Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 21:41:57 Player: mournfully Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (2627) 2627 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 8462 Bonus ------- High Alert Combat Kills 215 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 15/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array ECM Suite Missile Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Structural Scanner Hacking Suite Hacking Suite System Shield Supersonic Drone Bay > --- WEAPON ----------- Spear > --- INVENTORY -------- Ion Engine Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter ECM Suite Improved Reaction Control System System Restoration Module High-powered Tractor Beam Missile Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . . . 3 1 . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 196 | 7 25 1 9 8 98 21 1 3 3 20 Power 15 | 1 2 . . 1 5 2 . . . 4 Engine 15 | 1 2 . . 1 5 2 . . . 4 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 39 | 2 3 . . . 25 4 . . . 5 Treads 17 | 2 1 . . . 14 . . . . . Leg . | . . . . . . . . . . . Wheel 7 | . 2 . . . 5 . . . . . Hover 4 | . . . . . 2 . . . . 2 Flight 11 | . . . . . 4 4 . . . 3 Utility 61 | 2 12 1 2 4 26 7 1 2 1 3 Device 27 | 1 6 1 2 2 5 4 1 2 1 2 Storage 7 | 1 2 . . . 3 1 . . . . Processor 9 | . 1 . . 1 7 . . . . . Hackware 4 | . . . . . 1 2 . . . 1 Protection 14 | . 3 . . 1 10 . . . . . Artifact . | . . . . . . . . . . . Weapon 81 | 2 8 . 7 3 42 8 . 1 2 8 Energy Gun 8 | 2 3 . 1 . 2 . . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 32 | . 2 . 4 1 25 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 19 | . 2 . . 2 10 1 . 1 1 2 Special Weapon 6 | . 1 . . . 5 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 14 | . . . . . . 7 . . 1 6 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 6 . . . . 1 Parts Lost 29 | . 3 . . . 16 . . . 1 9 Power 5 | . 1 . . . 2 . . . . 2 Propulsion 12 | . 1 . . . 5 . . . 1 5 Utility 6 | . . . . . 4 . . . . 2 Weapon 6 | . 1 . . . 5 . . . . . Highest Loss Streak 5 | . 3 . . . 5 . . . 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 96 98 96 80 84 92 75 56 Engine 10 | . 14 14 14 14 9 7 7 7 7 4 Treads 11 | . 15 . . . 20 . . . . . Wheel 9 | . 10 28 28 28 5 . . . . . Flight 4 | . . . . . . 29 30 30 27 15 Device 5 | . 5 10 13 7 4 5 7 13 7 . Storage 12 | . 15 14 14 14 12 7 7 7 7 5 Processor 4 | . . . . . 11 1 . . . . Hackware 7 | . . . . . 6 20 23 23 23 24 Protection 5 | . 6 3 . 5 8 . . . . . Energy Gun 6 | . 19 14 12 14 . . . . . . Ballistic Gun 9 | . 6 14 12 12 14 1 . . . . Special Weapon 1 | . 1 . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 15 93 92 90 92 105 93 16 23 16 19 Greatest Support 63 | 40 40 20 20 20 63 16 16 16 16 27 Greatest Overweight (x) 30 | . 9 4 4 4 30 5 . 1 1 5 Average Overweight (x) 1 | . 2 4 4 4 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 Average Capacity 20 | 7 18 25 25 25 25 11 10 10 10 9 Most Carried 25 | 2 17 19 25 23 25 23 9 9 10 10 Average Carried 16 | . 10 17 19 20 21 9 8 7 8 8 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 5 Final Carried 23 | 2 17 19 20 23 23 9 9 7 10 5 Class Distribution -------------------- 48% | Mutant 31% | Scavenger-Mutant 10% | Hacker-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 3132 | 260 579 . . 76 1945 127 65 . . 80 Remotely 1153 | . 321 . . 11 821 . . . . . Salvage Created 3596 | 158 1013 . . 56 2200 89 . . . 80 Parts 220 | 9 55 . . 7 138 5 . . . 6 Haulers Intercepted 7 | . 2 . . . 5 . . . . . Recyclers Shooed 12 | 1 2 . . . 7 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 67 | . 16 . . 7 43 . . . . 1 Melee 1 | . . . . . . . . . . 1 Guns 30 | . 8 . . 1 21 . . . . . AOE 34 | . 6 . . 6 22 . . . . . Classes Destroyed 15 | 2 7 . . . 5 . . . . 1 Worker 6 | . 1 . . . 4 1 . . . . Builder 4 | . 1 . . . 2 1 . . . . Tunneler 4 | 3 1 . . . . . . . . . Hauler 7 | . 2 . . . 5 . . . . . Recycler 9 | 1 4 . . . 4 . . . . . Mechanic 2 | . . . . . 1 1 . . . . Operator 6 | . 1 . . . 3 . . . . 2 Watcher 7 | . 3 . . . 4 . . . . . Swarmer 25 | . 3 . . 7 15 . . . . . Grunt 28 | . 13 . . . 15 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . . . . 8 . . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 11 | 3 11 . . 4 10 2 . . . 1 Combat Bots Only 6 | . 6 . . 4 6 . . . . 1 Max Kills in Single Turn 5 | 1 5 . . 4 3 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 . . 4 2 . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 541 | . 86 . . 8 241 . . . 17 189 Missed 174 | . 21 . . 1 58 . . . 6 88 Damage Taken 5373 | . 682 . . 133 2783 . . . 248 1527 Core 1554 | . 134 . . 20 453 . . . 96 851 Absorbed by Shields 82 | . . . . . . . . . . 82 Regen/Repaired (Parts) 75 | . . . . . 64 11 . . . . Core Remaining (%) 60 | 100 . . . 38 17 . . . 86 . Volleys Fired 245 | 7 66 . 2 3 164 1 . . 1 1 Largest 2 | 2 2 . 2 2 2 1 . . 1 1 Hottest 150 | 100 150 . 120 80 123 20 . . 36 36 Shots Fired 484 | 14 131 . 3 6 327 1 . . 1 1 Gun 441 | 14 126 . 2 4 294 1 . . . . Cannon 1 | . . . 1 . . . . . . . Launcher 31 | . 2 . . 2 25 . . . 1 1 Special 11 | . 3 . . . 8 . . . . . Kinetic 297 | . 17 . 1 1 277 1 . . . . Thermal 148 | 14 112 . 2 3 17 . . . . . Explosive 29 | . 2 . . 2 23 . . . 1 1 Electromagnetic 10 | . . . . . 10 . . . . . Robot Hit Streak 18 | 5 11 . . 3 18 . . . . . Robot Miss Streak 4 | 1 4 . . 1 4 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 308 | 11 84 . . 4 195 4 . . . 10 Core Hits 189 | 4 45 . . 4 127 3 . . 1 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 11 | 2 5 . . . 1 1 . . . 2 Burn 7 | 2 5 . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . Impale 3 | . . . . . . 1 . . . 2 Melee Attacks 24 | . . . . . . 8 . . 1 15 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 24 | . . . . . . 8 . . 1 15 Sneak Attacks 8 | . . . . . . 3 . . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7761 | 141 1806 . . 375 4697 192 . . 40 510 Guns 3476 | 141 1118 . . 39 2178 . . . . . Cannons . | . . . . . . . . . . . Explosions 3671 | . 688 . . 336 2519 . . . 40 88 Melee 614 | . . . . . . 192 . . . 422 Ramming . | . . . . . . . . . . . Kinetic 2185 | . 128 . . 14 2043 . . . . . Thermal 1232 | 141 990 . . 25 76 . . . . . Explosive 3396 | . 688 . . 336 2244 . . . 40 88 Electromagnetic 334 | . . . . . 334 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 614 | . . . . . . 192 . . . 422 Highest Corruption 10 | . . . . . 2 . 9 9 6 10 Average Corruption 2 | . . . . . 1 . 9 8 4 3 Corruption Purged 5 | . . . . . . . . 2 3 . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . 38 . 1 1 4 18 Message Errors 12 | . . . . . 7 . . . . 5 Matter Fused 14 | . . . . . 8 . 1 1 2 2 Heat Flow Errors 5 | . . . . . 4 . . . . 1 Energy Discharges 6 | . . . . . 1 . . . . 5 Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . 10 . . . 2 3 Data Loss (major) 3 | . . . . . 2 . . . . 1 Misfires 4 | . . . . . 4 . . . . . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 437 | . 28 . . 73 134 26 . . . 176 Projectiles . | . . . . . . . . . . . Explosions 235 | . 28 . . 73 134 . . . . . Melee 202 | . . . . . . 26 . . . 176 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 209 | . . . . 73 136 . . . . . Shots 8 | . . . . 2 6 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 412 | 156 412 . 80 18 185 . . . . 173 Average Temperature 80 | 54 97 . 32 10 36 . . . . 93 Received Heat Transfer 1428 | . 387 . . . 918 . . . 9 114 Effects 1 | . 1 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | 1 2 . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . Parts Melted 9 | 1 8 . . . . . . . . . Heat Transferred 4133 | 555 3293 . . 74 211 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Peak Influence 635 | 20 372 8 . 97 635 242 96 63 87 138 Initial 224 | . 13 8 . . 37 224 81 63 44 45 Average 237 | 8 129 8 . 80 404 232 85 63 63 50 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . Low Security (%) 50 | 100 79 100 . 100 8 . 100 100 100 100 Level 1 28 | . 20 . . . 44 100 . . . . Level 2 21 | . . . . . 46 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 7 . . . 2 8 Investigation 9 | . 3 . . . 2 . . . . 4 Extermination 2 | . . . . . . . . . . 2 Reinforcement 9 | . 1 . . . 4 . . . 2 2 Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 7 | . 1 . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 28 . . 7 75 1 6 . 5 37 Peak Tracking Total 13 | . 7 . . 3 6 . 6 . 4 13 Tactical Retreats 15 | . 2 . . . 3 . . . 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 7 | . 2 . . . 1 1 . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused 4 | . 4 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . 4 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 8 | . 3 . . . 3 . . . 1 1 Max in Single Turn 1 | . 1 . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 31 | . 8 . 4 . 10 2 . 1 . 6 Terminals 21 | . 8 . . . 9 . . 1 . 3 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 2 | . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 125 | . 25 . 49 . 25 5 . 1 . 20 Successful 89 | . 14 . 49 . 9 3 . 1 . 13 Failed 36 | . 11 . . . 16 2 . . . 7 Catastrophic 8 | . 3 . . . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 39 | . 12 . 1 . 16 . . . . 10 Terminals 61 | . 25 . . . 23 . . 1 . 12 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 5 | . . . . . 2 3 . . . . Recycling Units 6 | . . . . . . 2 . . . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 72 | . 13 . 49 . 5 . . 1 . 4 Record 49 | . . . 49 . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 2 . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . 1 Unreport Threat 3 | . 1 . . . 2 . . . . . Disarm Traps 2 | . 2 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . 2 Hauler Manifests 4 | . 2 . . . 2 . . . . . Zone Layout 3 | . 3 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . 2 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 4 | . . . . . 2 2 . . . . Scan Component 2 | . . . . . 1 1 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . 3 Process 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 2 . . . . 2 Terminals 5 | . 1 . . . 2 . . . . 2 Assimilate 1 | . . . . . . . . . . 1 Botnet 4 | . 1 . . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 . . . 8 . . . . 6 Full Trace Events 8 | . 1 . . . 3 . . . . 4 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 268 | . . . . . . . . . . 268 Total Part Build Rating 8 | . . . . . . . . . . 8 Parts Repaired 2 | . . . . . 1 1 . . . . Time 92 | . . . . . 38 54 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 163 | . . . . . . . . . . 163 Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies 2 | . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . 1 . . 1 Highest-Rated Group 31 | . . . . . . . 31 . . 10 Highest-Rated Ally 31 | . . . . . . . 31 . . 10 Total Orders 8 | . . . . . 3 2 . . . 3 STAY 1 | . . . . . . . . . . 1 EXPLORE 4 | . . . . . 2 1 . . . 1 RETURN 3 | . . . . . 1 1 . . . 1 Ally Attacks 5 | . . . . . . . 5 . . . Total Damage 107 | . . . . . . . 107 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches 4 | . . . . . 2 1 . . . 1 Drone Recoveries 3 | . . . . . 2 . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 9231 | 130 1698 105 1297 446 3648 272 76 62 127 1370 Spaces Moved 5323 | 62 781 73 908 292 1329 355 196 91 151 1085 Core 200 | 3 . . . . 4 . . . . 193 Treads 1409 | 59 378 . . . 972 . . . . . Legs . | . . . . . . . . . . . Wheels 2029 | . 403 73 908 292 353 . . . . . Hover . | . . . . . . . . . . . Flight 1685 | . . . . . . 355 196 91 151 892 Fastest Speed 26 | 50 140 140 140 140 113 26 26 26 26 26 Average Speed 133 | 154 171 140 140 140 214 31 26 58 29 72 Slowest Speed 1550 | 160 480 140 140 140 1550 301 26 81 89 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 6 98 14 93 47 83 35 91 5 79 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 15 | . 2 . . . 7 3 . . . 3 Terrain Destroyed 253 | . 29 . . 18 191 3 . . 8 4 Melee 6 | . . . . . . 3 . . . 3 Projectile 9 | . 2 . . . 7 . . . . . AOE 238 | . 27 . . 18 184 . . . 8 1 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 6911 | 79 994 75 934 322 1793 515 220 100 233 1646 Wait 872 | . 91 . 1 13 111 89 23 6 54 484 Move 5302 | 61 780 72 907 291 1328 355 195 90 150 1073 Hop 6 | . . . . . . . . . . 6 Pick Up 90 | 3 23 2 4 3 34 14 . . . 7 Fast Attach 54 | 7 3 . 3 1 33 1 . . . 6 Attach 75 | . 2 . 5 2 26 19 1 3 3 14 Detach 48 | . 1 . 5 2 12 11 1 1 6 9 Swap 68 | . 20 1 1 5 40 1 . . . . Drop 89 | 1 8 . 6 2 45 16 . . . 11 Fire 245 | 7 66 . 2 3 164 1 . . 1 1 Melee 24 | . . . . . . 8 . . 1 15 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . 18 19 Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 516 | -10/Materials | Identified exit to Mines 622 | -10/Materials | Discovered new exit (range 14) 1014 | -10/Materials | Lost 3 parts (1p1n1w) 1235 | -10/Materials | Identified exit to Materials 1363 | -10/Materials | Discovered exit to Materials (range 3) 1605 | -10/Materials | Discovered exit to Materials (range 7) 1612 | -10/Materials | Core integrity fell below 50% 1829 | -10/Materials | Entered Mines 1849 | -10/Mines | Assembled infested the area 1892 | -10/Mines | Met 8R-AWN 1925 | -10/Mines | Discovered new exit (range 5) 1934 | -10/Mines | Entered Exiles 1968 | -10/Exiles | Discovered new exit (range 15) 2000 | -10/Exiles | Welcomed by 8R-AWN 2038 | -10/Exiles | Met EX-HEX 2132 | -10/Exiles | Met EX-DEC 2169 | -10/Exiles | Visited The Gauntlet 2389 | -10/Exiles | Learned location of Zion (-7) 2567 | -10/Exiles | Discovered new exit (range 14) 2881 | -10/Exiles | Learned about 8R-AWN's background 2940 | -10/Exiles | Met EX-BIN 2962 | -10/Exiles | Aligned with FarCom system 2963 | -10/Exiles | Given EX-Vault access code 3053 | -10/Exiles | Opened EX-Vault 3058 | -10/Exiles | Found Prototype Energy Cannon 3058 | -10/Exiles | Identified Gui. Plasma Cannon 3062 | -10/Exiles | Found Prototype Device 3062 | -10/Exiles | Identified Supersonic Drone Bay 3070 | -10/Exiles | Found Prototype Ballistic Cannon 3128 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3231 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3231 | -10/Exiles | Entered Mines 3297 | -9/Mines | Met a Derelict bent on vengeance 3346 | -9/Mines | Learned Materials stockpile data 3385 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3388 | -9/Mines | Found Prototype Device 3388 | -9/Mines | Identified Exp. Sensor Array 3425 | -9/Mines | Learned 2 Materials zone layouts 3664 | -9/Mines | Discovered new exit (range 8) 3677 | -9/Mines | Entered Materials 3677 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4099 | -8/Materials | Discovered new exit (range 28) 4307 | -8/Materials | Lost 5 parts (1p1n2u1w) 4423 | -8/Materials | Core integrity fell below 50% 4477 | -8/Materials | First assault squad dispatched 4515 | -8/Materials | Lost 4 parts (2n2w) 4748 | -8/Materials | Build established: Scavenger-Mutant 5497 | -8/Materials | Discovered new exit (range 7) 5697 | -8/Materials | Identified exit to Factory 5708 | -8/Materials | Discovered exit to Factory (range 33) 6892 | -8/Materials | Core integrity fell below 20% 7040 | -8/Materials | Repaired Missile Launcher? 7325 | -8/Materials | Entered Factory 7325 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7504 | -7/Factory | Discovered new exit (range 37) 7510 | -7/Factory | Discovered new exit (range 65) 7514 | -7/Factory | Discovered new exit (range 149) 7584 | -7/Factory | Repaired Exp. Sensor Array 7597 | -7/Factory | Sucked down chute 7597 | -7/Factory | Entered Waste 7598 | -7/Waste | Met a frightened Derelict 7612 | -7/Waste | EMP discharged 7619 | -7/Waste | Spotted C-40 Crusher 7622 | -7/Waste | Spotted C-40 Crusher 7622 | -7/Waste | Spotted C-40 Crusher 7634 | -7/Waste | Spotted C-40 Crusher 7656 | -7/Waste | Spotted C-40 Crusher 7659 | -7/Waste | Spotted C-40 Crusher 7666 | -7/Waste | Discovered new exit (range 12) 7673 | -7/Waste | Entered Factory 7731 | -7/Factory | Identified exit to DSF 7735 | -7/Factory | Entered DSF 7788 | -7/DSF | Additional patrols routed to DSF 7833 | -7/DSF | Discovered new exit (range 15) 7862 | -7/DSF | Entered Factory 7862 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8016 | -6/Factory | Build established: Hacker-Sprinter 8025 | -6/Factory | Found Prototype Launcher 8025 | -6/Factory | Identified Scatter Rocket Array 8230 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 8354 | -6/Factory | Build established: Hacker-Mutant 8461 | -6/Factory | Discovered new exit (range 15) 8930 | -6/Factory | Fabricated Cld. VTOL Module? 8997 | -6/Factory | Fabricated Cld. VTOL Module? 9183 | -6/Factory | Lost 5 parts (1p2n2u) 9194 | -6/Factory | Core integrity fell below 50% 9219 | -6/Factory | Core integrity fell below 20% 9230 | -6/Factory | System corruption reached 10% 9232 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Dropped Imp. Light Armor Plating. Acquired Missile Launcher. Imp. VTOL Module destroyed. Slug penetrates G-50 Soldier. Slug penetrates Wall. Slug penetrates G-50 Soldier. Wall collapses. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. System corrupted: Component data lost. Field strength at 71. Field strength at 61. Field strength at 50. Field strength at 44. Field strength at 25. Field strength at 19. Stasis field depleted. Map ----- +----------------------------------------------------+ | ????????????????# R"#???????????????????? | | ????????????????# """#???????????????????? | | ????????????????# #???????????????????? | | ???????????##########"#"#############????????????? | | ???????????? # # #????????????? | | ???????????# """ # # """ """ #????????????? | | ???????????# """"" # # """ """ #????????????? | | ???????????# """"" + + """ """ #????????????? | | ???????????# # h # #????????????? | | ???????????# """ # # ""T"" #????????????? | | ???????????# """"" # hpg!# """"" #????????????? | | ???????????# """"" # g t# !#????????????? | | ???????????# # !!###########????????????? | | ???????????########## #??????????????????????? | | ???????????# + #???##?????????????????? | | ???????????# # #??? ?????????????????? | | ???????????# ??# #?? ??????????????????? | | ???????????# ????# #? ???????????????????? | | ???????????# ??????# #? ????????????????????? | | ???????????#????????# # ????????????????????? | | ????????????????????# R# ?????????????????????? | | ????????????????????# +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ^ ^##########?????????????? | | ???????????????????## @ k ????????? | | ???????????????????#T ????????? | | ???????????????????## ????????? | | ???????###########??# ?????????? | | ???????# ??# u ?????????? | | ???????# ?# #############??????????? | | ???????# ?# #??????????????????????? | | ???????# #g #??????????????????????? | | ???????# #g #??????????????????????? | | ???????# ! /g #??????????????????????? | | ???????# # +??????????????????????? | | ???????# # #??????????????????????? | | ???????# ?# #??????????????????????? | | ???????# ?# #??????????????????????? | | ???????# ??# #??????????????????????? | | ???????# ??# #??????????????????????? | | ???????##########???# #??????????????????????? | | ????????####????????# #??????????????????????? | | ????#####T ####?????# #??????????????????????? | | ????# #?????# #??????????????????????? | | ????# #?????# #??????????????????????? | | ????# #?????# #??????????????????????? | | ????# #?????# #??????????????????????? | | ????# #?????# #??????????????????????? | | ###### #?????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed ChargeHackingRouter Manual? 0 Play Time 02:30:10 Cumulative 23.6 hours Start 2024.06.30 @ 17:38:20 End 2024.06.30 @ 21:41:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b6ad396-cd4f-4f2e-afeb-69a3ff0359c4