Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 08:33:53 Player: Mas5akr Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (259) 259 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1444 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 4% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Light Ion Engine Medium Storage Unit Hacking Suite Light Assault Rifle Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Hacking Suite Light Assault Rifle Mace Mace [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 10 | 6 1 2 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 1 6 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 3 | 2 3 4 5 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 1 | . . 2 2 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 85 89 58 Engine 12 | . 14 13 6 Treads 24 | . 28 28 11 Device 3 | . . 4 10 Storage 13 | . 14 14 11 Energy Gun 25 | . 28 28 16 Peak Build Rating 10 | 6 6 9 10 Average Rating 6 | 3 6 6 7 On Entrance 5 | . 6 6 9 Naked Turns . | . . . . Heaviest Build 30 | 14 29 30 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | 1 . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 7 | 7 5 5 6 Average Carried 4 | 2 3 4 5 Final Capacity 15 | 8 15 15 15 Final Carried 5 | 2 5 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 290 | 229 41 20 . Remotely . | . . . . Salvage Created 326 | . 138 96 92 Parts 8 | . 4 1 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . 3 2 2 Melee 1 | . . . 1 Guns 5 | . 3 1 1 Classes Destroyed 5 | . 4 . 1 Worker 1 | . 1 . . Operator 1 | . 1 . . Swarmer 1 | . 1 . . Grunt 5 | . 2 2 1 Brawler 1 | . . . 1 Best Kill Streak 2 | . 2 2 2 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 128 | . 22 16 90 Missed 31 | . 3 4 24 Hits 97 | . 19 12 66 Melee 11 | . . . 11 Projectile 86 | . 19 12 55 Critical Strikes 5 | . . . 5 Damage Taken 1325 | . 218 155 952 Core 472 | . 51 14 407 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 30 | . 19 7 4 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 100 Shots Fired 59 | . 38 14 7 Gun 59 | . 38 14 7 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 59 | . 38 14 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 4 8 3 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 42 | . 18 11 13 Core Hits 14 | . 8 3 3 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 8 | . 2 4 2 Burn 6 | . 2 4 . Smash 2 | . . . 2 Melee Attacks 16 | . . . 16 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 674 | . 237 139 298 Guns 412 | . 235 139 38 Cannons . | . . . . Explosions . | . . . . Melee 260 | . . . 260 Ramming 2 | . 2 . . Kinetic . | . . . . Thermal 412 | . 235 139 38 Explosive . | . . . . Electromagnetic . | . . . . Impact 260 | . . . 260 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 50 | . . . 50 Projectiles . | . . . . Explosions . | . . . . Melee 50 | . . . 50 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 446 | . 446 324 . Average Temperature 154 | . 147 175 . Received Heat Transfer 537 | . 96 93 348 Effects 7 | . 7 . . Shutdowns 2 | . 2 . . Damage (minor) 1 | . 1 . . Damage (major) 4 | . 4 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 3 | . . . 3 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 3 2 . Heat Transferred 1665 | . 851 703 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 51 | . 51 40 40 Initial 6 | . . 6 . Average 13 | . 23 8 8 Influence Increases 237 | . 127 50 60 Destroy 0b10 Robot/C 140 | . 60 40 40 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 40 | . 10 10 20 Successful Hack 16 | . 16 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 227 | . 110 67 50 Entered New Map 11 | . . 11 . Time Decay 186 | . 110 56 20 Lost Part 30 | . . . 30 Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 9 2 14 Peak Tracking Total 11 | . 4 2 11 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 4 | . 4 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 756 | 67 283 259 147 Spaces Moved 365 | 47 131 141 46 Core 26 | 22 . . 4 Treads 339 | 25 131 141 42 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 117 160 160 198 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 28 20 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 455 | 59 166 161 69 Wait 21 | . 10 11 . Move 362 | 46 130 140 46 Hop . | . . . . Pick Up 14 | 7 4 1 2 Fast Attach 1 | 1 . . . Attach 8 | 5 . 2 1 Detach . | . . . . Swap 1 | . 1 . . Drop 1 | . 1 . . Fire 30 | . 19 7 4 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 5) 543 | -10/Mines | Learned location of Storage (-9) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -9/Materials | Identified exit to Storage 742 | -9/Materials | Core integrity fell below 50% 752 | -9/Materials | Core integrity fell below 20% 757 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. Critical hit (Burn: +37). Electrolysis Chamber disabled. Imp. Heat Sink destroyed. Y-45 Defender suffers critical hit (Smash). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender misfires. R-06 Scavenger collects Aluminum Leg. G-34 Mercenary suffers critical hit (Smash). Destroyed Ion Engine. G-34 Mercenary system corrupted by crushing effect. M-13 Machinist repairs Y-45 Defender Beam Rifle. Destroyed Heat Sink. G-34 Mercenary system corrupted by crushing effect. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | # #???????????????????????????????????????? | | """ # #################+### ????????????????? | | """ # ???????????????? | | """ + ???????????????? | | # ???????????????? | | # ######+###???????????????????? | | ! # """ #??# #???????????????????? | | / # """ "T" #??# m #???????????????????? | | # """ """ #??# Y #???????????????????? | | #+#### #??#g """#???????????????????? | | ?? 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"" ?????????????????????????????? | | ????? ? ?????????????????????????????? | | ?????? ???????????????????????????????? | | ????????##### ???????????????????????????????? | | ?????????????##+#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ShieldTargetingCharge Manual? 0 Play Time 00:06:08 Cumulative 52.3 hours Start 2025.06.08 @ 08:28:48 End 2025.06.08 @ 08:33:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5ea7ce0-8b43-4e90-87f2-512d4918907e