Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.16 @ 12:20:10 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2192) 2192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 6326 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/1000 Matter 118/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Armored Medium Treads Improved Heat Sink Medium Storage Unit EM Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor EM Shield System Shield > --- WEAPON ----------- Gatling Laser Greatsword > --- INVENTORY -------- Carbon-fiber Leg Combat Gravmag System Improved Heat Sink Small Storage Unit Improved Terrain Scanner Improved Terrain Scanner EM Shield Mass Driver Heavy Rocket Launcher [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 1 . . 1 Utility 5 | . . 1 1 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 58 | 1 1 7 5 5 22 17 Power 7 | . . 1 . 2 3 1 Engine 2 | . . 1 . 1 . . Core 5 | . . . . 1 3 1 Reactor . | . . . . . . . Propulsion 17 | . . 1 2 . 6 8 Treads 2 | . . . . . . 2 Leg 6 | . . . 1 . 3 2 Wheel 5 | . . 1 1 . 2 1 Hover 4 | . . . . . 1 3 Flight . | . . . . . . . Utility 18 | 1 1 2 1 3 6 4 Device 9 | . . 1 . 1 5 2 Storage 4 | 1 1 . . . 1 1 Processor 3 | . . . 1 2 . . Hackware 2 | . . 1 . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | . . 3 2 . 7 4 Energy Gun 5 | . . 1 1 . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon 3 | . . . 1 . . 2 Launcher 3 | . . 2 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 47 | . . 1 2 1 17 26 Power 8 | . . 1 . 1 3 3 Propulsion 16 | . . . 1 . 6 9 Utility 10 | . . . . . 2 8 Weapon 13 | . . . 1 . 6 6 Highest Loss Streak 14 | . . 1 2 1 9 14 Average Slot Usage (%) 86 | . 100 97 98 96 82 77 Engine 4 | . 14 10 9 6 . . Core 5 | . . . . 4 6 9 Leg 15 | . 28 22 17 15 13 10 Wheel 6 | . . 10 18 15 4 4 Hover 1 | . . . . . . 3 Device 12 | . . 10 9 14 12 17 Storage 13 | . 28 22 18 15 11 4 Processor 8 | . . . 9 7 13 9 Energy Gun 10 | . 28 19 9 7 7 6 Ballistic Cannon 1 | . . . 4 7 . . Slashing Weapon 2 | . . . . . 5 3 Naked Turns 29 | . . . . . . 29 Heaviest Build 40 | 19 24 26 27 33 38 40 Greatest Support 60 | 20 20 20 32 32 60 28 Greatest Overweight (x) 8 | . 1 1 . 1 8 4 Average Overweight (x) . | . . 1 . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 7 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 5 Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Assassin 24% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 955 | 210 10 102 101 37 343 152 Remotely . | . . . . . . . Salvage Created 1852 | 109 116 382 245 77 220 703 Parts 112 | 4 3 16 24 11 21 33 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 49 | . 1 5 10 4 8 21 Melee 1 | . . . . . . 1 Guns 24 | . 1 2 4 1 4 12 Cannons 12 | . . . 3 3 3 3 AOE 12 | . . 3 3 . 1 5 Classes Destroyed 14 | 2 2 3 3 . 2 2 Builder 2 | . . . 1 . . 1 Tunneler 2 | 1 . . . . 1 . Hauler 1 | . 1 . . . . . Recycler 3 | 1 . 2 . . . . Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 3 | . . 1 1 1 . . Swarmer 22 | . . . 7 4 6 5 Grunt 13 | . 1 3 . . . 9 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . . . 1 Sentry 6 | . . 1 3 . . 2 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 1 3 Best Kill Streak 8 | 2 1 3 4 2 5 8 Combat Bots Only 8 | . 1 2 4 2 5 8 Max Kills in Single Turn 3 | 1 1 2 3 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 . 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 5683 | . 126 187 252 234 1740 3144 Core 1554 | . 42 41 48 58 351 1014 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 83 89 91 91 58 . Volleys Fired 189 | 5 16 18 31 13 36 70 Largest 2 | 2 2 2 2 2 2 2 Hottest 137 | 80 80 80 94 94 130 137 Shots Fired 276 | 10 32 29 41 26 46 92 Gun 204 | 10 32 24 30 13 35 60 Cannon 64 | . . . 9 13 11 31 Launcher 8 | . . 5 2 . . 1 Special . | . . . . . . . Kinetic 79 | . . . 9 13 26 31 Thermal 100 | . . . 25 13 14 48 Explosive 8 | . . 5 2 . . 1 Electromagnetic 89 | 10 32 24 5 . 6 12 Robot Hit Streak 12 | 4 3 12 7 5 11 8 Robot Miss Streak 9 | 4 5 2 5 9 8 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 182 | 5 16 19 25 13 31 73 Core Hits 145 | 3 5 12 23 15 24 63 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 . 1 . Burn 3 | . . . 2 . 1 . Melee Attacks 54 | . . . . . 35 19 Impact . | . . . . . . . Slashing 54 | . . . . . 35 19 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5896 | 154 267 382 521 185 632 3755 Guns 2163 | 79 222 236 206 37 314 1069 Cannons 1292 | . . . 175 148 114 855 Explosions 2294 | 75 45 146 140 . 60 1828 Melee 144 | . . . . . 144 . Ramming 3 | . . . . . . 3 Kinetic 1410 | . . . 175 148 232 855 Thermal 2349 | 75 45 61 139 37 176 1816 Explosive 1186 | . . 85 140 . . 961 Electromagnetic 804 | 79 222 236 67 . 80 120 Impact . | . . . . . . . Slashing 144 | . . . . . 144 . Piercing . | . . . . . . . Highest Corruption 11 | . 1 . 4 . 1 11 Average Corruption 2 | . 1 . 3 . 1 4 Corruption Purged . | . . . . . . . Effects 14 | . 3 . 3 . . 8 Message Errors 3 | . 1 . . . . 2 Heat Flow Errors 4 | . . . 2 . . 2 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . 2 . 1 . . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 281 | . . . 6 . 68 207 Projectiles 20 | . . . . . . 20 Explosions 193 | . . . 6 . . 187 Melee 68 | . . . . . 68 . Knockbacks 17 | . . . 1 5 5 6 Impact . | . . . . . . . Kinetic 17 | . . . 1 5 5 6 Secondary . | . . . . . . . Self-Inflicted Damage 259 | . . . 7 . 11 241 Shots 6 | . . . 1 . 1 4 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 388 | 54 183 66 223 32 76 388 Average Temperature 90 | 25 60 29 51 10 29 152 Received Heat Transfer 807 | . 75 72 54 . 117 489 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 1 2 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 2 2 Heat Transferred 4063 | 100 50 150 555 111 422 2675 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 1 1 . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 559 | 10 103 202 372 200 202 559 Initial 98 | . 6 . 85 68 98 10 Average 140 | 7 29 64 186 172 63 259 Maximum Alert Level 2 | . . 1 1 1 1 2 Low Security (%) 78 | 100 100 97 71 93 98 43 Level 1 9 | . . 2 28 6 1 18 Level 2 12 | . . . . . . 38 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 1 1 . 2 6 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . 1 1 Reinforcement 5 | . . 1 . . 1 3 Assault 1 | . . . . . . 1 Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 5 12 13 9 15 37 Peak Tracking Total 8 | . 3 4 4 4 4 8 Tactical Retreats 8 | . . . 1 1 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . 2 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 14 | . 2 1 2 . . 9 Max in Single Turn 3 | . 1 1 2 . . 3 Garrison Access 2 | . . . 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 18 | . 1 1 3 1 4 8 Terminals 14 | . 1 1 2 . 4 6 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 50 | . 4 3 12 3 9 19 Successful 20 | . 2 . 6 1 4 7 Failed 30 | . 2 3 6 2 5 12 Catastrophic 4 | . . 1 . . 1 2 Database Lockouts . | . . . . . . . Manual 38 | . 4 3 9 . 7 15 Terminals 43 | . 4 3 11 . 9 16 Fabricators 4 | . . . . 3 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 . . 2 Terminal Hacks 8 | . 1 . 3 . 2 2 Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . . . . . 1 Unreport Threat 4 | . 1 . 2 . 1 . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 Seal Access 2 | . . . 1 . . 1 Unauthorized Hacks 9 | . 1 . 2 . 2 4 Terminals 9 | . 1 . 2 . 2 4 Botnet 9 | . 1 . 2 . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 15 | . 1 1 2 . 4 7 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 95 | . . . . 95 . . Total Part Build Rating 10 | . . . . 10 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 29 | . . . . . 29 29 Highest-Rated Ally 29 | . . . . . 29 29 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 19 | . . . . . 19 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3790 | 48 392 339 381 259 1179 1192 Spaces Moved 2430 | 25 205 206 290 187 752 765 Core 108 | . . . . . 1 107 Treads 6 | . . . . . . 6 Legs 494 | 25 205 15 . . 212 37 Wheels 1775 | . . 191 290 187 539 568 Hover 47 | . . . . . . 47 Flight . | . . . . . . . Fastest Speed 50 | 120 120 115 100 100 110 50 Average Speed 118 | 120 163 120 100 111 118 115 Slowest Speed 450 | 120 190 190 100 115 450 390 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 42 25 26 3 20 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 70 | . . 11 4 . 36 19 Terrain Destroyed 208 | 5 4 33 13 . 45 108 Melee 51 | . . . . . 32 19 Projectile 14 | . . . . . 4 10 AOE 143 | 5 4 33 13 . 9 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2970 | 33 231 269 340 214 946 937 Wait 125 | . . 25 5 . 53 42 Move 2424 | 24 204 205 289 186 751 765 Hop . | . . . . . . . Pick Up 77 | 3 6 9 7 7 30 15 Fast Attach . | . . . . . . . Attach 48 | 1 . 3 4 3 20 17 Detach 3 | . . . . . 1 2 Swap 10 | . 1 4 1 2 2 . Drop 32 | . 4 5 3 3 12 5 Fire 189 | 5 16 18 31 13 36 70 Melee 54 | . . . . . 35 19 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire 6 | . . . . . 6 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 49 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 4) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -9/Materials | Discovered new exit (range 13) 763 | -9/Materials | Discovered new exit (range 16) 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -8/Materials | Garrison activated, responded to threat 1152 | -8/Materials | Discovered new exit (range 10) 1161 | -8/Materials | Entered Factory 1161 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1347 | -7/Factory | Fabricated EM Shield (x2) 1391 | -7/Factory | Discovered new exit (range 7) 1419 | -7/Factory | Identified exit to Factory 1420 | -7/Factory | Entered another Factory area 1420 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1521 | -6/Factory | Spotted B-75 Beast 1609 | -6/Factory | Lost 9 parts (3p3n1u2w) 1695 | -6/Factory | Discovered new exit (range 12) 1703 | -6/Factory | Build established: Scavenger-Mutant 1711 | -6/Factory | Identified exit to Lower Caves 1741 | -6/Factory | Lost 4 parts (1n1u2w) 2294 | -6/Factory | Lost 3 parts (1n2w) 2392 | -6/Factory | Discovered exit to Lower Caves (range 6) 2591 | -6/Factory | Discovered new exit (range 8) 2598 | -6/Factory | Identified exit to Factory 2599 | -6/Factory | Entered another Factory area 2599 | -5/Factory | Accompanied by 1 ally 2599 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -5/Factory | Build established: Scavenger-Assassin 3138 | -5/Factory | Destroyed 8 combat bots 3196 | -5/Factory | Lost 4 parts (2u2w) 3368 | -5/Factory | Discovered new exit (range 15) 3418 | -5/Factory | Identified exit to Upper Caves 3499 | -5/Factory | First assault squad dispatched 3621 | -5/Factory | System corruption reached 10% 3650 | -5/Factory | Core integrity fell below 50% 3651 | -5/Factory | Lost 14 parts (2p4n5u3w) 3654 | -5/Factory | Cargo convoy interrupted 3686 | -5/Factory | Identified exit to Factory 3700 | -5/Factory | Lost 3 parts (2n1w) 3760 | -5/Factory | Core integrity fell below 20% 3791 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03747_ Acquired Arm. Medium Treads. 03747_ Manufacturing Mainframe disabled. 03750_ Crushed P-70 Sage. 03750_ P-70 Sage destroyed. 03751_ K-01 Serf collects debris. 03753_ Acquired Antigrav System. 03754_ K-01 Serf collects debris. 03755_ Penetrated by Slug. 03756_ System corrupted: IFF burst signal emitted. 03757_ Slug penetrates G-50 Soldier. 03757_ Antigrav System destroyed. 03758_ K-01 Serf collects debris. 03758_ Triggered Ambush Trap. 03758_ L-41 Fighter emerges from a hatch in the floor. 03758_ S-27 Virus emerges from a hatch in the floor. 03760_ Slug penetrates L-41 Fighter. 03760_ Penetrated by Slug. 03760_ K-01 Serf collects debris. 03762_ Sml. Storage Unit destroyed. 03784_ E1GZIL4&Z&4Y#MB0MVIPX Map ----- +----------------------------------------------------+ | ?# ###### "" ##???###+######???#######? | | ?# #????# """ # #### ! ##### #? | | ?### ###????# "F %# # ## | | ??# #??????# "" ## > | | ??#T #??????# " # # ! ## | | ??## #??????# ! ######## ## #? | | ???# #?##########/#######????# ####+###? | | ???# #?# ^##??????# #???????# | | ???# #?# ^#???????# #??????? | | ?#?# #?# ^#???????# #???????? | | ?#"# #?# ^######### #???????? | | ## %%?# #???????? | | #" # ^ ^ #??????? | | ?# #% +??????? | | ?# % !! ^ #??????? | | ?# % # !! """^""" #??????? | | ?### #?# """ """ #### #??????? | | ???# ??# """ """ #??? +??????? | | ???? ??# % % // #??? ??????# | | ???? ??# [ % / #??????????# | | ???# #?# == ###### #??????????## | | ???# ######+######## k #???????????? | | ???# # * *=%%* + #???????????? | | ???# # [* *"# #??????###### | | ???# # """ """ /"# #????????# | | ???# # ! """ """ "# @ #????????# """ | | ???# # """ """ ["#% #????????# """ | | ???# ############### % ] #????????# """ | | ???# +????????? """ | | ???####### ##### #????????# | | ?????????# #???# #????????# | | ?????????# #???# s +????????# | | ?????????# #???# ###################????????###### | | ?????????# #???# #???????????????????????????????? | | ??########/##### #???????????????????????????????? | | ??# # #??????###########??????????????? | | ??# ] # ######## #??????????????? | | ??# # ################ | | ??# # | | ??# # | | ??# + T | | ??# # | | ??# # | | ??# # ##### ###+ | | ??# #####+#+## #???# #??? | | ??# ## ######+#######?# #??? | | ??# [ ## # #?# #??? | | ??############+## """ # #?# #??? | | ?????????????# ## """ # #?# #??? | | ?????????????# ## """ # #?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 8 Cloak Strength 2 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 1 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ EM Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberArcMatter Manual? 0 Play Time 00:41:34 Cumulative 99.5 hours Start 2021.12.16 @ 11:41:14 End 2021.12.16 @ 12:20:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4241495-77e8-41d8-aad8-a75aa7dc7468