Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.29 @ 17:23:55 // Winter2019/RPGLIKE Player: RandomCommander Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (531) 2655 Value Destroyed (18554) 18554 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (12980) 12980 TOTAL SCORE: 39729 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9632 Follower Combat Kills 1084 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -136 Cogmind --------- Core Integrity 0/1200 Matter 242/500 Energy 199/200 System Corruption 0% Temperature Hot (252) Movement Hovering (72) Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (8) ------ Advanced Sensor Array Improved Signal Interpreter Hacking Suite System Shield Authchip [R/Combat] Advanced System Restoration Module > --- WEAPON (4) ------- Gatling Laser Improved Spread Laser Advanced Beam Cannon Rocket Array > --- INVENTORY (7) ---- Heavy Deuterium Engine Improved Terrain Scanner Guided EMP Blaster Heavy Missile Launcher Improved Datajack Shock Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Improved Heavy Armor Plating Hacking Suite System Shield Authchip [R/Combat] Advanced System Restoration Module > --- WEAPON ----------- Gatling Laser Improved Spread Laser Advanced Beam Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Terrain Scanner Guided EMP Blaster Rocket Array Improved Datajack Shock Maul [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Slots Evolved 14 | 3 1 6 1 1 . . . . . . 2 Power 1 | . . 1 . . . . . . . . . Propulsion 3 | 1 . 2 . . . . . . . . . Utility 7 | 1 1 2 1 1 . . . . . . 1 Weapon 3 | 1 . 1 . . . . . . . . 1 Parts Attached 240 | 7 14 40 24 18 12 13 9 67 22 1 13 Power 9 | 1 1 2 . . 1 . . 3 1 . . Engine 8 | 1 1 2 . . 1 . . 3 . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 36 | 2 5 5 5 . 4 . 1 12 2 . . Treads . | . . . . . . . . . . . . Leg 13 | 2 . . . . 4 . 1 6 . . . Wheel . | . . . . . . . . . . . . Hover 10 | . 2 . . . . . . 6 2 . . Flight 13 | . 3 5 5 . . . . . . . . Utility 71 | 2 4 21 9 8 2 3 1 14 5 . 2 Device 43 | 2 2 14 4 5 . . . 11 4 . 1 Storage . | . . . . . . . . . . . . Processor 3 | . 1 . . . . 1 . 1 . . . Hackware 7 | . . 1 1 1 1 1 . 1 . . 1 Protection 18 | . 1 6 4 2 1 1 1 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 124 | 2 4 12 10 10 5 10 7 38 14 1 11 Energy Gun 18 | 1 3 3 2 . . 1 . 2 3 . 3 Energy Cannon 11 | . . 1 1 3 . . . 3 2 . 1 Ballistic Gun 2 | 1 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 43 | . . 6 4 4 . 1 3 19 2 . 4 Special Weapon 6 | . . . . . 2 4 . . . . . Impact Weapon 9 | . . . . . . . . . 5 1 3 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 35 | . 1 1 3 3 3 4 4 14 2 . . Unidentified Prototypes 2 | . . 2 . . . . . . . . . Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 91 99 97 99 98 88 92 92 93 93 Engine 11 | . 13 9 13 12 12 12 12 11 7 6 4 Leg 12 | . 7 . . . 11 24 19 22 . . . Hover 4 | . 9 . . . . . . 2 24 25 22 Flight 6 | . 8 20 26 25 13 . . . . . . Device 14 | . 28 20 23 15 13 12 12 12 12 12 11 Processor 2 | . . . . . . 1 6 3 6 6 5 Hackware 12 | . . 6 7 15 23 21 12 14 12 12 16 Protection 6 | . 2 8 7 8 6 6 6 5 5 6 4 Energy Gun 7 | . 4 8 4 6 6 9 12 6 6 6 7 Energy Cannon 3 | . . 4 9 4 6 2 . 5 5 6 4 Launcher 2 | . . 5 3 3 . 1 . 3 1 . 2 Special Melee Weapon 4 | . 12 6 1 4 5 3 5 2 . 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 10 13 30 35 33 34 37 45 56 56 51 61 Greatest Support 87 | 30 30 34 41 41 75 75 75 87 60 60 60 Greatest Overweight (x) 1 | . . 1 1 . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 4 5 6 6 6 6 7 7 7 7 Average Capacity 5 | 3 3 3 4 5 6 6 6 6 7 7 7 Most Carried 7 | 2 3 4 5 6 6 6 6 7 7 7 7 Average Carried 5 | . 2 3 4 4 5 5 5 6 6 7 6 Final Capacity 7 | 3 3 4 5 6 6 6 6 7 7 7 7 Final Carried 7 | 2 3 4 5 6 6 6 6 7 7 7 7 Class Distribution -------------------- 19% | Wizard-Assassin 15% | Wizard-Scout 12% | Hacker-Assassin 11% | Hacker-Mutant 11% | Hacker-Scout 10% | Wizard-Skirmisher 5% | Hacker-Sprinter 4% | Hacker-Skirmisher 3% | Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Assassin | -7/Factory Wizard-Assassin | -7/Garrison Wizard-Assassin | -7/Factory Wizard-Scout | -7/Storage Wizard-Scout | -7/Recycling Wizard-Scout | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Matter Collected 5158 | 291 341 801 412 434 45 387 258 1256 348 10 575 Remotely . | . . . . . . . . . . . . Salvage Created 19970 | 113 721 2979 2077 795 249 1165 1279 5131 2029 523 2909 Parts 993 | 11 58 176 139 38 21 44 51 253 82 35 85 Haulers Intercepted 25 | . 2 4 6 . . . . 5 4 . 4 Recyclers Shooed 26 | 1 2 8 4 . . . . 3 1 5 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Combat Hostiles Destroyed 382 | . 12 46 31 24 6 23 32 93 42 20 53 Melee 5 | . . . . . . . . . 5 . . Guns 165 | . 12 16 3 13 2 19 22 38 16 8 16 Cannons 103 | . . 21 24 3 2 . . 21 11 10 11 AOE 83 | . . 7 3 8 . 2 6 29 4 . 24 Classes Destroyed 23 | 2 6 4 1 1 1 3 . 2 . 1 2 Worker 44 | . 7 16 6 . . 1 . 10 1 . 3 Builder 25 | . 3 5 5 . . . . 3 4 2 3 Tunneler 8 | 2 . 3 2 . . . . 1 . . . Hauler 25 | . 2 4 6 . . . . 5 4 . 4 Recycler 48 | 1 1 10 10 . . 3 . 12 1 6 4 Mechanic 4 | . . 1 1 . . . . 2 . . . Operator 15 | . . 5 3 . . 1 . 4 1 . 1 Drone 20 | . . . . . . . . . . 20 . Watcher 27 | . 3 5 4 . 2 1 . 6 2 . 4 Swarmer 37 | . 3 4 3 4 . 3 10 6 . . 4 Cutter 3 | . . . . 3 . . . . . . . Saboteur 2 | . . . . . . . . . . . 2 Grunt 197 | . 9 30 17 11 1 12 13 48 33 . 23 Brawler 16 | . . 2 1 2 . . . 7 . . 4 Duelist 14 | . . . 1 . . . 2 7 1 . 3 Protector 5 | . . . . . . . . 4 . . 1 Sentry 54 | . . 10 9 4 3 2 6 9 7 . 4 Demolisher 4 | . . . . . . 1 . 1 . . 2 Specialist 5 | . . . . . . 1 . 4 . . . Hunter 10 | . . . . . 2 1 1 3 1 . 2 Programmer 5 | . . . . . . . . 4 . . 1 Heavy 3 | . . . . . . 3 . . . . . Assembled 7 | . . . . . . . . . . . 7 Best Kill Streak 27 | 3 5 10 27 9 2 6 6 15 13 6 18 Combat Bots Only 16 | . 3 6 8 9 2 5 6 14 9 5 16 Max Kills in Single Turn 6 | 1 2 4 2 4 1 2 2 6 3 2 6 Gunslinging 1 | . . . . . . 1 1 . . . . Exploded 5 | . . 4 2 3 . 1 2 4 2 . 5 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Damage Taken 12696 | . 400 847 841 515 104 1166 1521 3153 1313 135 2701 Core 8096 | . 317 620 567 333 68 763 959 1852 736 84 1797 Absorbed by Shields 29 | . . . . 29 . . . . . . . Redirected to Core 6787 | . 250 476 437 279 56 643 801 1608 595 84 1558 Redirected to Shielding 139 | . 5 71 49 14 . . . . . . . Regen/Repaired (Parts) 934 | . 20 . . . . . . 642 272 . . Core Remaining (%) 99 | 100 100 99 . . 100 . . . . 100 . Volleys Fired 1254 | 7 90 269 145 61 15 95 118 232 86 53 83 Largest 4 | 1 1 2 3 3 2 3 3 3 3 2 4 Hottest 268 | 20 65 133 199 165 129 161 161 205 223 148 268 Shots Fired 2075 | 7 90 336 272 106 28 171 211 412 156 93 193 Gun 1163 | 7 90 153 70 53 14 137 199 228 78 40 94 Cannon 742 | . . 143 187 35 13 13 . 149 74 53 75 Launcher 156 | . . 40 15 18 . 8 12 35 4 . 24 Special 14 | . . . . . 1 13 . . . . . Kinetic 78 | 7 71 . . . . . . . . . . Thermal 1827 | . 19 296 257 88 27 150 199 377 152 93 169 Explosive 156 | . . 40 15 18 . 8 12 35 4 . 24 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 53 | 5 32 53 26 24 17 33 37 49 33 9 30 Robot Miss Streak 9 | 1 3 6 4 3 1 3 2 4 3 9 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . . . . . . 3 4 2 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 . . Shots Hit Robots 1710 | 6 99 262 182 69 44 155 154 348 166 55 170 Core Hits 1373 | 4 61 274 121 53 9 51 88 290 119 30 273 Critical Kills 12 | 1 . 2 2 . . . . 2 3 . 2 Critical Parts Destroyed 10 | . . . . . . . . . 5 2 3 Critical Strikes 64 | 1 . 2 5 5 1 14 9 12 8 2 5 Burn 42 | . . . 3 5 1 14 9 10 . . . Meltdown 8 | . . 2 2 . . . . 2 1 . 1 Destroy 1 | 1 . . . . . . . . . . . Smash 13 | . . . . . . . . . 7 2 4 Melee Attacks 179 | . 23 26 7 1 22 22 8 19 35 6 10 Impact 48 | . . . . . . . . . 34 4 10 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 115 | . 18 23 7 . 13 17 6 12 10 2 7 Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 55387 | 84 1278 4897 4524 3108 521 3364 5545 13964 6713 1223 10166 Guns 22185 | 84 1042 2193 1138 900 282 2676 3266 5311 2148 504 2641 Cannons 12536 | . . 2134 2763 537 239 138 . 3293 1554 513 1365 Explosions 17404 | . 236 570 623 1671 . 550 2279 5297 930 . 5248 Melee 3181 | . . . . . . . . . 2063 206 912 Ramming 81 | . . . . . . . . 63 18 . . Kinetic 834 | 84 750 . . . . . . . . . . Thermal 34201 | . 512 4327 3901 1437 521 2814 3266 8698 3702 1017 4006 Explosive 16895 | . . 570 623 1671 . 550 2279 5024 930 . 5248 Electromagnetic 195 | . 16 . . . . . . 179 . . . Impact 3181 | . . . . . . . . . 2063 206 912 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 . 1 Average Corruption 1 | . . . . . . . . 1 1 . 1 Corruption Purged 3 | . . . . . . . . 1 1 . 1 Corruption Blocked 8 | . . . . . . 8 . . . . . Effects 9 | . . . . . . . . 4 2 . 3 Message Errors 4 | . . . . . . . . 3 . . 1 Matter Fused 2 | . . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2142 | . 72 69 80 66 . . 29 246 797 199 584 Projectiles 294 | . . 45 69 15 . . . 128 17 17 3 Explosions 408 | . 72 24 11 51 . . 29 114 2 . 105 Melee 1440 | . . . . . . . . 4 778 182 476 Knockbacks 4 | . . . . . . . . . 3 . 1 Impact 4 | . . . . . . . . . 3 . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 805 | . 106 167 65 69 . . 63 . 9 136 190 Shots 26 | . 2 5 2 4 . . 3 . . 2 8 Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 6 | . . . . . . . . 5 1 . . Kicked 5 | . . . . . . . . 5 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 633 | . 112 372 325 24 125 73 104 420 425 63 633 Average Temperature 86 | . 39 113 63 8 35 22 58 80 92 25 139 Received Heat Transfer 5593 | . 120 396 486 291 72 282 696 1404 948 . 898 Effects 20 | . . 3 . . . . . 5 2 . 10 Shutdowns 4 | . . . . . . . . 2 1 . 1 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 9 | . . 3 . . . . . 3 1 . 2 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 24 | . . . . . . . . 3 12 2 7 Impact Corruptions 33 | . . . . . . . . 1 18 5 9 Robots Melted 21 | . . 2 2 . 2 2 4 5 2 . 2 Combat Hostiles 20 | . . 2 1 . 2 2 4 5 2 . 2 Parts Melted 124 | . 1 6 12 3 5 15 17 38 10 3 14 Heat Transferred 57132 | . 510 6139 6227 2664 888 5513 5883 14975 6051 1839 6443 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Peak Influence 2487 | 15 240 2001 1910 2129 909 519 1471 1852 1718 871 2487 Initial 1147 | . 8 54 720 1100 894 144 267 668 688 551 1147 Average 967 | 8 69 835 1252 1699 501 196 1028 1228 1236 709 1589 Maximum Alert Level 5 | . 1 5 5 5 3 2 4 5 5 3 5 Low Security (%) 14 | 100 92 9 . . . 63 . . . . . Level 1 8 | . 7 22 . . 40 28 3 . . . . Level 2 7 | . . 11 . . 43 8 11 1 8 44 . Level 3 29 | . . 26 50 . 15 . 63 39 30 55 . Level 4 26 | . . 22 19 35 . . 21 44 36 . 68 Level 5 11 | . . 8 27 64 . . . 15 24 . . High Security 1 | . . . 2 . . . . . . . 31 Max Security . | . . . . . . . . . . . . Squads Dispatched 97 | . 2 10 8 . 4 12 . 36 10 . 15 Investigation 39 | . 2 6 3 . 2 3 . 17 2 . 4 Extermination 4 | . . . . . . 1 . 3 . . . Reinforcement 26 | . . 4 3 . 2 7 . 3 6 . 1 Assault 18 | . . . 1 . . . . 8 . . 9 Garrison 10 | . . . 1 . . 1 . 5 2 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 4 | . . . 1 . . . . 2 1 . . Haulers Reinforced 3 | . . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Distress Signals 16 | . . 7 2 . 2 1 1 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 538 | . 15 71 37 22 15 41 39 132 53 23 90 Peak Tracking Total 28 | . 3 7 5 7 4 5 7 11 5 4 28 Tactical Retreats 13 | . . 2 . . . 2 2 2 3 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Traps Triggered 16 | . 1 2 . 8 . . 1 2 . . 2 Indirectly 2 | . . . . . . . . 2 . . . Trap Hack Attempts 481 | . 60 9 11 75 2 69 68 175 12 . . Triggered 5 | . . . . 2 . . 2 1 . . . Disarmed 40 | . 2 1 9 2 1 7 2 11 . . 5 Reprogrammed 102 | . 15 5 1 15 1 14 16 29 6 . . Reused 15 | . . 4 . . . . . 10 1 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 20 | . . 4 . . . 5 . 10 1 . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Machines Disabled 120 | . 4 30 20 9 1 3 6 35 4 4 4 Max in Single Turn 7 | . 2 2 2 1 1 1 1 7 1 2 2 Garrison Access 8 | . . . . . 1 . . 4 1 . 2 Garrison Relay 7 | . . . . 4 . . 3 . . . . Phase Generator 2 | . . . . 1 . . 1 . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . Garrisons Compromised 2 | . . . . . . 1 . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Machines Accessed 96 | . 10 9 7 . 7 8 . 31 12 5 7 Terminals 61 | . 7 6 5 . 5 6 . 16 7 4 5 Fabricators 6 | . . . . . . 1 . 5 . . . Repair Stations 5 | . 1 . . . . . . 2 2 . . Recycling Units 10 | . 2 1 1 . 1 . . 1 2 1 1 Scanalyzers 5 | . . 2 . . . . . 3 . . . Garrison Access 9 | . . . 1 . 1 1 . 4 1 . 1 Total Hacks 555 | . 43 56 44 . 59 51 . 171 58 25 48 Successful 394 | . 33 48 34 . 41 35 . 122 36 17 28 Failed 157 | . 10 8 10 . 16 15 . 48 22 8 20 Catastrophic 9 | . 2 . . . 2 . . 3 2 . . Database Lockouts 4 | . . . . . 2 1 . 1 . . . Manual 243 | . 15 20 32 . 41 25 . 52 29 10 19 Terminals 439 | . 29 33 39 . 54 48 . 119 47 24 46 Fabricators 15 | . . . . . . 1 . 14 . . . Repair Stations 18 | . 3 . . . . . . 9 6 . . Recycling Units 29 | . 11 3 3 . 3 . . 3 4 1 1 Scanalyzers 40 | . . 20 . . . . . 20 . . . Garrison Access 14 | . . . 2 . 2 2 . 6 1 . 1 Terminal Hacks 286 | . 21 24 30 . 36 32 . 75 26 16 26 Record 13 | . . 1 . . 2 2 . 4 . 1 3 Part Schematic 17 | . . . . . . 4 . 8 3 . 2 Robot Schematic 8 | . . . . . . . . 4 1 1 2 Robot Analysis 35 | . 3 4 4 . 3 4 . 6 4 2 5 Prototype ID Bank 26 | . 2 2 5 . 3 2 . 6 3 2 1 Open Door 3 | . . . . . . . . . 3 . . Level Access Points 9 | . 1 2 1 . 1 . . 1 1 1 1 Branch Access Points 8 | . . 1 . . 1 1 . 2 1 1 1 Emergency Access Points 19 | . 1 1 3 . 3 2 . 5 1 . 3 Machine Index 1 | . . . . . . 1 . . . . . Terminal Index 7 | . 1 1 1 . 1 1 . 1 . . 1 Fabricator Index 4 | . . . . . . 1 . 2 1 . . Repair Station Index 3 | . . . . . . . . 1 . 1 1 Scanalyzer Index 3 | . . 1 . . 1 . . 1 . . . Garrison Index 2 | . . . 1 . . 1 . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . Unreport Threat 16 | . 2 3 1 . 4 . . 6 . . . Locate Traps 16 | . 3 2 2 . 1 1 . 5 1 . 1 Disarm Traps 2 | . . . 1 . . . . . . . 1 Reprogram Traps 9 | . 1 1 2 . 1 . . 3 1 . . Dispatch Records 9 | . . 1 . . 3 1 . 3 . 1 . Security Status 1 | . . . . . 1 . . . . . . Surveillance Status 4 | . . . . . 1 1 . 1 . 1 . Patrol Status 5 | . 1 . . . 1 1 . 2 . . . Reinforcement Status 2 | . . . . . . 1 . 1 . . . Coupling Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 4 | . . . 2 . 1 1 . . . . . Hauler Manifests 4 | . . 1 1 . . . . 1 . . 1 Registered Components 8 | . 1 . 1 . 1 1 . 1 1 1 1 Registered Prototypes 4 | . . . . . 1 1 . 1 . 1 . Zone Layout 40 | . 4 3 5 . 4 5 . 10 4 3 2 Fabricator Hacks 11 | . . . . . . 1 . 10 . . . Load Schematic 5 | . . . . . . . . 5 . . . Build 6 | . . . . . . 1 . 5 . . . Repair Station Hacks 16 | . 2 . . . . . . 8 6 . . Scan Component 8 | . 1 . . . . . . 4 3 . . Repair 8 | . 1 . . . . . . 4 3 . . Recycling Unit Hacks 23 | . 10 2 1 . 2 . . 3 3 1 1 Recycle Component 5 | . 5 . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . Report Inventory 7 | . 1 . . . 1 . . 1 2 1 1 Retrieve Matter 3 | . 1 1 . . . . . 1 . . . Retrieve Components 6 | . 1 1 1 . 1 . . 1 1 . . Scanalyzer 40 | . . 20 . . . . . 20 . . . Insert Component 20 | . . 10 . . . . . 10 . . . Analyze 20 | . . 10 . . . . . 10 . . . Garrison Access Hacks 13 | . . . 2 . 2 2 . 5 1 . 1 Unlock Access 2 | . . . 1 . . 1 . . . . . Seal Access 7 | . . . . . 1 . . 4 1 . 1 Coupler Status 4 | . . . 1 . 1 1 . 1 . . . Unauthorized Hacks 5 | . . 2 1 . 1 . . 1 . . . Terminals 1 | . . 1 . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 1 . 1 . . . . . . Tunnel 3 | . . 1 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Broadcast 1 | . . . . . . . . 1 . . . Data Cores Recovered 5 | . . 1 1 . . . . 2 . . 1 Used 5 | . . 1 1 . . . . 2 . . 1 Hacking Detections 74 | . 10 8 6 . 4 6 . 25 7 3 5 Full Trace Events 37 | . 3 5 2 . 1 3 . 16 2 1 4 Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 4 1 1 2 Robots Built 5 | . . . . . . . . 5 . . . Authchips . | . . . . . . . . . . . . Time 102 | . . . . . . . . 102 . . . Total Robot Build Rating 19 | . . . . . . . . 19 . . . Part Schematics Acquired 37 | . . 10 . . . 4 . 18 3 . 2 Parts Built 7 | . . . . . . 1 . 6 . . . Authchips . | . . . . . . . . . . . . Time 198 | . . . . . . 47 . 151 . . . Total Part Build Rating 31 | . . . . . . 5 . 26 . . . Parts Repaired 8 | . 1 . . . . . . 4 3 . . Time 189 | . 16 . . . . . . 104 69 . . Parts Recycled 5 | . 5 . . . . . . . . . . Recycled Matter 97 | . 97 . . . . . . . . . . Retrieved Matter 249 | . 49 105 . . . . . 95 . . . Retrieved Components 33 | . . 10 8 . 3 . . 9 3 . . Parts Scanalyzed 20 | . . 10 . . . . . 10 . . . Part Schematics Acquired 20 | . . 10 . . . . . 10 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Used RIF Installer 2 | . . . . 1 . . 1 . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . Robots Hacked 96 | . 16 22 5 . 18 15 . 17 1 2 . Non-combat 80 | . 15 22 5 . 13 12 . 10 1 2 . Combat 16 | . 1 . . . 5 3 . 7 . . . Robot Hacks Applied 122 | . 19 24 7 . 22 29 . 18 1 2 . parse_system 10 | . 2 . 2 . 1 3 . 1 . 1 . no_distress 61 | . 17 22 5 . 2 6 . 7 1 1 . ignore_repairs 2 | . . . . . 2 . . . . . . map_walls 1 | . . . . . 1 . . . . . . map_earth 1 | . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . 1 . . . . . drop_inventory 3 | . . . . . 1 2 . . . . . find_recycling 2 | . . 1 . . . 1 . . . . . ignore_parts 10 | . . . . . 3 4 . 3 . . . check_alert 1 | . . 1 . . . . . . . . . locate_traps 1 | . . . . . . 1 . . . . . recall_investigation 1 | . . . . . . 1 . . . . . mark_security 1 | . . . . . . 1 . . . . . relay_feed 1 | . . . . . . 1 . . . . . link_fov 2 | . . . . . 1 1 . . . . . spike_heat 3 | . . . . . 1 2 . . . . . overload_power 1 | . . . . . 1 . . . . . . wipe_record 1 | . . . . . . 1 . . . . . streamctrl_high 4 | . . . . . 1 . . 3 . . . formatsys_low 6 | . . . . . 4 2 . . . . . formatsys_high 9 | . . . . . 4 1 . 4 . . . Relay Couplers Released 14 | . . . . 7 . . 6 . . . 1 Machine Destruction 14 | . . . . 7 . . 6 . . . 1 Attached 4 | . . . . 1 1 1 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . 1 . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Total Allies 29 | . . . . . 9 3 5 12 . . . Largest Group 8 | . . . . . 8 8 4 6 . . . Highest-Rated Group 153 | . . . . . 108 108 153 112 . . . Highest-Rated Ally 43 | . . . . . 19 26 43 34 . . . Total Orders 111 | . . . . . 16 37 20 38 . . . STAY 54 | . . . . . 5 21 10 18 . . . ROAM 3 | . . . . . . 2 . 1 . . . FOLLOW 43 | . . . . . 4 14 10 15 . . . GUARD 4 | . . . . . . . . 4 . . . DROP 2 | . . . . . 2 . . . . . . PICKUP 3 | . . . . . 3 . . . . . . COLLECT 2 | . . . . . 2 . . . . . . Ally Attacks 245 | . . . . . 12 71 31 131 . . . Total Damage 3974 | . . . . . 120 663 865 2326 . . . Kills 39 | . . . . . . 8 7 24 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Robot Analysis Total 34 | . 3 4 4 . 3 4 . 6 4 1 5 Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Turns Passed 16178 | 120 1100 1837 846 1009 674 1647 2432 4311 929 424 849 Spaces Moved 13082 | 81 1180 2399 1003 1187 616 912 1540 2622 508 410 624 Core 17 | 9 2 6 . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5128 | 72 190 . . . 168 912 1540 2246 . . . Wheels . | . . . . . . . . . . . . Hover 2174 | . 256 . . . . . . 376 508 410 624 Flight 5763 | . 732 2393 1003 1187 448 . . . . . . Fastest Speed 26 | 50 37 29 26 26 26 120 120 45 55 60 60 Average Speed 70 | 112 54 35 26 26 51 120 120 110 60 60 63 Slowest Speed 150 | 120 120 110 105 26 120 120 120 150 128 60 127 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 17 | . 5 10 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 65 | 4 99 97 70 99 44 20 99 72 84 78 24 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 3 | . . 1 1 . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 144 | . . 77 . 18 . . . 49 . . . Terrain Destroyed 1614 | . 19 446 109 156 . 116 191 350 60 14 153 Melee . | . . . . . . . . . . . . Projectile 26 | . . . 2 4 . 3 1 14 1 . 1 AOE 1588 | . 19 446 107 152 . 113 190 336 59 14 152 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Total 17718 | 99 1528 3028 1316 1774 943 1297 1914 3577 893 478 871 Wait 1695 | 3 113 218 59 304 248 126 86 298 131 2 107 Move 13037 | 80 1169 2380 998 1185 615 911 1538 2621 507 409 624 Hop 15 | . 5 8 2 . . . . . . . . Pick Up 82 | 2 18 10 9 3 5 3 4 20 6 . 2 Fast Attach 76 | 7 10 14 11 3 4 2 2 18 5 . . Attach 14 | . 1 5 1 2 . 1 . 2 . . 2 Detach 8 | . . 4 1 2 . . . . . . 1 Swap 152 | . 3 21 12 15 8 10 7 47 17 1 11 Drop 110 | . 17 15 17 2 9 3 5 30 8 . 4 Fire 1254 | 7 90 269 145 61 15 95 118 232 86 53 83 Melee 179 | . 23 26 7 1 22 22 8 19 35 6 10 Ram 1 | . . . . . . . . . 1 . . Kick 5 | . . . . . . . . 5 . . . Crush . | . . . . . . . . . . . . Escape Stasis 101 | . . . . 92 . . 7 2 . . . Rewire 12 | . . . . . 5 3 1 3 . . . Trap 481 | . 60 9 11 75 2 69 68 175 12 . . Miscellaneous 496 | . 19 49 43 29 10 52 70 105 85 7 27 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Materials 212 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 726 | -10/Materials | Build established: Scavenger-Mutant 826 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Reached level 2 902 | -10/Materials | Upgraded with Utility slot (x1) 1143 | -10/Materials | Repaired Spread Laser 1211 | -10/Materials | Build established: Hacker-Mutant 1221 | -10/Materials | Entered another Materials area 1223 | -9/Materials | Reached level 3 1318 | -9/Materials | Reached level 4 1320 | -9/Materials | Upgraded with Utility slot (x1) 1320 | -9/Materials | Upgraded with Weapon slot (x1) 1587 | -9/Materials | Discovered new exit (range 14) 1600 | -9/Materials | Discovered new exit (range 16) 1623 | -9/Materials | Discovered new exit (range 16) 1787 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Identified exit to Materials 1816 | -9/Materials | Reached level 5 1816 | -9/Materials | Upgraded with Power slot (x1) 2018 | -9/Materials | Reached level 6 2272 | -9/Materials | Reached level 7 2275 | -9/Materials | Upgraded with Propulsion slot (x2) 2519 | -9/Materials | Reached level 8 2528 | -9/Materials | Upgraded with Utility slot (x1) 3016 | -9/Materials | Reached level 9 3058 | -9/Materials | Entered another Materials area 3060 | -8/Materials | Reached level 10 3060 | -8/Materials | Upgraded with Utility slot (x1) 3280 | -8/Materials | Garrison activated, responded to threat 3346 | -8/Materials | Discovered new exit (range 7) 3375 | -8/Materials | Reached level 11 3526 | -8/Materials | Discovered new exit (range 8) 3574 | -8/Materials | Reached level 12 3670 | -8/Materials | Identified exit to Factory 3679 | -8/Materials | Destroyed 8 combat bots 3858 | -8/Materials | First assault squad dispatched 3865 | -8/Materials | Build established: Hacker-Scout 3882 | -8/Materials | High security lockdown imminent 3903 | -8/Materials | Identified exit to Garrison 3904 | -8/Materials | Entered Garrison 3906 | -8/Garrison | Reached level 13 3906 | -8/Garrison | Upgraded with Utility slot (x1) 3950 | -8/Garrison | Triggered checkpoint 3954 | -8/Garrison | Triggered checkpoint 3983 | -8/Garrison | Triggered checkpoint 3988 | -8/Garrison | Destroyed 9 combat bots 4021 | -8/Garrison | Triggered checkpoint 4205 | -8/Garrison | Discovered new exit (range 16) 4213 | -8/Garrison | Build established: Hacker-Sprinter 4220 | -8/Garrison | Garrison Relay disabled 4234 | -8/Garrison | Triggered checkpoint 4319 | -8/Garrison | Phase Generator disabled 4351 | -8/Garrison | Discovered new exit (range 12) 4356 | -8/Garrison | Installed Relay Interface Framework 4364 | -8/Garrison | Triggered checkpoint 4373 | -8/Garrison | Garrison Relay disabled 4609 | -8/Garrison | Build established: Hacker-Scout 4636 | -8/Garrison | Triggered checkpoint 4670 | -8/Garrison | Discovered new exit (range 13) 4744 | -8/Garrison | Triggered checkpoint 4750 | -8/Garrison | Garrison Relay disabled 4800 | -8/Garrison | Triggered checkpoint 4825 | -8/Garrison | Garrison Relay disabled 4876 | -8/Garrison | Reached level 14 4913 | -8/Garrison | Entered Materials 5093 | -8/Materials | Central database locked down 5527 | -8/Materials | Central database locked down 5587 | -8/Materials | Entered Factory 5587 | -7/Factory | Accompanied by 8 allies 5741 | -7/Factory | Fabricated Enh. Optical Array (x1) 5815 | -7/Factory | Reached level 15 6198 | -7/Factory | Identified exit to Storage 6198 | -7/Factory | Identified exit to Lower Caves 6359 | -7/Factory | Build established: Hacker-Assassin 6370 | -7/Factory | Central database locked down 6637 | -7/Factory | Cargo convoy interrupted 6989 | -7/Factory | Reached level 16 7184 | -7/Factory | Garrison activated, responded to threat 7231 | -7/Factory | Identified exit to Garrison 7234 | -7/Factory | Entered Garrison 7234 | -7/Garrison | Accompanied by 2 allies 7325 | -7/Garrison | Core integrity fell below 50% 7356 | -7/Garrison | Triggered checkpoint 7478 | -7/Garrison | Triggered checkpoint 7638 | -7/Garrison | Triggered checkpoint 7698 | -7/Garrison | Triggered checkpoint 7698 | -7/Garrison | Reached level 17 7748 | -7/Garrison | Triggered checkpoint 7803 | -7/Garrison | Discovered new exit (range 10) 7888 | -7/Garrison | Triggered checkpoint 8137 | -7/Garrison | Triggered checkpoint 8310 | -7/Garrison | Triggered checkpoint 8497 | -7/Garrison | Discovered new exit (range 13) 8579 | -7/Garrison | Build established: Wizard-Assassin 8881 | -7/Garrison | Discovered new exit (range 16) 8907 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9156 | -7/Garrison | Phase Generator disabled 9215 | -7/Garrison | Garrison Relay disabled 9490 | -7/Garrison | Garrison Relay disabled 9593 | -7/Garrison | Garrison Relay disabled 9666 | -7/Garrison | Entered Factory 9666 | -7/Factory | Accompanied by 3 allies 9823 | -7/Factory | Identified exit to Factory 10066 | -7/Factory | First assault squad dispatched 10092 | -7/Factory | Reached level 18 10589 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 10748 | -7/Factory | Build established: Wizard-Skirmisher 10964 | -7/Factory | Destroyed 8 combat bots 11045 | -7/Factory | Central database locked down 11063 | -7/Factory | Found Rocket Array 11358 | -7/Factory | Build established: Wizard-Assassin 11906 | -7/Factory | Garrison activated, responded to threat 11955 | -7/Factory | Fabricated D-53 Grenadier? 12379 | -7/Factory | Fabricated S-27 Virus (x4) 12592 | -7/Factory | Garrison activated, responded to threat 12645 | -7/Factory | Reached level 19 12720 | -7/Factory | Destroyed 14 combat bots 12777 | -7/Factory | Repaired Imp. Heavy Armor Plating 12801 | -7/Factory | Repaired Plasma Cannon 13574 | -7/Factory | Fabricated Gravmag System (x2) 13617 | -7/Factory | Garrison activated, responded to threat 13705 | -7/Factory | Fabricated Cmb. Airjet (x2) 13864 | -7/Factory | Build established: Wizard-Scout 13927 | -7/Factory | Repaired Gatling Laser 13963 | -7/Factory | Repaired Hvy. Deuterium Engine 13977 | -7/Factory | Entered Storage 14129 | -7/Storage | Repaired Imp. Heat Sink 14155 | -7/Storage | Repaired Cmb. Airjet 14424 | -7/Storage | Destroyed 9 combat bots 14527 | -7/Storage | Garrison activated, responded to threat 14744 | -7/Storage | Repaired Imp. Heavy Armor Plating 14844 | -7/Storage | Discovered new exit (range 14) 14887 | -7/Storage | Identified exit to Recycling 14904 | -7/Storage | Used back door to open Recycling access 14906 | -7/Storage | Entered Recycling 14937 | -7/Recycling | Spotter reported a threat 14938 | -7/Recycling | Spotter reported a threat 14938 | -7/Recycling | Spotter reported a threat 14963 | -7/Recycling | Spotter reported a threat 14967 | -7/Recycling | Spotter reported a threat 14990 | -7/Recycling | Spotter reported a threat 15003 | -7/Recycling | Spotter reported a threat 15005 | -7/Recycling | Spotter reported a threat 15025 | -7/Recycling | Identified exit to Factory 15027 | -7/Recycling | Spotter reported a threat 15058 | -7/Recycling | Spotter reported a threat 15069 | -7/Recycling | Spotter reported a threat 15165 | -7/Recycling | Spotter reported a threat 15173 | -7/Recycling | Spotter reported a threat 15214 | -7/Recycling | Spotter reported a threat 15215 | -7/Recycling | Spotter reported a threat 15237 | -7/Recycling | Spotter reported a threat 15266 | -7/Recycling | Spotter reported a threat 15266 | -7/Recycling | Spotter reported a threat 15266 | -7/Recycling | Spotter reported a threat 15301 | -7/Recycling | Spotter reported a threat 15301 | -7/Recycling | Spotter reported a threat 15330 | -7/Recycling | Entered Factory 15332 | -5/Factory | Reached level 20 15396 | -5/Factory | Reached level 21 15400 | -5/Factory | Upgraded with Utility slot (x1) 15430 | -5/Factory | Assembled infested Garrison Access 15486 | -5/Factory | Destroyed 8 combat bots 15544 | -5/Factory | Identified exit to Upper Caves 15544 | -5/Factory | Identified exit to Extension 15544 | -5/Factory | Identified exit to Factory 15630 | -5/Factory | Search patrols dispatched 15913 | -5/Factory | High security lockdown imminent 15917 | -5/Factory | Reached level 22 15993 | -5/Factory | High security lockdown engaged 15995 | -5/Factory | Upgraded with Weapon slot (x1) 16006 | -5/Factory | Destroyed 16 combat bots 16116 | -5/Factory | Garrison activated, responded to threat 16164 | -5/Factory | Core integrity fell below 50% 16174 | -5/Factory | Core integrity fell below 20% 16179 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Y-64 Sentinel suffers critical hit (Burn). Penetrated by Slug. Slug penetrates G-50 Soldier. Protomatter-30 decays. G-67 Veteran destroyed. L-41 Fighter destroyed. G-67 Veteran destroyed. Rocket intercepted. I-47 Archangel destroyed. G-67 Veteran destroyed. Y-64 Sentinel destroyed. [Achievement: Quick And Dirty] Slug penetrates G-50 Soldier. Nuclear Reactor explodes. The unstable cave ceiling collapses. Nuclear Reactor explodes. Destroyed Hvy. Laser. Slug penetrates Wall. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????""" | | ?????????????????????????????????? | | ?????????????????? ???????????? | | ????????????????? #??????????" " | | ????????????????? #??????????"G" % | | ????????????????? #####?????#" | | ???????????###### ###### = | | ???????????# %* | | ???????????# = ! | | ???????????# g% % | | ???????????+ [ | | ???????????# % | | ???????????# Y% % | | ???????????# Y %% #??????? | | ???????????### = # #######+# | | ???????????? Yb%% # | | ?? ??????## w # ! | | ????! "" # !gg # # | | ?????????# @ gg m % # | | ?????????# ### # | | ???????# ] ! b/ # #^ ] | | ???????# # + | | ??????# / """ # # | | ??????# """ + # | | ??????# """ # # | | ??????# # ######### | | ??????## #### #?????#?? | | ???????## ??# #????? ?? | | ????????# ?# #???????? | | ????????## ?# #???????? | | ?????????# # #??????"? | | ?????????# ! # #???????? | | ?????????# + #???????? | | ?????????# # #???????? | | ?????????? ] ???# #???????? | | ???????????? ?????# ????????? | | ??????????????????????# ????????? | | ????????????????????????? ????????? | | ??????????????????????????? ????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 40 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 EM Shielding 2 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 64 Offensive Hacking 40 Defensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 114 Authchip Count 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Hacked Imp. Shock Absorption System | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Enh. Autogun | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Microactuators | -7/Factory | Hacked Rocket Array | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Gravmag System | -7/Factory | Scanalyzed Dynamic Insulation System | -7/Factory | Scanalyzed Force Field | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Prc. Grenade Launcher | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Imp. Remote Datajack | -7/Storage | Hacked Hvy. Plasma Cannon | -7/Storage | Hacked Adv. Plasma Cannon | -7/Storage | Hacked Mic. Fission Core | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ D-53 Grenadier | -7/Factory | Hacked L-31 Rogue | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked S-27 Virus | -7/Factory | Hacked Y-54 Guardian | -7/Storage | Hacked P-60 Hacker | -7/Recycling | Hacked G-50 Soldier | -5/Factory | Hacked O-24 Administrator | -5/Factory | Hacked Fabricated ------------ Enh. Optical Array | x1 | -7/Factory | Preloaded Imp. Carbon-fiber Leg | x2 | -7/Factory D-53 Grenadier | x1 | -7/Factory S-27 Virus | x4 | -7/Factory Gravmag System | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hehehe Pyromaniac Quick And Dirty Torch \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Rec Fac Levels Raised 21 | . 1 7 3 2 . 2 1 2 . . 3 XP Earned 36794 | 4000 1885 10223 5735 1746 267 3173 1743 2704 740 180 4398 XP Spent 35420 | 3960 1500 8940 4600 4400 . 1600 2700 3225 . . 4495 Upgrades 73 | 11 3 23 4 10 . 4 4 5 . . 9 Power Slot 1 | . . 1 . . . . . . . . . Propulsion Slot 3 | 1 . 2 . . . . . . . . . Utility Slot 7 | 1 1 2 1 1 . . . . . . 1 Weapon Slot 3 | 1 . 1 . . . . . . . . 1 Core Integrity 12 | 2 . 3 . 4 . . . . . . 3 Heat Dissipation 7 | . . 3 . 2 . . . . . . 2 Energy Generation 2 | . 1 . 1 . . . . . . . . Matter Storage 4 | . . . . . . . . 3 . . 1 Mass Support 3 | 2 . . 1 . . . . . . . . Inventory Capacity 7 | 3 . 1 1 1 . . . 1 . . . Sight Range 2 | . . 1 . . . 1 . . . . . Sensor Range 4 | . . 3 . . . . . . . . 1 Terrain Scan Density 2 | . . 2 . . . . . . . . . Hack Attack % 4 | 1 1 . . . . 1 . 1 . . . Hack Defense % 4 | . . 2 . . . . 2 . . . . KI Resistance % 2 | . . . . 1 . 1 . . . . . TH Resistance % 2 | . . . . 1 . 1 . . . . . TH Damage % 2 | . . 2 . . . . . . . . . EX Damage % 2 | . . . . . . . 2 . . . . Protomatter Created 4712 | . 154 444 737 228 147 368 402 1071 631 48 482 Integrity Restored 9684 | . 346 897 819 526 129 965 1481 2104 1737 89 591 Core 6890 | . 317 612 561 325 90 675 1047 1393 1195 84 591 Parts 2794 | . 29 285 258 201 39 290 434 711 542 5 . Protomatter Decayed 1631 | . 35 51 429 8 102 434 77 303 31 18 143 Game ------ Seed WarpNuclearNukerbomber Manual? 0 Play Time 15:33:32 Cumulative 103.5 hours Start 2022.03.27 @ 04:28:54 End 2022.03.29 @ 17:23:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 864317e1-742e-4659-912e-2720ca5fe3c7