Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 22:21:38 Player: c_ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (2386) 2386 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 9175 Bonus ------- High Alert Combat Kills 34 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- Ripper > --- INVENTORY (5) ---- Vortex Shotgun (50) Vortex Catalyst Activator Axe Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Improved Airjet Improved Airjet Linear Gravjet > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Visual Processing Unit Advanced Terrain Scan Processor Advanced Shield Generator Recalibrator Minesniffer Drone Bay > --- WEAPON ----------- Vortex Shotgun Autogun Autogun Ripper > --- INVENTORY -------- Vortex Shotgun Vortex Catalyst Activator Axe [Rating: 77] Favorites ----------- Power Nuclear Core Engine Backup Power III Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Field Propulsion Drive Utility Visual Processing Unit Device Advanced Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . Utility 5 | . . . 1 . 1 1 . . 1 1 . . Weapon 2 | . . . . . 1 . . . 1 . . . Parts Attached 130 | 5 3 3 3 1 19 5 12 5 38 28 2 6 Power 20 | 1 . . . 1 3 1 1 . 8 3 1 1 Engine 5 | 1 . . . 1 1 . . . 1 . . 1 Core 15 | . . . . . 2 1 1 . 7 3 1 . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . . 1 . 5 . 1 1 8 10 . . Treads . | . . . . . . . . . . . . . Leg 11 | 2 . . 1 . 3 . 1 1 3 . . . Wheel 6 | . . . . . 2 . . . . 4 . . Hover 10 | . . . . . . . . . 5 5 . . Flight 1 | . . . . . . . . . . 1 . . Utility 40 | 1 2 2 1 . 4 2 4 1 13 8 . 2 Device 19 | . 1 . . . 1 1 2 . 6 6 . 2 Storage 6 | 1 . 2 . . 1 . 1 . 1 . . . Processor 5 | . 1 . . . 1 . . 1 2 . . . Hackware . | . . . . . . . . . . . . . Protection 10 | . . . 1 . 1 1 1 . 4 2 . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 1 1 1 1 . 7 2 6 3 9 7 1 3 Energy Gun 6 | . 1 . . . 2 . . . 1 1 . 1 Energy Cannon 2 | . . . . . . . 1 . 1 . . . Ballistic Gun 18 | 1 . 1 1 . 2 1 2 3 4 2 . 1 Ballistic Cannon 7 | . . . . . 2 1 2 . 2 . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 4 | . . . . . . . 1 . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 3 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . 1 2 . 3 Parts Lost 81 | . . . . 1 11 . 8 9 17 19 3 13 Power 14 | . . . . 1 1 . 1 2 1 2 3 3 Propulsion 21 | . . . . . 3 . 2 2 4 7 . 3 Utility 23 | . . . . . 2 . 3 2 6 6 . 4 Weapon 23 | . . . . . 5 . 2 3 6 4 . 3 Highest Loss Streak 18 | . . . . 1 7 . 4 6 8 18 2 12 To Critical Strikes 2 | . . . . . 1 . . . . 1 . . Average Slot Usage (%) 83 | . 85 100 100 96 87 100 84 76 77 70 84 82 Engine 3 | . 14 14 11 7 6 . . . . . . 7 Core 5 | . . . . . 2 15 8 6 8 8 7 . Leg 12 | . 28 28 33 33 19 23 19 12 10 . . . Hover 5 | . . . . . . . . . 4 6 17 16 Device 9 | . 9 1 . . 3 7 7 6 5 9 23 23 Storage 4 | . 5 12 11 11 13 4 . . 4 2 . . Processor 13 | . 8 14 11 11 11 15 15 20 14 11 11 11 Protection 5 | . . . 11 11 4 10 9 7 8 4 . . Energy Gun 2 | . 4 13 . . 7 . . . . 3 5 4 Ballistic Gun 11 | . 14 14 22 22 9 15 13 9 8 4 11 10 Ballistic Cannon 3 | . . . . . 3 6 6 6 7 . . . Slashing Weapon 1 | . . . . . . . . . . 2 5 5 Peak Build Rating 77 | 5 7 7 10 10 29 35 37 37 57 70 67 77 Average Rating 36 | 3 5 7 9 9 16 34 30 27 41 44 63 63 On Entrance 25 | . 5 7 7 10 10 29 35 37 11 54 65 60 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 12 13 48 18 18 32 38 36 26 57 40 40 42 Greatest Support 64 | 20 20 20 30 30 51 51 51 27 60 64 27 27 Greatest Overweight (x) 8 | . . 2 . . 7 . 1 1 5 2 8 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 8 8 8 8 8 5 8 8 5 5 Average Capacity 6 | 6 6 9 8 8 8 6 5 5 7 6 5 5 Most Carried 8 | 1 3 8 6 6 8 6 5 5 8 8 5 5 Average Carried 4 | . 1 6 5 5 5 4 4 3 6 4 4 4 Final Capacity 8 | 8 5 8 8 8 8 5 5 5 8 5 5 5 Final Carried 8 | . 3 7 5 6 6 4 3 4 8 3 5 4 Class Distribution -------------------- 28% | Mutant 24% | Tank 16% | Scavenger-Tank 16% | Gunner 5% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Matter Collected 2883 | 210 11 144 106 104 500 . 399 165 870 74 240 60 Remotely . | . . . . . . . . . . . . . Salvage Created 2010 | . 11 . 106 73 695 . 331 30 618 93 53 . Parts 143 | . 4 . 9 7 52 . 18 1 41 7 4 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 17 1 . . 6 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Combat Hostiles Destroyed 56 | . . . 2 4 14 . 12 2 16 4 2 . Melee 5 | . . . . . . . . . . 3 2 . Guns 28 | . . . 2 4 5 . 9 1 6 1 . . Cannons 16 | . . . . . 2 . 3 1 10 . . . AOE 7 | . . . . . 7 . . . . . . . Classes Destroyed 10 | . 1 . 1 1 5 . 1 . 1 . . . Builder 4 | . . . . . 4 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 5 | . 1 . . . 3 . . . 1 . . . Swarmer 25 | . . . . 4 3 . 3 2 7 4 2 . Grunt 15 | . . . . . 5 . 8 . 2 . . . Sentry 5 | . . . 2 . 2 . . . 1 . . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 4 | . . . . . 2 . . . 2 . . . Programmer 5 | . . . . . . . 1 . 4 . . . Best Kill Streak 10 | . 1 . 1 4 10 . 7 1 8 3 2 . Combat Bots Only 8 | . . . 1 4 6 . 7 1 8 3 2 . Max Kills in Single Turn 3 | . 1 . 1 1 3 . 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Hostile Shots Fired 1003 | . 7 . 21 27 106 . 138 64 335 179 38 88 Missed 348 | . 2 . 8 9 30 . 39 14 133 70 14 29 Damage Taken 10304 | . 71 . 180 131 978 . 1535 796 3163 1785 354 1311 Core 2291 | . 34 . 12 14 112 . 264 186 657 481 90 441 Absorbed by Shields 142 | . . . . . . . . . 87 19 36 . Redirected to Shielding 67 | . . . . . . . 53 14 . . . . Regen/Repaired (Parts) 94 | . . . . . . . . . . . . 94 Core Remaining (%) 69 | 100 . 86 . 93 79 . . 35 22 . . . Volleys Fired 138 | . 2 . 11 6 35 . 25 13 40 5 1 . Largest 4 | . 2 . 2 2 3 . 3 3 4 2 3 . Hottest 179 | . 60 . 43 43 130 . 94 156 179 110 111 . Shots Fired 372 | . 3 . 22 12 96 . 65 34 129 8 3 . Gun 245 | . 3 . 22 12 65 . 49 15 68 8 3 . Cannon 118 | . . . . . 22 . 16 19 61 . . . Launcher 9 | . . . . . 9 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 302 | . 2 . 22 12 55 . 65 28 113 3 2 . Thermal 17 | . 1 . . . . . . 6 7 3 . . Explosive 9 | . . . . . 9 . . . . . . . Electromagnetic 44 | . . . . . 32 . . . 9 2 1 . Robot Hit Streak 9 | . 2 . 6 5 8 . 7 2 9 4 1 . Robot Miss Streak 18 | . . . 1 2 11 . 13 18 3 3 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . . 1 1 . 2 . 1 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . 1 1 . . Shots Hit Robots 224 | . 2 . 17 7 63 . 43 6 75 8 3 . Core Hits 137 | . 1 . 6 4 42 . 36 3 37 5 3 . Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . Critical Strikes 6 | . . . . . 1 . . 3 2 . . . Destroy 3 | . . . . . . . . 3 . . . . Blast 2 | . . . . . . . . . 2 . . . Corrupt 1 | . . . . . 1 . . . . . . . Melee Attacks 10 | . . . . . . . . . . 6 4 . Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . 6 4 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . Damage Inflicted 5631 | . 26 . 234 113 1828 . 863 195 2029 246 97 . Guns 2933 | . 26 . 222 113 661 . 671 112 998 97 33 . Cannons 1514 | . . . . . 239 . 192 83 1000 . . . Explosions 959 | . . . . . 928 . . . 31 . . . Melee 205 | . . . . . . . . . . 141 64 . Ramming 20 | . . . 12 . . . . . . 8 . . Kinetic 3494 | . 14 . 222 113 444 . 863 195 1585 42 16 . Thermal 278 | . 12 . . . . . . . 211 55 . . Explosive 928 | . . . . . 928 . . . . . . . Electromagnetic 706 | . . . . . 456 . . . 233 . 17 . Impact . | . . . . . . . . . . . . . Slashing 205 | . . . . . . . . . . 141 64 . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 3 10 . . 2 Average Corruption 3 | . . . . . . . 1 1 6 . . 2 Corruption Purged 4 | . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . . . . . . 8 2 40 . . 1 Message Errors 7 | . . . . . . . 2 . 4 . . 1 Matter Fused 15 | . . . . . . . 1 1 13 . . . Heat Flow Errors 7 | . . . . . . . 1 . 6 . . . Energy Discharges 3 | . . . . . . . 1 . 2 . . . Data Loss (minor) 9 | . . . . . . . 1 . 8 . . . Data Loss (major) 3 | . . . . . . . . 1 2 . . . Misfires 2 | . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 100 | . . . . . 51 . . . 26 23 . . Projectiles 27 | . . . . . 1 . . . 26 . . . Explosions 50 | . . . . . 50 . . . . . . . Melee 23 | . . . . . . . . . . 23 . . Knockbacks 21 | . . . . . 9 . 4 1 7 . . . Impact . | . . . . . . . . . . . . . Kinetic 20 | . . . . . 9 . 4 1 6 . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 128 | . . . . . 125 . . . . 3 . . Shots 4 | . . . . . 4 . . . . . . . Rammed 3 | . . . . . . . . . . 3 . . Targets Rammed 6 | . . . 3 . . . . . . 3 . . Kicked 3 | . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 509 | . 9 . 13 2 306 334 274 509 394 45 13 . Average Temperature 98 | . 9 . 4 1 67 175 74 280 97 14 13 . Received Heat Transfer 1401 | . 57 . 54 . 153 . 453 18 291 36 54 285 Effects 11 | . . . . . . . . 9 2 . . . Shutdowns 4 | . . . . . . . . 3 1 . . . Interference 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 575 | . 25 . . . . . . . 425 125 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Peak Influence 494 | . 42 16 118 140 449 179 . . 282 494 . . Initial 179 | . . 16 5 45 54 179 . . 6 137 . . Average 117 | . 13 16 92 129 192 179 . . 84 237 . . Maximum Alert Level 2 | . . . . . 2 . . . 1 2 . . Low Security (%) 78 | 100 100 100 100 100 51 100 . . 80 57 . . Level 1 19 | . . . . . 43 . . . 19 38 . . Level 2 1 | . . . . . 5 . . . . 3 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 3 . . . 9 . . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . Reinforcement 4 | . . . . . 3 . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Distress Signals 4 | . . . . . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 4 . 7 8 27 . 13 9 37 34 12 32 Peak Tracking Total 20 | . 2 . 4 4 6 . 7 5 8 12 7 20 Tactical Retreats 24 | . . . . . 3 . 1 3 8 7 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Traps Triggered 3 | . . . . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 1 8 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Machines Disabled 6 | . . . 1 . 3 . . . 2 . . . Max in Single Turn 1 | . . . 1 . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Machines Accessed 31 | . 5 . 2 . 4 1 1 1 2 3 1 11 Terminals 12 | . 4 . 1 . 3 1 1 . 1 1 . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 67 | . 11 . 9 . 9 3 4 1 2 4 1 23 Successful 48 | . 6 . 7 . 3 . 4 1 1 2 1 23 Failed 19 | . 5 . 2 . 6 3 . . 1 2 . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 29 | . 8 . 5 . 7 3 4 . 1 1 . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 8 | . 3 . 4 . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . 5 . 4 . 2 . 4 1 . 1 1 23 Record 21 | . 2 . 3 . . . 4 . . . . 12 Prototype ID Bank 10 | . . . . . . . . . . . . 10 Open Door 3 | . . . . . . . . 1 . . 1 1 Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . Process 2 | . . . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 2 . 3 1 1 . 1 1 . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . Recycled Matter 20 | . . . 20 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Turns Passed 5932 | 92 211 202 215 77 550 202 1045 240 1403 401 304 990 Spaces Moved 4672 | 61 165 150 147 48 318 146 699 140 1022 382 273 1121 Core 36 | 6 . . . . 9 . . . . . 1 20 Treads . | . . . . . . . . . . . . . Legs 2371 | 55 165 150 147 48 238 146 699 140 583 . . . Wheels 240 | . . . . . 71 . . . . 169 . . Hover 2025 | . . . . . . . . . 439 213 272 1101 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 120 95 130 130 125 56 45 38 38 Average Speed 109 | 113 120 128 120 120 123 130 133 133 116 81 101 85 Slowest Speed 450 | 120 120 260 120 120 400 130 200 200 320 166 450 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 29 37 15 11 31 3 83 21 24 12 36 90 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 1 . 1 . Scrap Searched 11 | . . 2 . 1 . . 3 2 . . 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 99 | . . . . . 83 . . 7 9 . . . Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . . . . 7 6 . . . AOE 86 | . . . . . 83 . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp War Total 5190 | 84 174 158 164 56 408 160 757 168 1155 459 292 1155 Wait 36 | 14 . . . . 7 . 7 . . 2 2 4 Move 4660 | 60 164 149 146 47 317 145 698 139 1021 381 272 1121 Hop . | . . . . . . . . . . . . . Pick Up 145 | 5 5 5 1 2 21 5 9 6 41 27 7 11 Fast Attach . | . . . . . . . . . . . . . Attach 120 | 5 2 . 2 1 18 4 11 5 38 27 1 6 Detach 11 | . . . . . 1 . 1 2 4 2 . 1 Swap 10 | . 1 3 1 . 1 1 1 . . 1 1 . Drop 53 | . . 1 . . 8 5 3 3 11 6 4 12 Fire 138 | . 2 . 11 6 35 . 25 13 40 5 1 . Melee 9 | . . . . . . . . . . 5 4 . Ram 3 | . . . . . . . . . . 3 . . Kick 3 | . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 355 | -10/Mines | Met a Derelict bent on vengeance 362 | -10/Mines | Discovered new exit (range 7) 476 | -10/Mines | Discovered new exit (range 11) 506 | -10/Mines | Entered Materials 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Identified exit to Mines 721 | -9/Materials | Entered Mines 792 | -9/Mines | Discovered new exit (range 6) 798 | -9/Mines | Entered Materials 798 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1063 | -8/Materials | Lost 3 parts (2u1w) 1129 | -8/Materials | Build established: Gunner 1213 | -8/Materials | Lost 7 parts (1p3n3w) 1239 | -8/Materials | Identified exit to Factory 1348 | -8/Materials | Entered Factory 1348 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1400 | -7/Factory | Discovered new exit (range 5) 1550 | -7/Factory | Entered Lower Caves 1654 | -7/Lower Caves | Attracted the attention of an 0b10 base 1713 | -7/Lower Caves | Destroyed 7 combat bots 1722 | -7/Lower Caves | Lost 4 parts (1p2u1w) 1729 | -7/Lower Caves | Learned 8 Research zone layouts 1729 | -7/Lower Caves | Learned Factory emergency access door positions 1847 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2019 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2179 | -7/Lower Caves | Spotted B-75 Beast 2305 | -7/Lower Caves | Encountered a Warlord checkpoint 2460 | -7/Lower Caves | Discovered new exit (range 15) 2490 | -7/Lower Caves | Learned 4 Factory zone layouts 2595 | -7/Lower Caves | Entered another Lower Caves area 2645 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2658 | -7/Lower Caves | Learned Factory emergency access door positions 2796 | -7/Lower Caves | Core integrity fell below 50% 2816 | -7/Lower Caves | Discovered new exit (range 15) 2835 | -7/Lower Caves | Entered Factory 2835 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2860 | -6/Factory | Lost 6 parts (1p1n1u3w) 3110 | -6/Factory | Build established: Mutant 3342 | -6/Factory | Garrison activated, responded to threat 3440 | -6/Factory | Build established: Tank 3915 | -6/Factory | System corruption reached 10% 3930 | -6/Factory | Garrison activated, responded to threat 3968 | -6/Factory | Lost 8 parts (1p1n4u2w) 3971 | -6/Factory | Destroyed 8 combat bots 4047 | -6/Factory | Core integrity fell below 50% 4106 | -6/Factory | Lost 5 parts (2n1u2w) 4211 | -6/Factory | Discovered new exit (range 18) 4238 | -6/Factory | Entered another Factory area 4238 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4239 | -5/Factory | Identified exit to Upper Caves 4538 | -5/Factory | Search patrols dispatched 4542 | -5/Factory | Lost 18 parts (2p6n6u4w) 4639 | -5/Factory | Entered Upper Caves 4672 | -5/Upper Caves | Learned Factory security intel 4768 | -5/Upper Caves | Build established: Scavenger-Tank 4775 | -5/Upper Caves | Core integrity fell below 50% 4901 | -5/Upper Caves | Learned Factory terminal intel 4908 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4942 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4943 | -5/Upper Caves | Entered Warlord 4980 | -5/Warlord | Discovered new exit (range 9) 5256 | -5/Warlord | Build established: Tank 5458 | -5/Warlord | Visited the Vortex Lab 5462 | -5/Warlord | Found Prototype Launcher 5464 | -5/Warlord | Found Prototype Energy Gun 5465 | -5/Warlord | Identified Vortex Shotgun 5468 | -5/Warlord | Found Vortex Shotgun 5480 | -5/Warlord | Warlord's base attacked by MAIN.C 5579 | -5/Warlord | Found Prototype Special Weapon 5581 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5663 | -5/Warlord | Met Warlord 5668 | -5/Warlord | Found Prototype Device 5669 | -5/Warlord | Identified Minesniffer Drone Bay 5830 | -5/Warlord | Warlord forces counterattacked 5880 | -5/Warlord | Spotted Executioner 5880 | -5/Warlord | Spotted Striker 5882 | -5/Warlord | Spotted Executioner 5884 | -5/Warlord | Lost 3 allies 5920 | -5/Warlord | Core integrity fell below 20% 5933 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- B-74 Champion critical meltdown. Imp. Airjet destroyed. Slug penetrates QE-702(g). Penetrated by Slug. Vortex Shotgun destroyed. Adv. Cooling System destroyed. 7Y-S6N(M) destroyed. OT-7MK(g) suffers critical hit (Smash). OT-7MK(g) destroyed. The unstable cave ceiling collapses. Flexi-carbon Leg crushed. B-60 Warrior destroyed. Striker suffers critical hit (Destroy). Striker destroyed. NO-TUR(g) destroyed. Slug penetrates Q0-BNA(M). Executioner destroyed. G-50 Soldier destroyed. QE-702(g) destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +##############??????????????????????????????????? | | ##!!!"##??????????????????????????#####??? | | + "#?????????????????????????## ###? | | # X"#????????????????????????## ## | | ##"X "#???????????????????????## < # | | " """ ##"""!!#???????????????????????# # | | " ^""" ##"""!!#????????????? ?????????# #? | | " """ ########?????????????? ????????# #?? | | " #?????????????????????? ????????# #?? | | " ###????????????????????? ????????# #??? | | #?????????????????????# ?????### #???? | | #?????????????????????# ##### ###?? | | #?????????????????????# ### | | #?????????????????????## ###^ ### # | | ##### #???????????????????????# ##?# | | ????## ##?????""????????????????### ##?# | | ?????# #?????#""#?????????????????# #?# # | | ?????# #?????#""#?????????????????## ### # | | ?????# #?????#""#??????????????????## ### " | | ??#### #######""#####???????????????## ####[ | | ??# # ""!=! ############?###### ##!%=" | | ??# # %""[![=*[ !!==%"""## #=### " ="" | | ### % # !""=/=%*=!@%*]=!%==%=![%%##% | | /l%[g%[/%%[%g%*i%==g=%!%[%!!** | | [/ [**%%=*%[!gM*!%%%gEi%*=!!!=!%#" #? | | / %!=**%=!%*=!s==%g=sg%[%%==! ""## #? | | / *%!^*[[%[*[[/[sg!=%[!![=!=]##### #? | | # % ; ]""[!=[!*=%!*[!%=!#%#/#=%!#???# ## | | # ! # ""%!=!""/"""![=""#!=##!%!#?### # | | # % # ""![ "################ [#### # # | | ####= #######""#####??????????????# #?# # | | #?????#""#?????????????????? ### # | | #?????#""#????????????????? ### ## | | #?????#""#????????????????? ##?# #? | | """ #?????#""????????????????? ???## ##? | | ## """ #????????????????????????# * ????## #?? | | ?# """ #????????????????????????# %"?????# #?? | | ?# """ #????????????????????????# ="?????## ##? | | ?# """ #????????????????????????# "?????## #? | | ?# #???????????????????????? ????## #? | | ?# #????????????????????????? ? ????# #? | | ##+## #????????????????????????????????# #? | | # #????????????????????????????????# #? | | # #????????????????????????????????# #? | | = [ # #+#????????????????????????????????## ##? | | / # #??????????????????????????????????? #?? | | # #??????????????????????????????????? ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 450 Resistance: EX 25 Resistance: EM 25 Power Shielding 33 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 5 Core Analysis 6 Matter Filtering 30 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A Powerful Ally? Hunted Librarian Made in Tau Ceti IV More Dakka Please Novice Programmer Oops Safety First Serviceable Loadout Storm Trooper System Compromised Tourist Challenges ------------ None Game ------ Seed ComponentCobblerLog Manual? 0 Play Time 02:07:46 Cumulative 26.7 hours Start 2024.10.26 @ 18:18:31 End 2024.10.28 @ 22:21:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97578dac-1389-47b8-8cd9-ba0d749d47e3