Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.24 @ 19:36:09 Player: Archangel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (179) 179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1114 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 175/300 Energy 84/100 System Corruption 1% Temperature Cool (8) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Improved Heat Sink Targeting Computer Particle Charger > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Targeting Computer Particle Charger > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 7 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 6 | 1 3 2 Device 3 | 1 . 2 Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 89 | . 90 86 Engine 12 | . 14 11 Leg 9 | . 15 . Flight 16 | . 12 22 Device 16 | . 14 20 Processor 7 | . 5 11 Energy Gun 4 | . 7 . Ballistic Gun 20 | . 20 19 Ballistic Cannon 1 | . . 2 Peak Build Rating 12 | 6 7 12 Average Rating 7 | 3 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 11 | 7 8 11 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 5 Average Capacity 5 | 5 5 5 Most Carried 2 | 2 2 2 Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried 1 | . 1 . Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 277 | 262 15 . Remotely . | . . . Salvage Created 206 | 39 46 121 Parts 20 | 3 11 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | 1 3 3 Guns 7 | 1 3 3 Classes Destroyed 2 | 1 1 . Swarmer 3 | . 3 . Grunt 4 | 1 . 3 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 42 | 2 6 34 Missed 15 | 1 1 13 Hits 27 | 1 5 21 Projectile 27 | 1 5 21 Critical Strikes 2 | . . 2 Damage Taken 277 | 8 29 240 Core 63 | . 13 50 Absorbed by Shields . | . . . Ignored by Resistances 84 | 2 10 72 Core Remaining (%) 97 | 100 94 . Volleys Fired 15 | 2 5 8 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 29 | 4 10 15 Gun 29 | 4 10 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | 2 5 15 Thermal 7 | 2 5 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 3 4 16 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 23 | 3 5 15 Core Hits 12 | 2 3 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 207 | 31 53 123 Guns 207 | 31 53 123 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 143 | 6 14 123 Thermal 64 | 25 39 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | 60 20 14 Average Temperature 17 | 30 9 9 Received Heat Transfer 186 | 6 . 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | 148 111 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 117 | 20 62 117 Initial 5 | . 5 . Average 18 | 2 20 22 Influence Increases 257 | 20 80 157 Destroy 0b10 Robot/C 140 | 20 60 60 Destroy Leader 20 | . 10 10 Successful Hack 22 | . 10 12 Partial Spotted 15 | . . 15 Lose Combat Pursuer 60 | . . 60 Influence Decreases 160 | 10 90 60 Entered New Map 5 | . 5 . Time Decay 135 | 10 85 40 Lost Part 20 | . . 20 Squads Dispatched 2 | . . 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | 1 6 9 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 23 | . 17 6 Successful 18 | . 12 6 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 13 | . 10 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Record 2 | . 2 . Robot Analysis 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . . 1 Recall Reinforcements 1 | . 1 . Registered Prototypes 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 6 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 3 | . 1 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 468 | 82 229 157 Spaces Moved 525 | 63 295 167 Core 16 | 16 . . Treads . | . . . Legs 111 | 47 64 . Wheels . | . . . Hover . | . . . Flight 398 | . 231 167 Fastest Speed 37 | 50 37 37 Average Speed 62 | 102 55 61 Slowest Speed 120 | 120 120 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 46 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 640 | 77 354 209 Wait 57 | 1 29 27 Move 523 | 62 294 167 Hop . | . . . Pick Up 17 | 6 9 2 Fast Attach . | . . . Attach 16 | 6 7 3 Detach . | . . . Swap 3 | . 3 . Drop 9 | . 7 2 Fire 15 | 2 5 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 14) 299 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 469 | -9/Materials | Self-destructed Last Messages --------------- Effective improvements: +1 supply Feedback: System corruption (+1%). 00393_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 00417_ Q