Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.07 @ 15:47:27 Player: Gentle Jesus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (174) 870 Value Destroyed (5719) 5719 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1247) 1247 TOTAL SCORE: 15476 Bonus ------- Follower Combat Kills 647 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Medium Matter Pod (0) Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Myomer Leg Advanced VSS Leg Heavy Shield Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Matter Compressor Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Utility Shielding Hardened Medium Armor Plating Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Light Antimatter Reactor Improved VSS Leg Improved VSS Leg Improved VSS Leg Thunder Leg Medium Matter Pod High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield Heavy Disruptor Cannon Nova Cannon Heavy Linear Accelerator Rocket Array Rocket Array [Rating: 132] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . . 1 . . 2 . . . . . . . . 1 Utility 8 | . . 1 . . . 1 2 . . . . . . 1 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 97 | 7 1 8 3 1 2 6 4 7 7 5 2 1 . 16 . 4 7 16 Power 15 | 1 . 1 . . . 1 1 1 1 . . . . 4 . . 2 3 Engine 8 | 1 . 1 . . . 1 1 1 . . . . . 3 . . . . Core 4 | . . . . . . . . . 1 . . . . 1 . . . 2 Reactor 3 | . . . . . . . . . . . . . . . . . 2 1 Propulsion 29 | 2 . 2 1 1 2 1 . 3 2 . . 1 . 4 . 2 2 6 Treads . | . . . . . . . . . . . . . . . . . . . Leg 29 | 2 . 2 1 1 2 1 . 3 2 . . 1 . 4 . 2 2 6 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 32 | 2 . 3 2 . . 3 3 2 1 3 1 . . 4 . 2 3 3 Device 10 | 1 . 2 1 . . . 2 1 . . 1 . . 1 . . . 1 Storage 5 | 1 . . 1 . . 1 . . . 1 . . . . . . 1 . Processor 5 | . . 1 . . . 1 . . 1 . . . . 2 . . . . Hackware 3 | . . . . . . . . . . . . . . 1 . . 1 1 Protection 9 | . . . . . . 1 1 1 . 2 . . . . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 1 2 . . . 1 . 1 3 2 1 . . 4 . . . 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . 2 . . . . . . 1 2 . . . 4 . . . 3 Launcher 5 | . 1 . . . . 1 . 1 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 1 . . . . 1 . . . . Parts Lost 50 | . . . . . . 1 . 1 2 7 4 . 1 5 1 . . 28 Power 10 | . . . . . . . . . . . 1 . . 4 . . . 5 Propulsion 20 | . . . . . . . . . 2 3 1 . . 1 1 . . 12 Utility 14 | . . . . . . 1 . . . 4 1 . . . . . . 8 Weapon 6 | . . . . . . . . 1 . . 1 . 1 . . . . 3 Highest Loss Streak 24 | . . . . . . 1 . 1 1 3 3 . 1 3 1 . . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 3 5 7 8 7 6 7 12 12 12 11 12 13 12 14 12 15 15 Power 1 | . 1 1 1 1 1 1 1 2 2 3 3 2 2 1 1 . 1 2 Propulsion 1 | . . . 1 1 1 . 1 2 . . . . . 1 5 3 4 3 Utility 4 | . 1 1 2 3 2 1 1 3 5 4 4 6 8 6 4 4 6 5 Weapon 3 | . 1 2 3 3 3 3 3 3 5 4 4 4 3 3 3 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . 2 . . . . . . 1 . . . . 3 . 1 . 7 Power 3 | . . 1 . . . . . . . . . . . . . . . 2 Propulsion 1 | . . . . . . . . . . . . . . . . 1 . . Utility 5 | . . . . . . . . . . . . . . 2 . . . 3 Weapon 5 | . . 1 . . . . . . 1 . . . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 77 88 88 87 86 91 92 87 87 62 66 71 73 67 87 94 78 Engine 5 | . 14 11 11 11 11 9 7 7 4 . . 5 6 4 . 8 4 . Leg 23 | . 28 23 33 33 32 36 30 30 33 30 9 6 13 18 25 25 26 22 Device 5 | . 14 11 11 11 11 6 9 15 6 . . 6 6 4 . . . 2 Storage 10 | . 14 11 11 11 11 9 7 7 6 9 13 13 13 11 10 10 10 7 Processor 13 | . . 7 11 11 11 11 15 15 19 13 13 13 13 11 15 15 15 13 Hackware 1 | . . . . . . . . . . . . . . 3 5 5 5 3 Protection 6 | . . . . . . 5 12 7 6 14 8 6 6 5 5 10 15 11 Ballistic Cannon 6 | . . 9 11 11 11 8 7 7 5 11 6 6 6 4 4 5 5 5 Launcher 2 | . 8 1 . . . . . . . . 5 6 4 2 . 4 5 . Peak Build Rating 132 | 7 7 16 23 26 27 36 41 42 60 57 50 51 51 87 73 101 117 132 Average Rating 52 | 4 7 12 16 20 26 31 38 41 49 54 43 46 50 61 67 91 111 101 On Entrance 42 | . 7 7 16 17 26 27 33 41 42 54 50 42 51 51 59 64 101 117 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 12 13 23 28 28 28 45 54 54 53 58 54 55 55 64 40 75 145 159 Greatest Support 168 | 20 20 30 30 50 53 63 63 63 96 86 45 46 46 106 61 135 148 168 Greatest Overweight (x) 2 | 1 . 1 . . . . . . . 1 1 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 14 | 7 8 8 9 10 10 10 15 15 15 15 15 15 15 15 15 15 23 22 Most Carried 23 | 3 4 8 10 10 10 10 12 15 15 14 14 15 15 15 15 15 20 23 Average Carried 12 | 1 3 7 9 10 9 8 9 13 13 12 12 13 14 12 14 13 18 17 Final Capacity 25 | 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 25 5 Final Carried 20 | 3 4 8 10 10 9 10 12 13 13 13 14 15 14 15 15 15 20 4 Class Distribution -------------------- 37% | Mutant 25% | Hacker-Mutant 22% | Skirmisher 8% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Matter Collected 6184 | 264 12 374 200 . 102 199 . 335 235 739 500 201 220 370 332 471 820 810 Remotely 111 | . . 64 . . . 47 . . . . . . . . . . . . Salvage Created 5766 | 106 99 423 171 . 134 350 . 351 215 309 364 . 342 525 18 1060 587 712 Parts 246 | 7 10 23 6 . 4 21 . 17 17 17 11 . 13 34 2 2 21 41 Haulers Intercepted 5 | . . 1 . . . . . . . . . . . . . . 2 2 Recyclers Shooed 6 | . 1 1 1 . . . . . . . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 12 8 5 11 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Combat Hostiles Destroyed 116 | . 9 11 5 . 6 7 . 10 6 10 16 . 10 9 . 6 1 10 Guns 2 | . 2 . . . . . . . . . . . . . . . . . Cannons 68 | . . 7 5 . 6 6 . 10 6 10 1 . 1 5 . 4 1 6 AOE 46 | . 7 4 . . . 1 . . . . 15 . 9 4 . 2 . 4 Classes Destroyed 18 | 2 2 5 . . 1 1 . . 2 2 1 . . 1 . 1 . . Worker 17 | . . 1 1 . . 3 . . 2 . . . . 4 1 . 2 3 Builder 11 | . . . . . . . . . . . . . . 2 . . . 9 Tunneler 6 | 2 . . . . . . . . . . . . . 1 . . . 3 Hauler 5 | . . 1 . . . . . . . . . . . . . . 2 2 Recycler 10 | 1 . 1 1 . . 1 . . . . . . . 2 . . 3 1 Operator 2 | . . . . . . 1 . . . . . . . 1 . . . . Watcher 7 | . . 1 . . . . . 1 1 . . . . 2 . . 1 1 Swarmer 33 | . 8 4 3 . 3 . . . . 4 8 . . 3 . . . . Grunt 37 | . 1 3 2 . 2 4 . 6 . 2 5 . 8 1 . . . 3 Brawler 5 | . . 1 . . . . . 1 . . 1 . 2 . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . 1 Sentry 14 | . . 3 . . . 3 . 3 1 . 1 . . 1 . . 1 1 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . . . Programmer 12 | . . . . . . . . . 3 . . . . 4 . . . 5 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . Fireman 2 | . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 9 | 3 5 6 4 . 6 8 . 4 3 4 6 . 4 4 1 2 2 9 Combat Bots Only 6 | . 5 5 3 . 6 5 . 4 1 4 6 . 4 4 . 2 1 4 Max Kills in Single Turn 4 | 1 3 3 1 . 1 2 . 2 2 1 3 . 2 3 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . 1 . . . . 3 . 2 2 . 1 . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Hostile Shots Fired 959 | . 15 31 24 . 16 26 . 83 59 88 39 . 16 104 . . 14 444 Missed 330 | . 5 15 7 . 4 8 . 40 18 23 10 . 5 40 . . 3 152 Hits 629 | . 10 16 17 . 12 18 . 43 41 65 29 . 11 64 . . 11 292 Melee 7 | . . . . . 2 . . . . 3 1 . . . . . . 1 Projectile 622 | . 10 16 17 . 10 18 . 43 41 62 28 . 11 64 . . 11 291 Critical Strikes 36 | . . 1 . . 2 2 . . 1 4 . . 1 3 . . 1 21 Part Disruptions 3 | . . . . . . . . . . 1 . . . . . . . 2 Damage Taken 10069 | . 88 149 108 . 145 217 . 348 570 971 554 . 216 1475 32 64 167 4965 Core 2103 | . 14 44 18 . 30 10 . 16 12 150 82 . 60 343 . 16 . 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 145 | . . . . . . . . . . 35 3 . 8 38 5 . . 56 Ignored by Resistances 2826 | . 27 45 35 . 42 62 . 107 169 272 158 . 61 402 10 18 48 1370 Regen/Repaired (Parts) 151 | . . . . . . . . . . . . . . . . 113 38 . Core Remaining (%) 86 | 100 94 . . . 77 98 . 97 . . . . 64 65 . . 98 . Volleys Fired 397 | 4 11 29 13 . 9 19 . 42 28 39 17 . 15 36 8 34 22 71 Largest 2 | 2 2 1 1 . 1 1 . 1 2 2 2 . 1 2 1 2 1 2 Hottest 133 | 70 50 50 50 . 50 50 . 50 133 96 96 . 48 116 58 103 58 116 Shots Fired 497 | 8 19 29 13 . 9 19 . 42 29 68 22 . 15 44 8 43 22 107 Gun 19 | 8 11 . . . . . . . . . . . . . . . . . Cannon 417 | . . 27 13 . 9 16 . 42 28 68 10 . 4 40 7 34 20 99 Launcher 61 | . 8 2 . . . 3 . . 1 . 12 . 11 4 1 9 2 8 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 425 | 4 11 27 13 . 9 16 . 42 25 68 10 . 4 40 7 34 20 95 Thermal 7 | 4 . . . . . . . . 3 . . . . . . . . . Explosive 61 | . 8 2 . . . 3 . . 1 . 12 . 11 4 1 9 2 8 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 46 | 6 7 7 3 . 6 18 . 19 29 8 9 . 6 12 15 46 8 23 Robot Miss Streak 6 | . 3 1 2 . 1 . . 1 1 6 1 . 2 1 1 2 2 3 Penetration Max 1 | . . . . . . 1 . 1 1 1 . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 320 | 6 11 18 8 . 7 17 . 29 22 37 13 . 7 31 5 37 15 57 Core Hits 304 | 5 11 15 4 . 5 14 1 11 9 16 40 . 44 33 1 19 11 65 Critical Kills 9 | . . . . . . . . . . 6 1 . 1 1 . . . . Critical Parts Destroyed 14 | . 1 . . . . . . . . 8 4 . 1 . . . . . Critical Strikes 60 | . 1 2 3 . 3 3 . 1 2 23 5 . 2 5 . 2 3 5 Destroy 25 | . 1 . . . . . . . . 16 5 . 2 1 . . . . Blast 35 | . . 2 3 . 3 3 . 1 2 7 . . . 4 . 2 3 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22544 | 67 395 1316 548 . 430 1126 4 1658 1433 1185 1886 . 1368 1911 214 3591 774 4638 Guns 130 | 67 63 . . . . . . . . . . . . . . . . . Cannons 13391 | . . 1102 536 . 430 908 . 1636 1243 1185 124 . 64 1395 214 1399 697 2458 Explosions 8787 | . 332 214 . . . 191 . . 174 . 1762 . 1304 491 . 2192 77 2050 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 236 | . . . 12 . . 27 4 22 16 . . . . 25 . . . 130 Kinetic 13303 | 15 63 1102 536 . 430 908 . 1636 1152 1185 124 . 64 1395 214 1399 697 2383 Thermal 143 | 52 . . . . . . . . 91 . . . . . . . . . Explosive 8787 | . 332 214 . . . 191 . . 174 . 1762 . 1304 491 . 2192 77 2050 Electromagnetic 75 | . . . . . . . . . . . . . . . . . . 75 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . . . . . 2 . . 1 27 Average Corruption 11 | . . . . . . . . . . . . . . 1 . . 1 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . . . 2 . . . 27 Message Errors 8 | . . . . . . . . . . . . . . 1 . . . 7 Matter Fused 2 | . . . . . . . . . . . . . . 1 . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1454 | . 27 238 110 . 32 32 . 76 258 41 163 . 1 190 33 . 38 215 Projectiles 1225 | . . 238 110 . 32 32 . 76 258 41 . . 1 190 32 . 38 177 Explosions 191 | . 27 . . . . . . . . . 163 . . . 1 . . . Melee 38 | . . . . . . . . . . . . . . . . . . 38 Knockbacks 71 | . . 8 4 . 1 2 1 8 8 4 . . . 6 3 . 2 24 Impact 2 | . . . . . . . 1 1 . . . . . . . . . . Kinetic 62 | . . 8 3 . 1 2 . 7 8 4 . . . 6 2 . 2 19 Secondary 7 | . . . 1 . . . . . . . . . . . 1 . . 5 Self-Inflicted Damage 569 | . 24 . . . . . . . . . 152 . 52 72 33 65 . 171 Shots 33 | . 2 . . . . . . . . . 9 . 3 4 2 4 . 9 Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Targets Rammed 22 | . . . 5 . . 2 1 2 3 . . . . 2 . . . 7 Kicked 18 | . . . 5 . . 2 1 2 3 . . . . 2 . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | 40 20 14 12 . 30 110 . 66 114 304 27 . 9 392 15 . 106 223 Average Temperature 47 | 19 8 5 6 . 13 50 . 20 29 114 13 . 6 71 8 . 31 43 Received Heat Transfer 1734 | . 6 93 9 . 54 180 . 207 108 352 105 . 93 81 . . . 446 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 4 | . . . 1 . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 259 | 148 . . . . . . . . 111 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Maximum Alert Level 1 | . 1 . . . . . . . . . . . . 1 . . 1 . Low Security (%) 97 | 100 91 100 100 . 100 100 100 100 100 . . . . 93 100 100 79 100 Level 1 2 | . 8 . . . . . . . . . . . . 6 . . 20 . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 348 | 10 226 173 56 . 148 168 19 90 55 . . . . 348 130 68 229 152 Initial 130 | . 5 77 46 . . 15 19 . 11 . . . . . 130 22 . 15 Average 42 | 2 72 117 8 . 93 47 2 25 13 . . . . 30 91 17 96 50 Influence Increases 4888 | 15 276 356 123 . 158 251 18 319 284 220 405 . 230 579 46 90 690 828 Destroy 0b10 Robot/C 2480 | . 180 220 100 . 120 140 . 240 120 140 320 . 200 180 . . 260 260 Destroy 0b10 Robot/NC 325 | 15 . 20 10 . . 25 . 5 15 . . . . 60 5 . 65 105 Destroy Leader 540 | . 30 54 10 . 20 40 . 52 52 20 40 . 30 44 . . 60 88 Allied During Kill 223 | . . . . . . . . 2 . . . . . . . . 180 41 Successful Hack 65 | . . 7 . . . 3 18 6 21 . . . . . . . 10 . Disable Machine 162 | . 9 9 . . . . . . 9 . . . . 90 9 . 9 27 Destroy Structure 613 | . 57 16 3 . 3 28 . 14 22 . . . . 40 32 90 106 202 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 465 | . . 30 . . . 15 . . 45 60 45 . . 165 . . . 105 Influence Decreases 4838 | 5 70 429 266 . 110 248 69 289 271 253 370 45 230 271 278 166 655 813 Entered New Map 647 | . 5 139 97 . . 33 32 . 19 21 4 45 . . 178 54 . 20 Time Decay 3408 | 5 65 290 169 . 110 205 37 289 232 180 326 . 230 231 90 112 317 520 Lost Part 314 | . . . . . . 10 . . 20 52 40 . . 40 10 . . 142 Lost Ally 319 | . . . . . . . . . . . . . . . . . 188 131 Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 33 | . . 1 . . . . . 4 9 . 1 . . 7 . . 2 9 Investigation 3 | . . . . . . . . . 3 . . . . . . . . . Extermination 10 | . . . . . . . . 1 3 . . . . 2 . . 1 3 Reinforcement 12 | . . 1 . . . . . 1 3 . . . . 3 . . 1 3 Assault 3 | . . . . . . . . 2 . . 1 . . . . . . . Garrison 5 | . . . . . . . . . . . . . . 2 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Distress Signals 9 | . 1 1 . . . 2 . 1 1 . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 193 | . 10 16 6 . 6 14 . 11 10 16 17 . 10 24 1 6 14 32 Peak Tracking Total 9 | . 3 5 4 . 3 8 . 4 2 4 5 . 4 7 1 2 4 9 Tactical Retreats 25 | . . 2 . . . 1 . . 3 5 3 . . 7 . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Traps Triggered 7 | . . . . . . . . . . . . . . . 1 . 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Machines Disabled 18 | . 1 1 . . . . . . 1 . . . . 10 1 . 1 3 Max in Single Turn 7 | . 1 1 . . . . . . 1 . . . . 7 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Machines Accessed 36 | . 1 2 2 1 . 3 3 5 7 1 . 1 . 2 . . 7 1 Terminals 24 | . 1 1 1 . . 3 2 5 6 . . . . . . . 4 1 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 3 | . . 1 . . . . 1 . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Total Hacks 71 | . 1 4 3 1 . 6 7 11 14 1 . 3 . 4 . . 14 2 Successful 27 | . . 1 1 1 . 3 2 4 3 1 . 3 . 2 . . 6 . Failed 44 | . 1 3 2 . . 3 5 7 11 . . . . 2 . . 8 2 Catastrophic 10 | . 1 . 2 . . 1 . 1 3 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 28 | . 1 3 2 1 . 1 2 2 10 . . . . . . . 4 2 Terminals 50 | . 1 3 2 . . 6 4 11 11 . . . . . . . 10 2 Fabricators 5 | . . . . . . . . . 3 . . . . 2 . . . . Repair Stations 6 | . . 1 . . . . 3 . . . . . . . . . 2 . Recycling Units 3 | . . . . . . . . . . . . . . 2 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 22 | . . 1 1 1 . 3 1 4 2 1 . 3 . . . . 5 . Record 1 | . . . . . . . . . . . . . . . . . 1 . Part Schematic 3 | . . . . . . . . . . . . 3 . . . . . . Open Door 4 | . . . 1 . . . . 2 . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . 1 . . 1 . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 1 . . 1 . Report Inventory 2 | . . . . . . . . . . . . . . 1 . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 2 1 . . 2 3 3 5 . . . . 2 . . 6 1 Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Total Allies 22 | . . . 1 . . . . 2 . . . . . . . 19 . . Largest Group 19 | . . . 1 . . . . 2 . . . . . . . 19 19 8 Highest-Rated Group 684 | . . . 31 . . . . 62 . . . . . . . 684 684 357 Highest-Rated Ally 50 | . . . 31 . . . . 31 . . . . . . . 50 50 50 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . . 11 . . . . . . . . 74 53 Total Damage 3382 | . . . . . . . . 178 . . . . . . . . 1868 1336 Kills 24 | . . . . . . . . 2 . . . . . . . . 17 5 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Active Infowar (turns) 12062 | 1 183 594 1026 327 120 . 333 781 999 681 1073 1303 842 1132 196 507 685 1279 Optics 8670 | . . . . . . . . . 972 681 1073 1303 842 1132 196 507 685 1279 Sensors 5034 | . . 438 1026 327 120 . . . . . 13 1303 842 965 . . . . Terrain 1141 | . . . . . . . 333 781 27 . . . . . . . . . Seismic 345 | 1 183 161 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . 2 1 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Turns Passed 12988 | 75 183 594 1028 327 221 749 333 781 999 681 1073 1303 842 1132 196 507 685 1279 Spaces Moved 8298 | 47 128 307 768 282 177 440 290 438 725 489 590 762 385 603 112 379 555 821 Core 301 | 9 . . . . . . . . . . . . . . . . . 292 Treads . | . . . . . . . . . . . . . . . . . . . Legs 7997 | 38 128 307 768 282 177 440 290 438 725 489 590 762 385 603 112 379 555 529 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 105 112 112 112 108 105 90 170 180 95 90 90 100 50 Average Speed 127 | 108 120 161 120 115 109 112 112 112 112 111 172 170 180 140 99 97 104 107 Slowest Speed 262 | 190 120 190 120 120 110 112 112 112 114 175 175 180 180 180 100 102 106 262 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 21 27 99 63 33 37 8 55 22 54 74 84 59 16 3 96 23 28 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 1 . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . 2 . . . . . . 1 4 2 1 . . . . . Spaces Dug 83 | . 10 . 1 . . 11 . 5 4 . . . 16 2 . . . 34 Terrain Destroyed 933 | . 63 13 3 . 3 27 . 14 21 27 198 . 209 41 26 156 30 102 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 112 | . . 4 3 . 3 1 . 14 7 27 5 . 2 4 1 2 4 35 AOE 821 | . 63 9 . . . 26 . . 14 . 193 . 207 37 25 154 26 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Res Total 10068 | 61 140 367 855 283 190 669 297 666 866 552 617 765 513 838 190 462 632 1105 Wait 1088 | . . 4 60 . . 193 . 165 88 14 . . 111 160 61 39 43 150 Move 8281 | 46 127 306 767 281 176 439 289 437 724 488 589 761 384 602 112 378 554 821 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 55 | 4 1 6 3 . . 3 2 4 6 2 2 2 . 7 3 3 1 6 Fast Attach 54 | 6 . 4 . . 1 2 1 . 4 4 3 1 . 11 . 3 3 11 Attach 52 | 1 . 3 1 . 1 4 2 3 4 2 2 1 2 4 2 3 . 17 Detach 22 | . . 4 . . . 2 1 1 1 1 1 . 1 3 1 . . 6 Swap 35 | . 1 2 3 1 1 2 1 6 1 . 3 . . 3 . . 6 5 Drop 60 | . . 9 3 1 2 3 . 6 7 2 . . . 10 3 2 2 10 Fire 397 | 4 11 29 13 . 9 19 . 42 28 39 17 . 15 36 8 34 22 71 Melee . | . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . 5 Kick 18 | . . . 5 . . 2 1 2 3 . . . . 2 . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 322 | -9/Materials | Identified exit to Mines 853 | -9/Materials | Entered Mines 888 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1041 | -9/Mines | Received a Mining Laser from a helpful Derelict 1207 | -9/Mines | Discovered new exit (range 7) 1256 | -9/Mines | Found the Drone Emporium 1282 | -9/Mines | Found Prototype Device 1366 | -9/Mines | Found a hidden stash of uninstalled traps 1597 | -9/Mines | Discovered new exit (range 11) 1694 | -9/Mines | Identified Thief Drone Bay 1766 | -9/Mines | Identified exit to Materials 1875 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1875 | -9/Mines | Discovered new exit (range 5) 1879 | -9/Mines | Identified exit to Exiles 1881 | -9/Mines | Entered Exiles 1926 | -9/Exiles | Met 8R-AWN 1949 | -9/Exiles | Met EX-HEX 2000 | -9/Exiles | Met EX-BIN 2023 | -9/Exiles | Aligned with FarCom system 2024 | -9/Exiles | Given EX-Vault access code 2063 | -9/Exiles | Opened EX-Vault 2072 | -9/Exiles | Found Potential Leg 2095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2133 | -9/Exiles | Met EX-DEC 2188 | -9/Exiles | Discovered new exit (range 14) 2207 | -9/Exiles | Identified exit to Mines 2208 | -9/Exiles | Left Exiles lab with Potential Leg 2208 | -9/Exiles | Entered Mines 2420 | -8/Mines | Discovered exit to Materials (range 8) 2429 | -8/Mines | Entered Materials 2429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2910 | -8/Materials | Discovered new exit (range 15) 3176 | -8/Materials | Identified exit to Factory 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x2 3179 | -7/Factory | Identified exit to Storage 3489 | -7/Factory | Build established: Skirmisher 3511 | -7/Factory | Entered Storage 3909 | -7/Storage | Build established: Scavenger-Skirmisher 4038 | -7/Storage | Met a pair of Derelict thieves 4217 | -7/Storage | Discovered new exit (range 16) 4240 | -7/Storage | Found Prototype Launcher 4241 | -7/Storage | Identified Rocket Array 4251 | -7/Storage | Found Rocket Array 4253 | -7/Storage | Found Rocket Array 4289 | -7/Storage | Identified exit to Factory 4292 | -7/Storage | Entered Factory 4292 | -6/Factory | Evolved 2 slots: Propulsion x2 4622 | -6/Factory | Build established: Scavenger-Mutant 5238 | -6/Factory | Discovered new exit (range 9) 5248 | -6/Factory | Identified exit to Lower Caves 5291 | -6/Factory | Entered Lower Caves 5293 | -6/Lower Caves | Build established: Mutant 5456 | -6/Lower Caves | Spotted B-75 Beast 5525 | -6/Lower Caves | Destroyed B-75 Beast 5577 | -6/Lower Caves | Learned Factory trap positions 5610 | -6/Lower Caves | Learned location of Zion (-6) 5681 | -6/Lower Caves | Ambushed by wild Derelicts 5739 | -6/Lower Caves | Encountered a Warlord checkpoint 5825 | -6/Lower Caves | Build established: Scavenger-Mutant 5933 | -6/Lower Caves | Lost 3 parts (3n) 5949 | -6/Lower Caves | Discovered new exit (range 11) 5970 | -6/Lower Caves | Identified exit to Lower Caves 5972 | -6/Lower Caves | Entered another Lower Caves area 6039 | -6/Lower Caves | Discovered new exit (range 15) 6107 | -6/Lower Caves | Identified exit to Factory 6183 | -6/Lower Caves | Build established: Mutant 6384 | -6/Lower Caves | Learned location of Extension (-4) 6401 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6434 | -6/Lower Caves | Encountered a Warlord checkpoint 6511 | -6/Lower Caves | Lost 3 allies 6523 | -6/Lower Caves | Lost 3 parts (1p1n1w) 6954 | -6/Lower Caves | Discovered new exit (range 19) 7043 | -6/Lower Caves | Identified exit to Zion 7045 | -6/Lower Caves | Entered Zion 7079 | -6/Zion | Learned location of 1 exit from Factory 7157 | -6/Zion | Discovered new exit (range 22) 7330 | -6/Zion | Build established: Skirmisher 7693 | -6/Zion | Given the Hacking Drone Bay 7862 | -6/Zion | Learned Factory stockpile data 8030 | -6/Zion | Rebuked by Imprinter 8345 | -6/Zion | Identified exit to Proximity Caves 8348 | -6/Zion | Entered Proximity Caves 8732 | -5/Proximity Caves | Learned 4 Factory zone layouts 9165 | -5/Proximity Caves | Discovered exit to Factory (range 14) 9190 | -5/Proximity Caves | Entered Factory 9190 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9191 | -5/Factory | Identified exit to Upper Caves 9192 | -5/Factory | Identified exit to Factory 9194 | -5/Factory | Loaded intel: 93 trap records 9688 | -5/Factory | Fabricated Enh. Hardcell Cannon (x2) 9905 | -5/Factory | Cargo convoy interrupted 10003 | -5/Factory | Build established: Hacker-Mutant 10210 | -5/Factory | Garrison activated, responded to threat 10322 | -5/Factory | Entered another Factory area 10322 | -4/Factory | Evolved 2 slots: Utility x2 10333 | -4/Factory | Lost 3 parts (2p1n) 10518 | -4/Factory | Sucked down chute 10518 | -4/Factory | Entered Waste 10534 | -4/Waste | Spotted C-40 Crusher 10539 | -4/Waste | Spotted C-40 Crusher 10542 | -4/Waste | Destroyed C-40 Crusher 10554 | -4/Waste | Destroyed C-40 Crusher 10560 | -4/Waste | Spotted C-40 Crusher 10562 | -4/Waste | Spotted C-40 Crusher 10577 | -4/Waste | Destroyed C-40 Crusher 10583 | -4/Waste | Destroyed C-40 Crusher 10586 | -4/Waste | Spotted C-40 Crusher 10602 | -4/Waste | Spotted C-40 Crusher 10613 | -4/Waste | Destroyed C-40 Crusher 10627 | -4/Waste | Destroyed C-40 Crusher 10661 | -4/Waste | Discovered new exit (range 22) 10686 | -4/Waste | Warlord forces began an assault 10984 | -4/Waste | Identified exit to Factory 11025 | -4/Waste | Entered Factory 11025 | -4/Factory | Accompanied by 19 allies 11474 | -4/Factory | Lost 3 allies 11558 | -4/Factory | Lost 5 allies 11657 | -4/Factory | Discovered new exit (range 22) 11685 | -4/Factory | Identified exit to Research 11710 | -4/Factory | Entered Research 11710 | -3/Research | Accompanied by 8 allies 11710 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11834 | -3/Research | Spotted B-86 Titan 11853 | -3/Research | Allies destroyed B-86 Titan 11879 | -3/Research | Lost 3 allies 12002 | -3/Research | Garrison activated, responded to threat 12049 | -3/Research | Lost 4 allies 12694 | -3/Research | System corruption reached 10% 12860 | -3/Research | Lost 24 parts (4p10n8u2w) 12877 | -3/Research | Core integrity fell below 50% 12901 | -3/Research | Spotted B-86 Titan 12937 | -3/Research | Core integrity fell below 20% 12989 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- System corrupted: Matter fused (-10). Penetrated by Slug. Slug penetrates Wall. System corrupted: Heat flow error (+269). Acquired 112 matter. Subatomic Condenser disabled. Penetrated by Slug. Slug penetrates Wall. Enh. Hardcell Cannon destroyed. Slammed into Y-72 Warden. System corrupted: Energy discharge (-39). Penetrated by Slug. Door malfunctions. Slammed into R-10 Processor. P-80 Master resets U-05 Engineer, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????#################??###########??? | | ?????????????????#= #??# #??? | | ?????????????????# ]] #??# #??? | | ?????????????????# ]] #??? ???? | | ????????????????## ]] #????? ?????? | | ????????????????# [ ########+#######? | | ?????????????????# Y /p #? | | ?????????????????# """ """ ## #? | | ?????????????????# """S""" ## p #? | | ?????????????????# ## #? | | ?????????????????# ## #? | | ?????????????????########@######### ## | | ??????????????????????? ] | | ????????????????????? ####################### | | ??????????????????? #?????????????????????? | | ????????????????? #?????????????????????? | | ????????????????####### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# gg #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# g#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? k ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????#+####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 410 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 69 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 22 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingAblativeLog Manual? 0 Play Time 01:36:29 Cumulative 149.3 hours Start 2025.08.29 @ 09:28:50 End 2025.09.07 @ 15:47:27 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 119 Rogue 0 Adventurer 119 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff82ec59-0eea-404b-ae67-a5297f093035