Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.04 @ 07:34:13 Player: Demise Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (249) 1245 Value Destroyed (7158) 7158 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (937) 937 TOTAL SCORE: 16900 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 782 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1592 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 100/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Corruption Screen Advanced System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Drone Bay (2/2) 8R-AWN's Boregun Master Tearclaws Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Core Shielding Thermal Defense Suite Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Power Maul Power Maul CR-A16's Pointy Stick > --- INVENTORY -------- Fusion Compressor Experimental Heat Sink Energy Well Improved Trap Scanner Advanced Launcher Guidance Computer Launcher Loader Advanced Weapon Cycler Advanced Transmission Jammer Core Shielding Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield System Shield High-powered Tractor Beam Hypervelocity Gauss Rifle 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher [Rating: 83] Favorites ----------- Power Reinforced Fission Core Engine Makeshift Power Source Power Core Reinforced Fission Core Propulsion Wheel Treads Improved Treads Leg Advanced Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Gravity Neutralizer Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 Utility 8 | . . . 2 . . . 2 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 375 | 7 27 6 31 19 21 3 75 74 11 17 7 7 26 4 4 . 15 21 Power 21 | . 2 1 2 . 3 . 1 1 . 1 2 1 3 1 . . 2 1 Engine 9 | . 1 . 2 . 1 . . 1 . 1 1 1 1 . . . . . Core 12 | . 1 1 . . 2 . 1 . . . 1 . 2 1 . . 2 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 7 2 4 6 . . 9 2 . . . . 3 . . . 1 5 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . 1 . . . . . . . . . . . Wheel 38 | 2 7 2 4 6 . . 8 2 . . . . 3 . . . 1 3 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 189 | 2 13 3 13 9 9 1 40 49 5 7 4 4 11 . 2 . 4 13 Device 88 | 1 5 1 5 3 3 1 16 30 4 2 1 2 7 . 1 . 1 5 Storage 9 | 1 2 . . . 2 . 1 1 . . 1 . . . . . 1 . Processor 17 | . 1 . 2 1 . . 3 2 . . . . 1 . . . . 7 Hackware 9 | . . . . 1 . . 2 5 . . . . 1 . . . . . Protection 66 | . 5 2 6 4 4 . 18 11 1 5 2 2 2 . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 124 | 3 5 . 12 4 9 2 25 22 6 9 1 2 9 3 2 . 8 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 63 | 2 4 . 10 2 5 1 14 12 3 4 . 1 3 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . 2 2 . 5 2 2 2 . 1 2 . 1 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 21 | . . . . . . . 2 8 1 3 1 . 1 1 1 . 3 . Slashing Weapon 9 | . . . 1 . 1 1 4 . . . . . . . . . 1 1 Piercing Weapon 5 | . . . . . . . . . . . . . 3 1 . . . 1 Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . 1 . 1 . . . 2 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 2 1 System Corruption 19 | . . . . . . . . . . . . . . . . . 15 4 Parts Lost 56 | . 3 . 2 2 . . 8 . . 3 . . 8 . . . 7 23 Power 6 | . . . . . . . . . . 1 . . 1 . . . 2 2 Propulsion 10 | . 1 . . . . . 3 . . . . . 1 . . . 1 4 Utility 33 | . 1 . . 2 . . 5 . . 2 . . 5 . . . 3 15 Weapon 7 | . 1 . 2 . . . . . . . . . 1 . . . 1 2 Highest Loss Streak 11 | . 3 . 1 1 . . 2 . . 2 . . 4 . . . 7 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 100 99 100 96 100 98 91 91 85 92 92 88 92 99 100 95 41 Engine 3 | . 5 . 9 11 7 11 . 2 7 3 1 3 6 . . . . . Core 4 | . 5 13 1 . 2 . 8 4 . . 5 3 3 11 12 12 9 1 Wheel 14 | . 27 28 22 22 22 22 16 7 7 7 7 7 6 12 12 12 11 3 Device 17 | . 7 10 21 5 1 22 17 25 28 27 21 21 22 12 17 18 17 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 8 7 6 6 6 6 6 3 Processor 7 | . . . . 8 9 . 9 7 7 7 7 7 8 12 12 12 12 14 Hackware 2 | . . . . . . . 2 13 . . . . 4 6 6 6 4 . Protection 12 | . 6 3 11 18 19 11 16 6 14 14 19 21 11 12 12 12 11 4 Ballistic Gun 12 | . 27 28 20 21 12 21 15 7 3 14 14 13 4 1 . . . . Impact Weapon 4 | . . . . . . . . 7 14 3 7 7 8 11 11 12 10 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 8 92 94 102 103 113 96 122 124 116 122 116 121 137 120 121 118 122 111 Greatest Support 93 | 32 32 26 32 26 34 34 44 40 40 40 40 40 40 38 38 38 44 93 Greatest Overweight (x) 28 | . 4 4 3 5 5 2 4 5 2 4 4 3 7 3 3 3 3 28 Average Overweight (x) 2 | . 2 3 2 4 3 2 2 2 2 2 3 2 2 2 3 3 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 15 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 19 24 24 24 21 24 24 24 24 24 24 24 24 25 24 25 24 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 24 5 Class Distribution -------------------- 49% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Assassin 9% | Assassin 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Assassin | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 8257 | 314 549 126 544 518 994 56 1644 1156 187 436 167 324 549 84 65 . 272 272 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10132 | 249 758 217 494 703 550 78 2270 1376 349 307 . 273 1563 . 15 . 448 482 Parts 522 | 24 56 11 30 34 81 10 130 36 7 10 . 10 54 . 1 . 16 12 Haulers Intercepted 11 | . 2 . 3 . . . 3 3 . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . 2 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 1 3 2 15 . 4 2 . 19 . Prevented 18 | . . . . . . . . . 6 3 . 9 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 146 | . 15 5 6 10 4 . 46 13 5 4 . 3 16 . 1 . 11 7 Melee 10 | . . . . . 1 . . 1 . . . 1 2 . . . 2 3 Guns 79 | . 15 5 6 4 . . 35 7 . 2 . . 5 . . . . . AOE 40 | . . . . 6 3 . 11 3 2 1 . 1 4 . . . 8 1 Classes Destroyed 23 | 3 5 . 1 2 3 . 2 1 . 3 . 1 . . 1 . 1 . Worker 22 | 2 . . . 2 . 3 2 12 . . . . . . . . . 1 Builder 12 | . . . . 2 . . 1 4 . . . . 4 . . . . 1 Tunneler 10 | 5 . . . 1 . 1 2 . . . . . 1 . . . . . Hauler 11 | . 2 . 3 . . . 3 3 . . . . . . . . . . Recycler 12 | 1 1 1 . 1 . . 1 3 . . . . 4 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . Operator 6 | . 2 . 2 . . . 1 1 . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 20 | . 3 . 2 . . . 5 5 . . . . 4 . . . . 1 Swarmer 23 | . 6 3 . . . . 6 . 1 . . . . . . . 7 . Grunt 70 | . 9 2 4 8 . . 25 6 3 . . 2 7 . . . . 4 Brawler 7 | . . . . 3 . . 3 . . . . . . . . . . 1 Duelist 4 | . . . . . . . 2 . 1 1 . . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . . . . Sentry 19 | . . . 2 . . . 8 2 . 1 . 1 2 . . . 1 2 Hunter 6 | . . . . . . . . . . 1 . . 5 . . . . . Programmer 9 | . . . . . . . . 5 . . . . 2 . . . 2 . Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . 1 3 . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 6 4 3 2 5 7 1 8 5 4 3 . 2 10 . 1 . 4 3 Combat Bots Only 7 | . 3 3 2 5 3 . 7 4 4 3 . 2 6 . 1 . 4 3 Max Kills in Single Turn 3 | 1 1 2 2 2 3 1 3 2 1 1 . 1 3 . 1 . 2 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . 3 2 1 1 . 1 1 . . . 2 1 Melee 1 | . . . . . 1 . . 1 . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . 1 4 . . . . . . . . . . . . . YI-UF0 (-9/Mines) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 10546 | . 628 219 178 544 . 16 2074 707 142 929 . 261 1635 . 70 . 570 2573 Core 2201 | . 144 38 39 93 . . 308 127 31 98 . 17 190 . . . 94 1022 Absorbed by Shields 328 | . . . . . . . . . . . . . 328 . . . . . Redirected to Shielding 245 | . 12 8 2 21 . . 59 . . . . 4 50 . . . 36 53 Regen/Repaired (Parts) 885 | . 12 . 52 . . . 56 2 . . 763 . . . . . . . Core Remaining (%) 60 | 100 . 27 . . . 67 44 . . . . 61 . . . . 66 . Volleys Fired 662 | 22 103 12 38 49 93 9 156 36 9 56 1 11 46 5 1 . 15 . Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 1 2 2 1 1 . 1 . Hottest 59 | 40 46 46 46 56 46 46 59 56 36 56 28 56 56 33 36 . 39 . Shots Fired 1093 | 44 205 24 76 98 95 18 292 56 9 66 1 19 69 5 1 . 15 . Gun 1001 | 44 205 24 76 95 85 18 276 52 3 44 1 16 56 5 . . 1 . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 92 | . . . . 3 10 . 16 4 6 22 . 3 13 . 1 . 14 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1001 | 44 205 24 76 95 85 18 276 52 3 44 1 16 56 5 . . 1 . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 58 | . . . . 3 10 . 16 1 . 17 . . 1 . . . 10 . Electromagnetic 34 | . . . . . . . . 3 6 5 . 3 12 . 1 . 4 . Robot Hit Streak 21 | 7 9 5 10 13 5 5 21 16 4 8 . 5 7 5 . . 7 . Robot Miss Streak 12 | 3 4 4 3 3 9 1 3 7 2 9 . 12 11 1 . . . . Penetration Max 1 | . . . . . 1 . . . . . . . 1 . . . . . Secondary Targets 7 | . 1 2 1 . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 873 | 30 128 14 48 70 67 11 214 80 11 45 . 16 92 4 3 . 16 24 Core Hits 503 | 14 44 9 19 29 38 4 119 59 6 28 . 20 85 . 1 . 20 8 Critical Kills 21 | . 1 . 1 . 7 . 1 1 . 2 . 1 5 . . . . 2 Critical Parts Destroyed 53 | . 1 . . 1 9 . 1 13 2 6 . . 9 . 1 . 5 5 Critical Strikes 76 | . 2 . 1 1 18 . 2 14 2 8 . 1 14 . 1 . 5 7 Destroy 36 | . 2 . 1 1 16 . 2 1 . 8 . . 5 . . . . . Smash 38 | . . . . . . . . 13 2 . . 1 9 . 1 . 5 7 Sever 2 | . . . . . 2 . . . . . . . . . . . . . Melee Attacks 341 | . . . 4 . 43 1 24 83 18 11 6 1 77 1 8 . 30 34 Impact 251 | . . . . . . . 3 83 18 11 6 1 66 . 7 . 26 30 Slashing 66 | . . . 4 . 39 1 21 . . . . . . . . . . 1 Piercing 20 | . . . . . . . . . . . . . 11 1 1 . 4 3 Sneak Attacks 30 | . . . . . 4 . 1 20 1 . . . 2 . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . 2 . . . . 4 . 2 . 2 . Damage Inflicted 25187 | 235 1170 252 808 1593 2383 171 5113 3816 812 1444 . 527 3779 7 184 . 1483 1410 Guns 10120 | 235 1170 252 808 1062 633 171 3179 900 27 493 . 254 929 7 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 6689 | . . . . 531 467 . 1780 313 319 951 . 242 983 . 19 . 793 291 Melee 8371 | . . . . . 1283 . 154 2603 466 . . 31 1867 . 165 . 690 1112 Ramming 7 | . . . . . . . . . . . . . . . . . . 7 Kinetic 10120 | 235 1170 252 808 1062 633 171 3179 900 27 493 . 254 929 7 . . . . Thermal 168 | . . . . 94 . . . 42 . . . . 32 . . . . . Explosive 4750 | . . . . 437 467 . 1780 36 . 821 . . 193 . . . 725 291 Electromagnetic 1771 | . . . . . . . . 235 319 130 . 242 758 . 19 . 68 . Impact 6827 | . . . . . . . . 2603 466 . . 31 1834 . 165 . 626 1102 Slashing 1447 | . . . . . 1283 . 154 . . . . . . . . . . 10 Piercing 97 | . . . . . . . . . . . . . 33 . . . 64 . Highest Corruption 28 | . . . . . . . . 3 . . . 1 . . . . 21 28 Average Corruption 9 | . . . . . . . . 1 . . . 1 . . . . 5 27 Corruption Purged 5 | . . . . . . . . 3 . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . . . 18 . . . 4 . . . . 8 50 Message Errors 25 | . . . . . . . . 7 . . . . . . . . 4 14 Matter Fused 20 | . . . . . . . . 4 . . . . . . . . 3 13 Heat Flow Errors 5 | . . . . . . . . 1 . . . 1 . . . . . 3 Energy Discharges 5 | . . . . . . . . 1 . . . 1 . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 3 . . . 1 . . . . . 9 Data Loss (major) 5 | . . . . . . . . 1 . . . 1 . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3394 | . . . . . 23 . 10 1584 339 15 . . 528 . 25 . 396 474 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 214 | . . . . . 15 . 10 . . 15 . . . . . . 22 152 Melee 3180 | . . . . . 8 . . 1584 339 . . . 528 . 25 . 374 322 Knockbacks 24 | . . . . . . . . 7 2 . . . 7 . 2 . 4 2 Impact 22 | . . . . . . . . 7 2 . . . 6 . 2 . 3 2 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 1 . . . 1 . Self-Inflicted Damage 263 | . . . . . . . . . . 20 . . 61 . . . 13 169 Shots 5 | . . . . . . . . . . 1 . . 1 . . . 1 2 Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . 22 30 22 8 24 12 203 257 74 66 . 126 329 . . . . 227 Average Temperature 50 | . 7 18 7 3 10 4 49 55 25 27 . 42 141 . . . . 111 Received Heat Transfer 3364 | . 234 93 81 252 . 9 1098 117 45 162 . 111 415 . . . 54 693 Effects 2 | . . . . . . . . 1 . . . . 1 . . . . . Interference 2 | . . . . . . . . 1 . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 3 1 . 1 1 . . . 1 . Combat Hostiles 7 | . . . . . . . . . 3 1 . 1 1 . . . 1 . Parts Fried 55 | . . . . . . . . 24 7 1 . 1 14 . 3 . 2 3 Impact Corruptions 97 | . . . . . . . . 44 7 . . . 21 . 3 . 12 10 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . 1 . . . . . Heat Transferred 250 | . . . . 150 . . . 50 . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 3 . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1077 | 40 328 207 394 316 . 36 1077 599 . . . . 420 . . . . 242 Initial 478 | . 26 72 4 114 . . 13 478 . . . . 16 . . . . 28 Average 294 | 20 210 117 228 169 . 13 443 447 . . . . 249 . . . . 121 Maximum Alert Level 3 | . 1 1 1 1 . . 3 2 . . . . 2 . . . . 1 Low Security (%) 37 | 100 33 56 38 65 . 100 38 . . . . . 28 . . . . 71 Level 1 35 | . 66 43 61 34 . . 8 31 . . . . 69 . . . . 28 Level 2 22 | . . . . . . . 30 68 . . . . 1 . . . . . Level 3 4 | . . . . . . . 22 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 6 . 7 . . 1 16 12 . . . . 7 . . . . 3 Investigation 21 | . 4 . 4 . . . 5 6 . . . . 1 . . . . 1 Extermination 6 | . . . . . . . . 4 . . . . 2 . . . . . Reinforcement 11 | . 2 . 3 . . 1 . 2 . . . . 2 . . . . 1 Assault 6 | . . . . . . . 4 . . . . . 1 . . . . 1 Garrison 8 | . . . . . . . 7 . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 15 | . 2 . 4 . . . 6 . . . . 1 2 . . . . . Communications Jammed 55 | . . . . . . . . . . . . . . . . . . 55 Distress Signals 55 | . . . . . . . . . . . . . . . . . . 55 Times Spotted 297 | . 37 5 19 10 22 2 70 29 5 8 . 13 28 1 5 . 8 35 Peak Tracking Total 9 | . 4 3 3 5 9 2 8 4 4 3 . 5 6 1 2 . 2 5 Tactical Retreats 25 | . 2 . . . 6 1 3 1 1 1 . 1 2 . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . . . 1 . . . . 2 . 3 . . 3 . . . . . Indirectly 3 | . . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts 52 | . 52 . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 10 . . . . . . . . . . . . . . . . . Reused 7 | . 1 . . . 5 . . . . . . . . . . . . 1 Traps Extracted 5 | . 5 . . . . . . . . . . . . . . . . . Installed 6 | . . . . . 5 . . . . . . . . . . . . 1 Triggered 6 | . 1 . . . . . . . . . . 1 . . 3 . . 1 Most Traps Carried 5 | . 5 5 5 5 5 . . . . . . . . . . . 2 2 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 30 | . 1 . 1 1 14 . 3 2 . . . . 3 . 1 . . 4 Max in Single Turn 3 | . 1 . 1 1 2 . 2 1 . . . . 1 . 1 . . 3 Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 78 | . 9 . 12 1 2 . 19 23 . 1 . . 5 . . 3 1 2 Terminals 41 | . 6 . 8 1 . . 12 13 . . . . . . . . 1 . Fabricators 8 | . . . . . . . . 5 . . . . 3 . . . . . Repair Stations 6 | . 1 . 1 . . . 2 1 . . . . 1 . . . . . Recycling Units 8 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . Scanalyzers 4 | . . . 1 . . . 2 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . . . . . . 2 Total Hacks 249 | . 35 . 31 5 2 . 70 70 . 1 . . 7 . . 24 1 3 Successful 151 | . 21 . 23 . 2 . 45 28 . 1 . . 5 . . 24 1 1 Failed 98 | . 14 . 8 5 . . 25 42 . . . . 2 . . . . 2 Catastrophic 11 | . . . . . . . 6 4 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 136 | . 23 . 15 5 1 . 39 34 . . . . 15 . 1 . . 3 Terminals 135 | . 27 . 22 5 . . 39 41 . . . . . . . . 1 . Fabricators 17 | . . . . . . . . 13 . . . . 4 . . . . . Repair Stations 15 | . 3 . 2 . . . 5 4 . . . . 1 . . . . . Recycling Units 21 | . 5 . 5 . . . 7 2 . . . . 2 . . . . . Scanalyzers 26 | . . . 2 . . . 18 6 . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 4 . . . . . . . . . 3 Terminal Hacks 55 | . 9 . 8 . 2 . 6 4 . 1 . . . . . 24 1 . Record 13 | . . . . . 1 . . . . . . . . . . 11 1 . Part Schematic 12 | . . . . . . . 1 1 . . . . . . . 10 . . Robot Analysis 7 | . 4 . 1 . . . 2 . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . . 1 . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . 2 . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . 4 2 . . . . . . . . . . Scan Component 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Repair 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . Retrieve Components 8 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . Scanalyzer 24 | . . . 2 . . . 17 5 . . . . . . . . . . Insert Component 12 | . . . 1 . . . 9 2 . . . . . . . . . . Analyze 12 | . . . 1 . . . 8 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 50 | . 8 . 9 . . . 16 13 . . . . 4 . . . . . Terminals 35 | . 6 . 7 . . . 14 8 . . . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . Botnet 28 | . 5 . 6 . . . 12 5 . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . Fabricators 7 | . . . . . . . . 4 . . . . 3 . . . . . Fabnet 7 | . . . . . . . . 4 . . . . 3 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 57 | . 6 . 9 1 . . 17 20 . . . . 3 . . . . 1 Full Trace Events 17 | . 4 . 1 1 . . 4 6 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . 1 . . . 7 3 . . 14 . 9 . . 10 . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Time 204 | . 26 . 26 . . . 118 34 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 12 . 14 . . . 11 9 . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 6 2 . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 6 2 . . . . . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . 4 . . . . . . 5 1 2 1 . 1 4 Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . Combat 15 | . . . . . 1 . . . . . . 5 1 2 1 . 1 4 Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 3 . . . . 3 Machine Destruction 6 | . . . . . . . . . . . . . 3 . . . . 3 Fabnet Peak Effective % 13 | . . . . . . . . . . . . 12 12 12 12 12 13 13 Autooverrided 14 | . . . . . . . . . . . . 5 1 2 1 . 1 4 Robots Rewired 11 | . . . . . . . . . . . . 11 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 40 | . . 3 . 1 . . 1 1 . . 4 16 2 2 1 . 2 7 Largest Group 9 | . . 3 3 1 . . 1 1 . . 4 9 9 1 1 . 2 4 Highest-Rated Group 318 | . . 40 40 31 . . 15 26 . . 156 318 318 29 54 . 96 108 Highest-Rated Ally 96 | . . 16 16 31 . . 15 26 . . 41 41 41 29 54 . 96 49 Zionite Dispatches 2 | . . . . . . . . . . . . . 1 . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . 1 . . . . . Total Orders 5 | . . . . . . . . . . . . . 2 . . . . 3 STAY 1 | . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 3 Ally Attacks 173 | . . . 52 2 . . 7 . . . . 41 24 4 1 . 22 20 Total Damage 3139 | . . . 642 26 . . 259 . . . . 830 639 56 46 . 326 315 Kills 32 | . . . 13 . . . 2 . . . . 6 3 1 . . 5 2 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 7 | . 4 . 1 . . . 2 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . 2 1 . 1 1 . 2 . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . 3 Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 25109 | 155 1698 658 1437 1231 2439 698 3241 3306 1304 1614 1755 745 1343 742 513 115 1063 1052 Spaces Moved 15082 | 80 931 444 983 691 1466 532 1549 1938 887 980 1168 377 676 530 345 86 675 744 Core 506 | 1 . . . . . . . . . . . . 2 . . . . 503 Treads 42 | . . . . . . . . . . . . . . . . . . 42 Legs 12 | . . . . . . . 12 . . . . . . . . . . . Wheels 14522 | 79 931 444 983 691 1466 532 1537 1938 887 980 1168 377 674 530 345 86 675 199 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 135 120 125 85 115 115 130 130 130 130 130 120 120 135 135 115 50 Average Speed 133 | 99 128 137 123 150 135 115 132 134 130 143 146 136 139 133 135 135 135 104 Slowest Speed 1450 | 100 140 140 135 155 160 115 260 160 130 160 160 145 400 135 135 135 145 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 99 99 90 99 83 91 90 47 94 67 90 50 23 68 63 70 79 17 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 8 | . 2 1 2 . 1 . . . . . . . . . . 1 1 . Known Exits Taken 15 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . Scrap Searched 20 | . . 3 . 1 . 1 . . 4 1 4 . . 2 2 . 2 . Spaces Dug 143 | . . . 4 . . 1 19 46 9 30 1 . 20 1 . . 12 . Terrain Destroyed 557 | . . . 4 38 37 1 99 50 9 97 1 . 64 2 . . 109 46 Melee 124 | . . . 4 . . 1 19 46 9 11 1 . 20 1 . . 12 . Projectile 24 | . . . . . 18 . . 3 . 2 . . 1 . . . . . AOE 407 | . . . . 38 18 . 80 1 . 84 . . 43 . . . 97 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 18434 | 117 1263 465 1122 784 1781 598 2401 2422 993 1094 1196 589 885 555 379 85 757 948 Wait 1426 | . 95 . 23 20 76 48 558 247 67 14 9 41 45 16 16 . 16 135 Move 15064 | 79 930 443 982 690 1465 531 1548 1937 886 979 1167 376 675 529 344 85 674 744 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 172 | 8 34 1 17 1 41 4 15 17 2 7 1 3 7 . 4 . 7 3 Fast Attach 97 | 6 2 1 8 . 7 . 13 16 2 4 3 1 12 1 . . 4 17 Attach 61 | 1 4 1 8 3 6 . 10 6 2 4 . 1 5 . 1 . 5 4 Detach 36 | 1 1 . 4 1 8 . 3 6 . 5 . . 2 . . . 2 3 Swap 220 | . 21 4 17 16 8 3 52 52 8 9 4 5 9 3 3 . 6 . Drop 169 | . 21 3 21 4 29 2 22 24 2 5 5 4 13 . 4 . 6 4 Fire 662 | 22 103 12 38 49 93 9 156 36 9 56 1 11 46 5 1 . 15 . Melee 320 | . . . 4 . 43 1 24 81 15 11 6 1 71 1 6 . 22 34 Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 146 | . . . . . . . . . . . . 146 . . . . . . Trap 58 | . 52 . . . 5 . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Discovered new exit (range 11) 663 | -10/Materials | Identified exit to Mines 690 | -10/Materials | Core integrity fell below 50% 734 | -10/Materials | Lost 3 parts (1n1u1w) 795 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Identified exit to Materials 981 | -10/Materials | Build established: Scavenger-Mutant 1011 | -10/Materials | Discovered exit to Materials (range 10) 1084 | -10/Materials | Discovered exit to Materials (range 14) 1452 | -10/Materials | Build established: Mutant 1600 | -10/Materials | Repaired Core Shielding 1854 | -10/Materials | Entered Mines 2117 | -10/Mines | Discovered exit to Materials (range 13) 2342 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2393 | -10/Mines | Discovered exit to Materials (range 9) 2512 | -10/Mines | Entered Materials 2512 | -9/Materials | Accompanied by 3 allies 2512 | -9/Materials | Evolved 2 slots: Utility x2 2748 | -9/Materials | Discovered new exit (range 9) 2759 | -9/Materials | Identified exit to Materials 2821 | -9/Materials | Discovered new exit (range 15) 2892 | -9/Materials | Repaired Lgt. Armor Plating 3216 | -9/Materials | Discovered exit to Materials (range 8) 3331 | -9/Materials | Identified exit to Mines 3556 | -9/Materials | Discovered exit to Materials (range 3) 3742 | -9/Materials | Build established: Scavenger-Mutant 3866 | -9/Materials | Discovered exit to Mines (range 16) 3949 | -9/Materials | Entered Mines 3949 | -9/Mines | Accompanied by 1 ally 4048 | -9/Mines | Received a Mining Laser from a helpful Derelict 4217 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4257 | -9/Mines | Build established: Mutant 4303 | -9/Mines | Destroyed YI-UF0 4408 | -9/Mines | Learned Materials machine intel 4412 | -9/Mines | Learned location of 1 exit from Materials 4418 | -9/Mines | Discovered exit to Materials (range 11) 4777 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4825 | -9/Mines | Discovered exit to Materials (range 8) 5175 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5175 | -9/Mines | Discovered new exit (range 5) 5180 | -9/Mines | Entered Exiles 5204 | -9/Exiles | Discovered new exit (range 15) 5217 | -9/Exiles | Met 8R-AWN 5257 | -9/Exiles | Met EX-HEX 5333 | -9/Exiles | Met EX-DEC 5375 | -9/Exiles | Learned location of Zion (-7) 5399 | -9/Exiles | Met EX-BIN 5420 | -9/Exiles | Aligned with FarCom system 5422 | -9/Exiles | Given EX-Vault access code 5457 | -9/Exiles | Opened EX-Vault 5493 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5791 | -9/Exiles | Attacked by the Exiles 6095 | -9/Exiles | Found 8R-AWN's Boregun 6100 | -9/Exiles | Found 8R-AWN's Boregun 6242 | -9/Exiles | Destroyed EX-HEX 6303 | -9/Exiles | Destroyed EX-DEC 6331 | -9/Exiles | Destroyed EX-BIN 7245 | -9/Exiles | Destroyed 8R-AWN 7296 | -9/Exiles | Found AS-neutralizer No. 17b 7459 | -9/Exiles | Found Exp. Core Analyzer 7463 | -9/Exiles | Found Deploy-a-Sentry 7619 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 7619 | -9/Exiles | Entered Mines 7686 | -8/Mines | Discovered exit to Materials (range 9) 7901 | -8/Mines | Build established: Scavenger-Mutant 8243 | -8/Mines | Discovered exit to Materials (range 14) 8317 | -8/Mines | Entered Materials 8317 | -8/Materials | Evolved 2 slots: Utility x2 8318 | -8/Materials | Identified exit to Factory 8319 | -8/Materials | Loaded intel: 67 machine locations 8449 | -8/Materials | Repaired Imp. Grenade Launcher 8590 | -8/Materials | DAS Turret deployed 8610 | -8/Materials | Build established: Mutant 9398 | -8/Materials | Garrison activated, responded to threat 9502 | -8/Materials | Garrison activated, responded to threat 9608 | -8/Materials | Destroyed 7 combat bots 9905 | -8/Materials | Discovered exit to Factory (range 12) 10100 | -8/Materials | Discovered exit to Factory (range 6) 10157 | -8/Materials | Build established: Scavenger-Mutant 10260 | -8/Materials | Repaired Gravity Neutralizer 10717 | -8/Materials | First assault squad dispatched 11143 | -8/Materials | Garrison activated, responded to threat 11179 | -8/Materials | Core integrity fell below 50% 11558 | -8/Materials | Entered Factory 11558 | -7/Factory | Evolved 2 slots: Utility x2 11663 | -7/Factory | Build established: Scavenger-Assassin 12147 | -7/Factory | Build established: Scavenger-Mutant 12853 | -7/Factory | Build established: Hacker-Mutant 13050 | -7/Factory | Repaired Adv. Component Analysis Suite 13352 | -7/Factory | Build established: Hacker-Assassin 13890 | -7/Factory | Identified exit to Storage 13890 | -7/Factory | Identified exit to Lower Caves 14510 | -7/Factory | Found Powered Armor 14639 | -7/Factory | Discovered new exit (range 12) 14695 | -7/Factory | Build established: Scavenger-Assassin 14792 | -7/Factory | Fabricated Adv. Hacking Suite? 14864 | -7/Factory | Entered Lower Caves 15081 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15112 | -7/Lower Caves | Identified exit to Zion 15174 | -7/Lower Caves | Build established: Assassin 15443 | -7/Lower Caves | Found Alien Artifact 15443 | -7/Lower Caves | Identified Core Expander 15443 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 16045 | -7/Lower Caves | Encountered a Warlord checkpoint 16045 | -7/Lower Caves | Discovered new exit (range 8) 16163 | -7/Lower Caves | Identified exit to Lower Caves 16168 | -7/Lower Caves | Entered another Lower Caves area 16192 | -7/Lower Caves | Discovered new exit (range 10) 16202 | -7/Lower Caves | Identified exit to Factory 16358 | -7/Lower Caves | Spotted B-75 Beast 16660 | -7/Lower Caves | Destroyed B-75 Beast 16905 | -7/Lower Caves | Build established: Mutant 17176 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17407 | -7/Lower Caves | Spotted V2-S8B(f) 17408 | -7/Lower Caves | Encountered a Master Thief 17408 | -7/Lower Caves | Spotted M3-NEQ(f) 17409 | -7/Lower Caves | Encountered a Master Thief 17409 | -7/Lower Caves | Spotted AK-VYR(f) 17409 | -7/Lower Caves | AS-neutralizer No. 17b stolen by Master Thief 17410 | -7/Lower Caves | Encountered a Master Thief 17413 | -7/Lower Caves | Adv. Targeting Computer stolen by Master Thief 17419 | -7/Lower Caves | Broken Exp. Core Analyzer stolen by Master Thief 17494 | -7/Lower Caves | Discovered exit to Zion (range 13) 17782 | -7/Lower Caves | Entered Zion 17810 | -7/Zion | Given the Hacking Drone Bay 17907 | -7/Zion | Visited the Megawrench Repair Shop 17944 | -7/Zion | Discovered new exit (range 13) 17961 | -7/Zion | Identified exit to Proximity Caves 18126 | -7/Zion | Learned Factory security intel 18221 | -7/Zion | Given A8's code to call for help 18327 | -7/Zion | Learned Factory emergency access door positions 18693 | -7/Zion | Found CR-A16's Pointy Stick 18798 | -7/Zion | Learned Factory repair station intel 18949 | -7/Zion | Imprinted 18951 | -7/Zion | Declared Zion's savior 19495 | -7/Zion | Megawrench repaired 12 parts 19537 | -7/Zion | Entered Proximity Caves 19537 | -6/Proximity Caves | Accompanied by 4 allies 19659 | -6/Proximity Caves | Learned Factory security intel 19851 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 19898 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 20125 | -6/Proximity Caves | Discovered exit to Factory (range 16) 20282 | -6/Proximity Caves | Entered Factory 20282 | -6/Factory | Accompanied by 9 allies 20282 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20285 | -6/Factory | Loaded intel: 6 repair station locations 20887 | -6/Factory | Lost 3 parts (2u1w) 21186 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 21187 | -6/Factory | Zion Kinetic Resupply teleported in 21369 | -6/Factory | Build established: Assassin 21382 | -6/Factory | Found Launcher Loader 21527 | -6/Factory | Lost 4 parts (1p1n2u) 21621 | -6/Factory | Discovered new exit (range 3) 21624 | -6/Factory | Identified exit to Lower Caves 21625 | -6/Factory | Entered Lower Caves 21679 | -6/Lower Caves | Learned 8 Factory zone layouts 21992 | -6/Lower Caves | Encountered a Warlord checkpoint 22000 | -6/Lower Caves | Build established: Scavenger-Assassin 22166 | -6/Lower Caves | Discovered new exit (range 10) 22179 | -6/Lower Caves | Identified exit to Lower Caves 22367 | -6/Lower Caves | Entered another Lower Caves area 22367 | -6/Lower Caves | Spotted 63-0MM(f) 22367 | -6/Lower Caves | Spotted HI-6V0(f) 22368 | -6/Lower Caves | Encountered a Master Thief 22368 | -6/Lower Caves | Encountered a Master Thief 22372 | -6/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 22379 | -6/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 22382 | -6/Lower Caves | Destroyed HI-6V0(f) 22469 | -6/Lower Caves | Discovered new exit (range 7) 22476 | -6/Lower Caves | Identified exit to Factory 22541 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 22549 | -6/Lower Caves | Found Prototype Special Weapon 22570 | -6/Lower Caves | Learned Factory security intel 22611 | -6/Lower Caves | Encountered a Warlord checkpoint 22827 | -6/Lower Caves | Discovered new exit (range 11) 22839 | -6/Lower Caves | Identified exit to Data Miner 22880 | -6/Lower Caves | Entered Data Miner 22880 | -6/Data Miner | Discovered new exit (range 6) 22886 | -6/Data Miner | Identified exit to Proximity Caves 22906 | -6/Data Miner | Met Data Miner 22934 | -6/Data Miner | Learned location of Section 7 (-2) 22934 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22957 | -6/Data Miner | Received God Mode back door access code from Data Miner 22995 | -6/Data Miner | Entered Proximity Caves 23026 | -5/Proximity Caves | Learned location of 2 exits from Factory 23089 | -5/Proximity Caves | Escorted by Enhanced Grunt 23105 | -5/Proximity Caves | Spotted B-75 Beast 23108 | -5/Proximity Caves | Destroyed B-75 Beast 23787 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23863 | -5/Proximity Caves | Lost 7 parts (2p1n3u1w) 24045 | -5/Proximity Caves | Discovered exit to Factory (range 7) 24057 | -5/Proximity Caves | System corruption reached 10% 24058 | -5/Proximity Caves | Entered Factory 24058 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24059 | -5/Factory | Identified exit to Upper Caves 24059 | -5/Factory | Identified exit to Factory 24138 | -5/Factory | Build established: Scavenger-Mutant 24215 | -5/Factory | Zion Fire squad teleported in 24217 | -5/Factory | Local machine network offline 24238 | -5/Factory | System corruption reached 10% 24279 | -5/Factory | Lost 9 parts (1p2n5u1w) 24628 | -5/Factory | Lost 11 parts (1p2n7u1w) 24883 | -5/Factory | Build established: Mutant 24943 | -5/Factory | Core integrity fell below 50% 25087 | -5/Factory | Spotted B-75 Beast 25089 | -5/Factory | Core integrity fell below 20% 25110 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 25036_ System corrupted: Matter fused (-7). 25037_ Slammed into R-10 Processor. 25037_ Destabilizing: Core damaged (-40). 25046_ Acquired Imp. Melee Analysis Suite. 25055_ System corrupted: Matter fused (-6). 25065_ K-01 Serf cleans the Subcomponent Replicator. 25072_ 1BVSPX4WHHUQF2QI/YYHF7%98BR1CFPUFA:UC 25076_ Imp. Melee Analysis Suite destroyed. 25079_ K-01 Serf cleans the Fusion Modulator. 25087_ System corrupted: IFF burst signal emitted. 25088_ Fusion Modulator explodes. 25088_ Imp. Melee Analysis Suite destroyed. 25088_ Fusion Modulator explodes. 25088_ K-01 Serf destroyed. 25088_ Fusion Modulator explodes. 25088_ G-50 Soldier destroyed. 25088_ ALERT: Garrison Access compromised, dispatching assault squad. 25090_ K-01 Serf collects debris. 25102_ System corrupted: Component data lost. 25107_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ??###########?????????????????#######????#???????? | | ??# #?????????????????# ! ??? ???????? | | ??# ""G"" #?####???###??????#% ""?? ""??????? | | ??# ^ " " ###T #####"###????# """" """?????? | | ??# ^ + #????# """" """?????? | | ??# ! # #????# """" """" ???? | | ??#+#+####### ##???# """" """" #??? | | ??# #???# """" """" #??? | | ??+ #???#! """" """" #??? | | ??# #???# #??? | | ??#######!##########+## #???# * #??? | | ????????# ##! ! = # #???###+####+########??? | | ????????# ## # #####?# ######### | | ????????# ##][ ""T"" # ## ?# # | | ????????# ##]% """"" #k ## # "" + """ "" | | ????????# ##[ # ## # """ # """ "" | | ????????# ############# ## + R" # """ "" | | ????????# #??????????# # # """ # | | ??????### ###????????# ###### #= "" | | ??????# ! #????????+ Y * # "" | | ??????# #????????# ######### # "" | | ??????# #????????# @ #???????# # "" | | ??????# #????????### ###?????### + "T | | ??????# #??????????#+#??###### # # "" ! | | ??????## ##?????????? ??# " " # ! | | ??###### #??????????? # """" ######### | | ??# #????????????"" " % | | ??# #????????????"" " | | ??# #????????????"" " ]! | | #### ###"###????????????"" | | #?# #?###??????????? ] | | #?# #??????????????????"" " ######### | | #?# #??????????????????"" " #???????? | | ### #####??????????????"" " #??????## | | + #??????????????"" #?????? | | # ##### #?????????????? #?????? | | ##+##### #???##############" "????""" | | # #???# " " """"" | | """" # #???# " " """"" | | """" # ##### "" " | | """" # # #" " !| | | """" # # "" " ! | | + # #" " | | """" # # ## " ?? | | """" + # * ## " % #?????? | | """" # # ## """ = #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 32 Energy Capacity 665 Matter Stores 490 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Corruption Block 15 Armor Coverage 700 Resistance: KI 25 Resistance: TH 15 Core Shielding 30 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 26 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Exp. Core Analyzer | -8/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Adv. Launcher Guidance Computer | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Adv. Component Analysis Suite | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Hvy. Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Ripper | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hpw. Field Laser | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AngularNeutronLance Manual? 0 Play Time 04:05:23 Cumulative 562.4 hours Start 2022.06.03 @ 17:29:31 End 2022.06.04 @ 07:34:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 451 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cd8e176-8343-480d-973f-3163bf21264c