Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:49:22 Player: FENEX Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (403) 403 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2198 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Compact Wheel VTOL Module Coolant Injector Large Storage Unit Weight Redist. System Advanced Targeting Computer System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Pulse Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Compact Wheel VTOL Module Coolant Injector Large Storage Unit Weight Redist. System Advanced Targeting Computer System Shield [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 32 | 6 3 3 12 4 3 1 Power 4 | 1 . . 1 1 . 1 Engine 2 | 1 . . 1 . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 3 7 1 . . Treads . | . . . . . . . Leg 8 | 2 . 1 4 1 . . Wheel . | . . . . . . . Hover 2 | . . 2 . . . . Flight 3 | . . . 3 . . . Utility 7 | 1 1 . 2 2 1 . Device 4 | . 1 . 1 2 . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 8 | 2 2 . 2 . 2 . Energy Gun 5 | 2 1 . 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . . 5 . . 7 Power 3 | . . . 2 . . 1 Propulsion 4 | . . . 1 . . 3 Utility 4 | . . . 2 . . 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . . . 2 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 99 86 97 99 67 Engine 7 | . 14 14 10 . . . Core 4 | . . . . 11 11 9 Leg 19 | . 28 7 5 33 33 17 Hover 6 | . . 20 13 . . . Flight 1 | . . . 7 . . . Device 16 | . 11 14 18 19 19 5 Storage 11 | . 14 14 11 11 11 11 Hackware 1 | . . . . . 2 5 Energy Gun 12 | . 20 14 11 11 11 6 Ballistic Gun 5 | . 7 14 7 . . . Launcher 1 | . . . 1 11 1 . Piercing Weapon 4 | . . . . . 9 11 Naked Turns . | . . . . . . . Heaviest Build 24 | 14 15 15 24 19 19 18 Greatest Support 36 | 20 20 20 30 36 36 30 Greatest Overweight (x) 4 | 3 . 1 2 . . 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 5 8 8 Average Carried 6 | 2 6 7 7 3 5 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 6 3 7 7 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 571 | 245 48 42 125 . 79 32 Remotely . | . . . . . . . Salvage Created 351 | . 57 . 222 . . 72 Parts 39 | . 3 . 30 . . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 1 . 12 . . 3 Melee 2 | . . . . . . 2 Guns 8 | . 1 . 6 . . 1 AOE 5 | . . . 5 . . . Classes Destroyed 6 | . 2 . 4 . . . Builder 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . . . 7 . . 3 Grunt 5 | . 1 . 4 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 7 | . 1 . 7 . . 2 Combat Bots Only 6 | . 1 . 6 . . 2 Max Kills in Single Turn 2 | . 1 . 2 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 170 | . 16 5 90 . . 59 Missed 58 | . 3 2 33 . . 20 Damage Taken 1806 | . 184 46 949 . . 627 Core 435 | . 16 8 202 . . 209 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 53 | . . . . . 53 . Core Remaining (%) 95 | 100 . 90 . . . . Volleys Fired 48 | . 8 6 24 . . 10 Largest 2 | . 2 2 2 . . 1 Hottest 90 | . 90 70 70 . . 63 Shots Fired 70 | . 16 12 32 . . 10 Gun 64 | . 16 12 26 . . 10 Cannon . | . . . . . . . Launcher 6 | . . . 6 . . . Special . | . . . . . . . Kinetic 15 | . 1 6 8 . . . Thermal 42 | . 8 6 18 . . 10 Explosive 6 | . . . 6 . . . Electromagnetic 7 | . 7 . . . . . Robot Hit Streak 6 | . 5 3 6 . . 1 Robot Miss Streak 5 | . 3 3 5 . . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 36 | . 9 5 18 . . 4 Core Hits 35 | . 3 . 26 . . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 . . 3 Burn 2 | . . . 1 . . 1 Impale 2 | . . . . . . 2 Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 7 | . . . . . . 7 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 938 | . 124 69 615 . . 130 Guns 483 | . 124 67 225 . . 67 Cannons . | . . . . . . . Explosions 390 | . . . 390 . . . Melee 63 | . . . . . . 63 Ramming 2 | . . 2 . . . . Kinetic 92 | . 14 55 23 . . . Thermal 318 | . 37 12 202 . . 67 Explosive 390 | . . . 390 . . . Electromagnetic 73 | . 73 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 63 | . . . . . . 63 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . 20 . . . Projectiles . | . . . . . . . Explosions 20 | . . . 20 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . 1 76 . . . Shots 3 | . . . 3 . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 183 | . 183 42 175 . . 121 Average Temperature 52 | . 78 19 45 . . 54 Received Heat Transfer 426 | . 141 21 234 . . 30 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 804 | . 111 37 434 . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 281 | . 78 5 281 105 . . Initial 105 | . . 5 . 105 . . Average 36 | . 36 4 56 105 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 94 100 . . Level 1 2 | . . . 5 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 5 2 31 . . 10 Peak Tracking Total 7 | . 2 2 7 . . 4 Tactical Retreats 12 | . 2 . 10 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 2 . 1 . . . Successful 3 | . 2 . 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . . 6 . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 . 1 . . . Record 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 3 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2916 | 83 451 489 665 86 876 266 Spaces Moved 2021 | 59 309 388 344 68 710 143 Core 50 | 6 . . . . . 44 Treads . | . . . . . . . Legs 1415 | 53 309 97 79 68 710 99 Wheels . | . . . . . . . Hover 440 | . . 291 149 . . . Flight 116 | . . . 116 . . . Fastest Speed 32 | 50 120 116 32 120 120 120 Average Speed 121 | 119 120 117 114 120 120 155 Slowest Speed 250 | 200 120 190 194 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 56 84 29 27 82 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . . 28 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . . . 28 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2406 | 68 374 411 583 73 735 162 Wait 259 | . 45 7 192 . 15 . Move 2015 | 58 308 387 343 67 709 143 Hop . | . . . . . . . Pick Up 24 | 4 7 3 4 . 5 1 Fast Attach 15 | 6 1 1 6 . 1 . Attach 17 | . 2 2 6 4 2 1 Detach 3 | . . . 1 1 1 . Swap . | . . . . . . . Drop 17 | . 3 4 7 1 2 . Fire 48 | . 8 6 24 . . 10 Melee 7 | . . . . . . 7 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / [*Min] / Sto) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Entered Mines 575 | -10/Mines | Learned location of Storage (-9) 575 | -10/Mines | Met a Derelict bent on vengeance 667 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 767 | -10/Mines | Discovered new exit (range 12) 819 | -10/Mines | Learned location of 1 exit from Materials 842 | -10/Mines | Discovered new exit (range 5) 897 | -10/Mines | Learned location of Zion (-7) 969 | -10/Mines | Learned 2 Materials zone layouts 1024 | -10/Mines | Entered Materials 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Identified exit to Materials 1026 | -9/Materials | Identified exit to Storage 1667 | -9/Materials | Core integrity fell below 50% 1679 | -9/Materials | Discovered new exit (range 9) 1689 | -9/Materials | Entered Mines 1760 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1775 | -9/Mines | Entered Zion 1877 | -7/Zion | Found CR-A16's Pointy Stick 1923 | -7/Zion | Identified exit to Proximity Caves 1993 | -7/Zion | Build established: Scavenger-Mutant 2066 | -7/Zion | Received a visual enhancement algorithm 2153 | -7/Zion | Learned Factory security intel 2402 | -7/Zion | Given A8's code to call for help 2651 | -7/Zion | Entered Proximity Caves 2718 | -6/Proximity Caves | Spotter reported a threat 2787 | -6/Proximity Caves | Spotter reported a threat 2805 | -6/Proximity Caves | Core integrity fell below 20% 2835 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 2917 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 02788_ Lgt. Nuclear Core fries itself beyond repair. 02791_ Aluminum Leg destroyed. 02791_ ECM Suite destroyed. 02793_ Lgt. Nuclear Core destroyed. 02797_ Aluminum Leg destroyed. 02804_ Pulse Rifle destroyed. 02805_ S-27 Virus suffers critical hit (Impale). 02805_ VTOL Module melted. 02805_ S-27 Virus destroyed. 02810_ Autogun fries itself beyond repair. 02811_ Acquired 21 matter. 02812_ S-27 Virus suffers critical hit (Impale). 02812_ S-27 Virus destroyed. 02816_ Acquired 1 matter. 02818_ VTOL Module fries itself beyond repair. 02824_ Acquired Lgt. Nuclear Core. 02826_ VTOL Module fries itself beyond repair. 02826_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | # ##????? ## #??????????????????????????? | | # ##???? # ##?????????????????????????? | | #### #???# #?????????????????????????? | | ???## #??? ?????????????????????????? | | ????### #??? ???????????????????????????? | | ??????# ##?# #????????????????????????????? | | ?????## ### #????????????????????????????? | | ?????# ## #????????????????????????????? | | ?##### #???????????????????????????????? | | ?# ##??????????????????????????????? | | ?# ##?????????????????????????????? | | ?# #### #?????????????????????????????? | | ?# #??## #?????????????????????????????? | | ?# #???# ##?????????????????????????????? | | ?# #???## ###??????????????????????????????? | | ?# #????## #????????????????????????????????? | | ?# #?????## #???????????????????????????????? | | ?# #???##### ##??????????????????? ???????????? | | ## #?## #######??????????????#???? ??????????? | | # ## ##????????????????? #?? ???????????? | | # #???????????????? ## ?????????????? | | ## # #???????????????? #??????????????? | | # ###????? ??#####???# #???????????????? | | ##?????? ?## ##?#g #???????????????? | | # #?#### ??# ## gg #???????????????? | | ## ### ??## @ g #???????????????? | | ##?#### #???# ## ### #???????????????? | | #### # #???# ### #??????????????????????? | | ## #?#### ######??????????????????????? | | ### ##?????????????????????????? | | ## #??# ##????????????????????????? | | ?## ####??# #????????????????????????? | | ??### #????## #????????????????????????? | | ????# #???## ##????????????????????????? | | ??### %#?### ### #?????????????????????????? | | ### #?# #### #?????????????????????????? | | %%##?# #######?????????????????????????? | | ## ### ##?????????????????????????????? | | ?# #?????????????????????????????? | | ?# ##?????????????????????????????? | | ?##################??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 14 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed PowerAblativeBlaster Manual? 0 Play Time 00:30:42 Cumulative 2.3 hours Start 2024.04.03 @ 17:19:56 End 2024.04.03 @ 17:49:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e0ca6c0-1c58-4e8f-a6d6-0e917c706bcc