Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 19:43:12 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (162) 810 Value Destroyed (6286) 6286 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1209) 1209 TOTAL SCORE: 12165 Bonus ------- High Alert Combat Kills 1209 Cogmind --------- Core Integrity 620/1000 Matter 31/300 Energy 30/100 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Coolant Injector High-capacity Storage Unit Improved Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Carbon-fiber Leg Power Amplifier Advanced Terrain Scanner Improved Salvage Targeting Computer Reaction Control System EM Shield Improved Hardlight Generator Improved Hardlight Generator System Restoration Module HERF Cannon Mass Driver Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Thunder Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Matter Filter Improved Core Shielding Hardened Heavy Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Improved Spread Laser Thermic Laser HERF Cannon Heavy Rocket Launcher > --- INVENTORY -------- Power Amplifier Advanced Terrain Scanner Improved Salvage Targeting Computer Reaction Control System Improved Core Shielding EM Shield Improved Hardlight Generator Improved Hardlight Generator System Restoration Module HERF Cannon HERF Cannon Mass Driver Shock Bomb Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved Spread Laser Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 5 | . . 2 . . 1 2 Weapon 2 | . . . 2 . . . Parts Attached 84 | 7 4 17 9 28 11 8 Power 10 | 1 . 3 1 3 2 . Engine 6 | 1 . 3 1 1 . . Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 18 | 2 2 1 2 8 2 1 Treads 14 | 2 . 1 1 8 2 . Leg 1 | . . . . . . 1 Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 27 | 2 1 5 4 8 5 2 Device 10 | 1 . 1 1 4 3 . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 14 | . . 4 2 4 2 2 Artifact . | . . . . . . . Weapon 29 | 2 1 8 2 9 2 5 Energy Gun 6 | 1 1 . . 3 . 1 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 11 | 1 . 6 2 2 . . Ballistic Cannon 3 | . . 2 . 1 . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 3 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 3 1 4 . . Parts Lost 42 | . . 7 1 11 7 16 Power 6 | . . 1 . 2 1 2 Propulsion 11 | . . 2 . 2 4 3 Utility 13 | . . 3 1 4 1 4 Weapon 12 | . . 1 . 3 1 7 Highest Loss Streak 9 | . . 3 1 3 3 9 To Critical Strikes . | . . . . . . . Average Backups 16 | 6 7 16 17 17 17 16 Power . | . 1 . . 1 . . Propulsion 2 | 3 4 8 7 . . . Utility 7 | . 1 4 4 8 10 9 Weapon 5 | 1 1 2 5 6 6 6 Tool/Special . | . . . . . . . Unused Backups 45 | . 1 5 10 15 2 12 Power 2 | . . 1 . 1 . . Propulsion 10 | . . . 7 2 . 1 Utility 17 | . . 1 2 6 . 8 Weapon 16 | . 1 3 1 6 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 97 92 98 96 79 65 Engine 5 | . 14 10 9 6 . . Core 3 | . . . . . 12 9 Treads 19 | . 18 7 17 29 20 9 Wheel 2 | . 10 14 . . . . Device 10 | . 14 13 11 7 12 13 Storage 11 | . 14 11 17 14 6 5 Protection 7 | . . 14 6 6 6 6 Energy Gun 4 | . 11 . . 3 8 7 Ballistic Gun 16 | . 14 20 35 20 1 . Ballistic Cannon 1 | . . . . 1 1 . Launcher 1 | . . . . . 3 4 Peak Build Rating 76 | 7 8 20 34 54 65 76 Average Rating 38 | 5 7 14 30 42 57 56 On Entrance 24 | . 7 8 20 33 50 50 Naked Turns . | . . . . . . . Heaviest Build 116 | 12 48 59 62 78 103 116 Greatest Support 96 | 40 40 40 40 96 96 44 Greatest Overweight (x) 35 | . 1 5 1 1 4 35 Average Overweight (x) . | . . 1 1 . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 Most Carried 20 | 8 9 20 20 20 20 20 Average Carried 17 | 6 7 16 17 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 9 20 18 16 17 12 Class Distribution -------------------- 35% | Tank 32% | Mutant 17% | Scavenger-Tank 5% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 4206 | 280 29 895 672 1622 631 77 Remotely . | . . . . . . . Salvage Created 5993 | 93 136 733 701 2361 1456 513 Parts 320 | 13 12 46 40 124 56 29 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 4 | . . 1 . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 126 | . 5 15 15 45 35 11 Guns 89 | . 5 15 15 44 7 3 Cannons 3 | . . . . 1 2 . AOE 34 | . . . . . 26 8 Classes Destroyed 15 | 1 2 4 . 7 1 . Worker 7 | . . . . 3 4 . Builder 11 | . . . . 1 5 5 Tunneler 6 | 5 . . . . 1 . Hauler 1 | . . 1 . . . . Recycler 6 | . . . . 4 2 . Operator 2 | . . . . 2 . . Watcher 3 | . . 1 1 . . 1 Swarmer 24 | . 3 . 3 10 8 . Grunt 69 | . 2 10 7 23 19 8 Brawler 3 | . . . . . 3 . Duelist 2 | . . 1 1 . . . Sentry 13 | . . 4 4 4 1 . Hunter 6 | . . . . 5 1 . Programmer 7 | . . . . 2 3 2 Heavy 2 | . . . . 1 . 1 Best Kill Streak 13 | 1 4 3 3 13 10 11 Combat Bots Only 11 | . 4 3 3 11 8 7 Max Kills in Single Turn 5 | 1 1 1 1 3 4 5 Gunslinging 1 | . . . . 1 . . Exploded 5 | . . . . . 3 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 881 | . 21 96 39 342 272 111 Missed 280 | . 9 31 13 117 78 32 Hits 601 | . 12 65 26 225 194 79 Melee 11 | . . 7 . . 4 . Projectile 590 | . 12 58 26 225 190 79 Critical Strikes 15 | . . 1 1 6 4 3 Part Disruptions 1 | . . . . . 1 . Damage Taken 8950 | . 111 987 329 2998 2139 2386 Core 882 | . 20 88 39 175 180 380 Absorbed by Shields 1192 | . . . . . 1078 114 Redirected to Shielding 156 | . . . 3 . . 153 Regen/Repaired (Parts) 57 | . . . . 57 . . Core Remaining (%) 85 | 100 92 78 92 75 78 . Volleys Fired 376 | 22 15 70 32 122 62 53 Largest 4 | 2 2 2 4 4 4 3 Hottest 248 | 60 60 60 100 215 215 248 Shots Fired 900 | 44 30 134 128 418 82 64 Gun 795 | 44 30 134 128 388 35 36 Cannon 49 | . . . . 30 14 5 Launcher 56 | . . . . . 33 23 Special . | . . . . . . . Kinetic 683 | 22 15 130 128 382 6 . Thermal 126 | 22 . . . 36 32 36 Explosive 53 | . . . . . 33 20 Electromagnetic 38 | . 15 4 . . 11 8 Robot Hit Streak 13 | 5 4 9 13 11 9 11 Robot Miss Streak 12 | 4 5 4 12 5 7 5 Penetration Max 1 | . . . . 1 . . Secondary Targets 18 | . 1 3 2 12 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 529 | 22 14 78 64 256 60 35 Core Hits 377 | 6 7 32 28 135 124 45 Critical Kills 5 | . 1 . 1 3 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 . 1 3 . . Destroy 5 | . 1 . 1 3 . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15082 | 262 178 1079 1118 4656 5549 2240 Guns 8070 | 262 178 1078 1118 4345 592 497 Cannons 648 | . . . . 302 258 88 Explosions 6354 | . . . . . 4699 1655 Melee . | . . . . . . . Ramming 10 | . . 1 . 9 . . Kinetic 6490 | 175 98 1068 1118 3957 74 . Thermal 3224 | 87 . . . 690 1566 881 Explosive 4369 | . . . . . 3414 955 Electromagnetic 989 | . 80 10 . . 495 404 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 . 3 3 3 Average Corruption 2 | . . 4 . 2 2 2 Corruption Purged 3 | . . . . 3 . . Corruption Blocked . | . . . . . . . Effects 39 | . . 12 . 18 6 3 Message Errors 8 | . . 5 . 2 1 . Matter Fused 9 | . . 2 . 3 2 2 Heat Flow Errors 4 | . . . . 2 1 1 Energy Discharges 6 | . . 1 . 4 1 . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 3 | . . . . 2 1 . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 2 . . Weapon Failures 4 | . . 3 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 314 | . . . . . 244 70 Projectiles 47 | . . . . . . 47 Explosions 267 | . . . . . 244 23 Melee . | . . . . . . . Knockbacks 3 | . . . . 2 1 . Impact . | . . . . . . . Kinetic 3 | . . . . 2 1 . Secondary . | . . . . . . . Self-Inflicted Damage 488 | . . . . . 431 57 Shots 12 | . . . . . 9 3 Rammed 2 | . . 1 . 1 . . Targets Rammed 2 | . . 1 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 422 | . 12 22 422 313 240 199 Average Temperature 92 | . 10 4 132 92 102 99 Received Heat Transfer 2309 | . 30 324 126 972 440 417 Effects 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 3200 | 200 . . . 580 1115 1305 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 4 | . . . . 2 4 3 Low Security (%) 45 | 100 100 100 100 29 . . Level 1 17 | . . . . 34 28 . Level 2 26 | . . . . 36 37 70 Level 3 6 | . . . . . 17 29 Level 4 3 | . . . . . 16 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1420 | 5 81 102 140 583 1420 1084 Initial 691 | . . 21 8 45 285 691 Average 329 | . 37 49 58 306 681 713 Influence Increases 4695 | 25 151 421 446 1242 1687 723 Destroy 0b10 Robot/C 2520 | . 100 300 300 900 700 220 Destroy 0b10 Robot/NC 180 | 25 . 10 5 50 60 30 Destroy Leader 588 | . 20 84 82 230 130 42 Trap Triggered on 0b10 20 | . 20 . . . . . Successful Hack 118 | . 10 11 26 55 16 . Disable Machine 660 | . . 15 30 . 480 135 Destroy Structure 549 | . 1 1 3 7 241 296 Lose Combat Pursuer 60 | . . . . . 60 . Influence Decreases 3759 | 25 100 452 365 760 858 1199 Entered New Map 1117 | . . 30 12 56 298 721 Time Decay 2222 | 25 100 352 343 594 490 318 Lost Part 420 | . . 70 10 110 70 160 Squads Dispatched 42 | . 3 4 2 19 8 6 Investigation 11 | . 2 1 1 6 1 . Extermination 6 | . . . . 3 2 1 Reinforcement 17 | . 1 3 1 5 3 4 Assault 2 | . . . . . 1 1 Garrison 6 | . . . . 5 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 4 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 171 | . 7 21 23 57 44 19 Peak Tracking Total 9 | . 3 5 4 6 9 8 Tactical Retreats 4 | . . . . . 4 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . 1 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 44 | . . 1 2 . 32 9 Max in Single Turn 10 | . . 1 1 . 10 6 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 21 | . 3 1 3 10 4 . Terminals 15 | . 3 1 3 6 2 . Fabricators 2 | . . . . 1 1 . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 53 | . 12 3 8 22 8 . Successful 24 | . 7 2 3 10 2 . Failed 29 | . 5 1 5 12 6 . Catastrophic 11 | . . 1 1 6 3 . Database Lockouts . | . . . . . . . Manual 22 | . 6 3 5 5 3 . Terminals 44 | . 12 3 8 16 5 . Fabricators 4 | . . . . 2 2 . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . 1 . . Terminal Hacks 13 | . 5 1 2 3 2 . Robot Analysis 2 | . . . . 2 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Alert Level 1 | . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 5 | . 2 1 1 1 . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 2 1 1 2 . . Terminals 6 | . 2 1 1 2 . . Botnet 6 | . 2 1 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 20 | . 3 1 3 9 4 . Full Trace Events 10 | . 2 . 1 6 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 47 | . . . . 47 . . Total Part Build Rating 10 | . . . . 10 . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2197 | 22 269 829 956 121 . . Terrain 1906 | . . 829 956 121 . . Seismic 452 | 22 269 161 . . . . Robot Analysis Total 2 | . . . . 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6575 | 326 269 829 956 2199 1292 704 Spaces Moved 2762 | 167 164 389 345 1076 445 176 Core 27 | 25 . . . . . 2 Treads 2328 | 142 76 70 345 1076 445 174 Legs . | . . . . . . . Wheels 407 | . 88 319 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 105 240 160 165 305 Average Speed 190 | 143 130 141 240 162 251 324 Slowest Speed 1800 | 160 160 240 240 243 490 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 6 30 40 24 29 18 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 45 | . . . . . . 45 Terrain Destroyed 466 | . . . . 1 267 198 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 465 | . . . . . 267 198 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3557 | 209 188 536 453 1381 545 245 Wait 126 | . . 13 33 76 1 3 Move 2756 | 166 163 388 344 1075 444 176 Hop . | . . . . . . . Pick Up 121 | 14 4 29 18 36 16 4 Fast Attach 10 | . . 5 . 4 1 . Attach 63 | 7 1 10 8 17 11 9 Detach 1 | . . . . 1 . . Swap 26 | . 3 5 2 14 2 . Drop 76 | . 2 15 16 35 8 . Fire 376 | 22 15 70 32 122 62 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 1 . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 327 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Mines 572 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x2 958 | -9/Materials | Discovered new exit (range 12) 1246 | -9/Materials | Lost 3 parts (1p1n1u) 1304 | -9/Materials | Discovered new exit (range 5) 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Weapon x2 1721 | -8/Materials | Build established: Tank 2207 | -8/Materials | Build established: Skirmisher 2300 | -8/Materials | Discovered new exit (range 3) 2381 | -8/Materials | Entered Factory 2381 | -7/Factory | Evolved 2 slots: Propulsion x2 2453 | -7/Factory | Fabricated Imp. Trap Scanner? 2696 | -7/Factory | Repaired Imp. Ion Engine 2817 | -7/Factory | Build established: Scavenger-Tank 3046 | -7/Factory | Destroyed 11 combat bots 3495 | -7/Factory | Garrison activated, responded to threat 4070 | -7/Factory | Garrison activated, responded to threat 4154 | -7/Factory | Build established: Tank 4519 | -7/Factory | Discovered new exit (range 16) 4559 | -7/Factory | Lost 3 parts (2u1w) 4580 | -7/Factory | Entered another Factory area 4580 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5280 | -6/Factory | First assault squad dispatched 5461 | -6/Factory | Lost 3 parts (1p1n1w) 5607 | -6/Factory | Identified exit to Factory 5607 | -6/Factory | Identified exit to Lower Caves 5686 | -6/Factory | Destroyed 8 combat bots 5746 | -6/Factory | Build established: Mutant 5829 | -6/Factory | Garrison activated, responded to threat 5872 | -6/Factory | Entered another Factory area 5872 | -5/Factory | Evolved 2 slots: Utility x2 6458 | -5/Factory | Destroyed 7 combat bots 6472 | -5/Factory | First assault squad dispatched 6548 | -5/Factory | Lost 7 parts (1p3n1u2w) 6576 | -5/Factory | Self-destructed Last Messages --------------- 06563_ Thermic Laser destroyed. 06564_ Matter Filter destroyed. 06566_ ALERT: Cargo convoy en route, clear transfer corridor. 06566_ Critical hit (Burn: +37). 06567_ The unstable cave ceiling collapses. 06567_ K-01 Serf collects debris. 06567_ U-05 Engineer lays Concrete. 06569_ Hvy. Rocket Launcher destroyed. 06569_ Mic. Nuclear Core destroyed. 06569_ Destroyed Mic. Nuclear Core. 06569_ Door malfunctions. 06569_ U-05 Engineer destroyed. 06570_ K-01 Serf collects debris. 06571_ Shock Bomb Launcher destroyed. 06571_ Destroyed Shock Bomb Launcher. 06573_ G-50 Soldier misfires. 06573_ K-01 Serf collects debris. 06574_ Imp. Spread Laser destroyed. 06575_ HERF Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ###????????????????????? | | ????????????????????????# # ####?? ?????????????? | | ???????????????########## # ### ????????????? | | ???????????????# ????????????? | | ????############ ! ???????????? | | ????# ## * = ???????????? | | ???## ## % % ???????????? | | ???# % = ??????????? | | ??## !* ????????????? | | ??# ! ????????????? | | ??# # % #t############?????????? | | ??# # =%g ????????? | | ??## ggggg * ????????? | | ### ### #@ = k ????????? | | % g ????????? | | % %% ????????? | | ?????????? | | % ; ?????????? | | % ; ??????????? | | ##############; # ??????????? | | #???????????## # ??????????? | | #????????????##;;;;#;####;; ;???????????? | | #???????????? ???? # ???????????? | | #???????????? ""?""???? ###### ###????????????? | | #???????????]] """"""???? #?????##??????????????? | | #?????????? ]= "??"""???? #?????????????????????? | | #???????????? ??????"???? #?????????????????????? | | #???????????????????????? ??????????????????????? | | ??????????????????????????#??????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 28 Energy Capacity 360 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Scanner | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 18% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsKineticPrototype Manual? 0 Play Time 00:47:18 Cumulative 104.0 hours Start 2025.08.06 @ 11:59:51 End 2025.08.06 @ 19:43:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58b949f6-ff43-4255-abc7-f01e09ed51da