Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.26 @ 21:53:36 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (1962) 1962 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4256 Bonus ------- High Alert Combat Kills 271 Friendly Fire -47 Cogmind --------- Core Integrity 0/550 Matter 122/300 Energy 63/475 System Corruption 2% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Large Battery Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Armored Huge Wheel Transport Network Coupler Hacking Suite Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Battery Improved Terrain Scanner Hacking Suite System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Armored Huge Wheel Seismic Detector Transport Network Coupler Hacking Suite [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 81 | 7 6 53 15 Power 7 | 1 . 4 2 Engine 6 | 1 . 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 2 11 2 Treads . | . . . . Leg 2 | . 2 . . Wheel 4 | 2 . . 2 Hover 11 | . . 11 . Flight . | . . . . Utility 21 | 2 1 13 5 Device 10 | 1 . 7 2 Storage 4 | 1 1 1 1 Processor 1 | . . 1 . Hackware 4 | . . 3 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 36 | 2 3 25 6 Energy Gun 5 | 1 1 3 . Energy Cannon 2 | . . . 2 Ballistic Gun 8 | 1 1 5 1 Ballistic Cannon 10 | . . 9 1 Launcher 6 | . 1 4 1 Special Weapon 5 | . . 4 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . 3 10 12 Power 5 | . 1 2 2 Propulsion 8 | . 2 4 2 Utility 5 | . . 2 3 Weapon 7 | . . 2 5 Highest Loss Streak 9 | . 2 2 9 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 90 | . 97 90 59 Engine 10 | . 12 9 3 Leg 3 | . 7 1 . Wheel 6 | . 19 . 3 Hover 12 | . . 18 6 Device 15 | . 14 17 7 Storage 11 | . 14 11 8 Hackware 5 | . . 7 17 Protection 1 | . . 2 1 Energy Gun 6 | . 13 4 . Ballistic Gun 8 | . 10 8 3 Ballistic Cannon 3 | . . 5 2 Launcher 1 | . 3 . 2 Special Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 26 | 13 18 22 26 Greatest Support 56 | 26 26 22 56 Greatest Overweight (x) 5 | . . 5 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 8 Most Carried 10 | 6 8 10 10 Average Carried 8 | 2 7 9 6 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 6 7 9 5 Class Distribution -------------------- 87% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1916 | 209 336 1352 19 Remotely . | . . . . Salvage Created 2408 | 82 555 1466 305 Parts 167 | 9 38 102 18 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 49 | . 13 30 6 Guns 13 | . 8 4 1 Cannons 14 | . . 12 2 AOE 22 | . 5 14 3 Classes Destroyed 11 | 2 6 3 . Worker 10 | . 3 6 1 Builder 2 | . . 1 1 Tunneler 2 | 1 . 1 . Hauler 4 | . 1 3 . Recycler 4 | 1 . 2 1 Operator 4 | . 2 2 . Watcher 7 | . 2 4 1 Swarmer 11 | . 3 6 2 Grunt 26 | . 10 14 2 Brawler 2 | . . 2 . Sentry 10 | . . 8 2 Best Kill Streak 7 | 2 6 6 7 Combat Bots Only 6 | . 6 6 4 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging . | . . . . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3070 | . 419 1095 1556 Core 875 | . 107 214 554 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 8 43 Regen/Repaired (Parts) 239 | . 60 179 . Core Remaining (%) 67 | 100 57 46 . Volleys Fired 244 | 6 63 157 18 Largest 2 | 2 2 2 2 Hottest 134 | 70 80 90 134 Shots Fired 410 | 12 119 253 26 Gun 272 | 12 109 146 5 Cannon 76 | . . 63 13 Launcher 37 | . 10 19 8 Special 25 | . . 25 . Kinetic 219 | 6 52 153 8 Thermal 123 | 6 57 54 6 Explosive 37 | . 10 19 8 Electromagnetic 31 | . . 27 4 Robot Hit Streak 12 | 2 12 10 5 Robot Miss Streak 7 | 3 7 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 207 | 5 63 127 12 Core Hits 139 | 3 35 77 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 4 2 . Burn 4 | . 4 . . Blast 1 | . . 1 . Sever 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5205 | 64 1309 2960 872 Guns 2103 | 64 823 1154 62 Cannons 927 | . . 696 231 Explosions 2025 | . 486 961 578 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1848 | 25 362 1399 62 Thermal 1143 | 39 461 531 112 Explosive 1868 | . 486 804 578 Electromagnetic 345 | . . 226 119 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 80 | . . 24 56 Projectiles . | . . . . Explosions 80 | . . 24 56 Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 225 | . 8 87 130 Shots 8 | . 1 3 4 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 291 | 54 102 216 291 Average Temperature 44 | 28 32 40 134 Received Heat Transfer 1209 | . 210 360 639 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 2 4 . Heat Transferred 3308 | 111 1665 1384 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 839 | 10 308 839 532 Initial 277 | . 6 68 277 Average 367 | 4 128 489 438 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 27 | 100 62 9 . Level 1 23 | . 37 18 29 Level 2 37 | . . 53 70 Level 3 11 | . . 18 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 4 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 6 | . 3 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 9 | . 1 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 99 | . 21 59 19 Peak Tracking Total 12 | . 5 10 12 Tactical Retreats 11 | . . 9 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 5 | . . 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 13 | . 3 7 3 Max in Single Turn 3 | . 2 3 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 23 | . 8 13 2 Terminals 15 | . 5 8 2 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 85 | . 23 54 8 Successful 46 | . 7 34 5 Failed 38 | . 16 19 3 Catastrophic 5 | . 2 2 1 Database Lockouts 1 | . . 1 . Manual 47 | . 17 25 5 Terminals 56 | . 16 32 8 Fabricators . | . . . . Repair Stations 15 | . 2 13 . Recycling Units 10 | . 5 5 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 12 | . . 9 3 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . . 1 Terminal Index 2 | . . 1 1 Unreport Threat 2 | . . 2 . Dispatch Records 1 | . . 1 . Security Status 1 | . . 1 . Hauler Manifests 2 | . . 1 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 13 | . 2 11 . Scan Component 7 | . 1 6 . Repair 6 | . 1 5 . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 4 9 2 Terminals 12 | . 4 6 2 Assimilate 8 | . 3 4 1 Botnet 1 | . . 1 . Disrupt 1 | . . . 1 Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Reject 1 | . . 1 . Recyclers 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 20 | . 6 12 2 Full Trace Events 7 | . 4 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . 1 5 . Time 219 | . 26 193 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 1 10 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies 2 | . . 1 1 Largest Group 1 | . . 1 1 Highest-Rated Group 10 | . . 10 10 Highest-Rated Ally 10 | . . 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2995 | 80 885 1852 178 Spaces Moved 2633 | 51 683 1766 133 Core 55 | 2 . 9 44 Treads . | . . . . Legs 212 | . 146 66 . Wheels 608 | 49 537 . 22 Hover 1758 | . . 1691 67 Flight . | . . . . Fastest Speed 50 | 50 90 56 50 Average Speed 71 | 86 96 61 81 Slowest Speed 300 | 90 120 300 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 97 88 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 10 | . . 1 9 Terrain Destroyed 217 | . 46 115 56 Melee . | . . . . Projectile 6 | . . 4 2 AOE 211 | . 46 111 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 3299 | 72 789 2261 177 Wait 279 | . 32 243 4 Move 2630 | 50 682 1765 133 Hop . | . . . . Pick Up 39 | 8 4 24 3 Fast Attach 32 | 6 1 20 5 Attach 22 | 1 2 11 8 Detach 6 | . . 5 1 Swap 27 | . 3 22 2 Drop 19 | 1 2 14 2 Fire 244 | 6 63 157 18 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Discovered new exit (range 9) 272 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 3) 733 | -10/Materials | Discovered new exit (range 4) 826 | -10/Materials | Repaired Med. Laser 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Utility x2 1385 | -9/Materials | Discovered new exit (range 16) 1402 | -9/Materials | Identified exit to Materials 1414 | -9/Materials | Discovered new exit (range 15) 1721 | -9/Materials | Central database locked down 1908 | -9/Materials | Discovered exit to Materials (range 4) 2063 | -9/Materials | Core integrity fell below 50% 2216 | -9/Materials | Repaired Airjet? 2275 | -9/Materials | Repaired Airjet? 2342 | -9/Materials | Repaired Broken Reaction Control System 2377 | -9/Materials | Repaired Plasma Cutter 2410 | -9/Materials | Repaired Autogun 2453 | -9/Materials | Discovered exit to Materials (range 16) 2818 | -9/Materials | Entered another Materials area 2818 | -8/Materials | Evolved 2 slots: Propulsion x2 2912 | -8/Materials | Core integrity fell below 50% 2938 | -8/Materials | Core integrity fell below 20% 2966 | -8/Materials | Lost 9 parts (1p2n2u4w) 2996 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02981_ Dropped Seismic Detector. 02981_ R-06 Scavenger collects Lgt. Assault Rifle. 02981_ Acquired Imp. EM Pulse Cannon. 02981_ K-01 Serf collects debris. 02981_ Imp. EM Pulse Cannon destroyed. 02983_ U-05 Engineer lays Concrete. 02983_ Nuclear Core destroyed. 02984_ U-05 Engineer lays Concrete. 02985_ R-06 Scavenger collects Corrupted Wheel. 02985_ R-06 Scavenger collects Heat Sink. 02985_ K-01 Serf collects debris. 02985_ Imp. Terrain Scanner destroyed. 02986_ K-01 Serf collects debris. 02986_ U-05 Engineer lays Concrete. 02993_ Acquired Deuterium Engine. 02995_ G-50 Soldier IFF system glitched. 02995_ G-50 Soldier suffers critical hit (Burn). 02995_ G-50 Soldier destroyed. 02996_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 02996_ System corrupted: Hvy. Ion Cannon misfires. Map ----- +----------------------------------------------------+ | ???????????????????? """ ??????##########?????? | | ???????????????????? 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