Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 21:50:20 Player: DreamCore Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (678) 678 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 2708 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 266/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Melee Analysis Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (8) ---- Light Treads Target Analyzer Hardened Light Armor Plating Beam Rifle Light Assault Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Light Treads Aluminum Leg Improved Aluminum Leg Weight Redist. System Hardened Light Armor Plating Beam Rifle Light Assault Rifle Shotgun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 38 | . 2 21 7 8 Power 6 | . . 3 2 1 Engine 5 | . . 3 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | . 2 4 2 4 Treads . | . . . . . Leg 10 | . . 4 2 4 Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . . 7 1 . Device 3 | . . 3 . . Storage . | . . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 12 | . . 7 2 3 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | . . 4 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 9 1 7 Power 5 | . . 2 1 2 Propulsion 5 | . . 2 . 3 Utility 2 | . . 1 . 1 Weapon 5 | . . 4 . 1 Highest Loss Streak 7 | . . 6 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 85 81 99 85 Engine 9 | . 14 6 11 9 Leg 12 | . 5 9 22 22 Wheel 9 | . 22 7 . . Device 5 | . . 12 1 . Storage 11 | . 14 11 11 9 Processor 8 | . . 6 20 18 Protection 5 | . . 5 11 6 Ballistic Gun 17 | . 28 19 12 . Slashing Weapon 3 | . . . 9 9 Special Melee Weapon 1 | . . . . 5 Peak Build Rating 23 | 6 7 14 17 23 Average Rating 11 | 6 6 10 16 17 On Entrance 10 | 6 6 7 14 17 Naked Turns . | . . . . . Heaviest Build 26 | 11 11 20 20 26 Greatest Support 33 | 20 20 26 26 33 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 6 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 848 | 200 39 446 110 53 Remotely . | . . . . . Salvage Created 916 | . 89 535 140 152 Parts 67 | . 4 48 6 9 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 2 13 2 3 Melee 3 | . . . . 3 Guns 13 | . 2 9 2 . AOE 4 | . . 4 . . Classes Destroyed 9 | . 1 7 1 . Worker 2 | . . 2 . . Builder 2 | . . 2 . . Hauler 2 | . . 2 . . Recycler 2 | . . 1 1 . Watcher 1 | . . 1 . . Swarmer 6 | . . 6 . . Grunt 9 | . 2 4 1 2 Duelist 2 | . . . 1 1 Sentry 3 | . . 3 . . Best Kill Streak 7 | . 2 7 2 2 Combat Bots Only 4 | . 2 4 2 2 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 236 | . 11 129 14 82 Missed 87 | . 2 42 4 39 Damage Taken 2402 | . 134 1118 179 971 Core 594 | . 50 227 33 284 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 80 . 35 . Volleys Fired 62 | . 7 48 7 . Largest 2 | . 2 2 2 . Hottest 60 | . 40 60 43 . Shots Fired 116 | . 14 87 15 . Gun 106 | . 14 77 15 . Cannon . | . . . . . Launcher 10 | . . 10 . . Special . | . . . . . Kinetic 99 | . 14 70 15 . Thermal 7 | . . 7 . . Explosive 10 | . . 10 . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 11 6 . Robot Miss Streak 6 | . 1 6 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | . 11 52 13 11 Core Hits 57 | . 5 41 7 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 14 | . . . 1 13 Impact . | . . . . . Slashing 14 | . . . 1 13 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1877 | . 123 1198 223 333 Guns 912 | . 123 629 160 . Cannons . | . . . . . Explosions 550 | . . 550 . . Melee 396 | . . . 63 333 Ramming 19 | . . 19 . . Kinetic 843 | . 123 560 160 . Thermal 69 | . . 69 . . Explosive 550 | . . 550 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 396 | . . . 63 333 Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 1 | . . 1 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 6 4 . Message Errors 2 | . . 1 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . . 3 . . Data Loss (minor) 3 | . . 2 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 11 | . . 10 . 1 Projectiles . | . . . . . Explosions 10 | . . 10 . . Melee 1 | . . . . 1 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . 26 . . Shots 1 | . . 1 . . Rammed 2 | . . 2 . . Targets Rammed 3 | . . 3 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 160 | . 18 84 160 . Average Temperature 32 | . 10 29 42 . Received Heat Transfer 582 | . 75 348 42 117 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 299 | . 50 299 207 195 Initial 116 | . . . 116 80 Average 114 | . 30 134 163 150 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 84 | 100 100 63 98 100 Level 1 15 | . . 36 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 5 30 8 13 Peak Tracking Total 8 | . 3 8 3 7 Tactical Retreats 7 | . . 3 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 3 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 4 . . Successful 5 | . 4 1 . . Failed 5 | . 2 3 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 5 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Alert Level 2 | . 2 . . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 19 | . . . 19 . Total Damage 200 | . . . 200 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1648 | 3 422 691 274 258 Spaces Moved 911 | 3 180 418 192 118 Core . | . . . . . Treads . | . . . . . Legs 537 | 3 64 160 192 118 Wheels 374 | . 116 258 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 80 80 120 120 Average Speed 104 | 120 94 95 120 122 Slowest Speed 190 | 120 120 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 30 45 61 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . 47 . . Melee . | . . . . . Projectile . | . . . . . AOE 47 | . . 47 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1478 | 2 418 624 224 210 Wait 421 | . 228 121 7 65 Move 907 | 2 179 417 191 118 Hop . | . . . . . Pick Up 16 | . 2 9 3 2 Fast Attach 9 | . . 3 3 3 Attach 14 | . . 11 1 2 Detach 2 | . . 2 . . Swap 15 | . 2 7 3 3 Drop 15 | . . 3 8 4 Fire 62 | . 7 48 7 . Melee 14 | . . . 1 13 Ram 2 | . . 2 . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 14) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Lost 6 parts (2p1n3w) 1026 | -9/Materials | Core integrity fell below 50% 1109 | -9/Materials | Discovered new exit (range 8) 1117 | -9/Materials | Entered Mines 1231 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1320 | -9/Mines | Learned 2 Materials zone layouts 1376 | -9/Mines | Discovered new exit (range 14) 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1422 | -8/Materials | Build established: Scavenger-Mutant 1649 | -8/Materials | Self-destructed Last Messages --------------- 01590_ Aluminum Leg destroyed. 01590_ Knocked back. 01592_ M-13 Machinist fits Backup Power I on A-02 Transporter. 01594_ Penetrated by Slug. 01594_ Knocked back. 01596_ U-05 Engineer builds a Wall. 01596_ Imp. Aluminum Leg destroyed. 01596_ Knocked back. 01599_ W-25 Informer sends out distress signal. 01601_ U-05 Engineer builds a Wall. 01604_ Penetrated by Slug. 01604_ Knocked back. 01607_ U-05 Engineer builds a Wall. 01611_ Acquired 5 matter. 01614_ Acquired 10 matter. 01615_ Acquired 8 matter. 01619_ Imp. Aluminum Leg destroyed. 01624_ G-47 Trooper knocked back. 01647_ K-01 Serf cleans the Hadron Collector. 01649_ Ion Engine destroyed. 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""" + / ###### % | | ???????????????# # # + | | ???????????????# ! ### # ! ###### | | ???????????????############?# # #????##+### | | ????????????????????????????# # #?????????? | | ????????????????????????????# ##########?????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????????"" | | ????????????????????????????? ?????????????????""" | | ????????????????????????????? ???????????????# | | ????????????????????????????? ???????????????# | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????#+############ | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAssaultEdition Manual? 0 Play Time 00:33:51 Cumulative 28.2 hours Start 2024.12.30 @ 21:10:44 End 2024.12.30 @ 21:50:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5346eab7-a4ba-4fb8-9a50-1c5fd8f7f979