Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 15:42:25 Player: FourDJ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1039) 1039 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3524 Bonus ------- None Cogmind --------- Core Integrity 650/700 Matter 204/300 Energy 125/125 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- Small Laser Heavy Ion Cannon Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Medium Storage Unit Lightning Gun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Lightning Gun Lightning Gun Heavy Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Storage Unit Small Laser Light Assault Rifle Enhanced Autogun Enhanced Autogun [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 33 | 6 6 11 5 5 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 3 . . Treads . | . . . . . Leg 6 | 2 1 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 3 6 3 4 Energy Gun 8 | 1 2 1 2 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . 3 1 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 2 1 4 Power . | . . . . . Propulsion 5 | . . 1 1 3 Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . . 2 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 94 89 85 Engine 10 | . 14 11 9 7 Leg 30 | . 28 38 29 20 Device 11 | . 13 11 9 13 Storage 10 | . 14 11 9 7 Processor 3 | . . . 7 7 Energy Gun 10 | . 14 2 13 13 Energy Cannon 1 | . . . . 5 Ballistic Gun 9 | . 10 9 11 7 Ballistic Cannon 2 | . 3 4 . . Special Weapon 1 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 34 | 12 21 22 24 34 Greatest Support 43 | 20 20 43 43 33 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 6 10 8 8 Average Carried 6 | 2 4 7 5 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 7 | 2 6 6 7 6 Class Distribution -------------------- 31% | Scavenger-Mutant 29% | Scavenger-Skirmisher 24% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 750 | 260 52 257 108 73 Remotely . | . . . . . Salvage Created 1209 | . 91 559 306 253 Parts 85 | . 7 48 17 13 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . 4 13 6 4 Guns 25 | . 4 11 6 4 Cannons 2 | . . 2 . . Classes Destroyed 10 | . 3 4 1 2 Worker 3 | . . 3 . . Builder 1 | . . . 1 . Recycler 1 | . . 1 . . Watcher 5 | . 1 2 1 1 Swarmer 10 | . 3 7 . . Grunt 5 | . 1 2 2 . Duelist 1 | . . 1 . . Sentry 8 | . . 3 4 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 15 | . 5 15 4 2 Combat Bots Only 10 | . 4 10 3 2 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 200 | . 27 76 27 70 Missed 65 | . 9 24 10 22 Damage Taken 1467 | . 128 614 230 495 Core 232 | . 16 143 23 50 Absorbed by Shields . | . . . . . Ignored by Resistances 381 | . 40 120 66 155 Core Remaining (%) 88 | 100 93 64 95 . Volleys Fired 107 | . 12 46 21 28 Largest 4 | . 2 2 3 4 Hottest 206 | . 60 100 151 206 Shots Fired 218 | . 23 72 53 70 Gun 171 | . 23 34 53 61 Cannon 31 | . . 22 . 9 Launcher . | . . . . . Special 16 | . . 16 . . Kinetic 124 | . 12 47 35 30 Thermal 69 | . 11 20 16 22 Explosive . | . . . . . Electromagnetic 25 | . . 5 2 18 Robot Hit Streak 20 | . 10 12 20 11 Robot Miss Streak 5 | . 5 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 140 | . 15 38 42 45 Core Hits 80 | . 8 26 32 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 . 1 Blast 2 | . . 2 . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2062 | . 183 624 579 676 Guns 1756 | . 183 451 579 543 Cannons 306 | . . 173 . 133 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1220 | . 71 500 315 334 Thermal 676 | . 112 70 247 247 Explosive . | . . . . . Electromagnetic 166 | . . 54 17 95 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 8 . 7 Average Corruption 6 | . . 8 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 9 . 10 Message Errors 7 | . . 4 . 3 Matter Fused 4 | . . 2 . 2 Energy Discharges 2 | . . 1 . 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | . . 2 . . Projectiles 2 | . . 2 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 228 | . 70 84 228 156 Average Temperature 40 | . 30 13 83 50 Received Heat Transfer 255 | . 30 96 117 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 1103 | . 250 90 378 385 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 370 | . 145 370 232 114 Initial 104 | . . 52 104 13 Average 129 | . 85 254 94 32 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 74 | 100 100 35 83 100 Level 1 25 | . . 64 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 19 8 7 Peak Tracking Total 9 | . 6 9 3 2 Tactical Retreats 5 | . 1 3 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 . 3 2 Terminals 6 | . 2 . 3 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 3 . 8 3 Successful 8 | . 2 . 4 2 Failed 6 | . 1 . 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 3 . 8 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 4 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1839 | 49 275 597 541 377 Spaces Moved 1132 | 34 168 334 386 210 Core 8 | 8 . . . . Treads . | . . . . . Legs 1124 | 26 168 334 386 210 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 103 133 120 120 131 Slowest Speed 260 | 120 190 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 20 | 3 34 28 31 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 16 | . . 16 . . Terrain Destroyed 17 | . . 16 . 1 Melee . | . . . . . Projectile 17 | . . 16 . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1349 | 47 197 431 421 253 Wait 31 | . 3 19 3 6 Move 1128 | 33 167 333 385 210 Hop . | . . . . . Pick Up 36 | 8 7 13 5 3 Fast Attach . | . . . . . Attach 18 | 6 2 4 2 4 Detach . | . . . . . Swap 15 | . 4 7 3 1 Drop 14 | . 2 9 2 1 Fire 107 | . 12 46 21 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 85 | -10/Materials | Discovered new exit (range 16) 199 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Propulsion x2 480 | -9/Materials | Destroyed 10 combat bots 620 | -9/Materials | Crushed by falling debris 762 | -9/Materials | Build established: Scavenger-Mutant 902 | -9/Materials | Discovered new exit (range 16) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1344 | -8/Materials | Discovered new exit (range 16) 1462 | -8/Materials | Identified exit to Factory 1463 | -8/Materials | Entered Factory 1463 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1840 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. Hvy. Assault Rifle destroyed. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf collects debris. Imp. Aluminum Leg destroyed. System corrupted: Sml. Laser failed to cycle. P-60 Hacker destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lightning Gun. Penetrated by Slug. K-01 Serf collects debris. BUTI%/EP/EQSPS VU8LP%CN5PUT