Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.23 @ 20:33:06 Player: GayPredator Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (152) 760 Value Destroyed (6193) 6193 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (709) 709 TOTAL SCORE: 16322 Bonus ------- High Alert Combat Kills 209 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 42/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Flying (365) Ox4 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (10) ----- Phase Armor Phase Redirector > --- WEAPON (5) ------- Core Cannon > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Cloaking Device Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Nanoactuators Nanoactuators Advanced Force Booster Advanced Phase Shifter Centrium Heavy Armor Plating Powered Armor Advanced System Shield > --- WEAPON ----------- Gamma Rifle Thunder Hammer Lance Kinetic Spear > --- INVENTORY -------- Compact Particle Reactor Armored Heavy Treads Biometal Heavy Treads Impulse Thruster Array Long-range Sensor Array Advanced Weapon Cycler Experimental Weapon Cycler Experimental Shock Absorption System Advanced Force Field [Rating: 177] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility Core Analyzer Device Triangulator Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Artifact Phase Redirector Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Slots Evolved 16 | . . 2 . 2 2 . . 2 . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . 1 . . 1 . . . Utility 8 | . . . . 2 . . . 2 . . 1 . . . 1 . 2 . Weapon 3 | . . 1 . . 1 . . . . . . 1 . . . . . . Parts Attached 203 | 7 9 9 11 17 5 3 2 18 5 2 25 14 . . . 17 54 5 Power 29 | 1 2 2 1 2 . . . 2 1 . 2 1 . . . 5 10 . Engine 13 | 1 2 2 1 1 . . . 1 . . 2 1 . . . 2 . . Core 3 | . . . . 1 . . . 1 1 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . 3 10 . Propulsion 41 | 2 . 2 2 3 2 2 1 . 2 . 5 3 . . . 4 12 1 Treads 20 | 2 . 2 . . . 2 1 . . . 5 2 . . . . 6 . Leg 4 | . . . 2 . . . . . 2 . . . . . . . . . Wheel 5 | . . . . 3 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . 1 . . . 4 6 1 Utility 62 | 2 3 2 1 7 1 1 . 9 . 1 8 2 . . . 3 20 2 Device 32 | 1 1 . 1 4 . . . 5 . . 4 2 . . . 1 13 . Storage 6 | 1 2 1 . . . . . 1 . . . . . . . . 1 . Processor 7 | . . . . . 1 . . 1 . 1 . . . . . 2 2 . Hackware 3 | . . . . . . . . . . . 2 . . . . . 1 . Protection 12 | . . 1 . 3 . 1 . 2 . . 2 . . . . . 3 . Artifact 2 | . . . . . . . . . . . . . . . . . . 2 Weapon 71 | 2 4 3 7 5 2 . 1 7 2 1 10 8 . . . 5 12 2 Energy Gun 2 | . . . . 1 . . . . . . . . . . . . 1 . Energy Cannon 5 | . . . . 2 . . 1 1 . . . . . . . . . 1 Ballistic Gun 12 | 2 2 2 2 1 . . . 2 . . 1 . . . . . . . Ballistic Cannon 15 | . . . . . . . . 2 . 1 5 4 . . . . 2 1 Launcher 17 | . . 1 1 . 2 . . 2 1 . 1 2 . . . 3 4 . Special Weapon 3 | . 2 . . . . . . . . . 1 . . . . . . . Impact Weapon 6 | . . . 3 1 . . . . . . . . . . . . 2 . Slashing Weapon 7 | . . . . . . . . . 1 . 2 2 . . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 2 . . . . . . . . . . . 6 7 3 Parts Lost 43 | . . . 10 . . . . 2 3 . 5 6 . . . 5 12 . Power 11 | . . . 2 . . . . . 1 . 2 1 . . . 1 4 . Propulsion 11 | . . . 3 . . . . . 2 . . 3 . . . 2 1 . Utility 12 | . . . 1 . . . . 2 . . 2 2 . . . . 5 . Weapon 9 | . . . 4 . . . . . . . 1 . . . . 2 2 . Highest Loss Streak 9 | . . . 9 . . . . 1 2 . 2 2 . . . 2 4 . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 100 88 61 83 99 98 85 85 69 75 79 64 . . . 22 42 18 Engine 3 | . 14 11 5 4 7 7 7 2 . . 5 3 . . . 1 . . Core 1 | . . . . 4 . . . 3 5 6 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 5 . Treads 10 | . 28 24 14 . . 3 16 20 10 . 13 19 . . . . 4 7 Leg 1 | . . . 5 8 . . . . 5 13 2 . . . . . . . Wheel 2 | . . . . 14 30 24 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 9 3 . Device 8 | . 14 7 2 16 9 7 7 11 6 6 10 7 . . . 3 7 . Storage 3 | . 13 11 5 . . . . 1 6 6 5 3 . . . . 1 . Processor 6 | . . . . . 4 7 7 13 9 10 8 3 . . . 3 7 . Hackware 1 | . . . . . . . . . . . 7 5 . . . . 1 . Protection 5 | . . 3 5 8 15 15 15 10 6 6 3 3 . . . . 2 . Energy Cannon 3 | . . . . 13 15 15 20 11 . . . . . . . . . 2 Ballistic Gun 5 | . 24 29 12 4 . . . 3 13 13 3 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . 3 8 5 . . . . . 2 Launcher 2 | . . 1 5 . 6 7 7 4 2 6 1 2 . . . 1 1 . Naked Turns 244 | . . . 41 . . . . . . . . 46 53 47 13 44 . . Heaviest Build 143 | 12 16 60 60 44 50 49 51 86 81 87 103 93 . . . 21 143 77 Greatest Support 235 | 40 40 60 60 30 46 56 76 76 76 30 110 130 3 3 3 21 235 160 Greatest Overweight (x) 8 | 1 . . . 3 1 1 . 1 5 2 3 1 . . . . 8 4 Average Overweight (x) . | . . . . . . . . . . 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 5 5 20 20 20 20 20 5 5 5 5 20 5 Average Capacity 11 | 5 8 10 12 5 5 5 5 8 20 20 20 16 5 5 5 5 9 5 Most Carried 14 | 5 6 8 9 5 5 5 5 11 10 11 13 14 5 5 5 5 13 5 Average Carried 5 | 2 5 6 5 3 4 4 4 4 9 9 9 10 5 4 5 2 4 4 Final Capacity 20 | 8 8 20 5 5 5 5 5 20 20 20 20 5 5 5 5 5 5 5 Final Carried 13 | 2 6 7 2 5 5 4 4 10 9 9 13 5 5 5 5 3 4 3 Class Distribution -------------------- 40% | Mutant 16% | Tank 9% | Gunner 9% | Hacker-Gunner 6% | Scavenger-Tank 6% | Hacker-Gladiator 5% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Tank | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Matter Collected 3731 | 284 . 219 196 270 . 152 56 145 364 20 774 287 . . . 446 495 23 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6228 | 136 . 333 189 667 26 307 104 337 320 . 1531 384 . . . 187 1707 . Parts 306 | 8 . 31 6 45 4 20 2 23 18 . 68 10 . . . 7 64 . Haulers Intercepted 2 | . . . . 1 . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 20 1 . 18 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Combat Hostiles Destroyed 116 | . . 10 9 13 . 10 3 6 11 . 17 7 . . . . 30 . Melee 22 | . . . 1 1 . . . . 4 . 4 1 . . . . 11 . Guns 26 | . . 10 2 2 . 6 . 1 5 . . . . . . . . . Cannons 27 | . . . . 8 . 3 1 3 . . 7 5 . . . . . . AOE 24 | . . . 3 . . . 2 2 2 . 6 1 . . . . 8 . Classes Destroyed 16 | 2 . 5 2 1 . 1 . 1 . . 3 . . . . 1 . . Worker 7 | . . . 3 1 . . . . . . 3 . . . . . . . Builder 11 | . . 1 1 3 . . . 3 . . 1 1 . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . 1 . . . . . . 1 . . . . . . . Recycler 8 | 1 . . . . . . . . . . 6 . . . . 1 . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 11 | . . 1 . 2 1 . . 2 . . 3 . . . . . 2 . Swarmer 39 | . . 4 . 4 . 7 1 . 8 . 4 . . . . . 11 . Grunt 30 | . . 5 2 6 . . 1 2 2 . 4 2 . . . . 6 . Brawler 2 | . . . . . . . . 1 . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . 1 . 3 . 1 1 . 1 . . 1 . . . . 2 . Hunter 9 | . . . . . . . . . . . 5 2 . . . . 2 . Programmer 18 | . . . . . . 2 . 3 . . 3 2 . . . . 8 . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . Assembled 7 | . . . 7 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 . 4 7 9 1 4 3 4 3 . 7 3 . . . 2 9 . Combat Bots Only 7 | . . 4 7 7 . 4 3 3 3 . 4 3 . . . . 7 . Max Kills in Single Turn 7 | 1 . 2 2 2 1 1 2 2 1 . 7 1 . . . 1 5 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 1 2 1 . 3 1 . . . . 4 . Melee 1 | . . . 1 1 . . . . 1 . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Hostile Shots Fired 1277 | . . 29 106 42 . 33 22 16 75 . 90 185 2 21 . 148 438 70 Missed 417 | . . 8 29 9 . 9 10 5 11 . 29 64 1 10 . 76 142 14 Damage Taken 14390 | . . 173 1219 394 . 210 83 468 869 . 984 1594 39 182 . 1120 6042 1013 Core 3577 | . . 25 247 102 . 12 . 88 77 . 83 686 39 182 . 569 1411 56 Absorbed by Shields 452 | . . . . . . . . . . . 174 167 . . . 26 85 . Ignored by Resistances 4196 | . . 52 342 108 . 117 33 39 361 . 323 495 10 52 . 330 1656 278 Regen/Repaired (Parts) 379 | . . 219 . . 28 . . 68 . . 64 . . . . . . . Core Remaining (%) 73 | 100 100 . 32 81 . . 98 . . 80 91 . . 21 . 56 . . Volleys Fired 218 | 6 6 23 16 24 1 16 2 18 13 . 48 20 . . . 3 15 7 Largest 4 | 2 2 3 3 3 3 4 4 4 3 . 3 3 . . . 1 1 1 Hottest 261 | 40 40 60 73 211 211 247 261 261 96 . 151 151 . . . 43 66 66 Shots Fired 479 | 12 12 63 32 61 3 44 8 45 31 . 97 46 . . . 3 14 8 Gun 198 | 12 . 63 24 24 1 16 . 10 26 . 6 16 . . . . . . Cannon 226 | . . . . 37 2 24 6 32 . . 83 28 . . . . 6 8 Launcher 39 | . . . 8 . . 4 2 3 5 . 4 2 . . . 3 8 . Special 16 | . 12 . . . . . . . . . 4 . . . . . . . Kinetic 295 | 12 . 63 24 6 . . . 17 26 . 89 44 . . . . 6 8 Thermal 137 | . 12 . . 55 3 40 6 21 . . . . . . . . . . Explosive 35 | . . . 8 . . 4 2 3 5 . 4 2 . . . 3 4 . Electromagnetic 8 | . . . . . . . . 4 . . . . . . . . 4 . Robot Hit Streak 21 | 9 11 20 5 21 1 15 13 18 11 . 9 15 . . . 3 5 8 Robot Miss Streak 3 | 1 . 3 3 3 1 1 . 1 1 . 3 1 . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . Secondary Targets 3 | . . 1 1 . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . . . . . . . . Shots Hit Robots 411 | 9 2 44 28 58 1 26 5 25 32 . 66 42 . . . 4 65 4 Core Hits 222 | 5 . 18 22 24 1 13 5 15 17 . 40 18 . . . 6 36 2 Critical Kills 4 | . . . . . . . . . . . . 1 . . . . 3 . Critical Parts Destroyed 23 | . . 1 3 2 . . . . 1 . . . . . . . 16 . Critical Strikes 47 | . . 1 3 4 . . . . 3 . 9 4 . . . . 22 1 Burn 1 | . . . . 1 . . . . . . . . . . . . . . Destroy 4 | . . 1 1 . . . . . 1 . . 1 . . . . . . Blast 13 | . . . . . . . . . . . 9 3 . . . . . 1 Smash 26 | . . . 2 3 . . . . . . . . . . . . 21 . Sever 2 | . . . . . . . . . 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 134 | . . . 7 15 . . . . 12 . 5 14 . . . 5 76 . Impact 84 | . . . 7 15 . . . . . . . . . . . . 62 . Slashing 36 | . . . . . . . . . 12 . 5 14 . . . 5 . . Piercing 14 | . . . . . . . . . . . . . . . . . 14 . Sneak Attacks 3 | . . . 2 . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . 7 . Damage Inflicted 17445 | 97 21 441 1050 1556 25 671 251 938 1291 . 3400 1561 . . . 387 5487 269 Guns 2368 | 97 . 441 195 411 . 295 . 174 436 . 34 285 . . . . . . Cannons 4381 | . . . . 675 25 336 100 515 . . 2015 546 . . . . . 169 Explosions 4793 | . . . 407 . . 40 151 229 348 . 1127 506 . . . 177 1808 . Melee 5647 | . . . 448 434 . . . . 507 . 216 202 . . . 171 3669 . Ramming 235 | . . . . 36 . . . 20 . . 8 22 . . . 39 10 100 Kinetic 4631 | 97 . 441 195 131 . . . 282 436 . 2049 831 . . . . . 169 Thermal 3458 | . 21 . . 955 25 631 100 349 . . 653 . . . . . 724 . Explosive 2983 | . . . 407 . . 40 151 229 348 . 405 506 . . . 177 720 . Electromagnetic 491 | . . . . . . . . 58 . . 69 . . . . . 364 . Impact 4189 | . . . 448 434 . . . . . . . . . . . . 3307 . Slashing 1096 | . . . . . . . . . 507 . 216 202 . . . 171 . . Piercing 362 | . . . . . . . . . . . . . . . . . 362 . Highest Corruption 22 | . . 1 1 . . 2 2 2 2 2 4 4 8 8 . . 12 22 Average Corruption 5 | . . 1 1 . . 1 2 2 2 2 3 1 6 8 . . 9 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 99 | . . . . . . 2 . 2 8 2 23 3 . 1 . . 44 14 Message Errors 30 | . . . . . . 1 . . 2 . 9 . . . . . 14 4 Matter Fused 20 | . . . . . . . . . 1 . 6 3 . . . . 7 3 Heat Flow Errors 13 | . . . . . . . . . 3 . 2 . . . . . 6 2 Energy Discharges 6 | . . . . . . . . . . 1 1 . . 1 . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 1 . 1 1 1 1 . . . . . 4 2 Data Loss (major) 5 | . . . . . . . . . 1 . 1 . . . . . 3 . Misfires 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Alerts 3 | . . . . . . . . . . . 1 . . . . . 2 . Misdirections 4 | . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 2 | . . . . . . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2226 | . . . 289 48 . 22 12 12 10 . 275 24 . . . 21 1513 . Projectiles 158 | . . . . . . 22 . 12 . . 109 15 . . . . . . Explosions 311 | . . . . . . . 12 . 10 . 166 . . . . . 123 . Melee 1757 | . . . 289 48 . . . . . . . 9 . . . 21 1390 . Knockbacks 36 | . . . 2 . . . . 1 . . 9 5 . . . . 17 2 Impact 19 | . . . 2 . . . . . . . . . . . . . 17 . Kinetic 16 | . . . . . . . . 1 . . 9 4 . . . . . 2 Secondary 1 | . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 342 | . . . . 17 . . . . 44 . 97 66 . . . 16 102 . Shots 10 | . . . . . . . . . 1 . 2 3 . . . . 4 . Rammed 32 | . . . . 3 . . . 2 . . . . . . . 12 1 14 Targets Rammed 35 | . . . . 3 . . . 4 . . 1 . . . . 12 1 14 Kicked 1 | . . . . . . . . . . . 1 . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . Highest Temperature 599 | . . 50 58 199 105 352 316 373 268 . 254 78 . . . 45 599 59 Average Temperature 88 | . . 20 25 100 63 165 164 136 90 . 56 34 . . . 23 94 31 Received Heat Transfer 3081 | . . 69 67 243 . 18 51 9 360 . 30 201 . 48 . 335 1578 72 Effects 7 | . . . . . . . . 2 . . . . . . . . 5 . Shutdowns 2 | . . . . . . . . 1 . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . 1 2 . . . . . . . . . . . . 11 . Impact Corruptions 47 | . . . 10 2 . . . . . . . . . . . . 35 . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Melted 11 | . . . . 5 . 3 1 . . . 1 . . . . . 1 . Heat Transferred 4243 | . 74 . . 1591 37 962 148 481 . . 500 . . . . . 450 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Peak Influence 684 | 15 8 266 90 449 166 . . 274 . . 349 341 114 145 65 449 684 329 Initial 329 | . 8 2 21 29 133 . . 164 . . 33 105 99 70 65 31 180 329 Average 178 | 4 8 130 34 211 156 . . 79 . . 157 168 107 94 65 238 297 223 Maximum Alert Level 2 | . . 1 . 2 . . . 1 . . 1 1 . . . 2 2 1 Low Security (%) 63 | 100 100 77 100 53 100 . . 92 . . 57 64 100 100 100 40 41 30 Level 1 25 | . . 22 . 38 . . . 7 . . 42 36 . . . 43 19 69 Level 2 11 | . . . . 8 . . . . . . . . . . . 16 39 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 . . . . . 2 . . 4 4 . 1 . 4 11 1 Investigation 7 | . . 1 . . . . . . . . 1 . . . . 3 2 . Extermination 8 | . . . . . . . . 2 . . 1 1 . . . . 3 1 Reinforcement 8 | . . . . . . . . . . . 2 2 . 1 . 1 2 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 4 | . . . . . . . . . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . . . . . . 1 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Distress Signals 5 | . . . . 1 . . . . . . 1 . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 1 12 15 21 1 9 3 9 14 . 24 23 6 8 . 50 51 5 Peak Tracking Total 23 | . 1 4 10 5 1 4 3 3 5 . 5 10 6 8 . 23 13 4 Tactical Retreats 29 | . . . 1 3 . . . . 4 . . 4 . 1 . 9 6 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Traps Triggered 13 | . . 2 . 3 1 . . . . . 1 1 . . . 2 3 . Indirectly 2 | . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Machines Disabled 30 | . . . . . 1 . . 2 1 . 18 3 . . . 2 . 3 Max in Single Turn 12 | . . . . . 1 . . 1 1 . 12 2 . . . 2 . 1 Garrison Access 6 | . . . . . 1 . . . . . 2 . . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Machines Accessed 49 | . 3 4 . 6 3 . . 7 1 . 6 1 . 2 . 8 7 1 Terminals 24 | . 2 2 . 3 1 . . 3 1 . 1 . . 2 . 5 3 1 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 7 | . . 1 . 1 1 . . 1 . . 1 . . . . 1 1 . Recycling Units 5 | . 1 . . 1 . . . . . . 1 1 . . . . 1 . Scanalyzers 4 | . . 1 . 1 . . . 2 . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 1 . . 2 . . . . 1 2 . Total Hacks 116 | . 6 19 . 15 5 . . 18 2 . 12 1 . 3 . 14 19 2 Successful 71 | . 5 15 . 12 3 . . 10 2 . 10 1 . 2 . 6 4 1 Failed 45 | . 1 4 . 3 2 . . 8 . . 2 . . 1 . 8 15 1 Catastrophic 11 | . . 1 . 2 . . . 2 . . 1 . . . . 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 54 | . 4 3 . 9 2 . . 8 2 . 2 . . 3 . 9 10 2 Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . . Repair Stations 13 | . . 2 . 1 2 . . 3 . . 2 . . . . 2 1 . Recycling Units 8 | . 2 . . 1 . . . . . . 2 1 . . . . 2 . Scanalyzers 24 | . . 14 . 4 . . . 6 . . . . . . . . . . Garrison Access 13 | . . . . . 1 . . 1 . . 4 . . . . 1 6 . Terminal Hacks 24 | . 3 1 . 6 . . . 4 2 . 1 . . 2 . 2 2 1 Record 4 | . 2 . . . . . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 1 . 2 . . . 2 . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 10 | . . 2 . 1 2 . . 2 . . 2 . . . . 1 . . Scan Component 5 | . . 1 . . 1 . . 1 . . 1 . . . . 1 . . Repair 4 | . . 1 . . 1 . . 1 . . 1 . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . 1 . . . . . . 2 1 . . . . 1 . Report Inventory 5 | . 1 . . 1 . . . . . . 1 1 . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . . . . Scanalyzer 20 | . . 12 . 4 . . . 4 . . . . . . . . . . Insert Component 11 | . . 6 . 2 . . . 3 . . . . . . . . . . Analyze 9 | . . 6 . 2 . . . 1 . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . 3 . . . . 1 1 . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 5 | . . . . . 1 . . . . . 2 . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 4 . 4 2 . . 6 1 . 3 . . 1 . 7 7 1 Full Trace Events 6 | . . . . . . . . . . . 1 . . . . 3 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 6 . 2 . . . 1 . . . . . . . 5 . . Parts Built 3 | . . . . . . . . . . . 2 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 238 | . . . . . . . . . . . 51 . . . . 187 . . Total Part Build Rating 9 | . . . . . . . . . . . 2 . . . . 7 . . Parts Repaired 4 | . . 1 . . 1 . . 1 . . 1 . . . . . . . Time 93 | . . 26 . . 32 . . 19 . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 9 | . . 6 . 2 . . . 1 . . . . . . . . . . Part Schematics Acquired 9 | . . 6 . 2 . . . 1 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 2 . . . . . 4 . Machine Destruction 6 | . . . . . . . . . . . 2 . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . 6 . . 2 2 . . . . . . EXPLORE 6 | . . . . . . . . 3 . . 2 1 . . . . . . RETURN 4 | . . . . . . . . 3 . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 1 1 . 1 . . . . . . . . . Drone Launches 9 | . . . . . . . . 5 . . 2 2 . . . . . . Drone Recoveries 7 | . . . . . . . . 4 . . 1 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Turns Passed 9045 | 99 325 505 286 532 203 397 194 1102 539 168 1376 525 53 47 13 429 1964 288 Spaces Moved 5248 | 48 171 245 191 305 184 303 114 511 225 64 496 378 106 89 25 756 903 134 Core 572 | 9 . . 82 . . . . . . . . 88 106 89 25 82 89 2 Treads 2369 | 39 171 245 57 . . 57 114 511 146 . 385 124 . . . . 396 124 Legs 417 | . . . 52 111 . . . . 79 64 111 . . . . . . . Wheels 624 | . . . . 194 184 246 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1266 | . . . . . . . . . . . . 166 . . . 674 418 8 Fastest Speed 34 | 50 160 160 50 80 85 100 160 160 160 260 155 40 50 50 50 34 35 140 Average Speed 118 | 140 160 160 101 108 97 112 160 163 199 260 194 82 50 50 50 35 101 178 Slowest Speed 470 | 160 160 160 160 190 100 240 160 240 470 260 330 240 50 50 50 50 450 365 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . 14 . . . 1 3 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 27 | 4 28 25 56 29 6 54 13 23 38 9 16 15 73 4 1 80 29 16 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . 1 1 . . . 1 1 1 1 . Scrap Searched 7 | . . . 2 . . 2 1 . . 2 . . . . . . . . Spaces Dug 51 | . . . . 2 . . . 10 . . 1 29 . . . . 9 . Terrain Destroyed 386 | . . . 22 7 . 39 6 22 31 . 81 49 . . . 92 37 . Melee 12 | . . . . . . . . . . . . 9 . . . . 3 . Projectile 50 | . . . . 7 . . . 5 1 . 21 10 . . . . 6 . AOE 324 | . . . 22 . . 39 6 17 30 . 60 30 . . . 92 28 . Terrain Rammed 1 | . . . . . . . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Tes Res Qua Total 7478 | 69 199 319 242 437 203 329 120 740 266 67 793 509 105 91 24 901 1891 173 Wait 1359 | . . 20 10 41 10 1 . 162 6 . 185 79 . . . 66 777 2 Move 5199 | 47 170 244 190 304 183 302 113 510 224 63 495 354 105 88 24 753 896 134 Hop 14 | . . . . . . . . . . . . 10 . . . 1 3 . Pick Up 166 | 9 8 13 6 18 3 1 2 14 3 2 20 5 . 1 . 12 43 6 Fast Attach 11 | . . . . 2 2 2 . . . . . . . . . . 5 . Attach 160 | 7 3 5 9 12 2 . 1 12 5 2 21 13 . . . 16 47 5 Detach 54 | . 2 1 1 3 . . . 6 1 . 8 10 . . . 4 17 1 Swap 32 | . 6 4 2 3 1 1 1 6 . . 4 1 . . . 1 2 . Drop 79 | . 4 9 1 12 1 6 1 8 2 . 6 2 . 2 . 2 19 4 Fire 218 | 6 6 23 16 24 1 16 2 18 13 . 48 20 . . . 3 15 7 Melee 120 | . . . 7 15 . . . . 12 . 5 14 . . . 5 62 . Ram 16 | . . . . 3 . . . . . . . 1 . . . 12 . . Kick 1 | . . . . . . . . . . . 1 . . . . . . . Crush 19 | . . . . . . . . 4 . . . . . . . . 1 14 Escape Stasis 30 | . . . . . . . . . . . . . . . . 26 4 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 4) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 627 | -9/Materials | Repaired Hcp. Storage Unit 642 | -9/Materials | Discovered new exit (range 14) 653 | -9/Materials | Discovered new exit (range 16) 930 | -9/Materials | Entered Mines 945 | -9/Mines | Learned location of Storage (-7) 971 | -9/Mines | Learned location of 1 exit from Lower Caves 1005 | -9/Mines | Assembled infested the area 1074 | -9/Mines | Core integrity fell below 50% 1074 | -9/Mines | Released all parts (2) 1078 | -9/Mines | Destroyed 7 combat bots 1104 | -9/Mines | Lost 9 parts (2p3n1u3w) 1161 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1191 | -9/Mines | Discovered new exit (range 15) 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Evolved 2 slots: Utility x2 1563 | -8/Materials | Destroyed 7 combat bots 1707 | -8/Materials | Discovered new exit (range 3) 1748 | -8/Materials | Entered Factory 1748 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1849 | -7/Factory | Repaired Disposable Heat Sink 1926 | -7/Factory | Discovered new exit (range 9) 1951 | -7/Factory | Entered Lower Caves 1952 | -7/Lower Caves | Identified exit to Lower Caves 1968 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2098 | -7/Lower Caves | Build established: Tank 2293 | -7/Lower Caves | Learned Factory trap positions 2348 | -7/Lower Caves | Entered another Lower Caves area 2352 | -7/Lower Caves | Learned Factory garrison access intel 2496 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2506 | -7/Lower Caves | Discovered new exit (range 7) 2542 | -7/Lower Caves | Entered Factory 2542 | -6/Factory | Evolved 2 slots: Utility x2 2543 | -6/Factory | Loaded intel: 96 trap records 2544 | -6/Factory | Loaded intel: 4 garrison access locations 2853 | -6/Factory | Build established: Scavenger-Tank 2922 | -6/Factory | Repaired Missile Launcher 3323 | -6/Factory | Crushed by falling debris 3415 | -6/Factory | Discovered new exit (range 45) 3642 | -6/Factory | Identified exit to Lower Caves 3644 | -6/Factory | Entered Lower Caves 3708 | -6/Lower Caves | Encountered a Warlord checkpoint 3773 | -6/Lower Caves | Build established: Mutant 3873 | -6/Lower Caves | Attracted the attention of an 0b10 base 4022 | -6/Lower Caves | Learned location of 1 exit from Factory 4170 | -6/Lower Caves | Discovered new exit (range 5) 4183 | -6/Lower Caves | Entered another Lower Caves area 4303 | -6/Lower Caves | Build established: Gunner 4312 | -6/Lower Caves | Discovered new exit (range 16) 4351 | -6/Lower Caves | Entered Factory 4351 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4352 | -5/Factory | Identified exit to Factory 4536 | -5/Factory | Identified exit to Garrison 5033 | -5/Factory | Build established: Hacker-Gunner 5111 | -5/Factory | Repaired Imp. Medium Treads 5139 | -5/Factory | Discovered exit to Factory (range 23) 5351 | -5/Factory | Fabricated Lgt. Treads? 5482 | -5/Factory | Cargo convoy interrupted 5727 | -5/Factory | Entered another Factory area 5727 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6078 | -4/Factory | Garrison activated, responded to threat 6127 | -4/Factory | Spotted B-86 Titan 6136 | -4/Factory | Released all parts (12) 6196 | -4/Factory | Core integrity fell below 50% 6252 | -4/Factory | Sucked down chute 6252 | -4/Factory | Entered Waste 6267 | -4/Waste | EMP discharged 6276 | -4/Waste | Spotted C-40 Crusher 6276 | -4/Waste | Spotted C-40 Crusher 6278 | -4/Waste | Spotted C-40 Crusher 6279 | -4/Waste | Spotted C-40 Crusher 6279 | -4/Waste | Spotted C-40 Crusher 6288 | -4/Waste | Spotted C-40 Crusher 6301 | -4/Waste | Discovered new exit (range 10) 6305 | -4/Waste | Entered Factory 6336 | -4/Factory | Discovered new exit (range 16) 6352 | -4/Factory | Entered Research 6352 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6359 | -3/Research | Discovered new exit (range 11) 6365 | -3/Research | Entered Testing 6369 | -3/Testing | Spotted PD-5CH2PA99L1 6402 | -3/Testing | Scanned by Researcher 6449 | -3/Testing | Found Prototype Launcher 6450 | -3/Testing | Build established: Mutant 6450 | -3/Testing | Identified Com. Tesla Bomb Launcher 6475 | -3/Testing | Found Prototype Processor 6479 | -3/Testing | Identified Spectral Analyzer 6615 | -3/Testing | Search patrols dispatched 6621 | -3/Testing | Fabricated Exp. ECM Suite? 6723 | -3/Testing | Found Prototype Slashing Weapon 6724 | -3/Testing | Identified Molecular Scythe 6786 | -3/Testing | Discovered new exit (range 22) 6794 | -3/Testing | Entered Research 6794 | -2/Research | Evolved 2 slots: Utility x2 7550 | -2/Research | Spotted B-90 Cyclops 7564 | -2/Research | Found Prototype Device 7565 | -2/Research | Identified Exp. Shock Absorption System 7579 | -2/Research | Garrison activated, responded to threat 7618 | -2/Research | Core integrity fell below 50% 7631 | -2/Research | Destroyed 7 combat bots 7787 | -2/Research | Found Prototype Device 7788 | -2/Research | Identified Exp. Cloaking Device 7860 | -2/Research | Found Powered Armor 7976 | -2/Research | Found Prototype Protection 7977 | -2/Research | Identified Centrium Heavy Armor Plating 8077 | -2/Research | System corruption reached 10% 8150 | -2/Research | Found Adv. Force Booster 8212 | -2/Research | Found Prototype Device 8213 | -2/Research | Identified Exp. Weapon Cycler 8246 | -2/Research | Build established: Hacker-Gladiator 8466 | -2/Research | Found Fusion Bomb Launcher 8488 | -2/Research | Spotted B-90 Cyclops 8552 | -2/Research | Core integrity fell below 20% 8569 | -2/Research | Released all parts (16) 8594 | -2/Research | Lost 4 parts (2p2u) 8660 | -2/Research | Spotted B-90 Cyclops 8737 | -2/Research | Discovered new exit (range 16) 8758 | -2/Research | Entered Quarantine 8836 | -2/Quarantine | Found Alien Artifact 8837 | -2/Quarantine | Identified Phase Redirector 8858 | -2/Quarantine | Build established: Mutant 8873 | -2/Quarantine | Found Alien Energy Cannon 8874 | -2/Quarantine | Identified Core Cannon 8910 | -2/Quarantine | Found Alien Artifact 8911 | -2/Quarantine | Identified Phase Armor 9046 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08905_ Suspension Chamber breached. 08910_ Dropped Impulse Thruster Array. 08910_ Acquired Alien Artifact. 08911_ Identified Phase Armor. 08914_ System corrupted: Matter fused (-6). 08914_ Acquired Impulse Thruster Array. 08929_ HD:KOYM&J|LN|BG YZLCW32JR 08944_ System corrupted: Component data lost. 08993_ Slammed into P-80 Master. 09003_ Machine disabled. 09004_ Slammed into P-80 Master. 09008_ ALERT: Rogue bot located, Programmers report to Quarantine Zone 5J. 09008_ Slammed into P-80 Master. 09015_ Dropped Biometal Heavy Treads. 09016_ System corrupted: Matter fused (-5). 09016_ Dropped Exp. Biometal Heavy Treads. 09031_ GZ|RLJ8W=