Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 00:54:45 Player: Cracklepappy Result: Destroyed by Light Nuclear Core chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (215) 215 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 760 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Small Storage Unit Large Storage Unit High-capacity Matter Pod (0) Mining Laser Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Medium Storage Unit Large Storage Unit High-capacity Matter Pod Mining Laser Hammer Proton Bomb Trap Proton Bomb Trap [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 5 6 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device . | . . . Storage 5 | 2 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 58 | . 57 59 Engine 3 | . . 8 Storage 28 | . 28 28 Energy Gun 7 | . 5 8 Ballistic Gun 16 | . 22 9 Impact Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 24 | 12 24 18 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 7 | 3 7 5 Average Overweight (x) 3 | 2 3 4 Largest Inventory Capacity 12 | 8 12 10 Average Capacity 8 | 7 8 9 Most Carried 9 | 8 9 9 Average Carried 7 | 5 7 8 Final Capacity 10 | 8 8 10 Final Carried 8 | 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 486 | 280 162 44 Remotely . | . . . Salvage Created 360 | 140 176 44 Parts 32 | 12 17 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 8 | . 8 . AOE 1 | . . 1 Classes Destroyed 4 | 2 2 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Swarmer 6 | . 6 . Grunt 3 | . 2 1 Best Kill Streak 5 | 2 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 811 | . 368 443 Core 284 | . 111 173 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | 5 32 1 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 72 | 10 60 2 Gun 72 | 10 60 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | 10 54 1 Thermal . | . . . Explosive . | . . . Electromagnetic 7 | . 6 1 Robot Hit Streak 8 | 3 8 . Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | 7 31 9 Core Hits 16 | 4 11 1 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks 12 | . . 12 Impact 12 | . . 12 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 602 | 92 369 141 Guns 461 | 92 369 . Cannons . | . . . Explosions . | . . . Melee 141 | . . 141 Ramming . | . . . Kinetic 404 | 92 312 . Thermal . | . . . Explosive . | . . . Electromagnetic 57 | . 57 . Impact 141 | . . 141 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions . | . . . Melee 8 | . . 8 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 29 | . 10 29 Average Temperature 12 | . 7 22 Received Heat Transfer 300 | . 81 219 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 228 | 20 228 30 Initial 18 | . 13 18 Average 45 | 10 83 15 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 90 100 Level 1 4 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 14 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 2 | . . 2 Traps Extracted . | . . . Installed 3 | . . 3 Triggered 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1164 | 176 518 470 Spaces Moved 433 | 88 195 150 Core 433 | 88 195 150 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 200 200 Average Speed 218 | 165 204 268 Slowest Speed 400 | 200 400 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 54 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 566 | 108 259 199 Wait 36 | . 14 22 Move 431 | 87 194 150 Hop . | . . . Pick Up 20 | 9 7 4 Fast Attach 5 | 4 1 . Attach 5 | 1 2 2 Detach 1 | 1 . . Swap 4 | . 3 1 Drop 11 | 1 6 4 Fire 38 | 5 32 1 Melee 12 | . . 12 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 3 | . . 3 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 9) 695 | -10/Materials | Entered Mines 707 | -10/Mines | Found a hidden stash of uninstalled traps 787 | -10/Mines | Learned Materials stockpile data 828 | -10/Mines | Discovered new exit (range 8) 835 | -10/Mines | Learned location of Storage (-8) 999 | -10/Mines | Core integrity fell below 50% 1054 | -10/Mines | Core integrity fell below 20% 1055 | -10/Mines | Lost 3 parts (1p2w) 1139 | -10/Mines | Discovered new exit (range 3) 1165 | -10/Mines | Destroyed by Light Nuclear Core chain reaction Last Messages --------------- 00837_ 3T-38P(g) slips back into the shadows. 00951_ Acquired derelict log, extracted data. World map confirmed: -8/Storage. 00993_ EM Pulse Gun destroyed. 01005_ Dropped Proton Bomb Trap. 01005_ Installed Proton Bomb Trap. 01012_ Lgt. Assault Rifle destroyed. 01024_ Lgt. Ion Engine destroyed. 01031_ G-34 Mercenary misfires. 01064_ Destroyed Sml. Laser. 01064_ G-34 Mercenary system corrupted by crushing effect. 01089_ Acquired 44 matter. 01109_ G-34 Mercenary knocked back. 01139_ EXIT=FOUND 01160_ Dropped Proton Bomb Trap. 01161_ Installed Proton Bomb Trap. 01165_ G-47 Trooper triggered Proton Bomb Trap. 01165_ A bubble of electromagnetic force engulfs the area. 01165_ G-47 Trooper destroyed. 01165_ Chain reaction triggered in Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????###????????? | | ??????????????????????????????????? ?????????? | | ????????????????????????????????? ????????????? | | ????????????????????########### ##?????????????? | | ???????????????????## #?????????????? | | ???????????????????# #?????????????? | | ??????????????????# < # ;##### #?????????????? | | ?????????????????# ##g;?????????????????????? | | ?????????????????# #?#%;?????????????????????? | | ?????????????????## ??#@#?????????????????????? | | ??????????????????###???# ####??????????????????? | | ????????????????????????# k #??????????????????? | | ????????????????????????#### #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????#=############???????? | | ???????????????????????????#[ ! ##??????? | | ?????????????????????????### ########## ##?????? | | ????????????????????????## ##???????# ##????? | | ????????????????????????# #??????## #????? | | ????????????????????????# #?????## #????? | | ????????????????????????# ##?????# ##???? | | ????????????????####???# ##?????## ##??? | | ???????????????? ????# ##??????# ##?? | | ???????????????# #????# #???????# ## #?? | | ???????????????# #???? #???????## ### #? | | ??????????????## #??? #????????## #?# #? | | ?????????????## #??### #?????????# #?## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingThrusterBoosters Manual? 0 Play Time 00:11:10 Cumulative 219.8 hours Start 2020.10.14 @ 00:35:26 End 2020.10.14 @ 00:54:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6b6e5ce-0786-4123-a928-d86c20202569