Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 15:07:36 Player: Wyvric Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (271) 1355 Value Destroyed (9273) 9273 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (5779) 5779 TOTAL SCORE: 20747 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4860 Follower Combat Kills 422 Aligned with FarCom 300 Friendly Fire -303 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 339/343 System Corruption 13% Temperature Cool (17) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium-Momentum Engine > --- PROPULSION (6) --- FC-Surge Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Flak Cannon Advanced Assault Cannon Gatling Thermal Construct/G > --- INVENTORY (25) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Heat Sink Improved Heat Sink Energy Well (83) Energy Well (0) Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Authchip [Device] Component Analysis Suite Improved System Restoration Module Improved System Restoration Module Long-range Tractor Beam Great Axe Peak State ------------ > --- POWER ------------ Deuterium-Momentum Engine > --- PROPULSION ------- FC-Surge Exoskeleton Improved Gravmag System > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Heavy Reactive Plating > --- WEAPON ----------- Flak Cannon Gatling Thermal Construct/G > --- INVENTORY -------- Compact Wheel Compact Wheel Energy Well Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Heavy Reactive Plating Heavy Reactive Plating Heavy Reactive Plating System Shield Improved System Shield Authchip [Device] Component Analysis Suite Improved System Restoration Module Long-range Tractor Beam AWS/Thermal Flak Cannon Improved Proton Missile Launcher Heavy Shock Bomb Launcher Improved Grenade Launcher Great Axe [Rating: 86] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Constructs Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 Utility 3 | . . . . . 2 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 165 | 6 15 7 1 . 19 38 9 70 Power 10 | 1 2 . . . 2 4 . 1 Engine 6 | 1 2 . . . . 3 . . Core 4 | . . . . . 2 1 . 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 4 . . . 5 9 1 6 Treads 18 | . 4 . . . 5 7 1 1 Leg 3 | 2 . . . . . 1 . . Wheel 5 | . . . . . . 1 . 4 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 57 | 1 5 3 1 . 9 6 2 30 Device 9 | . 1 1 . . . . 2 5 Storage 6 | 1 3 . . . . . . 2 Processor . | . . . . . . . . . Hackware 3 | . . . . . . . . 3 Protection 39 | . 1 2 1 . 9 6 . 20 Artifact . | . . . . . . . . . Weapon 71 | 2 4 4 . . 3 19 6 33 Energy Gun 13 | 2 4 3 . . . 3 . 1 Energy Cannon 3 | . . . . . . 3 . . Ballistic Gun 19 | . . . . . 3 9 4 3 Ballistic Cannon 17 | . . 1 . . . 2 2 12 Launcher 15 | . . . . . . 2 . 13 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 5 . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 4 | . . . . . . . . 4 Parts Lost 20 | . . 1 . . 3 4 . 12 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . . . . . . 1 . 1 Utility 9 | . . . . . 3 2 . 4 Weapon 7 | . . 1 . . . . . 6 Highest Loss Streak 5 | . . 1 . . 3 4 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 96 99 100 100 98 99 61 50 Engine 8 | . 14 14 14 14 1 6 8 5 Core 1 | . . . . . 7 2 . . Treads 15 | . 19 28 28 28 36 34 1 1 Leg 2 | . 8 . . . . . 5 1 Wheel 2 | . . . . . . 1 5 3 Device 6 | . . . . . . . 16 6 Storage 10 | . 14 14 14 14 9 9 9 6 Protection 9 | . 9 14 14 14 25 26 . 6 Energy Gun 9 | . 28 27 28 28 1 . 1 . Ballistic Gun 6 | . . . . . 16 12 11 1 Ballistic Cannon 1 | . . . . . . 4 . 4 Naked Turns . | . . . . . . . . . Heaviest Build 144 | 12 98 98 98 98 112 117 101 144 Greatest Support 162 | 20 46 46 46 46 92 86 63 162 Greatest Overweight (x) 31 | . 2 2 2 2 1 9 31 8 Average Overweight (x) 1 | . . 2 2 2 1 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 15 25 25 25 25 25 25 25 Most Carried 25 | 6 24 25 25 25 25 25 25 25 Average Carried 23 | 4 12 24 24 25 24 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 24 25 25 25 25 25 25 18 Scrap Engine Consumption 213 | . . . . . . . 89 124 Constructs Created 5 | . . . . . . . 3 2 Constructs Modified 78 | . . . . . . . 31 47 Class Distribution -------------------- 46% | Construct 43% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 5703 | 227 159 85 . . 997 1109 1004 2122 Remotely 375 | . . . . . . . . 375 Salvage Created 15746 | . 563 345 . . 1114 1042 4733 7949 Parts 762 | . 34 26 . . 60 72 167 403 Haulers Intercepted 9 | . 2 . . . 2 3 2 . Recyclers Shooed 26 | . 1 . . . 1 4 17 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 193 | . 11 14 . . 16 19 13 120 Guns 58 | . 10 13 . . 16 8 7 4 Cannons 55 | . . . . . . 8 6 41 AOE 55 | . 1 1 . . . 3 . 50 Classes Destroyed 20 | . 6 1 . . 4 3 1 5 Worker 19 | . 1 . . . 2 4 . 12 Builder 16 | . . . . . . 1 11 4 Tunneler 3 | . 1 1 . . . . 1 . Hauler 9 | . 2 . . . 2 3 2 . Recycler 56 | . . . . . 3 1 49 3 Mechanic 5 | . . . . . . . . 5 Operator 3 | . . . . . . 1 . 2 Watcher 7 | . 3 . . . 3 . . 1 Swarmer 27 | . 3 9 . . 4 4 1 6 Saboteur 4 | . . . . . . . . 4 Grunt 71 | . 8 4 . . 4 7 4 44 Brawler 10 | . . . . . . . 1 9 Duelist 11 | . . . . . 1 . 2 8 Protector 6 | . . . . . . 1 . 5 Sentry 29 | . . . . . 5 8 5 11 Specialist 5 | . . . . . . . . 5 Hunter 15 | . . . . . 2 1 . 12 Programmer 13 | . . . . . . . . 13 Heavy 3 | . . . . . . . . 3 Assembled 1 | . . 1 . . . . . . Best Kill Streak 21 | . 4 3 . . 6 6 11 21 Combat Bots Only 18 | . 3 3 . . 5 5 4 18 Max Kills in Single Turn 6 | . 2 2 . . 1 2 2 6 Gunslinging . | . . . . . . . . . Exploded 6 | . 1 1 . . . 2 . 6 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 1364 | . 73 36 . . 143 128 33 951 Missed 393 | . 17 8 . . 37 24 9 298 Damage Taken 14175 | . 664 281 . . 1423 1621 346 9840 Core 1372 | . 211 20 . . 45 175 58 863 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 571 | . . . . . . 22 . 549 Regen/Repaired (Parts) 3296 | . . . . . . 100 86 3110 Core Remaining (%) 52 | 100 . . . 7 . . 49 . Volleys Fired 670 | . 49 24 . . 88 78 187 244 Largest 3 | . 2 2 . . 2 2 2 3 Hottest 175 | . 100 90 . . 50 86 88 175 Shots Fired 1065 | . 97 43 . . 176 151 299 299 Gun 725 | . 97 38 . . 176 106 266 42 Cannon 252 | . . 5 . . . 41 33 173 Launcher 88 | . . . . . . 4 . 84 Special . | . . . . . . . . . Kinetic 751 | . . 5 . . 176 138 268 164 Thermal 122 | . 44 . . . . 9 31 38 Explosive 11 | . . . . . . 2 . 9 Electromagnetic 181 | . 53 38 . . . 2 . 88 Robot Hit Streak 31 | . 15 13 . . 15 17 17 31 Robot Miss Streak 8 | . 8 3 . . 4 4 7 8 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 775 | . 66 28 . . 126 106 205 244 Core Hits 658 | . 30 28 . . 41 83 118 358 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . Critical Strikes 7 | . 1 . . . . 2 4 . Burn 4 | . 1 . . . . . 3 . Destroy 3 | . . . . . . 2 1 . Melee Attacks 14 | . . . . . . . . 14 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . . 14 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 30139 | . 1108 399 . . 2098 2310 3935 20289 Guns 8373 | . 996 345 . . 2088 1218 3306 420 Cannons 8996 | . . . . . . 883 629 7484 Explosions 12660 | . 95 52 . . . 202 . 12311 Melee 65 | . . . . . . . . 65 Ramming 45 | . 17 2 . . 10 7 . 9 Kinetic 12609 | . . . . . 2088 1961 3489 5071 Thermal 7021 | . 512 52 . . . 165 446 5846 Explosive 1494 | . . . . . . 124 . 1370 Electromagnetic 8905 | . 579 345 . . . 53 . 7928 Impact . | . . . . . . . . . Slashing 65 | . . . . . . . . 65 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 Average Corruption 3 | . . . . . . . . 3 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked 8 | . . . . . . . . 8 Effects 34 | . . . . . . . . 34 Message Errors 6 | . . . . . . . . 6 Matter Fused 14 | . . . . . . . . 14 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . 5 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 421 | . . . . . . . 14 407 Projectiles 116 | . . . . . . . 14 102 Explosions 270 | . . . . . . . . 270 Melee 35 | . . . . . . . . 35 Knockbacks 75 | . . . . . . 25 14 36 Impact . | . . . . . . . . . Kinetic 73 | . . . . . . 25 13 35 Secondary 2 | . . . . . . . 1 1 Self-Inflicted Damage 830 | . 68 55 . . . 23 . 684 Shots 33 | . 2 2 . . . 2 . 27 Rammed 2 | . . 1 . . 1 . . . Targets Rammed 13 | . 7 2 . . 2 1 . 1 Kicked 8 | . 7 . . . . . . 1 Crushed 3 | . . 1 . . 1 1 . . Highest Temperature 363 | . 331 151 . . 207 338 160 363 Average Temperature 75 | . 113 54 . . 61 95 22 88 Received Heat Transfer 3008 | . 237 44 . . 342 612 153 1620 Effects 7 | . 4 . . . . 2 . 1 Shutdowns 1 | . 1 . . . . . . . Energy Bleed 4 | . 2 . . . . 1 . 1 Short Circuit 1 | . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 22 | . . . . . . . . 22 Combat Hostiles 21 | . . . . . . . . 21 Parts Fried 73 | . 5 1 . . . . . 67 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . 4 Parts Melted 34 | . . . . . . . 1 33 Heat Transferred 10168 | . 1395 100 . . . 309 1184 7180 Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 28 | . 2 2 . . . 1 . 23 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Peak Influence 3269 | . 216 108 . . 336 826 377 3269 Initial 371 | . . 31 . . . 94 317 371 Average 320 | . 77 30 . . 109 269 204 1021 Maximum Alert Level 5 | . 1 . . . 1 3 1 5 Low Security (%) 58 | 100 98 100 . 100 81 64 50 . Level 1 23 | . 1 . . . 18 13 49 19 Level 2 7 | . . . . . . 4 . 35 Level 3 3 | . . . . . . 17 . 8 Level 4 2 | . . . . . . . . 12 Level 5 1 | . . . . . . . . 7 High Security 3 | . . . . . . . . 16 Max Security . | . . . . . . . . . Squads Dispatched 53 | . 3 . . . 4 5 . 41 Investigation 5 | . 2 . . . . 1 . 2 Extermination 3 | . . . . . . . . 3 Reinforcement 11 | . 1 . . . 1 1 . 8 Assault 28 | . . . . . . 1 . 27 Garrison 6 | . . . . . 3 2 . 1 Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 9 | . 1 . . . 2 6 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 291 | . 23 15 . . 28 39 6 180 Peak Tracking Total 19 | . 6 3 . . 5 5 2 19 Tactical Retreats 11 | . 5 1 . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 6 | . 1 . . . . 1 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 28 | . . 1 . . . 6 1 20 Max in Single Turn 3 | . . 1 . . . 3 1 3 Garrison Access 3 | . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 47 | . 5 . 1 . 2 12 10 17 Terminals 33 | . 5 . . . 1 10 6 11 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . . . 1 . . Recycling Units 8 | . . . . . 1 1 4 2 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 115 | . 17 . 1 . 6 27 21 43 Successful 52 | . 6 . 1 . 2 12 11 20 Failed 62 | . 11 . . . 4 15 9 23 Catastrophic 11 | . 1 . . . . 3 3 4 Database Lockouts 1 | . . . . . . . 1 . Manual 82 | . 14 . 1 . 5 21 14 27 Terminals 82 | . 17 . . . 2 24 11 28 Fabricators 6 | . . . . . . . . 6 Repair Stations 2 | . . . . . . 2 . . Recycling Units 19 | . . . . . 4 1 10 4 Scanalyzers 4 | . . . . . . . . 4 Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 20 | . 4 . 1 . 1 6 4 4 Part Schematic 3 | . . . . . . 2 . 1 Robot Analysis 5 | . 2 . . . . . 3 . Prototype ID Bank 3 | . 2 . . . 1 . . . Open Door 4 | . . . . . . 4 . . Branch Access Points 2 | . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . 4 . Retrieve Components 4 | . . . . . . . 4 . Scanalyzer 4 | . . . . . . . . 4 Insert Component 2 | . . . . . . . . 2 Analyze 2 | . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 17 | . 2 . . . 1 4 3 7 Terminals 10 | . 2 . . . . 3 . 5 Assimilate 1 | . . . . . . 1 . . Botnet 9 | . 2 . . . . 2 . 5 Fabricators 1 | . . . . . . . . 1 Prioritize 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . 1 1 3 1 Monitor 1 | . . . . . . . . 1 Mask 1 | . . . . . 1 . . . Tunnel 4 | . . . . . . 1 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . 1 Used . | . . . . . . . . . Hacking Detections 38 | . 5 . . . 2 7 8 16 Full Trace Events 4 | . . . . . . . 2 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 2 . 3 Parts Built 2 | . . . . . . . . 2 Authchips 1 | . . . . . . . . 1 Time 106 | . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 1 | . . . . . . 1 . . Time 32 | . . . . . . 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . . . . . 20 . Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . 2 Machine Destruction 3 | . . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 16 | . . . . 3 . 10 . 3 Largest Group 10 | . . . . 3 3 10 . . Highest-Rated Group 173 | . . . . 40 40 173 . . Highest-Rated Ally 29 | . . . . 16 16 29 . . Total Orders 3 | . . . . . . . . 3 EXPLORE 1 | . . . . . . . . 1 RETURN 2 | . . . . . . . . 2 Ally Attacks 116 | . . . . . 13 103 . . Total Damage 1355 | . . . . . 136 1219 . . Kills 20 | . . . . . 1 19 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 5 | . 2 . . . . . 3 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 18908 | 77 1586 2518 1272 560 1221 2268 6005 3401 Spaces Moved 6191 | 55 764 702 396 175 383 794 1141 1781 Core 19 | 5 . . . . . . 14 . Treads 3435 | . 450 702 396 175 383 674 192 463 Legs 1364 | 50 314 . . . . . 667 333 Wheels 1252 | . . . . . . 120 268 864 Hover 38 | . . . . . . . . 38 Flight 83 | . . . . . . . . 83 Fastest Speed 50 | 50 120 320 320 320 240 210 120 83 Average Speed 219 | 113 174 320 320 320 240 235 248 140 Slowest Speed 1600 | 120 320 320 320 320 240 240 1600 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 4 93 100 72 31 39 96 99 46 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . 1 . . . 2 3 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 30 | . . . . . . . . 30 Terrain Destroyed 211 | . 9 13 . . . 18 4 167 Melee 13 | . . . . . . . . 13 Projectile 15 | . . . . . . . 4 11 AOE 183 | . 9 13 . . . 18 . 143 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 10592 | 66 922 927 405 177 548 1066 4068 2413 Wait 3223 | . 49 183 . 3 13 98 2692 185 Move 6183 | 54 763 701 395 174 382 793 1140 1781 Hop . | . . . . . . . . . Pick Up 154 | 6 24 6 4 . 24 24 13 53 Fast Attach 38 | 6 5 . . . 2 15 2 8 Attach 59 | . 3 1 1 . 9 4 5 36 Detach 14 | . . . . . . . 5 9 Swap 68 | . 7 6 . . 8 19 2 26 Drop 151 | . 15 4 5 . 20 34 22 51 Fire 670 | . 49 24 . . 88 78 187 244 Melee 14 | . . . . . . . . 14 Ram . | . . . . . . . . . Kick 8 | . 7 . . . . . . 1 Crush 5 | . . 2 . . 2 1 . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: [*Fac x2] / Low x2 / *Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 6) 567 | -10/Materials | Discovered new exit (range 11) 775 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Core integrity fell below 20% 1136 | -10/Materials | Discovered new exit (range 10) 1664 | -10/Materials | Entered Mines 1665 | -10/Mines | Learned location of Storage (-8) 1952 | -10/Mines | Discovered new exit (range 9) 2414 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2707 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2714 | -10/Mines | Found Prototype Device 2715 | -10/Mines | Identified Exp. Sensor Array 2744 | -10/Mines | Learned 8 Materials zone layouts 2744 | -10/Mines | Discovered new exit (range 13) 2909 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3051 | -10/Mines | Excavation squad dispatched 3051 | -10/Mines | A large section of the Mines collapsed 4064 | -10/Mines | Discovered new exit (range 6) 4169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4169 | -10/Mines | Discovered new exit (range 5) 4182 | -10/Mines | Entered Exiles 4271 | -10/Exiles | Met 8R-AWN 4322 | -10/Exiles | Met EX-HEX 4460 | -10/Exiles | Met EX-DEC 4802 | -10/Exiles | Discovered new exit (range 11) 4985 | -10/Exiles | Met EX-BIN 5033 | -10/Exiles | Aligned with FarCom system 5036 | -10/Exiles | Given EX-Vault access code 5110 | -10/Exiles | Opened EX-Vault 5136 | -10/Exiles | Found AWS/Thermal 5204 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5412 | -10/Exiles | Discovered new exit (range 15) 5454 | -10/Exiles | Left Exiles lab with AWS/Thermal 5454 | -10/Exiles | Entered Mines 5510 | -9/Mines | Met a Derelict bent on vengeance 5649 | -9/Mines | Learned 4 Materials zone layouts 5950 | -9/Mines | Discovered new exit (range 15) 6005 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6014 | -9/Mines | Entered Materials 6014 | -8/Materials | Accompanied by 3 allies 6014 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6015 | -8/Materials | Identified exit to Factory 6015 | -8/Materials | Identified exit to Storage 6200 | -8/Materials | Lost 3 allies 6722 | -8/Materials | Garrison activated, responded to threat 6760 | -8/Materials | Lost 3 parts (3u) 7235 | -8/Materials | Entered Storage 7794 | -8/Storage | Repaired Imp. Treads 8020 | -8/Storage | Build established: Scavenger-Mutant 8087 | -8/Storage | Learned location of Armory (-3) 8804 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8863 | -8/Storage | Discovered exit to Factory (range 16) 8975 | -8/Storage | Garrison activated, responded to threat 9034 | -8/Storage | Lost 5 allies 9081 | -8/Storage | Used back door to open Recycling access 9081 | -8/Storage | Discovered new exit (range 5) 9229 | -8/Storage | Lost 4 parts (1p1n2u) 9503 | -8/Storage | Entered Recycling 9505 | -8/Recycling | Found Scrap Engine 9807 | -8/Recycling | Build established: Mutant 10330 | -8/Recycling | Build established: Construct 10921 | -8/Recycling | Core integrity fell below 50% 12309 | -8/Recycling | Discovered new exit (range 6) 15508 | -8/Recycling | Entered Factory 15508 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 15679 | -6/Factory | Found Hvy. Reactive Plating 15682 | -6/Factory | Found Hvy. Reactive Plating 15837 | -6/Factory | Identified exit to Lower Caves 15837 | -6/Factory | Identified exit to Extension 15858 | -6/Factory | Search patrols dispatched 15907 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 15961 | -6/Factory | Found Hvy. Reactive Plating 15964 | -6/Factory | Found Hvy. Reactive Plating 16904 | -6/Factory | Discovered new exit (range 8) 16973 | -6/Factory | Allied Derelicts emerged from ambush trap array 17004 | -6/Factory | Lost 3 allies 17060 | -6/Factory | Discovered new exit (range 15) 17258 | -6/Factory | First assault squad dispatched 17608 | -6/Factory | Cargo convoy interrupted 17631 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher? 17687 | -6/Factory | Destroyed 8 combat bots 18299 | -6/Factory | Garrison activated, responded to threat 18333 | -6/Factory | High security lockdown imminent 18413 | -6/Factory | High security lockdown engaged 18435 | -6/Factory | Core integrity fell below 50% 18491 | -6/Factory | Destroyed 14 combat bots 18586 | -6/Factory | Destroyed 17 combat bots 18810 | -6/Factory | Core integrity fell below 20% 18838 | -6/Factory | System corruption reached 10% 18855 | -6/Factory | Lost 5 parts (2u3w) 18867 | -6/Factory | Destroyed 18 combat bots 18909 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 18893_ M-28 Smith unfolds itself. 18895_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 18895_ System corrupted: Adv. Assault Cannon misfires. 18895_ P-60 Hacker knocked back. 18895_ P-60 Hacker destroyed. 18896_ Penetrated by Slug. 18898_ G-50 Soldier destroyed. 18899_ C-30 ARC bursts open, deploying its payload. 18899_ G-67 Veteran unfolds itself. 18899_ B-48 Gladiator unfolds itself. 18899_ M-28 Smith unfolds itself. 18899_ Penetrated by Slug. 18900_ M-28 Smith repairs P-60 Hacker. 18902_ Penetrated by Slug. 18905_ G-50 Soldier knocked back. 18905_ G-67 Veteran knocked back. 18905_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | //%#????????????????????????????????? | | == #????????????????????????????????? | | %=/#????????????????????????????????? | | != #????????????????????????????????? | | #????????????????????????????????? | | ! #????????????????????????????????? | | !###??????????????????????????????? | | " ###?######????????????????????? | | %! " ### #????????????????????? | | #"" ## [ ###??????????????????? | | [%=/!%! = #??????????????????? | | % =%*%![% > ! #??????????????????? | | "%" =%=%%= = "###?????????????????? | | ###### [ = ! " #?????????????????? | | ## [ / # #?????????????????? | | ## " ! !##??#?????????????????? | | ## " == ## !#?????????????????????? | | ## "!"[ ## [ ##??#######???????????? | | ## ## !T#??#=#*#!###?????????? | | ## =## ####!!|[!|;####??????? | | ########## *[##=====%!!!! #??????? | | " %=%%!hb!%%= [[ #??????? | | "% %%!=%gbgg |@> #??????? | | " %=!=mp%g= #??????? | | ############/##!||!"!"!" #??????? | | T #?????? b[=!=*"#"#"######??????? | | #???# [==##"#"#"#???????????? | | #???# ! ?#"#"#"#???????????? | | #???# ##"#"#"#???????????? | | [!!#???# """ ! ##"#"#"#???????????? | | [!!#???# """ #??????????????????? | | [!!#???# """ #??????????????????? | | #?????? #??????????????????? | | ####??????##"#####??????????????????? | | ????????????#???????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 693 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 40 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Lrn. Tractor Beam | -8/Storage | Hacked Cargo Storage Unit | -8/Storage | Hacked Hvy. Shock Bomb Launcher | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Flak Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -6/Factory | Authchip Hvy. Shock Bomb Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredSpliceScrap Manual? 0 Play Time 02:02:33 Cumulative 352.5 hours Start 2024.05.10 @ 13:03:04 End 2024.05.10 @ 15:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/3/5/1/1/0/1/0/0 Lore% 60 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36536c67-3761-4fdd-ad7e-61830e6161c4