Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 12:34:53 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1300 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 224/400 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod (0) Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Ion Engine Light Treads Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 7 8 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 3 | 2 1 . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 9 | 2 3 4 Device 1 | 1 . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . 1 2 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 14 11 Treads 4 | . 6 . Wheel 21 | . 21 22 Device 12 | . 14 10 Storage 13 | . 14 11 Protection 5 | . . 20 Energy Gun 14 | . 15 11 Ballistic Gun 10 | . 12 7 Peak Build Rating 16 | 7 9 16 Average Rating 9 | 4 8 12 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 89 | 15 89 64 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 17 | 7 18 20 Most Carried 17 | 4 16 17 Average Carried 12 | 2 12 14 Final Capacity 20 | 8 20 20 Final Carried 16 | 4 16 16 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 388 | 117 163 108 Remotely . | . . . Salvage Created 485 | 14 259 212 Parts 49 | 4 30 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 10 7 Guns 12 | . 8 4 AOE 5 | . 2 3 Classes Destroyed 6 | 1 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Swarmer 13 | . 9 4 Grunt 2 | . 1 1 Sentry 2 | . . 2 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 141 | . 44 97 Missed 42 | . 14 28 Damage Taken 1222 | . 320 902 Core 261 | . 85 176 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 45 | 2 29 14 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 86 | 4 57 25 Gun 86 | 4 57 25 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 23 | . 15 8 Thermal 39 | 2 29 8 Explosive . | . . . Electromagnetic 24 | 2 13 9 Robot Hit Streak 6 | 1 5 6 Robot Miss Streak 7 | 1 7 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 50 | 2 30 18 Core Hits 29 | 1 15 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 762 | 27 449 286 Guns 552 | 27 333 192 Cannons . | . . . Explosions 210 | . 116 94 Melee . | . . . Ramming . | . . . Kinetic 137 | . 86 51 Thermal 445 | . 278 167 Explosive . | . . . Electromagnetic 180 | 27 85 68 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 112 | . 40 72 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 187 | 60 144 187 Average Temperature 56 | 30 42 76 Received Heat Transfer 336 | . 24 312 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 2 3 Heat Transferred 1101 | . 679 422 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 2 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 409 | 5 309 409 Initial 20 | . 3 20 Average 129 | . 133 150 Maximum Alert Level 2 | . 1 2 Low Security (%) 78 | 100 77 76 Level 1 19 | . 22 15 Level 2 1 | . . 7 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 20 23 Peak Tracking Total 10 | . 5 10 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 6 | . 5 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Reject 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1438 | 89 990 359 Spaces Moved 1002 | 44 732 226 Core 3 | 3 . . Treads 148 | 41 107 . Legs . | . . . Wheels 851 | . 625 226 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 105 Average Speed 119 | 152 117 119 Slowest Speed 160 | 160 160 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 3 97 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 3 9 Melee . | . . . Projectile . | . . . AOE 12 | . 3 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1157 | 60 807 290 Wait 56 | . 20 36 Move 1000 | 43 731 226 Hop . | . . . Pick Up 20 | 6 13 1 Fast Attach 11 | 7 . 4 Attach 6 | . 3 3 Detach 4 | . 2 2 Swap 7 | . 5 2 Drop 8 | 2 4 2 Fire 45 | 2 29 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 15) 344 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Discovered new exit (range 10) 609 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Build established: Mutant 1061 | -10/Materials | Discovered new exit (range 6) 1080 | -10/Materials | Entered another Materials area 1080 | -9/Materials | Evolved 2 slots: Utility x2 1439 | -9/Materials | Self-destructed Last Messages --------------- 01403_ Chain reaction triggered in Lgt. Ion Engine. 01403_ Switching to secondary target: G-34 Mercenary. 01403_ Flight Unit melted. 01403_ S-10 Pest destroyed. 01403_ EM Shotgun destroyed. 01403_ Destroyed EM Shotgun. 01403_ Hrd. Light Armor Plating destroyed. 01403_ Destroyed Hrd. Light Armor Plating. 01403_ S-10 Pest destroyed. 01405_ Seismic Detector destroyed. 01415_ U-05 Engineer lays Concrete. 01416_ U-05 Engineer builds a Wall. 01417_ R-06 Scavenger collects Flight Unit. 01417_ U-05 Engineer builds a Wall. 01417_ K-01 Serf collects debris. 01432_ Hrd. Light Armor Plating destroyed. 01433_ EM Shotgun destroyed. 01434_ Imp. Ion Engine destroyed. 01437_ Com. Wheel destroyed. 01439_ Wheel destroyed. 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[ ##+######?????#""" #????????????????????? | | ! #?????????????#"""k #????????????????????? | | #?????????????# #????????????????????? | | #?????????????#""" #????????????????????? | | ######?????????????#""" #????????????????????? | | ???????????????????#""" #????????????????????? | | ???????????????????# !#????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxAblativeGun Manual? 0 Play Time 00:12:30 Cumulative 16.6 hours Start 2025.04.25 @ 11:58:35 End 2025.04.25 @ 12:34:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e313c4b0-3f2d-4aaa-87a3-7c99571cb2ec