Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 10:55:01

Player: Some Pennies

Result: Heading to fleet!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (312)     1560
Value Destroyed (12215)    12215
Prototype IDs (125)        2500
Alien Tech Used (4)        800
Bonus (18974)              18974
              TOTAL SCORE: 46949

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    1519
Follower Combat Kills      3628
Awakened Behemoth Slayer   1000
Network Hubs Disabled      400
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Met R17 at Research        2000
Win                        3000
Friendly Fire              -1373

 Cogmind 
---------
Core Integrity             1600/1600
Matter                     23/300
Energy                     187/190
System Corruption          0%
Temperature                Cool (9)
Movement                   Flying (37)
Location                   To Fleet Rendezvous

 Parts 
-------
>               --- POWER (2) --------
          Light Quantum Reactor
>               --- PROPULSION (8) ---
                Field Propulsion Array
                Impulse Thruster Array
                Impulse Thruster Array
>               --- UTILITY (13) -----
       Advanced Heat Sink
         Medium Storage Unit
       Advanced Transmission Jammer
       Advanced Phase Shifter
   Experimental Core Shielding
   Experimental Powered Armor
       Advanced Hacking Suite
       Advanced Hacking Suite
   Experimental Hacking Suite
                Deep Network Scanner
                System Shield
                Authchip [Propulsion]
>               --- WEAPON (2) -------
          Light Antimatter Cannon
>               --- INVENTORY (10) ---
     Reinforced Fission Core
   Experimental Energy Well (600)
   Experimental Energy Well (600)
                Assault Drone Bay (2/2)
                Transdimensional Reconstructor
                Core Regenerator
  Hypervelocity EM Gauss Rifle
       Enhanced Nova Cannon
                Warp Cannon

 Peak State 
------------
>               --- POWER ------------
                Particle Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
        Armored Heavy Treads
       Improved Heavy Siege Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
       Advanced Cooling System
                Cargo Storage Unit
                0b10 Decoder Chip [Looter]
       Advanced Transmission Jammer
       Advanced Force Field
       Advanced Hacking Suite
   Experimental Hacking Suite
       Advanced System Shield
                Assault Drone Bay
>               --- WEAPON -----------
  Hypervelocity Railgun
          Light Antimatter Cannon
>               --- INVENTORY --------
       Advanced Myomer Leg
       Advanced Myomer Leg
       Advanced Myomer Leg
                Field Propulsion Array
                Impulse Thruster Array
                Impulse Thruster Array
       Advanced Cooling System
          Large Storage Unit
   Experimental Energy Well
   Experimental Energy Well
                Particle Accelerator
   Experimental Core Shielding
        Layered Light Armor Plating
       Advanced Thermal Shield
       Improved Shock Absorption System
       Advanced Force Field
                Antimissile System
       Advanced Hacking Suite
     Long-range Tractor Beam
                Transdimensional Reconstructor
  Hypervelocity Railgun
  Hypervelocity Railgun
          Heavy Gauss Cannon
                Linear Accelerator
                Smartbomb Launcher
       Advanced Remote Datajack
[Rating: 169]

 Favorites 
-----------
Power                      Neutrino Core
  Engine                   Ion Engine
  Power Core               Neutrino Core
  Reactor                  Light Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Advanced Myomer Leg
  Wheel                    Compact Wheel
  Hover Unit               Aerolev Unit
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Experimental Hacking Suite
  Device                   Advanced Cooling System
  Storage                  Cargo Storage Unit
  Processor                Machine Analyzer
  Hackware                 Experimental Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Advanced Beam Cannon
  Energy Gun               Wave Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            KE Penetrator
  Ballistic Cannon         Linear Accelerator
  Launcher                 Heavy Missile Launcher
  Special Weapon           Improved Remote Datajack
  Piercing Weapon          CR-A16's Pointy Stick
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  11   | .   .   .   .   .   2   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             537  | 7   23  2   6   2   47  24  .   1   9   9   18  .   1   .   22  45  36  22  10  39  19  4   35  11  24  12  15  22  32  24  12  4   
  Power                    44   | 1   2   .   .   1   4   3   .   1   .   1   1   .   .   .   .   10  4   1   1   .   1   1   4   2   .   .   2   2   1   1   .   .   
    Engine                 11   | 1   2   .   .   1   1   .   .   .   .   1   .   .   .   .   .   1   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Core                   13   | .   .   .   .   .   3   3   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   
    Reactor                20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   1   1   .   1   1   1   1   .   .   2   2   .   1   .   .   
  Propulsion               103  | 2   2   1   .   .   22  9   .   .   .   1   4   .   .   .   4   8   7   3   2   3   2   2   4   .   6   4   8   3   3   3   .   .   
    Treads                 58   | 2   2   1   .   .   16  .   .   .   .   .   .   .   .   .   2   .   6   3   2   2   2   2   4   .   5   1   3   2   3   .   .   .   
    Leg                    10   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   3   1   .   .   .   .   
    Wheel                  3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Hover                  16   | .   .   .   .   .   1   8   .   .   .   1   4   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 16   | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   7   1   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   
  Utility                  235  | 2   9   1   1   1   14  9   .   .   8   3   11  .   1   .   7   16  20  10  7   21  12  1   13  4   7   4   3   14  18  10  5   3   
    Device                 110  | 1   3   .   .   .   7   2   .   .   3   1   2   .   1   .   4   7   7   3   4   6   7   1   9   2   5   2   2   11  11  5   1   3   
    Storage                14   | 1   1   .   1   .   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   1   1   .   1   .   .   .   .   1   .   1   2   .   
    Processor              10   | .   .   .   .   .   1   1   .   .   3   .   .   .   .   .   1   2   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
    Hackware               22   | .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   5   .   1   1   .   1   .   .   .   .   1   .   .   5   2   1   .   
    Protection             79   | .   5   1   .   1   6   3   .   .   2   2   5   .   .   .   2   1   12  6   2   13  3   .   3   2   2   1   1   1   2   2   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   155  | 2   10  .   5   .   7   3   .   .   1   4   2   .   .   .   11  11  5   8   .   15  4   .   14  5   11  4   2   3   10  10  7   1   
    Energy Gun             36   | 2   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   2   .   6   2   4   1   .   1   3   4   1   .   
    Energy Cannon          32   | .   3   .   2   .   3   .   .   .   .   .   1   .   .   .   .   4   3   4   .   3   .   .   2   .   .   2   .   .   .   2   3   .   
    Ballistic Gun          29   | .   2   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   1   .   5   3   4   .   2   .   3   1   .   .   
    Ballistic Cannon       12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   2   3   1   3   .   
    Launcher               19   | .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   5   1   1   .   .   5   .   .   .   .   1   .   .   .   1   .   .   1   
    Special Weapon         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   2   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        16   | .   .   .   .   .   .   1   .   .   1   1   1   .   .   .   3   6   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Special Melee Weapon   7    | .   .   .   2   .   .   2   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  39   | .   1   .   .   .   4   4   .   .   4   1   1   .   .   .   .   3   1   4   .   4   1   .   1   .   .   3   .   .   1   6   .   .   
  Corrupted Parts          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   .   .   .   .   .   
    System Corruption      27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   18  .   .   .   .   .   
Parts Lost                 34   | .   1   .   .   1   6   1   .   .   .   .   .   .   .   .   7   .   2   .   .   .   .   7   .   2   1   .   1   .   4   1   .   .   
  Power                    5    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Propulsion               8    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Utility                  17   | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   4   .   2   1   .   1   .   2   1   .   .   
  Weapon                   4    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Highest Loss Streak      6    | .   1   .   .   1   5   1   .   .   .   .   .   .   .   .   6   .   1   .   .   .   .   6   .   2   1   .   1   .   3   1   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     86   | .   99  100 100 100 99  99  100 100 99  98  95  86  86  86  77  90  92  83  82  81  75  57  76  77  82  83  86  84  75  59  69  68  
  Engine                   2    | .   13  14  14  14  1   .   .   .   .   1   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   7   7   7   7   7   5   1   6   6   6   4   .   2   .   .   .   .   .   8   5   10  10  7   .   2   3   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   4   4   5   9   4   .   4   .   .   2   9   5   .   4   4   
  Treads                   15   | .   27  28  28  28  29  .   .   .   .   .   .   .   .   .   .   .   17  20  17  17  15  12  20  21  22  20  6   4   13  11  .   .   
  Leg                      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   19  19  1   .   .   .   
  Hover                    3    | .   .   .   .   .   .   29  30  30  30  30  28  20  20  20  17  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  9   .   .   .   .   .   .   .   .   .   .   .   .   2   13  12  
  Device                   9    | .   4   .   .   .   9   8   7   7   6   5   2   .   4   6   5   9   6   6   10  7   8   7   14  10  12  12  9   18  17  13  15  12  
  Storage                  6    | .   14  14  14  14  9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   4   2   5   5   5   5   4   4   4   4   4   
  Processor                1    | .   .   .   .   .   .   7   7   7   7   7   1   .   .   .   1   1   5   2   .   2   5   2   .   .   .   .   .   3   1   .   .   .   
  Hackware                 11   | .   .   .   .   .   .   5   7   7   7   7   16  26  21  20  20  28  12  11  15  13  13  15  15  15  15  17  18  14  14  15  21  24  
  Protection               9    | .   9   14  14  14  16  14  15  15  14  16  19  13  13  13  9   3   13  20  12  14  5   2   5   4   5   5   4   .   2   1   4   8   
  Energy Gun               1    | .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   3   5   2   4   .   .   1   .   1   .   .   
  Energy Cannon            4    | .   8   14  4   14  12  .   .   .   .   .   .   .   .   .   .   .   10  7   11  3   .   .   .   .   .   .   8   .   .   .   .   .   
  Ballistic Gun            3    | .   7   14  14  14  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   2   2   7   4   .   1   3   3   2   .   .   
  Piercing Weapon          1    | .   .   .   .   .   .   6   7   7   7   6   6   6   6   6   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Melee Weapon     1    | .   .   .   9   .   .   6   7   7   7   5   6   6   6   6   3   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          169  | 7   14  12  13  15  33  49  49  49  64  50  69  69  71  71  71  97  98  127 128 134 154 150 118 121 123 130 139 165 169 150 158 157 
  Average Rating           89   | 6   10  12  11  14  26  46  49  48  49  48  59  69  70  71  66  87  86  106 122 128 147 110 107 120 118 112 133 159 162 134 144 150 
  On Entrance              78   | .   7   12  12  13  15  27  49  49  49  49  48  69  69  71  71  67  93  82  127 123 123 149 52  114 120 112 130 124 164 122 139 150 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             243  | 15  36  35  55  57  66  32  29  29  30  33  33  29  31  31  37  31  87  98  98  92  163 153 193 206 212 208 228 212 243 201 56  46  
  Greatest Support         240  | 40  40  40  40  40  80  32  32  32  32  33  50  50  50  50  50  49  129 183 183 187 240 240 196 196 201 177 115 115 220 220 47  47  
  Greatest Overweight (x)  29   | 2   .   .   1   1   5   .   .   .   .   1   .   .   .   .   4   2   2   .   29  .   .   1   1   1   1   6   2   1   1   .   1   .   
  Average Overweight (x)   .    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   1   1   1   .   .   .   .   
Largest Inventory Capacity 30   | 8   15  15  20  20  20  20  10  10  10  10  10  10  10  10  10  10  15  15  15  15  25  25  30  30  30  30  30  30  30  30  15  10  
  Average Capacity         18   | 7   12  15  15  20  20  10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  23  22  16  30  30  30  30  30  30  27  14  10  
  Most Carried             30   | 5   15  15  15  20  20  20  10  10  10  10  10  10  10  10  10  10  15  15  15  15  25  25  30  30  30  30  30  30  30  30  15  10  
  Average Carried          18   | 2   11  14  14  18  19  10  10  9   9   9   9   10  10  10  9   9   10  14  14  14  18  21  11  29  28  29  29  29  29  25  14  10  
  Final Capacity           30   | 8   15  15  20  20  20  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  25  5   30  30  30  30  30  30  30  15  10  10  
  Final Carried            30   | 5   15  15  15  20  20  10  10  10  10  10  10  10  10  10  10  9   15  15  15  15  23  4   30  30  29  29  29  30  29  15  10  10  

 Class Distribution 
--------------------
 38% | Scavenger-Mutant
 27% | Mutant
 25% | Hacker-Mutant
  3% | Wizard-Sprinter

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
           Mutant | -7/Factory
           Mutant | -7/Lower Caves
           Mutant | -7/Lower Caves
           Mutant | -7/Zion
           Mutant | -6/Proximity Caves
    Hacker-Mutant | -6/Factory
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Data Miner
    Hacker-Mutant | -5/Proximity Caves
  Wizard-Sprinter | -5/Factory
 Scavenger-Mutant | -5/Extension
 Commander-Mutant | -5/Cetus
 Scavenger-Mutant | -5/Archives
 Scavenger-Mutant | -5/Hub_04(d)
 Scavenger-Mutant | -4/Factory
    Hacker-Mutant | -4/Waste
 Scavenger-Mutant | -4/Factory
 Scavenger-Mutant | -4/Upper Caves
 Scavenger-Mutant | -4/Upper Caves
 Scavenger-Mutant | -4/Zhirov
    Hacker-Mutant | -3/Proximity Caves
    Hacker-Mutant | -3/Research
    Hacker-Mutant | -3/Armory
    Hacker-Mutant | -3/Lab
    Wizard-Mutant | -2/Research
    Wizard-Mutant | -1/Access

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Acc  
Matter Collected           10064 | 270  366  74   .    114  879  273  .    10   78   242  97   98   10   .    465  441  539  320  129  734  113  .    841  434  530  .    645  274  1565 307  181  35   
  Remotely                 533   | .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    523  .    .    .    
Salvage Created            15370 | 240  797  234  .    189  2239 607  97   361  .    408  112  .    .    .    459  612  1113 185  141  2119 113  488  691  321  575  .    1116 377  1503 71   181  21   
  Parts                    706   | 20   48   14   .    14   110  42   .    7    .    9    8    .    .    .    24   28   37   10   10   90   8    8    29   6    30   .    44   12   89   3    5    1    
Haulers Intercepted        18    | .    2    .    .    .    6    4    .    .    .    1    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    
Recyclers Shooed           13    | .    2    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    2    .    .    .    .    1    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      111   | .    .    .    .    .    .    .    .    13   .    6    .    .    .    .    13   .    .    .    .    .    .    .    .    25   31   .    23   .    .    .    .    .    
  Prevented                23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    20   .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc 
Combat Hostiles Destroyed  204  | .   15  7   .   1   26  1   .   1   .   9   .   .   .   .   21  3   13  1   .   31  2   2   9   4   14  .   16  1   26  1   .   .   
  Melee                    5    | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     66   | .   6   4   .   1   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   2   2   6   4   10  .   1   1   12  .   .   .   
  Cannons                  71   | .   5   3   .   .   14  .   .   .   .   .   .   .   .   .   .   .   7   1   .   12  .   .   2   .   2   .   12  .   13  .   .   .   
  AOE                      46   | .   3   .   .   .   .   .   .   .   .   8   .   .   .   .   20  .   2   .   .   11  .   .   .   .   2   .   .   .   .   .   .   .   
Classes Destroyed          23   | 3   5   .   .   1   3   .   .   1   .   .   .   .   .   .   3   .   .   .   .   5   .   1   .   .   1   .   .   .   .   .   .   .   
  Worker                   17   | 2   1   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   5   .   .   1   .   .   .   .   .   .   .   1   2   
  Builder                  8    | .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 12   | 6   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   18   | .   2   .   .   .   6   4   .   .   .   1   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   
  Recycler                 21   | 1   1   1   .   2   7   2   .   .   .   .   .   .   .   .   .   1   2   .   .   1   .   .   1   .   .   .   .   1   .   .   1   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 14   | .   2   .   .   .   2   1   .   .   .   .   1   .   .   .   .   1   1   .   4   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Drone                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Watcher                  16   | .   3   .   .   .   3   2   .   .   .   .   1   .   .   .   .   2   .   1   .   3   .   .   .   .   .   .   .   .   1   .   .   .   
  Swarmer                  42   | .   2   6   .   1   3   .   .   .   .   .   .   .   .   .   9   .   .   .   .   1   .   .   1   .   5   .   9   .   5   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Grunt                    72   | .   13  1   .   .   9   1   .   .   .   9   .   .   .   .   8   1   3   .   .   16  .   .   3   2   .   .   4   .   2   .   .   .   
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   
  Sentry                   23   | .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   1   .   7   .   .   2   .   .   1   1   .   .   1   .   1   .   .   .   
  Specialist               3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hunter                   11   | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   3   .   .   .   
  Programmer               27   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   2   2   .   4   .   3   .   .   1   13  .   .   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Best Kill Streak           14   | 8   3   3   .   2   8   2   .   1   .   8   3   .   .   .   9   2   6   1   2   14  2   1   2   3   5   .   5   1   4   1   1   2   
  Combat Bots Only         10   | .   3   3   .   1   4   1   .   1   .   8   .   .   .   .   9   1   3   1   .   10  2   1   2   3   5   .   5   1   4   1   .   .   
Max Kills in Single Turn   5    | 1   1   1   .   1   2   1   .   1   .   3   1   .   .   .   4   1   2   1   1   5   1   1   1   1   2   .   1   1   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   4   .   2   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  A7 (-5/Cetus)
  A5 (-3/Lab)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Acc  
Hostile Shots Fired        1596  | .    66   35   .    4    179  5    4    1    .    45   27   9    31   .    88   33   96   16   .    195  16   7    44   45   113  .    81   2    381  24   27   22   
  Missed                   517   | .    16   8    .    1    64   4    2    1    .    23   15   6    18   .    35   19   24   8    .    48   1    .    9    10   35   .    20   .    108  7    20   15   
Damage Taken               20261 | .    651  268  .    42   1577 22   31   .    .    511  107  22   240  .    1209 264  1611 248  .    3739 153  957  739  916  1308 .    950  22   3689 622  194  169  
  Core                     1436  | .    101  41   .    .    77   .    13   .    .    96   15   .    89   .    212  16   170  .    .    199  .    66   15   82   70   .    23   .    130  .    21   .    
  Absorbed by Shields      3049  | .    .    .    .    .    185  .    .    .    .    .    .    .    .    .    .    .    66   .    .    .    .    113  71   .    163  .    394  24   2033 .    .    .    
  Reduced by Siege Mode    648   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    79   10   .    53   78   76   .    5    .    334  13   .    .    
  Redirected to Shielding  295   | .    .    .    .    .    .    .    .    .    .    34   32   .    28   .    180  8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    
  Ignored by Resistances   495   | .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    59   .    .    273  152  .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   669   | .    178  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    86   26   .    .    .    .    .    .    .    .    .    379  .    .    .    .    
Core Remaining (%)         79    | 100  .    .    .    43   86   .    .    .    .    84   .    .    .    .    62   .    .    .    .    61   .    .    .    .    .    .    77   .    .    81   98   100  
Volleys Fired              865   | 21   73   17   .    14   136  .    .    .    .    5    1    .    .    .    16   6    49   16   11   100  16   38   37   30   42   3    47   22   113  25   7    20   
  Largest                  2     | 2    2    2    .    2    2    .    .    .    .    2    1    .    .    .    2    1    2    2    2    2    2    2    2    2    2    1    2    2    2    2    1    1    
  Hottest                  275   | 100  136  91   .    91   136  .    .    .    .    78   120  .    .    .    82   90   180  240  180  180  240  275  162  114  114  7    169  121  141  115  120  60   
Shots Fired                1527  | 42   140  34   .    28   270  .    .    .    .    10   1    .    .    .    20   6    83   31   21   174  18   56   71   59   72   3    92   39   197  33   7    20   
  Gun                      796   | 42   100  17   .    14   110  .    .    .    .    .    .    .    .    .    .    .    .    1    .    98   18   56   66   59   54   .    9    28   94   28   2    .    
  Cannon                   677   | .    36   17   .    14   160  .    .    .    .    .    1    .    .    .    .    6    79   30   21   67   .    .    5    .    14   .    83   11   103  5    5    20   
  Launcher                 51    | .    4    .    .    .    .    .    .    .    .    10   .    .    .    .    20   .    4    .    .    9    .    .    .    .    4    .    .    .    .    .    .    .    
  Special                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
  Kinetic                  645   | .    24   17   .    14   110  .    .    .    .    .    .    .    .    .    .    .    .    .    .    75   2    18   29   40   49   .    9    28   189  17   4    20   
  Thermal                  717   | 42   112  17   .    14   160  .    .    .    .    .    1    .    .    .    .    6    79   31   21   90   16   38   37   19   19   .    .    11   1    2    1    .    
  Explosive                47    | .    4    .    .    .    .    .    .    .    .    10   .    .    .    .    20   .    4    .    .    5    .    .    .    .    4    .    .    .    .    .    .    .    
  Electromagnetic          115   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    5    .    .    .    83   .    7    14   2    .    
  Robot Hit Streak         22    | 9    22   7    .    6    19   .    .    .    .    3    .    .    .    .    8    .    12   7    6    9    8    8    13   18   11   7    11   8    16   8    8    3    
  Robot Miss Streak        7     | 2    3    2    .    2    3    .    .    .    .    1    .    .    .    .    1    .    3    2    2    3    4    2    3    2    4    .    7    2    2    4    .    1    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    1    .    .    .    1    .    .    .    
  Secondary Targets        5     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    2    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    
Shots Hit Robots           1057  | 26   97   22   4    17   180  21   3    11   1    9    10   .    .    1    17   21   66   21   15   102  9    36   50   42   48   3    43   26   137  13   3    3    
  Core Hits                574   | 10   38   9    .    8    65   13   2    6    .    26   3    .    .    .    37   6    49   9    8    128  3    9    19   14   23   .    21   9    51   4    2    2    
  Critical Kills           17    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    .    .    .    .    1    .    .    .    10   .    .    .    
  Critical Parts Destroyed 19    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    1    .    .    1    13   .    .    .    
  Critical Strikes         73    | 5    7    .    .    .    2    3    1    1    .    .    1    .    .    .    1    3    2    .    .    4    .    5    1    .    4    .    1    2    29   1    .    .    
    Burn                   14    | 5    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    
    Meltdown               4     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                36    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    5    .    .    2    .    .    1    23   1    .    .    
    Blast                  8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    6    .    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Impale                 10    | .    .    .    .    .    .    3    1    1    .    .    1    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              194   | .    .    .    4    .    .    33   22   13   2    21   32   .    .    1    14   49   3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 183   | .    .    .    .    .    .    31   22   13   1    21   32   .    .    .    14   46   3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            37    | .    .    .    4    .    .    11   .    .    1    .    7    .    .    1    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           35699 | 339  1739 412  .    332  3580 1016 168  696  .    1282 707  .    .    .    2540 1108 2975 720  486  6194 339  1173 1403 906  1586 .    1529 717  3160 404  77   111  
  Guns                     10621 | 339  1004 165  .    105  1137 .    .    .    .    .    .    .    .    .    .    .    .    .    .    1740 339  1167 1243 906  877  .    119  591  813  72   4    .    
  Cannons                  12793 | .    512  242  .    226  2438 .    .    .    .    .    .    .    .    .    .    .    2201 720  486  1442 .    .    142  .    359  .    1410 116  2347 .    41   111  
  Explosions               7684  | .    213  .    .    .    .    .    .    .    .    1063 .    .    .    .    2286 .    760  .    .    2980 .    .    .    .    350  .    .    .    .    .    32   .    
  Melee                    4103  | .    .    .    .    .    .    1006 168  696  .    219  652  .    .    .    254  1108 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  498   | .    10   5    .    1    5    10   .    .    .    .    55   .    .    .    .    .    14   .    .    32   .    6    18   .    .    .    .    10   .    332  .    .    
  Kinetic                  9029  | .    198  165  .    105  1137 .    .    .    .    .    .    .    .    .    .    .    .    .    .    1227 37   355  402  761  914  .    119  450  3018 30   .    111  
  Thermal                  12859 | 339  1318 242  .    226  2438 .    .    .    .    .    .    .    .    .    .    .    2201 720  486  2137 302  812  841  145  322  .    .    257  .    .    73   .    
  Explosive                6610  | .    213  .    .    .    .    .    .    .    .    1063 .    .    .    .    2286 .    760  .    .    1938 .    .    .    .    350  .    .    .    .    .    .    .    
  Electromagnetic          2600  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    860  .    .    142  .    .    .    1410 .    142  42   4    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 4103  | .    .    .    .    .    .    1006 168  696  .    219  652  .    .    .    254  1108 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         47    | .    .    .    .    .    2    .    .    .    .    .    4    4    4    4    4    2    2    2    11   5    .    15   18   18   17   17   35   1    43   47   .    .    
  Average Corruption       10    | .    .    .    .    .    2    .    .    .    .    .    3    4    4    4    4    1    2    2    6    4    .    13   16   15   15   17   24   1    13   45   .    .    
  Corruption Purged        15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    11   .    .    .    .    3    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  536   | .    .    .    .    .    26   .    .    .    .    .    9    3    2    2    20   3    20   4    6    16   .    12   82   71   66   18   71   3    83   19   .    .    
    Message Errors         112   | .    .    .    .    .    9    .    .    .    .    .    1    .    1    1    4    .    2    2    .    2    .    2    18   13   18   4    13   .    15   7    .    .    
    Matter Fused           137   | .    .    .    .    .    9    .    .    .    .    .    3    .    .    1    6    .    9    .    1    5    .    2    18   20   10   6    24   .    18   5    .    .    
    Heat Flow Errors       67    | .    .    .    .    .    2    .    .    .    .    .    1    1    .    .    1    1    4    1    1    2    .    .    13   7    8    4    7    2    11   1    .    .    
    Energy Discharges      59    | .    .    .    .    .    3    .    .    .    .    .    .    2    .    .    3    .    .    .    .    1    .    1    11   13   12   3    2    .    7    1    .    .    
    Parts Rejected         8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    2    .    1    .    .    .    .    2    .    .    .    
    Parts Fused            9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    1    .    3    1    1    .    .    .    
    Data Loss (minor)      66    | .    .    .    .    .    2    .    .    .    .    .    4    .    .    .    3    2    1    1    1    2    .    3    11   10   10   .    7    .    8    1    .    .    
    Data Loss (major)      25    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    1    .    1    .    .    1    4    2    1    .    4    .    8    .    .    .    
    Misfires               8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    3    .    2    .    .    .    
    Alerts                 21    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    4    1    2    1    4    .    4    1    .    .    
    Misdirections          6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    2    .    .    
    Weapon Failures        18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    2    2    3    .    4    .    4    1    .    .    
Overload Shots             7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    3    .    .    .    .    .    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1334  | .    2    3    .    .    22   129  44   78   .    13   127  .    .    .    47   457  69   .    43   34   .    .    .    .    47   .    43   .    158  15   .    3    
  Projectiles              361   | .    2    3    .    .    22   .    .    .    .    .    .    .    .    .    .    .    68   .    43   3    .    .    .    .    16   .    43   .    158  .    .    3    
  Explosions               122   | .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    46   .    1    .    .    31   .    .    .    .    31   .    .    .    .    .    .    .    
  Melee                    851   | .    .    .    .    .    .    129  44   78   .    .    127  .    .    .    1    457  .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    
Knockbacks                 28    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    21   2    .    1    
  Impact                   5     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    2    .    .    
  Kinetic                  21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    19   .    .    1    
  Secondary                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Self-Inflicted Damage      592   | .    .    .    .    .    .    5    .    .    .    89   27   .    .    .    .    .    .    .    .    437  .    .    .    .    .    .    .    .    .    .    34   .    
  Shots                    19    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    1    .    
  Rammed                   41    | .    2    3    .    1    1    1    .    .    .    .    1    .    .    .    .    .    1    .    .    3    .    3    3    .    .    .    .    .    .    22   .    .    
Targets Rammed             45    | .    2    3    .    1    1    1    .    .    .    .    1    .    .    .    .    .    2    .    .    4    .    3    3    .    .    .    .    2    .    22   .    .    
  Kicked                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Crushed                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        434   | 200  408  192  .    210  255  .    .    .    .    137  261  226  3    .    115  256  432  270  133  412  420  434  216  232  232  213  236  160  360  124  20   .    
  Average Temperature      78    | 63   87   77   .    67   62   .    .    .    .    67   103  113  3    .    23   70   91   86   39   159  140  158  67   49   53   80   44   87   99   69   15   .    
  Received Heat Transfer   3529  | .    336  63   .    18   663  9    18   .    .    210  18   6    54   .    168  27   641  .    .    855  .    .    60   162  20   .    35   .    148  .    9    9    
  Effects                  13    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    4    .    .    .    .    .    .    2    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Interference           8     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    2    .    8    3    4    .    1    .    9    2    .    .    
  Total Turns              692   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    156  21   .    89   92   97   .    8    .    210  19   .    .    
  Longest Duration         52    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   15   .    25   50   45   .    8    .    44   13   .    .    
Robots Corrupted           9     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    4    .    1    1    .    .    
  Combat Hostiles          7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    4    .    1    1    .    .    
  Parts Fried              17    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    8    .    2    .    .    .    
  Impact Corruptions       3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Robots Melted              6     | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          6     | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
  Parts Melted             38    | 2    4    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    13   .    3    4    1    .    1    .    2    .    .    .    .    .    .    .    
  Heat Transferred         21115 | 1369 3737 407  .    407  4366 .    .    .    .    .    .    .    .    .    .    .    2658 970  659  2942 296  914  1221 222  444  .    .    416  .    .    87   .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    1    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Acc  
Peak Influence             2138 | 45   206  124  .    86   427  324  .    .    .    .    145  .    .    .    .    847  576  620  428  2138 1140 130  304  .    .    .    .    673  516  .    63   226  
  Initial                  1100 | .    29   39   .    .    .    172  .    .    .    .    .    .    .    .    .    665  92   311  168  .    1100 112  .    .    .    .    .    608  161  .    .    37   
  Average                  283  | 23   91   71   .    29   235  177  .    .    .    .    57   .    .    .    .    255  297  454  152  1177 718  76   104  .    .    .    .    522  262  .    26   130  
Maximum Alert Level        5    | .    1    .    .    .    2    1    .    .    .    .    .    .    .    .    .    3    2    2    2    5    4    .    1    .    .    .    .    2    2    .    .    1    
  Low Security (%)         55   | 100  99   100  .    100  32   77   .    .    .    .    100  .    .    .    .    61   27   .    56   1    .    100  88   .    .    .    .    .    36   .    100  93   
  Level 1                  22   | .    .    .    .    .    64   22   .    .    .    .    .    .    .    .    .    17   45   9    29   1    6    .    11   .    .    .    .    4    55   .    .    6    
  Level 2                  14   | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    10   27   90   14   18   49   .    .    .    .    .    .    95   7    .    .    .    
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    13   5    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    47   37   .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          79   | .    3    .    .    1    5    4    .    .    .    .    5    .    1    .    .    10   .    .    .    23   1    .    7    .    .    .    .    7    12   .    .    .    
  Investigation            13   | .    2    .    .    .    .    1    .    .    .    .    1    .    .    .    .    3    .    .    .    1    .    .    1    .    .    .    .    3    1    .    .    .    
  Extermination            16   | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    1    1    .    4    .    .    .    .    .    7    .    .    .    
  Reinforcement            36   | .    1    .    .    1    4    2    .    .    .    .    3    .    .    .    .    6    .    .    .    10   .    .    2    .    .    .    .    4    3    .    .    .    
  Assault                  10   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    1    .    .    .    
  Garrison                 4    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Construction Impeded       6    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    2    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         5    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc 
Distress Signals           35   | .   1   .   .   .   3   2   .   .   .   .   1   .   .   .   .   8   2   2   .   3   .   .   .   .   .   .   .   10  1   .   .   2   
Communications Jammed      153  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   97  .   .   .   .   .   .   .   .   37  .   1   2   
  Distress Signals         152  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   97  .   .   .   .   .   .   .   .   37  .   .   2   
Times Spotted              527  | .   28  15  .   4   42  14  2   4   .   9   9   1   19  .   23  48  31  9   16  84  4   14  24  15  16  .   19  7   41  4   15  10  
  Peak Tracking Total      20   | .   3   3   .   2   6   10  2   4   .   9   5   1   16  .   9   11  5   5   2   20  3   6   4   7   5   .   5   1   4   3   15  6   
  Tactical Retreats        49   | .   2   3   .   .   2   3   .   2   .   .   2   1   3   .   3   10  .   .   .   4   .   8   .   2   1   .   1   .   1   .   .   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc 
Traps Triggered            18   | .   3   .   .   .   2   3   .   .   .   .   2   .   .   .   .   2   1   .   .   .   1   .   .   1   .   .   .   .   .   .   1   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         30   | .   .   .   .   .   .   30  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             18   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   6   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   5    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc 
Machines Disabled          37   | .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   1   2   20  .   .   2   .   1   .   .   .   3   4   .   .   
  Max in Single Turn       5    | .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   5   .   .   1   .   1   .   .   .   1   1   .   .   
  Garrison Access          7    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc 
Machines Accessed          132  | .   7   1   2   .   10  16  1   .   1   1   13  .   .   4   .   17  5   .   .   7   6   .   11  1   .   4   1   6   11  .   3   4   
  Terminals                82   | .   6   1   .   .   7   10  .   .   .   1   8   .   .   .   .   9   5   .   .   7   5   .   6   .   .   .   1   2   7   .   3   4   
  Fabricators              14   | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   2   4   .   .   .   
  Repair Stations          3    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          9    | .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Total Hacks                660  | .   21  1   2   .   32  37  5   .   7   1   42  .   .   32  .   87  18  .   .   24  81  .   74  1   .   16  1   41  100 .   19  18  
  Successful               448  | .   13  1   2   .   16  20  5   .   7   1   32  .   .   32  .   60  14  .   .   14  53  .   48  1   .   16  1   27  55  .   17  13  
  Failed                   208  | .   8   .   .   .   16  16  .   .   .   .   9   .   .   .   .   26  4   .   .   10  28  .   26  .   .   .   .   14  45  .   1   5   
    Catastrophic           17   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   4   .   2   .   .   .   .   1   2   .   .   .   
  Database Lockouts        4    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Manual                   333  | .   14  1   1   .   21  24  .   .   .   .   30  .   .   .   .   52  17  1   .   19  34  .   46  .   .   .   .   16  37  .   12  8   
  Terminals                440  | .   16  1   .   .   25  26  .   .   .   1   31  .   .   .   .   58  18  .   .   24  55  .   43  .   .   .   1   26  78  .   19  18  
  Fabricators              61   | .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   15  .   .   .   .   .   .   12  .   .   .   .   7   22  .   .   .   
  Repair Stations          9    | .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Recycling Units          35   | .   .   .   .   .   2   4   .   .   .   .   3   .   .   .   .   10  .   .   .   .   .   .   10  .   .   .   .   6   .   .   .   .   
  Scanalyzers              42   | .   .   .   .   .   3   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   26  .   8   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Terminal Hacks             222  | .   3   1   2   .   3   4   5   .   7   1   11  .   .   32  .   23  6   .   .   9   20  .   13  1   .   16  1   13  31  .   9   11  
  Record                   27   | .   .   .   1   .   .   .   5   .   .   1   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   5   1   .   .   .   .   3   
  Part Schematic           36   | .   .   1   .   .   .   2   .   .   7   .   1   .   .   11  .   3   1   .   .   .   1   .   .   .   .   3   .   2   3   .   .   1   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           19   | .   2   .   .   .   1   .   .   .   .   .   2   .   .   .   .   2   2   .   .   .   .   .   1   .   .   4   .   2   1   .   1   1   
  Prototype ID Bank        18   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   1   .   .   .   .   1   .   2   .   .   4   .   2   2   .   1   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Level Access Points      6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   1   .   1   1   
  Branch Access Points     6    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   2   .   .   .   
  Machine Index            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Terminal Index           9    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   1   2   .   .   1   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Unit Index     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   2   .   1   .   .   .   .   1   3   .   .   .   
  Unreport Threat          16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   2   .   .   2   5   .   .   .   .   .   .   .   2   .   .   .   
  Locate Traps             8    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   .   2   .   .   .   
  Reprogram Traps          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Patrol Status            5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   .   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         8    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   2   .   1   .   
  Registered Components    7    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   .   1   .   
  Registered Prototypes    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   
  Zone Layout              11   | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   2   .   1   2   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           32   | .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   10  .   .   .   .   .   .   3   .   .   .   .   4   11  .   .   .   
  Network Status           3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Load Schematic           16   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   6   .   .   .   .   .   .   1   .   .   .   .   2   5   .   .   .   
  Build                    13   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   2   6   .   .   .   
Repair Station Hacks       7    | .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Scan Component           4    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair                   3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Recycling Unit Hacks       8    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      7    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
Scanalyzer                 40   | .   .   .   .   .   3   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   24  .   8   .   .   .   .   .   .   .   .   .   
  Insert Component         12   | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   .   3   .   .   .   .   .   .   .   .   .   
  Analyze                  28   | .   .   .   .   .   2   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   18  .   5   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         133  | .   6   .   .   .   9   11  .   .   .   .   13  .   .   .   .   22  8   .   .   5   9   .   20  .   .   .   .   7   13  .   8   2   
  Terminals                103  | .   6   .   .   .   7   11  .   .   .   .   10  .   .   .   .   12  8   .   .   5   9   .   13  .   .   .   .   2   10  .   8   2   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Assimilate             17   | .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   3   1   .   .   1   .   .   4   .   .   .   .   .   2   .   .   1   
    Botnet                 22   | .   .   .   .   .   1   1   .   .   .   .   3   .   .   .   .   2   2   .   .   1   4   .   3   .   .   .   .   1   2   .   2   .   
    Disrupt                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   
    Operators              12   | .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   2   .   .   .   1   1   .   1   .   .   .   .   .   1   .   2   .   
    Skim                   47   | .   5   .   .   .   5   6   .   .   .   .   4   .   .   .   .   5   4   .   .   .   4   .   5   .   .   .   .   1   5   .   3   .   
  Fabricators              12   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   2   3   .   .   .   
    Prioritize             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   3   .   .   .   
    Recompile              4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          18   | .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   .   6   .   .   .   .   3   .   .   .   .   
    Reject                 7    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
    Recyclers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
    Mask                   7    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         94   | .   7   .   .   .   10  12  .   .   .   .   9   .   .   .   .   10  5   .   .   7   6   .   9   .   .   .   .   4   10  .   2   3   
  Full Trace Events        6    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   47   | .   .   1   .   .   .   3   .   .   7   .   2   .   .   11  .   3   1   .   .   .   7   .   3   .   .   3   .   2   3   .   .   1   
  Parts Built              15   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   2   7   .   .   .   
    Authchips              8    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
    Time                   472  | .   .   .   .   .   .   .   .   .   .   .   47  .   .   .   .   168 .   .   .   .   .   .   28  .   .   .   .   65  164 .   .   .   
  Total Part Build Rating  99   | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   26  .   .   .   .   .   .   6   .   .   .   .   16  46  .   .   .   
Parts Repaired             3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Time                     120  | .   52  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   68  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         170  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   170 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     16   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   9   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   
Parts Scanalyzed           12   | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   .   3   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 11   | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   .   3   .   .   .   .   .   .   .   .   .   
  Parts Damaged            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              14   | .   .   .   4   .   .   2   .   .   1   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Non-combat               8    | .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   6    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Robot Hacks Applied        14   | .   .   .   4   .   .   2   .   .   1   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  parse_system             9    | .   .   .   4   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_recycling           3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  check_alert              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Acc  
Total Allies               52    | .    .    .    .    2    .    3    .    .    .    .    2    .    .    .    .    3    21   5    .    .    .    .    1    2    .    .    .    .    12   .    .    1    
  Largest Group            19    | .    .    .    .    2    1    3    1    1    1    1    1    1    1    .    .    1    17   19   13   13   .    .    1    2    1    .    .    .    11   .    .    1    
  Highest-Rated Group      931   | .    .    .    .    42   31   62   26   26   26   26   26   10   10   .    .    26   596  931  712  712  .    .    26   77   47   .    .    .    507  .    .    45   
  Highest-Rated Ally       159   | .    .    .    .    31   31   26   26   26   26   26   26   10   10   .    .    26   159  125  96   96   .    .    26   47   47   .    .    .    58   .    .    45   
Total Orders               52    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    2    .    .    .    13   12   2    .    .    .    11   7    .    .    
  STAY                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    
  EXPLORE                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  RETURN                   43    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   11   2    .    .    .    10   7    .    .    
Ally Attacks               682   | .    .    .    .    17   18   .    .    .    .    .    .    .    .    .    .    .    76   61   22   139  .    .    96   85   13   .    .    .    88   67   .    .    
  Total Damage             16276 | .    .    .    .    251  247  .    .    .    .    .    .    .    .    .    .    .    1655 1626 623  4646 .    .    1870 1486 318  .    .    .    2395 1159 .    .    
  Kills                    91    | .    .    .    .    7    2    .    .    .    .    .    .    .    .    .    .    .    15   8    4    22   .    .    11   10   2    .    .    .    7    3    .    .    
Allies Corrupted           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc 
Robot Analysis Total       19   | .   2   .   .   .   1   .   .   .   .   .   2   .   .   .   .   2   2   .   .   .   .   .   1   .   .   4   .   2   1   .   1   1   
Derelict Logs Recovered    13   | .   .   1   .   1   .   .   2   1   .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   
Drone Launches             54   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  15  4   .   .   .   11  7   .   .   
  Drone Recoveries         51   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  13  4   .   .   .   11  6   .   .   
Decoded 0b10 Intel         140  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   68  72  .   .   .   
  Items                    140  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   68  72  .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Acc  
Turns Passed               31431 | 216  1755 1054 515  1233 2521 1068 366  334  440  437  658  236  148  51   854  1339 1553 453  1846 1759 430  556  1881 1728 1566 404  1381 1251 2378 649  145  226  
Spaces Moved               22168 | 59   874  598  295  492  1260 1954 812  741  954  767  1176 426  280  96   1248 2561 772  218  271  791  207  169  957  587  607  150  580  579  734  433  141  379  
  Core                     112   | 9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    95   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   8719  | 50   874  598  295  492  876  .    .    .    .    .    .    .    .    .    .    .    637  218  176  791  207  169  957  587  607  149  147  .    650  239  .    .    
  Legs                     1098  | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    433  579  84   .    .    .    
  Wheels                   383   | .    .    .    .    .    383  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    8556  | .    .    .    .    .    .    1954 812  741  954  767  1176 426  280  96   1240 110  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   3300  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2451 135  .    .    .    .    .    .    .    .    .    .    .    .    194  141  379  
  Fastest Speed            16    | 50   160  160  160  240  115  38   38   38   38   38   38   52   52   52   52   26   16   160  160  160  160  160  160  160  160  244  190  190  163  37   37   37   
  Average Speed            112   | 155  160  160  169  240  151  38   38   38   38   38   42   52   52   52   54   28   150  160  629  162  160  168  161  237  228  248  205  190  242  106  48   37   
  Slowest Speed            1500  | 160  160  160  240  240  470  38   38   38   38   98   52   52   52   52   250  184  320  160  1500 163  160  240  240  240  246  540  260  190  256  163  117  37   
  Overloaded Moves         6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Exploration Rate (%)       59    | 4    97   89   67   63   91   53   75   78   86   74   32   69   56   75   88   44   84   69   81   57   9    70   17   64   70   60   75   16   36   95   6    14   
  Regions Visited          32
    Branch Regions         21
  Pre-discovered Areas     17    | .    1    .    1    1    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    4    1    1    3    .    .    2    .    .    .    
  Known Exits Taken        16    | .    1    .    1    .    1    1    1    .    .    .    1    1    .    .    1    1    1    .    .    1    .    .    1    .    .    .    1    1    .    1    1    .    
  Unknown Exits Taken      14    | 1    .    1    .    1    .    .    .    1    1    1    .    .    1    1    .    .    .    1    1    .    .    .    .    1    1    1    .    .    1    .    .    .    
Scrap Searched             35    | .    .    1    .    2    .    .    10   3    1    2    .    4    2    .    3    .    .    .    .    .    .    .    .    3    3    .    1    .    .    .    .    .    
Spaces Dug                 181   | .    .    .    .    .    .    7    14   2    1    41   17   .    .    .    3    26   1    .    .    23   5    8    .    .    .    .    .    4    18   .    3    8    
Terrain Destroyed          1062  | .    19   .    .    .    .    7    14   2    1    107  17   .    .    .    182  26   48   4    4    471  5    18   2    5    61   .    4    10   40   .    6    9    
  Melee                    73    | .    .    .    .    .    .    7    14   2    1    9    16   .    .    .    3    20   1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               197   | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    6    15   4    4    61   5    18   2    5    10   .    4    10   40   .    3    9    
  AOE                      792   | .    19   .    .    .    .    .    .    .    .    98   .    .    .    .    179  .    32   .    .    410  .    .    .    .    51   .    .    .    .    .    3    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Acc  
Total                      26825 | 138  1088 661  309  516  1624 2235 835  774  1030 853  1267 440  281  96   1361 3075 1071 292  389  1071 291  381  1229 868  721  185  680  699  1138 580  209  438  
  Wait                     2207  | 47   85   35   .    1    109  122  .    11   56   42   19   13   .    .    52   377  126  14   85   117  23   164  140  224  26   .    9    32   200  38   38   2    
  Move                     22085 | 58   873  597  294  491  1259 1953 811  740  953  766  1175 425  279  95   1247 2520 771  217  270  791  207  168  956  586  606  149  579  578  733  432  140  366  
  Hop                      24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Pick Up                  259   | 5    19   3    2    6    23   7    1    4    1    3    8    1    .    .    2    19   17   6    5    2    14   3    31   7    5    5    13   14   24   7    2    .    
  Fast Attach              216   | 7    3    .    .    .    18   9    .    .    7    4    4    .    1    .    10   16   9    6    5    17   2    2    20   7    10   7    6    13   11   14   4    4    
  Attach                   122   | .    3    .    .    1    7    6    .    .    1    1    3    .    .    .    3    15   10   5    3    1    9    1    5    3    9    4    2    4    11   12   3    .    
  Detach                   49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    11   3    2    .    1    4    .    5    .    3    4    1    2    3    6    2    .    
  Swap                     205   | .    17   2    6    1    23   10   .    1    1    4    11   .    .    .    9    14   17   11   2    21   8    1    10   1    5    2    7    5    11   .    5    .    
  Drop                     403   | .    13   4    3    1    48   25   1    5    9    7    13   1    1    .    6    30   20   15   8    18   8    1    22   8    15   11   16   27   31   24   8    4    
  Fire                     865   | 21   73   17   .    14   136  .    .    .    .    5    1    .    .    .    16   6    49   16   11   100  16   38   37   30   42   3    47   22   113  25   7    20   
  Melee                    194   | .    .    .    4    .    .    33   22   13   2    21   32   .    .    1    14   49   3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      2     | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Crush                    40    | .    2    3    .    1    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    .    3    3    .    .    .    .    .    .    22   .    .    
  Escape Stasis            78    | .    .    .    .    .    .    39   .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   
  Rewire                   44    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    
  Trap                     30    | .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 3 exits: Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory (discovered 6 exits: Res x4 / Upp x2)
-4/Waste
-4/Factory (discovered 5 exits: Res x3 / *Upp x2)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: *Arm / Tes x2)
-3/Armory (discovered 3 exits: Res x2 / [*Lab])
-3/Lab
-2/Research (discovered 3 exits: *Acc x3)
-1/Access
To Fleet Rendezvous

 History 
---------
  Turn | Location           | Event
    24 | -11/Scrapyard      | Discovered new exit (range 15)
   217 | -11/Scrapyard      | Entered Materials
   313 | -10/Materials      | Build established: Mutant
   387 | -10/Materials      | Discovered new exit (range 15)
   890 | -10/Materials      | Learned location of Recycling (-9)
   933 | -10/Materials      | Learned Recycling recycling unit intel
   968 | -10/Materials      | Identified exit to Materials
  1025 | -10/Materials      | Learned location of 2 exits from Subcaves
  1048 | -10/Materials      | Learned Storage trap positions
  1079 | -10/Materials      | Identified exit to Mines
  1121 | -10/Materials      | Learned Materials stockpile data
  1174 | -10/Materials      | Learned Storage trap positions
  1371 | -10/Materials      | Discovered exit to Materials (range 5)
  1416 | -10/Materials      | Repaired Lgt. Treads
  1442 | -10/Materials      | Repaired Lgt. Treads
  1972 | -10/Materials      | Entered Mines
  1979 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2033 | -10/Mines          | Discovered exit to Materials (range 14)
  2137 | -10/Mines          | Discovered exit to Materials (range 5)
  2157 | -10/Mines          | Learned Materials stockpile data
  2247 | -10/Mines          | Met a Derelict testing a Signal Generator
  2253 | -10/Mines          | Found Signal Generator
  2443 | -10/Mines          | Found DCF Scrap (14 items)
  2492 | -10/Mines          | Core integrity fell below 50%
  2728 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2728 | -10/Mines          | Discovered new exit (range 5)
  2862 | -10/Mines          | Found a hidden stash of uninstalled traps
  3026 | -10/Mines          | Entered Exiles
  3027 | -10/Exiles         | Identified exit to Mines
  3068 | -10/Exiles         | Met 8R-AWN
  3103 | -10/Exiles         | Met EX-HEX
  3148 | -10/Exiles         | Met EX-BIN
  3183 | -10/Exiles         | Aligned with FarCom system
  3184 | -10/Exiles         | Given EX-Vault access code
  3234 | -10/Exiles         | Opened EX-Vault
  3246 | -10/Exiles         | Found Gui. Plasma Cannon
  3283 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  3331 | -10/Exiles         | Met EX-DEC
  3386 | -10/Exiles         | Learned location of Zion (-7)
  3541 | -10/Exiles         | Left Exiles lab with Gui. Plasma Cannon
  3541 | -10/Exiles         | Entered Mines
  3556 | -9/Mines           | Discovered new exit (range 6)
  4364 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  4436 | -9/Mines           | Assembled infested the area
  4441 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  4743 | -9/Mines           | Learned location of Storage (-9)
  4774 | -9/Mines           | Entered Materials
  4774 | -8/Materials       | Accompanied by 1 ally
  4774 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  4779 | -8/Materials       | Led the pair of lost Derelicts to an unsafe place
  5076 | -8/Materials       | Lost 5 parts (1p3n1u)
  5346 | -8/Materials       | Build established: Scavenger-Mutant
  5507 | -8/Materials       | Garrison activated, responded to threat
  5787 | -8/Materials       | Discovered new exit (range 9)
  6134 | -8/Materials       | Identified exit to Factory
  6172 | -8/Materials       | Learned 4 Recycling zone layouts
  6190 | -8/Materials       | Build established: Mutant
  6201 | -8/Materials       | Learned Factory stockpile data
  6231 | -8/Materials       | Learned 2 Storage zone layouts
  6242 | -8/Materials       | Learned location of 1 exit from Extension
  6263 | -8/Materials       | Learned 2 Storage zone layouts
  7056 | -8/Materials       | Build established: Scavenger-Mutant
  7295 | -8/Materials       | Entered Factory
  7295 | -7/Factory         | Evolved 2 slots: Utility x2
  7296 | -7/Factory         | Identified exit to Lower Caves
  7396 | -7/Factory         | Discovered new exit (range 8)
  7606 | -7/Factory         | Build established: Mutant
  8250 | -7/Factory         | Central database locked down
  8362 | -7/Factory         | Learned 2 Proximity Caves zone layouts
  8363 | -7/Factory         | Entered Lower Caves
  8363 | -7/Lower Caves     | Accompanied by 1 ally
  8597 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8598 | -7/Lower Caves     | Identified exit to Lower Caves
  8604 | -7/Lower Caves     | Learned Armory trap positions
  8604 | -7/Lower Caves     | Learned Armory garrison access intel
  8606 | -7/Lower Caves     | Learned Factory machine intel
  8729 | -7/Lower Caves     | Entered another Lower Caves area
  8729 | -7/Lower Caves     | Accompanied by 1 ally
  8759 | -7/Lower Caves     | Discovered new exit (range 11)
  8801 | -7/Lower Caves     | Learned 4 Factory zone layouts
  8962 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8993 | -7/Lower Caves     | Discovered new exit (range 15)
  9063 | -7/Lower Caves     | Entered Zion
  9063 | -7/Zion            | Accompanied by 1 ally
  9081 | -7/Zion            | Found Prototype Processor
  9081 | -7/Zion            | Identified Spectral Analyzer
  9084 | -7/Zion            | Found Prototype Processor
  9084 | -7/Zion            | Identified Exp. Signal Interpreter
  9090 | -7/Zion            | Found Prototype Hackware
  9116 | -7/Zion            | Discovered new exit (range 9)
  9178 | -7/Zion            | Found Prototype Device
  9178 | -7/Zion            | Identified Mobile Refinery Mk. CCLXVII
  9234 | -7/Zion            | Found CR-A16's Pointy Stick
  9330 | -7/Zion            | Rebuked by Imprinter
  9354 | -7/Zion            | Learned Factory emergency access door positions
  9503 | -7/Zion            | Entered Proximity Caves
  9503 | -6/Proximity Caves | Accompanied by 1 ally
  9536 | -6/Proximity Caves | Learned location of 1 exit from Factory
  9776 | -6/Proximity Caves | Discovered new exit (range 10)
  9819 | -6/Proximity Caves | Destroyed 8 combat bots
  9940 | -6/Proximity Caves | Entered Factory
  9940 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  9941 | -6/Factory         | Identified exit to Factory
  9944 | -6/Factory         | Loaded intel: 265 machine locations
  9982 | -6/Factory         | Identified exit to Lower Caves
 10052 | -6/Factory         | Identified Exp. Hacking Suite
 10355 | -6/Factory         | Build established: Hacker-Mutant
 10498 | -6/Factory         | Fabricated Imp. Hacking Suite?
 10505 | -6/Factory         | Central database locked down
 10598 | -6/Factory         | Entered Lower Caves
 10598 | -6/Lower Caves     | Accompanied by 1 ally
 10600 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 10695 | -6/Lower Caves     | Identified exit to Lower Caves
 10834 | -6/Lower Caves     | Entered another Lower Caves area
 10834 | -6/Lower Caves     | Accompanied by 1 ally
 10889 | -6/Lower Caves     | Learned Factory security intel
 10901 | -6/Lower Caves     | Attacked by a faux Warlord
 10955 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 10978 | -6/Lower Caves     | Discovered new exit (range 7)
 10982 | -6/Lower Caves     | Entered Data Miner
 10982 | -6/Data Miner      | Discovered new exit (range 6)
 10992 | -6/Data Miner      | Met Data Miner
 11001 | -6/Data Miner      | Learned location of Section 7 (-2)
 11003 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 11011 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 11033 | -6/Data Miner      | Entered Proximity Caves
 11067 | -5/Proximity Caves | Spotted B-75 Beast
 11150 | -5/Proximity Caves | Spotter reported a threat
 11187 | -5/Proximity Caves | Spotter reported a threat
 11203 | -5/Proximity Caves | Spotter reported a threat
 11246 | -5/Proximity Caves | Spotter reported a threat
 11290 | -5/Proximity Caves | Destroyed 9 combat bots
 11461 | -5/Proximity Caves | Discovered exit to Factory (range 22)
 11665 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick
 11669 | -5/Proximity Caves | Destroyed B-75 Beast
 11693 | -5/Proximity Caves | Lost 6 parts (1p2n3u)
 11887 | -5/Proximity Caves | Entered Factory
 11887 | -5/Factory         | Evolved 2 slots: Utility x2
 11888 | -5/Factory         | Identified exit to Upper Caves
 11911 | -5/Factory         | Identified exit to Extension
 12032 | -5/Factory         | Discovered new exit (range 7)
 12056 | -5/Factory         | Spotted B-75 Beast
 12074 | -5/Factory         | Destroyed B-75 Beast
 12187 | -5/Factory         | Search patrols dispatched
 12222 | -5/Factory         | Fabricated Nuclear Pulse Array (x1)
 12464 | -5/Factory         | Found Prototype Launcher
 12465 | -5/Factory         | Identified Scatter Rocket Array
 12468 | -5/Factory         | Found Scatter Rocket Array
 12494 | -5/Factory         | Identified exit to Factory
 12610 | -5/Factory         | Central database locked down
 12620 | -5/Factory         | Build established: Wizard-Sprinter
 12621 | -5/Factory         | Fabricated Adv. Transmission Jammer (x2)
 12656 | -5/Factory         | Learned location of Extension (-5)
 12709 | -5/Factory         | Fabricated Combat Drone Bay?
 12734 | -5/Factory         | Learned 2 Proximity Caves zone layouts
 12766 | -5/Factory         | Cargo convoy interrupted
 12860 | -5/Factory         | Learned location of 1 exit from Armory
 12994 | -5/Factory         | Learned Testing scanalyzer intel
 13056 | -5/Factory         | Learned location of Warlord (-5)
 13226 | -5/Factory         | Entered Extension
 13227 | -5/Extension       | Identified exit to Cetus
 13260 | -5/Extension       | Spotted B-75 Beast
 13279 | -5/Extension       | Destroyed B-75 Beast
 13351 | -5/Extension       | Disrupted transfer network
 13379 | -5/Extension       | Spotted B-75 Beast
 13389 | -5/Extension       | Destroyed B-75 Beast
 13600 | -5/Extension       | Build established: Hacker-Mutant
 13780 | -5/Extension       | Rescued A7
 13920 | -5/Extension       | Rescued a captive Derelict
 13921 | -5/Extension       | Rescued a captive Derelict
 13958 | -5/Extension       | Rescued a captive Derelict
 13981 | -5/Extension       | Rescued a captive Derelict
 13996 | -5/Extension       | Build established: Scavenger-Mutant
 13996 | -5/Extension       | Rescued a captive Derelict
 14126 | -5/Extension       | Lost 3 allies
 14231 | -5/Extension       | Rescued a captive Derelict
 14232 | -5/Extension       | Rescued a captive Derelict
 14434 | -5/Extension       | Rescued a captive Derelict
 14505 | -5/Extension       | Rescued a captive Derelict
 14603 | -5/Extension       | Found Prototype Protection
 14603 | -5/Extension       | Identified Med. Regenerative Plating
 14624 | -5/Extension       | Discovered exit to Factory (range 10)
 14779 | -5/Extension       | Entered Cetus
 14779 | -5/Cetus           | Accompanied by 17 allies (A7)
 14784 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 14801 | -5/Cetus           | Spotted Cetus Guard
 14801 | -5/Cetus           | Spotted Cetus Guard
 14803 | -5/Cetus           | Spotted Cetus Guard
 14803 | -5/Cetus           | Spotted Cetus Guard
 14811 | -5/Cetus           | Destroyed Cetus Guard
 14818 | -5/Cetus           | Allies destroyed Cetus Guard
 14819 | -5/Cetus           | Allies destroyed Cetus Guard
 14824 | -5/Cetus           | Allies destroyed Cetus Guard
 14841 | -5/Cetus           | Lost 3 allies
 14944 | -5/Cetus           | Build established: Commander-Mutant
 14950 | -5/Cetus           | Started Cetus Manufacturing Module
 14973 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 14975 | -5/Cetus           | Manufactured an Enhanced Grunt
 15000 | -5/Cetus           | Manufactured an Enhanced Grunt
 15025 | -5/Cetus           | Manufactured an Enhanced Grunt
 15050 | -5/Cetus           | Manufactured an Enhanced Grunt
 15054 | -5/Cetus           | Discovered new exit (range 15)
 15075 | -5/Cetus           | Manufactured an Enhanced Grunt
 15084 | -5/Cetus           | Spotted Cetus Guard
 15085 | -5/Cetus           | Spotted Cetus Guard
 15088 | -5/Cetus           | Spotted Cetus Guard
 15090 | -5/Cetus           | Spotted Cetus Guard
 15091 | -5/Cetus           | Allies destroyed Cetus Guard
 15095 | -5/Cetus           | Allies destroyed Cetus Guard
 15101 | -5/Cetus           | Allies destroyed Cetus Guard
 15107 | -5/Cetus           | Allies destroyed Cetus Guard
 15112 | -5/Cetus           | Discovered exit to Factory (range 16)
 15121 | -5/Cetus           | Met Revision 17
 15207 | -5/Cetus           | Murdered A7
 15216 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 15232 | -5/Cetus           | Entered Archives
 15232 | -5/Archives        | Accompanied by 13 allies
 15296 | -5/Archives        | System corruption reached 10%
 15309 | -5/Archives        | Discovered new exit (range 16)
 15516 | -5/Archives        | Build established: Scavenger-Mutant
 15550 | -5/Archives        | Discovered exit to Factory (range 16)
 15601 | -5/Archives        | Discovered new exit (range 16)
 17078 | -5/Archives        | Entered Hub_04(d)
 17078 | -5/Hub_04(d)       | Accompanied by 13 allies
 17148 | -5/Hub_04(d)       | Lost 3 allies
 17260 | -5/Hub_04(d)       | Garrison activated, responded to threat
 17517 | -5/Hub_04(d)       | Lost 3 allies
 17565 | -5/Hub_04(d)       | Lost 3 allies
 17705 | -5/Hub_04(d)       | Network Hub disabled
 17932 | -5/Hub_04(d)       | Found Prototype Launcher
 17932 | -5/Hub_04(d)       | Identified Rocket Array
 18335 | -5/Hub_04(d)       | Spotted Lightning
 18335 | -5/Hub_04(d)       | Spotted Lightning
 18342 | -5/Hub_04(d)       | Destroyed Lightning
 18351 | -5/Hub_04(d)       | Destroyed Lightning
 18351 | -5/Hub_04(d)       | Spotted Lightning
 18387 | -5/Hub_04(d)       | Destroyed Lightning
 18400 | -5/Hub_04(d)       | Found Prototype Device
 18400 | -5/Hub_04(d)       | Identified Exp. EM Disruption Field
 18545 | -5/Hub_04(d)       | Network Hub disabled
 18578 | -5/Hub_04(d)       | First assault squad dispatched
 18680 | -5/Hub_04(d)       | High security lockdown imminent
 18718 | -5/Hub_04(d)       | Destroyed 10 combat bots
 18760 | -5/Hub_04(d)       | High security lockdown engaged
 18837 | -5/Hub_04(d)       | Entered Factory
 18837 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 18838 | -4/Factory         | Identified exit to Research
 18999 | -4/Factory         | Identified exit to Upper Caves
 19129 | -4/Factory         | Found Quantum Capacitor
 19132 | -4/Factory         | Found Quantum Capacitor
 19134 | -4/Factory         | Found Quantum Capacitor
 19267 | -4/Factory         | Sucked down chute
 19267 | -4/Factory         | Entered Waste
 19321 | -4/Waste           | Spotted C-40 Crusher
 19347 | -4/Waste           | Spotted C-40 Crusher
 19347 | -4/Waste           | Spotted C-40 Crusher
 19381 | -4/Waste           | Spotted C-40 Crusher
 19381 | -4/Waste           | Spotted C-40 Crusher
 19382 | -4/Waste           | Spotted C-40 Crusher
 19411 | -4/Waste           | Destroyed C-40 Crusher
 19465 | -4/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 19520 | -4/Waste           | Crushed by falling debris
 19545 | -4/Waste           | Crushed by falling debris
 19545 | -4/Waste           | System corruption reached 10%
 19545 | -4/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 19551 | -4/Waste           | Destroyed C-40 Crusher
 19554 | -4/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 19572 | -4/Waste           | Crushed by Compactor (1 part destroyed)
 19603 | -4/Waste           | Lost 6 parts (1p2n3u)
 19745 | -4/Waste           | Crushed by Compactor (1 part destroyed)
 19777 | -4/Waste           | Build established: Hacker-Mutant
 19797 | -4/Waste           | Discovered new exit (range 16)
 19823 | -4/Waste           | Entered Factory
 20210 | -4/Factory         | Build established: Scavenger-Mutant
 20637 | -4/Factory         | Learned location of Testing (-3)
 20718 | -4/Factory         | Loaded intel: 102 trap records
 20787 | -4/Factory         | Loaded intel: 4 garrison access locations
 20846 | -4/Factory         | Learned Research trap positions
 20936 | -4/Factory         | Learned location of Armory (-3)
 20944 | -4/Factory         | Fabricated Combat Drone Bay (x1)
 21116 | -4/Factory         | Learned location of Quarantine (-2)
 21704 | -4/Factory         | Entered Upper Caves
 21746 | -4/Upper Caves     | Learned Research terminal intel
 22898 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 23210 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 23363 | -4/Upper Caves     | Discovered new exit (range 4)
 23432 | -4/Upper Caves     | Entered another Upper Caves area
 23432 | -4/Upper Caves     | Accompanied by 1 ally
 23441 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 23467 | -4/Upper Caves     | Learned Research stockpile data
 23916 | -4/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 24220 | -4/Upper Caves     | Ambushed by research squad
 24917 | -4/Upper Caves     | Discovered new exit (range 10)
 24998 | -4/Upper Caves     | Entered Zhirov
 25000 | -4/Zhirov          | Discovered new exit (range 3)
 25044 | -4/Zhirov          | Met Zhirov
 25092 | -4/Zhirov          | Learned location of Command (-1)
 25116 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 25154 | -4/Zhirov          | Found Alien Artifact
 25154 | -4/Zhirov          | Identified Integrated Reactor
 25154 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 25186 | -4/Zhirov          | Found Alien Artifact
 25402 | -4/Zhirov          | Entered Proximity Caves
 25525 | -3/Proximity Caves | Build established: Hacker-Mutant
 25937 | -3/Proximity Caves | Spotter reported a threat
 26024 | -3/Proximity Caves | Spotter reported a threat
 26077 | -3/Proximity Caves | Spotter reported a threat
 26084 | -3/Proximity Caves | System corruption reached 30%
 26200 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 26263 | -3/Proximity Caves | Spotter reported a threat
 26654 | -3/Proximity Caves | Discovered exit to Research (range 10)
 26783 | -3/Proximity Caves | Entered Research
 26783 | -3/Research        | Evolved 2 slots: Utility x2
 26784 | -3/Research        | Identified exit to Armory
 26785 | -3/Research        | Loaded intel: 63 trap records
 26787 | -3/Research        | Loaded intel: 24 terminal locations
 26823 | -3/Research        | Incoming investigation squad redirected
 26824 | -3/Research        | Fabricated Assault Drone Bay?
 26835 | -3/Research        | Build established: Scavenger-Mutant
 26983 | -3/Research        | Revision forces began assault on 0b10
 27007 | -3/Research        | Met up with Revision 17++
 27193 | -3/Research        | Build established: Hacker-Mutant
 27247 | -3/Research        | Identified exit to Testing
 27255 | -3/Research        | Fabricated Adv. Heavy Siege Treads?
 27483 | -3/Research        | Research terminal network offline
 27912 | -3/Research        | Repaired Arm. Heavy Treads?
 28034 | -3/Research        | Entered Armory
 28035 | -3/Armory          | Identified exit to Research
 28036 | -3/Armory          | Loaded intel: 70 trap records
 28220 | -3/Armory          | Fabricated Imp. Heavy Siege Treads (x1)
 28595 | -3/Armory          | Assisted by bots powering up and referring to "LRC-V3"
 28831 | -3/Armory          | P-80 Master assimilated allied Veteran 8g
 28857 | -3/Armory          | Lost 5 allies
 29085 | -3/Armory          | P-80 Master assimilated allied Veteran 8c
 29089 | -3/Armory          | P-80 Master assimilated allied Administrator 8a
 29089 | -3/Armory          | P-80 Master assimilated allied Veteran 8f
 29133 | -3/Armory          | System corruption reached 10%
 29619 | -3/Armory          | Identified Transdimensional Reconstructor
 29619 | -3/Armory          | Warped through subspace to slip node
 29619 | -3/Armory          | Discovered new exit (range 1)
 29689 | -3/Armory          | Learned 4 Research zone layouts
 29706 | -3/Armory          | Fabricated Assault Drone Bay?
 29763 | -3/Armory          | Learned 12 Research zone layouts
 29883 | -3/Armory          | Learned Research repair station intel
 29961 | -3/Armory          | Learned Research emergency access door positions
 30058 | -3/Armory          | Learned Access stockpile data
 30235 | -3/Armory          | Fabricated Huge Storage Unit (x1)
 30259 | -3/Armory          | Fabricated Adv. Heavy Siege Treads (x1)
 30293 | -3/Armory          | Fabricated Assault Drone Bay (x1)
 30297 | -3/Armory          | Fabricated Graphene Brace (x2)
 30333 | -3/Armory          | First assault squad dispatched
 30368 | -3/Armory          | System corruption reached 30%
 30412 | -3/Armory          | Entered Lab
 30412 | -3/Lab             | Discovered exit to Research (range 9)
 30423 | -3/Lab             | Lost 3 parts (1p1u1w)
 30430 | -3/Lab             | Hidden lab's door opened automatically
 30430 | -3/Lab             | Sensor layout match revealed
 30431 | -3/Lab             | Gained access to the hidden lab's interior
 30465 | -3/Lab             | Detected by scanners
 30474 | -3/Lab             | Confronted by A5
 30569 | -3/Lab             | Destroyed A5
 30644 | -3/Lab             | Found Deep Network Scanner
 30648 | -3/Lab             | Found Prototype Protection
 30648 | -3/Lab             | Identified Exp. Powered Armor
 30654 | -3/Lab             | Found Prototype Energy Cannon
 30654 | -3/Lab             | Identified Warp Cannon
 30659 | -3/Lab             | Found Prototype Energy Gun
 30659 | -3/Lab             | Identified Hyp. EM Gauss Rifle
 30718 | -3/Lab             | Found Alien Artifact
 30718 | -3/Lab             | Identified Core Reset Matrix
 30718 | -3/Lab             | Used Core Reset Matrix
 30722 | -3/Lab             | Sensed 3 artifacts in vicinity
 30769 | -3/Lab             | Disabled Active System Cloaker
 30797 | -3/Lab             | MAIN.C forces arrive to investigate
 30820 | -3/Lab             | Discovered exit to Research (range 6)
 30868 | -3/Lab             | Found Integrated Mediator
 30868 | -3/Lab             | Installed Integrated Mediator, increased core attachment efficiency
 31000 | -3/Lab             | Found Prototype Special Weapon
 31000 | -3/Lab             | Identified Gui. Remote Datajack
 31046 | -3/Lab             | Found Core Regenerator
 31049 | -3/Lab             | Found Transdimensional Reconstructor
 31061 | -3/Lab             | Entered Research
 31061 | -2/Research        | Evolved 2 slots: Utility x2
 31064 | -2/Research        | Identified exit to Access
 31077 | -2/Research        | Central database locked down
 31206 | -2/Research        | Entered Access
 31206 | -1/Access          | Evolved 2 slots: Propulsion x2
 31236 | -1/Access          | Build established: Wizard-Mutant
 31258 | -1/Access          | Identified exit to Surface
 31432 | ***                | Heading to fleet!

 Last Messages 
---------------
31405_ Field strength at 40.
31406_ Field strength at 35.
31407_ Field strength at 30.
31408_ Field strength at 25.
31409_ Field strength at 20.
31410_ Field strength at 15.
31411_ Field strength at 10.
31412_ Field strength at 5.
31412_ U-05 Engineer lays Concrete.
31413_ Stasis field depleted.
31415_ U-05 Engineer lays Concrete.
31417_ Slug penetrates Wall.
31417_ Penetrated by Slug.
31417_ W-44 Eye distress signal jammed. <x2>
31419_ Penetrated by Slug. <x2>
31419_ Critical hit (Destroy).
31429_ Connecting with Terminal...
>>Open(Door)
Sealed Barrier opened.
31431_ The Access Shell folds into the floor.

 Map 
-----
+----------------------------------------------------+
|           #    #?????????????????????????????????? |
|                #?????????????????????????????????? |
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|            #  #??????????????????????????????????? |
|            +  #??????????????????????????????????? |
|            #  #??????????????????????????????????? |
|      ""  ??#  #??????????????????????????????????? |
|      ""????#  ######################+#???????????? |
| ???""??????#                          ???????????? |
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| ????????????#     #?#        ""#?????????????????? |
| ????????????#     #?#        ""#?????????????????? |
| ????????????#     #?#         T#?????????????????? |
| ????????????#     #?#        ""#?????????????????? |
| ????????????#     #?#        ""#?????????????????? |
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| ??????????????????????BB????BB???????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           102
Coolant Potential          65
Energy Generation          53
Energy Capacity            590
Matter Stores              300
Matter Capacity            400
Sight Range                24
Terrain Scan Range         24
Terrain Scan Density       10
ECM Strength               1
Jamming Range              16
Power Amplification        40
EM Shielding               3
Armor Coverage             2400
Resistance: KI             25
Resistance: TH             15
Resistance: EM             75
Core Shielding             40
Propulsion Shielding       66
Utility Shielding          66
Phase Shifting             15
Evasion (%)                77
Core Analysis              6
Recoil Reduction           6
Energy Filtering           50
Offensive Hacking          69
Defensive Hacking          24
Authchip Count             5

 Item Schematics 
-----------------
 Enh. Armored Heavy Treads | -1/Access | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
       Imp. Hacking Suite | x1 | -6/Factory  | Authchip
      Nuclear Pulse Array | x1 | -5/Factory  | Authchip
 Adv. Transmission Jammer | x2 | -5/Factory  | Authchip
         Combat Drone Bay | x1 | -5/Factory  | Authchip
         Combat Drone Bay | x1 | -4/Factory  
        Assault Drone Bay | x1 | -3/Research 
  Adv. Heavy Siege Treads | x1 | -3/Research 
  Imp. Heavy Siege Treads | x1 | -3/Armory   | Preloaded
        Assault Drone Bay | x1 | -3/Armory   
        Huge Storage Unit | x1 | -3/Armory   | Authchip
  Adv. Heavy Siege Treads | x1 | -3/Armory   | Authchip
        Assault Drone Bay | x1 | -3/Armory   | Authchip
           Graphene Brace | x2 | -3/Armory   | Authchip

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor
Core Reset Matrix
Integrated Mediator

 Achievements 
--------------
Decoder Ring

 Challenges 
------------
None

 Game 
------
Seed              FocalCatalystFlail
  Manual?         0
Play Time         06:46:19
  Cumulative      360.0 hours
  Start           2024.10.01 @ 06:01:27
  End             2024.10.02 @ 10:55:01
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          257
  Rogue           252
  Adventurer      5
  Explorer        0
Win Type          2
  Total           9
  Types           4/0/5/0/0/0/0/0/0
Lore%             68
Gallery%          86
Achievement%      71
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f852a559-ceef-4318-b84f-490992fb21e0