Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 23:44:15 Player: Monday Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (1785) 1785 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 8265 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Micro Fission Core Flak Gun Peak State ------------ > --- POWER ------------ Backup Power I Improved Deuterium Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Seismic Detector Improved Targeting Computer ECM Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Fission Core Improved Gravmag System Linear Gravjet Flak Gun [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Surge Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Slots Evolved 10 | . . 2 . . . 4 . 2 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . 1 1 . . Utility 3 | . . . . . . 2 . . 1 . . Weapon 2 | . . . . . . 1 . 1 . . . Parts Attached 96 | 5 18 20 2 14 . 11 8 12 2 . 4 Power 11 | . 4 1 . 2 . 3 . 1 . . . Engine 11 | . 4 1 . 2 . 3 . 1 . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 7 10 2 6 . 3 4 1 1 . 2 Treads 8 | . . 5 1 . . 2 . . . . . Leg 22 | 2 7 5 1 6 . 1 . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight 6 | . . . . . . . 4 1 1 . . Utility 16 | 1 2 4 . 4 . . . 4 . . 1 Device 5 | . 1 . . . . . . 4 . . . Storage 1 | 1 . . . . . . . . . . . Processor 4 | . 1 2 . . . . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . 2 . 4 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 5 5 . 2 . 5 4 6 1 . 1 Energy Gun 15 | 2 . 2 . 2 . 3 3 3 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | . 5 2 . . . . . . . . . Ballistic Cannon 8 | . . . . . . 2 1 3 1 . 1 Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 . . . Parts Lost 23 | . 2 . . 6 . . 3 . . . 12 Power 3 | . . . . 1 . . 1 . . . 1 Propulsion 12 | . 1 . . 3 . . 1 . . . 7 Utility 6 | . . . . 1 . . 1 . . . 4 Weapon 2 | . 1 . . 1 . . . . . . . Highest Loss Streak 12 | . 2 . . 5 . . 3 . . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 97 100 95 100 83 68 44 68 70 68 Engine 11 | . 12 11 11 10 11 15 8 6 5 5 7 Treads 6 | . . 21 22 11 . 3 2 . . . . Leg 21 | . 26 21 22 29 44 25 5 . . . . Flight 4 | . . . . . . . 20 20 29 29 24 Device 6 | . 8 8 . . . . . 9 17 17 14 Storage 5 | . 14 1 . . . . . . . . . Processor 6 | . 4 2 11 11 11 7 7 6 5 5 9 Protection 4 | . . 9 11 10 11 7 7 . . . . Energy Gun 10 | . 11 7 11 13 22 22 15 . . . . Ballistic Gun 9 | . 16 14 11 7 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . 9 11 9 Peak Build Rating 45 | 5 9 16 15 16 13 25 25 31 40 40 45 Average Rating 15 | 4 7 13 14 13 13 16 19 21 39 40 38 On Entrance 18 | . 5 9 15 15 13 13 20 16 31 40 40 Naked Turns 42 | . . . . . . . . . . . 42 Heaviest Build 23 | 9 14 16 14 16 16 22 22 18 22 22 23 Greatest Support 43 | 20 20 20 20 43 43 43 20 18 24 24 24 Greatest Overweight (x) 4 | . 4 4 . . . 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 6 5 5 4 5 5 5 2 . 5 Average Carried 4 | 4 6 4 5 4 4 3 3 3 . . 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 5 6 5 5 4 4 4 3 3 . . 3 Class Distribution -------------------- 45% | Mutant 33% | Scavenger-Mutant 15% | Sprinter 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Garrison Sprinter | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Matter Collected 1580 | 250 323 354 87 206 . . 126 129 . . 105 Remotely . | . . . . . . . . . . . . Salvage Created 2290 | 114 875 483 282 366 58 . . . . . 112 Parts 138 | 6 56 36 12 18 1 . . . . . 9 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 4 | . 3 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Combat Hostiles Destroyed 48 | . 21 9 5 10 1 . . . . . 2 Guns 41 | . 20 6 4 10 1 . . . . . . Cannons 2 | . . . . . . . . . . . 2 AOE 4 | . 1 3 . . . . . . . . . Classes Destroyed 12 | 2 4 5 . . . . . . . . 1 Worker 3 | 1 . 2 . . . . . . . . . Builder 2 | . . 1 . . . . . . . . 1 Tunneler 2 | . . 2 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 3 | 1 1 . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . 2 1 . . . . . . . . 1 Swarmer 9 | . 6 . . 3 . . . . . . . Grunt 28 | . 15 5 3 5 . . . . . . . Duelist 3 | . . 1 . 2 . . . . . . . Sentry 7 | . . 3 2 . 1 . . . . . 1 Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | 2 4 7 3 3 1 . . . . . 2 Combat Bots Only 3 | . 3 3 2 3 1 . . . . . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Hostile Shots Fired 351 | . 80 43 28 75 11 . 12 . . 12 90 Missed 120 | . 29 15 6 14 7 . 4 . . 9 36 Damage Taken 4128 | 36 587 463 308 791 59 . 275 . . 54 1555 Core 1408 | . 162 22 60 133 . . 25 . . 18 988 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 48 | . 48 . . . . . . . . . . Core Remaining (%) 75 | 100 35 . . . 46 . 96 100 . . . Volleys Fired 190 | 5 84 33 18 32 7 . . . . . 11 Largest 2 | 2 2 2 2 2 2 . . . . . 2 Hottest 96 | 90 90 79 79 79 80 . . . . . 96 Shots Fired 364 | 10 166 66 36 50 14 . . . . . 22 Gun 333 | 10 166 57 36 50 14 . . . . . . Cannon 22 | . . . . . . . . . . . 22 Launcher 9 | . . 9 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 190 | . 85 33 18 32 . . . . . . 22 Thermal 120 | 5 41 24 18 18 14 . . . . . . Explosive 9 | . . 9 . . . . . . . . . Electromagnetic 45 | 5 40 . . . . . . . . . . Robot Hit Streak 15 | 7 15 14 10 12 3 . . . . . 6 Robot Miss Streak 5 | 2 5 4 1 3 3 . . . . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 241 | 7 103 46 28 39 6 . . . . . 12 Core Hits 112 | 3 48 26 7 17 3 . . . . . 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . Critical Strikes 8 | . 1 2 2 2 . . . . . . 1 Burn 5 | . . 2 2 1 . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3982 | 115 1244 1096 444 606 82 . . . . . 395 Guns 2969 | 90 1185 567 444 606 77 . . . . . . Cannons 395 | . . . . . . . . . . . 395 Explosions 601 | 25 47 529 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 17 | . 12 . . . 5 . . . . . . Kinetic 1715 | . 494 249 188 389 . . . . . . 395 Thermal 1255 | 62 325 318 256 217 77 . . . . . . Explosive 529 | . . 529 . . . . . . . . . Electromagnetic 466 | 53 413 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 3 . . . . . . . . . 4 Average Corruption 1 | . 1 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . 4 . . . . . . . . . 6 Message Errors 2 | . 1 . . . . . . . . . 1 Matter Fused 2 | . 1 . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . 2 . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 17 | . . 17 . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 17 | . . 17 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 102 | 36 28 38 . . . . . . . . . Shots 4 | 1 1 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . 5 . . . 1 . . . . . . Kicked 6 | . 5 . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 327 | 87 312 36 287 168 144 . . . . . 327 Average Temperature 86 | 45 93 12 95 72 66 . . . . . 127 Received Heat Transfer 924 | . 270 150 93 240 36 . . . . . 135 Effects 11 | . 3 . 2 . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . 2 . . . . . . . 1 Interference 6 | . 3 . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 7 | . 2 2 3 . . . . . . . . Heat Transferred 3297 | 161 864 851 703 543 175 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Peak Influence 386 | 10 359 325 343 386 193 130 106 74 50 35 204 Initial 222 | . 6 118 137 222 173 130 91 39 35 35 18 Average 179 | . 189 212 234 325 190 130 93 51 35 35 88 Maximum Alert Level 1 | . 1 1 1 1 . . . . . . 1 Low Security (%) 55 | 100 36 49 32 . 100 100 100 100 100 100 99 Level 1 44 | . 63 50 67 100 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 3 1 1 . . . 1 1 . . 7 Investigation 10 | . 3 1 1 . . . . 1 . . 4 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 3 | . . . . . . . 1 . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Distress Signals 3 | . 1 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 32 11 4 11 1 . 5 1 . 9 27 Peak Tracking Total 15 | . 4 2 2 4 1 . 5 1 . 15 10 Tactical Retreats 13 | . 5 . 1 . . . . 1 . 1 5 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Traps Triggered 8 | . 5 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Machines Disabled 1 | . . . 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Machines Accessed 31 | . 9 4 3 1 2 1 . 5 1 . 5 Terminals 21 | . 7 3 2 1 1 1 . 3 . . 3 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 3 | . 1 . . . . . . . . . 2 Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . Total Hacks 79 | . 22 8 9 1 5 2 . 9 2 . 21 Successful 42 | . 13 4 4 1 2 1 . 5 2 . 10 Failed 37 | . 9 4 5 . 3 1 . 4 . . 11 Catastrophic 4 | . 1 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 4 . . . . . . . . . . Terminals 53 | . 18 6 7 1 2 2 . 6 . . 11 Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 13 | . 3 . . . . . . . . . 10 Recycling Units 4 | . 1 . . . 3 . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 4 | . . . 2 . . . . . 2 . . Terminal Hacks 29 | . 10 2 3 1 2 1 . 3 . . 7 Record 6 | . . . 1 . . . . 1 . . 4 Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 4 | . . . . . . 1 . 2 . . 1 Emergency Access Points 2 | . 1 . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Alert Level 4 | . 2 . . . 2 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 Locate Traps 2 | . 1 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Assault Status 1 | . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 5 | . 2 . . . . . . . . . 3 Scan Component 3 | . 1 . . . . . . . . . 2 Repair 1 | . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 2 . . Unlock Access 2 | . . . 1 . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 8 1 2 1 2 . . 2 1 . 4 Full Trace Events 13 | . 4 1 2 . 1 . . 1 . . 4 Feedback Events 2 | . 1 . . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Turns Passed 4381 | 157 1471 736 274 442 283 229 63 203 21 37 465 Spaces Moved 3660 | 69 772 435 154 278 202 157 104 554 72 142 721 Core 121 | 8 1 2 . . . . . . . . 110 Treads . | . . . . . . . . . . . . Legs 2063 | 61 771 433 154 278 202 157 7 . . . . Wheels . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 1475 | . . . . . . . 97 554 72 142 610 Fastest Speed 26 | 50 120 120 120 120 120 120 28 28 26 26 26 Average Speed 82 | 111 122 121 120 120 120 132 41 30 26 26 30 Slowest Speed 250 | 120 250 250 120 120 120 190 190 83 26 26 94 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 94 37 33 35 64 2 76 20 2 35 19 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 49 | 7 4 35 . . . . . . . . 3 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . 3 AOE 46 | 7 4 35 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Fac Fac Gar Fac Total 4682 | 139 1136 584 207 334 228 177 126 592 74 141 944 Wait 623 | 51 239 67 32 2 19 . . 11 . . 202 Move 3642 | 68 771 434 153 277 201 156 103 553 71 141 714 Hop 3 | . . . . . . . . . . . 3 Pick Up 67 | 10 13 14 . 7 . 5 4 7 . . 7 Fast Attach 17 | . 7 4 2 . . 1 3 . . . . Attach 61 | 5 9 14 . 7 . 4 4 12 2 . 4 Detach 9 | . . 1 . . . 1 . 7 . . . Swap 18 | . 2 2 . 7 . 6 1 . . . . Drop 46 | . 6 15 2 2 . 4 11 2 1 . 3 Fire 190 | 5 84 33 18 32 7 . . . . . 11 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . 5 . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Garrison -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 551 | -10/Materials | Repaired Aluminum Leg 780 | -10/Materials | Discovered new exit (range 14) 891 | -10/Materials | Discovered new exit (range 9) 1002 | -10/Materials | Discovered new exit (range 9) 1310 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Discovered new exit (range 16) 1494 | -10/Materials | Core integrity fell below 50% 1629 | -10/Materials | Entered another Materials area 1629 | -9/Materials | Evolved 2 slots: Propulsion x2 1988 | -9/Materials | Discovered new exit (range 12) 2204 | -9/Materials | Discovered new exit (range 5) 2365 | -9/Materials | Entered Storage 2634 | -9/Storage | Build established: Scavenger-Mutant 2635 | -9/Storage | Identified exit to Garrison 2639 | -9/Storage | Entered Garrison 2669 | -9/Garrison | Triggered checkpoint 2781 | -9/Garrison | Triggered checkpoint 2863 | -9/Garrison | Triggered checkpoint 2902 | -9/Garrison | Core integrity fell below 50% 2926 | -9/Garrison | Lost 5 parts (3n1u1w) 2948 | -9/Garrison | Discovered new exit (range 10) 2965 | -9/Garrison | Installed Relay Interface Framework 3081 | -9/Garrison | Entered Recycling 3082 | -9/Recycling | Met a Zionite searching for Scraptown 3359 | -9/Recycling | Discovered new exit (range 5) 3364 | -9/Recycling | Entered Factory 3364 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3593 | -7/Factory | Identified exit to DSF 3593 | -7/Factory | Entered DSF 3634 | -7/DSF | Additional patrols routed to DSF 3649 | -7/DSF | Discovered new exit (range 15) 3656 | -7/DSF | Entered Factory 3656 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3683 | -6/Factory | Lost 3 parts (1p1n1u) 3842 | -6/Factory | Discovered new exit (range 6) 3859 | -6/Factory | Entered another Factory area 3859 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3880 | -5/Factory | Identified exit to Garrison 3880 | -5/Factory | Entered Garrison 3890 | -5/Garrison | Spotted B-75 Beast 3902 | -5/Garrison | Triggered checkpoint 3909 | -5/Garrison | Build established: Sprinter 3915 | -5/Garrison | Discovered new exit (range 11) 3917 | -5/Garrison | Entered Factory 4332 | -5/Factory | Core integrity fell below 50% 4362 | -5/Factory | Lost 12 parts (1p7n4u) 4369 | -5/Factory | Core integrity fell below 20% 4382 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. Detecting nearby Garrison Access. Knocked back. U-05 Engineer builds a Wall. Visual Processing Unit severed. System corrupted: Matter fused (-8). T-07 Excavator is excavating. Assembly Bed disabled. S-27 Virus destroyed. R-10 Processor collects Autogun. Acquired 22 matter. Emergency Access malfunctions. S-27 Virus destroyed. K-01 Serf destroyed. R-10 Processor collects Lgt. Nuclear Core. ALERT: Security rotation in progress. K-01 Serf collects debris. Knocked back. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#t t#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????#???# #??????????????????????? | | ??????????????????# ### #??????????????????????? | | ??????????????????# # #??????????????????????? | | ????????????###???# #??????????????????????? | | ???##########/######### #??????????????????????? | | ???# # #??????????????????????? | | ???# #g #??????????????????????? | | ???# ! [ #ks #??????????????????????? | | ???# % % b #??????????????????????? | | ???# """""" """"" # #??????????????????????? | | ???# """""" """""" #R ####+########??????????? | | ???# """""" """""" # ?????????? | | ???# """""" """""" # ?????????? | | ???#################### ?????????? | | ??????????????##########/##############??????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 20 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Great Maul | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Party Time Challenges ------------ None Game ------ Seed ImprovedCannonMediator Manual? 0 Play Time 01:03:22 Cumulative 5.1 hours Start 2024.08.13 @ 15:23:53 End 2024.08.16 @ 23:44:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b0b85ce-9f60-4d9d-b14e-de48d7f9735a