Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 23:50:09 Player: Daniexpert Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (303) 1515 Value Destroyed (8715) 8715 Prototype IDs (100) 2000 Alien Tech Used (2) 400 Bonus (6917) 6917 TOTAL SCORE: 31247 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 243 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Met Warlord at Research 2000 Win 3000 Friendly Fire -800 Cogmind --------- Core Integrity 1446/1600 Matter 206/300 Energy 78/350 System Corruption 6% Temperature Critical (561) Movement Hovering (98) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY (12) ----- High-capacity Storage Unit Machine Analyzer Advanced Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Transmission Jammer Advanced ECM Suite Graphene Brace Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Compact HERF Cannon Heavy Neutron Cannon > --- INVENTORY (20) --- Improved Linear Gravjet Combat Antigrav System Antigrav Array Combat Linear Gravjet Advanced Power Amplifier Energy Well (350) Advanced Force Booster Hardened Medium Armor Plating Improved Remote Shield Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Plasma Cutter Plasma Lance Plasma Lance Vortex Lance (5) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Experimental Signal Interpreter Advanced Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Force Booster Advanced Transmission Jammer Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Improved Linear Gravjet Combat Antigrav System Antigrav Array Antigrav Array Advanced Power Amplifier Energy Well Advanced ECM Suite Hardened Medium Armor Plating Advanced Component Analysis Suite Drone Bay Compact HERF Cannon Heavy Neutron Cannon Enhanced Nova Cannon Micro-nuke Launcher Plasma Cutter Vortex Lance [Rating: 182] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Chainsword Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 6 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 10 | . . . 1 . . . 1 . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 457 | 6 6 9 25 1 1 9 24 43 . 24 4 1 . . 22 1 3 5 3 57 10 15 2 14 15 . 33 1 9 9 3 3 3 28 32 36 Power 47 | 1 1 1 1 . . . 1 3 . 2 1 1 . . 2 . . . 1 3 1 2 . 2 . . 6 . 2 1 . . . 3 4 8 Engine 13 | 1 1 1 1 . . . . 2 . . . . . . . . . . . 2 1 1 . 1 . . . . . . . . . 2 . . Core 17 | . . . . . . . 1 1 . 2 1 1 . . 2 . . . 1 1 . 1 . 1 . . 3 . 1 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 4 8 Propulsion 115 | 2 . 4 8 . . 3 7 15 . 8 1 . . . 4 . . 1 . 19 1 2 . 4 5 . 8 1 4 3 . . . 8 3 4 Treads 18 | 2 . 3 4 . . 1 6 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . 3 . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . Wheel 19 | . . 1 4 . . 1 1 4 . . . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . 7 1 3 1 . . . 4 3 3 Flight 40 | . . . . . . 1 . 7 . 8 1 . . . 4 . . 1 . 5 . 2 . . 2 . 1 . 1 2 . . . 4 . 1 Utility 140 | 1 3 1 3 . . 1 4 9 . 7 . . . . 11 1 . 3 1 21 4 7 1 5 5 . 12 . 3 1 1 3 2 9 14 7 Device 64 | . . . . . . 1 3 2 . 3 . . . . 2 . . 2 . 11 2 4 . 2 3 . 7 . . 1 . 1 . 5 9 6 Storage 15 | 1 2 . 2 . . . . 1 . . . . . . . . . . . 3 . . . 1 1 . 2 . . . . . 1 1 . . Processor 17 | . 1 1 . . . . 1 . . . . . . . 2 . . . . 2 . 1 . 1 1 . 1 . . . 1 . . 2 2 1 Hackware 17 | . . . . . . . . 2 . 1 . . . . 4 . . . . 3 . . . . . . 2 . 2 . . 1 . 1 1 . Protection 27 | . . . 1 . . . . 4 . 3 . . . . 3 1 . 1 1 2 2 2 1 1 . . . . 1 . . 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 2 3 13 1 1 5 12 16 . 7 2 . . . 5 . 3 1 1 14 4 4 1 3 5 . 7 . . 4 2 . 1 8 11 17 Energy Gun 15 | 1 1 . 3 . . . . 1 . . . . . . . . . . . 4 . 2 . . 1 . . . . . . . . . 2 . Energy Cannon 34 | . . . 4 . . . . . . 2 1 . . . 3 . 1 . 1 2 2 . . . . . 1 . . . 1 . . 5 2 9 Ballistic Gun 33 | 1 1 2 1 1 . 2 8 8 . 2 . . . . . . . . . 4 . 1 . . . . 1 . . . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . Launcher 20 | . . 1 1 . 1 2 2 1 . 1 1 . . . . . . 1 . 1 1 . . 1 1 . . . . 1 . . . . 1 3 Special Weapon 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Impact Weapon 16 | . . . 4 . . 1 2 5 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . . 1 2 2 . 2 . . 2 1 . . . . . Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 2 4 5 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 24 | . . . 2 . . . . 3 . . . . . . . . 1 1 . 3 . . . . 7 . 1 . . . . 1 . 1 3 1 Corrupted Parts 6 | . . 1 . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . System Corruption 23 | . . 1 . . . 3 . . . . . . . . . . . . . . 12 2 . . . . . . . 5 . . . . . . Parts Lost 95 | . . 2 . . . 1 5 20 . 1 1 . . . 1 . . . 5 19 9 3 . 5 3 . 4 . . 3 1 . 6 . 3 3 Power 11 | . . . . . . . . 1 . . . . . . . . . . 1 2 1 1 . . . . . . . . . . 2 . 1 2 Propulsion 49 | . . 2 . . . . 5 13 . 1 1 . . . 1 . . . 3 12 4 . . 3 1 . 1 . . 2 . . . . . . Utility 22 | . . . . . . 1 . 3 . . . . . . . . . . 1 3 1 1 . 2 2 . 2 . . . . . 3 . 2 1 Weapon 13 | . . . . . . . . 3 . . . . . . . . . . . 2 3 1 . . . . 1 . . 1 1 . 1 . . . Highest Loss Streak 12 | . . 1 . . . 1 2 12 . 1 1 . . . 1 . . . 5 5 9 1 . 4 3 . 2 . . 3 1 . 4 . 3 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 99 98 100 100 99 98 88 84 99 100 100 100 100 99 100 100 99 89 86 50 62 73 71 70 88 96 89 99 93 97 89 84 79 83 82 Engine 3 | . 14 14 11 11 11 11 3 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . Core 3 | . . . . . . . 5 3 7 7 7 7 7 7 6 6 6 6 5 3 1 . 5 4 5 5 3 . 1 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 8 5 5 5 . . 7 11 Treads 6 | . 28 19 11 11 11 11 29 16 . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . 5 . . . . . . . . . . . 4 4 . . 6 9 . . . . . . . . . . . Wheel 4 | . . 8 21 22 22 21 5 11 . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 11 23 26 31 24 21 15 15 12 17 16 Flight 13 | . . . . . . . . 2 38 45 46 46 46 46 39 40 40 40 31 12 6 12 17 9 7 17 7 . . 1 10 10 10 5 . . Device 6 | . . . . . . 2 9 5 7 6 7 7 7 7 1 . . . . 8 3 6 10 5 11 17 14 15 11 10 10 10 10 11 9 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 3 4 1 . . 2 6 11 7 5 5 4 . . . 2 4 4 Processor 8 | . 8 14 11 11 11 11 16 11 7 3 . . . . 5 . . . . . . 1 5 5 5 5 9 5 5 5 9 10 10 16 18 21 Hackware 11 | . . . . . . . . . . 3 7 7 7 7 20 26 26 26 26 28 17 17 17 17 11 11 12 15 20 21 21 21 17 17 14 8 Protection 3 | . . . 9 11 11 7 . 2 7 7 7 7 7 7 3 6 6 5 7 1 4 4 8 7 . . . . 3 5 5 5 5 . 2 . Energy Gun 2 | . 14 14 6 . . . . . . . . . . . . . . . . 3 . 6 . . . . . . . . . . . . . . Energy Cannon 2 | . . . 3 . . . . . . 3 6 7 7 7 5 6 6 6 4 1 1 . . . . . 2 . . . . . . 1 3 3 Ballistic Gun 4 | . 14 14 5 10 10 11 16 12 . 3 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Impact Weapon 2 | . . . 6 11 11 10 1 1 7 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 3 6 6 6 6 3 . . 4 4 4 5 1 10 10 9 8 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 11 28 31 106 106 103 103 97 99 20 29 27 27 27 27 30 29 29 29 29 33 76 73 30 40 26 24 61 52 55 60 45 42 45 75 104 112 Greatest Support 104 | 40 40 40 40 20 20 20 80 80 24 35 35 34 28 34 36 30 30 30 36 64 70 70 32 35 35 26 82 69 69 69 45 45 45 78 94 104 Greatest Overweight (x) 10 | . . 10 5 5 5 5 9 9 . 1 1 . . . 7 . . . 1 3 4 1 . 1 1 . 1 . . 1 . . . . 1 1 Average Overweight (x) . | . . . 3 5 5 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 10 10 5 5 5 5 5 10 10 10 10 5 5 5 20 20 20 Average Capacity 13 | 7 11 15 24 25 25 25 25 23 8 8 8 8 8 8 8 8 8 8 6 9 6 5 5 5 5 5 9 10 10 9 5 5 5 14 20 20 Most Carried 25 | 6 15 15 25 25 25 25 25 25 7 8 8 8 8 8 8 8 8 8 7 10 10 5 5 5 5 5 10 10 10 10 5 5 5 20 20 20 Average Carried 13 | 3 10 14 24 25 24 25 24 23 7 7 7 7 8 8 7 8 8 7 6 9 5 4 4 4 4 4 9 10 10 8 5 4 4 12 19 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 10 5 5 5 5 5 5 10 10 10 5 5 5 5 20 20 20 Final Carried 25 | 6 15 15 25 25 25 25 25 7 7 8 7 8 8 8 8 8 8 7 5 10 4 5 5 5 5 5 10 10 10 5 5 5 5 20 17 17 Class Distribution -------------------- 24% | Hacker-Mutant 20% | Mutant 13% | Sprinter 11% | Hacker-Sprinter 10% | Scavenger-Mutant 7% | Hacker-Ninja 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8298 | 376 141 156 622 20 66 142 809 668 . 634 64 18 . . 233 26 30 37 77 496 302 214 154 173 104 24 1208 . 129 140 10 20 82 290 260 573 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14999 | 158 320 159 1040 . . 231 1274 585 . 907 10 190 . 12 1045 49 103 . 128 2528 863 397 107 299 129 . 1436 . 336 188 . 468 78 444 359 1156 Parts 612 | 8 27 9 58 . . 12 86 25 . 25 1 1 . . 38 4 1 . 10 78 9 24 2 10 6 . 46 . 13 12 . 2 3 23 15 64 Haulers Intercepted 28 | . 1 . 4 . . . 4 . . 3 . . . . 5 . . . . 2 . . . . . . 2 . 1 . . . . 1 1 4 Recyclers Shooed 15 | . 1 . 1 . . . . . . 2 . . . . . . . . . 7 . . . . . . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . . 5 . 4 . . 10 . . . 2 8 . . . . . 12 . 2 2 . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 157 | . 9 7 19 . . 6 23 13 . 6 1 . . 2 2 1 . . 4 12 3 5 2 5 1 . 8 . 2 5 . . 1 . 1 19 Melee 29 | . . . 1 . . . . . . . . . . 1 . 1 . . 1 6 . . 2 5 1 . 3 . 2 2 . . 1 . . 3 Guns 62 | . 9 4 15 . . 1 19 9 . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . Cannons 14 | . . . . . . . . . . 2 . . . . 1 . . . 1 2 2 . . . . . 3 . . . . . . . 1 2 AOE 43 | . . 3 3 . . 5 3 3 . 4 1 . . . . . . . 2 2 . . . . . . 1 . . 3 . . . . . 13 Classes Destroyed 21 | 3 4 1 2 . . 1 2 4 . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 Worker 29 | 2 . . 1 . . . 3 1 . 5 . . . . 2 . . . . 3 . 1 . . . . 3 . . . . . . 1 3 4 Builder 13 | . . . . . . . 2 . . 1 . . . . 2 . . . . 5 . . . . . . . . . . . . . 1 1 1 Tunneler 8 | 2 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Hauler 28 | . 1 . 4 . . . 4 . . 3 . . . . 5 . . . . 2 . . . . . . 2 . 1 . . . . 1 1 4 Recycler 31 | 1 . . 3 . . . 1 . . 5 . . . . 1 . . . . 11 . . . . . . 6 . . . . . . 2 1 . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 7 | . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 30 | . 2 . 3 . . . 2 2 . 5 . . . . 5 . . . . 4 . . . . . . 2 . 1 . . . . 1 . 3 Swarmer 58 | . 6 4 7 . . . 7 1 . 4 1 . . . . . . . 2 7 . . . . 1 . . . . 4 . . . . . 14 Grunt 43 | . 3 . 7 . . 5 9 5 . . . . . . . . . . . 2 . 2 2 5 . . 1 . . 1 . . . . 1 . Brawler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . 2 4 . . . 5 1 . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . 1 Specialist 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 20 | . . . . . . . . 1 . 2 . . . . 2 1 . . 2 3 . . . . . . 6 . . . . . . . . 3 Compactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 4 3 4 . . 6 5 5 . 5 1 . . 2 3 1 . . 2 6 2 2 2 4 1 . 3 . 1 3 . . 1 2 2 5 Combat Bots Only 6 | . 3 3 4 . . 6 5 5 . 5 1 . . 2 1 1 . . 2 3 2 2 2 4 1 . 2 . 1 3 . . 1 . 1 5 Max Kills in Single Turn 3 | 1 1 3 2 . . 3 2 1 . 2 1 . . 1 1 1 1 . 1 2 1 1 1 1 1 . 3 . 1 1 . . 1 1 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . 3 1 1 . 2 1 . . . . . . . 1 2 . . . . . . 1 . . 1 . . . . . 3 Melee 1 | . . . 1 . . . . . . . . . . 1 . 1 . . 1 1 . . 1 1 1 . 1 . 1 1 . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 17082 | . 247 381 693 33 . 102 1275 2316 . 304 143 . . . 230 79 . . 861 1788 1803 834 160 786 380 . 655 . 363 555 135 . 721 139 958 1141 Core 3021 | . 29 50 92 . . . 225 408 . 112 . . . . 36 36 . . 285 412 45 138 . 59 126 . 80 . 73 110 16 . 169 66 300 154 Absorbed by Shields 148 | . . . . . . . . . . . . . . . . . . . . . . 148 . . . . . . . . . . . . . . Redirected to Shielding 282 | . . . . . . . . 11 . . . . . . 20 . . . . 11 . . . . . . . . 28 54 7 . 151 . . . Regen/Repaired (Parts) 642 | . . . 87 . . . 118 . . . . . . . 168 . . 10 . 224 . . . . 35 . . . . . . . . . . . Core Remaining (%) 66 | 100 . 68 . . . 77 59 . . . . . . 25 . . . . 58 . . . . . . 22 . . . . . . 61 94 74 90 Volleys Fired 665 | 16 49 11 83 1 . 7 97 65 . 26 5 4 . . 57 3 4 . 19 67 29 31 . 2 . . 36 . . 4 2 . . 20 4 23 Largest 2 | 2 2 2 2 1 . 2 2 2 . 1 1 1 . . 1 1 1 . 1 2 2 2 . 1 . . 2 . . 1 1 . . 1 2 2 Hottest 240 | 70 85 95 95 23 . 53 53 55 . 65 65 65 . . 90 90 90 . 90 225 123 130 . 43 . . 165 . . 43 105 . . 105 190 240 Shots Fired 1024 | 32 97 22 132 1 . 12 188 122 . 31 5 4 . . 58 3 4 . 19 77 48 46 . 2 . . 61 . . 4 2 . . 20 6 28 Gun 710 | 32 97 21 115 1 . 8 184 115 . 6 . . . . . . . . . 47 26 39 . . . . 17 . . . . . . . 2 . Cannon 272 | . . . 15 . . . . . . 22 4 4 . . 58 3 4 . 16 28 22 7 . . . . 44 . . . 2 . . 20 4 19 Launcher 39 | . . 1 2 . . 4 4 4 . 3 1 . . . . . . . 3 2 . . . 2 . . . . . 4 . . . . . 9 Special 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 520 | 16 49 10 62 1 . 8 184 115 . 6 . . . . . . . . . 6 29 8 . . . . 26 . . . . . . . . . Thermal 414 | 16 48 11 68 . . . . . . 22 4 4 . . 58 3 4 . 16 69 15 . . . . . 35 . . . 2 . . 20 4 15 Explosive 33 | . . 1 2 . . 4 4 4 . 3 1 . . . . . . . 3 2 . . . . . . . . . . . . . . . 9 Electromagnetic 54 | . . . . . . . . . . . . . . . . . . . . . 4 38 . 2 . . . . . 4 . . . . 2 4 Robot Hit Streak 16 | 4 9 12 13 . . 6 16 12 . 4 2 . . . 1 . . . 3 8 6 10 . . . . 11 . . . . . . . 7 10 Robot Miss Streak 7 | 2 5 5 7 1 . . 2 5 . 4 1 . . . 3 . . . 1 6 3 2 . . . . 3 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 891 | 22 60 20 110 . . 6 137 91 . 30 2 4 . 2 34 1 2 . 18 105 36 27 2 15 6 . 53 . 25 6 . 8 2 10 18 39 Core Hits 470 | 9 25 20 87 . . 12 59 47 . 11 1 1 . . 12 1 1 . 7 46 10 13 2 6 3 . 22 . 10 9 . 4 1 5 8 38 Critical Kills 8 | . . . . . . . . . . 2 . 1 . . 1 . . . . 2 1 . . . . . 1 . . . . . . . . . Critical Parts Destroyed 20 | . 1 . 1 . . . 2 3 . 6 . . . 1 5 . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 68 | 1 5 . 1 . . . 2 4 . 8 . 1 . 1 9 . . . 1 7 3 . . 2 . . 6 . 8 1 . . . . 5 3 Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Destroy 7 | . 1 . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 22 | . . . 1 . . . 2 3 . 8 . 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . Sever 21 | . . . . . . . . . . . . . . . 3 . . . 1 5 . . . 2 . . 1 . 8 1 . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 678 | . . . 23 . . . 6 15 . 84 6 15 . 5 149 4 4 1 15 118 . . 3 25 6 4 25 . 35 12 4 8 2 33 25 51 Impact 233 | . . . 23 . . . 6 15 . 84 6 15 . 5 79 . . . . . . . . . . . . . . . . . . . . . Slashing 323 | . . . . . . . . . . . . . . . 70 4 4 1 15 118 . . 3 25 6 4 14 . 35 12 4 8 . . . . Piercing 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 25 51 Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 2 10 . . Sneak Attacks 94 | . . . 6 . . . . 2 . 12 . . . 1 14 1 1 . . 23 . . . . 1 . 10 . 3 . . . . 6 6 8 Combat Hostiles 6 | . . . 1 . . . . . . . . . . 1 1 1 . . . . . . . . . . 2 . . . . . . . . . Follow-up Attacks 10 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . Damage Inflicted 36341 | 226 705 419 2268 . . 433 2472 2338 . 2791 132 379 . 185 2361 66 159 . 930 4839 1139 720 116 874 556 . 3532 . 1021 449 . 653 172 990 1165 4251 Guns 8075 | 226 705 296 1320 . . 95 2053 1315 . 14 . . . . . . . . . 593 588 569 . . . . 270 . . . . . . . 31 . Cannons 3343 | . . . 102 . . . . . . 159 54 . . . 75 . . . 315 623 529 64 . . . . 973 . . . . . . . 128 321 Explosions 4948 | . . 123 184 . . 338 236 502 . 493 78 . . . . . . . 255 173 . 87 . 93 . . 279 . . 235 . . . . . 1872 Melee 19918 | . . . 662 . . . 183 521 . 2125 . 379 . 185 2286 66 159 . 360 3415 . . 116 781 556 . 2010 . 1021 214 . 653 172 990 1006 2058 Ramming 57 | . . . . . . . . . . . . . . . . . . . . 35 22 . . . . . . . . . . . . . . . Kinetic 5975 | 86 328 114 591 . . 95 2053 1315 . 14 . . . . . . . . . 125 672 64 . . . . 518 . . . . . . . . . Thermal 5306 | 140 377 182 931 . . . . . . 159 54 . . . 75 . . . 315 1091 442 34 . . . . 1004 . . . . . . . 128 374 Explosive 4053 | . . 123 84 . . 338 236 502 . 493 78 . . . . . . . 255 173 . 53 . . . . . . . . . . . . . 1718 Electromagnetic 1032 | . . . . . . . . . . . . . . . . . . . . . 3 569 . 93 . . . . . 235 . . . . 31 101 Impact 5239 | . . . 662 . . . 183 521 . 2125 . 379 . 185 1184 . . . . . . . . . . . . . . . . . . . . . Slashing 9432 | . . . . . . . . . . . . . . . 1102 66 159 . 360 3415 . . 116 781 556 . 989 . 1021 214 . 653 . . . . Piercing 3880 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 816 1006 2058 Entropic 1367 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1021 . . . . . 172 174 . . Highest Corruption 24 | . . 1 2 2 2 5 . 21 21 21 16 16 16 16 1 1 1 1 9 5 22 24 18 14 15 . 9 19 19 24 24 24 24 . . 6 Average Corruption 8 | . . 1 2 2 2 2 . 5 21 16 16 16 16 16 1 1 1 1 8 3 17 21 15 14 14 . 4 16 19 21 24 24 24 . . 5 Corruption Purged 16 | . . . . . . . . . . 5 . . . . 1 . . . . . . 6 4 . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Effects 420 | . . 4 10 1 4 3 . 36 1 82 16 8 1 8 12 1 1 . 3 30 26 27 4 21 3 . 23 3 12 25 13 7 14 . . 21 Message Errors 89 | . . . 1 . . . . 6 . 15 8 1 . 3 3 . . . . 5 5 5 . 4 . . 8 1 4 6 2 4 2 . . 6 Matter Fused 93 | . . 1 3 1 2 . . 9 . 17 1 1 . 1 3 1 1 . 2 7 5 5 3 5 . . 6 1 1 4 . 2 4 . . 7 Heat Flow Errors 44 | . . 1 2 . 1 . . 4 . 7 . 2 . 2 2 . . . 1 2 2 2 . 1 2 . . . 1 4 3 1 2 . . 2 Energy Discharges 57 | . . . 2 . 1 1 . 6 . 9 6 . . 1 1 . . . . 4 3 5 . 5 . . 5 . 2 1 4 . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . Parts Fused 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Data Loss (minor) 63 | . . 1 1 . . 1 . 6 . 15 . 3 1 . 1 . . . . 9 3 5 1 2 . . 2 . 1 3 2 . 1 . . 5 Data Loss (major) 21 | . . 1 . . . 1 . 3 . 5 . 1 . 1 . . . . . 1 1 1 . 1 1 . 1 . 2 1 . . . . . . Misfires 14 | . . . 1 . . . . . . 6 . . . . 1 . . . . 1 1 4 . . . . . . . . . . . . . . Alerts 9 | . . . . . . . . . . 3 . . . . 1 . . . . 1 1 . . . . . . . . 2 1 . . . . . Misdirections 19 | . . . . . . . . 2 1 3 1 . . . . . . . . . 3 . . . . . . 1 . 3 . . 5 . . . Weapon Failures 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Overflow Damage 5089 | . . . 204 . . . 48 121 . 1403 4 25 . 161 713 . 44 . 102 557 . 26 . 30 . . 508 . 49 36 . 182 . 176 178 522 Projectiles 118 | . . . 1 . . . . . . 10 4 . . . . . . . 23 33 . . . . . . 47 . . . . . . . . . Explosions 423 | . . . . . . . . . . 35 . . . . . . . . 28 65 . 26 . . . . 75 . . 13 . . . . . 181 Melee 4548 | . . . 203 . . . 48 121 . 1358 . 25 . 161 713 . 44 . 51 459 . . . 30 . . 386 . 49 23 . 182 . 176 178 341 Knockbacks 15 | . . . 1 . . . . 1 . 4 . 1 . 1 4 . . . . . . . . . . . 3 . . . . . . . . . Impact 12 | . . . 1 . . . . 1 . 4 . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . 8 76 . . . . . . . . . . . . . . . . 16 . 94 . . . . . . . 34 . . . . . . Shots 7 | . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 609 | 120 145 153 281 . 212 23 12 207 . 337 463 361 120 348 368 239 221 337 325 338 608 300 9 83 213 . 521 160 245 300 252 261 145 28 120 609 Average Temperature 98 | 48 32 51 81 . 110 9 5 116 . 64 184 68 63 108 87 88 69 121 100 73 288 117 7 21 97 . 175 84 85 104 91 137 86 11 52 100 Received Heat Transfer 2512 | . 93 9 225 18 . 54 531 457 . 6 39 . . . 24 20 . . 36 201 . 78 57 358 . . . . 135 42 9 . 57 . . 63 Effects 57 | . . . 2 . . . . . . 1 8 1 . 2 6 1 . 2 . 1 13 3 . . . . 8 . . 1 . . . . . 8 Shutdowns 15 | . . . . . . . . . . . 3 . . 1 . . . . . . 4 . . . . . 4 . . . . . . . . 3 Energy Bleed 13 | . . . 2 . . . . . . 1 2 . . . 2 . . 1 . 1 3 . . . . . . . . 1 . . . . . . Interference 15 | . . . . . . . . . . . 2 . . 1 4 1 . . . . 3 3 . . . . . . . . . . . . . 1 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Parts Fried 44 | . . . . . . . 1 1 . 18 . . . 1 13 . . . . 5 . 5 . . . . . . . . . . . . . . Impact Corruptions 82 | . . . 7 . . . 3 5 . 37 . 3 . 6 20 . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 20 | 3 2 3 . . . . . . . 1 . . . . . . . . . 5 3 . . . . . 2 . 1 . . . . . . . Heat Transferred 6824 | 481 1335 210 1125 . . . . . . 185 74 . . . 74 . . . 400 1284 481 . . . . . 853 . . . . . . . 111 211 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 901 | 25 177 76 277 47 . 156 357 217 79 330 . . . . 378 . . . . 418 16 221 . . . . 282 83 207 . . . . 259 109 901 Initial 226 | . 16 . 27 47 . . . 15 49 55 . . . . 226 . . . . 63 12 . . . . . . 53 58 . . . . 81 84 10 Average 156 | 12 68 33 143 47 . 23 150 66 53 223 . . . . 212 . . . . 139 1 71 . . . . 60 73 104 . . . . 145 47 564 Maximum Alert Level 3 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 3 Low Security (%) 71 | 100 100 100 76 100 . 100 76 87 100 29 . . . . 48 . . . . 84 100 90 . . . . 96 100 92 . . . . 66 100 9 Level 1 21 | . . . 23 . . . 23 12 . 70 . . . . 51 . . . . 14 . 9 . . . . 3 . 7 . . . . 33 . 2 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 . 3 . . . 3 5 . 11 . . . . 12 . . . . 8 . 7 . . . . 7 . 1 . . . . 2 2 11 Investigation 29 | . . . 1 . . . 1 . . 8 . . . . 7 . . . . 3 . 1 . . . . 4 . . . . . . 1 . 3 Extermination 17 | . . . . . . . . 2 . 2 . . . . 3 . . . . 3 . . . . . . 3 . 1 . . . . 1 . 2 Reinforcement 17 | . 1 . 2 . . . 2 2 . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . 2 2 Assault 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 . 4 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 24 | . 3 . 1 . . . 5 3 . . . . . . 1 . . . . 2 . 1 . . 1 . . . . . . . . . 6 1 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 26 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Times Spotted 404 | . 18 10 26 3 . 6 37 44 2 21 11 . . 5 15 3 . . 12 35 6 10 9 9 7 1 12 5 4 9 2 . 18 8 10 46 Peak Tracking Total 13 | . 4 3 4 3 . 3 6 8 2 5 6 . . 4 3 2 . . 6 5 4 4 11 5 6 1 3 5 1 5 1 . 13 5 5 6 Tactical Retreats 54 | . . 1 1 . . . . 7 . 4 5 . . . 4 1 . . 2 9 . 3 2 1 . . . . . 2 1 . 2 1 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 21 | . . 3 1 . . . 1 3 . 4 . . . . 2 . . . . 3 . . . . 1 . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . 1 . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 36 | . . 1 2 . . . 1 1 . 1 . . . . 4 1 1 . . 4 . 6 . . . 1 5 . . . . . . . . 8 Max in Single Turn 5 | . . . 2 . . . 1 1 . 1 . . . . 1 1 1 . . 1 . 2 . . . 1 5 . . . . . . . . 1 Garrison Access 15 | . . . . . . . 1 1 . 2 . . . . 3 . . . . 1 . . . . . . 1 . 1 . . . . 1 2 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 150 | . 6 2 6 . 2 1 10 5 . 18 . 1 4 . 31 . . . . 18 . 1 . 2 8 1 10 . 3 2 . 4 . 7 1 7 Terminals 77 | . 6 . 4 . . 1 7 3 . 12 . . . . 18 . . . . 11 . . . 1 . . 4 . 2 1 . . . 3 . 4 Fabricators 12 | . . . . . . . . . . 4 . . . . 4 . . . . 1 . . . . . . 2 . . . . . . 1 . . Repair Stations 10 | . . . 1 . . . 1 . . . . . . . 3 . . . . 3 . . . . . . 1 . . . . . . 1 . . Recycling Units 7 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . 1 Scanalyzers 4 | . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 1 2 . 2 . . . . 3 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 2 Total Hacks 424 | . 19 2 18 . 2 2 28 11 . 45 . 1 27 . 95 . . . . 65 . 3 . 2 23 1 21 . 10 2 . 10 . 16 2 19 Successful 250 | . 8 2 10 . 2 1 14 3 . 17 . 1 27 . 55 . . . . 46 . . . 2 23 1 8 . 5 2 . 10 . 7 1 5 Failed 172 | . 10 . 8 . . . 14 8 . 28 . . . . 40 . . . . 19 . 3 . . . . 13 . 5 . . . . 9 1 14 Catastrophic 46 | . 1 . 3 . . . 5 2 . 8 . . . . 5 . . . . 7 . . . . . . 3 . 1 . . . . 2 1 8 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 10 . 6 . 1 2 15 2 . 21 . . . . 33 . 1 . . 30 . . . . 2 . 2 . 4 . . . . 5 . 3 Terminals 244 | . 19 . 13 . . 2 24 9 . 31 . . . . 60 . . . . 45 . . . 1 . . 8 . 7 1 . . . 10 . 14 Fabricators 32 | . . . . . . . . . . 10 . . . . 12 . . . . 3 . . . . . . 6 . . . . . . 1 . . Repair Stations 23 | . . . 2 . . . 2 . . . . . . . 9 . . . . 7 . . . . . . 2 . . . . . . 1 . . Recycling Units 11 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . 3 . 1 Scanalyzers 17 | . . . 3 . . . . . . . . . . . 7 . . . . 7 . . . . . . . . . . . . . . . . Garrison Access 29 | . . . . . . . 1 2 . 4 . . . . 5 . . . . 2 . 3 . . . . 2 . 3 . . . . 1 2 4 Terminal Hacks 166 | . 8 2 5 . 2 1 10 3 . 7 . 1 27 . 25 . . . . 27 . . . 2 23 1 . . 4 2 . 10 . 3 . 3 Record 28 | . . . . . 1 . . . . . . . 11 . 2 . . . . 2 . . . 1 6 1 . . . 1 . 2 . . . 1 Part Schematic 16 | . . . . . . . . . . 1 . . 8 . 1 . . . . 2 . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 26 | . 1 . . . . . 2 . . . . . 3 . . . . . . 1 . . . . 15 . . . . . . 4 . . . . Open Door 8 | . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . 1 2 . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 9 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . 2 2 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Locate Traps 12 | . . . 1 . . . 1 . . 1 . . . . 5 . . . . 3 . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 . 1 . . . 1 1 . . . . . . 3 . . . . 5 . . . . . . . . . . . . . 1 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . . . 6 . . . . 7 . . . . 2 . . . . . . 4 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . 3 . . . . 4 . . . . 1 . . . . . . 2 . . . . . . . . . Build 8 | . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . Repair Station Hacks 15 | . . . 2 . . . 2 . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . 1 . . Scan Component 7 | . . . 1 . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Repair 7 | . . . 1 . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 6 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . Report Inventory 6 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . Scanalyzer 12 | . . . 3 . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . . Insert Component 7 | . . . 2 . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Analyze 5 | . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 Seal Access 11 | . . . . . . . 1 . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 Unauthorized Hacks 21 | . . . . . . . . . . 3 . . . . 10 . . . . 5 . . . . . . 1 . . . . . . 1 . 1 Terminals 13 | . . . . . . . . . . 3 . . . . 5 . . . . 4 . . . . . . . . . . . . . . . 1 Track 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 10 | . . . . . . . . . . 2 . . . . 4 . . . . 3 . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Extract 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 100 | . 5 . 6 . . . 8 5 . 16 . . . . 26 . . . . 13 . 1 . . . . 8 . 2 . . . . 4 . 6 Full Trace Events 21 | . . . 2 . . . 1 . . 7 . . . . 2 . . . . 2 . 1 . . . . 3 . . . . . . . . 3 Feedback Events 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Corruption 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . . . 1 . . 8 . 6 . . 12 . 11 . . . . . . . . . . . 4 . . . . Parts Built 9 | . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 644 | . . . . . . . . . . 182 . . . . 152 . . . . 76 . . . . . . 234 . . . . . . . . . Total Part Build Rating 46 | . . . . . . . . . . 9 . . . . 10 . . . . 5 . . . . . . 22 . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Time 263 | . . . 26 . . . 26 . . . . . . . 149 . . . . 62 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Machine Destruction 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 18 | . . 3 . . . . . . . 1 . . . 1 3 . . . . 3 1 . . . 5 . . . . . . . . . . 1 Largest Group 5 | . . 3 . . . . . . . 1 . . . 1 2 1 1 . . 1 1 . . . 5 . . . . . . . . . . 1 Highest-Rated Group 245 | . . 40 . . . . . . . 10 . . . 96 96 26 26 . . 26 31 . . . 245 . . . . . . . . . . 26 Highest-Rated Ally 96 | . . 16 . . . . . . . 10 . . . 96 96 26 26 . . 26 31 . . . 68 . . . . . . . . . . 26 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 59 | . . 19 . . . . . . . . . . . 7 4 . . . . . 18 . . . 11 . . . . . . . . . . . Total Damage 1615 | . . 148 . . . . . . . . . . . 456 144 . . . . . 272 . . . 595 . . . . . . . . . . . Kills 9 | . . 2 . . . . . . . . . . . 4 . . . . . . 1 . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . . 1 . . . 1 . 2 2 . . . 1 3 . 2 . . . . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 26443 | 178 1255 735 1770 193 391 463 1516 1738 21 1946 314 238 21 206 2878 180 130 298 294 2398 445 630 144 482 872 279 1356 50 353 430 303 206 159 774 1160 1637 Spaces Moved 30923 | 77 672 492 954 123 249 278 551 938 83 3505 780 432 80 431 5406 512 371 942 553 2105 214 567 332 545 741 462 1768 89 382 468 420 288 276 901 1665 2271 Core 12 | 4 . 2 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Treads 1815 | 73 672 163 35 . . . 367 154 . . . . . . . . . . . . 153 198 . . . . . . . . . . . . . . Legs 1000 | . . . . . . . . . . . . . . . . . . . . 410 35 . . 83 472 . . . . . . . . . . . Wheels 3157 | . . 327 919 123 249 278 184 482 . . . . . . . . . . . 404 . . . 140 51 . . . . . . . . . . . Hover 8987 | . . . . . . . . . . . . . . . . . . . . 310 . . . . 100 462 1768 89 382 468 420 288 194 570 1665 2271 Flight 15952 | . . . . . . . . 302 83 3505 780 432 80 431 5406 512 371 942 553 975 26 369 332 322 118 . . . . . . . 82 331 . . Fastest Speed 22 | 50 160 115 105 155 155 140 125 25 25 22 23 23 26 23 22 26 26 25 22 28 40 34 34 34 30 46 46 55 51 51 63 63 26 26 53 48 Average Speed 58 | 154 160 132 139 155 155 150 204 125 25 26 24 25 26 25 25 26 26 25 30 74 148 81 34 68 95 46 50 55 52 75 63 63 52 44 55 48 Slowest Speed 550 | 160 160 550 160 155 155 155 240 240 25 104 105 26 26 26 27 26 26 26 104 240 400 240 34 190 120 46 100 55 56 126 63 63 63 52 114 102 Overloaded Moves 110 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 61 47 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 4 . 12 . 1 . . 2 . . . . . 2 . . . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 4 86 97 66 23 64 68 51 26 74 53 77 52 69 56 86 64 66 85 60 41 100 11 57 73 89 57 26 72 7 58 57 62 51 20 44 32 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 5 | . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . . 1 . . . 1 1 . . . . . . 1 1 . . 1 . . 1 . . . 1 1 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . . . . 1 1 . . . . 1 1 1 . . . . Scrap Searched 28 | . . 1 . 1 . . . . . . 2 3 . . . 2 2 3 2 . . . 2 3 . 2 . . . 2 1 . 2 . . . Spaces Dug 418 | . . . 15 . . 16 . 4 . 56 6 11 . 2 121 1 4 . 37 37 . 3 . 4 . 3 7 . 5 2 3 . . 34 3 44 Terrain Destroyed 912 | . . 6 48 . . 36 28 18 . 89 17 13 . 2 155 4 5 . 62 78 2 35 . 4 . 3 99 . 5 2 5 . . 42 4 150 Melee 305 | . . . 11 . . . . 4 . 54 6 11 . 2 112 1 2 . 5 35 . . . 4 . 3 3 . 5 2 3 . . 22 3 17 Projectile 155 | . . . 6 . . . . . . 7 1 2 . . 43 3 3 . 8 17 2 5 . . . . 28 . . . 2 . . 20 1 7 AOE 452 | . . 6 31 . . 36 28 14 . 28 10 . . . . . . . 49 26 . 30 . . . . 68 . . . . . . . . 126 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 37131 | 104 762 558 1229 124 256 307 741 1361 82 4333 884 523 79 515 6598 548 393 993 635 2688 287 693 357 597 893 520 2128 89 502 528 451 304 287 1217 1858 2707 Wait 3844 | . 17 34 102 . 1 13 50 273 . 663 88 72 . 80 924 29 9 42 43 288 22 66 16 5 53 53 227 . 76 32 24 . 4 174 80 284 Move 30847 | 76 671 491 953 122 248 277 550 930 82 3481 779 429 79 430 5401 511 370 941 552 2105 210 566 331 544 740 461 1768 88 381 467 419 287 273 900 1664 2270 Hop 20 | . . . . . . . . 4 . 11 . 1 . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . Pick Up 179 | 6 11 5 20 . 3 . 6 13 . 10 1 1 . . 13 . . . 2 18 . 7 2 1 3 1 8 . . . . 1 2 26 13 6 Fast Attach 239 | 6 2 2 6 . . 1 4 18 . 10 . . . . 11 . 3 3 . 39 8 10 1 10 14 . 26 1 6 4 1 3 1 18 18 13 Attach 82 | . . 3 3 . . . 4 11 . 2 1 . . . 3 . . 1 2 8 2 4 1 2 1 . 4 . . 3 . . 2 7 9 9 Detach 65 | . 1 1 4 . . . . 2 . 2 . . . . 1 . . . . 6 2 1 . 3 3 . 10 . 1 . . 1 1 7 8 11 Swap 138 | . 4 4 16 1 1 8 16 14 . 12 3 1 . . 8 1 . 1 1 10 . 1 . 2 . . 3 . 3 2 2 1 . 3 6 14 Drop 280 | . 7 7 22 . 3 1 9 17 . 17 1 . . . 18 . 3 4 1 26 7 7 3 3 11 1 22 . 6 6 . 3 1 29 31 14 Fire 665 | 16 49 11 83 1 . 7 97 65 . 26 5 4 . . 57 3 4 . 19 67 29 31 . 2 . . 36 . . 4 2 . . 20 4 23 Melee 662 | . . . 20 . . . 5 14 . 84 6 15 . 5 149 4 4 1 15 118 . . 3 25 6 4 24 . 29 10 3 8 2 33 25 50 Ram 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . 15 . . . . 11 . . . . . . . . . . . . . . . . . . . . 13 Rewire 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 15) 179 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 673 | -10/Materials | Central database locked down 840 | -10/Materials | Discovered new exit (range 13) 1065 | -10/Materials | Discovered new exit (range 18) 1276 | -10/Materials | Discovered new exit (range 17) 1434 | -10/Materials | Entered Mines 1441 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1442 | -10/Mines | Learned Materials emergency access door positions 1488 | -10/Mines | Destroyed YI-UF0 1658 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1759 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1795 | -10/Mines | Discovered new exit (range 13) 1838 | -10/Mines | Found the Drone Emporium 1847 | -10/Mines | Found Prototype Device 2094 | -10/Mines | Discovered new exit (range 8) 2169 | -10/Mines | Entered Materials 2169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2541 | -9/Materials | Repaired Lgt. Treads 2905 | -9/Materials | Identified Decoy Drone Bay 2933 | -9/Materials | Discovered new exit (range 12) 3413 | -9/Materials | Identified exit to Mines 3939 | -9/Materials | Entered Mines 3971 | -9/Mines | Met a Derelict bent on vengeance 4020 | -9/Mines | Learned location of Zion (-6) 4031 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4031 | -9/Mines | Discovered new exit (range 5) 4132 | -9/Mines | Entered Exiles 4153 | -9/Exiles | Discovered new exit (range 18) 4180 | -9/Exiles | Met 8R-AWN 4204 | -9/Exiles | Met EX-HEX 4246 | -9/Exiles | Met EX-BIN 4267 | -9/Exiles | Aligned with FarCom system 4269 | -9/Exiles | Given EX-Vault access code 4308 | -9/Exiles | Opened EX-Vault 4317 | -9/Exiles | Found Modified TNC 4351 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4388 | -9/Exiles | Met EX-DEC 4504 | -9/Exiles | Discovered new exit (range 11) 4523 | -9/Exiles | Left Exiles lab with Modified TNC 4523 | -9/Exiles | Entered Mines 4927 | -8/Mines | Discovered new exit (range 9) 4955 | -8/Mines | Central database locked down 4986 | -8/Mines | Entered Materials 4986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5163 | -8/Materials | Identified exit to Factory 5661 | -8/Materials | Identified exit to Storage 5682 | -8/Materials | Build established: Scavenger-Mutant 6042 | -8/Materials | Repaired Lgt. Treads? 6502 | -8/Materials | Entered Factory 6502 | -7/Factory | Evolved 2 slots: Propulsion x2 7126 | -7/Factory | Lost 3 parts (2n1w) 7794 | -7/Factory | Discovered new exit (range 19) 8071 | -7/Factory | Assembled infested ambush trap array 8091 | -7/Factory | System corruption reached 10% 8130 | -7/Factory | Crushed by falling debris 8161 | -7/Factory | Lost 12 parts (1p7n2u2w) 8161 | -7/Factory | Core integrity fell below 50% 8240 | -7/Factory | Manually triggered Chute Trap 8240 | -7/Factory | Sucked down chute 8240 | -7/Factory | Entered Waste 8249 | -7/Waste | Spotted C-40 Crusher 8250 | -7/Waste | Spotted C-40 Crusher 8254 | -7/Waste | Spotted C-40 Crusher 8256 | -7/Waste | Discovered new exit (range 20) 8257 | -7/Waste | Spotted C-40 Crusher 8261 | -7/Waste | Entered Factory 8294 | -7/Factory | Discovered new exit (range 2) 8414 | -7/Factory | Build established: Sprinter 8712 | -7/Factory | Fabricated Hacking Suite? 9048 | -7/Factory | Discovered new exit (range 12) 9404 | -7/Factory | Identified exit to Lower Caves 9404 | -7/Factory | Identified exit to Factory 9460 | -7/Factory | Fabricated Hacking Suite? 9572 | -7/Factory | Fabricated Hacking Suite? 10207 | -7/Factory | Entered Lower Caves 10307 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10511 | -7/Lower Caves | Spotted B-75 Beast 10517 | -7/Lower Caves | Discovered new exit (range 16) 10521 | -7/Lower Caves | Entered another Lower Caves area 10521 | -7/Lower Caves | Discovered exit to Factory (range 5) 10721 | -7/Lower Caves | Discovered new exit (range 13) 10753 | -7/Lower Caves | Learned 4 Factory zone layouts 10759 | -7/Lower Caves | Entered Data Miner 10759 | -7/Data Miner | Discovered new exit (range 6) 10764 | -7/Data Miner | Met Data Miner 10769 | -7/Data Miner | Learned location of Section 7 (-2) 10769 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10774 | -7/Data Miner | Received God Mode back door access code from Data Miner 10780 | -7/Data Miner | Entered Proximity Caves 10782 | -6/Proximity Caves | Spotter reported a threat 10798 | -6/Proximity Caves | Spotted B-75 Beast 10885 | -6/Proximity Caves | Escorted by Enhanced Grunt 10962 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10986 | -6/Proximity Caves | Entered Factory 10986 | -6/Factory | Accompanied by 1 ally 10986 | -6/Factory | Evolved 2 slots: Utility x2 10994 | -6/Factory | Identified exit to DSF 11042 | -6/Factory | Incoming investigation squad redirected 11255 | -6/Factory | Repaired Xenon Bombardment Thruster 11317 | -6/Factory | Repaired Broken Hvy. Ion Cannon 11756 | -6/Factory | Identified exit to Lower Caves 11997 | -6/Factory | Discovered new exit (range 15) 12026 | -6/Factory | Build established: Hacker-Sprinter 12204 | -6/Factory | Discovered new exit (range 17) 12239 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 12431 | -6/Factory | Discovered new exit (range 15) 12836 | -6/Factory | Discovered new exit (range 13) 13719 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13839 | -6/Factory | Repaired Lyr. Light Armor Plating 13864 | -6/Factory | Entered Lower Caves 13864 | -6/Lower Caves | Accompanied by 1 ally 13898 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13930 | -6/Lower Caves | Learned Factory emergency access door positions 14029 | -6/Lower Caves | Encountered a Warlord checkpoint 14029 | -6/Lower Caves | Discovered new exit (range 5) 14044 | -6/Lower Caves | Entered another Lower Caves area 14044 | -6/Lower Caves | Accompanied by 1 ally 14111 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14121 | -6/Lower Caves | Found Prototype Special Weapon 14121 | -6/Lower Caves | Identified Molecular Deconstructor 14166 | -6/Lower Caves | Discovered new exit (range 8) 14174 | -6/Lower Caves | Entered Zion 14183 | -6/Zion | Discovered new exit (range 14) 14194 | -6/Zion | Given A8's code to call for help 14210 | -6/Zion | System corruption cleaned by Quarantine Array 14240 | -6/Zion | Found Prototype Device 14240 | -6/Zion | Identified Phasing AFG 14281 | -6/Zion | Received a visual enhancement algorithm 14292 | -6/Zion | Learned location of 1 exit from Factory 14294 | -6/Zion | Learned location of 1 exit from Factory 14394 | -6/Zion | Rebuked by Imprinter 14472 | -6/Zion | Entered Proximity Caves 14491 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14506 | -5/Proximity Caves | Learned Factory terminal intel 14572 | -5/Proximity Caves | Learned Factory security intel 14688 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 14762 | -5/Proximity Caves | Discovered new exit (range 5) 14766 | -5/Proximity Caves | Entered Factory 14766 | -5/Factory | Evolved 2 slots: Utility x2 14767 | -5/Factory | Identified exit to Upper Caves 14767 | -5/Factory | Identified exit to Factory 14770 | -5/Factory | Loaded intel: 28 terminal locations 14797 | -5/Factory | Identified exit to DSF 14820 | -5/Factory | Identified exit to Extension 14892 | -5/Factory | Discovered exit to Factory (range 15) 15020 | -5/Factory | Found Prototype Launcher 15047 | -5/Factory | Identified Tesla Bomb Launcher 15069 | -5/Factory | Incoming investigation squad redirected 15154 | -5/Factory | Build established: Wizard-Sprinter 15228 | -5/Factory | Repaired Lyr. Light Armor Plating? 15310 | -5/Factory | Lost 3 parts (1n2u) 15519 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 15584 | -5/Factory | Lost 3 parts (1p2n) 15766 | -5/Factory | Build established: Hacker-Mutant 15998 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 16551 | -5/Factory | Lost 5 parts (4n1w) 16748 | -5/Factory | Incoming investigation squad redirected 17002 | -5/Factory | Build established: Hacker-Skirmisher 17164 | -5/Factory | Sucked down chute 17164 | -5/Factory | Entered Waste 17165 | -5/Waste | Met a frightened Derelict 17179 | -5/Waste | EMP discharged 17179 | -5/Waste | System corruption reached 10% 17191 | -5/Waste | Spotted C-40 Crusher 17208 | -5/Waste | Allies destroyed C-40 Crusher 17211 | -5/Waste | Spotted C-40 Crusher 17211 | -5/Waste | Spotted C-40 Crusher 17211 | -5/Waste | Spotted C-40 Crusher 17213 | -5/Waste | Found Damper Plating 17220 | -5/Waste | Destroyed C-40 Crusher 17223 | -5/Waste | Spotted C-40 Crusher 17226 | -5/Waste | Destroyed C-40 Crusher 17237 | -5/Waste | Crushed by Compactor (1 part destroyed) 17261 | -5/Waste | Crushed by Compactor (1 part destroyed) 17271 | -5/Waste | Destroyed C-40 Crusher 17273 | -5/Waste | Crushed by Compactor (1 part destroyed) 17279 | -5/Waste | EMP discharged 17280 | -5/Waste | Crushed by Compactor (1 part destroyed) 17305 | -5/Waste | Crushed by Compactor (1 part destroyed) 17308 | -5/Waste | Crushed by Compactor (1 part destroyed) 17345 | -5/Waste | Lost 9 parts (1p4n1u3w) 17349 | -5/Waste | Found Damper Plating 17379 | -5/Waste | EMP discharged 17405 | -5/Waste | Spotted C-40 Crusher 17429 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17479 | -5/Waste | EMP discharged 17507 | -5/Waste | Build established: Hacker-Mutant 17579 | -5/Waste | EMP discharged 17593 | -5/Waste | Discovered new exit (range 11) 17609 | -5/Waste | Entered Factory 17833 | -5/Factory | Core integrity fell below 50% 18090 | -5/Factory | Incoming investigation squad redirected 18182 | -5/Factory | Discovered exit to Upper Caves (range 15) 18231 | -5/Factory | Garrison activated, responded to threat 18239 | -5/Factory | Entered Upper Caves 18296 | -5/Upper Caves | Identified exit to Upper Caves 18365 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18383 | -5/Upper Caves | Entered another Upper Caves area 18457 | -5/Upper Caves | Learned Factory garrison access intel 18517 | -5/Upper Caves | Learned 8 Factory zone layouts 18624 | -5/Upper Caves | Lost 4 parts (3n1u) 18632 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 18725 | -5/Upper Caves | Discovered new exit (range 7) 18865 | -5/Upper Caves | Entered Warlord 18922 | -5/Warlord | Discovered new exit (range 15) 18954 | -5/Warlord | Lost 3 parts (1n2u) 18969 | -5/Warlord | System corruption cleaned by Quarantine Array 19008 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19145 | -5/Warlord | Visited the Vortex Lab 19150 | -5/Warlord | Found Prototype Energy Gun 19150 | -5/Warlord | Identified Vortex Rail 19157 | -5/Warlord | Found Prototype Piercing Weapon 19157 | -5/Warlord | Identified Vortex Lance 19159 | -5/Warlord | Warlord's base attacked by MAIN.C 19167 | -5/Warlord | Found Vortex Lance 19172 | -5/Warlord | Found Vortex Rail 19509 | -5/Warlord | Warlord forces counterattacked 19535 | -5/Warlord | Met Warlord 19557 | -5/Warlord | Opened Warlord's prototype stash 19563 | -5/Warlord | Found Prototype Processor 19563 | -5/Warlord | Identified Exp. Target Analyzer 19577 | -5/Warlord | Found Prototype Device 19577 | -5/Warlord | Identified Exp. Cloaking Device 19714 | -5/Warlord | Opened side exit 19723 | -5/Warlord | Spotted Striker 19728 | -5/Warlord | Spotted Striker 19737 | -5/Warlord | Entered Proximity Caves 20016 | -4/Proximity Caves | Entered Factory 20016 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20017 | -4/Factory | Identified exit to Research 20018 | -4/Factory | Loaded intel: 4 garrison access locations 20332 | -4/Factory | Build established: Hacker-Gladiator 20337 | -4/Factory | Incoming investigation squad redirected 20556 | -4/Factory | Fabricated Cmb. Antigrav System? 20580 | -4/Factory | Fabricated Adv. Hacking Suite? 20671 | -4/Factory | Build established: Hacker-Mutant 21372 | -4/Factory | Sucked down chute 21372 | -4/Factory | Entered Waste 21374 | -4/Waste | Spotted C-40 Crusher 21387 | -4/Waste | EMP discharged 21387 | -4/Waste | System corruption reached 10% 21396 | -4/Waste | Spotted C-40 Crusher 21397 | -4/Waste | Spotted C-40 Crusher 21399 | -4/Waste | Spotted C-40 Crusher 21399 | -4/Waste | Spotted C-40 Crusher 21400 | -4/Waste | Spotted C-40 Crusher 21414 | -4/Waste | Discovered new exit (range 12) 21422 | -4/Waste | Entered Factory 21714 | -4/Factory | Identified exit to Upper Caves 21714 | -4/Factory | Identified exit to Armory 21775 | -4/Factory | Entered Upper Caves 21785 | -4/Upper Caves | Encountered a Warlord checkpoint 21982 | -4/Upper Caves | Lost 3 parts (2n1w) 22053 | -4/Upper Caves | Spotted B-86 Titan 22201 | -4/Upper Caves | Discovered new exit (range 5) 22205 | -4/Upper Caves | Entered another Upper Caves area 22219 | -4/Upper Caves | Learned location of 1 exit from Research 22254 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22355 | -4/Upper Caves | Learned Research garrison access intel 22501 | -4/Upper Caves | Discovered new exit (range 13) 22508 | -4/Upper Caves | Entered Zhirov 22508 | -4/Zhirov | Discovered new exit (range 3) 22520 | -4/Zhirov | Met Zhirov 22546 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22634 | -4/Zhirov | Found Alien Artifact 22634 | -4/Zhirov | Identified Integrated Dissipator 22634 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22689 | -4/Zhirov | Found Alien Artifact 22714 | -4/Zhirov | Entered Proximity Caves 22716 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22868 | -3/Proximity Caves | Discovered exit to Research (range 14) 22873 | -3/Proximity Caves | Entered Research 22873 | -3/Research | Evolved 2 slots: Utility x2 22874 | -3/Research | Identified exit to Quarantine 22875 | -3/Research | Loaded intel: 3 garrison access locations 22879 | -3/Research | Lost 4 parts (1p2u1w) 22964 | -3/Research | Spotted B-86 Titan 22986 | -3/Research | Incoming investigation squad redirected 23133 | -3/Research | Identified exit to Research 23221 | -3/Research | Found Prototype Processor 23221 | -3/Research | Identified Exp. Signal Interpreter 23412 | -3/Research | Build established: Hacker-Scout 23647 | -3/Research | Entered another Research area 23647 | -2/Research | Warlord forces began assault on 0b10 23647 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23757 | -2/Research | Research machine network offline 24065 | -2/Research | Discovered new exit (range 16) 24098 | -2/Research | Found Prototype Processor 24100 | -2/Research | Found Prototype Device 24107 | -2/Research | Spotted Executioner 24119 | -2/Research | Identified exit to Access 24148 | -2/Research | Borebot progress halted 24191 | -2/Research | Discovered exit to Access (range 3) 24233 | -2/Research | Borebot progress halted 24250 | -2/Research | Borebot progress halted 24269 | -2/Research | Met up with Warlord 24431 | -2/Research | Found Adv. Force Booster 24559 | -2/Research | Spotted B-90 Cyclops 24665 | -2/Research | Spotted Striker 24667 | -2/Research | Spotted Striker 24711 | -2/Research | Identified Transdimensional Reconstructor 24711 | -2/Research | Warped through subspace 24725 | -2/Research | Discovered exit to Access (range 5) 24742 | -2/Research | Lost 3 parts (1p2u) 24807 | -2/Research | Entered Access 24807 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 24885 | -1/Access | Energy Cycler disabled 25021 | -1/Access | Build established: Hacker-Ninja 25307 | -1/Access | First assault squad dispatched 25322 | -1/Access | Incoming assault squad redirected 25391 | -1/Access | Incoming investigation squad redirected 25494 | -1/Access | Incoming investigation squad redirected 26283 | -1/Access | Incoming assault squad redirected 26413 | -1/Access | Discovered new exit (range 7) 26444 | *** | Escaped! Last Messages --------------- 26409_ Slug penetrates K-01 Serf. 26409_ K-01 Serf destroyed. 26411_ CG%#CGBGHGCVYRDM9TV13WUZE 26413_ The Access Shell folds into the floor. 26413_ EXIT=FOUND 26418_ Sealed Heavy Doors breached. 26434_ Penetrated by Slug. 26437_ Y-72 Warden misfires. 26437_ Terminal disabled. 26441_ System corrupted: Heat flow error (+246). 26441_ Y-72 Warden system terminally corrupted. 26442_ Power failure, Lgt. Antimatter Reactor shutdown. 26442_ Power failure, Lgt. Quantum Reactor shutdown. 26442_ Overheating: Antigrav Array damaged (-52). 26442_ Overheating: Machine Analyzer damaged (-10). 26442_ Overheating: Adv. Terrain Scanner damaged (-13). 26443_ Overheating: System interference. 26443_ Adv. ECM Suite temporarily disabled. 26443_ U-05 Engineer builds a Wall. 26444_ Overheating: Matter decay (-54). 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Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Prc. Rocket Launcher | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Extracted Imp. Heavy Armor Plating | -6/Factory | Extracted Mic. Nuclear Core | -6/Factory | Extracted Remote Shield | -6/Factory | Extracted Thermal Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Force Field | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Tesla Bomb Launcher | -5/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Adv. Trap Extractor | -5/Factory | Extracted Shock Absorption System | -5/Factory | Extracted Weapon Shielding | -5/Factory | Extracted Adv. Cooling System | -5/Factory | Extracted EM Disruption Field | -5/Factory | Extracted Arm. Huge Wheel | -5/Factory | Extracted Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive M-28 Smith | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory Cmb. Antigrav System | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- All-out Warlord Great Explorer Challenges ------------ None Game ------ Seed BladeAssaultClaw Manual? 0 Play Time 07:21:43 Cumulative 194.9 hours Start 2023.03.02 @ 23:24:29 End 2023.03.04 @ 23:50:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16df01d0-093a-447d-b673-94dc2d1e49b1