Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.02 @ 03:31:36 Player: Schmee Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (94) 470 Value Destroyed (2652) 2652 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10102 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Transport Network Coupler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor ECM Suite Improved Arc Projector Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Wheel Compact Wheel Antigrav System Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Seismic Detector Improved Target Analyzer Armor Integrity Analyzer Advanced Transmission Jammer ECM Suite Advanced Shield Generator Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Quantum Rifle Ripper > --- INVENTORY -------- Improved Ion Engine Wheel Improved Target Analyzer Improved Weapon Cycler Improved Actuator Array ECM Suite High-powered Tractor Beam High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Tesla Rifle Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Nova Cannon Heavy Machine Gun Heavy Gauss Cannon Improved Remote Datajack [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Heavy Reflective Plating Weapon Gauss Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 . . . 1 . . . . . Utility 8 | . . 2 . 1 1 . . 1 1 . . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 Parts Attached 164 | 1 7 10 . 14 32 6 4 10 8 . 20 2 3 28 1 3 15 Power 11 | . 1 2 . 1 1 . . 1 1 . 1 . . 2 . . 1 Engine 8 | . 1 2 . 1 1 . . 1 1 . 1 . . . . . . Core 2 | . . . . . . . . . . . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 31 | . 2 3 . 2 4 2 1 1 . . 4 . 2 6 . . 4 Treads 15 | . . 3 . 2 4 2 . . . . 2 . 1 1 . . . Leg 3 | . 2 . . . . . . . . . 1 . . . . . . Wheel 8 | . . . . . . . 1 1 . . 1 . . 4 . . 1 Hover 2 | . . . . . . . . . . . . . . 1 . . 1 Flight 3 | . . . . . . . . . . . . . 1 . . . 2 Utility 58 | 1 2 2 . 7 11 1 1 2 7 . 6 1 1 12 . . 4 Device 26 | 1 . 1 . 4 4 1 . 2 4 . 3 . . 3 . . 3 Storage 6 | . 2 . . 2 1 . . . . . . . . 1 . . . Processor 10 | . . . . 1 2 . 1 . . . 1 1 . 3 . . 1 Hackware 3 | . . . . . . . . . 2 . . . 1 . . . . Protection 13 | . . 1 . . 4 . . . 1 . 2 . . 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | . 2 3 . 4 16 3 2 6 . . 9 1 . 8 1 3 6 Energy Gun 10 | . . . . . 1 . . . . . . . . 3 1 2 3 Energy Cannon 5 | . . 1 . . 1 . . . . . 1 . . . . . 2 Ballistic Gun 19 | . . . . 3 7 1 2 2 . . 2 . . 2 . . . Ballistic Cannon 9 | . 2 2 . . . . . 2 . . 2 . . . . . 1 Launcher 5 | . . . . 1 1 1 . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 6 1 . 2 . . 2 . . 3 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . . . . . Parts Lost 54 | . . . . 1 6 2 5 . . 5 5 . 5 6 2 1 16 Power 3 | . . . . . . . 1 . . 1 . . . . . . 1 Propulsion 21 | . . . . . 3 1 2 . . 1 1 . 2 3 1 . 7 Utility 13 | . . . . 1 2 . 1 . . 2 1 . 1 3 . 1 1 Weapon 17 | . . . . . 1 1 1 . . 1 3 . 2 . 1 . 7 Highest Loss Streak 14 | . . . . 1 4 2 3 . . 4 2 . 5 6 1 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 94 100 97 98 98 85 88 92 66 76 73 26 74 86 83 60 Engine 6 | . 14 11 11 9 7 7 3 6 10 5 5 5 1 . . . . Core 1 | . . . . . . . . . . . . . . 7 10 10 6 Treads 13 | . . 13 22 25 22 22 16 6 5 1 5 10 3 4 2 . . Leg 3 | . 28 8 . . . . . . . . . 5 1 . . . . Wheel 3 | . . . . . . . 2 10 11 6 2 5 1 12 10 10 6 Device 14 | . 14 22 22 24 16 14 11 11 11 3 4 5 1 9 10 10 12 Storage 7 | . 14 11 11 9 7 7 7 6 5 5 5 5 1 4 5 5 2 Processor 13 | . . . . 7 16 23 23 26 18 17 19 15 4 5 15 15 10 Hackware 1 | . . . . . . . . . 9 11 7 5 3 5 5 5 2 Protection 3 | . . 6 11 2 3 . . . . . 6 5 1 7 5 4 . Energy Gun 2 | . 6 . . . 1 . . . . . . . . 3 10 10 6 Ballistic Gun 8 | . 6 . . 9 15 14 20 12 5 3 3 5 1 1 . . . Ballistic Cannon 4 | . 15 21 22 8 . . . 3 5 1 . . . . . . . Slashing Weapon 2 | . . . . . 5 4 . 3 5 5 3 2 . 4 4 4 2 Naked Turns 70 | . . . . . . . . . . . . . 41 . . . 29 Heaviest Build 103 | 12 32 39 39 61 76 68 62 66 75 74 78 63 63 103 87 89 80 Greatest Support 60 | 20 20 40 40 60 60 60 60 38 38 38 60 60 60 48 26 26 37 Greatest Overweight (x) 6 | . 1 1 . 1 3 1 2 2 1 2 2 1 6 6 3 3 2 Average Overweight (x) 1 | . . . . . 1 . . 1 1 1 1 . . 1 3 2 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 10 15 15 17 20 20 20 20 20 20 20 20 9 17 20 20 15 Most Carried 20 | 8 15 15 15 16 20 20 19 20 20 20 20 20 20 18 18 18 20 Average Carried 16 | 7 9 14 15 15 18 19 18 18 19 20 17 18 9 14 18 17 14 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 5 20 20 20 5 Final Carried 20 | 8 15 15 15 16 19 19 18 20 20 20 18 20 5 18 18 18 5 Class Distribution -------------------- 34% | Scavenger-Mutant 25% | Mutant 9% | Skirmisher 7% | Assassin 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher 3% | Hacker-Mutant 3% | Hacker-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Matter Collected 3761 | 225 131 376 . 529 752 139 156 167 . . 356 100 . 512 130 60 128 Remotely 581 | . . . . 414 167 . . . . . . . . . . . . Salvage Created 3295 | 94 239 404 . 377 975 85 . 159 . . 225 . . 545 84 . 108 Parts 195 | 7 17 25 . 23 54 6 . 13 . . 19 . . 19 . . 12 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . 2 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 5 4 . . . . . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 58 | . 8 8 . 11 14 5 . . . . 4 . . 5 . . 3 Melee 2 | . . . . . . . . . . . . . . 2 . . . Guns 24 | . 7 . . 3 8 1 . . . . 3 . . 2 . . . Cannons 18 | . 1 8 . 4 1 . . . . . 1 . . . . . 3 AOE 13 | . . . . 4 5 4 . . . . . . . . . . . Classes Destroyed 12 | 2 3 3 . 1 2 . . . . . 1 . . . . . . Worker 13 | . 1 . . 2 7 . . 1 . . 1 . . 1 . . . Builder 6 | . . . . . 3 . . 1 . . 1 . . . . . 1 Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . Recycler 9 | 1 . 1 . 2 2 . . 1 . . . . . 2 . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . 1 . 2 1 . . . . . . . . . . . . Swarmer 19 | . 3 . . 6 3 4 . . . . . . . . . . 3 Grunt 15 | . 5 4 . 1 3 . . . . . 2 . . . . . . Sentry 12 | . . 4 . 3 4 . . . . . . . . 1 . . . Hunter 3 | . . . . 1 1 1 . . . . . . . . . . . Programmer 9 | . . . . . 3 . . . . . 2 . . 4 . . . Best Kill Streak 9 | 2 3 5 . 5 9 4 . 1 . . 2 . . 3 . . 3 Combat Bots Only 6 | . 3 3 . 4 6 4 . . . . 2 . . 2 . . 3 Max Kills in Single Turn 4 | 1 1 1 . 3 4 2 . 1 . . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Damage Taken 9755 | . 313 258 . 381 1821 211 370 30 . 204 1563 . 137 1658 317 194 2298 Core 2179 | . 93 54 . 52 179 60 . . . 132 160 . 11 105 . 33 1300 Absorbed by Shields 336 | . . . . . . . . . . . . . . 18 112 75 131 Ignored by Resistances 146 | . . . . . . . . . . . . . . 80 38 28 . Regen/Repaired (Parts) 43 | . . 43 . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 62 . 86 90 . . 65 100 . . 70 . . . . 87 . Volleys Fired 209 | 5 32 26 . 39 44 7 2 . . . 24 . . 21 1 . 8 Largest 3 | 2 2 2 . 2 3 3 3 . . . 3 . . 3 2 . 2 Hottest 168 | 60 70 70 . 70 116 84 84 . . . 168 . . 160 130 . 130 Shots Fired 440 | 10 64 52 . 75 119 12 7 . . . 57 . . 30 3 1 10 Gun 269 | 10 50 . . 16 112 7 7 . . . 29 . . 30 3 1 4 Cannon 158 | . 14 52 . 56 4 . . . . . 26 . . . . . 6 Launcher 13 | . . . . 3 3 5 . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 362 | 5 39 52 . 72 112 7 7 . . . 44 . . 18 . . 6 Thermal 45 | 5 25 . . . 4 . . . . . 11 . . . . . . Explosive 13 | . . . . 3 3 5 . . . . 2 . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . 12 3 1 4 Robot Hit Streak 22 | 7 17 18 . 7 22 5 10 . . . 6 . . 8 1 . 3 Robot Miss Streak 7 | 1 3 2 . 3 4 4 1 . . . 4 . . 2 1 . 7 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 317 | 8 45 35 . 44 90 5 5 5 . . 32 . . 40 3 . 5 Core Hits 148 | 3 14 12 . 26 44 11 . 4 . . 12 . . 14 2 . 6 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . Critical Strikes 11 | . 1 3 . 1 3 . . . . . 3 . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . Blast 8 | . 1 3 . 1 . . . . . . 3 . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 102 | . . . . . 23 1 . 13 8 . 12 3 . 25 7 . 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing 99 | . . . . . 23 1 . 13 8 . 12 . . 25 7 . 10 Piercing 3 | . . . . . . . . . . . . 3 . . . . . Sneak Attacks 22 | . . . . . 9 . . 5 . . 2 . . 4 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8910 | 94 596 619 . 1280 3051 339 57 346 . . 1017 . . 1099 112 . 300 Guns 3295 | 94 367 . . 183 1772 54 57 . . . 352 . . 387 12 . 17 Cannons 2181 | . 224 612 . 614 113 . . . . . 511 . . . . . 107 Explosions 1211 | . . . . 394 496 285 . . . . 36 . . . . . . Melee 2105 | . . . . . 670 . . 346 . . 118 . . 712 100 . 159 Ramming 118 | . 5 7 . 89 . . . . . . . . . . . . 17 Kinetic 4854 | 41 405 612 . 797 1772 54 57 . . . 689 . . 320 . . 107 Thermal 526 | 53 186 . . . 113 . . . . . 174 . . . . . . Explosive 1211 | . . . . 394 496 285 . . . . 36 . . . . . . Electromagnetic 96 | . . . . . . . . . . . . . . 67 12 . 17 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2105 | . . . . . 670 . . 346 . . 118 . . 712 100 . 159 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 3 . . . 7 7 7 . . . 5 . 11 20 20 20 9 Average Corruption 8 | . 2 . . . 5 7 7 . . . 3 . 7 15 20 20 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 223 | . 10 . . . 44 41 25 . . . 11 . 4 42 26 15 5 Message Errors 51 | . 1 . . . 13 6 2 . . . 2 . 1 15 3 4 4 Matter Fused 54 | . 2 . . . 9 11 6 . . . 2 . . 10 10 4 . Heat Flow Errors 35 | . 3 . . . 7 8 7 . . . . . . 6 2 1 1 Energy Discharges 35 | . 2 . . . 4 10 3 . . . 3 . 2 3 6 2 . Parts Rejected 2 | . . . . . . 1 . . . . . . . . 1 . . Parts Fused 2 | . 1 . . . . 1 . . . . . . . . . . . Data Loss (minor) 23 | . . . . . 6 2 3 . . . 2 . 1 5 3 1 . Data Loss (major) 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . Misfires 7 | . . . . . 1 1 1 . . . . . . 2 1 1 . Alerts 8 | . 1 . . . 2 1 2 . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 299 | . . . . . 114 19 . 46 . . . . . 56 28 . 36 Projectiles 4 | . . . . . 4 . . . . . . . . . . . . Explosions 28 | . . . . . 9 19 . . . . . . . . . . . Melee 267 | . . . . . 101 . . 46 . . . . . 56 28 . 36 Knockbacks 18 | . 6 6 . 5 . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 18 | . 6 6 . 5 . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . 55 . . . . . 41 . . . . . 8 Shots 2 | . . . . . 1 . . . . . 1 . . . . . . Rammed 13 | . . 1 . 9 . . . . . . . . . . . . 3 Targets Rammed 18 | . 4 1 . 10 . . . . . . . . . . . . 3 Kicked 4 | . 4 . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 750 | . 271 96 . 45 262 268 257 . . . 750 . . 244 208 133 150 Average Temperature 86 | . 74 26 . 14 58 109 100 . . . 356 . . 65 77 51 72 Received Heat Transfer 1125 | . 156 108 . 54 294 9 36 . . . 321 . . 72 24 18 33 Effects 14 | . . . . . . 1 . . . . 13 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . Damage (minor) 4 | . . . . . . . . . . . 4 . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . . . . . . . . 2 . . . Heat Transferred 883 | 125 425 . . . 148 . . . . . 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Peak Influence 272 | 10 217 231 7 130 272 . . 51 38 15 125 4 45 86 . . 166 Initial 40 | . 6 40 7 2 36 . . 9 14 . 3 . 1 31 . . . Average 63 | 6 99 79 7 58 101 . . 16 14 2 40 1 21 26 . . 31 Maximum Alert Level 1 | . 1 1 . . 1 . . . . . . . . . . . . Low Security (%) 94 | 100 86 90 100 100 87 . . 100 100 100 100 100 100 100 . . 100 Level 1 5 | . 13 9 . . 12 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 2 . 2 10 . . 1 . . 2 . . 2 . . 3 Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 8 | . . . . . 3 . . 1 . . 2 . . 2 . . . Reinforcement 9 | . 1 2 . 2 1 . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Distress Signals 7 | . 1 1 1 1 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 21 15 . 19 24 11 1 3 . 6 9 . 12 14 6 7 22 Peak Tracking Total 8 | . 4 5 . 4 6 7 1 2 . 6 4 . 6 6 4 4 8 Tactical Retreats 16 | . 4 . . . . . 1 . . . 2 . 1 . 2 3 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Traps Triggered 9 | . 3 . . . 1 . . . 2 . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 2 . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Machines Disabled 2 | . . . . . . . . 1 . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Machines Accessed 25 | . 5 2 . 1 4 . . 4 3 . 3 1 . 2 . . . Terminals 14 | . 5 1 . 1 2 . . 2 3 . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . 1 1 . 1 . . . Total Hacks 37 | . 10 5 . 1 4 . . 5 4 . 5 1 . 2 . . . Successful 12 | . 2 2 . 1 . . . . 2 . 3 1 . 1 . . . Failed 25 | . 8 3 . . 4 . . 5 2 . 2 . . 1 . . . Catastrophic 8 | . 2 1 . . 2 . . 2 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . 2 . . . . . . 2 1 . . . . . . . . Terminals 21 | . 10 2 . 1 2 . . 2 4 . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . 2 . . . . . . Repair Stations 4 | . . 3 . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 2 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 . . 1 1 . 1 . . . Terminal Hacks 5 | . 2 . . 1 . . . . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . 1 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 1 . . 4 . . 4 3 . 2 . . 1 . . . Full Trace Events 2 | . 1 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Turns Passed 13081 | 51 1153 841 129 1656 2594 1291 725 566 440 133 830 108 160 1008 623 365 408 Spaces Moved 6708 | 28 590 368 60 786 823 538 388 399 232 119 341 51 262 657 443 254 369 Core 239 | . . . . . . . . . . . . . 114 . . . 125 Treads 2816 | . . 224 60 786 823 538 189 . . . 139 51 2 4 . . . Legs 762 | 28 590 144 . . . . . . . . . . . . . . . Wheels 2517 | . . . . . . . 199 399 232 119 202 . 26 590 443 254 53 Hover 130 | . . . . . . . . . . . . . . . . . 130 Flight 244 | . . . . . . . . . . . . . 120 63 . . 61 Fastest Speed 37 | 120 120 160 160 160 240 160 115 105 105 105 115 160 40 40 135 120 37 Average Speed 157 | 120 157 181 160 162 242 222 174 113 105 112 173 185 58 119 135 134 85 Slowest Speed 410 | 120 190 240 160 243 410 240 320 130 105 130 240 240 240 190 135 135 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 3 75 26 19 49 25 66 27 11 8 68 6 2 98 14 57 35 12 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . Known Exits Taken 9 | . . . . 1 1 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . 1 3 . . . . . . . . 3 . Spaces Dug 54 | . . . . . 11 . . 7 8 . 9 2 . 6 3 . 8 Terrain Destroyed 198 | . . . . 25 41 42 . 7 8 . 53 2 . 6 3 . 11 Melee 54 | . . . . . 11 . . 7 8 . 9 2 . 6 3 . 8 Projectile 24 | . . . . 1 2 . . . . . 18 . . . . . 3 AOE 119 | . . . . 24 27 42 . . . . 26 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Was Fac Upp Upp Res Total 8627 | 35 756 498 93 1091 1281 620 432 496 418 118 507 61 267 802 453 275 424 Wait 1249 | . 100 69 34 216 336 68 38 50 146 . 102 . . 53 1 18 18 Move 6675 | 27 589 367 59 785 822 537 387 398 232 118 340 51 261 656 442 253 351 Hop 7 | . . . . . . . . . . . . . . . . . 7 Pick Up 104 | 2 13 11 . 10 11 1 1 13 7 . 8 2 2 17 . 1 5 Fast Attach 54 | 1 . 3 . 5 5 1 1 2 2 . 3 2 2 17 1 . 9 Attach 44 | . . 2 . 2 7 1 2 3 4 . 9 . 1 6 . 1 6 Detach 18 | . . 1 . 1 4 . . 1 3 . 1 2 . 2 . . 3 Swap 66 | . 7 5 . 7 20 4 1 5 2 . 8 . . 5 . 2 . Drop 72 | . 11 13 . 16 9 . . 11 6 . . 1 1 . . . 4 Fire 209 | 5 32 26 . 39 44 7 2 . . . 24 . . 21 1 . 8 Melee 102 | . . . . . 23 1 . 13 8 . 12 3 . 25 7 . 10 Ram 3 | . . . . . . . . . . . . . . . . . 3 Kick 4 | . 4 . . . . . . . . . . . . . . . . Crush 11 | . . 1 . 10 . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / [*Tes]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 52 | -11/Junkyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 884 | -10/Materials | Discovered new exit (range 5) 1205 | -10/Materials | Entered another Materials area 1205 | -9/Materials | Evolved 2 slots: Utility x2 1723 | -9/Materials | Repaired Lgt. Cannon 2030 | -9/Materials | Discovered new exit (range 10) 2046 | -9/Materials | Entered Mines 2047 | -9/Mines | Assembled infested the area 2126 | -9/Mines | Discovered new exit (range 8) 2175 | -9/Mines | Entered Materials 2175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2185 | -8/Materials | Build established: Scavenger-Mutant 2724 | -8/Materials | Build established: Scavenger-Skirmisher 3384 | -8/Materials | Build established: Skirmisher 3828 | -8/Materials | Discovered new exit (range 3) 3829 | -8/Materials | Identified exit to Factory 3831 | -8/Materials | Entered Factory 3831 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4327 | -7/Factory | Build established: Assassin 5305 | -7/Factory | Lost 4 parts (2n2u) 5389 | -7/Factory | Garrison activated, responded to threat 5745 | -7/Factory | Build established: Scavenger-Mutant 6394 | -7/Factory | Discovered new exit (range 13) 6420 | -7/Factory | Identified exit to Lower Caves 6425 | -7/Factory | Entered Lower Caves 7060 | -7/Lower Caves | Learned Factory trap positions 7663 | -7/Lower Caves | Discovered new exit (range 16) 7686 | -7/Lower Caves | Identified exit to Lower Caves 7704 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7716 | -7/Lower Caves | Entered another Lower Caves area 7745 | -7/Lower Caves | Discovered new exit (range 9) 7760 | -7/Lower Caves | Identified exit to Factory 8024 | -7/Lower Caves | Build established: Scavenger-Gunner 8061 | -7/Lower Caves | Spotted B-75 Beast 8119 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8441 | -7/Lower Caves | Entered Factory 8441 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8442 | -6/Factory | Loaded intel: 70 trap records 8975 | -6/Factory | Discovered new exit (range 12) 9006 | -6/Factory | Identified exit to Factory 9007 | -6/Factory | Entered another Factory area 9007 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9073 | -5/Factory | Build established: Scavenger-Assassin 9082 | -5/Factory | Identified exit to Upper Caves 9377 | -5/Factory | Build established: Hacker-Assassin 9447 | -5/Factory | Sucked down chute 9447 | -5/Factory | Entered Waste 9454 | -5/Waste | Spotted C-40 Crusher 9456 | -5/Waste | Spotted C-40 Crusher 9474 | -5/Waste | Spotted C-40 Crusher 9489 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9489 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9494 | -5/Waste | Crushed by Compactor (1 part destroyed) 9520 | -5/Waste | Spotted C-40 Crusher 9523 | -5/Waste | Spotted C-40 Crusher 9525 | -5/Waste | Lost 4 parts (1n2u1w) 9551 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9563 | -5/Waste | Discovered new exit (range 16) 9564 | -5/Waste | Spotted C-40 Crusher 9579 | -5/Waste | Identified exit to Factory 9580 | -5/Waste | Entered Factory 9797 | -5/Factory | Build established: Hacker-Mutant 10275 | -5/Factory | Build established: Mutant 10334 | -5/Factory | Discovered new exit (range 16) 10409 | -5/Factory | Identified exit to Factory 10410 | -5/Factory | Entered another Factory area 10410 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10518 | -4/Factory | Sucked down chute 10518 | -4/Factory | Entered Waste 10533 | -4/Waste | EMP discharged 10547 | -4/Waste | Spotted C-40 Crusher 10561 | -4/Waste | Spotted C-40 Crusher 10561 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10564 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10567 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10568 | -4/Waste | Released all parts (5) 10572 | -4/Waste | Spotted C-40 Crusher 10581 | -4/Waste | Spotted C-40 Crusher 10582 | -4/Waste | Spotted C-40 Crusher 10583 | -4/Waste | Spotted C-40 Crusher 10598 | -4/Waste | Lost 5 parts (2n1u2w) 10633 | -4/Waste | EMP discharged 10633 | -4/Waste | System corruption reached 10% 10667 | -4/Waste | Discovered new exit (range 11) 10678 | -4/Waste | Entered Factory 10813 | -4/Factory | Found Hvy. Reflective Plating 10816 | -4/Factory | Found Hvy. Reflective Plating 10819 | -4/Factory | Found Hvy. Reflective Plating 10825 | -4/Factory | Found Hvy. Reflective Plating 11311 | -4/Factory | Build established: Scavenger-Mutant 11447 | -4/Factory | Lost 6 parts (3n3u) 11628 | -4/Factory | Discovered new exit (range 7) 11636 | -4/Factory | Identified exit to Upper Caves 11686 | -4/Factory | Entered Upper Caves 11762 | -4/Upper Caves | Spotted B-86 Titan 11832 | -4/Upper Caves | Learned location of Quarantine (-2) 11844 | -4/Upper Caves | Learned location of 1 exit from Research 12304 | -4/Upper Caves | Discovered new exit (range 5) 12308 | -4/Upper Caves | Identified exit to Upper Caves 12309 | -4/Upper Caves | Entered another Upper Caves area 12317 | -4/Upper Caves | Discovered new exit (range 8) 12325 | -4/Upper Caves | Identified exit to Research 12674 | -4/Upper Caves | Entered Research 12674 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12675 | -3/Research | Identified exit to Research 12948 | -3/Research | Crushed by falling debris 12961 | -3/Research | Released all parts (13) 12987 | -3/Research | Core integrity fell below 50% 12998 | -3/Research | Discovered new exit (range 8) 13011 | -3/Research | Lost 14 parts (1p5n1u7w) 13017 | -3/Research | Core integrity fell below 20% 13082 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13063_ Slug penetrates H-77 Assassin. 13063_ Penetrated by Slug. 13063_ Slug penetrates Wall. 13064_ Acquired 36 matter. 13064_ Penetrated by Slug. 13064_ Slug penetrates H-77 Assassin. 13067_ Slug penetrates Wall. 13067_ Xenon Bombardment Thruster destroyed. 13067_ Dropped Lgt. Antimatter Reactor. 13067_ Slug penetrates Wall. 13076_ Xenon Bombardment Thruster destroyed. 13078_ Slammed into U-05 Engineer. 13078_ Destabilizing: Core damaged (-13). 13078_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13079_ Slammed into U-05 Engineer. 13079_ Penetrated by Slug. 13079_ Slug penetrates U-05 Engineer. 13079_ U-05 Engineer destroyed. 13081_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ???????????? ???????? | | ??????????????????????# #???????????? ?????? | | ??????????????????????# H #???????????? #????? | | ??????????????????????# #???????????? #????? | | ??????????????????????# #???????????# #????? | | ??????????????????????# "???????????# #????? | | ??????????????????????# #???????????# #????? | | ??????????????????????# #???????????# #????? | | ??????????????????????# #???????????+ #????? | | ??????????????????????# #???????????# #????? | | ?????????????????????## ##??????????# #????? | | ?????????????????#####! #??????????# #????? | | ?????????????????# # #??????????# #????? | | ?????????????????# # < #?########## #????? | | ?????????????????# # Y #?# # #????? | | ?????????????????# # #?# uk + #????? | | ?????????????????# ### ###?# u # #????? | | ?????????######### [ #?# #???# """" # #????? | | ?????????# ## #?#!#####h """" # #?#### | | ?????????# * ###"####%u hh """"* # #? ! | | ?????????# # ##k u # """" # # | | ?????????# # ## @ # # # | | ?????????# ! + + # + | | ?????????# # ################# # | | ?????????####/### #???????????????# # | | ????????????# #?### ###???????????????# + | | ????????????# #???# #??????######?????# ########## | | ????????????#!##### #??????# #?????# #????????? | | ????????????#!!! #??????# #?????# #????????? | | ????????????#|#######??????# #?????# #????????? | | ????????????#%#?????????? # %[ ####### #????????? | | ????????????#|#???????? # %]/%%= #????????? | | ????????????#|#?????? ! # #########????????? | | ?????????#### #???? # !"##??????????????? | | ?????????# #?? # ] ##???????????????? | | ?????????# # # ]! #????????????????? | | ?????????# ######????????????????? | | ?????????# # #?????????????????????? | | ?????????#%! # #?????????????????????? | | ?????????# #? #?????????????????????? | | ?????????# #?? #?????????????????????? | | ?????????# #??? ??????????????????????? | | ?????????# #???##############?????????????????? | | ?????????# #??????# #?????????????????? | | ?????????# #??????# #?????????????????? | | ?????????# #??????# ! ""#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Armor Coverage 1800 Resistance: TH 25 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Cya! Challenges ------------ None Game ------ Seed FireMagneticNanosword Manual? 0 Play Time 02:13:11 Cumulative 50.8 hours Start 2023.08.01 @ 21:34:53 End 2023.08.02 @ 03:31:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0bca4ea-060b-4407-90c5-f910a85def6e