Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 13:48:20 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1258) 1258 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6938 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 980/1000 Matter 300/300 Energy 500/500 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (5) --- Flying Fortress v7 > --- UTILITY (8) ------ Medium Storage Unit Structural Scanner Enhanced Optical Array Improved Transmission Jammer Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Improved Datajack Heavy Pick > --- INVENTORY (10) --- Faulty Cooled Deuterium Engine Faulty Cooled Deuterium Engine Cooled Deuterium Engine Nuclear Pulse Array Advanced Shield Generator Advanced Hacking Suite Authchip [Propulsion] Improved System Restoration Module Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Transmission Jammer Improved Transmission Jammer Improved Hacking Suite Improved Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Improved Datajack Heavy Pick > --- INVENTORY -------- Nuclear Pulse Array Layered Light Armor Plating Advanced Shield Generator Improved System Shield Authchip [Propulsion] Improved System Restoration Module Improved System Restoration Module Advanced Plasma Cannon Long-range Missile Launcher [Rating: 87] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Datajack Energy Gun Medium Laser Ballistic Gun Minigun Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . 1 . . Utility 6 | . . . . . 2 2 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 59 | 7 2 2 1 4 11 11 16 1 . 4 Power 6 | 1 . . . . . 1 4 . . . Engine 3 | 1 . . . . . . 2 . . . Core 3 | . . . . . . 1 2 . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 2 . 1 . . 5 1 . . . . Treads 7 | 2 . 1 . . 4 . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight 1 | . . . . . . 1 . . . . Utility 31 | 2 1 1 1 2 3 5 11 1 . 4 Device 12 | 1 . 1 . 2 1 1 3 . . 3 Storage 3 | 1 1 . 1 . . . . . . . Processor 3 | . . . . . . 2 1 . . . Hackware 8 | . . . . . . . 6 1 . 1 Protection 5 | . . . . . 2 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 13 | 2 1 . . 2 3 4 1 . . . Energy Gun 3 | 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | . . . . . 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 5 | . . 1 . . 2 . 2 . . . Parts Lost 1 | . . . . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 7 10 8 6 6 8 8 7 8 7 Power . | . 1 1 1 1 . 1 1 . . . Propulsion 1 | . . . . 1 1 1 1 . 1 1 Utility 3 | . 3 6 5 2 1 3 4 4 5 4 Weapon 2 | 1 2 2 1 1 3 2 . 1 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . . 1 5 . 1 4 3 . . 11 Power 4 | . . . . . 1 . . . . 3 Propulsion 5 | . . . . . . 1 2 . . 2 Utility 10 | . . . 4 . . 1 . . . 5 Weapon 6 | . . 1 1 . . 2 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 90 93 75 79 76 76 74 Engine 6 | . 14 14 14 14 9 . 4 . . . Core 4 | . . . . . . 6 7 11 11 11 Treads 12 | . 28 28 28 28 35 . . . . . Flight 3 | . . . . . . 6 6 5 5 5 Device 11 | . 13 14 14 14 13 9 8 5 5 14 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 Processor 5 | . . . . . . 10 9 5 5 5 Hackware 5 | . . . . . . . 12 23 23 15 Protection 6 | . . . . . 8 16 7 5 5 2 Energy Gun 7 | . 28 28 28 14 1 . . . . . Ballistic Gun 2 | . . . . . 15 1 . . . . Impact Weapon 1 | . . . . 2 1 4 . . . . Slashing Weapon 1 | . . . . . . 2 3 . . . Piercing Weapon 1 | . . . . . . . 2 5 5 5 Special Melee Weapon 2 | . . . . . . 4 2 5 5 4 Peak Build Rating 87 | 7 9 18 13 15 31 64 82 86 86 87 Average Rating 47 | 5 7 9 11 13 28 58 76 84 86 84 On Entrance 36 | . 7 9 10 12 15 31 64 76 86 86 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 15 31 31 31 22 28 38 48 35 35 36 Greatest Support 88 | 40 40 40 40 40 88 50 50 50 50 50 Greatest Overweight (x) 2 | . . . . . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 Average Capacity 10 | 7 13 15 14 10 10 10 10 10 10 10 Most Carried 15 | 3 11 15 15 10 10 10 10 9 9 10 Average Carried 9 | 2 7 13 12 8 9 8 8 8 9 8 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 Final Carried 13 | 3 11 13 9 9 10 10 6 9 9 10 Class Distribution -------------------- 68% | Mutant 11% | Hacker-Ninja 9% | Hacker-Scout 4% | Hacker-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1504 | 270 40 . . 73 343 194 449 . . 135 Remotely . | . . . . . . . . . . . Salvage Created 1583 | 147 91 . . 30 343 76 514 29 . 353 Parts 74 | 5 5 . . 6 13 1 30 4 . 10 Haulers Intercepted 4 | . . . . . . . 2 . . 2 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 22 | . 3 . . 3 6 . 9 . . 1 Melee 6 | . . . . . . . 5 . . 1 Guns 9 | . 3 . . . 6 . . . . . AOE 7 | . . . . 3 . . 4 . . . Classes Destroyed 11 | 2 2 . . 1 2 . 4 . . . Worker 3 | . . . . 2 . . 1 . . . Builder 1 | . . . . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . . . . . . . 2 . . 2 Recycler 2 | 1 . . . . . 1 . . . . Watcher 5 | . . . . . 1 1 . 1 . 2 Swarmer 7 | . 1 . . 3 . . 3 . . . Grunt 7 | . 2 . . . 5 . . . . . Sentry 3 | . . . . . 1 . 2 . . . Hunter 2 | . . . . . . . 1 . . 1 Programmer 3 | . . . . . . . 3 . . . Best Kill Streak 5 | 2 2 . . 5 3 1 4 1 . 1 Combat Bots Only 3 | . 2 . . 3 3 . 3 . . 1 Max Kills in Single Turn 2 | 1 1 . . 2 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 . . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 173 | . 7 . . 5 34 10 94 . 2 21 Missed 60 | . 2 . . . 8 8 34 . 1 7 Hits 113 | . 5 . . 5 26 2 60 . 1 14 Melee 1 | . . . . . . . . . 1 . Projectile 112 | . 5 . . 5 26 2 60 . . 14 Critical Strikes 3 | . . . . . 1 . 1 . 1 . Damage Taken 1550 | . 77 . . 92 391 18 668 . 57 247 Core 238 | . 46 . . 12 64 . 96 . . 20 Absorbed by Shields 28 | . . . . . . . 28 . . . Regen/Repaired (Parts) 27 | . . . . . . 11 . . . 16 Core Remaining (%) 90 | 100 . . . 76 88 100 88 . . . Volleys Fired 66 | 11 6 . . 4 37 . 8 . . . Largest 2 | 2 2 . . 1 2 . 1 . . . Hottest 100 | 100 100 . . 65 50 . 43 . . . Shots Fired 122 | 22 13 . . 5 74 . 8 . . . Gun 111 | 22 13 . . 2 74 . . . . . Cannon . | . . . . . . . . . . . Launcher 11 | . . . . 3 . . 8 . . . Special . | . . . . . . . . . . . Kinetic 74 | . . . . . 74 . . . . . Thermal 37 | 22 13 . . 2 . . . . . . Explosive 11 | . . . . 3 . . 8 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 6 5 . . 1 7 . 4 . . . Robot Miss Streak 7 | 2 1 . . 2 7 . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 116 | 12 8 . . 1 48 2 29 1 . 15 Core Hits 63 | 5 6 . . 8 18 1 18 1 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | 3 1 . . . . . 4 . . . Burn 4 | 3 1 . . . . . . . . . Sever 2 | . . . . . . . 2 . . . Impale 2 | . . . . . . . 2 . . . Melee Attacks 121 | . . . . . . 25 46 4 . 46 Impact 17 | . . . . . . 17 . . . . Slashing 26 | . . . . . . 8 18 . . . Piercing 69 | . . . . . . . 21 4 . 44 Sneak Attacks 17 | . . . . . . 1 11 1 . 4 Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3287 | 150 103 . . 138 807 126 1371 55 . 537 Guns 1078 | 150 103 . . 18 807 . . . . . Cannons . | . . . . . . . . . . . Explosions 761 | . . . . 120 . . 641 . . . Melee 1448 | . . . . . . 126 730 55 . 537 Ramming . | . . . . . . . . . . . Kinetic 807 | . . . . . 807 . . . . . Thermal 271 | 150 103 . . 18 . . . . . . Explosive 761 | . . . . 120 . . 641 . . . Electromagnetic . | . . . . . . . . . . . Impact 126 | . . . . . . 126 . . . . Slashing 423 | . . . . . . . 423 . . . Piercing 899 | . . . . . . . 307 55 . 537 Highest Corruption 13 | . 1 1 1 1 . . 2 . 10 13 Average Corruption 2 | . 1 1 1 1 . . 1 . 10 6 Corruption Purged 15 | . . . . . . . 2 . . 13 Corruption Blocked . | . . . . . . . . . . . Effects 23 | . 3 3 3 4 . . . . . 10 Message Errors 4 | . . 2 1 1 . . . . . . Matter Fused 11 | . 1 1 1 1 . . . . . 7 Heat Flow Errors 2 | . 1 . . 1 . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . Misfires 2 | . 1 . . 1 . . . . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 60 | . . . . . . 45 15 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 60 | . . . . . . 45 15 . . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . 51 . . 83 . . . Shots 3 | . . . . 2 . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 237 | 234 237 . . 108 73 . 72 . . . Average Temperature 69 | 88 99 . . 58 32 . 26 . . . Received Heat Transfer 399 | . 42 . . . 243 6 108 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . . Heat Transferred 1073 | 666 370 . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 177 | 10 50 . . 94 103 177 174 49 5 36 Initial 49 | . . . . . 9 9 49 47 5 . Average 46 | 1 6 . . 64 50 67 87 31 2 6 Influence Increases 1470 | 20 88 . . 104 224 410 424 28 . 172 Destroy 0b10 Robot/C 440 | . 60 . . 60 120 . 180 . . 20 Destroy 0b10 Robot/NC 90 | 20 . . . 10 5 10 20 5 . 20 Destroy Leader 146 | . 20 . . 10 22 2 72 2 . 18 Trap Triggered on 0b10 30 | . . . . . . 20 10 . . . Successful Hack 192 | . 8 . . . . 74 59 15 . 36 Disable Machine 45 | . . . . . 15 30 . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . Destroy Structure 152 | . . . . 24 2 19 53 6 . 48 Partial Spotted 60 | . . . . . 15 . 15 . . 30 Lose Combat Pursuer 165 | . . . . . 45 105 15 . . . Influence Decreases 1440 | 20 88 . . 80 226 330 428 111 15 142 Entered New Map 142 | . . . . . 15 13 53 51 10 . Time Decay 1298 | 20 88 . . 80 211 317 375 60 5 142 Squads Dispatched 21 | . 2 . . . 3 7 6 . . 3 Investigation 7 | . . . . . 2 2 2 . . 1 Extermination 6 | . . . . . . 3 2 . . 1 Reinforcement 6 | . 2 . . . 1 . 2 . . 1 Assault 2 | . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 4 | . 1 . . . 1 . . 1 . 1 Communications Jammed 1 | . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . 1 . . . Times Spotted 59 | . 3 . . 3 15 11 11 3 6 7 Peak Tracking Total 6 | . 2 . . 3 3 4 3 3 6 2 Tactical Retreats 6 | . . . . . 2 3 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 6 | . 1 . . . 1 1 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 59 | . . . . . . 41 18 . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . 4 2 . . . Reused 3 | . . . . . . 2 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . 2 1 . . . Most Traps Carried 4 | . . 4 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 4 | . . . . . 1 3 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 3 | . . . . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 57 | . 4 . 2 . 3 16 17 5 . 10 Terminals 25 | . 3 . . . 2 5 6 3 . 6 Fabricators 7 | . . . . . . 3 3 . . 1 Repair Stations 4 | . . . . . . 2 1 . . 1 Recycling Units 8 | . 1 . . . . 3 2 1 . 1 Scanalyzers 7 | . . . . . 1 2 2 1 . 1 Garrison Access 4 | . . . . . . 1 3 . . . Total Hacks 171 | . 11 . 3 . 8 33 61 18 . 37 Successful 102 | . 4 . 3 . 4 13 41 10 . 27 Failed 66 | . 7 . . . 4 20 19 7 . 9 Catastrophic 13 | . 2 . . . 1 3 4 1 . 2 Database Lockouts 3 | . . . . . . . 1 1 . 1 Manual 74 | . 5 . 1 . 5 17 22 10 . 14 Terminals 76 | . 7 . . . 4 12 24 14 . 15 Fabricators 17 | . . . . . . 6 8 . . 3 Repair Stations 7 | . . . . . . 4 1 . . 2 Recycling Units 23 | . 4 . . . . 6 6 2 . 5 Scanalyzers 38 | . . . . . 4 4 16 2 . 12 Garrison Access 7 | . . . . . . 1 6 . . . Terminal Hacks 24 | . 1 . 3 . . 1 9 5 . 5 Record 2 | . . . 2 . . . . . . . Part Schematic 4 | . . . . . . . 1 2 . 1 Prototype ID Bank 1 | . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . 1 1 . 1 Branch Access Points 3 | . 1 . . . . . 1 . . 1 Machine Index 2 | . . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . . 1 . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . Alert Level 3 | . . . . . . . 2 . . 1 Dispatch Records 1 | . . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . 2 5 . . 2 Network Status 1 | . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . 3 . . 1 Build 4 | . . . . . . 1 2 . . 1 Repair Station Hacks 5 | . . . . . . 3 . . . 2 Scan Component 3 | . . . . . . 2 . . . 1 Repair 2 | . . . . . . 1 . . . 1 Recycling Unit Hacks 4 | . 1 . . . . . 1 1 . 1 Retrieve Components 4 | . 1 . . . . . 1 1 . 1 Scanalyzer 29 | . . . . . 3 1 15 1 . 9 Insert Component 10 | . . . . . . . 7 . . 3 Analyze 12 | . . . . . . . 8 . . 4 Retrieve Study 7 | . . . . . 3 1 . 1 . 2 Garrison Access Hacks 2 | . . . . . . . 2 . . . Seal Access 2 | . . . . . . . 2 . . . Unauthorized Hacks 29 | . 2 . . . 1 6 9 3 . 8 Terminals 14 | . . . . . . 2 4 2 . 6 Track 2 | . . . . . . . . . . 2 Assimilate 2 | . . . . . . . 1 . . 1 Botnet 10 | . . . . . . 2 3 2 . 3 Fabricators 6 | . . . . . . 4 2 . . . Report 1 | . . . . . . 1 . . . . Prioritize 2 | . . . . . . 1 1 . . . Haulers 1 | . . . . . . 1 . . . . Recompile 2 | . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . 1 . . . Mechanics 1 | . . . . . . . 1 . . . Recycling Units 5 | . 2 . . . . . . 1 . 2 Monitor 2 | . 1 . . . . . . . . 1 Recyclers 3 | . 1 . . . . . . 1 . 1 Scanalyzers 1 | . . . . . 1 . . . . . Researchers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 2 . . . Broadcast 1 | . . . . . . . 1 . . . Watchers 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 2 . . . 3 15 10 4 . 8 Full Trace Events 3 | . . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 6 2 . 4 Parts Built 5 | . . . . . . 1 2 . . 2 Authchips 1 | . . . . . . . 1 . . . Time 188 | . . . . . . 47 94 . . 47 Total Part Build Rating 25 | . . . . . . 5 10 . . 10 Part Studies Acquired 7 | . . . . . 3 1 . 1 . 2 Parts Repaired 2 | . . . . . . 1 . . . 1 Time 127 | . . . . . . 108 . . . 19 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 1 . . . . . . 2 . 2 Parts Scanalyzed 8 | . . . . . . . 5 . . 3 Part Schematics Acquired 8 | . . . . . . . 5 . . 3 Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 2 . . 2 Non-combat 4 | . . . . . . . 2 . . 2 Combat . | . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . 5 . . 2 no_distress 5 | . . . . . . . 3 . . 2 find_fabricator 1 | . . . . . . . 1 . . . find_dsf 1 | . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 3 | . . 1 . . . . 1 . . 1 Largest Group 1 | . . 1 1 . . . 1 1 1 1 Highest-Rated Group 31 | . . 31 31 . . . 10 10 10 10 Highest-Rated Ally 31 | . . 31 31 . . . 10 10 10 10 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Active Infowar (turns) 4384 | 41 510 265 428 7 358 1079 931 139 34 592 Optics 1328 | . . . . . . . 563 139 34 592 Terrain 83 | . . . . . . . 83 . . . Structural 2865 | . . . . 1 358 1079 783 66 . 578 Seismic 1250 | 41 510 265 428 6 . . . . . . Jamming 977 | . . . . . . . 278 73 34 592 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 4883 | 162 514 267 428 160 577 1079 931 139 34 592 Spaces Moved 4977 | 72 302 158 263 91 200 1622 1201 236 67 765 Core 3 | 3 . . . . . . . . . . Treads 1082 | 69 302 158 263 91 199 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight 3891 | . . . . . . 1622 1201 236 67 765 Fastest Speed 50 | 50 160 160 160 160 145 50 50 50 50 50 Average Speed 73 | 155 160 160 160 160 147 50 50 50 50 50 Slowest Speed 210 | 160 160 160 160 160 210 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 41 | . . . . . . 16 7 1 6 11 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 5 68 38 69 24 21 38 41 11 89 31 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 71 | . . . . 6 . 19 19 3 . 24 Terrain Destroyed 126 | . . . . 24 . 19 56 3 . 24 Melee 65 | . . . . . . 19 19 3 . 24 Projectile . | . . . . . . . . . . . AOE 61 | . . . . 24 . . 37 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 5846 | 97 321 174 274 102 424 1835 1435 247 60 877 Wait 456 | 5 . 5 . . 158 124 105 3 . 56 Move 4892 | 71 301 157 262 90 199 1589 1186 234 57 746 Hop 35 | . . . . . . 16 7 1 3 8 Pick Up 50 | 3 8 4 2 1 3 12 7 3 . 7 Fast Attach 39 | 7 2 1 . 1 12 6 7 . . 3 Attach 16 | . . 1 . 1 1 4 4 1 . 4 Detach 9 | . . 2 . 1 2 . 2 . . 2 Swap 23 | . 1 1 1 2 1 2 14 1 . . Drop 62 | . 3 3 9 2 11 16 13 . . 5 Fire 66 | 11 6 . . 4 37 . 8 . . . Melee 121 | . . . . . . 25 46 4 . 46 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap 59 | . . . . . . 41 18 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Met a group of wandering Federalists 277 | -10/Materials | Lost 3 allies 310 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 9) 595 | -10/Materials | Discovered new exit (range 5) 618 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Entered Mines 774 | -10/Mines | Found a hidden stash of uninstalled traps 886 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 891 | -10/Mines | Found Prototype Device 891 | -10/Mines | Identified Exp. Sensor Array 912 | -10/Mines | Received a Mining Laser from a helpful Derelict 938 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 938 | -10/Mines | Discovered new exit (range 5) 944 | -10/Mines | Entered Exiles 944 | -10/Exiles | Accompanied by 1 ally 983 | -10/Exiles | Met 8R-AWN 1012 | -10/Exiles | Met EX-HEX 1055 | -10/Exiles | Met EX-BIN 1074 | -10/Exiles | Aligned with FarCom system 1076 | -10/Exiles | Given EX-Vault access code 1112 | -10/Exiles | Opened EX-Vault 1122 | -10/Exiles | Found Flying Fortress v7 1156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1201 | -10/Exiles | Met EX-DEC 1207 | -10/Exiles | Learned location of Zion (-7) 1356 | -10/Exiles | Discovered new exit (range 11) 1372 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1372 | -10/Exiles | Entered Mines 1373 | -9/Mines | Assembled infested the area 1523 | -9/Mines | Discovered new exit (range 6) 1532 | -9/Mines | Entered Materials 1532 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2087 | -8/Materials | Discovered new exit (range 16) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Utility x2 2451 | -7/Factory | Fabricated Lrn. Missile Launcher (x1) 2666 | -7/Factory | Discovered new exit (range 6) 2670 | -7/Factory | Identified exit to Factory 2992 | -7/Factory | Discovered exit to Factory (range 10) 3157 | -7/Factory | Repaired Faulty Exp. Sensor Array 3188 | -7/Factory | Entered another Factory area 3188 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3376 | -6/Factory | Discovered new exit (range 3) 3377 | -6/Factory | Identified exit to Factory 3661 | -6/Factory | Identified exit to Lower Caves 3661 | -6/Factory | Identified exit to Extension 3788 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4022 | -6/Factory | Central database locked down 4043 | -6/Factory | Build established: Hacker-Scout 4047 | -6/Factory | Fabricated Imp. Hacking Suite? 4119 | -6/Factory | Entered another Factory area 4119 | -5/Factory | Accompanied by 1 ally 4119 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4202 | -5/Factory | Discovered new exit (range 9) 4218 | -5/Factory | Identified exit to Factory 4239 | -5/Factory | Central database locked down 4258 | -5/Factory | Manually triggered Chute Trap 4258 | -5/Factory | Sucked down chute 4258 | -5/Factory | Entered Waste 4268 | -5/Waste | Spotted C-40 Crusher 4269 | -5/Waste | Spotted C-40 Crusher 4272 | -5/Waste | Spotted C-40 Crusher 4273 | -5/Waste | 1 allies followed down the chute 4273 | -5/Waste | EMP discharged 4273 | -5/Waste | System corruption reached 10% 4283 | -5/Waste | Spotted C-40 Crusher 4284 | -5/Waste | Spotted C-40 Crusher 4284 | -5/Waste | Spotted C-40 Crusher 4286 | -5/Waste | Discovered new exit (range 11) 4292 | -5/Waste | Entered Factory 4314 | -5/Factory | Spotted B-75 Beast 4331 | -5/Factory | Identified exit to Upper Caves 4346 | -5/Factory | Fabricated Imp. System Restoration Module (x2) 4462 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 4619 | -5/Factory | Build established: Hacker-Ninja 4663 | -5/Factory | Central database locked down 4701 | -5/Factory | Repaired Imp. Datajack+ 4884 | -5/Factory | Self-destructed Last Messages --------------- 04855_ T-07 Excavator is excavating. 04855_ U-05 Engineer builds a Wall. 04855_ Penetrated by Slug. 04857_ U-05 Engineer lays Concrete. 04857_ >> MONITOR: Recycling Unit F001 accepting Prototype Impact Weapon (100%). 04859_ U-05 Engineer builds a Wall. 04859_ H-66 Slayer destroyed. 04864_ U-05 Engineer builds a Wall. 04864_ K-01 Serf cleans the Terminal. 04866_ T-07 Excavator is excavating. 04868_ K-01 Serf collects debris. 04868_ U-05 Engineer lays Concrete. 04871_ U-05 Engineer builds a Wall. 04871_ R-10 Processor collects Gauss Rifle. 04872_ K-01 Serf collects debris. 04874_ R-10 Processor collects Targeting Computer. 04878_ K-01 Serf collects debris. 04882_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ######### ?????????????????????????? | | ????????????? ######### ????????????########?????? | | ????????? # ????????????########?????? | | ???????????= w # ???????????? ##?????? | | ??????????? ?????????????? ##?????? | | ???????????????""" ????????????? ##?????? | | ????????????????"" ????????????? ##?????? | | ????????????????"" ???????????? ##?????? | | ???## ??????????? ????????????? ##?????? | | ??## ?????????? ??????????? ##?????? | | #### ############ ##?????????? ##?????? | | ####/############ ########### ##?????? | | # #### ########### ##?????? | | # ## #### k # + ?????? | | # ]= ## T" #### %[# # ?????? | | # ] gg "" = R ! #######+###### ?????? | | # ! ! ##gggR # ##u ##### ????????? | | # ## # ##@ ## ##??????? ???????? | | + ######## ########### ??""" "???????? | | # """" """" ######## ##### ### """ "???????? | | # """" """" ##????## " """ ???? ?? | | # """" """" ##????## ## ### ##?? | | # """" """" ##????## ###/#### ?????????? ##?? | | # ##????## # ##???????????????? | | ####+################ # ##???????????????? | | # ######## # ! ##???????????????? | | # ???? ??R+ / ##???????????????? | | # ? ?? ## ### ##???????????????? | | # ? ## ### ##???????????????? | | # """ """ ## ### """##???????????????? | | # """ """ ## ### """##???????????????? | | + """ """ ## ### """##???????????????? | | # ## ### ""##???????????????? | | # """ """ ## ### ""##???????????????? | | # """ """ ## + ##???????????????? | | # """ """ ## %########???????????????? | | # [ ## *########???????????????? | | ############### /###????????????????????? | | ## # ###????????????????????? | | ## """ # ##????????????????????? | | ## " " """ + ##????????????????????? | | ## "R" """ # ######????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 525 Propulsion Shielding 66 Evasion (%) 60 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked HERF Cannon | -5/Factory | Hacked Lance | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. System Restoration Module | x2 | -5/Factory Repaired ---------- Exp. Sensor Array | 62% | -7/Factory Imp. Datajack | 20% | -5/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Datajack | -7/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Hvy. Pick | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Ew, Corruption Junior Dev Official Business Challenges ------------ None Game ------ Seed ElectrostormAlertImmobilizer Manual? 0 Play Time 01:17:26 Cumulative 419.0 hours Start 2026.03.30 @ 15:15:09 End 2026.04.01 @ 13:48:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 417 Adventurer 5 Explorer 0 Win Type - Total 9 Types 6/0/0/3/0/0/0/0/0/0 Lore% 82 Gallery% 74 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0672a395-fc53-45a8-b667-624a3bb78c5c