Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.30 @ 22:31:22 Player: kasaphescent Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (335) 1675 Value Destroyed (17172) 17172 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (8270) 8270 TOTAL SCORE: 37777 Bonus ------- High Alert Combat Kills 2973 Follower Combat Kills 720 Entered Garrisons 1200 Used RIF Installer 2500 Entered DSFs 500 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -423 Cogmind --------- Core Integrity 0/1600 Matter 138/300 Energy 43/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Phase Shifter Advanced Phase Shifter > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Mini Fusion Reactor Micro Antimatter Reactor Light Quantum Reactor Centrium Wheel Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Focal Shield Compact HERF Cannon Compact HERF Cannon Z-bomb Delivery System [Rating: 198] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Myomer Leg Treads Improved Heavy Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Specialist] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Slots Evolved 18 | . . . 2 2 . . . 2 . . . . . . . . 2 . 2 2 . 2 2 . . . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Propulsion 7 | . . . 1 1 . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 Utility 8 | . . . . 1 . . . 2 . . . . . . . . 2 . . 2 . . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 422 | 6 2 . 24 21 11 8 16 2 7 2 30 . 1 . 3 7 27 14 30 3 22 5 7 74 3 31 . 66 Power 43 | 1 . . 3 1 . 1 . . 1 2 . . . . . . 3 . 1 . 1 2 2 12 . 2 . 11 Engine 8 | 1 . . 2 1 . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . Core 4 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Reactor 31 | . . . . . . . . . 1 1 . . . . . . 1 . . . . 2 2 11 . 2 . 11 Propulsion 120 | 2 . . 6 7 3 4 2 . 2 . 5 . . . . . 3 . 7 . 14 . 3 19 3 12 . 28 Treads 36 | 1 . . 3 4 2 2 1 . . . 5 . . . . . 1 . 4 . 2 . . 2 . . . 9 Leg 51 | . . . . . . . . . . . . . . . . . . . 1 . 7 . 3 17 3 12 . 8 Wheel 25 | 1 . . 3 3 1 2 1 . 2 . . . . . . . 2 . 2 . 5 . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Utility 114 | 1 2 . 4 4 1 1 2 2 1 . 6 . 1 . . 3 10 7 12 2 2 3 . 22 . 14 . 14 Device 64 | . . . 1 . . . . 1 . . 4 . . . . 1 4 2 9 2 2 1 . 15 . 11 . 11 Storage 8 | 1 1 . . 2 . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 Processor 12 | . . . . 1 . . . . . . . . 1 . . 1 4 . . . . 1 . . . 2 . 2 Hackware 12 | . . . . . . . 1 . 1 . . . . . . . 1 3 1 . . . . 4 . 1 . . Protection 18 | . 1 . 3 1 1 . . 1 . . 2 . . . . 1 1 2 2 . . . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 . . 11 9 7 2 12 . 3 . 19 . . . 3 4 11 7 10 1 5 . 2 21 . 3 . 13 Energy Gun 23 | 1 . . 2 . . . . . . . 5 . . . 1 1 1 2 . . 4 . . 6 . . . . Energy Cannon 14 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . 3 . 2 . 7 Ballistic Gun 65 | 1 . . 9 7 5 1 9 . . . 9 . . . 2 2 5 4 4 . 1 . 1 5 . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 . . . 2 Launcher 13 | . . . . 1 1 . 1 . 1 . 1 . . . . 1 1 . 1 . . . . . . 1 . 4 Special Weapon 9 | . . . . . . . 1 . 2 . . . . . . . 1 1 1 . . . . 3 . . . . Impact Weapon 7 | . . . . 1 1 1 1 . . . 3 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . . . 1 1 . . . . . . 2 . . . 1 1 . . . 4 . 1 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 System Corruption 19 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . 6 Parts Lost 157 | . . . 1 2 2 4 3 . . . 5 . . . . 1 5 1 12 . 16 1 2 37 1 11 2 51 Power 26 | . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 1 10 . 2 . 9 Propulsion 63 | . . . . 2 1 3 2 . . . 1 . . . . . 2 . 4 . 9 . . 11 1 6 . 21 Utility 39 | . . . . . 1 . . . . . 2 . . . . 1 2 . 3 . 3 1 1 8 . 3 2 12 Weapon 29 | . . . . . . 1 1 . . . 2 . . . . . . 1 4 . 3 . . 8 . . . 9 Highest Loss Streak 15 | . . . 1 2 1 1 2 . . . 1 . . . . 1 2 1 11 . 9 1 2 15 1 9 2 14 To Critical Strikes 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 88 | . 95 100 96 99 99 99 99 100 99 100 89 84 84 84 63 84 82 86 88 94 79 94 83 86 99 95 96 76 Engine 3 | . 14 14 9 9 9 9 9 7 5 . . . . . . . 1 6 2 . . . . . . . . . Reactor 4 | . . . . . . . . . 1 7 7 7 7 7 7 7 4 . . . . 9 7 8 13 12 13 10 Treads 9 | . 14 14 21 18 18 17 17 15 . . 8 15 15 15 15 15 13 6 17 15 3 . . . . . . 3 Leg 8 | . . . . . . . . . . . . . . . . . . . 2 5 17 28 29 25 29 28 30 24 Wheel 8 | . 14 14 11 17 17 18 17 15 30 30 14 . . . . . . 13 10 10 6 . . . . . . . Device 10 | . . . 3 . . . . 7 7 7 11 15 15 15 15 7 11 7 8 21 19 22 15 14 21 29 32 16 Storage 6 | . 14 14 11 9 9 9 9 7 7 7 7 7 7 7 7 7 6 6 5 5 5 4 4 4 4 2 . 3 Processor 8 | . . . . 9 9 9 9 7 7 7 . . 6 7 7 14 18 13 11 10 5 8 8 8 8 8 6 6 Hackware 3 | . . . . . . . 4 7 15 15 10 7 . . . . . 5 2 . . . . 8 8 . . . Protection 4 | . 9 14 6 9 9 9 4 7 . . 6 7 7 7 7 7 5 6 4 5 . . . . . . . . Energy Gun 2 | . 14 14 6 . . . . . . . 3 7 7 7 . 6 6 3 2 . 5 9 5 2 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 5 2 . . 1 13 13 13 9 Ballistic Gun 12 | . 14 14 25 26 26 24 24 23 15 15 13 15 15 15 1 15 12 15 6 5 4 4 5 5 . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 175 | 10 28 28 40 49 48 69 107 107 106 106 118 118 118 118 118 119 123 124 132 144 144 149 148 172 172 175 90 133 Greatest Support 205 | 16 16 16 16 20 40 22 22 22 50 50 150 150 150 150 150 150 150 75 28 28 125 150 175 175 175 200 200 205 Greatest Overweight (x) 5 | . 1 1 3 2 4 3 5 4 2 2 4 . . . . . 4 5 5 5 5 . 1 1 1 3 . 2 Average Overweight (x) 1 | . . 1 2 1 2 2 3 4 1 1 1 . . . . . . 4 4 5 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 Average Capacity 21 | 7 14 15 15 15 15 18 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 5 19 Most Carried 25 | 6 12 14 15 15 15 17 25 24 25 25 25 22 24 25 25 25 25 25 25 21 25 24 24 25 25 25 5 20 Average Carried 19 | 3 9 12 14 14 14 14 23 23 24 24 23 22 23 24 25 24 24 23 19 19 20 22 21 19 25 14 5 15 Final Capacity 25 | 8 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 12 14 14 15 15 17 25 23 25 25 22 22 24 25 25 25 22 23 22 19 25 23 24 25 25 5 5 . Class Distribution -------------------- 27% | Bothacker-Gunner 16% | Bothacker-Mutant 14% | Scavenger-Gunner 9% | Gunner 6% | Scavenger-Mutant 6% | Bothacker-Tank 5% | Mutant 5% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Gunner | -6/Proximity Caves Bothacker-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Gunner | -4/DSF Bothacker-Gunner | -3/Research Bothacker-Gunner | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Matter Collected 10711 | 218 74 8 317 848 543 298 515 . 135 26 1137 . 105 65 . 239 837 550 831 . 402 93 144 1778 30 274 . 1244 Remotely 1494 | . . . . . . . . . . . . . . . . 98 . . 303 . . . . 1093 . . . . Salvage Created 17807 | . 191 24 325 936 991 676 552 . . 67 2246 . . 66 . 251 1845 654 1318 . 736 140 220 2291 258 716 . 3304 Parts 761 | . 11 3 19 44 45 30 34 . . 4 60 . . 3 . 14 100 25 50 . 17 14 12 103 11 42 . 120 Haulers Intercepted 7 | . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 3 Recyclers Shooed 13 | . 3 . 1 . . 1 . . . . . . . . . . 5 . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . 3 . 14 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Combat Hostiles Destroyed 285 | . . 1 7 17 19 12 16 . . . 22 . . 1 . 10 27 17 26 . 10 3 5 24 3 9 . 56 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 169 | . . 1 7 17 19 9 10 . . . 19 . . 1 . 4 25 17 11 . 4 3 4 18 . . . . Cannons 70 | . . . . . . . . . . . . . . . . . . . 9 . 5 . 1 6 3 8 . 38 AOE 34 | . . . . . . . 6 . . . 3 . . . . 6 2 . 6 . . . . . . . . 11 Classes Destroyed 21 | . 2 2 2 3 1 . 2 . . . 1 . . . . . 1 . 1 . 1 . 1 2 . 1 . 1 Worker 11 | . . 1 . 3 . . . . . . . . . . . . 2 . 1 . . 1 1 . . . . 2 Builder 7 | . . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . 1 . 1 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 7 | . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 3 Recycler 13 | . 2 . 2 . . 1 . . . 1 . . . . . . 2 . 2 . . . . . . . . 3 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 2 Swarmer 73 | . . 1 4 3 5 2 4 . . . . . . . . 6 3 9 4 . 4 3 5 . . . . 20 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Grunt 110 | . . . 2 13 7 6 3 . . . 14 . . . . 3 12 5 15 . 4 . . 14 2 . . 10 Brawler 10 | . . . . . . . 1 . . . 2 . . . . 1 . 1 2 . . . . . . . . 3 Duelist 8 | . . . . 1 . . 1 . . . 3 . . . . . 1 . . . . . . . 1 . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 28 | . . . 1 . 3 4 3 . . . 3 . . 1 . . 3 1 2 . 1 . . 2 . . . 4 Specialist 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Hunter 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 2 . 6 Programmer 33 | . . . . . . . 4 . . . . . . . . . 6 . 2 . . . . 4 . 6 . 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 2 1 5 4 5 4 7 . . 1 5 . . 1 . 8 7 5 10 . 2 3 7 5 2 2 . 8 Combat Bots Only 9 | . . 1 4 4 5 4 7 . . . 5 . . 1 . 8 3 5 9 . 2 3 5 5 2 2 . 8 Max Kills in Single Turn 6 | . 1 1 1 2 1 2 2 . . 1 4 . . 1 . 3 2 2 3 . 1 1 1 2 1 1 . 6 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . 1 . . . . Exploded 6 | . . . . . . . 2 . . . 3 . . . . 3 2 . 3 . . . . . . . . 6 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Damage Taken 32253 | . . 24 434 758 666 546 760 . . 63 1056 . . . . 393 1520 749 2413 . 1969 144 664 5768 323 1818 430 11755 Core 3677 | . . 6 58 89 65 62 46 . . . 124 . . . . 17 67 39 279 . 77 . 34 800 20 216 74 1604 Absorbed by Shields 4376 | . . . . . 52 . 139 . . . 699 . . . . . . 414 66 . 7 53 240 2706 . . . . Reduced by Siege Mode 439 | . . . . . . . . . . . . . . . . . 54 . 73 . . . . . . . . 312 Regen/Repaired (Parts) 126 | . . . 48 . . . . . 39 . 39 . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 97 85 . . . 52 . . . . . . . . 79 . 87 72 . 93 100 . . . . 21 . Volleys Fired 916 | . 16 4 31 40 37 19 36 . 9 1 134 . . 1 . 13 63 47 79 . 38 7 13 134 7 39 8 140 Largest 3 | . 2 2 3 3 3 3 3 . 1 2 3 . . 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 Hottest 360 | . 60 60 80 75 81 81 78 . 5 46 137 . . 137 . 137 124 126 144 . 212 221 221 360 360 360 360 360 Shots Fired 2073 | . 32 8 70 118 107 57 88 . 9 2 327 1 1 5 . 29 177 118 116 . 82 21 29 280 20 91 23 262 Gun 1472 | . 32 8 70 117 106 57 81 . . 2 325 1 1 5 . 24 172 114 59 . 38 21 19 220 . . . . Cannon 548 | . . . . . . . . . . . . . . . . . . . 49 . 44 . 10 54 20 91 23 257 Launcher 21 | . . . . 1 1 . 3 . . . 2 . . . . 5 1 . 3 . . . . . . . . 5 Special 32 | . . . . . . . 4 . 9 . . . . . . . 4 4 5 . . . . 6 . . . . Kinetic 1314 | . 16 4 60 117 106 57 81 . . 2 243 . 1 3 . 16 118 84 88 . 40 7 23 214 . . . 34 Thermal 678 | . 16 4 10 . . . . . . . 82 1 . 2 . 8 54 30 20 . 42 14 6 60 20 91 23 195 Explosive 21 | . . . . 1 1 . 3 . . . 2 . . . . 5 1 . 3 . . . . . . . . 5 Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Robot Hit Streak 55 | . 5 2 11 15 25 8 13 . 3 3 55 21 . 23 . 28 41 27 33 . 13 9 11 38 11 16 . 38 Robot Miss Streak 8 | . 2 2 7 2 2 2 3 . 1 . 8 . . . . 3 2 2 8 . 2 2 2 2 3 2 . 2 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . . 1 . . . . Secondary Targets 37 | . . . 2 1 4 1 4 . . . 5 . . . . . 1 4 4 . 2 . . 9 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . . 1 . . . . . 1 1 1 . 1 . . 1 . . . . Autonomous 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Shots Hit Robots 1515 | . 21 3 45 81 82 40 69 . 6 1 271 1 . 2 . 18 142 81 92 . 58 14 17 215 14 55 . 187 Core Hits 659 | . 8 2 16 45 36 19 31 . . 1 110 . . 2 . 19 65 29 48 . 20 7 9 87 6 19 . 80 Critical Kills 12 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . 2 . 1 . 5 Critical Parts Destroyed 13 | . . . . . 1 2 . . . . 2 . . . . . 1 2 . . . . . 5 . . . . Critical Strikes 61 | . . . . . 3 3 1 . . . 6 . . . . . 3 5 12 . 3 . 1 15 . 1 . 8 Burn 12 | . . . . . . . . . . . 4 . . . . . 2 3 . . 2 . . 1 . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 Destroy 14 | . . . . . 1 . 1 . . . 2 . . . . . 1 2 . . . . . 7 . . . . Blast 22 | . . . . . . . . . . . . . . . . . . . 12 . . . 1 7 . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 35 | . . . . 2 4 8 6 . . . 3 . . . . . 10 . 2 . . . . . . . . . Impact 23 | . . . . 2 4 8 6 . . . 3 . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . 10 . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46571 | . 211 34 504 1476 1591 956 1634 . . 18 5582 25 . 43 . 976 4012 1773 3603 . 1734 395 530 5705 602 2669 . 12498 Guns 23237 | . 211 34 504 1391 1300 756 1292 . . 18 5031 25 . 43 . 302 3684 1773 901 . 626 381 363 4602 . . . . Cannons 15256 | . . . . . . . . . . . . . . . . . . . 1638 . 1108 . 141 1103 602 2496 . 8168 Explosions 7255 | . . . . 85 63 . 342 . . . 451 . . . . 674 145 . 1064 . . . . . . 173 . 4258 Melee 662 | . . . . . 228 200 . . . . 100 . . . . . 134 . . . . . . . . . . . Ramming 161 | . . . . . . . . . . . . . . . . . 49 . . . . 14 26 . . . . 72 Kinetic 21341 | . 88 . 417 1391 1300 756 1292 . . 18 3135 . . 20 . 205 2334 1222 2182 . 820 121 364 4581 . . . 1095 Thermal 16882 | . 123 34 87 . . . . . . . 1896 25 . 23 . 97 1350 551 1018 . 914 260 140 1124 602 2496 . 6142 Explosive 6323 | . . . . 85 63 . 342 . . . 451 . . . . 674 145 . 403 . . . . . . 173 . 3987 Electromagnetic 1202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1202 Impact 528 | . . . . . 228 200 . . . . 100 . . . . . . . . . . . . . . . . . Slashing 134 | . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . 2 1 1 1 15 15 15 15 15 19 6 8 22 . . . . 16 16 23 28 40 Average Corruption 9 | . . . . . . . 1 1 1 1 1 15 15 15 15 18 5 7 21 . . . . 15 16 21 24 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 383 | . . . . . . . 9 . 6 3 17 7 16 25 6 21 40 37 32 . . . . 47 10 46 8 53 Message Errors 75 | . . . . . . . 2 . 1 . 4 2 6 7 1 4 5 5 8 . . . . 8 5 7 1 9 Matter Fused 81 | . . . . . . . 1 . . . 2 3 3 5 1 5 8 7 8 . . . . 12 1 9 4 12 Heat Flow Errors 46 | . . . . . . . 1 . 2 1 2 . 2 2 1 1 12 5 2 . . . . 6 1 8 . . Energy Discharges 48 | . . . . . . . 2 . 3 . 4 . . 3 1 3 3 4 5 . . . . 5 . 7 1 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 45 | . . . . . . . . . . 1 1 . 3 3 2 1 3 7 3 . . . . 5 2 6 . 8 Data Loss (major) 19 | . . . . . . . 2 . . 1 1 . 1 2 . 2 5 1 . . . . . 1 . 2 . 1 Misfires 21 | . . . . . . . 1 . . . 2 1 1 2 . 3 2 3 1 . . . . 2 . 1 . 2 Alerts 10 | . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . 2 . . 1 3 Misdirections 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 5 Weapon Failures 29 | . . . . . . . . . . . 1 . . . . 2 1 4 3 . . . . 6 1 5 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1454 | . . . . . 94 60 37 . . . 50 . . . . . 51 . 76 . . . 13 32 . 241 . 800 Projectiles 593 | . . . . . . . . . . . . . . . . . . . 45 . . . 2 32 . 154 . 360 Explosions 595 | . . . . . . . 37 . . . . . . . . . . . 31 . . . . . . 87 . 440 Melee 266 | . . . . . 94 60 . . . . 50 . . . . . 51 . . . . . 11 . . . . . Knockbacks 38 | . . . . . . . . . . . . . . . . . . . 13 . . . 1 6 . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . . . . . . . . . . . . 13 . . . 1 6 . . . 15 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 452 | . . . . 3 . . . . . . . . . . . . . . 314 . . . . . . 135 . . Shots 6 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . 1 . . Rammed 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Targets Rammed 9 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . 5 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 40 35 254 189 204 186 205 . 225 189 212 20 222 217 87 159 264 332 369 . 256 128 190 280 159 235 . 402 Average Temperature 78 | . 20 17 114 54 70 58 60 . 113 111 69 20 119 103 59 33 55 91 68 . 70 51 77 101 30 76 . 139 Received Heat Transfer 4965 | . . . 120 387 234 315 119 . . . 409 . . . . 54 450 180 500 . 177 . 24 712 54 270 9 951 Effects 13 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 4 . . . 6 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Interference 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . . . . . . . . 6 1 1 . . . . . . . . 5 Total Turns 306 | . . . . . . . . . . . . . . . . . 92 15 52 . . . . . . . . 147 Longest Duration 59 | . . . . . . . . . . . . . . . . . 40 15 52 . . . . . . . . 59 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 13 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . 1 . . . . 7 Impact Corruptions 7 | . . . . . 2 2 . . . . 1 . . . . . 1 . . . . . 1 . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 Parts Melted 55 | . . . 1 . . . . . . . 2 . . . . . 2 2 1 . 9 . 1 2 1 9 . 25 Heat Transferred 19573 | . 275 75 200 . . . . . . . 3013 37 . 37 . 148 2109 1073 955 . 1661 333 185 1517 518 2146 . 5291 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Peak Influence 1196 | . 32 98 249 351 718 541 652 347 208 489 1173 630 . . . . 535 919 914 378 459 370 360 850 582 614 370 1196 Initial 615 | . . 12 37 70 143 349 244 342 121 18 342 615 . . . . 16 367 482 378 268 258 207 270 477 327 347 211 Average 459 | . 17 21 154 210 476 352 460 345 118 211 865 617 . . . . 245 635 601 378 345 270 256 490 516 499 357 669 Maximum Alert Level 4 | . . . 1 1 3 2 2 1 1 2 4 2 . . . . 2 3 3 1 2 1 1 3 2 2 1 4 Low Security (%) 19 | 100 100 100 74 42 10 . . . 96 56 . . . . . . 55 . . . . . . . . . . 3 Level 1 29 | . . . 25 57 26 74 47 100 3 9 9 . . . . . 20 8 9 100 52 100 100 42 . 25 100 23 Level 2 30 | . . . . . 44 25 52 . . 33 10 100 . . . . 24 64 57 . 47 . . 40 100 74 . 7 Level 3 18 | . . . . . 18 . . . . . 60 . . . . . . 26 32 . . . . 17 . . . 57 Level 4 2 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 43 | . . . 1 3 . 3 . . . 3 . . . . . . 10 . 7 . 1 . . . . 4 . 11 Investigation 5 | . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 Extermination 11 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 2 . 4 Reinforcement 15 | . . . 1 2 . 2 . . . . . . . . . . 4 . 1 . 1 . . . . 1 . 3 Assault 9 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 . 3 Garrison 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Distress Signals 13 | . 1 . 2 2 . . . . . . . . . . . . 2 . 1 . . . . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 470 | . 6 3 14 29 19 18 20 . 6 8 28 1 . 1 . 11 51 27 36 . 16 5 7 34 4 15 4 107 Peak Tracking Total 20 | . 5 3 4 6 7 5 8 . 2 4 6 1 . 1 . 4 10 7 8 . 4 5 5 6 3 5 6 20 Tactical Retreats 30 | . . . 2 1 2 . . . . . 1 . . . . . 4 1 . . 4 1 1 3 1 1 . 8 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Traps Triggered 36 | . . . 3 2 7 . 7 2 . . . . . . . . 1 7 . . 2 . 1 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Machines Disabled 53 | . . . 1 . . 1 1 . . 4 4 . . . . . 7 3 9 . 3 . . 9 . 7 . 4 Max in Single Turn 5 | . . . . . . 1 1 . . . 1 . . . . . 5 1 5 . 1 . . 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 7 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . 3 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Machines Accessed 56 | . . . 3 4 2 2 3 1 . 3 2 2 . . 4 . 9 1 7 1 . . 2 1 . 4 1 4 Terminals 34 | . . . 2 3 2 1 3 1 . 1 2 2 . . . . 5 1 3 1 . . 1 1 . 3 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 5 | . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . 1 . 2 Total Hacks 136 | . . . 9 14 6 6 5 1 . 5 5 3 . . 29 . 17 1 15 2 . . 4 2 . 7 1 4 Successful 76 | . . . 6 8 . 3 3 1 . 2 2 . . . 29 . 8 1 5 1 . . 2 . . 2 1 2 Failed 60 | . . . 3 6 6 3 2 . . 3 3 3 . . . . 9 . 10 1 . . 2 2 . 5 . 2 Catastrophic 14 | . . . . 1 3 1 1 . . . . 1 . . . . . . 2 . . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . . . 1 11 . 5 1 . . . . 2 . . . . 8 . 10 . . . 3 . . . . 1 Terminals 85 | . . . 7 13 6 5 5 1 . 3 5 3 . . . . 12 1 9 2 . . 3 2 . 6 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 6 | . . . 2 . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 1 . . . . . . 2 . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . 1 . 2 Terminal Hacks 48 | . . . 3 3 . 1 2 1 . . 2 . . . 29 . 2 1 1 1 . . . . . 1 1 . Record 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . Emergency Access Points 4 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . 1 . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Report Inventory 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . 1 . 2 Unlock Access 6 | . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 15 | . . . 1 4 . 1 1 . . . . . . . . . 4 . 3 . . . 1 . . . . . Terminals 14 | . . . 1 4 . 1 1 . . . . . . . . . 4 . 2 . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 11 | . . . 1 2 . 1 1 . . . . . . . . . 4 . 1 . . . 1 . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . . . 3 3 2 1 3 . . 2 2 2 . . . . 8 . 6 . . . 1 1 . 4 . 2 Full Trace Events 8 | . . . . . 2 . 1 . . 1 1 . . . . . 1 . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Used RIF Installer 5 | . . . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 17 | . . . . . . . 2 . 6 . . . . . . . 2 2 2 . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 17 | . . . . . . . 2 . 6 . . . . . . . 2 2 2 . . . . 3 . . . . Robot Hacks Applied 18 | . . . . . . . 2 . 7 . . . . . . . 2 2 2 . . . . 3 . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . ignore_targets 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . formatsys_high 6 | . . . . . . . . . . . . . . . . . . 2 2 . . . . 2 . . . . Relay Couplers Released 41 | . . . . . . . 9 . . . . . . . . . . 12 . . . . . 13 . 3 . 4 Machine Destruction 30 | . . . . . . . 5 . . . . . . . . . . 12 . . . . . 13 . . . . Programmers 11 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . 4 Attached 11 | . . . . . . . 1 . 1 . . . . . . . 1 3 1 . . . . 4 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Total Allies 35 | . . 3 . . . . 2 . 18 . . . . . . 1 2 2 3 . . . . 4 . . . . Largest Group 18 | . . 3 3 . . . 1 . 18 10 6 . . . . 1 2 2 3 . . . . 2 . . . . Highest-Rated Group 434 | . . 40 40 . . . 24 . 434 303 190 . . . . 96 58 64 102 . . . . 142 . . . . Highest-Rated Ally 96 | . . 16 16 . . . 24 . 35 35 35 . . . . 96 29 32 47 . . . . 80 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 223 | . . 7 22 . . . 3 . 110 26 10 . . . . 2 7 11 4 . . . . 21 . . . . Total Damage 7322 | . . 57 188 . . . 42 . 4586 718 471 . . . . 47 97 375 100 . . . . 641 . . . . Kills 37 | . . 2 3 . . . . . 14 10 4 . . . . 1 . 3 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Turns Passed 18084 | 60 153 294 653 902 646 451 1096 147 516 281 1504 197 438 591 150 407 1802 1073 1024 17 528 178 277 1448 227 860 112 2052 Spaces Moved 10062 | 41 80 238 321 606 398 223 607 101 408 221 689 124 272 364 91 222 840 522 497 9 278 127 192 650 157 527 72 1185 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2291 | . . . . . 1 . . . . . 305 124 272 364 91 222 838 4 . . . . . . . . . 70 Legs 2901 | . . . . . . . . . . . . . . . . . . . . . 196 127 192 650 157 527 72 980 Wheels 4734 | 40 80 238 321 606 397 223 607 101 408 221 384 . . . . . 2 518 497 9 82 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Fastest Speed 31 | 50 100 115 110 95 110 110 130 145 105 105 105 160 160 160 160 160 150 150 150 170 112 120 120 120 120 118 120 31 Average Speed 133 | 98 114 115 120 107 110 123 143 145 108 119 139 160 160 160 160 160 159 162 157 170 124 120 120 132 120 121 120 118 Slowest Speed 330 | 100 115 115 125 110 240 130 165 145 120 120 160 160 160 160 160 160 160 240 165 170 170 120 190 190 190 330 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 13 51 27 46 45 24 65 4 96 6 67 5 39 61 68 39 29 71 18 . 96 3 5 59 5 60 17 39 Regions Visited 28 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . . . 1 . . . . . . 1 . . 1 . . 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 . . . . . . . . 1 1 1 1 1 . . 1 . . 1 . . 1 . . . Scrap Searched 4 | . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . Spaces Dug 176 | . . . . 16 11 1 4 . . . 16 . . . . 29 18 . 2 . . . . . . 53 13 13 Terrain Destroyed 520 | . . . . 16 12 1 10 . . . 16 . . . . 68 77 3 99 . 4 . 6 15 6 96 19 72 Melee 18 | . . . . 2 . 1 4 . . . 1 . . . . . 8 . 2 . . . . . . . . . Projectile 136 | . . . . . 1 . . . . . . . . . . 2 1 3 8 . 4 . 6 15 6 25 19 46 AOE 366 | . . . . 14 11 . 6 . . . 15 . . . . 66 68 . 89 . . . . . . 71 . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Res Res Gar Res Tes Gar Acc Total 13135 | 57 114 251 545 781 535 347 771 103 477 235 975 123 275 371 96 251 1169 682 662 11 411 140 217 1008 179 675 79 1595 Wait 1144 | 5 5 8 132 88 47 77 21 . 50 7 84 . . 6 . 6 212 50 38 . 26 . . 63 11 51 . 157 Move 10034 | 40 79 237 320 606 397 223 606 101 407 221 688 123 271 363 90 221 840 521 496 8 277 126 192 649 156 527 70 1179 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 213 | 6 8 2 15 10 4 7 27 . 1 1 7 . 2 1 . 2 6 5 14 . 24 . 3 46 . 5 . 17 Fast Attach 125 | 6 2 . 12 . . . 2 . 2 2 6 . 1 . 3 . 8 1 2 . 4 2 3 28 1 15 . 25 Attach 139 | . . . 4 5 2 3 6 2 1 . 15 . . . . 1 5 5 13 3 14 3 3 28 . 2 . 24 Detach 57 | . 1 . 1 . . . 1 . 2 . 12 . 1 . . . 2 5 1 . 4 1 1 9 . 4 . 12 Swap 158 | . . . 8 16 9 5 8 . 4 . 9 . . . . 6 14 8 15 . 4 . 1 18 2 14 . 17 Drop 185 | . 3 . 22 14 7 5 18 . 1 3 17 . . . 3 2 7 4 2 . 10 . . 31 2 18 . 16 Fire 916 | . 16 4 31 40 37 19 36 . 9 1 134 . . 1 . 13 63 47 79 . 38 7 13 134 7 39 8 140 Melee 35 | . . . . 2 4 8 6 . . . 3 . . . . . 10 . 2 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 Crush 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Escape Stasis 117 | . . . . . 28 . 40 . . . . . . . . . . 36 . . 10 . . 2 . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/DSF -3/Research -2/Research -2/Garrison -2/Research -2/Testing -2/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 439 | -10/Mines | Learned Materials emergency access door positions 464 | -10/Mines | Discovered new exit (range 15) 508 | -10/Mines | Entered Materials 508 | -9/Materials | Accompanied by 3 allies 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 664 | -9/Materials | Repaired Lgt. Treads 1103 | -9/Materials | Discovered new exit (range 16) 1161 | -9/Materials | Entered another Materials area 1161 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -8/Materials | Build established: Gunner 1615 | -8/Materials | Discovered new exit (range 3) 2049 | -8/Materials | Discovered new exit (range 10) 2063 | -8/Materials | Identified exit to Garrison 2063 | -8/Materials | Entered Garrison 2067 | -8/Garrison | Triggered checkpoint 2370 | -8/Garrison | Triggered checkpoint 2492 | -8/Garrison | Triggered checkpoint 2685 | -8/Garrison | Discovered new exit (range 13) 2694 | -8/Garrison | Installed Relay Interface Framework 2709 | -8/Garrison | Entered Materials 3091 | -8/Materials | Garrison activated, responded to threat 3160 | -8/Materials | Identified exit to Garrison 3160 | -8/Materials | Entered Garrison 3278 | -8/Garrison | Triggered checkpoint 3299 | -8/Garrison | Garrison Relay disabled 3549 | -8/Garrison | Expanded RIF knowledge: Structural Interface 3662 | -8/Garrison | Triggered checkpoint 3667 | -8/Garrison | Triggered checkpoint 3711 | -8/Garrison | Destroyed 7 combat bots 3879 | -8/Garrison | Discovered new exit (range 15) 3889 | -8/Garrison | Build established: Bothacker-Gunner 4105 | -8/Garrison | Learned Factory security intel 4242 | -8/Garrison | Discovered new exit (range 8) 4256 | -8/Garrison | Entered Factory 4256 | -7/Factory | Evolved 2 slots: Utility x2 4290 | -7/Factory | Discovered new exit (range 10) 4403 | -7/Factory | Sucked down chute 4403 | -7/Factory | Entered Waste 4419 | -7/Waste | Spotted C-40 Crusher 4426 | -7/Waste | Spotted C-40 Crusher 4468 | -7/Waste | Spotted C-40 Crusher 4505 | -7/Waste | Spotted C-40 Crusher 4548 | -7/Waste | Spotted C-40 Crusher 4587 | -7/Waste | Spotted C-40 Crusher 4666 | -7/Waste | Discovered new exit (range 16) 4679 | -7/Waste | Warlord forces began an assault 4698 | -7/Waste | Build established: Bothacker-Mutant 4760 | -7/Waste | Allies destroyed C-40 Crusher 4774 | -7/Waste | Allies destroyed C-40 Crusher 4819 | -7/Waste | Allies destroyed C-40 Crusher 4919 | -7/Waste | Entered Factory 4919 | -7/Factory | Accompanied by 10 allies 5100 | -7/Factory | Garrison activated, responded to threat 5200 | -7/Factory | Identified exit to Garrison 5200 | -7/Factory | Entered Garrison 5200 | -7/Garrison | Accompanied by 6 allies 5221 | -7/Garrison | Learned Factory security intel 5310 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5932 | -7/Garrison | Discovered new exit (range 13) 6430 | -7/Garrison | Triggered checkpoint 6567 | -7/Garrison | Build established: Bothacker-Tank 6590 | -7/Garrison | Triggered checkpoint 6647 | -7/Garrison | Expanded RIF knowledge: Hotswap 6684 | -7/Garrison | Discovered new exit (range 11) 6703 | -7/Garrison | System corruption reached 10% 6704 | -7/Garrison | Entered Factory 6783 | -7/Factory | Discovered new exit (range 14) 6901 | -7/Factory | Entered Lower Caves 6931 | -7/Lower Caves | Encountered a Warlord checkpoint 7243 | -7/Lower Caves | Build established: Bothacker-Gunner 7285 | -7/Lower Caves | Discovered new exit (range 10) 7339 | -7/Lower Caves | Entered another Lower Caves area 7655 | -7/Lower Caves | Learned Factory terminal intel 7705 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7854 | -7/Lower Caves | Discovered new exit (range 9) 7930 | -7/Lower Caves | Entered Data Miner 7932 | -7/Data Miner | Discovered new exit (range 6) 7962 | -7/Data Miner | Met Data Miner 7993 | -7/Data Miner | Learned location of Section 7 (-3) 7993 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8015 | -7/Data Miner | Received God Mode back door access code from Data Miner 8080 | -7/Data Miner | Entered Proximity Caves 8137 | -6/Proximity Caves | Destroyed 8 combat bots 8158 | -6/Proximity Caves | Escorted by Enhanced Grunt 8455 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8468 | -6/Proximity Caves | Discovered new exit (range 10) 8487 | -6/Proximity Caves | Entered Factory 8487 | -6/Factory | Evolved 2 slots: Utility x2 8488 | -6/Factory | Identified exit to Lower Caves 8489 | -6/Factory | Loaded intel: 26 terminal locations 8539 | -6/Factory | Identified exit to DSF 9026 | -6/Factory | Incoming investigation squad redirected 9854 | -6/Factory | Discovered new exit (range 11) 10086 | -6/Factory | Spotted B-75 Beast 10272 | -6/Factory | First assault squad dispatched 10289 | -6/Factory | Identified exit to Garrison 10289 | -6/Factory | Entered Garrison 10330 | -6/Garrison | Triggered checkpoint 10387 | -6/Garrison | Expanded RIF knowledge: Program Shield 10427 | -6/Garrison | Garrison Relay disabled 10548 | -6/Garrison | Triggered checkpoint 10702 | -6/Garrison | Discovered new exit (range 14) 10774 | -6/Garrison | Triggered checkpoint 10818 | -6/Garrison | Garrison Relay disabled 10901 | -6/Garrison | Triggered checkpoint 11040 | -6/Garrison | Triggered checkpoint 11095 | -6/Garrison | Garrison Relay disabled 11260 | -6/Garrison | Build established: Botlord-Gunner 11290 | -6/Garrison | Spotted B-75 Beast 11315 | -6/Garrison | Discovered new exit (range 10) 11362 | -6/Garrison | Entered Factory 11362 | -5/Factory | Evolved 2 slots: Propulsion x2 11363 | -5/Factory | Identified exit to Extension 11414 | -5/Factory | Incoming investigation squad redirected 11662 | -5/Factory | First assault squad dispatched 11686 | -5/Factory | Destroyed 7 combat bots 11833 | -5/Factory | System corruption reached 10% 11874 | -5/Factory | Destroyed 9 combat bots 11880 | -5/Factory | Lost 11 parts (1p4n2u4w) 11989 | -5/Factory | Incoming assault squad redirected 12108 | -5/Factory | Build established: Bothacker-Mutant 12291 | -5/Factory | Discovered new exit (range 15) 12386 | -5/Factory | Entered another Factory area 12386 | -4/Factory | Evolved 2 slots: Utility x2 12403 | -4/Factory | Identified exit to DSF 12403 | -4/Factory | Entered DSF 12471 | -4/DSF | Additional patrols routed to DSF 12523 | -4/DSF | Lost 9 parts (6n2u1w) 12662 | -4/DSF | Lost 4 parts (1p1n1u1w) 12708 | -4/DSF | Found Prototype Device 12708 | -4/DSF | Identified Exp. Shield Generator 12711 | -4/DSF | Found Exp. Shield Generator 12713 | -4/DSF | Sterilization system engaged 12733 | -4/DSF | Ambient heat levels rising (+10) 12748 | -4/DSF | Ambient heat levels rising (+10) 12763 | -4/DSF | Ambient heat levels rising (+10) 12778 | -4/DSF | Ambient heat levels rising (+10) 12793 | -4/DSF | Ambient heat levels rising (+10) 12808 | -4/DSF | Ambient heat levels rising (+10) 12823 | -4/DSF | Ambient heat levels rising (+10) 12838 | -4/DSF | Ambient heat levels rising (+10) 12848 | -4/DSF | Found Enh. Force Lance 12853 | -4/DSF | Ambient heat levels rising (+10) 12859 | -4/DSF | Discovered new exit (range 14) 12868 | -4/DSF | Ambient heat levels rising (+10) 12883 | -4/DSF | Ambient heat levels rising (+10) 12898 | -4/DSF | Ambient heat levels rising (+10) 12913 | -4/DSF | Ambient heat levels rising (+10) 12925 | -4/DSF | Build established: Bothacker-Gunner 12928 | -4/DSF | Ambient heat levels rising (+10) 12931 | -4/DSF | Entered Research 12931 | -3/Research | Evolved 2 slots: Power x2 13064 | -3/Research | Discovered new exit (range 10) 13109 | -3/Research | Entered another Research area 13109 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13205 | -2/Research | Spotted B-90 Cyclops 13386 | -2/Research | Identified exit to Garrison 13386 | -2/Research | Entered Garrison 13439 | -2/Garrison | Found embedded Infiltrators 13456 | -2/Garrison | Garrison Relay disabled 13520 | -2/Garrison | Triggered checkpoint 13523 | -2/Garrison | Spotted B-90 Cyclops 13586 | -2/Garrison | Triggered checkpoint 13664 | -2/Garrison | Lost 9 parts (1p3n3u2w) 13763 | -2/Garrison | Triggered checkpoint 13786 | -2/Garrison | System corruption reached 10% 13873 | -2/Garrison | Lost 15 parts (4p6n2u3w) 13998 | -2/Garrison | Core integrity fell below 50% 14166 | -2/Garrison | Triggered checkpoint 14166 | -2/Garrison | Destroyed B-90 Cyclops 14245 | -2/Garrison | Triggered checkpoint 14281 | -2/Garrison | Lost 7 parts (2p1n2u2w) 14482 | -2/Garrison | Triggered checkpoint 14753 | -2/Garrison | Garrison Relay disabled 14784 | -2/Garrison | Discovered new exit (range 8) 14826 | -2/Garrison | Garrison Relay disabled 14834 | -2/Garrison | Entered Research 14891 | -2/Research | Spotted B-90 Cyclops 15047 | -2/Research | Discovered new exit (range 12) 15061 | -2/Research | Entered Testing 15196 | -2/Testing | Build established: Scavenger-Gunner 15209 | -2/Testing | Found Prototype Processor 15209 | -2/Testing | Identified Exp. Terrain Scan Processor 15229 | -2/Testing | Found Prototype Device 15229 | -2/Testing | Identified Exp. Force Field 15297 | -2/Testing | Scanned by Researcher 15466 | -2/Testing | Spotted PG-DT85AGLNYG 15493 | -2/Testing | Destroyed PG-DT85AGLNYG 15528 | -2/Testing | Lost 9 parts (1p6n2u) 15751 | -2/Testing | Found Prototype Launcher 15767 | -2/Testing | Identified Z-bomb Delivery System 15836 | -2/Testing | First assault squad dispatched 15860 | -2/Testing | Spotted Striker 15921 | -2/Testing | Identified exit to Garrison 15921 | -2/Testing | Entered Garrison 15939 | -2/Garrison | Discovered new exit (range 62) 15939 | -2/Garrison | Discovered new exit (range 54) 15939 | -2/Garrison | Discovered new exit (range 41) 15995 | -2/Garrison | Crushed by falling debris 16033 | -2/Garrison | Entered Access 16033 | -1/Access | Evolved 2 slots: Propulsion x2 16499 | -1/Access | Build established: Scavenger-Mutant 16535 | -1/Access | Destroyed 8 combat bots 16762 | -1/Access | Lost 5 parts (1p2n1u1w) 16768 | -1/Access | Destroyed 7 combat bots 17010 | -1/Access | Build established: Scavenger-Gunner 17033 | -1/Access | First assault squad dispatched 17242 | -1/Access | System corruption reached 10% 17261 | -1/Access | Incoming assault squad redirected 17334 | -1/Access | Lost 14 parts (3p1n7u3w) 17578 | -1/Access | Incoming assault squad redirected 17718 | -1/Access | Spotted B-99 Colossus 17791 | -1/Access | Found Prototype Processor 17791 | -1/Access | Identified Exp. Melee Analysis Suite 17951 | -1/Access | Lost 11 parts (1p5n2u3w) 18018 | -1/Access | System corruption reached 30% 18033 | -1/Access | Core integrity fell below 50% 18035 | -1/Access | Energy Cycler disabled 18069 | -1/Access | Core integrity fell below 20% 18074 | -1/Access | Spotted B-99 Colossus 18085 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 18078_ Slug penetrates Wall. 18078_ Penetrated by Slug. 18078_ Slug penetrates Door. 18078_ Slug penetrates Wall. 18078_ Penetrated by Slug. 18078_ Slug penetrates Wall. 18079_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 18081_ System corrupted: Component data lost. 18081_ System corrupted: Slammed into wall. 18081_ Field Propulsion Array destroyed. 18081_ System corrupted by crushing effect (+2). 18082_ Slug penetrates Wall. 18082_ Penetrated by Slug. 18082_ Slug penetrates Wall. 18082_ Penetrated by Slug. 18082_ Slug penetrates Wall. 18084_ Field Propulsion Array destroyed. 18085_ P-80 Master resets S-43 Plague, system corruption cleaned. 18085_ Adv. Heavy Siege Treads destroyed. 18085_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | = # ?# #??????????????????????????# #?? | | ######## # #??????????????????????????# #?? | | ???????# ! # #???????????????????????##?# #?? | | ???????# # #????????????????????????"## ### | | ???????# = =# #???????##############???# # | | ???????#= # #???????# ##### # | | ???????# ] # #???????# / # | | ???????####### #???????# ##### / | | ?????????????# ???????# #???# % # | | ?????????????# ???????# #???# # | | ?????????????# ????? # """"" #???######## | | ?????????????? =??? # """""""" #??????????# | | ??????????????????! # """""""" #??????????# | | ???????????????? !! # """"" H #??????????? | | ??????????????? # #??????????? | | ??????????????? # % = #??????????? | | ???????????????? # #??????????? | | ?????????????? ###+##########??????????? | | ???????????????? "" p #????????????????? | | ???????????????? "" #????????????????? | | ???????????????? "T #????????????????? | | ?????????????# ? "" o #????????????????? | | ???????????### "" ###############??? | | ?????????? w !!p ## #??? | | ?????????? !s ss## #??? | | ?????????????# @%!s s## #??? | | ????????????????#########BB### ## #??? | | ????????????????????????#BB;; " " #??? | | ????????????????????????###;# # """ #??? | | ??????????????????????????### + """ #??? | | ????????????????????????????# # " #??? | | ????????????????????????????###### #??? | | ?????????????????????????????????# !#??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????##############??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 225 Energy Generation 63 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 1010 Cloak Strength 4 Armor Coverage 1200 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 3 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 74 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionSubatomicKatana Manual? 0 Play Time 02:51:34 Cumulative 289.1 hours Start 2022.07.26 @ 21:05:00 End 2022.08.30 @ 22:31:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 16 Types 13/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5481c90-3b85-4e29-8b48-246ffa37ed23