Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 22:28:33 Player: Rockstar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (706) 706 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2681 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Heat Sink Improved Signal Interpreter Minigun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Terrain Scanner Terrain Scan Processor Core Shielding > --- WEAPON ----------- Beam Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating Light Armor Plating Field Recycling Unit Beam Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 31 | 6 6 12 6 1 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 3 1 . Treads . | . . . . . Leg 8 | 2 2 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 6 3 1 Device 5 | . 1 3 1 . Storage 3 | 1 . 1 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 8 | 2 2 2 2 . Energy Gun 5 | 2 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 1 . 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes . | . . . . . Average Backups 9 | 1 2 11 14 13 Power 2 | . 1 3 3 2 Propulsion 1 | . . 2 2 1 Utility 3 | . . 2 6 6 Weapon 1 | 1 1 1 2 2 Tool/Special . | . . . . . Unused Backups 18 | . 2 2 3 11 Power 6 | . . 2 1 3 Propulsion 1 | . . . . 1 Utility 6 | . . . 1 5 Weapon 4 | . 1 . 1 2 Tool/Special 1 | . 1 . . . Average Slot Usage (%) 93 | . 85 98 98 77 Engine 10 | . 14 10 9 5 Leg 24 | . 28 22 27 20 Device 12 | . 1 17 17 11 Storage 11 | . 14 11 9 7 Processor 2 | . . . 7 7 Protection 9 | . . 14 9 10 Energy Gun 8 | . 17 4 9 7 Ballistic Cannon 11 | . 9 17 6 . Peak Build Rating 18 | 6 7 12 18 18 Average Rating 10 | 4 6 11 15 12 On Entrance 8 | . 6 7 12 18 Naked Turns 15 | . . . . 15 Heaviest Build 56 | 10 17 38 56 36 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 3 | . . 3 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 13 15 12 Most Carried 15 | 4 8 15 15 15 Average Carried 9 | 1 2 11 13 12 Final Capacity 15 | 8 8 15 15 5 Final Carried 15 | 2 8 15 15 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 767 | 229 123 339 76 . Remotely . | . . . . . Salvage Created 832 | . 255 449 70 58 Parts 51 | . 11 28 6 6 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 20 | . 8 8 3 1 Guns 8 | . 5 1 1 1 Cannons 12 | . 3 7 2 . Classes Destroyed 9 | . 2 6 . 1 Worker 1 | . . . . 1 Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 2 | . . 2 . . Swarmer 5 | . 3 . 2 . Grunt 11 | . 5 5 . 1 Sentry 4 | . . 3 1 . Best Kill Streak 9 | . 3 9 2 2 Combat Bots Only 5 | . 3 5 2 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 212 | . 39 36 46 91 Missed 56 | . 8 12 11 25 Hits 156 | . 31 24 35 66 Melee 4 | . . . . 4 Projectile 152 | . 31 24 35 62 Critical Strikes 3 | . . 1 1 1 Actively Blocked 1 | . . . 1 . Damage Taken 2086 | . 349 337 319 1081 Core 667 | . 56 49 43 519 Absorbed by Shields . | . . . . . Redirected to Shielding 36 | . . 11 7 18 Core Remaining (%) 88 | 100 77 87 . . Volleys Fired 79 | . 21 32 13 13 Largest 2 | . 2 2 2 2 Hottest 86 | . 80 86 86 81 Shots Fired 156 | . 42 62 26 26 Gun 79 | . 34 6 13 26 Cannon 77 | . 8 56 13 . Launcher . | . . . . . Special . | . . . . . Kinetic 90 | . 8 56 13 13 Thermal 66 | . 34 6 13 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 7 2 4 Robot Miss Streak 6 | . 2 3 6 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 92 | . 28 40 9 15 Core Hits 42 | . 11 19 3 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 4 2 . Burn 3 | . . 1 2 . Blast 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1607 | . 361 766 180 300 Guns 742 | . 294 61 87 300 Cannons 865 | . 67 705 93 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1049 | . 67 705 93 184 Thermal 558 | . 294 61 87 116 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 1 2 1 . Impact . | . . . . . Kinetic 4 | . 1 2 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | . 279 5 . 202 Average Temperature 97 | . 105 5 . 84 Received Heat Transfer 873 | . 138 159 18 558 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 1 1 . Heat Transferred 1564 | . 675 223 370 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 125 | . 125 125 71 18 Initial 44 | . . 44 26 18 Average 46 | . 60 53 40 8 Influence Increases 583 | . 195 237 126 25 Destroy 0b10 Robot/C 400 | . 160 160 60 20 Destroy 0b10 Robot/NC 35 | . . 30 . 5 Destroy Leader 96 | . 30 46 20 . Successful Hack 5 | . 5 . . . Disable Machine 15 | . . . 15 . Destroy Structure 2 | . . 1 1 . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 583 | . 90 279 143 71 Entered New Map 126 | . . 61 37 28 Time Decay 398 | . 90 208 90 10 Lost Part 43 | . . 10 . 33 Purge Threat 16 | . . . 16 . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 7 10 5 8 Peak Tracking Total 6 | . 2 4 3 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 3 . 4 . Successful 4 | . 2 . 2 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 255 | . . . 203 52 Terrain 255 | . . . 203 52 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1027 | 61 239 455 205 67 Spaces Moved 426 | 49 116 179 77 5 Core 14 | 14 . . . . Treads . | . . . . . Legs 412 | 35 116 179 77 5 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 155 | 100 120 179 190 190 Slowest Speed 330 | 120 120 330 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 32 21 9 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 643 | 60 174 255 115 39 Wait 50 | . 20 9 1 20 Move 422 | 48 115 178 76 5 Hop . | . . . . . Pick Up 30 | 6 6 10 8 . Fast Attach 12 | 2 2 7 1 . Attach 11 | 4 1 1 4 1 Detach 8 | . 2 3 3 . Swap 8 | . 3 4 1 . Drop 23 | . 4 11 8 . Fire 79 | . 21 32 13 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x2 741 | -9/Materials | Discovered new exit (range 3) 756 | -9/Materials | Entered another Materials area 756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -8/Materials | Build established: Scavenger-Mutant 956 | -8/Materials | Discovered new exit (range 4) 961 | -8/Materials | Entered Storage 977 | -8/Storage | Garrison activated, responded to threat 1013 | -8/Storage | Released all parts (5) 1021 | -8/Storage | Core integrity fell below 50% 1024 | -8/Storage | Core integrity fell below 20% 1028 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00990_ Imp. Ion Engine destroyed. 00990_ K-01 Serf collects debris. 01000_ Aluminum Leg destroyed. 01001_ K-01 Serf collects debris. 01003_ K-01 Serf destroyed. 01006_ Aluminum Leg destroyed. 01007_ Minigun destroyed. 01009_ R-06 Scavenger collects Aluminum Leg. 01012_ Aluminum Leg destroyed. 01012_ R-06 Scavenger collects Lgt. Ion Engine. 01012_ Lgt. Armor Plating destroyed. 01013_ Released Beam Rifle. 01013_ Released Terrain Scanner. 01013_ Released Lrg. Storage Unit. 01013_ Released Core Shielding. 01013_ Released Terrain Scan Processor. 01015_ R-06 Scavenger collects Wheel. 01022_ R-06 Scavenger collects Med. Matter Pod. 01022_ R-06 Scavenger collects Minigun. 01026_ R-06 Scavenger collects Wheel. 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""" #????????????? | | ?#?#"" g R" ?## ?????????? | | ???#?# """ ?????????? | | ???###! g ??????????? | | ##?#?#![=g ???????????? | | ##??##@b!#?#???#???? ?????????? | | ????##!=!#??? ?????????????? | | ????##!* ##??"? ???? ?????????? | | #??#?# ## "?? ?????????????? | | ##?### #??? ?? ?????????????? | | #?#?## #?????? ?????????????? | | ####?# #? ? ? ?#???????????? | | ?#??####### ?"??"?????????????? | | ???##?#???? "?"???????????????? | | ##??#?#??##???????????????????? | | ??##?#??#?????? ??????????????? | | ?###?#??##???#????????????????? | | ?####?????????????????????????? | | ??##??#???#???????????????????? | | ?????????????#????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatAlloyThruster Manual? 0 Play Time 00:17:00 Cumulative 86.4 hours Start 2025.07.16 @ 21:54:46 End 2025.07.16 @ 22:28:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 80 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b89b689-e9b5-4ff1-b0b9-728553a527aa