Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 11:28:38 Player: SadBl0ckBoy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (226) 226 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1171 Bonus ------- None Cogmind --------- Core Integrity 118/400 Matter 121/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Seismic Detector > --- WEAPON (3) ------- Beam Rifle Particle Gun Autogun > --- INVENTORY (5) ---- VTOL Module Small Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Beam Rifle Particle Gun Autogun > --- INVENTORY -------- Small Laser Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 11 | 7 3 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device 1 | 1 . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 2 1 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 1 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . 2 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 80 | . 85 75 Engine 12 | . 14 11 Wheel 24 | . 28 22 Device 12 | . 14 11 Energy Gun 23 | . 26 20 Ballistic Gun 6 | . 2 11 Peak Build Rating 10 | 6 8 10 Average Rating 6 | 5 6 9 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 15 | 6 12 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | 2 3 3 Average Carried 1 | . . 2 Final Capacity 5 | 5 5 5 Final Carried 3 | 1 2 3 Class Distribution -------------------- 83% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 357 | 274 46 37 Remotely . | . . . Salvage Created 300 | 98 98 104 Parts 17 | 5 6 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | 1 2 3 Guns 6 | 1 2 3 Classes Destroyed 4 | 3 . 1 Worker 2 | 1 1 . Tunneler 1 | 1 . . Grunt 5 | 1 2 2 Duelist 1 | . . 1 Best Kill Streak 3 | 2 2 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 34 | 1 4 29 Missed 10 | . 1 9 Hits 24 | 1 3 20 Melee 1 | . . 1 Projectile 23 | 1 3 19 Damage Taken 514 | 12 34 468 Core 294 | 12 . 282 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 95 . Volleys Fired 28 | 6 7 15 Largest 3 | 2 2 3 Hottest 144 | 80 88 144 Shots Fired 63 | 12 14 37 Gun 63 | 12 14 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 23 | 4 4 15 Thermal 40 | 8 10 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 6 8 5 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 33 | 9 6 18 Core Hits 15 | 5 5 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 450 | 87 91 272 Guns 450 | 87 91 272 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 181 | 33 32 116 Thermal 269 | 54 59 156 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 655 | 36 108 655 Average Temperature 265 | 17 37 406 Received Heat Transfer 138 | 6 18 114 Effects 24 | . . 24 Shutdowns 5 | . . 5 Energy Bleed 4 | . . 4 Matter Decay 4 | . . 4 Short Circuit 1 | . . 1 Damage (minor) 3 | . . 3 Damage (major) 3 | . . 3 Damage (core) 4 | . . 4 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 718 | 125 223 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 20 50 60 Initial 16 | . . 16 Average 3 | . 5 13 Influence Increases 182 | 30 80 72 Destroy 0b10 Robot/C 120 | 20 40 60 Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 30 | . 20 10 Successful Hack 2 | . . 2 Lose Combat Pursuer 15 | . 15 . Influence Decreases 142 | 30 40 72 Entered New Map 24 | . . 24 Time Decay 118 | 30 40 48 Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | 1 5 4 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 4 | . 1 3 Successful 3 | . 1 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Recycle Component 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 541 | 112 204 225 Seismic 541 | 112 204 225 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1163 | 734 204 225 Spaces Moved 750 | 308 220 222 Core 20 | 20 . . Treads . | . . . Legs . | . . . Wheels 730 | 288 220 222 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 79 | 78 80 80 Slowest Speed 80 | 80 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 20 37 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1262 | 789 233 240 Wait 462 | 462 . . Move 748 | 307 219 222 Hop . | . . . Pick Up 12 | 7 3 2 Fast Attach . | . . . Attach 7 | 6 . 1 Detach . | . . . Swap 4 | 1 3 . Drop 1 | . 1 . Fire 28 | 6 7 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 735 | -11/Scrapyard | Entered Materials 736 | -10/Materials | Build established: Mutant 890 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1035 | -9/Materials | Discovered new exit (range 6) 1114 | -9/Materials | Core integrity fell below 50% 1164 | -9/Materials | Self-destructed Last Messages --------------- Particle Gun broken. Overheating: Short circuit. K-01 Serf collects debris. R-06 Scavenger collects Imp. Aluminum Leg. Overheating: Matter decay (-25). K-01 Serf collects debris. Power failure, Ion Engine shutdown. Overheating: Matter decay (-34). K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Power failure, Ion Engine shutdown. K-01 Serf collects debris. Overheating: Energy bleed (-26). K-01 Serf collects debris. Overheating: Energy bleed (-40). K-01 Serf collects debris. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. K-01 Serf cleans the Terminal. 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