Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 13:22:39 Player: Christina Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1023) 1023 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2948 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 325/325 System Corruption 0% Temperature Critical (529) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads High-capacity Storage Unit Light Armor Plating Light Armor Plating Hardlight Generator Shock Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 44 | 7 3 20 14 Power 7 | 1 . 4 2 Engine 6 | 1 . 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads 6 | 2 . 1 3 Leg 6 | . 2 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 5 3 Device 3 | 1 . 2 . Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 14 | 2 . 9 3 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 5 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 10 | 4 7 12 13 Power 1 | . 1 2 1 Propulsion 2 | 2 3 2 1 Utility 1 | . . 2 2 Weapon 4 | . 1 4 7 Tool/Special . | . . . . Unused Backups 9 | . 2 1 6 Power 2 | . . 1 1 Propulsion 3 | . 2 . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 99 96 Engine 12 | . 14 11 14 Treads 17 | . 21 17 14 Leg 5 | . 6 4 9 Device 11 | . 14 12 3 Storage 12 | . 14 13 7 Protection 5 | . . 5 15 Energy Gun 8 | . . 11 9 Ballistic Gun 22 | . 28 21 17 Peak Build Rating 21 | 7 7 19 21 Average Rating 12 | 5 7 13 16 On Entrance 8 | . 7 7 19 Naked Turns . | . . . . Heaviest Build 106 | 11 46 103 106 Greatest Support 63 | 40 40 43 63 Greatest Overweight (x) 10 | . 1 2 10 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 17 | 7 10 20 22 Most Carried 19 | 6 8 19 18 Average Carried 10 | 4 7 12 13 Final Capacity 25 | 8 8 25 5 Final Carried 19 | 6 8 19 3 Class Distribution -------------------- 26% | Mutant 26% | Scavenger-Gunner 24% | Tank 18% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1140 | 290 96 427 327 Remotely . | . . . . Salvage Created 1874 | 142 207 919 606 Parts 124 | 9 12 65 38 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 5 13 11 Guns 28 | . 5 13 10 AOE 1 | . . . 1 Classes Destroyed 12 | 3 3 5 1 Worker 4 | 1 . 3 . Builder 3 | . . 1 2 Tunneler 4 | 2 . 2 . Hauler 2 | . . 2 . Recycler 6 | 1 1 4 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 13 | . 3 10 . Grunt 12 | . 2 1 9 Sentry 2 | . . 2 . Specialist 2 | . . . 2 Best Kill Streak 6 | 2 4 5 6 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 204 | . 31 67 106 Missed 49 | . 10 20 19 Hits 155 | . 21 47 87 Projectile 155 | . 21 47 87 Critical Strikes 3 | . . . 3 Damage Taken 2363 | . 207 460 1696 Core 721 | . 57 41 623 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 89 . Volleys Fired 135 | 10 28 51 46 Largest 3 | 2 2 3 3 Hottest 150 | 40 40 150 150 Shots Fired 363 | 20 56 153 134 Gun 363 | 20 56 153 134 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 298 | 20 56 114 108 Thermal . | . . . . Explosive . | . . . . Electromagnetic 65 | . . 39 26 Robot Hit Streak 11 | 4 3 9 11 Robot Miss Streak 5 | 4 5 4 3 Penetration Max . | . . . . Secondary Targets 8 | . 2 4 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 215 | 11 26 91 87 Core Hits 111 | 8 15 44 44 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . . 4 . Destroy 3 | . . 3 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2664 | 98 233 1349 984 Guns 2455 | 98 233 1255 869 Cannons . | . . . . Explosions 209 | . . 94 115 Melee . | . . . . Ramming . | . . . . Kinetic 1636 | 98 233 719 586 Thermal 209 | . . 94 115 Explosive . | . . . . Electromagnetic 819 | . . 536 283 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles . | . . . . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . . . 36 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 658 | . 24 180 658 Average Temperature 199 | . 13 55 283 Received Heat Transfer 810 | . 60 84 666 Effects 40 | . . . 40 Shutdowns 13 | . . . 13 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 8 | . . . 8 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . . 100 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 2 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | 10 79 120 99 Initial 5 | . . 5 . Average 27 | 1 27 28 33 Influence Increases 900 | 20 152 449 279 Destroy 0b10 Robot/C 580 | . 100 260 220 Destroy 0b10 Robot/NC 120 | 20 10 80 10 Destroy Leader 130 | . 22 68 40 Successful Hack 22 | . 5 17 . Destroy Structure 18 | . . 9 9 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 865 | 20 137 464 244 Entered New Map 10 | . . 10 . Time Decay 775 | 20 137 454 164 Lost Part 80 | . . . 80 Squads Dispatched 8 | . 1 1 6 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 8 22 17 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 6 . Successful 6 | . 1 5 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . . 2 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2387 | 47 566 1625 149 Seismic 2387 | 47 566 1625 149 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2860 | 216 566 1625 453 Spaces Moved 1095 | 113 305 592 85 Core 6 | 6 . . . Treads 742 | 107 196 386 53 Legs 347 | . 109 206 32 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 210 | 154 158 237 288 Slowest Speed 820 | 160 240 320 820 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 32 35 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 9 8 Melee . | . . . . Projectile . | . . . . AOE 17 | . . 9 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1393 | 135 341 710 207 Wait 71 | . . 25 46 Move 1092 | 112 304 591 85 Hop . | . . . . Pick Up 27 | 6 3 13 5 Fast Attach 10 | 7 . 1 2 Attach 10 | . . 1 9 Detach 1 | . . . 1 Swap 33 | . 4 19 10 Drop 14 | . 2 9 3 Fire 135 | 10 28 51 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 217 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 3) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1172 | -9/Materials | Build established: Scavenger-Gunner 2136 | -9/Materials | Build established: Tank 2318 | -9/Materials | Discovered new exit (range 10) 2408 | -9/Materials | Entered another Materials area 2408 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2586 | -8/Materials | Core integrity fell below 50% 2634 | -8/Materials | Lost 7 parts (1p3n1u2w) 2797 | -8/Materials | Met 7R-MNS 2842 | -8/Materials | Build established: Scavenger-Tank 2850 | -8/Materials | Core integrity fell below 20% 2862 | -8/Materials | Core destroyed Last Messages --------------- 02839_ Power failure, Rnf. Ion Engine shutdown. 02839_ Power failure, Lgt. Nuclear Core shutdown. 02840_ G-47 Trooper destroyed. 02849_ Overheating: Matter decay (-34). 02850_ Overheating: Core damaged (-104). 02852_ Power failure, Rnf. Ion Engine shutdown. 02852_ Overheating: Aluminum Leg damaged (-21). 02852_ Overheating: Aluminum Leg damaged (-37). 02852_ Overheating: Lgt. Nuclear Core damaged (-4). 02853_ Overheating: Matter decay (-39). 02854_ Power failure, Lgt. Nuclear Core shutdown. 02858_ Overheating: Matter decay (-19). 02858_ Lgt. Armor Plating destroyed. 02858_ Critical hit (Burn: +37). 02860_ Overheating: Energy bleed (-32). 02860_ M-13 Machinist repairs G-47 Trooper. 02862_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #####???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | #??????###########??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# % #??????????????????????????? | | +########### * #??????????????????????????? | | + ! #######?????###????????????? | | ######## ##* #???? ?????????????? | | #??????# % =##!! #?? ??????????????? | | # #??????######+#####=%[ #? """ ??????????????? | | # #??????????#[ == *+*!==#= """ ??????????????? | | # #??????##### ==[[#!!=%gm ""????????????????? | | + +??????+ ![[[#=[@ # ??????????????? | | # #??????##### [=!!#!%[ #??? ??????????????? | | # #??????????# ![!# #????????????????????? | | # #??????????# =[[# #????????????????????? | | ???????? *######????????????????????? | | ?????? #?????????????????????????? | | "" ??? #?????????????????????????? | | "" ?? #?????????????????????????? | | ?? ################ #?????????????????????????? | | ?? #??????????????#+#?????????????????????????? | | ?? ???????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ??????????????????????#?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 325 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceTerrainReplica Manual? 0 Play Time 00:31:15 Cumulative 9.9 hours Start 2025.05.08 @ 12:49:52 End 2025.05.08 @ 13:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74d8673e-7d91-40d6-adc7-50b492ac7ef8