Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.18 @ 19:05:06 Player: Catalyst Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (4232) 4232 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 9715 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 170 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Terrain Scanner Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Force Field Hacking Drone Bay (1/1) Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Energy Well Enhanced Optical Array Core Analyzer System Guard > --- WEAPON ----------- Improved Heavy Laser Proton Cannon > --- INVENTORY -------- Medium Storage Unit Advanced Visual Processing Unit Terrain Scanner Weapon Cycler Shield Generator Force Field Advanced Drone Bay Coil Gun Advanced Assault Cannon Heavy Missile Launcher Heavy Flail [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 5 | . . 1 . 1 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 132 | 5 8 12 11 24 10 46 2 9 5 Power 18 | 1 . 1 1 9 1 4 . . 1 Engine 10 | 1 . 1 1 5 . 2 . . . Core 8 | . . . . 4 1 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 1 6 1 6 2 10 1 2 . Treads . | . . . . . . . . . . Leg 12 | 2 1 3 1 1 . 4 . . . Wheel 16 | . . 3 . 5 2 5 1 . . Hover 1 | . . . . . . 1 . . . Flight 2 | . . . . . . . . 2 . Utility 40 | 1 3 3 4 5 2 15 . 6 1 Device 18 | . . 3 . 1 1 8 . 5 . Storage 6 | 1 3 . . . . 2 . . . Processor 5 | . . . . . 1 3 . . 1 Hackware . | . . . . . . . . . . Protection 11 | . . . 4 4 . 2 . 1 . Artifact . | . . . . . . . . . . Weapon 43 | 1 4 2 5 4 5 17 1 1 3 Energy Gun 5 | 1 1 . . . . 3 . . . Energy Cannon 2 | . 1 . . . . 1 . . . Ballistic Gun 13 | . 2 2 3 2 1 2 . 1 . Ballistic Cannon 10 | . . . 1 2 2 5 . . . Launcher 9 | . . . 1 . 2 4 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 3 . 1 . Parts Lost 37 | . . . 1 4 2 19 5 . 6 Power 5 | . . . . 1 . 3 . . 1 Propulsion 14 | . . . . 1 1 6 4 . 2 Utility 14 | . . . 1 2 1 9 . . 1 Weapon 4 | . . . . . . 1 1 . 2 Highest Loss Streak 6 | . . . 1 2 1 6 5 . 6 Average Slot Usage (%) 84 | . 92 92 100 98 95 86 77 35 45 Engine 6 | . 14 11 11 14 . 2 4 . . Core 5 | . . . . 3 15 8 4 . 3 Leg 7 | . 28 23 11 1 . 4 15 . . Wheel 13 | . . 9 22 24 22 14 4 . . Flight 1 | . . . . . . . . 10 10 Device 11 | . . 15 12 9 14 10 15 16 15 Storage 8 | . 22 11 11 9 7 6 10 . . Processor 5 | . . . . . 6 15 10 . 2 Protection 7 | . . . 9 17 11 6 . 4 4 Energy Gun 1 | . 5 . . . . 1 4 . . Ballistic Gun 7 | . 19 22 16 4 7 1 . 1 4 Ballistic Cannon 3 | . . . 3 13 6 2 . . . Naked Turns 115 | . . . . . . . 46 69 . Heaviest Build 76 | 11 39 42 49 76 68 76 74 9 16 Greatest Support 45 | 20 20 30 24 36 36 45 45 16 16 Greatest Overweight (x) 17 | 3 1 3 4 2 2 17 6 1 1 Average Overweight (x) 1 | . . 1 1 1 1 2 . . . Largest Inventory Capacity 16 | 6 16 12 12 12 12 12 12 4 4 Average Capacity 10 | 5 10 12 12 12 12 12 10 4 4 Most Carried 12 | 5 12 12 12 12 12 12 12 4 4 Average Carried 10 | 2 9 11 11 11 11 11 10 3 3 Final Capacity 12 | 6 12 12 12 12 12 12 4 4 4 Final Carried 12 | 5 12 12 12 12 12 12 4 4 3 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Matter Collected 3410 | 224 138 219 369 742 371 1123 . 51 173 Remotely . | . . . . . . . . . . Salvage Created 4408 | . 240 558 242 874 509 1665 121 . 199 Parts 211 | . 11 41 17 42 29 55 7 . 9 Haulers Intercepted 8 | . 2 . . 3 1 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 6 . 4 Prevented 9 | . . . . . . . . . 9 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Combat Hostiles Destroyed 119 | . 5 19 28 19 13 24 4 . 7 Melee 4 | . . . . . . 2 . . 2 Guns 39 | . 4 19 5 3 3 2 2 . 1 Cannons 36 | . 1 . 2 16 8 9 . . . AOE 39 | . . . 21 . 2 10 2 . 4 Classes Destroyed 14 | . 3 3 1 4 2 1 . . . Worker 3 | . . 1 . . 1 1 . . . Builder 5 | . . . . . 1 4 . . . Hauler 8 | . 2 . . 3 1 2 . . . Recycler 3 | . . . . . . 3 . . . Operator 1 | . . . . 1 . . . . . Watcher 6 | . . . . 2 . 4 . . . Swarmer 32 | . 3 11 6 . 3 3 2 . 4 Grunt 39 | . 2 6 1 8 8 11 2 . 1 Brawler 5 | . . 1 1 2 . 1 . . . Duelist 2 | . . . . 1 . . . . 1 Sentry 12 | . . 1 1 7 . 3 . . . Hunter 6 | . . . . 1 1 4 . . . Programmer 4 | . . . . . 1 2 . . 1 Assembled 19 | . . . 19 . . . . . . Best Kill Streak 22 | . 2 5 22 3 4 6 4 . 4 Combat Bots Only 22 | . 2 5 22 3 4 5 4 . 4 Max Kills in Single Turn 5 | . 1 1 5 1 4 3 2 . 2 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 5 . 2 3 1 . 2 Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Damage Taken 6103 | . 125 389 505 889 567 2104 828 . 696 Core 1197 | . 22 71 75 102 70 288 239 . 330 Absorbed by Shields 198 | . . 157 41 . . . . . . Core Remaining (%) 85 | 100 91 . 63 81 90 . . . . Volleys Fired 337 | . 27 69 33 83 47 64 6 . 8 Largest 2 | . 2 2 2 2 2 2 2 . 1 Hottest 140 | . 125 40 65 88 72 140 104 . 36 Shots Fired 617 | . 54 138 65 166 91 86 9 . 8 Gun 353 | . 43 138 40 43 47 31 6 . 5 Cannon 223 | . 11 . 9 123 41 39 . . . Launcher 41 | . . . 16 . 3 16 3 . 3 Special . | . . . . . . . . . . Kinetic 522 | . 32 138 49 166 88 44 . . 5 Thermal 42 | . 22 . . . . 14 6 . . Explosive 41 | . . . 16 . 3 16 3 . 3 Electromagnetic 12 | . . . . . . 12 . . . Robot Hit Streak 24 | . 14 16 24 21 17 18 19 . 7 Robot Miss Streak 5 | . 3 5 2 3 2 3 1 . 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 2 | . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 494 | . 36 94 54 129 64 97 7 . 13 Core Hits 295 | . 9 36 53 47 31 95 9 . 15 Critical Hits 5 | . . . 3 1 . . . . 1 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 3 . . . . . 1 Melee Attacks 41 | . . . . . . 31 . . 10 Impact 31 | . . . . . . 31 . . . Slashing 10 | . . . . . . . . . 10 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 12896 | . 349 758 1546 2610 1799 4406 565 . 863 Guns 3303 | . 280 758 283 418 651 651 125 . 137 Cannons 4155 | . 69 . 121 2192 636 1137 . . . Explosions 4419 | . . . 1135 . 512 1796 432 . 544 Melee 962 | . . . . . . 780 . . 182 Ramming 57 | . . . 7 . . 42 8 . . Kinetic 6555 | . 173 758 404 2610 1287 1186 . . 137 Thermal 601 | . 176 . . . . 300 125 . . Explosive 4373 | . . . 1135 . 512 1750 432 . 544 Electromagnetic 348 | . . . . . . 348 . . . Impact 780 | . . . . . . 780 . . . Slashing 182 | . . . . . . . . . 182 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 1 7 7 7 1 Average Corruption 4 | . . . . . 1 4 7 7 1 Corruption Purged . | . . . . . . . . . . Effects 51 | . . . . . 4 41 3 2 1 Message Errors 11 | . . . . . 1 8 2 . . Matter Fused 9 | . . . . . . 8 . 1 . Heat Flow Errors 3 | . . . . . . 3 . . . Energy Discharges 6 | . . . . . 1 3 . 1 1 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . 1 8 . . . Data Loss (major) 1 | . . . . . . 1 . . . Targeting Errors 10 | . . . . . 1 8 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 305 | . . . . 29 79 182 2 . 13 Projectiles 72 | . . . . 29 26 17 . . . Explosions 79 | . . . . . 53 11 2 . 13 Melee 154 | . . . . . . 154 . . . Knockbacks 46 | . . . 1 24 4 17 . . . Impact 3 | . . . . . . 3 . . . Kinetic 40 | . . . 1 21 4 14 . . . Secondary 3 | . . . . 3 . . . . . Self-Inflicted Damage 179 | . . . 84 . . 47 42 . 6 Shots 7 | . . . 4 . . 1 1 . 1 Rammed 7 | . . . 2 . . 4 1 . . Targets Rammed 7 | . . . 2 . . 4 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 332 | . 300 4 42 69 38 332 54 . . Average Temperature 45 | . 121 1 13 24 14 66 28 . . Received Heat Transfer 1667 | . 36 104 36 423 72 591 333 . 72 Effects 2 | . 2 . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . . Impact Corruptions 6 | . . . . . . 6 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . Heat Transferred 925 | . 407 . . . . 370 148 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Peak Influence 819 | . 151 543 372 565 819 497 . . . Initial 287 | . . 18 140 56 156 287 . . . Average 273 | . 71 232 228 250 353 347 . . . Maximum Alert Level 3 | . . 2 1 2 3 2 . . . Low Security (%) 30 | 100 100 45 51 37 12 . . . . Level 1 55 | . . 33 48 52 75 75 . . . Level 2 12 | . . 20 . 10 3 24 . . . Level 3 1 | . . . . . 8 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 1 . 3 6 4 . . 1 Investigation 2 | . 1 . . 1 . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 6 | . . 1 . 1 3 1 . . . Assault 1 | . . . . . . . . . 1 Garrison 5 | . . . . 1 3 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Distress Signals 5 | . . 4 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 8 34 29 29 18 34 10 . 15 Peak Tracking Total 14 | . 4 8 14 4 3 6 7 . 10 Tactical Retreats 14 | . 1 4 1 4 . 4 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Traps Triggered 6 | . 1 . . 1 2 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Machines Disabled 17 | . . . 1 . 6 9 1 . . Max in Single Turn 5 | . . . 1 . 4 5 1 . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Machines Accessed 28 | . 5 2 1 8 4 6 1 1 . Terminals 18 | . 4 2 1 6 2 2 1 . . Fabricators 4 | . . . . . 2 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 66 | . 12 5 3 18 10 11 3 4 . Successful 30 | . 6 2 2 3 5 5 3 4 . Failed 36 | . 6 3 1 15 5 6 . . . Catastrophic 10 | . 2 2 . 3 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 50 | . 12 5 2 18 6 5 . 2 . Terminals 49 | . 11 5 3 15 7 5 3 . . Fabricators 7 | . . . . . 3 4 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 17 | . 2 1 2 . 3 2 3 4 . Record 4 | . . . 1 . . . 3 . . Part Schematic 4 | . . . . . . . . 4 . Robot Analysis 1 | . . . . . . 1 . . . Level Access Points 3 | . 1 . 1 . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . 2 1 . . . Build 3 | . . . . . 2 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 9 | . 4 1 . 3 . 1 . . . Terminals 7 | . 3 1 . 2 . 1 . . . Track 1 | . . . . . . 1 . . . Botnet 4 | . 3 . . 1 . . . . . Disrupt 2 | . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Researchers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 4 2 1 7 3 5 1 . . Full Trace Events 2 | . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . 1 1 . . . Matter 306 | . . . . . 153 153 . . . Time 67 | . . . . . 40 27 . . . Total Robot Build Rating 2 | . . . . . 1 1 . . . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Built 1 | . . . . . 1 . . . . Matter 212 | . . . . . 212 . . . . Time 106 | . . . . . 106 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Total Allies 10 | . . . . . 1 1 . 8 . Largest Group 8 | . . . . . 1 1 1 8 8 Highest-Rated Group 239 | . . . . . 8 6 6 239 239 Highest-Rated Ally 40 | . . . . . 8 6 6 40 40 Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 36 | . . . . . . . . . 36 Total Damage 694 | . . . . . . . . . 694 Kills 6 | . . . . . . . . . 6 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Turns Passed 6116 | 60 580 463 523 861 789 1766 196 656 222 Spaces Moved 4709 | 37 359 186 410 537 561 1204 175 1035 205 Core 319 | 11 . . . . . 2 88 200 18 Treads . | . . . . . . . . . . Legs 605 | 26 359 109 1 . . 24 86 . . Wheels 2763 | . . 77 409 537 561 1178 1 . . Hover . | . . . . . . . . . . Flight 1022 | . . . . . . . . 835 187 Fastest Speed 37 | 50 120 100 100 100 96 90 50 37 37 Average Speed 92 | 131 130 129 100 105 99 106 99 49 39 Slowest Speed 900 | 200 150 150 240 110 110 900 150 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 47 21 59 61 22 34 30 89 31 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 Known Exits Taken 4 | . 1 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 . . . 1 . 1 1 1 . Scrap Searched 5 | . . . 2 . . . . 3 . Spaces Dug 4 | . . . . . . 4 . . . Terrain Destroyed 245 | . . . 87 17 22 74 25 . 20 Melee 4 | . . . . . . 4 . . . Projectile 18 | . . . . 17 1 . . . . AOE 223 | . . . 87 . 21 70 25 . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Pro Total 5876 | 46 425 299 465 691 732 1529 185 1179 325 Wait 547 | . 9 23 1 14 109 163 1 129 98 Move 4692 | 36 358 185 409 536 560 1203 174 1034 197 Hop 3 | . . . . . . . . . 3 Pick Up 35 | 5 11 2 1 8 2 2 . 3 1 Fast Attach 75 | 5 5 3 2 12 6 30 1 8 3 Attach 6 | . . 2 . 1 . 1 . 1 1 Detach 7 | . 1 . . 2 . 2 . 1 1 Swap 51 | . 3 7 9 11 4 15 1 . 1 Drop 77 | . 11 8 8 24 4 14 1 3 4 Fire 337 | . 27 69 33 83 47 64 6 . 8 Melee 39 | . . . . . . 31 . . 8 Ram 7 | . . . 2 . . 4 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -9/Materials | Discovered new exit (range 7) 1041 | -9/Materials | Discovered new exit (range 7) 1084 | -9/Materials | Identified exit to Mines 1104 | -9/Materials | Entered Mines 1275 | -9/Mines | Discovered new exit (range 5) 1282 | -9/Mines | Identified exit to Materials 1337 | -9/Mines | Assembled infested the area 1403 | -9/Mines | Destroyed 22 combat bots 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1809 | -8/Materials | Garrison activated, responded to threat 2451 | -8/Materials | Discovered new exit (range 16) 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Utility x2 2845 | -7/Factory | Garrison activated, responded to threat 3018 | -7/Factory | Fabricated R-06 Scavenger? 3056 | -7/Factory | Identified exit to Factory 3179 | -7/Factory | Local fabrication network quarantined 3191 | -7/Factory | Fabricated Adv. Drone Bay (x1) 3277 | -7/Factory | Entered another Factory area 3277 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3983 | -6/Factory | Build established: Scavenger-Mutant 4202 | -6/Factory | Lost 5 parts (3n2u) 4244 | -6/Factory | Garrison activated, responded to threat 4441 | -6/Factory | Lost 6 parts (1p1n3u1w) 4924 | -6/Factory | Fabricated K-01 Serf (x1) 4998 | -6/Factory | Discovered new exit (range 15) 5043 | -6/Factory | Entered Lower Caves 5043 | -6/Lower Caves | Accompanied by 1 ally 5173 | -6/Lower Caves | Attracted the attention of an 0b10 base 5192 | -6/Lower Caves | Released all parts (10) 5195 | -6/Lower Caves | Learned Research terminal intel 5195 | -6/Lower Caves | Learned Factory stockpile data 5195 | -6/Lower Caves | Learned Armory trap positions 5211 | -6/Lower Caves | Core integrity fell below 50% 5223 | -6/Lower Caves | Lost 5 parts (4n1w) 5237 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5239 | -6/Lower Caves | Entered Zion 5271 | -6/Zion | Given A8's code to call for help 5272 | -6/Zion | Discovered new exit (range 14) 5294 | -6/Zion | Gained Derelict followers 5307 | -6/Zion | Given the Hacking Drone Bay 5308 | -6/Zion | Found Prototype Device 5308 | -6/Zion | Identified Hacking Drone Bay 5320 | -6/Zion | System corruption cleaned by Quarantine Array 5472 | -6/Zion | Received a hallucinogenic algorithm 5614 | -6/Zion | Imprinted 5616 | -6/Zion | Declared Zion's savior 5631 | -6/Zion | Build established: Derelict-Mutant 5895 | -6/Zion | Entered Proximity Caves 5895 | -5/Proximity Caves | Accompanied by 8 allies 5915 | -5/Proximity Caves | P-70 Sage assimilated allied FQ-07H(l) 5933 | -5/Proximity Caves | P-70 Sage assimilated allied PJ-U5H(M) 6081 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6097 | -5/Proximity Caves | Core integrity fell below 20% 6117 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06079_ Dropped Mak. Sword. 06079_ Dropped Mak. Armor Plating. 06080_ VTOL Module fries itself beyond repair. 06080_ Slug penetrates Wall. 06081_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06084_ C-30 ARC bursts open, deploying its payload. 06084_ S-27 Virus unfolds itself. 06085_ Y-72 Warden: "REQUESTING BACKUP." 06098_ Mak. Flight Unit destroyed. 06101_ L-41 Fighter destroyed. 06103_ Destroyed Lgt. Nuclear Core. 06103_ S-27 Virus destroyed. 06103_ Destroyed Hvy. Laser. 06103_ Destroyed VTOL Module. 06103_ S-27 Virus destroyed. 06104_ Missile Launcher destroyed. 06104_ Slug penetrates Wall. 06105_ Lgt. Angular Momentum Engine fries itself beyond repair. 06105_ Mic. Fission Core destroyed. 06109_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ## #????# ???#?????# ##????????????????? | | # ####??# #####?# #????????????????? | | ##??# ### #????????????????? | | #### ### ##????????????????? | | # # ### #????? "??????????? | | ######## # #????? "??????????? | | #??""""# # =####??? #??????????? | | ## ### # # " *%# #??# ???????????? | | #### #####?# + # # [ ##? #????????????? | | #??######### ###++### ## ## #????????????? | | ??????# "" " # # ## #????????????? | | ???#### """ # $ # # #?????????????? | | ??## ##" "" ## ## %% #??????????????? | | ?## ## # %Y% ##??????????????? | | ## # ###"### ### s #???????????????? | | # ###?# #?? ##???????????????? | | ## #??# #??#; s ##??????#?????????? | | ### #??# #?## ##?????????????????? | | ### ##### ### ;"#?????????????????? | | #??# ## ### ## ###?????????????????? | | #??# ## """ ###%### s ##??????????????????? | | #### """""" !/%#?# ##?????????????????? | | #### """ """ ### #?## #?????????????????? | | #?## """ #?# #??# #?????????????????? | | # ### """ """ #??# ##????????????????? | | # ## """""" #####??#@ #????????????????? | | # """ #??????# #????????????????? | | ##########?????## #????????????????? | | # ### #?#?????????#### ## ##????????????????? | | # #?## ##??????????## #?##?????????????????? | | # #??###??#???#????# #????????????????????? | | ##???????????????## #???????????????????? | | #????????????????##### #???????????????????? | | ##????????????????????## ##???????????????????? | | ###?#????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 29 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 15 Weapon Cycling 15 Evasion (%) 62 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Bore Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Adv. Drone Bay | x1 | -7/Factory | Preloaded K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Exterminator Killing Spree What Is This Thing? Challenges ------------ None Game ------ Seed GravityFrostCompressor Manual? 0 Play Time 01:30:27 Cumulative 77.8 hours Start 2021.05.16 @ 17:13:20 End 2021.05.18 @ 19:05:06 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 1 Adventurer 31 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2430c69-5c15-44a7-a008-014c9805fd98