Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 00:58:53 Player: Lobster Glut Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (3140) 3140 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2232) 2232 TOTAL SCORE: 10972 Bonus ------- Follower Combat Kills 232 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Enhanced Optical Array Encrypted Comm Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Light Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Particle Charger > --- WEAPON ----------- Flak Gun Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Energy Filter Improved Weapon Cycler Layered Medium Armor Plating High-powered Shock Rifle Gatling Laser Mass Driver Improved Proton Missile Launcher [Rating: 74] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Slots Evolved 10 | . . 2 2 . 2 . 2 . . 2 . . . Power 3 | . . 1 . . 1 . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . Utility 2 | . . 1 . . 1 . . . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 96 | 6 4 8 13 11 . 15 8 6 11 11 2 1 . Power 15 | 1 . 2 3 1 . 1 1 2 1 3 . . . Engine 7 | 1 . 2 2 1 . . . . 1 . . . . Core 8 | . . . 1 . . 1 1 2 . 3 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 2 2 5 6 . 6 1 3 2 4 1 . . Treads 9 | . . . 3 6 . . . . . . . . . Leg 18 | 2 . 2 . . . 6 1 3 2 2 . . . Wheel 2 | . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . 2 . . . . . . 2 1 . . Utility 18 | 1 1 1 3 2 . 1 2 1 4 1 1 . . Device 9 | . . 1 1 1 . . 1 1 3 . 1 . . Storage 4 | 1 . . 1 . . 1 . . . 1 . . . Processor 4 | . 1 . 1 . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 1 3 2 2 . 7 4 . 4 3 . 1 . Energy Gun 11 | 1 . 2 2 2 . . 2 . 2 . . . . Energy Cannon 4 | . . . . . . 2 1 . . . . 1 . Ballistic Gun 5 | 1 . . . . . 3 . . 1 . . . . Ballistic Cannon 7 | . 1 1 . . . 2 . . . 3 . . . Launcher 1 | . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . . . . 1 . Parts Lost 45 | . . 4 6 1 . 3 9 . 1 15 1 . 5 Power 12 | . . 2 2 . . . 2 . . 5 . . 1 Propulsion 14 | . . 1 . 1 . . 3 . . 6 1 . 2 Utility 6 | . . . . . . 2 2 . . 2 . . . Weapon 13 | . . 1 4 . . 1 2 . 1 2 . . 2 Highest Loss Streak 7 | . . 4 4 1 . 2 7 . 1 7 1 . 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 5 | 1 5 5 6 3 4 4 12 3 3 6 4 1 1 Power . | . . . . . . . 2 . . . 1 . . Propulsion . | . 1 . . . . . . . 1 . . . . Utility 2 | . 1 3 3 2 2 2 3 . . 3 2 . . Weapon 1 | . 1 1 1 . 1 1 5 2 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . . . 5 2 . 4 4 . 4 3 . . 1 Power 3 | . . . 2 . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . . . 4 . . . . Utility 8 | . . . 2 2 . . 2 . . 2 . . . Weapon 6 | . . . . . . 3 1 . . 1 . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 64 | . 96 77 85 73 84 68 56 25 72 63 12 41 32 Engine 7 | . 14 14 8 9 15 12 1 . 3 2 . 9 8 Core 3 | . . . 5 . . 2 4 7 13 7 . . . Treads 5 | . . . 20 19 23 2 . . . . . . . Leg 11 | . 27 10 2 . . 16 18 14 24 19 . . . Hover 1 | . . . . . . . . . . . . 9 5 Device 5 | . . 2 9 5 7 3 3 2 12 8 2 5 5 Storage 3 | . 14 11 9 . . 2 5 . . 3 . . . Processor 7 | . 11 11 9 9 7 7 11 . 2 5 5 5 5 Protection 1 | . . . . 7 7 3 . . . . . . . Energy Gun 7 | . 1 10 18 12 15 1 5 . 6 3 . 9 5 Ballistic Gun 2 | . 14 4 . . . 3 . . 4 3 . . . Ballistic Cannon 3 | . 11 3 . 8 7 4 2 . . 4 . . . Peak Build Rating 74 | 6 7 10 31 33 33 39 54 25 61 74 17 37 32 Average Rating 27 | 4 6 7 22 23 33 32 36 16 44 47 12 29 24 On Entrance 18 | . 6 6 10 10 33 33 22 1 25 61 7 11 32 Avg Prop Armor Cover (%) 16 | . . . . . . . 20 . . 12 . . . Naked Turns 45 | . . . . . . . 3 42 . . . . . Heaviest Build 91 | 11 12 15 27 34 34 86 85 15 50 91 . 8 8 Greatest Support 78 | 20 32 32 60 60 60 60 54 50 63 78 6 16 16 Greatest Overweight (x) 6 | . 2 . . 6 . 2 2 . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 5 20 20 5 5 15 5 5 5 Average Capacity 8 | 7 8 8 8 5 5 9 18 5 5 11 5 5 5 Most Carried 15 | 5 8 8 8 7 4 10 15 5 5 9 5 5 5 Average Carried 5 | 1 5 5 6 3 4 4 12 3 3 6 4 4 5 Final Capacity 20 | 8 8 8 8 5 5 20 5 5 5 5 5 5 5 Final Carried 10 | 2 6 7 7 4 4 10 3 5 4 5 4 5 5 Class Distribution -------------------- 68% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Matter Collected 2462 | 216 104 294 197 330 . 170 229 . 471 153 . 298 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3227 | . 138 155 1127 579 . 327 315 . 283 303 . . . Parts 147 | . 7 13 56 26 . 18 8 . 13 6 . . . Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Combat Hostiles Destroyed 66 | . 4 3 21 13 . 10 6 . 4 5 . . . Guns 27 | . 2 2 15 6 . 1 . . . 1 . . . Cannons 26 | . 2 1 . 7 . 9 3 . 1 3 . . . AOE 7 | . . . 5 . . . . . 1 1 . . . Classes Destroyed 14 | . 1 2 6 . . 3 1 . 1 . . . . Builder 1 | . . . . . . . . . 1 . . . . Hauler 2 | . . . 1 1 . . . . . . . . . Recycler 2 | . . . 1 . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 4 | . . 1 1 1 . . 1 . . . . . . Swarmer 11 | . . . 5 3 . 3 . . . . . . . Grunt 29 | . 4 1 12 3 . 3 2 . 3 1 . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 16 | . . 2 2 7 . . 1 . 1 3 . . . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 2 | . . . . . . 1 . . . 1 . . . Programmer 3 | . . . . . . . 3 . . . . . . Heavy 2 | . . . 1 . . 1 . . . . . . . Best Kill Streak 7 | . 2 2 7 5 . 4 2 . 3 2 . . . Combat Bots Only 7 | . 2 2 7 5 . 4 1 . 3 1 . . . Max Kills in Single Turn 4 | . 1 1 4 2 . 1 1 . 1 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . 3 . . . . . 1 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Hostile Shots Fired 770 | . 36 25 142 60 . 90 145 . 16 189 13 12 42 Missed 253 | . 14 4 45 18 . 33 43 . 8 61 3 4 20 Hits 517 | . 22 21 97 42 . 57 102 . 8 128 10 8 22 Melee 7 | . . . 2 . . 2 3 . . . . . . Projectile 510 | . 22 21 95 42 . 55 99 . 8 128 10 8 22 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 20 | . . . 2 2 . 2 6 . 1 6 . 1 . Part Disruptions 1 | . . . . . . . 1 . . . . . . Damage Taken 8718 | . 252 273 1612 604 . 1130 1504 . 224 2421 149 136 413 Core 1991 | . 37 70 220 99 . 127 416 . 19 672 91 38 202 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 202 | . . . . 202 . . . . . . . . . Core Remaining (%) 73 | 100 85 82 . 42 . 81 . . 48 . . . . Volleys Fired 247 | . 23 17 50 42 . 35 31 . 11 34 . 3 1 Largest 4 | . 2 2 3 3 . 3 4 . 4 4 . 2 2 Hottest 248 | . 50 70 135 141 . 174 248 . 233 169 . 80 80 Shots Fired 486 | . 46 21 102 93 . 69 49 . 32 66 . 6 2 Gun 281 | . 23 17 99 51 . 19 28 . 21 15 . 6 2 Cannon 199 | . 23 4 3 42 . 50 19 . 8 50 . . . Launcher 4 | . . . . . . . . . 3 1 . . . Special 2 | . . . . . . . 2 . . . . . . Kinetic 241 | . 46 17 3 42 . 49 18 . 8 58 . . . Thermal 127 | . . . . 51 . 20 28 . 13 7 . 6 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic 116 | . . 4 99 . . . 1 . 11 1 . . . Robot Hit Streak 25 | . 6 16 17 14 . 19 25 . 8 10 . 3 1 Robot Miss Streak 18 | . 4 1 3 4 . 2 4 . 18 9 . 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 327 | . 26 18 80 59 . 52 32 . 17 38 . 4 1 Core Hits 156 | . 9 10 48 22 . 15 12 . 16 23 . 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . . . 2 4 . 4 5 . . 1 . . . Burn 7 | . . . . 2 . 1 4 . . . . . . Blast 7 | . . . . 2 . 3 1 . . 1 . . . Corrupt 2 | . . . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7360 | . 365 184 1610 1016 . 1469 733 . 628 1302 . 41 12 Guns 3297 | . 98 129 1242 549 . 268 432 . 269 257 . 41 12 Cannons 3396 | . 267 55 34 467 . 1201 299 . 86 987 . . . Explosions 663 | . . . 332 . . . . . 273 58 . . . Melee . | . . . . . . . . . . . . . . Ramming 4 | . . . 2 . . . 2 . . . . . . Kinetic 3479 | . 365 142 34 467 . 1028 299 . 80 1064 . . . Thermal 2146 | . . . 332 549 . 441 432 . 159 180 . 41 12 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1731 | . . 42 1242 . . . . . 389 58 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 1 5 . . . . 1 1 3 2 2 2 . Average Corruption 1 | . 1 4 . . . . 1 1 1 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . 3 . . . . 4 1 2 2 1 . . Message Errors 5 | . . . . . . . 3 . 1 1 . . . Matter Fused 3 | . . . . . . . 1 1 . 1 . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . 2 . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 53 | . . . . 10 . 37 . . . 6 . . . Projectiles 53 | . . . . 10 . 37 . . . 6 . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 14 | . 1 . 1 1 . 4 4 . . 3 . . . Impact . | . . . . . . . . . . . . . . Kinetic 13 | . 1 . 1 1 . 4 3 . . 3 . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 117 | . . . 88 . . . 1 . . 28 . . . Shots 3 | . . . 2 . . . . . . 1 . . . Rammed 1 | . . . . . . . 1 . . . . . . Targets Rammed 2 | . . . 1 . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 387 | . 26 153 387 197 . 21 181 . 315 344 . 10 . Average Temperature 86 | . 13 26 98 69 . 7 60 . 136 159 . 10 . Received Heat Transfer 2286 | . 141 99 594 261 . 153 528 . 90 363 . 57 . Effects 6 | . . . 3 . . . . . 2 1 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 3 | . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . 2 . . . . Combat Hostiles 3 | . . . 1 . . . . . 2 . . . . Parts Fried 12 | . . . 11 . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . Parts Melted 15 | . . . . 5 . 1 9 . . . . . . Heat Transferred 4660 | . . . 300 1406 . 703 1500 . 261 375 . 78 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Maximum Alert Level 1 | . . . 1 1 . 1 . . 1 1 . . . Low Security (%) 80 | 100 100 100 61 45 100 73 100 100 63 99 . . . Level 1 19 | . . . 38 54 . 26 . . 36 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . Peak Influence 361 | . 59 40 307 299 111 275 144 115 361 218 . . . Initial 144 | . . 20 . 117 111 70 144 15 60 140 . . . Average 121 | . 14 12 164 208 107 162 52 104 179 130 . . . Influence Increases 2609 | . 146 89 639 393 . 235 185 100 491 286 30 15 . Destroy 0b10 Robot/C 1460 | . 80 60 420 260 . 200 120 . 220 100 . . . Destroy 0b10 Robot/NC 60 | . . 5 20 10 . . 5 . 15 5 . . . Destroy Leader 376 | . 30 22 84 84 . 20 42 . 64 30 . . . Allied During Kill 53 | . . . . . . . . . 53 . . . . Successful Hack 38 | . 21 2 . 8 . . . . 7 . . . . Disable Machine 210 | . 15 . 15 15 . . 15 . 120 30 . . . Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . Destroy Structure 102 | . . . 10 1 . . 3 . 12 76 . . . Partial Spotted 30 | . . . 15 . . . . . . 15 . . . Lose Combat Pursuer 180 | . . . 75 15 . 15 . . . 30 30 15 . Influence Decreases 2609 | . 98 137 362 424 145 61 438 7 319 511 64 43 . Entered New Map 746 | . . 28 . 160 135 31 131 7 55 147 24 28 . Time Decay 1467 | . 98 72 302 254 10 . 258 . 214 214 30 15 . Lost Part 356 | . . 37 60 10 . 30 49 . 10 150 10 . . Lost Ally 40 | . . . . . . . . . 40 . . . . Squads Dispatched 17 | . 2 1 2 1 . 1 3 . 3 4 . . . Investigation 1 | . 1 . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . 1 . . . . Reinforcement 10 | . 1 1 2 1 . 1 1 . 2 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Distress Signals 6 | . . 1 2 1 . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 164 | . 5 9 36 16 . 12 17 . 13 30 5 15 6 Peak Tracking Total 21 | . 2 5 10 4 . 4 8 . 4 21 5 6 5 Tactical Retreats 9 | . . . 3 1 . 1 . . . 2 1 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Traps Triggered 8 | . 1 3 . . . 2 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Machines Disabled 14 | . 1 . 1 1 . . 1 . 8 2 . . . Max in Single Turn 1 | . 1 . 1 1 . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Machines Accessed 25 | . 4 1 3 4 1 . 4 1 3 2 . 2 . Terminals 16 | . 4 . 3 2 1 . 3 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 61 | . 14 4 6 10 2 . 8 1 6 7 . 3 . Successful 38 | . 9 3 3 4 1 . 4 . 6 5 . 3 . Failed 21 | . 5 1 1 6 1 . 4 1 . 2 . . . Catastrophic 6 | . 1 . 1 3 . . . . . 1 . . . Database Lockouts 2 | . . . 2 . . . . . . . . . . Manual 8 | . 2 . 5 . . . . . 1 . . . . Terminals 39 | . 14 . 6 6 2 . 7 1 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units 8 | . . . . 2 . . . . . 6 . . . Scanalyzers 7 | . . 4 . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Terminal Hacks 24 | . 9 . 3 2 1 . 3 . 3 . . 3 . Record 16 | . 5 . 3 1 . . 3 . 2 . . 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 5 . . . Recycle Component 1 | . . . . . . . . . . 1 . . . Process 1 | . . . . . . . . . . 1 . . . Retrieve Matter 3 | . . . . . . . . . . 3 . . . Scanalyzer 6 | . . 3 . . . . . . 3 . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Retrieve Study 4 | . . 1 . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 4 1 3 3 1 . 3 1 2 2 . . . Full Trace Events 3 | . 2 1 . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . . . . 3 . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . Recycled Matter 51 | . . . . . . . . . . 51 . . . Retrieved Matter 51 | . . . . . . . . . . 51 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Total Allies 3 | . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . 3 3 . . . . Highest-Rated Group 126 | . . . . . . . . 126 126 . . . . Highest-Rated Ally 85 | . . . . . . . . 85 85 . . . . Initial Warlord ECA Mod 11 | . . . . . . . 9 9 11 10 10 10 9 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . 50 . . . . Total Damage 978 | . . . . . . . . . 978 . . . . Kills 9 | . . . . . . . . . 9 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Active Infowar (turns) 1263 | . . 43 238 . . . 333 . 174 289 . 145 41 Optics 649 | . . . . . . . . . 174 289 . 145 41 Terrain 614 | . . 43 238 . . . 333 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Turns Passed 5243 | 71 407 204 773 551 28 329 626 368 444 450 62 889 41 Spaces Moved 3871 | 57 275 136 495 197 17 124 400 283 296 420 112 1005 54 Core 477 | 22 4 . . 11 . . 25 78 . 68 21 219 29 Treads 448 | . . . 243 179 17 9 . . . . . . . Legs 1638 | 35 263 76 76 . . 115 375 205 296 197 . . . Wheels 68 | . 8 60 . . . . . . . . . . . Hover 811 | . . . . . . . . . . . . 786 25 Flight 429 | . . . 176 7 . . . . . 155 91 . . Fastest Speed 37 | 50 100 100 37 37 170 120 50 50 101 37 40 50 50 Average Speed 99 | 92 119 108 112 164 170 145 124 100 105 75 41 71 68 Slowest Speed 350 | 120 150 120 170 350 170 260 260 120 120 180 50 150 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 46 17 30 38 1 94 15 52 8 13 15 84 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 72 | . . . 15 . . . 2 . 2 53 . . . Melee . | . . . . . . . . . . . . . . Projectile 22 | . . . . . . . 2 . 2 18 . . . AOE 50 | . . . 15 . . . . . . 35 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Fac Upp War Pro Total 4884 | 75 310 175 621 351 16 218 488 366 406 499 127 1175 57 Wait 383 | 5 . 5 19 67 . 5 22 14 66 10 11 158 1 Move 3854 | 56 274 135 494 196 16 123 399 282 295 415 111 1004 54 Hop 2 | . . . . . . . . . . 2 . . . Pick Up 125 | 8 8 7 19 15 . 19 11 7 15 12 1 3 . Fast Attach . | . . . . . . . . . . . . . . Attach 106 | 6 3 8 14 14 . 14 14 6 11 12 3 1 . Detach 28 | . . 2 4 4 . 5 3 . 1 8 1 . . Swap 15 | . 1 1 5 3 . 1 1 . 2 1 . . . Drop 64 | . 1 . 15 10 . 15 6 . 5 5 . 6 1 Fire 247 | . 23 17 50 42 . 35 31 . 11 34 . 3 1 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 58 | . . . . . . 1 . 57 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 595 | -9/Materials | Lost 4 parts (2p1n1w) 669 | -9/Materials | Discovered new exit (range 9) 683 | -9/Materials | Entered another Materials area 683 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1217 | -8/Materials | Central database locked down 1270 | -8/Materials | Destroyed 7 combat bots 1316 | -8/Materials | Discovered new exit (range 12) 1317 | -8/Materials | Build established: Gunner 1357 | -8/Materials | Lost 4 parts (1p3w) 1433 | -8/Materials | Central database locked down 1456 | -8/Materials | Entered Storage 1553 | -8/Storage | Core integrity fell below 50% 1634 | -8/Storage | Build established: Mutant 1901 | -8/Storage | Repaired Imp. Medium Armor Plating 1946 | -8/Storage | Build established: Gunner 1984 | -8/Storage | Discovered new exit (range 11) 2007 | -8/Storage | Entered Factory 2007 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2031 | -7/Factory | Identified exit to DSF 2035 | -7/Factory | Entered DSF 2083 | -7/DSF | Additional patrols routed to DSF 2300 | -7/DSF | Sterilization system engaged 2320 | -7/DSF | Ambient heat levels rising (+10) 2327 | -7/DSF | Discovered new exit (range 15) 2335 | -7/DSF | Ambient heat levels rising (+10) 2350 | -7/DSF | Ambient heat levels rising (+10) 2364 | -7/DSF | Entered Factory 2364 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2487 | -6/Factory | Discovered new exit (range 8) 2612 | -6/Factory | Build established: Mutant 2973 | -6/Factory | Garrison activated, responded to threat 2978 | -6/Factory | Lost 7 parts (1p3n1u2w) 2989 | -6/Factory | Identified exit to Garrison 2990 | -6/Factory | Entered Garrison 2990 | -6/Garrison | Discovered recently destroyed garrison 3203 | -6/Garrison | Discovered new exit (range 12) 3292 | -6/Garrison | Rewired B-75 Beast 3358 | -6/Garrison | Entered Factory 3358 | -6/Factory | Accompanied by 3 allies 3674 | -6/Factory | Core integrity fell below 50% 3711 | -6/Factory | Discovered new exit (range 7) 3802 | -6/Factory | Entered another Factory area 3802 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3960 | -5/Factory | Garrison activated, responded to threat 4030 | -5/Factory | Discovered new exit (range 19) 4034 | -5/Factory | Lost 4 parts (2p1n1w) 4176 | -5/Factory | Lost 7 parts (1p3n2u1w) 4248 | -5/Factory | Core integrity fell below 50% 4252 | -5/Factory | Entered Upper Caves 4267 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4268 | -5/Upper Caves | Met a Warlord Commander 4269 | -5/Upper Caves | Learned location of Warlord (-5) 4270 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4282 | -5/Upper Caves | Found Encrypted Comm Array 4314 | -5/Upper Caves | Entered Warlord 4332 | -5/Warlord | System corruption cleaned by Quarantine Array 4429 | -5/Warlord | Found Prototype Energy Gun 4621 | -5/Warlord | Met Warlord 4646 | -5/Warlord | Warlord's base attacked by MAIN.C 4985 | -5/Warlord | Found Prototype Energy Cannon 4986 | -5/Warlord | Identified Vortex Driver 4996 | -5/Warlord | Warlord forces counterattacked 5119 | -5/Warlord | Spotted Executioner 5189 | -5/Warlord | Core integrity fell below 20% 5191 | -5/Warlord | Discovered new exit (range 18) 5203 | -5/Warlord | Entered Proximity Caves 5205 | -4/Proximity Caves | Spotter reported a threat 5206 | -4/Proximity Caves | Spotter reported a threat 5244 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05216_ Slug penetrates Wall. 05219_ Penetrated by Slug. 05219_ Slug penetrates H-77 Assassin. 05219_ Backup Laser III destroyed. 05219_ Backup Propulsion III destroyed. 05220_ Hover Unit fries itself beyond repair. 05220_ Penetrated by Slug. 05220_ Slug penetrates Wall. 05223_ Penetrated by Slug. 05223_ Backup Laser III destroyed. 05224_ TX-9GI(s) destroyed. 05227_ Slug penetrates Wall. 05227_ Backup Propulsion III destroyed. 05227_ Slug penetrates 4C-H6U(M). 05233_ Dropped Backup Power III. 05238_ Penetrated by Slug. 05238_ Backup Power III destroyed. 05239_ Penetrated by Slug. 05244_ Slug penetrates Wall. 05244_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #######??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #### #??????????????????????????????????????? | | ### #???????????????????????????????????????? | | * #????????????????????????????????????????? | | #????????????????????????????????????????? | | #### #?????????????####???????????????????????? | | ###??## ##???????????## ###?????????????????????? | | #?????# #??????###?## ##????????????????????? | | ?????## ####??## ### ## #????????????????? | | ?????# #?## ## @ #????????????????? | | ?????# ### #######????????????????? | | ?????### #??????????????????????? | | ???????## #??????????????????????? | | ????????## #?????????????????????? | | ?????????###### #?????????????????????? | | ??????????????##h #????????????????????? | | ???????????????##h #???????????????????? | | ????????????????# #??????????????????? | | ???????????????# ### #????????????????? | | ?????????????? #?## #???????????????? | | ????????????? #??# ??????????????? | | ???????????? #??? ## ?????????????? | | ???????????### #### #??? ##?# ##????????????? | | ?????????????###???###???#####???###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 53 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 15% | -8/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Bumper Bots Charge!!! For Emergencies Only Heavy Suspicion Hot Goods Hunted I Have A Map? I Like You, Cogmind Item+ Look Less Dangerous Next Time Organ Harvest Spot Them First Window Shopping Challenges ------------ None Game ------ Seed MicroPointMultitool Manual? 0 Play Time 01:28:00 Cumulative 17.2 hours Start 2025.11.10 @ 23:28:35 End 2025.11.11 @ 00:58:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 14 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b679803d-e3ba-4aca-8af9-908f59c72257