Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.30 @ 18:31:20 Player: Minty Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (3889) 3889 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1289) 1289 TOTAL SCORE: 9528 Bonus ------- High Alert Combat Kills 590 Follower Combat Kills 636 Entered Garrisons 400 Friendly Fire -337 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Authchip [Device] Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Phase Shifter Reactive Plating > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Authchip [Device] Arc Thrower Flak Cannon [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Utility Reactive Plating Device Improved Heat Sink Storage Small Storage Unit Protection Reactive Plating Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher EMP Blaster Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . 4 . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 3 | . . . 1 . . 2 . . . Weapon 4 | . . . 1 . . 2 . 1 . Parts Attached 65 | . 7 4 6 11 2 4 13 3 15 Power 7 | . 1 . 1 2 . . 2 . 1 Engine 6 | . 1 . 1 2 . . 1 . 1 Core . | . . . . . . . . . . Reactor 1 | . . . . . . . 1 . . Propulsion 13 | . 3 2 . 2 1 . 2 . 3 Treads 8 | . . 2 . 2 1 . . . 3 Leg 5 | . 3 . . . . . 2 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | . 1 . 2 1 1 2 1 1 4 Device 5 | . . . 1 . 1 . 1 . 2 Storage 1 | . . . . . . . . 1 . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . 1 . 1 1 . 2 . . 2 Artifact . | . . . . . . . . . . Weapon 32 | . 2 2 3 6 . 2 8 2 7 Energy Gun 7 | . 1 1 1 1 . . 2 . 1 Energy Cannon 8 | . 1 1 2 4 . . . . . Ballistic Gun 1 | . . . . 1 . . . . . Ballistic Cannon 13 | . . . . . . 2 4 1 6 Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Corrupted Parts 3 | . . . . . . . 1 . 2 System Corruption 14 | . . . . . . . 10 . 4 Parts Lost 17 | . 1 . . . . . 2 . 14 Power 3 | . 1 . . . . . . . 2 Propulsion 4 | . . . . . . . . . 4 Utility 6 | . . . . . . . 1 . 5 Weapon 4 | . . . . . . . 1 . 3 Highest Loss Streak 8 | . 1 . . . . . 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 99 98 88 82 86 66 44 Engine 7 | . 13 14 11 11 11 7 3 . . Reactor 1 | . . . . . . . 3 6 3 Treads 12 | . . 18 22 21 22 15 8 . . Leg 5 | . 28 8 . . . . 6 13 8 Device 14 | . . . 11 11 21 15 18 20 10 Storage 4 | . 14 14 11 11 . . . 4 4 Protection 9 | . 13 14 11 10 . 13 11 1 4 Energy Gun 2 | . 2 14 3 . . . 3 1 3 Energy Cannon 16 | . 2 14 29 32 33 23 7 . . Ballistic Gun 1 | . 23 . . . . . . . . Ballistic Cannon 7 | . . . . . . 7 14 17 2 Slashing Weapon 2 | . . . . . . . 5 1 4 Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 12 17 22 41 42 42 61 73 100 88 Greatest Support 53 | 20 20 42 42 42 42 40 53 53 53 Greatest Overweight (x) 3 | . . . 1 . . 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 15 | . 8 8 8 8 8 5 5 15 15 Average Capacity 6 | . 8 8 8 8 5 5 5 13 12 Most Carried 13 | . 8 8 8 8 8 5 5 8 13 Average Carried 5 | . 6 7 7 7 5 3 4 5 8 Final Capacity 15 | 8 8 8 8 8 5 5 5 15 5 Final Carried 8 | 6 8 8 8 8 5 3 5 7 3 Scrap Engine Consumption 12 | . . . . . 3 . . 5 4 Constructs Created 1 | . . . . . . . . 1 . Constructs Modified 1 | . . . . . . . . . 1 Class Distribution -------------------- 47% | Tank 15% | Mutant 12% | Scavenger-Tank 7% | Commander-Tank 6% | Gunner 4% | Commander-Gunner 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Gunner | -9/Recycling Commander-Tank | -7/Factory Tank | -7/Garrison Executioner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Matter Collected 2027 | 200 579 71 139 104 33 20 764 71 46 Remotely . | . . . . . . . . . . Salvage Created 2935 | . 448 . 319 686 236 . 842 75 329 Parts 158 | . 20 . 24 35 15 . 45 1 18 Haulers Intercepted 7 | . 1 . 1 5 . . . . . Recyclers Shooed 4 | . 1 . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Combat Hostiles Destroyed 67 | . 7 . 11 10 3 . 23 1 12 Melee 4 | . . . 1 1 . . 2 . . Guns 10 | . 7 . . . . . . . 3 Cannons 46 | . . . 8 9 3 . 18 . 8 AOE 3 | . . . . . . . 3 . . Classes Destroyed 12 | . 4 . 1 3 1 . 2 1 . Worker 1 | . 1 . . . . . . . . Builder 2 | . . . . 2 . . . . . Hauler 7 | . 1 . 1 5 . . . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . . . . . . . . 1 . Watcher 2 | . 1 . 1 . . . . . . Swarmer 23 | . . . 7 1 . . 7 . 8 Grunt 28 | . 7 . 4 6 . . 10 . 1 Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . Sentry 10 | . . . . 2 3 . 2 . 3 Programmer 5 | . . . . . . . 4 1 . Best Kill Streak 8 | . 2 . 5 3 1 . 8 1 7 Combat Bots Only 8 | . 2 . 5 2 1 . 8 1 7 Max Kills in Single Turn 3 | . 1 . 3 2 1 . 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Hostile Shots Fired 691 | . 63 . 34 17 2 . 195 8 372 Missed 219 | . 28 . 11 6 . . 52 1 121 Damage Taken 5604 | . 443 . 195 338 30 . 1432 111 3055 Core 1190 | . 95 . 16 45 . . 164 . 870 Absorbed by Shields 314 | . . . . . . . 261 . 53 Ignored by Resistances 342 | . . . 32 2 . . 207 . 101 Regen/Repaired (Parts) 298 | . . . . 198 . . . . 100 Core Remaining (%) 80 | 100 . 62 . . 84 . 76 . . Volleys Fired 172 | . 49 . 15 24 5 . 37 5 37 Largest 5 | . 2 . 3 3 3 . 5 3 2 Hottest 317 | . 100 . 225 225 225 . 317 225 155 Shots Fired 379 | . 98 . 45 72 15 . 101 7 41 Gun 128 | . 97 . . . . . 9 4 18 Cannon 244 | . 1 . 45 72 15 . 85 3 23 Launcher 7 | . . . . . . . 7 . . Special . | . . . . . . . . . . Kinetic 172 | . 96 . . . . . 50 3 23 Thermal 186 | . 2 . 45 72 15 . 44 4 4 Explosive . | . . . . . . . . . . Electromagnetic 21 | . . . . . . . 7 . 14 Robot Hit Streak 24 | . 10 . 6 7 5 . 11 5 24 Robot Miss Streak 7 | . 5 . 3 3 1 . 7 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 237 | . 66 . 19 30 8 . 74 6 34 Core Hits 137 | . 23 2 13 19 7 . 48 3 22 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . 2 . . . 2 . 1 Meltdown 2 | . . . 2 . . . . . . Blast 2 | . . . . . . . 1 . 1 Sever 1 | . . . . . . . 1 . . Melee Attacks 20 | . . . . . . . 17 1 2 Impact . | . . . . . . . . . . Slashing 20 | . . . . . . . 17 1 2 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6716 | . 821 3 606 943 212 . 2377 223 1531 Guns 1338 | . 816 . . . . . 85 96 341 Cannons 4305 | . . . 550 833 200 . 1548 85 1089 Explosions 378 | . . . . . . . 378 . . Melee 436 | . . . . . . . 354 42 40 Ramming 259 | . 5 3 56 110 12 . 12 . 61 Kinetic 2909 | . 805 . . . . . 930 85 1089 Thermal 2535 | . 11 . 550 833 200 . 751 96 94 Explosive . | . . . . . . . . . . Electromagnetic 577 | . . . . . . . 330 . 247 Impact . | . . . . . . . . . . Slashing 436 | . . . . . . . 354 42 40 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 3 4 . 11 3 7 Average Corruption 6 | . . . . 1 3 . 10 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 108 | . . . . 13 11 . 77 1 6 Message Errors 22 | . . . . 3 3 . 15 . 1 Matter Fused 35 | . . . . 4 1 . 30 . . Heat Flow Errors 17 | . . . . 3 2 . 9 . 3 Energy Discharges 13 | . . . . 1 2 . 9 . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 9 | . . . . 1 1 . 7 . . Data Loss (major) 4 | . . . . . . . 4 . . Alerts 5 | . . . . 1 2 . 1 1 . Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 187 | . . . 5 5 . . 68 . 109 Projectiles 187 | . . . 5 5 . . 68 . 109 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 16 | . . . . . . . 12 . 4 Impact . | . . . . . . . . . . Kinetic 15 | . . . . . . . 11 . 4 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 71 | . . . . . . . 6 11 54 Shots 2 | . . . . . . . 1 1 . Rammed 45 | . . . 14 18 5 . 4 . 4 Targets Rammed 52 | . 1 2 14 20 5 . 4 . 6 Kicked 5 | . 1 2 . . . . . . 2 Crushed 2 | . . . . 2 . . . . . Highest Temperature 435 | . 50 . 396 276 215 . 435 76 256 Average Temperature 111 | . 11 . 134 95 87 . 149 39 102 Received Heat Transfer 1405 | . 288 . 75 66 9 . 406 . 561 Effects 7 | . . . 2 1 . . 4 . . Shutdowns 2 | . . . 1 . . . 1 . . Energy Bleed 3 | . . . 1 . . . 2 . . Interference 1 | . . . . 1 . . . . . Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 3 | . . . 2 . . . . 1 . Combat Hostiles 3 | . . . 2 . . . . 1 . Parts Melted 4 | . . . 2 . . . 1 1 . Heat Transferred 3977 | . 25 . 814 1295 296 . 1065 296 186 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Peak Influence 1827 | . 226 9 455 738 330 273 1827 1027 1035 Initial 959 | . . 9 3 191 287 263 191 959 718 Average 582 | . 123 9 237 496 141 267 862 1000 900 Maximum Alert Level 5 | . 1 . 2 3 1 1 5 3 3 Low Security (%) 19 | . 66 100 41 5 61 . 4 . . Level 1 21 | . 33 . 41 20 38 100 13 . . Level 2 25 | . . . 16 73 . . 22 . . Level 3 21 | . . . . 1 . . 30 100 100 Level 4 9 | . . . . . . . 23 . . Level 5 2 | . . . . . . . 5 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 1 2 4 . . . 1 . Investigation 7 | . 1 1 1 4 . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Distress Signals 6 | . 3 . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 10 . 19 25 2 . 32 1 23 Peak Tracking Total 9 | . 4 . 8 3 1 . 8 1 9 Tactical Retreats 6 | . . . 1 1 . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Traps Triggered 11 | . 1 . . 4 . . 5 . 1 Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Machines Disabled 20 | . . . 5 4 1 . 8 2 . Max in Single Turn 5 | . . . 5 1 1 . 2 2 . Garrison Relay 5 | . . . . . . . 5 . . Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Machines Accessed 25 | . 2 1 1 9 5 1 3 2 1 Terminals 17 | . 2 . 1 5 5 . 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 3 | . . . . 2 . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 77 | . 7 1 6 29 20 2 7 2 3 Successful 39 | . 6 1 3 14 7 2 3 2 1 Failed 38 | . 1 . 3 15 13 . 4 . 2 Catastrophic 11 | . . . 3 1 6 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 2 . 3 3 14 . 3 . 1 Terminals 56 | . 7 . 6 13 20 . 7 . 3 Fabricators . | . . . . . . . . . . Repair Stations 11 | . . . . 11 . . . . . Recycling Units 6 | . . . . 5 . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 18 | . 4 1 2 3 5 . 2 . 1 Record 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 3 | . . 1 . 1 . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Garrison Index 1 | . . . . . 1 . . . . Alert Level 3 | . 1 . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . . . 1 . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . 8 . . . . . Scan Component 4 | . . . . 4 . . . . . Repair 4 | . . . . 4 . . . . . Recycling Unit Hacks 4 | . . . . 3 . . . 1 . Report Inventory 2 | . . . . 1 . . . 1 . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 6 | . 2 . 1 . 2 . 1 . . Terminals 6 | . 2 . 1 . 2 . 1 . . Botnet 5 | . 2 . 1 . 2 . . . . Search 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 2 . 1 7 5 . 3 1 1 Full Trace Events 14 | . 1 . 1 5 5 . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . . Time 152 | . . . . 152 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . 20 . . Machine Destruction 20 | . . . . . . . 20 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . . 8 . 2 . . Allies Hacked 3 | . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Total Allies 13 | . . . . 1 8 . 4 . . Largest Group 8 | . . . . 1 8 8 8 . . Highest-Rated Group 202 | . . . . 100 108 108 202 . . Highest-Rated Ally 100 | . . . . 100 27 27 95 . . Total Orders . | . . . . . . . . . . Ally Attacks 92 | . . . . 40 . . 52 . . Total Damage 3004 | . . . . 1416 . . 1588 . . Kills 27 | . . . . 20 . . 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Turns Passed 6588 | . 452 188 331 1463 734 228 2552 321 319 Spaces Moved 3104 | 1 234 130 150 750 375 87 1065 157 155 Core 72 | . . . . . . . . . 72 Treads 1929 | . . 78 150 750 375 87 486 . 3 Legs 1103 | 1 234 52 . . . . 579 157 80 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 157 157 157 170 185 185 50 Average Speed 176 | 120 120 136 160 157 169 241 214 185 106 Slowest Speed 250 | 120 120 170 225 157 170 250 250 185 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 44 49 24 84 86 3 98 4 31 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 135 | . . . 16 24 5 . 77 3 10 Melee . | . . . . . . . . . . Projectile 61 | . . . 16 24 5 . 3 3 10 AOE 74 | . . . . . . . 74 . . Terrain Rammed 5 | . . . . . . . . . 5 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Gar Total 3857 | . 312 141 202 971 462 106 1233 180 250 Wait 209 | . 2 . 1 153 2 14 29 3 5 Move 3095 | . 233 129 149 749 374 86 1063 157 155 Hop . | . . . . . . . . . . Pick Up 44 | . 10 1 6 4 3 2 9 6 3 Fast Attach 29 | . 2 2 3 8 1 . 6 . 7 Attach 20 | . 2 . 2 . 1 4 2 2 7 Detach 14 | . 1 . 3 . . . 3 1 6 Swap 16 | . 3 2 1 3 . . 5 1 1 Drop 64 | . 9 5 8 10 5 . 15 4 8 Fire 172 | . 49 . 15 24 5 . 37 5 37 Melee 20 | . . . . . . . 17 1 2 Ram 8 | . . . . . . . . . 8 Kick 5 | . 1 2 . . . . . . 2 Crush 43 | . . . 14 20 5 . 4 . . Escape Stasis 17 | . . . . . . . 8 . 9 Rewire 101 | . . . . . 66 . 35 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 12) 453 | -10/Materials | Entered Mines 514 | -10/Mines | Met a Derelict shopkeep closing up shop 635 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Entered Materials 641 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 912 | -9/Materials | Discovered new exit (range 11) 940 | -9/Materials | Build established: Tank 972 | -9/Materials | Entered Storage 1001 | -9/Storage | Met 01-MTF 1297 | -9/Storage | Discovered new exit (range 16) 1594 | -9/Storage | Repaired Hvy. Particle Cannon 1634 | -9/Storage | Repaired Hvy. Particle Cannon 1687 | -9/Storage | Repaired Adv. Treads 1726 | -9/Storage | Repaired Reactive Plating 2120 | -9/Storage | Discovered new exit (range 8) 2360 | -9/Storage | Learned location of Armory (-4) 2435 | -9/Storage | Entered Recycling 2435 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2440 | -9/Recycling | 01-MTF left 2449 | -9/Recycling | Found Scrap Engine 2736 | -9/Recycling | Build established: Gunner 3137 | -9/Recycling | Discovered new exit (range 15) 3154 | -9/Recycling | Build established: Commander-Gunner 3169 | -9/Recycling | Entered Factory 3169 | -7/Factory | Accompanied by 8 allies 3169 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 3291 | -7/Factory | Identified exit to Garrison 3397 | -7/Factory | Entered Garrison 3397 | -7/Garrison | Accompanied by 8 allies 3477 | -7/Garrison | Build established: Commander-Tank 3480 | -7/Garrison | Triggered checkpoint 3557 | -7/Garrison | Garrison Relay disabled 3559 | -7/Garrison | Lost 6 allies 3762 | -7/Garrison | Triggered checkpoint 3784 | -7/Garrison | Triggered checkpoint 3854 | -7/Garrison | System corruption reached 10% 3862 | -7/Garrison | Destroyed 8 combat bots 3983 | -7/Garrison | Discovered new exit (range 14) 4034 | -7/Garrison | Found embedded Infiltrators 4068 | -7/Garrison | Triggered checkpoint 4105 | -7/Garrison | Garrison Relay disabled 4244 | -7/Garrison | Triggered checkpoint 4250 | -7/Garrison | Build established: Scavenger-Tank 4321 | -7/Garrison | Discovered new exit (range 12) 4374 | -7/Garrison | Triggered checkpoint 4424 | -7/Garrison | Garrison Relay disabled 4696 | -7/Garrison | Discovered new exit (range 11) 4889 | -7/Garrison | Phase Generator disabled 4974 | -7/Garrison | Triggered checkpoint 5020 | -7/Garrison | Garrison Relay disabled 5108 | -7/Garrison | Build established: Tank 5438 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5731 | -7/Garrison | Discovered new exit (range 58) 5731 | -7/Garrison | Discovered new exit (range 68) 5731 | -7/Garrison | Discovered new exit (range 34) 5887 | -7/Garrison | Garrison Relay disabled 5949 | -7/Garrison | Entered Factory 5949 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6270 | -6/Factory | Identified exit to Garrison 6270 | -6/Factory | Entered Garrison 6341 | -6/Garrison | Spotted B-75 Beast 6472 | -6/Garrison | Destroyed 7 combat bots 6474 | -6/Garrison | Triggered checkpoint 6517 | -6/Garrison | Core integrity fell below 50% 6521 | -6/Garrison | Lost 8 parts (2p2n3u1w) 6567 | -6/Garrison | Lost 3 parts (2n1w) 6577 | -6/Garrison | Core integrity fell below 20% 6589 | -6/Garrison | Core destroyed Last Messages --------------- 06561_ Field strength at 78. 06562_ Field strength at 72. 06563_ Field strength at 58. 06564_ Field strength at 52. 06565_ Field strength at 41. 06566_ Field strength at 30. 06567_ Field strength at 19. 06568_ Field strength at 9. 06569_ Stasis field depleted. 06578_ Slammed into Wall. 06578_ Destabilizing: Core damaged (-34). 06580_ Slammed into Wall. 06580_ Destabilizing: Core damaged (-34). 06583_ Slammed into Wall. 06583_ Destabilizing: System interference. 06583_ Arm. Scrap Engine temporarily disabled. 06583_ Destabilizing: Core damaged (-34). 06589_ Slammed into Wall. 06589_ Destabilizing: System corrupted (+2). 06589_ Destabilizing: Core damaged (-42). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????++??????????????? | | ????????????????#######??????????????????????????? | | ????????????????#"""""######+###+#???????????????? | | ????????###?????# + + #???????????????? | | ???????## #######///#### ##+###+#???????????????? | | ???????# ## #??????????????????????? | | ??????# ## ## #??????++??????????????? | | ??????# # ## ###"""#### #??????????????????????? | | ??????? # ## #?# + gs#??????????????????????? | | ??????######## #?########g#??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????# ######?????????????????? | | ????????###### #????????#@## #?????????????????? | | ????????#!!!## #???######+## #?????????????????? | | ????????# ] + ??+ #?????????????????? | | ????????#]] ## ###?# #?????????????????? | | ????????###### #???# ###+######?????????????????? | | ?????????????# #???# %##?????????????????????????? | | ?????????????# #???# #?????????????????????????? | | ?????????????# #???# ##?????????????????????????? | | ?????????????# ##### #??????????????????????????? | | ?????????????# +??????????????????????????? | | ????????? ???#+##### #??????????????????????????? | | ????????" ?????????# #????????####??????????????? | | ????????" ?????????# #????????# #??????????????? | | ???????+ %?+???????# #????????# ####???????????? | | ????????#+####+##### ##########""#!!#???????????? | | ?????###"% %% #???????????? | | ?????# +* % % #???????????? | | ?????# #" ######### ##########++#!!#???????????? | | ?????# ## #???????# #????????# ^####???????????? | | ?????# ## #???????# T#???????# #??????????????? | | ?????# ## #???????# ##???????# #??????????????? | | ?#####+## #???????# #????????# #??????????????? | | #"/!!!## ##??????# #????????# #??????????????? | | +""%=%!## "#??????# #???????? ??????????????? | | ######## #???????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Phase Shifting 15 Evasion (%) 70 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumHeartRifle Manual? 0 Play Time 00:39:30 Cumulative 625.3 hours Start 2024.01.27 @ 21:23:23 End 2024.01.30 @ 18:31:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 592 Rogue 319 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7d73a36-ccf2-4161-9393-9e8e99e93072