Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.03 @ 12:20:34 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1301) 1301 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4691 Bonus ------- None Cogmind --------- Core Integrity 515/700 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Deuterium Engine Armored Huge Wheel Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Medium Armor Plating Shield Generator > --- WEAPON ----------- Light Assault Rifle Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Advanced Terrain Scanner ECM Suite System Shield Small Laser Beam Rifle Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 53 | 6 3 3 6 2 . 1 25 7 Power 7 | 1 1 . . . . . 4 1 Engine 6 | 1 . . . . . . 4 1 Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 4 . . 1 3 2 Treads 4 | 2 . . . . . . 1 1 Leg 7 | . . . 4 . . 1 2 . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 2 1 2 2 . . 4 1 Device 7 | . 1 . 1 2 . . 3 . Storage 2 | 1 . 1 . . . . . . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 2 | . . . 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 21 | 2 . 2 . . . . 14 3 Energy Gun 4 | . . . . . . . 3 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . 1 . . . . 2 1 Ballistic Cannon 4 | . . 1 . . . . 2 1 Launcher 4 | . . . . . . . 4 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 Parts Lost 22 | . . 3 . . . 1 14 4 Power 4 | . . . . . . . 4 . Propulsion 3 | . . . . . . 1 2 . Utility 7 | . . 1 . . . . 4 2 Weapon 8 | . . 2 . . . . 4 2 Highest Loss Streak 6 | . . 2 . . . 1 6 3 Average Slot Usage (%) 84 | . 95 70 92 100 100 99 79 26 Engine 1 | . 3 . . . . . 7 . Core 9 | . 11 14 11 11 11 11 3 . Treads 5 | . 28 15 . . . . . 6 Leg 20 | . . . 32 33 33 32 22 . Device 8 | . 3 . 9 11 11 11 14 4 Storage 11 | . 14 14 11 11 11 11 9 6 Protection 5 | . . . 5 11 11 11 4 . Ballistic Gun 13 | . 28 22 11 11 11 11 7 1 Ballistic Cannon 6 | . . 2 11 11 11 11 3 . Naked Turns 20 | . . . . . . . . 20 Heaviest Build 64 | 11 14 47 56 56 56 56 64 37 Greatest Support 40 | 40 40 40 30 30 30 35 35 20 Greatest Overweight (x) 5 | . . 2 2 1 1 2 5 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 . Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 11 12 12 12 12 12 11 Most Carried 12 | 4 6 10 12 12 12 12 12 10 Average Carried 9 | 2 5 7 10 11 12 11 9 7 Final Capacity 12 | 6 6 12 12 12 12 12 12 4 Final Carried 12 | 4 6 10 12 12 12 12 8 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1181 | 290 82 61 236 79 . 147 286 . Remotely . | . . . . . . . . . Salvage Created 1478 | 61 133 88 488 . . 42 666 . Parts 74 | 1 9 4 33 . . 2 25 . Haulers Intercepted 3 | . . . 2 . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 2 5 10 . . 1 13 . Melee 1 | . . . . . . . 1 . Guns 14 | . 2 5 4 . . . 3 . Cannons 9 | . . . 6 . . 1 2 . AOE 6 | . . . . . . . 6 . Classes Destroyed 9 | 1 2 1 4 . . 1 . . Builder 3 | . . . 2 . . . 1 . Hauler 3 | . . . 2 . . . 1 . Recycler 2 | 1 . . . . . . 1 . Watcher 3 | . 2 . . . . . 1 . Swarmer 3 | . . . 3 . . . . . Grunt 20 | . 2 1 4 . . . 13 . Sentry 3 | . . . 3 . . . . . Hunter 1 | . . . . . . 1 . . Assembled 4 | . . 4 . . . . . . Best Kill Streak 5 | 1 2 4 5 . . 1 4 . Combat Bots Only 4 | . 2 4 4 . . 1 3 . Max Kills in Single Turn 2 | 1 1 1 2 . . 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2752 | . 92 349 369 . . 89 1477 376 Core 611 | . 36 35 7 . . . 348 185 Absorbed by Shields 225 | . . . 125 . . 31 69 . Core Remaining (%) 76 | 100 . 71 . . . 98 36 . Volleys Fired 144 | 5 12 25 47 . . 6 45 4 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 100 | 40 40 40 77 . . 77 100 63 Shots Fired 268 | 10 24 45 94 . . 12 76 7 Gun 194 | 10 24 45 47 . . 6 55 7 Cannon 64 | . . . 47 . . 6 11 . Launcher 8 | . . . . . . . 8 . Special 2 | . . . . . . . 2 . Kinetic 231 | 10 24 45 94 . . 12 42 4 Thermal 29 | . . . . . . . 26 3 Explosive 8 | . . . . . . . 8 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | 3 10 16 24 . . 2 10 7 Robot Miss Streak 5 | 1 2 3 3 . . 3 5 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 175 | 6 17 37 49 . . 6 53 7 Core Hits 88 | 2 8 13 25 . . 4 34 2 Critical Hits 29 | . . 1 18 . . 3 7 . Critical Kills 13 | . . . 9 . . 1 3 . Critical Parts Destroyed 15 | . . 1 9 . . 2 3 . Melee Attacks 13 | . . . . . . . 13 . Impact 13 | . . . . . . . 13 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3260 | 62 229 464 789 . . 85 1537 94 Guns 1584 | 62 229 464 252 . . 30 455 92 Cannons 768 | . . . 537 . . 55 176 . Explosions 722 | . . . . . . . 722 . Melee 184 | . . . . . . . 184 . Ramming 2 | . . . . . . . . 2 Kinetic 2026 | 62 229 464 789 . . 85 337 60 Thermal 596 | . . . . . . . 564 32 Explosive 330 | . . . . . . . 330 . Electromagnetic 122 | . . . . . . . 122 . Impact 184 | . . . . . . . 184 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 . . . . 2 . Average Corruption 2 | . . 2 . . . . 2 . Corruption Purged . | . . . . . . . . . Effects 1 | . . 1 . . . . . . Message Errors 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 53 | . . . . . . . 53 . Projectiles . | . . . . . . . . . Explosions 22 | . . . . . . . 22 . Melee 31 | . . . . . . . 31 . Knockbacks 8 | . . . 5 . . 1 2 . Impact . | . . . . . . . . . Kinetic 8 | . . . 5 . . 1 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 225 | . . . 29 . . . 196 . Shots 8 | . . . 1 . . . 7 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 313 | . 3 4 192 . . 168 313 5 Average Temperature 69 | . 2 2 68 . . 80 75 5 Received Heat Transfer 979 | . 48 87 97 . . . 627 120 Effects 4 | . . . . . . . 4 . Interference 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1015 | . . . . . . . 940 75 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 357 | 5 100 39 357 85 . 40 222 102 Initial 100 | . 3 39 5 85 . . 15 100 Average 82 | 1 63 22 173 75 . 37 106 95 Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 90 | 100 100 100 54 100 . 100 90 100 Level 1 9 | . . . 45 . . . 9 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . 1 . . . 3 1 Investigation 2 | . . . . . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 54 | . 7 11 16 . . 1 17 2 Peak Tracking Total 16 | . 4 16 3 . . 1 3 2 Tactical Retreats 3 | . . 3 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . . 5 . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . 4 . . 1 5 . Max in Single Turn 3 | . . . 1 . . 1 3 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 11 | . 2 . 3 . 1 . 2 3 Terminals 9 | . 2 . 3 . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 5 . 8 . 1 . 12 7 Successful 17 | . 2 . 4 . 1 . 7 3 Failed 16 | . 3 . 4 . . . 5 4 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 28 | . 5 . 8 . 1 . 10 4 Terminals 30 | . 5 . 8 . . . 12 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 . 1 . 1 1 Record 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 2 . 3 . . . 6 2 Terminals 13 | . 2 . 3 . . . 6 2 Track 3 | . . . 1 . . . 2 . Botnet 8 | . 2 . 2 . . . 2 2 Operators 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 3 . . . 2 3 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 3618 | 90 284 701 533 452 578 168 621 191 Spaces Moved 1836 | 40 142 320 218 285 386 97 232 116 Core 39 | 4 . . . . . . . 35 Treads 603 | 36 142 320 2 . . . 22 81 Legs 1194 | . . . 216 285 386 97 210 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 150 150 150 150 150 50 Average Speed 158 | 149 160 191 150 150 150 151 159 140 Slowest Speed 270 | 160 160 200 200 150 150 180 270 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 28 66 31 68 87 31 28 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 6 | . . 3 . 2 . 1 . . Spaces Dug 16 | . . . . . . . 16 . Terrain Destroyed 121 | . . . 20 . . 5 96 . Melee 2 | . . . . . . . 2 . Projectile 29 | . . . 20 . . 5 4 . AOE 90 | . . . . . . . 90 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 2263 | 60 176 366 337 311 385 108 383 137 Wait 146 | . 11 11 61 12 . . 51 . Move 1828 | 39 141 319 217 284 385 96 231 116 Hop . | . . . . . . . . . Pick Up 49 | 10 6 7 6 4 . 3 10 3 Fast Attach . | . . . . . . . . . Attach 35 | 6 1 2 4 . . 1 16 5 Detach 6 | . . . . . . . 4 2 Swap 18 | . 2 1 2 2 . . 9 2 Drop 18 | . 3 1 . 4 . 2 4 4 Fire 144 | 5 12 25 47 . . 6 45 4 Melee 13 | . . . . . . . 13 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 5 | . . . . 5 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 10) 375 | -10/Materials | Entered Mines 404 | -10/Mines | Assembled infested the area 570 | -10/Mines | Learned Materials stockpile data 590 | -10/Mines | Learned Materials stockpile data 956 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1003 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1046 | -10/Mines | Discovered new exit (range 15) 1076 | -10/Mines | Entered Materials 1076 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Discovered new exit (range 13) 1609 | -9/Materials | Entered Mines 1681 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1685 | -9/Mines | Found Prototype Device 1686 | -9/Mines | Identified Exp. Sensor Array 1779 | -9/Mines | Found a hidden stash of uninstalled traps 1841 | -9/Mines | Learned 4 Materials zone layouts 2055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2055 | -9/Mines | Discovered new exit (range 5) 2061 | -9/Mines | Entered Exiles 2061 | -9/Exiles | Found Exiles lab abandoned 2618 | -9/Exiles | Discovered new exit (range 15) 2639 | -9/Exiles | Entered Mines 2793 | -8/Mines | Discovered new exit (range 10) 2807 | -8/Mines | Entered Materials 2807 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2808 | -8/Materials | Identified exit to Factory 3104 | -8/Materials | Lost 4 parts (1p1u2w) 3330 | -8/Materials | Lost 3 parts (2p1n) 3358 | -8/Materials | Core integrity fell below 50% 3403 | -8/Materials | Lost 6 parts (1p1n2u2w) 3428 | -8/Materials | Entered Factory 3428 | -7/Factory | Evolved 2 slots: Utility x2 3509 | -7/Factory | System Shield fried by hacking feedback 3579 | -7/Factory | Lost 3 parts (2u1w) 3605 | -7/Factory | Discovered new exit (range 12) 3619 | -7/Factory | Self-destructed Last Messages --------------- 03565_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 8U layout... Downloaded map data. 03583_ Hvy. Assault Rifle destroyed. 03596_ Acquired Prototype Engine. 03597_ Identified Hvy. Deuterium Engine. 03597_ Lgt. Treads permanently disabled. 03597_ Malfunction: Power surge. 03598_ Dropped Faulty Hvy. Deuterium Engine. 03599_ Dropped Broken Lgt. Treads. 03599_ Dropped Hcp. Storage Unit. 03600_ Dropped Sml. Laser. 03601_ Acquired Hvy. Deuterium Engine. 03605_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? ????????? | | ??????????????????????????????????< ????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????######### #?????????? | | ?????????????????????????# !!! +?????????? | | ?????????????????????????# !!! 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"""" # Y # /![ #? | | ????????????????# """" # # ##! ! ! #? | | ????????????????# ########## #########? | | ????????????????#################?# #????????? | | ???????????????????# #?# #????????? | | ???????????????????# """ """ #?# #????????? | | ???????????????????# """ """ #?# #????????? | | ???????????????????# """ """ #?# #????????? | | ???????????????????# #?# #????????? | | ???????????????????# """ """ ### ###??????? | | ???????????????????# """ """ # #??????? | | ???????????????????# """ """ # "" #?###??? | | ???????????????????# # T ### #### | | ???????????????????# # # # | | ???????????????????# # # # | | ???????????????????# ### ### # | | ???????????????????######+#######?# #?# !!] # | | ??????????????????????# ####### ### !!] # | | ??????????????????????# # !!] # | | ??????????????????????# + # | | ???????????????????#### # # | | ??????????????????? ######### # # | | ???????????????????#### ##??????# # # | | ??????????????????? # #???????# # " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserCombatCanceller Manual? 0 Play Time 00:32:01 Cumulative 13.8 hours Start 2021.11.02 @ 20:06:10 End 2021.11.03 @ 12:20:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea18d68e-1071-43c2-a751-5154e7e1dc72