Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.18 @ 21:28:56 Player: Bacarospus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (935) 935 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2845 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 54/100 System Corruption 0% Temperature Cool (20) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Target Analyzer Armor Integrity Analyzer Power Shielding > --- WEAPON (3) ------- EM Pulse Cannon Assault Cannon Shock Bomb Launcher > --- INVENTORY (4) ---- Katana Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Shock Rifle Heavy Laser Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Advanced Heat Sink Armor Integrity Analyzer Light EM Pulse Cannon Autogun [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 46 | 6 1 17 22 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 4 5 Treads . | . . . . Leg 11 | 2 . 4 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 3 5 Device 1 | . . 1 . Storage 1 | 1 . . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 20 | 2 . 8 10 Energy Gun 7 | 1 . 3 3 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon 2 | . . 1 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . . 10 18 Power 4 | . . 1 3 Propulsion 5 | . . 1 4 Utility 6 | . . 2 4 Weapon 13 | . . 6 7 Highest Loss Streak 16 | . . 5 16 Average Slot Usage (%) 85 | . 90 91 78 Engine 9 | . 14 10 6 Core 1 | . . . 4 Leg 21 | . 28 21 20 Device 1 | . . 2 . Storage 9 | . 14 11 6 Processor 9 | . 4 14 5 Protection 6 | . . 2 12 Energy Gun 9 | . 14 7 9 Ballistic Gun 9 | . 14 15 2 Ballistic Cannon 4 | . . 3 6 Naked Turns . | . . . . Heaviest Build 41 | 9 9 25 41 Greatest Support 35 | 20 20 20 35 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 6 | 3 2 6 6 Average Carried 3 | . 1 3 3 Final Capacity 6 | 6 6 6 4 Final Carried 5 | 1 2 5 1 Class Distribution -------------------- 45% | Mutant 18% | Gunner 15% | Tank 11% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 775 | 212 . 244 319 Remotely . | . . . . Salvage Created 863 | . . 476 387 Parts 44 | . . 32 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . . 12 9 Guns 12 | . . 9 3 Cannons 7 | . . 2 5 AOE 2 | . . 1 1 Classes Destroyed 4 | . . 4 . Watcher 1 | . . 1 . Grunt 15 | . . 8 7 Duelist 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 4 | . . 4 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3331 | . . 1136 2195 Core 892 | . . 331 561 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 100 17 . Volleys Fired 82 | . . 40 42 Largest 3 | . . 3 3 Hottest 164 | . . 121 164 Shots Fired 174 | . . 88 86 Gun 121 | . . 73 48 Cannon 42 | . . 7 35 Launcher 11 | . . 8 3 Special . | . . . . Kinetic 104 | . . 56 48 Thermal 40 | . . 16 24 Explosive 10 | . . 8 2 Electromagnetic 20 | . . 8 12 Robot Hit Streak 17 | . . 17 6 Robot Miss Streak 3 | . . 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 110 | . . 60 50 Core Hits 49 | . . 29 20 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2052 | . . 853 1199 Guns 1048 | . . 539 509 Cannons 532 | . . 82 450 Explosions 472 | . . 232 240 Melee . | . . . . Ramming . | . . . . Kinetic 885 | . . 323 562 Thermal 416 | . . 154 262 Explosive 472 | . . 232 240 Electromagnetic 279 | . . 144 135 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 5 | . . 5 . Message Errors 3 | . . 3 . Energy Discharges 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 46 | . . 24 22 Projectiles . | . . . . Explosions 46 | . . 24 22 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 234 | . . 167 67 Shots 7 | . . 5 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 545 | . . 246 545 Average Temperature 243 | . . 66 307 Received Heat Transfer 1512 | . . 306 1206 Effects 43 | . . 3 40 Shutdowns 13 | . . . 13 Energy Bleed 4 | . . . 4 Interference 9 | . . 3 6 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 5 | . . . 5 Damage (major) 8 | . . . 8 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 952 | . . 360 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 243 | . 6 243 209 Average Influence 86 | . 1 98 101 Maximum Alert Level 1 | . . 1 1 Low Security (%) 92 | 100 100 85 99 Level 1 7 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . . 14 20 Peak Tracking Total 7 | . . 5 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1223 | 78 83 573 489 Spaces Moved 694 | 62 67 327 238 Core 80 | 20 . . 60 Treads . | . . . . Legs 614 | 42 67 327 178 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 122 | 97 120 127 123 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 20 | 5 19 24 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 72 | . . 52 20 Melee . | . . . . Projectile 2 | . . 1 1 AOE 70 | . . 51 19 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 927 | 79 69 416 363 Wait 65 | 5 . 17 43 Move 691 | 61 66 326 238 Hop . | . . . . Pick Up 38 | 7 2 15 14 Fast Attach 1 | . . . 1 Attach 36 | 6 1 13 16 Detach 1 | . . 1 . Swap 9 | . . 4 5 Drop 4 | . . . 4 Fire 82 | . . 40 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 498 | -9/Materials | Lost 3 parts (3w) 561 | -9/Materials | Crushed by falling debris 561 | -9/Materials | Core integrity fell below 50% 577 | -9/Materials | Core integrity fell below 20% 599 | -9/Materials | Lost 5 parts (1p1n1u2w) 690 | -9/Materials | Discovered new exit (range 8) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1120 | -8/Materials | Core integrity fell below 50% 1149 | -8/Materials | Lost 16 parts (2p4n3u7w) 1186 | -8/Materials | Core integrity fell below 20% 1224 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01087_ Carbon-fiber Leg destroyed. 01089_ Lgt. EM Pulse Cannon destroyed. 01106_ Acquired Rocket Launcher. 01115_ Aluminum Leg destroyed. 01116_ G-47 Trooper destroyed. 01116_ Processing Tank disabled. 01116_ Sml. Storage Unit destroyed. 01116_ Destroyed Sml. Storage Unit. 01118_ Atomic Centrifuge disabled. 01118_ Rocket Launcher destroyed. 01120_ Acquired 32 matter. 01120_ U-05 Engineer lays Concrete. 01139_ Acquired EM Pulse Cannon. 01158_ Acquired Assault Cannon. 01171_ Acquired Shock Bomb Launcher. 01175_ Acquired Imp. Aluminum Leg. 01183_ Triggered Alarm Trap. 01183_ An alarm sounds. 01183_ ALERT: Alarm triggered, dispatching investigation squad. 01202_ Acquired Katana. 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""""" #??? | | #??????# """"" #??? | | #??????# """""gg #??? | | ### ##??????# """ #??? | | ###+#####???# ##??? | | ##### #???? | | + #???? | | ##### #???? | | #???# ! #???? | | #???### #???? | | #?????# #???? | | #?????# #???? | | #?????# ##############???? | | #########?????# #????????????????? | | ??????????????? ????????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 5 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticSegregatorRouter Manual? 0 Play Time 00:19:25 Cumulative 5.4 hours Start 2020.07.18 @ 17:11:55 End 2020.07.18 @ 21:28:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68b6cb9c-5d34-4cdc-849e-dbab53a2f2b8