Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 11:36:15 Player: btmk16 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (264) 1320 Value Destroyed (9511) 9511 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (4886) 4886 TOTAL SCORE: 23417 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1922 Follower Combat Kills 2081 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -417 Cogmind --------- Core Integrity 0/1450 Matter 168/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced ECM Suite Faulty Experimental Thermal Shield Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Railgun Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Medium Treads Armored Wheel Trap Scanner Tactical Coordination Suite Advanced ECM Suite Improved Phase Shifter Long-range Tractor Beam Z-Drone Bay Hacking Drone Bay Matter Neutralizer Heavy Missile Launcher Guided Missile Launcher Power Sword Phasing Sabre [Rating: 138] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Spread Laser Energy Cannon HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Slots Evolved 16 | . . 2 . 2 2 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . 1 . . . . 1 1 . . . . Utility 9 | . . 1 . 1 2 1 . . . . 1 1 1 . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . Parts Attached 294 | . 10 9 26 31 44 23 3 13 2 6 17 21 61 10 18 . Power 26 | . 1 1 3 2 . 5 . . . . 1 2 6 2 3 . Engine 12 | . 1 1 3 1 . 5 . . . . . . . . 1 . Core 8 | . . . . 1 . . . . . . 1 2 4 . . . Reactor 6 | . . . . . . . . . . . . . 2 2 2 . Propulsion 81 | . 3 4 12 11 12 2 . 4 . 4 4 6 13 3 3 . Treads 60 | . . 1 11 11 10 2 . 4 . 4 4 5 6 1 1 . Leg 7 | . 3 2 1 . . . . . . . . 1 . . . . Wheel 4 | . . 1 . . . . . . . . . . 2 1 . . Hover 3 | . . . . . . . . . . . . . . 1 2 . Flight 7 | . . . . . 2 . . . . . . . 5 . . . Utility 101 | . 4 2 5 8 10 9 3 7 . 2 6 6 27 3 9 . Device 63 | . 2 . 2 4 4 4 3 4 . 1 3 6 21 3 6 . Storage 6 | . 1 . . . . 1 . . . . 1 . . . 3 . Processor 7 | . . . . 1 2 1 . . . . 1 . 2 . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . Protection 24 | . 1 2 3 3 3 3 . 3 . 1 1 . 4 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 86 | . 2 2 6 10 22 7 . 2 2 . 6 7 15 2 3 . Energy Gun 6 | . 2 . . 2 1 . . . . . . . . 1 . . Energy Cannon 6 | . . . . 1 . . . . . . . . 4 1 . . Ballistic Gun 38 | . . 2 6 6 14 3 . 1 . . . 3 3 . . . Ballistic Cannon 16 | . . . . . 2 2 . . . . 6 3 2 . 1 . Launcher 9 | . . . . . 3 . . 1 . . . . 3 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 1 2 . . 1 . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . 1 . . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 2 3 2 . . . . 2 . 1 1 2 1 Corrupted Parts 4 | . . . . . . . . . . 1 . 3 . . . . System Corruption 30 | . . . . . . . . . . 7 . 23 . . . . Parts Lost 83 | . . 2 2 9 7 1 . 5 . 1 4 13 22 1 9 7 Power 9 | . . . 1 1 . 1 . . . . . 2 2 . 1 1 Propulsion 26 | . . . 1 1 2 . . 3 . 1 1 6 7 1 . 3 Utility 29 | . . 1 . 3 3 . . 2 . . 3 2 8 . 6 1 Weapon 19 | . . 1 . 4 2 . . . . . . 3 5 . 2 2 Highest Loss Streak 8 | . . 2 2 5 2 1 . 3 . 1 2 5 8 1 6 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 98 90 98 99 99 99 100 99 100 99 99 79 78 47 72 24 Engine 5 | . 14 11 10 8 7 5 6 6 6 6 . . . . 3 . Core 1 | . . . . . . . . . . . 4 4 4 . . . Treads 19 | . . . 20 27 22 26 26 25 26 25 28 12 15 1 . . Leg 2 | . 28 18 . . . . . . . . . 3 . . . . Device 14 | . 12 3 10 10 15 12 13 11 13 13 20 24 17 16 29 9 Storage 6 | . 14 11 11 9 7 6 6 6 6 6 5 5 3 . 8 3 Processor 10 | . . . . 5 15 13 13 13 13 13 13 15 11 . . . Hackware 1 | . . . . . . 6 6 2 . . . . . . . . Protection 6 | . . 10 11 11 5 6 6 10 13 13 5 . 5 . . . Energy Gun 2 | . 24 14 2 3 1 . . . . . . . . 2 3 . Ballistic Gun 8 | . 3 18 30 21 13 19 6 5 1 . . . 1 . . . Ballistic Cannon 6 | . . . . . 6 . 13 13 13 13 14 9 6 . . 1 Slashing Weapon 1 | . . . . . . . . . 3 6 1 1 1 4 4 1 Naked Turns 71 | . . . . . . . . . . . . . 1 . . 70 Heaviest Build 111 | 11 32 41 42 49 61 61 66 66 63 67 77 69 111 63 72 48 Greatest Support 171 | 20 20 20 46 66 65 96 96 96 90 98 119 119 171 10 75 72 Greatest Overweight (x) 6 | . 1 4 4 . 2 . . . . 1 . 1 6 6 4 . Average Overweight (x) . | . . 2 . . . . . . . . . . . 3 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 13 | . 11 14 14 14 14 14 15 14 14 14 14 13 12 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 13 4 5 4 4 Class Distribution -------------------- 31% | Scavenger-Gunner 29% | Scavenger-Mutant 13% | Mutant 12% | Scavenger-Tank 7% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Matter Collected 9376 | 200 96 144 604 902 1557 936 30 630 18 95 840 761 2198 . 365 . Remotely 1024 | . . . . . . . . . . . . . 988 . 36 . Salvage Created 11056 | . 547 251 1105 1308 1623 1236 . 706 . 158 1167 574 2122 13 246 . Parts 507 | . 32 15 66 72 76 48 . 32 . 1 40 23 93 1 8 . Haulers Intercepted 17 | . 1 1 3 4 2 2 . . . . 3 1 . . . . Recyclers Shooed 13 | . 1 . 1 1 1 1 . . . . 1 4 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 36 . 9 . . . . . . Prevented 6 | . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Combat Hostiles Destroyed 181 | . 13 4 21 21 29 16 . 18 . . 11 8 38 . 2 . Melee 3 | . . . . . . . . . . . 1 . 1 . 1 . Guns 97 | . 13 4 21 21 9 15 . 8 . . . . 6 . . . Cannons 70 | . . . . . 20 . . 7 . . 10 8 25 . . . AOE 10 | . . . . . . 1 . 3 . . . . 5 . 1 . Classes Destroyed 19 | . 8 1 1 3 1 . . . . . 3 . 2 . . . Worker 19 | . 1 3 3 2 3 2 . . . . . 1 1 1 2 . Builder 15 | . 1 . . . 4 . . . . . . . 10 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Hauler 17 | . 1 1 3 4 2 2 . . . . 3 1 . . . . Recycler 24 | . 1 . 1 1 8 3 . . . . 4 1 4 . 1 . Operator 2 | . 1 . . 1 . . . . . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . . . Swarmer 43 | . 6 . 4 4 7 8 . 7 . . 3 . 4 . . . Saboteur 2 | . . . . . . . . . . . . . 2 . . . Grunt 74 | . 7 3 11 11 14 5 . 6 . . . 4 13 . . . Brawler 4 | . . . . 1 1 . . 2 . . . . . . . . Duelist 7 | . . . 1 . . . . 1 . . . . 5 . . . Sentry 21 | . . 1 5 3 3 3 . 2 . . 1 . 3 . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 12 | . . . . 1 1 . . . . . 5 2 3 . . . Programmer 15 | . . . . . 3 . . . . . 1 2 7 . 2 . Heavy 2 | . . . . 1 . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 5 4 8 5 13 6 . 5 . . 3 4 6 1 2 . Combat Bots Only 7 | . 4 1 7 4 5 6 . 5 . . 3 3 5 . 2 . Max Kills in Single Turn 3 | . 1 1 2 2 2 2 . 3 . . 3 2 2 1 1 . Gunslinging 1 | . . . 1 1 . 1 . . . . . . . . . . Exploded 3 | . . . . . . 1 . 3 . . . . 2 . 1 . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Damage Taken 20151 | . 378 148 888 1735 1790 975 . 1349 . 227 1634 2021 5602 238 1163 2003 Core 3014 | . 93 10 94 228 151 85 . 70 . . 160 216 542 . 113 1252 Absorbed by Shields 643 | . . . . . . . . . . . . 263 318 . 12 50 Reduced by Siege Mode 195 | . . . . . . . . . . . . . 195 . . . Redirected to Shielding 143 | . . . . . . . . . . . 143 . . . . . Regen/Repaired (Parts) 244 | . . . . . 244 . . . . . . . . . . . Core Remaining (%) 75 | 100 62 . 74 58 78 . . . . 81 84 81 . 58 . . Volleys Fired 610 | . 38 18 60 85 97 54 . 31 . 4 44 49 113 1 16 . Largest 3 | . 2 3 3 3 3 3 . 3 . 2 3 3 3 1 1 . Hottest 234 | . 121 141 105 119 146 136 . 145 . 106 195 195 234 65 66 . Shots Fired 1543 | . 76 52 176 243 280 162 . 93 . 8 113 63 260 1 16 . Gun 938 | . 76 52 176 234 155 160 . 30 . . . . 54 1 . . Cannon 575 | . . . . 9 125 2 . 62 . 8 113 63 192 . 1 . Launcher 30 | . . . . . . . . 1 . . . . 14 . 15 . Special . | . . . . . . . . . . . . . . . . . Kinetic 1315 | . . 28 169 213 244 162 . 92 . 8 113 63 222 . 1 . Thermal 195 | . 76 24 7 30 36 . . . . . . . 22 . . . Explosive 30 | . . . . . . . . 1 . . . . 14 . 15 . Electromagnetic 3 | . . . . . . . . . . . . . 2 1 . . Robot Hit Streak 32 | . 9 11 11 32 21 14 . 6 . 6 12 12 18 . . . Robot Miss Streak 7 | . 4 7 3 5 4 5 . 3 . 2 3 3 4 . 1 . Penetration Max 2 | . . . . 1 1 . . 1 . . . 1 2 . . . Secondary Targets 6 | . . . 2 1 . 3 . . . . . . . . . . Max Gunslinging Chain 2 | . . . 2 1 . 1 . . . . . . . . . . Shots Hit Robots 1024 | . 57 32 124 164 183 118 . 47 . 9 62 40 181 1 6 . Core Hits 529 | . 59 25 49 54 78 49 . 29 . 5 29 18 124 1 9 . Critical Kills 11 | . . . . . . 1 . 1 . . 2 5 2 . . . Critical Parts Destroyed 15 | . . . . 1 2 . . . . . 2 5 5 . . . Critical Strikes 78 | . 2 1 . 1 16 1 . 3 . 1 13 10 30 . . . Burn 6 | . 2 1 . . 3 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . Destroy 23 | . . . . 1 . 1 . 1 . . 4 10 6 . . . Blast 46 | . . . . . 11 . . 2 . 1 9 . 23 . . . Smash 2 | . . . . . 2 . . . . . . . . . . . Melee Attacks 74 | . . . . 15 3 3 . . 1 3 . 4 16 3 26 . Impact 22 | . . . . 15 3 3 . . 1 . . . . . . . Slashing 52 | . . . . . . . . . . 3 . 4 16 3 26 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 . . . . . . . . 1 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 28934 | . 829 397 1560 2557 4506 2573 . 1723 . 476 2665 1298 9246 74 995 35 Guns 11006 | . 823 397 1559 2495 1668 2262 . 553 . . . . 1249 . . . Cannons 12492 | . . . . 62 2466 54 . 909 . 205 2270 1284 5242 . . . Explosions 4250 | . . . . . 174 255 . 261 . . 368 . 2691 . 501 . Melee 1024 | . . . . . 185 . . . . 271 . . . 74 494 . Ramming 162 | . 6 . 1 . 13 2 . . . . 27 14 64 . . 35 Kinetic 20898 | . . 106 1460 2238 3791 2316 . 1462 . 205 2270 1284 5766 . . . Thermal 3311 | . 823 291 99 319 517 255 . . . . 368 . 639 . . . Explosive 3453 | . . . . . . . . 261 . . . . 2691 . 501 . Electromagnetic 86 | . . . . . . . . . . . . . 86 . . . Impact 185 | . . . . . 185 . . . . . . . . . . . Slashing 839 | . . . . . . . . . . 271 . . . 74 494 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 7 1 1 1 1 7 . 24 12 12 12 12 Average Corruption 4 | . . . . . 3 1 1 1 1 7 . 15 2 12 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 143 | . . . . . 38 4 3 10 2 . . 52 12 11 4 7 Message Errors 40 | . . . . . 10 1 1 4 1 . . 11 4 4 3 1 Matter Fused 36 | . . . . . 10 1 . 2 . . . 17 3 2 . 1 Heat Flow Errors 15 | . . . . . 6 . 1 1 . . . 3 2 1 . 1 Energy Discharges 24 | . . . . . 7 1 1 . . . . 9 1 3 . 2 Parts Rejected 2 | . . . . . 1 . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . 2 1 . 2 1 . . 6 1 1 1 1 Data Loss (major) 4 | . . . . . . . . . . . . 4 . . . . Misfires 2 | . . . . . 1 . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . 1 . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 792 | . . . . 6 252 54 . 31 . . 53 20 184 . 192 . Projectiles 271 | . . . . 6 61 . . 20 . . 9 20 155 . . . Explosions 157 | . . . . . 6 54 . 11 . . 44 . 29 . 13 . Melee 364 | . . . . . 185 . . . . . . . . . 179 . Knockbacks 97 | . . . . . 27 1 . 8 . 1 3 22 35 . . . Impact 2 | . . . . . 2 . . . . . . . . . . . Kinetic 86 | . . . . . 23 1 . 8 . 1 3 19 31 . . . Secondary 9 | . . . . . 2 . . . . . . 3 4 . . . Self-Inflicted Damage 186 | . . . . . . . . 63 . . . . 36 . 71 16 Shots 5 | . . . . . . . . 1 . . . . 2 . 2 . Rammed 23 | . . . 1 . 4 1 . . . . 3 1 7 . . 6 Targets Rammed 27 | . 1 . 1 . 4 1 . . . . 4 1 9 . . 6 Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . 1 . 2 . . . Highest Temperature 459 | . 294 251 88 174 351 22 245 391 . 21 459 422 387 164 22 190 Average Temperature 97 | . 81 80 17 34 70 9 134 136 . 10 152 174 107 122 9 112 Received Heat Transfer 3460 | . 108 60 339 477 510 306 . 322 . 75 129 209 677 54 . 194 Effects 22 | . 1 1 . . . . . . . . 10 2 8 . . . Shutdowns 4 | . . . . . . . . . . . 2 1 1 . . . Energy Bleed 3 | . 1 1 . . . . . . . . . . 1 . . . Interference 13 | . . . . . . . . . . . 7 . 6 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations 10 | . . . . . . . . . . . . . 10 . . . Total Turns 156 | . . . . . . . . . . . . . 156 . . . Longest Duration 32 | . . . . . . . . . . . . . 32 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . Impact Corruptions 6 | . . . . . 5 . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 2 | . 1 . . . . 1 . . . . . . . . . . Heat Transferred 5435 | . 1653 546 120 666 1371 200 . . . . 250 . 629 . . . Parts Sabotaged 9 | . . . . . . . . . . . . . 7 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Peak Influence 2138 | . 309 199 478 412 515 317 . . . . 697 624 2138 1198 932 782 Initial 1191 | . . 104 24 160 122 214 . . . . 173 311 327 1191 663 602 Average 440 | . 116 126 272 258 325 199 . . . . 398 369 1093 1194 737 710 Maximum Alert Level 5 | . 1 . 2 2 2 1 . . . . 2 2 5 4 3 3 Low Security (%) 25 | . 71 100 31 25 15 39 . . . . 39 . . . . . Level 1 34 | . 28 . 38 72 43 60 . . . . 3 62 9 . . . Level 2 23 | . . . 29 2 41 . . . . . 56 37 11 . 53 28 Level 3 8 | . . . . . . . . . . . . . 38 . 46 71 Level 4 5 | . . . . . . . . . . . . . 20 100 . . Level 5 . | . . . . . . . . . . . . . 2 . . . High Security 2 | . . . . . . . . . . . . . 17 . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 2 1 5 3 6 8 . 1 . . 9 6 25 1 4 . Investigation 9 | . 1 . 1 1 . 2 . . . . 2 1 . . 1 . Extermination 13 | . . . . . 3 1 . . . . 2 2 4 . 1 . Reinforcement 21 | . 1 1 1 2 3 2 . . . . 3 2 5 . 1 . Assault 18 | . . . . . . . . 1 . . 2 1 13 1 . . Garrison 10 | . . . 3 . . 3 . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . 1 1 2 . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Distress Signals 15 | . 1 3 3 1 . . . . . . 2 2 2 1 . . Communications Jammed 127 | . . . . . . . . . . . . . 127 . . . Distress Signals 119 | . . . . . . . . . . . . . 119 . . . Times Spotted 406 | . 21 9 27 24 39 20 . 23 . 8 32 20 117 10 12 44 Peak Tracking Total 24 | . 4 4 8 6 5 4 . 5 . 5 11 4 19 9 6 24 Tactical Retreats 29 | . 2 1 2 3 . 1 . 3 . . 1 . 13 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Traps Triggered 13 | . 2 . 2 1 2 . . . . . . . . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Machines Disabled 47 | . 1 . 1 1 19 4 . . . . 5 10 5 . 1 . Max in Single Turn 17 | . 1 . 1 1 17 3 . . . . 1 1 1 . 1 . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Machines Accessed 31 | . 2 . 4 . 10 6 1 . . . 5 1 . 1 1 . Terminals 16 | . 2 . 4 . 6 3 . . . . . . . 1 . . Fabricators 9 | . . . . . 2 2 . . . . 4 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 . Total Hacks 70 | . 2 . 12 . 22 19 1 . . . 8 2 . 2 2 . Successful 41 | . 2 . 6 . 12 10 1 . . . 7 . . 2 1 . Failed 29 | . . . 6 . 10 9 . . . . 1 2 . . 1 . Catastrophic 5 | . . . 1 . 2 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 60 | . . . 6 . 12 3 . . . . 13 14 5 . 7 . Terminals 38 | . 2 . 12 . 13 9 . . . . . . . 2 . . Fabricators 21 | . . . . . 5 7 . . . . 7 2 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 3 . . . . . . . . 2 . Terminal Hacks 20 | . 2 . 6 . 4 5 1 . . . . . . 2 . . Record 2 | . . . . . . . . . . . . . . 2 . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Open Door 4 | . . . 3 . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . 1 . 1 2 . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 2 2 . . . . 2 . . . . . Network Status 4 | . . . . . 2 1 . . . . 1 . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 10 | . . . . . 3 2 . . . . 5 . . . . . Terminals 2 | . . . . . 1 1 . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Fabricators 7 | . . . . . 2 1 . . . . 4 . . . . . Fabnet 6 | . . . . . 2 1 . . . . 3 . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 2 . 6 6 . . . . 2 1 . . . . Full Trace Events 4 | . . . 1 . . 2 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 2 . . 14 . . . . . . . Parts Built 3 | . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 234 | . . . . . . 95 . . . . 139 . . . . . Total Part Build Rating 19 | . . . . . . 10 . . . . 9 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . 2 . 1 . 2 1 4 5 1 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . 2 . 1 . 2 1 4 5 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % 10 | . . . . . . 6 6 6 6 5 5 10 3 3 . . Autooverrided 16 | . . . . . . 2 . 1 . 2 1 4 5 1 . . Robots Rewired 2 | . . . . . 1 . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Total Allies 40 | . . . . . 1 2 . 2 9 2 5 12 6 1 . . Largest Group 9 | . . . . . 1 1 . 2 9 9 7 9 5 1 . . Highest-Rated Group 819 | . . . . . 16 37 . 76 301 301 362 819 475 47 . . Highest-Rated Ally 140 | . . . . . 16 37 . 47 40 40 96 137 140 47 . . Zionite Dispatches 7 | . . . . . . . . . . . 1 4 1 . 1 . Heavy 2 | . . . . . . . . . . . 1 1 . . . . Light 2 | . . . . . . . . . . . . 2 . . . . Recon 2 | . . . . . . . . . . . . 1 . . 1 . Hero 1 | . . . . . . . . . . . . . 1 . . . Total Orders 13 | . . . . 2 . . 2 . . . . . . 5 4 . STAY 2 | . . . . . . . . . . . . . . 2 . . ROAM 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 7 | . . . . 2 . . 2 . . . . . . 2 1 . RETURN 3 | . . . . . . . . . . . . . . 1 2 . Ally Attacks 286 | . . . . . 11 4 . 22 . 51 65 35 95 3 . . Total Damage 12897 | . . . . . 75 100 . 337 . 1416 3481 2694 4678 116 . . Kills 70 | . . . . . . . . 3 . 11 18 16 22 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 1 1 . . . . . . Drone Launches 8 | . . . . 2 . . 2 . . . . . . 1 3 . Drone Recoveries 4 | . . . . 1 . . . . . . . . . . 3 . Decoded 0b10 Intel 41 | . . . . . . . . . . . 2 27 12 . . . Traps 27 | . . . . . . . . . . . . 18 9 . . . Emergency Access 12 | . . . . . . . . . . . 1 8 3 . . . Exits 2 | . . . . . . . . . . . 1 1 . . . . Zionite Intel Received 3 | . . . . . . . . . . . 1 1 . . 1 . Guard Positions 2 | . . . . . . . . . . . 1 . . . 1 . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Turns Passed 17595 | . 937 578 898 1250 2350 1527 968 1169 1504 754 1427 1365 1870 321 542 135 Spaces Moved 9479 | 1 411 235 399 450 1178 792 505 633 920 441 746 528 1200 199 653 188 Core 80 | . . . . . . . . . . . . . 2 . . 78 Treads 6975 | . . . 362 450 1178 792 505 633 920 441 746 528 410 . 10 . Legs 573 | 1 411 161 . . . . . . . . . . . . . . Wheels 461 | . . 74 37 . . . . . . . . . 215 127 8 . Hover 745 | . . . . . . . . . . . . . . . 635 110 Flight 645 | . . . . . . . . . . . . . 573 72 . . Fastest Speed 34 | 120 120 140 140 160 158 162 162 160 162 162 164 164 34 45 52 50 Average Speed 149 | 120 188 212 159 160 161 162 162 161 162 162 164 222 105 112 54 51 Slowest Speed 320 | 120 190 260 240 163 320 162 162 163 162 243 166 250 190 170 145 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . 8 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 2 69 25 54 34 23 15 85 73 90 58 22 16 42 43 19 44 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . . Scrap Searched 16 | . . . . . . . . 11 2 3 . . . . . . Spaces Dug 129 | . . . . 8 2 3 . 24 . . 9 9 16 2 56 . Terrain Destroyed 494 | . . . . 8 55 28 . 49 . 1 34 19 158 2 140 . Melee 48 | . . . . 8 1 3 . . . . . 4 14 2 16 . Projectile 155 | . . . . . 27 5 . 30 . 1 32 14 45 . 1 . AOE 290 | . . . . . 27 20 . 19 . . 2 . 99 . 123 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Res Gar Total 11583 | . 499 275 549 787 1447 912 654 704 933 468 862 659 1545 285 778 226 Wait 824 | . 21 9 27 182 81 15 147 . 4 4 32 46 126 72 58 . Move 9450 | . 410 234 398 449 1177 791 504 632 919 440 745 527 1186 198 652 188 Hop 5 | . . . . . . . . . . . . . 5 . . . Pick Up 82 | . 10 1 10 7 12 6 . 6 3 4 8 6 8 1 . . Fast Attach 131 | . 3 3 11 8 21 8 . 3 1 1 6 11 29 10 16 . Attach 57 | . . 3 2 7 10 3 . 3 . . 6 8 12 . 2 1 Detach 17 | . 2 . 1 1 3 1 . . . . 1 1 4 . 2 1 Swap 108 | . 7 3 13 16 13 12 3 7 1 5 5 2 20 . 1 . Drop 149 | . 7 4 26 17 25 18 . 4 4 7 11 4 17 . 5 . Fire 610 | . 38 18 60 85 97 54 . 31 . 4 44 49 113 1 16 . Melee 74 | . . . . 15 3 3 . . 1 3 . 4 16 3 26 . Ram 9 | . . . . . . . . . . . . . 3 . . 6 Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 17 | . . . 1 . 4 1 . . . . 4 1 6 . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . 30 Rewire 19 | . . . . . 1 . . 18 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research -3/Quarantine -2/Research -2/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Discovered new exit (range 8) 324 | -10/Materials | Build established: Mutant 900 | -10/Materials | Discovered new exit (range 6) 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 981 | -9/Materials | Discovered new exit (range 3) 1243 | -9/Materials | Build established: Tank 1516 | -9/Materials | Entered Storage 1752 | -9/Storage | Found Prototype Launcher 1847 | -9/Storage | Garrison activated, responded to threat 1870 | -9/Storage | Build established: Scavenger-Tank 1918 | -9/Storage | Destroyed 7 combat bots 2390 | -9/Storage | Discovered new exit (range 16) 2414 | -9/Storage | Entered Materials 2414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2546 | -8/Materials | Build established: Tank 3440 | -8/Materials | Lost 5 parts (1p1n2u1w) 3580 | -8/Materials | Discovered new exit (range 11) 3664 | -8/Materials | Entered Factory 3664 | -7/Factory | Evolved 2 slots: Utility x2 3829 | -7/Factory | Identified Gui. Missile Launcher 3917 | -7/Factory | Build established: Scavenger-Gunner 4656 | -7/Factory | Repaired Arm. Treads 5846 | -7/Factory | Discovered new exit (range 9) 5980 | -7/Factory | Identified exit to Factory 6014 | -7/Factory | Entered another Factory area 6014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6701 | -6/Factory | Garrison activated, responded to threat 7269 | -6/Factory | Fabricated Matter Compressor? 7374 | -6/Factory | Discovered new exit (range 21) 7541 | -6/Factory | Entered Lower Caves 7643 | -6/Lower Caves | Learned Factory garrison access intel 8267 | -6/Lower Caves | Discovered new exit (range 46) 8509 | -6/Lower Caves | Entered another Lower Caves area 8535 | -6/Lower Caves | Build established: Gunner 8590 | -6/Lower Caves | Learned Factory trap positions 8682 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8739 | -6/Lower Caves | Lost 3 parts (2n1u) 9005 | -6/Lower Caves | Build established: Scavenger-Gunner 9308 | -6/Lower Caves | Build established: Scavenger-Tank 9313 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9354 | -6/Lower Caves | Spotted B-75 Beast 9644 | -6/Lower Caves | Discovered new exit (range 17) 9678 | -6/Lower Caves | Entered Zion 9779 | -6/Zion | Discovered new exit (range 11) 9919 | -6/Zion | Build established: Scavenger-Gunner 9921 | -6/Zion | System corruption cleaned by Quarantine Array 9949 | -6/Zion | Given A8's code to call for help 10076 | -6/Zion | Gained Derelict followers 10115 | -6/Zion | Given the Hacking Drone Bay 10119 | -6/Zion | Found Prototype Device 10333 | -6/Zion | Build established: Scavenger-Mutant 10742 | -6/Zion | Imprinted 10744 | -6/Zion | Declared Zion's savior 11182 | -6/Zion | Entered Proximity Caves 11182 | -5/Proximity Caves | Accompanied by 9 allies 11705 | -5/Proximity Caves | Spotted B-75 Beast 11714 | -5/Proximity Caves | Allies destroyed B-75 Beast 11786 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11921 | -5/Proximity Caves | Discovered new exit (range 6) 11936 | -5/Proximity Caves | Entered Factory 11936 | -5/Factory | Accompanied by 5 allies 11936 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11937 | -5/Factory | Identified exit to Upper Caves 11938 | -5/Factory | Loaded intel: 98 trap records 11939 | -5/Factory | Loaded intel: 4 garrison access locations 12227 | -5/Factory | Fabricated Enh. Nova Cannon? 12269 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12270 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12530 | -5/Factory | Retrieved Zion intel report: Guard Positions 12531 | -5/Factory | Zion Heavy squad teleported in 12558 | -5/Factory | Spotted B-75 Beast 12574 | -5/Factory | Allies destroyed B-75 Beast 12602 | -5/Factory | Found Prototype Protection 12602 | -5/Factory | Identified Zio. Weapon Casing 12850 | -5/Factory | Build established: Scavenger-Gunner 12958 | -5/Factory | Discovered new exit (range 21) 13128 | -5/Factory | Cargo convoy interrupted 13136 | -5/Factory | First assault squad dispatched 13223 | -5/Factory | Terminal network hard line cut 13363 | -5/Factory | Entered another Factory area 13363 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13554 | -4/Factory | Lost 5 parts (1p4n) 13688 | -4/Factory | System corruption reached 10% 13790 | -4/Factory | Zion Heavy squad teleported in 13938 | -4/Factory | Build established: Scavenger-Mutant 14033 | -4/Factory | Retrieved Zion intel report: Active Terminals 14034 | -4/Factory | Zion Light squad teleported in 14330 | -4/Factory | Zion Light squad teleported in 14372 | -4/Factory | Zion Recon squad teleported in 14475 | -4/Factory | Discovered new exit (range 5) 14517 | -4/Factory | Discovered new exit (range 9) 14594 | -4/Factory | Identified exit to Research 14613 | -4/Factory | First assault squad dispatched 14665 | -4/Factory | Terminal network hard line cut 14728 | -4/Factory | Entered Research 14728 | -3/Research | Accompanied by 5 allies 14728 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14939 | -3/Research | Spotted B-86 Titan 14943 | -3/Research | Allies destroyed B-86 Titan 15269 | -3/Research | First assault squad dispatched 15672 | -3/Research | Zion hero teleported in (1C-UTU) 16177 | -3/Research | Terminal network hard line cut 16206 | -3/Research | Lost 5 parts (1p2u2w) 16213 | -3/Research | Garrison activated, responded to threat 16256 | -3/Research | Cargo convoy interrupted 16262 | -3/Research | High security lockdown imminent 16266 | -3/Research | Released all parts (9) 16314 | -3/Research | Lost 8 parts (1p3n2u2w) 16342 | -3/Research | High security lockdown engaged 16536 | -3/Research | Crushed by falling debris 16550 | -3/Research | Build established: Mutant 16556 | -3/Research | Crushed by falling debris 16556 | -3/Research | System corruption reached 10% 16587 | -3/Research | Lost 3 parts (1n1u1w) 16594 | -3/Research | Discovered new exit (range 8) 16596 | -3/Research | Local machine network offline 16598 | -3/Research | Entered Quarantine 16601 | -3/Quarantine | Found Alien Artifact 16803 | -3/Quarantine | Discovered new exit (range 25) 16848 | -3/Quarantine | First assault squad dispatched 16919 | -3/Quarantine | Entered Research 16919 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17045 | -2/Research | Retrieved Zion intel report: Guard Positions 17046 | -2/Research | Zion Recon squad teleported in 17141 | -2/Research | Found Prototype Processor 17141 | -2/Research | Identified Exp. Core Analyzer 17310 | -2/Research | Spotted B-90 Cyclops 17430 | -2/Research | Garrison activated, responded to threat 17446 | -2/Research | Found Prototype Device 17446 | -2/Research | Identified Exp. Thermal Shield 17447 | -2/Research | System corruption reached 10% 17454 | -2/Research | Identified exit to Garrison 17461 | -2/Research | Entered Garrison 17464 | -2/Garrison | Attempted to install RIF, but system incompatible 17488 | -2/Garrison | Triggered checkpoint 17490 | -2/Garrison | Lost 6 parts (1p3u2w) 17511 | -2/Garrison | Spotted B-90 Cyclops 17526 | -2/Garrison | Triggered checkpoint 17526 | -2/Garrison | Released all parts (5) 17528 | -2/Garrison | Identified Hpw. Transdimensional Reconstructor 17528 | -2/Garrison | Warped through subspace 17557 | -2/Garrison | Lost 7 parts (1p3n1u2w) 17575 | -2/Garrison | Core integrity fell below 50% 17583 | -2/Garrison | Core integrity fell below 20% 17596 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17563_ CC9