Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 20:35:19 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (250) 1250 Value Destroyed (9984) 9984 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (8706) 8706 TOTAL SCORE: 30860 Bonus ------- High Alert Combat Kills 2087 Follower Combat Kills 1872 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -153 Cogmind --------- Core Integrity 1089/1600 Matter 136/300 Energy 865/880 System Corruption 16% Temperature Cool (10) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- High-capacity Storage Unit Experimental Energy Well Structural Scanner Improved Trap Scanner Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Microactuators Advanced Actuator Array Makeshift Transmission Jammer Experimental Shield Generator > --- WEAPON (4) ------- Nanosword Nanosword Nanosword Plasma Lance > --- INVENTORY (20) --- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Large Storage Unit Improved Sensor Array Advanced Sensor Array Improved Terrain Scanner Seismic Detector Improved Transmission Jammer ECM Suite Cloaking Device Improved System Guard Long-range Tractor Beam Gamma Rifle Improved Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Microactuators Advanced Actuator Array Makeshift Transmission Jammer Improved Phase Shifter Experimental Shield Generator > --- WEAPON ----------- Nanosword Nanosword Nanosword Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Large Storage Unit Structural Scanner Improved Trap Scanner Improved Sensor Array Advanced Sensor Array Improved Transmission Jammer ECM Suite Cloaking Device Improved Grenade Launcher [Rating: 185] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Weapon Ripper Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Utility 12 | . . 1 1 . 1 . . 2 . . . . 1 . . . . 1 . . . . 2 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Attached 568 | 8 13 32 31 60 70 2 1 18 . 12 10 10 40 7 9 5 36 4 2 2 14 4 69 8 101 Power 30 | 2 3 . 1 3 1 . . 1 . . . . 2 . . . 2 2 . . 1 . 6 1 5 Engine 10 | 2 3 . 1 3 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 19 | . . . . . . . . 1 . . . . 1 . . . 2 2 . . 1 . 6 1 5 Propulsion 85 | 2 2 3 3 10 12 . . 4 . 2 3 4 10 . . 1 7 1 . . 3 . 5 2 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 85 | 2 2 3 3 10 12 . . 4 . 2 3 4 10 . . 1 7 1 . . 3 . 5 2 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 319 | 2 6 22 22 29 45 2 . 8 . 6 4 6 22 2 4 4 21 1 2 1 3 2 36 4 65 Device 224 | 1 4 16 16 24 31 2 . 5 . 4 3 3 15 1 2 3 11 1 1 . 1 1 25 3 51 Storage 17 | 1 2 1 3 . . . . . . 2 1 . 3 . . . 1 . . . . . 1 1 1 Processor 19 | . . . 1 . 2 . . 2 . . . . . . . . . . . . 1 1 2 . 10 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 59 | . . 5 2 5 12 . . 1 . . . 3 4 1 2 1 9 . 1 1 1 . 8 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 2 7 5 18 12 . 1 5 . 4 3 . 6 5 5 . 6 . . 1 7 2 22 1 20 Energy Gun 26 | 1 1 3 3 8 5 . . 3 . 1 . . . . . . . . . . . . . . 1 Energy Cannon 16 | . . 1 1 7 2 . . . . . . . 1 . . . 1 . . . . . 1 . 2 Ballistic Gun 12 | 1 . 3 1 3 3 . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . . 1 2 2 . 2 . . . 1 . 1 . 6 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 39 | . . . . . 2 . 1 2 . 2 2 . 2 3 3 . 3 . . 1 4 1 11 1 1 Piercing Weapon 24 | . . . . . . . . . . . 1 . 2 . . . . . . . 1 1 9 . 10 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . 1 4 . 3 . . . 1 . . 1 . 2 . . 3 4 . . . 2 . 6 . 4 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . System Corruption 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . Parts Lost 43 | . . . 1 5 1 . . . . . . . 7 . . . 4 1 . . . . 2 . 22 Power 8 | . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . 4 Propulsion 9 | . . . 1 3 . . . . . . . . . . . . 2 . . . . . . . 3 Utility 22 | . . . . 2 . . . . . . . . 4 . . . . 1 . . . . 2 . 13 Weapon 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . 1 2 1 . . . . . . . 2 . . . 2 1 . . . . 1 . 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 99 | . 100 99 99 99 100 100 100 99 100 100 99 99 99 100 100 99 96 94 100 100 99 100 99 99 99 Engine 2 | . 14 11 9 9 7 7 7 2 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 3 6 6 6 6 5 5 5 5 4 5 10 10 10 10 8 8 8 Leg 26 | . 28 33 36 35 30 30 30 26 26 26 26 25 23 23 23 23 22 26 26 26 25 26 23 21 19 Device 20 | . 14 20 18 15 13 14 15 19 20 20 19 19 22 23 22 19 21 26 21 21 24 18 25 26 26 Storage 6 | . 14 11 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 8 Processor 13 | . . . 2 9 15 15 15 20 20 20 20 20 14 11 11 11 11 10 10 10 10 12 16 17 19 Protection 2 | . . 1 6 2 1 . . . . . . . 2 5 5 7 6 5 10 10 6 10 3 . . Energy Gun 2 | . 13 10 9 8 6 7 1 2 6 5 . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 10 8 9 13 15 15 13 13 13 . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . 5 3 . . 12 13 10 12 16 17 16 15 15 15 14 14 11 13 12 Piercing Weapon 1 | . . . . . . . . . . . 5 6 4 4 . . . . . . . . 1 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 13 33 33 46 47 48 42 42 52 46 46 64 70 86 57 64 58 92 99 98 98 109 110 120 97 123 Greatest Support 151 | 20 20 33 48 52 58 53 53 53 53 63 73 75 75 65 65 70 88 108 108 108 113 113 116 121 151 Greatest Overweight (x) 1 | . 1 1 . . 1 . . . . . . . 1 . . . 1 . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 14 15 15 15 15 15 15 15 17 20 16 15 15 15 18 20 20 20 20 20 20 20 20 Most Carried 20 | 5 10 10 15 15 15 15 15 15 15 15 20 20 20 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 7 9 12 14 14 15 15 14 15 14 17 19 15 14 15 14 18 18 19 19 19 20 19 18 18 Final Capacity 20 | 8 15 10 15 15 15 15 15 15 15 15 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 10 15 15 15 15 15 15 15 15 20 20 14 15 15 15 20 20 20 20 20 20 19 20 19 Class Distribution -------------------- 23% | Messiah-Assassin 18% | Scavenger-Assassin 10% | Derelict-Assassin 9% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher 5% | Infiltrator-Assassin 4% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Infiltrator-Assassin | -6/Factory Infiltrator-Skirmisher | -6/Lower Caves Infiltrator-Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Zion Derelict-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Messiah-Assassin | -4/Proximity Caves Messiah-Assassin | -4/Factory Messiah-Assassin | -4/Upper Caves Messiah-Assassin | -4/Upper Caves Messiah-Assassin | -4/Warlord Messiah-Assassin | -3/Proximity Caves Messiah-Assassin | -3/Research Messiah-Assassin | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 7628 | 316 215 443 360 842 1027 213 47 283 50 70 66 174 412 88 140 . 617 56 25 20 140 40 793 80 1111 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11702 | 180 397 716 753 1172 1442 169 . 489 . . . 140 740 57 93 . 442 . . . . 226 1032 . 3654 Parts 629 | 13 37 44 43 63 73 1 . 19 . . . 6 24 9 8 . 8 . . . . 18 58 . 205 Haulers Intercepted 15 | . 2 3 2 3 1 . . 2 . . . . 1 . . . 1 . . . . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . . . . . . . . . . 6 . 19 10 . 4 . 9 5 69 24 . . . Prevented 30 | . . . . . . . . . . . . 1 . 2 . . . . . 3 24 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 167 | . 8 9 9 19 18 . . 2 . . . 2 5 3 6 . 6 . . . . 4 16 . 60 Melee 66 | . . . . . . . . 1 . . . 2 5 . . . 2 . . . . 4 13 . 39 Guns 61 | . 8 7 9 19 17 . . 1 . . . . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . . . . 1 . . . . . . . . 3 6 . 4 . . . . . 3 . 21 Classes Destroyed 17 | 3 5 2 1 1 2 . . . . . . . . . . . 1 . . . . . . . 2 Worker 13 | 1 . 1 . 2 7 . . . . . . . . . . . . . . . . . . . 2 Builder 12 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 6 Tunneler 9 | 3 . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Hauler 15 | . 2 3 2 3 1 . . 2 . . . . 1 . . . 1 . . . . . . . . Recycler 15 | 1 . 1 2 1 4 . . 1 . . . . 2 . . . . . . . . . 1 . 2 Mechanic 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 2 2 2 . 4 . . 2 . . . . 1 . . . . . . . . . . . 3 Swarmer 41 | . 5 . . 4 5 . . . . . . . . 3 6 . . . . . . . 3 . 15 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 52 | . 3 3 5 7 6 . . . . . . 1 5 . . . 4 . . . . . 2 . 16 Brawler 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 24 | . . 5 3 8 3 . . 1 . . . . . . . . . . . . . . 3 . 1 Hunter 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 4 Programmer 35 | . . . . . 3 . . 1 . . . 1 . . . . 1 . . . . 4 8 . 17 Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 14 | 3 6 4 5 12 7 . . 2 . . . 1 5 3 4 . 5 . . . . 4 3 . 14 Combat Bots Only 14 | . 5 4 3 7 4 . . 1 . . . 1 4 3 4 . 4 . . . . 4 3 . 14 Max Kills in Single Turn 5 | 1 2 1 2 1 3 . . 1 . . . 1 2 3 4 . 2 . . . . 1 1 . 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . . . . . 3 4 . 2 . . . . . 1 . 4 Melee 1 | . . . . . . . . 1 . . . 1 1 . . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 11421 | . 160 543 631 1368 1229 . . 215 . . . 131 1270 . 172 . 679 60 . . 66 280 834 . 3783 Core 1274 | . 19 93 49 276 102 . . 48 . . . . 58 . 38 . 12 . . . . 17 51 . 511 Absorbed by Shields 2214 | . . . . . . . . . . . . . 83 . 66 . 254 6 . . 25 104 267 . 1409 Redirected to Shielding 141 | . . . . . . . . . . . . . . . . . 34 . . . . . . . 107 Regen/Repaired (Parts) 36 | . . . . . . . . . . . . . 36 . . . . . . . . . . . . Core Remaining (%) 85 | 100 92 76 . 40 . . 85 . . . . 94 . . . . 89 . . . . 98 96 100 68 Volleys Fired 364 | 13 32 48 42 81 73 6 . 17 . . . . 2 1 4 . 14 . . . . . 7 . 24 Largest 3 | 2 2 2 2 2 3 3 . 3 . . . . 1 1 1 . 1 . . . . . 1 . 1 Hottest 141 | 70 100 131 110 105 141 108 . 108 . . . . 35 36 36 . 105 . . . . . 36 . 90 Shots Fired 744 | 26 62 94 83 153 206 18 . 51 . . . . 2 1 4 . 13 . . . . . 7 . 24 Gun 671 | 26 60 88 82 145 200 18 . 51 . . . . . . . . . . . . . . . . 1 Cannon 30 | . . 6 1 8 6 . . . . . . . 2 . . . 2 . . . . . 3 . 2 Launcher 41 | . . . . . . . . . . . . . . 1 4 . 11 . . . . . 4 . 21 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 363 | 13 30 42 28 72 132 12 . 34 . . . . . . . . . . . . . . . . . Thermal 337 | 13 32 52 55 81 74 6 . 17 . . . . 2 . . . 2 . . . . . 3 . . Explosive 41 | . . . . . . . . . . . . . . 1 4 . 11 . . . . . 4 . 21 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Phasic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 21 | 14 15 14 8 21 9 4 . 20 . . . . . . 11 . 4 . . . . . 3 . 4 Robot Miss Streak 5 | 1 3 2 3 3 5 3 . 1 . . . . . . . . 2 . . . . . 1 . 1 Penetration Max 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 2 . 3 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 700 | 20 40 67 55 110 113 8 . 41 . . . 4 37 . 1 . 26 1 . . . 10 41 . 126 Core Hits 401 | 6 20 23 30 42 51 3 . 16 . . . 3 17 4 10 . 23 . . . . 6 25 . 122 Critical Kills 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 48 | . 2 3 2 2 2 . . 1 . . . . 2 . . . 1 1 . . . . 7 . 25 Burn 9 | . 2 3 2 1 . . . 1 . . . . . . . . . . . . . . . . . Destroy 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . 6 Impale 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Sunder 20 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 13 Melee Attacks 395 | . . . . . 6 . 1 9 . 2 . 9 69 . . . 22 7 3 . . 15 74 . 178 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 248 | . . . . . 6 . 1 9 . 2 . 6 41 . . . 22 7 3 . . 6 43 . 102 Piercing 68 | . . . . . . . . . . . . 3 28 . . . . . . . . . 1 . 36 Entropic 79 | . . . . . . . . . . . . . . . . . . . . . . 9 30 . 40 Sneak Attacks 35 | . . . . . 2 . . 2 . . . . 6 . . . 6 . . . . 1 8 . 10 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 77 | . . . . . . . . . . . . . 17 . . . 3 2 . . . 2 6 . 47 Damage Inflicted 28868 | 262 501 1107 1028 2053 2718 143 . 949 . . . 139 1329 219 647 . 2184 42 . . . 727 3767 . 11053 Guns 8031 | 262 501 1005 1023 2046 2295 143 . 756 . . . . . . . . . . . . . . . . . Cannons 171 | . . 100 . . . . . . . . . . . . . . . . . . . . . . 71 Explosions 5666 | . . . . . 260 . . . . . . . . 219 647 . 1319 . . . . . 419 . 2802 Melee 14956 | . . . . . 153 . . 193 . . . 139 1329 . . . 865 42 . . . 727 3348 . 8160 Ramming 44 | . . 2 5 7 10 . . . . . . . . . . . . . . . . . . . 20 Kinetic 4080 | 125 250 456 296 913 1421 85 . 534 . . . . . . . . . . . . . . . . . Thermal 4311 | 137 251 649 727 1133 1134 58 . 222 . . . . . . . . . . . . . . . . . Explosive 5406 | . . . . . . . . . . . . . . 219 647 . 1319 . . . . . 419 . 2802 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6628 | . . . . . 153 . . 193 . . . 112 694 . . . 865 42 . . . 158 835 . 3576 Piercing 2463 | . . . . . . . . . . . . 27 635 . . . . . . . . . . . 1801 Entropic 5865 | . . . . . . . . . . . . . . . . . . . . . . 569 2513 . 2783 Phasic 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 Highest Corruption 26 | . . . . 2 1 1 1 . . . . . 3 3 3 3 26 . . . . 5 10 . 16 Average Corruption 5 | . . . . 2 1 1 1 . . . . . 2 3 3 3 10 . . . . 4 5 . 10 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . 5 . 2 5 . . . . . 12 8 5 1 25 . . . . 4 18 . 27 Message Errors 29 | . . . . 2 . 1 1 . . . . . 3 3 1 1 4 . . . . . 5 . 8 Matter Fused 33 | . . . . . . . 2 . . . . . 4 . 1 . 11 . . . . 2 3 . 10 Heat Flow Errors 17 | . . . . 1 . . 1 . . . . . 4 2 2 . 3 . . . . 1 2 . 1 Energy Discharges 11 | . . . . . . . . . . . . . 1 2 . . 3 . . . . . 1 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Data Loss (minor) 12 | . . . . 2 . . . . . . . . . . 1 . 2 . . . . . 6 . 1 Data Loss (major) 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1639 | . . . . . 100 . . 7 . . . . 51 1 16 . 175 . . . . 137 320 . 832 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 242 | . . . . . 58 . . . . . . . . 1 16 . 14 . . . . . 22 . 131 Melee 1397 | . . . . . 42 . . 7 . . . . 51 . . . 161 . . . . 137 298 . 701 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . 113 . . . . . . . . . 99 . 3 . . . . . 43 . 38 Shots 9 | . . . . . 1 . . . . . . . . . 3 . 1 . . . . . 3 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 2 1 1 1 3 . . . . . . . . . . . . . . . . . . . 1 Kicked 9 | . 2 1 1 1 3 . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | 36 88 126 72 228 108 139 119 66 . . . . 245 232 253 . 262 . . . . 97 208 . 249 Average Temperature 45 | 16 20 23 14 78 33 62 70 23 . . . . 85 104 125 . 78 . . . . 92 82 . 132 Received Heat Transfer 2237 | . 48 189 270 630 144 . . 66 . . . . 321 . . . 146 18 . . 21 . 36 . 348 Effects 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | 1 1 7 5 5 5 . . . . . . . . . . . . . . . . . . . . Heat Transferred 9030 | 407 888 1591 1517 2220 1778 111 . 518 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1588 | 25 295 224 368 635 608 . . 166 . . . . 111 . . . . 36 . . . . 694 506 1588 Initial 339 | . 16 . 27 93 285 . . 72 . . . . 44 . . . . . . . . . 67 339 303 Average 316 | 8 136 104 178 368 409 . . 98 . . . . 70 . . . . 8 . . . . 291 432 787 Maximum Alert Level 4 | . 1 1 1 2 2 . . . . . . . . . . . . . . . . . 2 2 4 Low Security (%) 43 | 100 80 79 43 19 . . . 100 . . . . 100 . . . . 100 . . . . 34 . . Level 1 24 | . 19 20 56 36 44 . . . . . . . . . . . . . . . . . 44 43 7 Level 2 24 | . . . . 44 55 . . . . . . . . . . . . . . . . . 21 56 47 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 2 4 5 . . 1 . . . . 5 . . . . . . . . . 6 . 12 Investigation 6 | . . . . 3 1 . . . . . . . 1 . . . . . . . . . . . 1 Extermination 15 | . . . . . 3 . . 1 . . . . 2 . . . . . . . . . 3 . 6 Reinforcement 9 | . 1 . 2 1 1 . . . . . . . 2 . . . . . . . . . 1 . 1 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 11 | . 1 . 1 2 1 . . . . . . . . . . . . . . . 1 . 4 . 1 Communications Jammed 67 | . . . . . . . . . . . . . 19 . . . . . . . . . 7 . 41 Distress Signals 66 | . . . . . . . . . . . . . 19 . . . . . . . . . 6 . 41 Times Spotted 292 | . 13 16 18 32 35 . . 5 . 1 . 6 15 3 9 . 7 6 . . 15 4 28 3 76 Peak Tracking Total 9 | . 6 3 5 7 5 . . 1 . 1 . 3 4 3 5 . 5 6 . . 5 3 6 3 9 Tactical Retreats 10 | . . . 1 2 1 . . . . 1 . 1 1 . . . . . . . . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . . . . 2 3 . . . . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . 1 . . 2 . . 3 13 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 10 | . 1 . . 3 3 . . . . . . . . . . . . . . . . . 2 . 1 Max in Single Turn 2 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 58 | . 6 7 4 9 7 . . 4 . . . . 4 1 . 4 . . . . 5 . 5 . 2 Terminals 31 | . 5 5 4 8 7 . . 2 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Repair Stations 6 | . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . 2 . . Recycling Units 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 Total Hacks 152 | . 17 20 12 26 17 . . 10 . . . . 9 1 . 17 . . . . 14 . 7 . 2 Successful 101 | . 11 16 9 13 7 . . 6 . . . . 5 1 . 17 . . . . 14 . 1 . 1 Failed 50 | . 5 4 3 13 10 . . 4 . . . . 4 . . . . . . . . . 6 . 1 Catastrophic 6 | . . . . . 3 . . 1 . . . . . . . . . . . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 13 15 12 16 10 . . 5 . . . . 27 . . . . 3 . . . . 25 3 5 Terminals 95 | . 16 18 12 24 17 . . 8 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . 2 . . . . . . . . . 4 . 1 Repair Stations 9 | . 1 1 . 2 . . . . . . . . 3 . . . . . . . . . 2 . . Recycling Units 5 | . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 Terminal Hacks 67 | . 7 9 4 8 5 . . 2 . . . . . 1 . 17 . . . . 14 . . . . Record 13 | . . . . . . . . . . . . . . . . 5 . . . . 8 . . . . Part Schematic 6 | . . . . 1 1 . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 14 | . 2 4 3 1 . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 1 1 . . . . . . . . . . . . . 4 . . . . 4 . . . . Open Door 5 | . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 4 7 5 5 2 . . 2 . . . . 2 . . . . . . . . . 1 . 1 Terminals 21 | . 3 5 5 4 2 . . 2 . . . . . . . . . . . . . . . . . Track 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 12 | . 2 2 3 2 2 . . 1 . . . . . . . . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Mechanics 4 | . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 6 4 7 7 . . 2 . . . . 3 . . . . . . . . . 5 . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 1 1 . . . . . . . . . . 4 . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 28 | . . 1 . 10 . . . 1 . . 4 . 6 . . . . . . . . . 5 . 1 Largest Group 10 | . . 1 1 10 7 . . 1 . . 4 4 6 4 2 2 2 . . . . . 4 1 2 Highest-Rated Group 365 | . . 10 10 173 125 . . 26 . . 153 153 282 226 169 163 163 . . . . . 365 269 298 Highest-Rated Ally 269 | . . 10 10 29 29 . . 26 . . 39 39 85 85 85 84 84 . . . . . 269 269 269 Zionite Dispatches 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 1 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 14 | . . . 4 . . . . . . . . . . . . . . . . . 7 . 2 . 1 STAY 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Ally Attacks 238 | . . . . 67 66 . . . . . . 14 12 11 5 . 3 . . . . . 48 12 . Total Damage 8114 | . . . . 890 845 . . . . . . 386 678 522 228 . 260 . . . . . 3465 840 . Kills 50 | . . . . 10 6 . . . . . . 3 3 6 3 . . . . . . . 13 6 . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 14 | . 2 4 3 1 . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . 1 1 . 1 1 1 2 . 1 2 . 2 . 1 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . 5 . . . . . . . . . 3 . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 16547 | 116 635 815 624 995 1332 323 560 552 251 547 1120 722 1274 365 369 149 637 121 402 321 1123 284 1209 197 1504 Spaces Moved 11272 | 60 379 499 359 531 803 249 456 368 206 387 841 516 854 293 290 115 402 91 340 274 907 224 767 161 900 Core 22 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11250 | 38 379 499 359 531 803 249 456 368 206 387 841 516 854 293 290 115 402 91 340 274 907 224 767 161 900 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 112 112 122 122 120 122 122 127 132 120 120 120 120 115 116 116 116 116 116 114 112 110 Average Speed 121 | 94 130 120 120 119 119 122 122 121 122 126 129 132 125 120 120 120 126 116 116 116 116 116 122 113 112 Slowest Speed 202 | 120 190 190 120 123 190 122 122 122 122 127 132 132 202 120 120 120 200 116 116 116 200 116 198 114 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 5 77 48 31 75 42 42 64 15 60 68 89 65 29 58 68 60 63 3 64 59 97 45 38 4 34 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 16 | . . . . . . . . . . 1 1 . 10 . . 3 1 . . . . . . . . Known Exits Taken 22 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . . . 2 1 . 2 4 2 4 . 1 2 . 1 . 2 4 . 1 . . . Spaces Dug 93 | . 2 1 1 5 10 . 1 5 . 2 . 3 19 . . . . 3 2 . . 1 21 . 17 Terrain Destroyed 323 | . 2 1 1 6 60 . 1 5 . 2 . 3 19 7 36 . 71 3 2 . . 1 26 . 77 Melee 74 | . . . . . 4 . 1 5 . 2 . 3 17 . . . . 3 2 . . 1 19 . 17 Projectile 22 | . 2 1 1 6 6 . . . . . . . 2 . . . 1 . . . . . 2 . 1 AOE 227 | . . . . . 50 . . . . . . . . 7 36 . 70 . . . . . 5 . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 13129 | 93 454 618 459 743 1025 256 457 420 205 441 871 543 1002 302 303 125 485 102 344 277 976 238 972 175 1243 Wait 278 | . 7 10 12 29 29 . . 4 . 30 3 5 34 . . . 2 . . . 40 . 19 . 54 Move 11244 | 59 378 498 358 530 802 248 455 367 205 386 838 515 853 292 289 114 401 90 339 273 906 223 766 160 899 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 165 | 10 12 11 9 14 17 . . 1 . 3 8 2 13 1 . 1 6 3 1 . 4 . 16 3 30 Fast Attach 100 | 3 2 5 2 11 3 . . 3 . 3 5 . 2 1 1 4 9 1 . 1 4 . 16 2 22 Attach 100 | 5 2 2 5 5 8 . . 2 . 1 2 1 13 . . 1 3 2 1 1 3 . 10 2 31 Detach 41 | 1 . 1 1 3 1 . . 1 . 1 3 . 1 . . . 2 . . 1 2 . 7 1 15 Swap 370 | . 9 25 24 44 59 2 1 13 . 8 3 9 25 6 8 1 24 1 1 . 7 4 44 4 48 Drop 198 | 2 10 17 5 25 24 . . 3 . 7 8 3 14 1 1 4 6 1 . 1 10 . 31 3 22 Fire 364 | 13 32 48 42 81 73 6 . 17 . . . . 2 1 4 . 14 . . . . . 7 . 24 Melee 259 | . . . . . 6 . 1 9 . 2 . 8 45 . . . 18 4 2 . . 11 56 . 97 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 2 1 1 1 3 . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 9) 170 | -10/Materials | Discovered new exit (range 7) 234 | -10/Materials | Discovered new exit (range 11) 326 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 9) 474 | -10/Materials | Central database locked down 678 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 812 | -9/Materials | Discovered new exit (range 14) 1527 | -9/Materials | Discovered new exit (range 15) 1554 | -9/Materials | Identified exit to Mines 1567 | -9/Materials | Entered another Materials area 1567 | -8/Materials | Accompanied by 1 ally 1567 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1611 | -8/Materials | Discovered new exit (range 11) 2033 | -8/Materials | Discovered new exit (range 3) 2038 | -8/Materials | Identified exit to Storage 2191 | -8/Materials | Entered Storage 2526 | -8/Storage | Discovered new exit (range 16) 2769 | -8/Storage | Core integrity fell below 50% 2804 | -8/Storage | Destroyed 7 combat bots 2885 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2925 | -8/Storage | Discovered new exit (range 3) 2926 | -8/Storage | Identified exit to Recycling 3185 | -8/Storage | Identified exit to Factory 3186 | -8/Storage | Entered Factory 3186 | -7/Factory | Accompanied by 7 allies 3186 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3728 | -7/Factory | Build established: Scavenger-Skirmisher 4392 | -7/Factory | Discovered new exit (range 19) 4452 | -7/Factory | Identified exit to Lower Caves 4490 | -7/Factory | Discovered new exit (range 4) 4493 | -7/Factory | Identified exit to Factory 4518 | -7/Factory | Entered Lower Caves 4537 | -7/Lower Caves | Learned Factory emergency access door positions 4620 | -7/Lower Caves | Encountered a Warlord checkpoint 4826 | -7/Lower Caves | Build established: Skirmisher 4827 | -7/Lower Caves | Discovered new exit (range 12) 4840 | -7/Lower Caves | Identified exit to Lower Caves 4841 | -7/Lower Caves | Entered another Lower Caves area 5056 | -7/Lower Caves | Discovered new exit (range 6) 5060 | -7/Lower Caves | Identified exit to Data Miner 5282 | -7/Lower Caves | Build established: Assassin 5384 | -7/Lower Caves | Discovered exit to Factory (range 13) 5397 | -7/Lower Caves | Encountered a Warlord checkpoint 5401 | -7/Lower Caves | Entered Factory 5401 | -6/Factory | Evolved 2 slots: Utility x2 5402 | -6/Factory | Identified exit to Lower Caves 5736 | -6/Factory | Spotted B-75 Beast 5953 | -6/Factory | Entered Lower Caves 6000 | -6/Lower Caves | Learned 12 Factory zone layouts 6173 | -6/Lower Caves | Discovered new exit (range 19) 6202 | -6/Lower Caves | Identified exit to Lower Caves 6204 | -6/Lower Caves | Entered another Lower Caves area 6260 | -6/Lower Caves | Discovered new exit (range 6) 6272 | -6/Lower Caves | Build established: Infiltrator-Skirmisher 6516 | -6/Lower Caves | Spotted B-75 Beast 6537 | -6/Lower Caves | Encountered a Warlord checkpoint 6731 | -6/Lower Caves | Learned location of Extension (-4) 6738 | -6/Lower Caves | Discovered new exit (range 14) 6750 | -6/Lower Caves | Identified exit to Zion 6751 | -6/Lower Caves | Entered Zion 6792 | -6/Zion | Discovered new exit (range 18) 6848 | -6/Zion | Found CR-A16's Pointy Stick 6964 | -6/Zion | Build established: Infiltrator-Assassin 7338 | -6/Zion | Received a visual enhancement algorithm 7527 | -6/Zion | Build established: Derelict-Assassin 7538 | -6/Zion | Imprinted 7540 | -6/Zion | Declared Zion's savior 7685 | -6/Zion | Found Prototype Device 7685 | -6/Zion | Identified Bomb Factory No. 2 7821 | -6/Zion | Identified exit to Proximity Caves 7871 | -6/Zion | Entered Proximity Caves 7871 | -5/Proximity Caves | Accompanied by 4 allies 8139 | -5/Proximity Caves | Learned location of 1 exit from Factory 8423 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8557 | -5/Proximity Caves | Learned Factory non-interactive machine intel 8585 | -5/Proximity Caves | Discovered new exit (range 7) 8591 | -5/Proximity Caves | Identified exit to Factory 8593 | -5/Proximity Caves | Entered Factory 8593 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8594 | -5/Factory | Identified exit to Factory 8595 | -5/Factory | Identified exit to Upper Caves 8596 | -5/Factory | Loaded intel: 202 non-interactive machine locations 8949 | -5/Factory | Retrieved Zion intel report: Trap Installations 8973 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 9230 | -5/Factory | Found Prototype Launcher 9230 | -5/Factory | Identified Tesla Bomb Launcher 9259 | -5/Factory | Spotted B-75 Beast 9368 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 9369 | -5/Factory | Zion Heavy squad teleported in 9512 | -5/Factory | Repaired Microactuators 9725 | -5/Factory | Discovered exit to Factory (range 15) 9730 | -5/Factory | Build established: Scavenger-Assassin 9768 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9799 | -5/Factory | Retrieved Zion intel report: Active Terminals 9800 | -5/Factory | Zion Fire squad teleported in 9819 | -5/Factory | Discovered exit to Upper Caves (range 19) 9859 | -5/Factory | Terminal network hard line cut 9867 | -5/Factory | Entered Upper Caves 9867 | -5/Upper Caves | Accompanied by 4 allies 10129 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10219 | -5/Upper Caves | Discovered new exit (range 4) 10231 | -5/Upper Caves | Identified exit to Upper Caves 10232 | -5/Upper Caves | Entered another Upper Caves area 10232 | -5/Upper Caves | Accompanied by 2 allies 10233 | -5/Upper Caves | Encountered a Warlord checkpoint 10243 | -5/Upper Caves | Discovered exit to Factory (range 8) 10432 | -5/Upper Caves | Learned Factory security intel 10580 | -5/Upper Caves | Discovered new exit (range 17) 10599 | -5/Upper Caves | Identified exit to Zhirov 10601 | -5/Upper Caves | Entered Zhirov 10601 | -5/Zhirov | Accompanied by 2 allies 10601 | -5/Zhirov | Discovered new exit (range 4) 10623 | -5/Zhirov | Met Zhirov 10650 | -5/Zhirov | Found Alien Artifact 10650 | -5/Zhirov | Identified Integrated Dissipator 10650 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10710 | -5/Zhirov | Learned location of Quarantine (-2) 10710 | -5/Zhirov | Learned location of Testing (-3) 10710 | -5/Zhirov | Learned location of Command (-1) 10716 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10747 | -5/Zhirov | Identified exit to Proximity Caves 10750 | -5/Zhirov | Entered Proximity Caves 10750 | -4/Proximity Caves | Accompanied by 2 allies 10922 | -4/Proximity Caves | System corruption reached 10% 10934 | -4/Proximity Caves | Found Prototype Protection 10934 | -4/Proximity Caves | Identified Zio. Weapon Casing 11140 | -4/Proximity Caves | Found Imp. Powered Armor 11358 | -4/Proximity Caves | Learned Research emergency access door positions 11387 | -4/Proximity Caves | Entered Factory 11387 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11388 | -4/Factory | Identified exit to Armory 11410 | -4/Factory | Build established: Messiah-Assassin 11488 | -4/Factory | Discovered new exit (range 4) 11497 | -4/Factory | Identified exit to Upper Caves 11508 | -4/Factory | Entered Upper Caves 11556 | -4/Upper Caves | Learned Research garrison access intel 11771 | -4/Upper Caves | Discovered new exit (range 13) 11783 | -4/Upper Caves | Identified exit to Upper Caves 11910 | -4/Upper Caves | Entered another Upper Caves area 11938 | -4/Upper Caves | Learned Research stockpile data 12183 | -4/Upper Caves | Discovered new exit (range 13) 12197 | -4/Upper Caves | Identified exit to Warlord 12231 | -4/Upper Caves | Entered Warlord 12262 | -4/Warlord | Discovered new exit (range 24) 12658 | -4/Warlord | Found Prototype Special Weapon 12658 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12784 | -4/Warlord | Warlord's base attacked by MAIN.C 12878 | -4/Warlord | Found Prototype Piercing Weapon 12878 | -4/Warlord | Identified Vortex Lance 12886 | -4/Warlord | Found Vortex Lance 12890 | -4/Warlord | Found Vortex Lance 13014 | -4/Warlord | Rebuked by Warlord 13134 | -4/Warlord | Warlord forces counterattacked 13153 | -4/Warlord | Spotted Striker 13215 | -4/Warlord | Spotted Striker 13231 | -4/Warlord | Spotted Executioner 13323 | -4/Warlord | Opened side exit 13353 | -4/Warlord | Identified exit to Proximity Caves 13354 | -4/Warlord | Entered Proximity Caves 13619 | -3/Proximity Caves | Discovered new exit (range 18) 13637 | -3/Proximity Caves | Identified exit to Research 13638 | -3/Proximity Caves | Entered Research 13638 | -3/Research | Evolved 2 slots: Utility x2 13641 | -3/Research | Loaded intel: 4 garrison access locations 13721 | -3/Research | Retrieved Zion intel report: Unaware Analyses 14004 | -3/Research | Garrison activated, responded to threat 14154 | -3/Research | Retrieved Zion intel report: Prototype Schematics 14155 | -3/Research | Zion Infowar Resupply teleported in 14182 | -3/Research | Discovered new exit (range 5) 14187 | -3/Research | Identified exit to Testing 14270 | -3/Research | Zion Light squad teleported in 14272 | -3/Research | System corruption reached 10% 14390 | -3/Research | Found Enh. Force Lance 14409 | -3/Research | Found Prototype Device 14409 | -3/Research | Identified Exp. Shield Generator 14490 | -3/Research | Found Prototype Slashing Weapon 14490 | -3/Research | Identified Nanosword 14493 | -3/Research | Found Nanosword 14501 | -3/Research | Found Nanosword 14541 | -3/Research | Zion Experimental squad teleported in 14678 | -3/Research | Found Prototype Device 14678 | -3/Research | Identified Exp. EM Disruption Field 14710 | -3/Research | Found Exp. Shield Generator 14758 | -3/Research | Retrieved Zion intel report: Unaware Schematics 14805 | -3/Research | Discovered new exit (range 22) 14829 | -3/Research | Garrison activated, responded to threat 14846 | -3/Research | Identified exit to Research 14847 | -3/Research | Entered another Research area 14847 | -2/Research | Accompanied by 1 ally 14847 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14936 | -2/Research | Discovered new exit (range 22) 14968 | -2/Research | Identified exit to Access 15044 | -2/Research | Entered Access 15044 | -1/Access | Accompanied by 1 ally 15044 | -1/Access | Evolved 2 slots: Utility x2 15122 | -1/Access | Zion Melee Resupply teleported in 15190 | -1/Access | Found Prototype Energy Cannon 15190 | -1/Access | Identified Zio. Alpha Cannon Mk. II 15293 | -1/Access | Found Prototype Protection 15293 | -1/Access | Identified Zio. Shade Armor 15484 | -1/Access | Build established: Scavenger-Assassin 15800 | -1/Access | Crushed by falling debris 15827 | -1/Access | First assault squad dispatched 15867 | -1/Access | Lost 5 parts (4u1w) 15886 | -1/Access | System corruption reached 10% 15974 | -1/Access | Spotted B-99 Colossus 16069 | -1/Access | Lost 4 parts (2p2u) 16101 | -1/Access | Destroyed 14 combat bots 16300 | -1/Access | Lost 6 parts (2p2n1u1w) 16337 | -1/Access | Terminal network hard line cut 16482 | -1/Access | Destroyed 9 combat bots 16528 | -1/Access | Door terminal overloaded 16539 | -1/Access | Discovered new exit (range 8) 16546 | -1/Access | Identified exit to Surface 16548 | *** | Escaped! Last Messages --------------- 16461_ S-43 Plague destroyed. 16461_ K-01 Serf destroyed. 16466_ System corrupted: Matter fused (-7). 16466_ Sneak attack on U-05 Engineer. 16466_ Destroyed Wheel. 16466_ U-05 Engineer destroyed. 16469_ Dropped Mic. Antimatter Reactor. 16472_ Acquired Structural Scanner. 16481_ System corrupted: Matter fused (-7). 16489_ Dropped Myomer Leg. 16492_ Acquired Lrn. Tractor Beam. 16520_ W-44 Eye distress signal jammed. 16528_ System overload, Sealed Barrier opened. 16528_ Terminal disabled. 16539_ H%FYDV3H9SIGXOFER/WCC&RPS52>,MNZ9& XQ1P 16539_ The Access Shell folds into the floor. 16539_ EXIT=FOUND 16543_ Discarded Adv. Melee Analysis Suite. 16544_ ALERT: Rogue bot located, Programmers report to Access Zone 6C. 16546_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## "" """ "??????????????????? | | ?????????## "??????????????????? | | ?????????##u "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????##uk "??????????????????? | | ?????????## "??????????????????? | | ?????????## ""?????????????????? | | ?????????## k####### ###########?????????????????? | | ####### ###################?????????????????? | | ########### ##???#####??????????????????????????? | | """" # ##??????????????????????????????????? | | ""R"" #w ##??????????????????????????????????? | | "" "" + ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ??????????????????????????????????? | | # ??????????????????????????????? | | # #####+??????????????????????????????? | | """""" # # ??????????????????????????????? | | """""" # # ??????????????????????????????????? | | """""" # + ??????????????????????????????????? | | """""" # # ??????????????????????????????????? | | """""" / # ??????????????????????????????????? | | ########### # ??????????????????????????????????? | | ########### # ??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 57 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Corruption Containment 12 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 70 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Storage | Hacked Microactuators | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -3/Research | Z-intel Hdn. Centrium Wheel | -3/Research | Z-intel Adv. Myomer Leg | -3/Research | Z-intel Prc. Energy Filter | -3/Research | Z-intel Exp. Melee Analysis Suite | -3/Research | Z-intel Adv. Micro-nuke Launcher | -3/Research | Z-intel Exp. Target Analyzer | -3/Research | Z-intel Com. Tesla Bomb Launcher | -3/Research | Z-intel Imp. Energy Well | -3/Research | Z-intel Ionic Axe | -3/Research | Z-intel Adv. Kinecellerator | -3/Research | Z-intel Kinetic Spear | -3/Research | Z-intel Robot Schematics ------------------ H-77 Assassin | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel T-07 Excavator | -3/Research | Z-intel M-30 Cleanser | -3/Research | Z-intel K-01 Serf | -3/Research | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalStormMallet Manual? 0 Play Time 04:35:33 Cumulative 572.0 hours Start 2022.04.03 @ 12:44:46 End 2022.04.03 @ 20:35:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 148 Adventurer 125 Explorer 2 Win Type 0 Total 51 Types 44/3/2/0/1/0/0/0/1 Lore% 71 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 653ddd89-2de4-4fc9-aeb3-d8637b7aa6c7