Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 01:33:28 Player: Runia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (193) 965 Value Destroyed (6006) 6006 Prototype IDs (241) 4820 Alien Tech Used (0) 0 Bonus (3421) 3421 TOTAL SCORE: 19812 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 36 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -237 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 100/100 System Corruption 6% Temperature Cool (8) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Experimental Core Analyzer Hacking Suite > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (25) --- Improved Medium Treads Advanced Energy Well (500) Advanced Energy Well (500) High-capacity Matter Pod (200) Advanced Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating System Mapper Ghost Barrier Authchip [Power] Authchip [Weapon] Advanced Component Analysis Suite System Purifier AS-neutralizer No. 17b Cooled Pulse Rifle EM Pulse Cannon Remote Datajack Spear Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Phase Cannon Neutron Cannon > --- INVENTORY -------- Enhanced Flexi-carbon Leg Advanced Energy Well Advanced Energy Well Advanced Energy Well High-capacity Matter Pod Improved Sensor Array Layered Medium Armor Plating Hacking Suite System Mapper Ghost Barrier Authchip [Power] Advanced Component Analysis Suite System Purifier AS-neutralizer No. 17b EM Pulse Cannon Neutron Cannon Neutron Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun 8R-AWN's Boregun Missile Launcher Remote Datajack Plasma Cutter Spear [Rating: 102] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 253 | 2 14 7 18 6 31 4 31 15 23 25 30 20 27 Power 14 | . 2 2 1 . 3 . 1 1 . . 2 . 2 Engine 8 | . 2 1 1 . 2 . . . . . . . 2 Core 3 | . . 1 . . . . . 1 . . 1 . . Reactor 3 | . . . . . 1 . 1 . . . 1 . . Propulsion 43 | 2 1 . 3 2 6 . 10 . 2 6 7 . 4 Treads 29 | 2 . . 2 1 4 . 9 . 2 3 2 . 4 Leg 3 | . . . . . . . . . . . 3 . . Wheel 11 | . 1 . 1 1 2 . 1 . . 3 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 72 | . 3 2 4 1 9 . 3 8 5 8 9 10 10 Device 51 | . . 2 1 . 5 . . 6 5 8 7 10 7 Storage 2 | . 2 . . . . . . . . . . . . Processor 6 | . 1 . . . 3 . 1 . . . . . 1 Hackware 2 | . . . . . . . . 1 . . . . 1 Protection 11 | . . . 3 1 1 . 2 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 124 | . 8 3 10 3 13 4 17 6 16 11 12 10 11 Energy Gun 46 | . 7 2 2 1 1 . 11 3 6 6 4 1 2 Energy Cannon 11 | . . . 1 . . . . . . . 2 3 5 Ballistic Gun 29 | . . . 3 1 7 2 1 . 3 3 3 3 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 27 | . 1 1 3 . 2 2 5 2 6 . 1 3 1 Special Weapon 3 | . . . . . 3 . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 1 2 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 5 . 2 . . . . . . Parts Lost 33 | . . . 1 2 7 . . . . 1 2 3 17 Power 5 | . . . . . 1 . . . . . 1 . 3 Propulsion 7 | . . . . 1 2 . . . . . . . 4 Utility 7 | . . . . . 2 . . . . . 1 1 3 Weapon 14 | . . . 1 1 2 . . . . 1 . 2 7 Highest Loss Streak 14 | . . . 1 2 6 . . . . 1 1 2 14 To Critical Strikes 5 | . . . . . 4 . . . . . . . 1 Average Slot Usage (%) 96 | . 88 96 99 97 99 100 95 92 92 96 96 99 95 Engine 5 | . 14 13 9 11 8 . . . . . . . 4 Core 3 | . . . 1 . . . . 7 7 7 5 7 3 Reactor 3 | . . . . . 2 11 8 7 7 7 5 7 3 Treads 10 | . 25 14 11 11 12 11 21 7 7 7 10 . 5 Leg 3 | . . . . . . . . . . . 5 23 14 Wheel 7 | . 2 14 11 11 9 11 2 7 7 11 6 . . Device 8 | . . 10 11 11 9 11 2 7 7 7 7 10 15 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 Processor 8 | . 2 . . . 7 11 16 15 15 15 15 11 13 Protection 6 | . . . 10 10 4 . 5 7 7 7 6 7 5 Energy Gun 15 | . 28 27 24 9 4 11 26 22 18 20 4 4 3 Energy Cannon 1 | . . . 2 . . . . . . . . 6 5 Ballistic Gun 8 | . . . 5 19 24 21 . . 1 1 13 9 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 148 | 12 89 92 105 105 103 103 107 137 136 135 143 148 144 Greatest Support 90 | 40 40 10 10 10 40 10 60 28 28 63 84 84 90 Greatest Overweight (x) 11 | . 8 9 10 10 10 10 10 4 4 11 5 1 4 Average Overweight (x) 5 | . 1 8 9 10 9 10 1 4 4 4 3 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 9 21 24 24 23 25 24 24 25 24 23 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 15 25 25 22 25 25 25 25 25 25 25 23 18 Class Distribution -------------------- 41% | Scavenger-Gunner 19% | Mutant 18% | Scavenger-Mutant 12% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 4698 | 200 150 110 452 118 765 95 366 219 375 347 447 653 401 Remotely . | . . . . . . . . . . . . . . Salvage Created 7300 | . 641 235 1165 128 526 124 865 485 782 271 447 620 1011 Parts 482 | . 40 26 68 9 86 12 51 31 33 21 28 20 57 Haulers Intercepted 7 | . 2 . 2 . . . 2 1 . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 22 11 . 16 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 143 | . 8 7 26 4 5 6 14 8 21 4 4 18 18 Guns 85 | . 6 4 20 4 2 3 9 8 9 4 4 5 7 Cannons 11 | . . . . . . . . . . . . 3 8 AOE 43 | . 1 3 3 . 3 3 5 . 12 . . 10 3 Classes Destroyed 26 | . 7 2 2 3 2 . . 1 3 2 . 2 2 Worker 8 | . 3 . 3 . . . 1 1 . . . . . Builder 6 | . . . . 1 . . 3 1 . . . . 1 Tunneler 5 | . . 2 . 1 . 1 . 1 . . . . . Hauler 7 | . 2 . 2 . . . 2 1 . . . . . Recycler 8 | . 2 . . 1 . . 4 . . . . . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . Mechanic 3 | . 1 . . . . . 1 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Turret 1 | . . . . . 1 . . . . . . . . Watcher 8 | . 3 . 3 . . . 1 . . . . . 1 Swarmer 40 | . 3 3 6 . . 3 8 3 7 . . 3 4 Grunt 46 | . 5 2 14 . . 3 5 . 6 . . 7 4 Brawler 6 | . . . 1 . . . 1 . 1 . . 3 . Protector 1 | . . . . . . . . . . . . . 1 Sentry 12 | . . 2 5 . . . . 3 . . . 1 1 Demolisher 2 | . . . . 2 . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . 3 Hunter 4 | . . . . . . . . . . . . 2 2 Programmer 5 | . . . . . . . . 2 . . . . 3 Behemoth 1 | . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . Zionite 4 | . . . . . 4 . . . . . . . . Assembled 6 | . . . . 2 4 . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . Butcher 5 | . . . . . . . . . 5 . . . . Fireman 3 | . . . . . . . . . . 3 . . . Mutant 2 | . . . . . . . . . 2 . . . . Best Kill Streak 8 | . 8 4 4 3 4 4 7 4 6 3 1 7 6 Combat Bots Only 7 | . 6 3 4 2 4 3 5 4 6 3 1 7 6 Max Kills in Single Turn 3 | . 2 2 2 1 2 3 3 1 3 1 1 3 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 3 | . 1 2 2 . 2 2 2 . 3 . . 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . 1 . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 9167 | . 231 99 579 332 1141 261 204 470 299 442 813 890 3406 Core 1560 | . 51 9 50 10 195 55 22 29 21 67 82 115 854 Absorbed by Shields 32 | . . . . . . . . . . . 32 . . Regen/Repaired (Parts) 102 | . . . 102 . . . . . . . . . . Core Remaining (%) 69 | 100 . 76 . . . 22 96 . . . . 55 . Volleys Fired 475 | . 50 14 57 14 108 9 33 26 31 24 21 33 55 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 Hottest 200 | . 112 112 187 121 66 118 60 60 70 100 80 200 195 Shots Fired 1014 | . 100 25 152 30 178 19 86 64 65 50 63 66 116 Gun 852 | . 100 22 135 30 132 15 79 63 56 50 63 45 62 Cannon 73 | . . . 13 . . . . . . . . 10 50 Launcher 47 | . . 3 4 . 4 4 7 1 9 . . 11 4 Special 42 | . . . . . 42 . . . . . . . . Kinetic 340 | . . . 13 19 132 10 . . 10 17 63 23 53 Thermal 561 | . 34 22 135 11 42 5 79 63 46 33 . 32 59 Explosive 47 | . . 3 4 . 4 4 7 1 9 . . 11 4 Electromagnetic 66 | . 66 . . . . . . . . . . . . Robot Hit Streak 46 | . 6 8 12 9 19 3 10 18 22 46 17 13 11 Robot Miss Streak 5 | . 5 2 3 2 4 3 2 1 2 2 2 5 4 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 9 | . 1 . 4 1 . 1 . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 . . 1 . Shots Hit Robots 635 | . 54 17 84 15 128 11 46 43 51 28 50 39 69 Core Hits 387 | . 25 13 40 11 45 15 37 21 50 17 27 37 49 Critical Kills 9 | . . . . . 5 . . . 1 . 3 . . Critical Parts Destroyed 15 | . . . . . 8 . . . 2 1 3 . 1 Critical Strikes 48 | . 1 1 9 . 15 1 2 3 7 1 7 . 1 Burn 19 | . . 1 9 . . 1 2 3 3 . . . . Destroy 26 | . . . . . 13 . . . 4 1 7 . 1 Corrupt 1 | . 1 . . . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . Melee Attacks 58 | . . . 1 2 . . . 3 4 5 43 . . Impact 3 | . . . . . . . . 3 . . . . . Slashing 3 | . . . 1 2 . . . . . . . . . Piercing 52 | . . . . . . . . . 4 5 43 . . Sneak Attacks 4 | . . . . . . . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . Damage Inflicted 16408 | . 1009 447 2033 279 1916 541 1376 942 2078 531 931 1935 2390 Guns 9898 | . 825 296 1565 279 1449 149 894 850 821 531 814 586 839 Cannons 1185 | . . . 54 . . . . . . . . 251 880 Explosions 4842 | . 184 151 414 . 218 392 482 92 1140 . . 1098 671 Melee 234 | . . . . . . . . . 117 . 117 . . Ramming . | . . . . . . . . . . . . . . Kinetic 4046 | . . . 129 216 1449 84 . . 142 261 814 234 717 Thermal 6976 | . 423 296 1490 63 249 65 894 942 679 270 . 603 1002 Explosive 4459 | . . 151 414 . 218 392 482 . 1140 . . 1098 564 Electromagnetic 693 | . 586 . . . . . . . . . . . 107 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 234 | . . . . . . . . . 117 . 117 . . Highest Corruption 6 | . . . . . . . . 1 1 . . . 6 Average Corruption 1 | . . . . . . . . 1 1 . . . 1 Corruption Purged 2 | . . . . . . . . 1 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 1 . . . . 5 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots 8 | . . . . . . . . 6 . 2 . . . Overflow Damage 95 | . . . . . 13 . . . . . . 57 25 Projectiles 34 | . . . . . 9 . . . . . . . 25 Explosions 61 | . . . . . 4 . . . . . . 57 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 456 | . 37 17 . . . 70 15 66 69 . . 38 144 Shots 15 | . 1 1 . . . 3 1 1 4 . . 1 3 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 417 | . 217 173 417 108 91 56 4 112 158 224 207 315 314 Average Temperature 69 | . 57 52 99 39 52 23 4 22 36 86 82 80 88 Received Heat Transfer 1477 | . 87 33 231 40 . 72 72 90 72 348 . 246 186 Effects 3 | . . . 2 . . . . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . Parts Melted 41 | . 1 . 7 . 7 . 8 8 6 1 . 2 1 Heat Transferred 13468 | . 618 703 3589 111 868 185 1813 1863 1554 592 . 629 943 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 434 | . 249 228 347 92 . 174 434 223 . . . . 245 Initial 91 | . . 39 . 91 . . 67 14 . . . . 52 Average 99 | . 85 50 185 32 . 119 219 47 . . . . 86 Maximum Alert Level 2 | . 1 1 1 . . . 2 1 . . . . 1 Low Security (%) 84 | 100 96 95 51 100 . 100 61 93 . . . . 97 Level 1 14 | . 3 4 48 . . . 35 6 . . . . 2 Level 2 . | . . . . . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 4 . . . 1 5 . . . . 7 Investigation 5 | . . . 2 . . . . 1 . . . . 2 Extermination 6 | . . . . . . . . 2 . . . . 4 Reinforcement 6 | . . . 2 . . . 1 2 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 9 | . 1 1 3 3 . . 1 . . . . . . Communications Jammed 26 | . . . . . . . . . . . . 1 25 Distress Signals 25 | . . . . . . . . . . . . . 25 Times Spotted 214 | . 19 7 35 4 35 6 22 12 20 5 4 16 29 Peak Tracking Total 12 | . 5 2 4 2 9 3 5 3 5 4 1 7 12 Tactical Retreats 18 | . 1 . . . 13 . 2 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . . . 2 . . . 2 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 4 . . . . Exploded 3 | . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 28 | . 3 . 2 1 9 . 9 2 . . . . 2 Max in Single Turn 3 | . 1 . 1 1 1 . 3 2 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 41 | . 7 1 9 . 2 . 4 10 . 1 3 . 4 Terminals 24 | . 7 1 7 . . . 3 4 . . . . 2 Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 3 | . . . 2 . . . 1 . . . . . . Recycling Units 3 | . . . . . . . . 2 . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Total Hacks 133 | . 22 1 29 . 2 . 16 23 . 1 25 . 14 Successful 82 | . 11 . 18 . 2 . 8 12 . 1 25 . 5 Failed 51 | . 11 1 11 . . . 8 11 . . . . 9 Catastrophic 4 | . 1 . . . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 13 2 10 . 1 . 2 8 . . . . 1 Terminals 76 | . 22 1 20 . . . 13 11 . . . . 9 Fabricators 7 | . . . . . . . . 3 . . . . 4 Repair Stations 12 | . . . 9 . . . 3 . . . . . . Recycling Units 6 | . . . . . . . . 5 . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . Terminal Hacks 60 | . 9 . 10 . 2 . 7 3 . 1 25 . 3 Record 7 | . . . . . 1 . . . . . 6 . . Part Schematic 15 | . 2 . . . . . . . . . 13 . . Robot Schematic 3 | . . . . . . . . . . . 3 . . Robot Analysis 6 | . 3 . 2 . . . 1 . . . . . . Prototype ID Bank 9 | . 2 . 2 . . . 1 . . . 3 . 1 Open Door 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . 1 Unreport Threat 3 | . . . 1 . . . 2 . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Zone Layout 5 | . . . 2 . . . 1 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks 6 | . . . 5 . . . 1 . . . . . . Scan Component 4 | . . . 3 . . . 1 . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . Process 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 2 . 3 . . . . 3 . . . . 1 Terminals 6 | . 2 . 3 . . . . 1 . . . . . Assimilate 2 | . 1 . . . . . . 1 . . . . . Botnet 2 | . . . 2 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Recompile 2 | . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 7 1 8 . . . 4 7 . . . . 4 Full Trace Events 2 | . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 2 . . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . 3 . . . . . Retrieved Matter 3 | . . . . . . . . 3 . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 6 | . 1 . . 2 . . . 1 2 . . . . Largest Group 2 | . 1 . . 2 . . . 1 2 1 . . . Highest-Rated Group 50 | . 10 . . 42 . . . 10 50 25 . . . Highest-Rated Ally 31 | . 10 . . 31 . . . 10 25 25 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 2 . . . . 4 . . . . Total Damage 112 | . . . . 20 . . . . 92 . . . . Kills 1 | . . . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 137 | . 3 . 2 . . . 1 . . . 131 . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 17343 | 5 1091 1262 1814 1770 1974 288 875 1144 2041 1443 952 1647 1037 Spaces Moved 7543 | 1 526 567 662 622 648 113 349 635 1155 800 366 681 418 Core . | . . . . . . . . . . . . . . Treads 855 | 1 459 . . . 6 . 206 . . 8 88 . 87 Legs 1112 | . . . . . . . . . . . 100 681 331 Wheels 5576 | . 67 567 662 622 642 113 143 635 1155 792 178 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 145 | 160 160 200 215 230 215 230 145 160 160 160 165 190 190 Average Speed 192 | 160 165 211 227 230 229 230 202 160 160 164 194 190 201 Slowest Speed 400 | 160 200 215 230 230 320 230 240 160 160 320 400 190 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 83 97 57 92 87 35 38 21 87 86 80 75 15 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 25 | . . 1 . . 1 . . . . . 23 . . Known Exits Taken 4 | . . . 1 . . . 1 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . 1 . 1 1 . Scrap Searched 14 | . . 1 . 2 . 1 . . 2 5 . 3 . Spaces Dug 167 | . . 18 1 3 11 9 10 18 36 6 6 28 21 Terrain Destroyed 379 | . 5 28 15 3 24 34 15 31 71 6 13 87 47 Melee 17 | . . . 1 1 . . . 3 2 4 6 . . Projectile 52 | . . . . 2 10 . . 6 3 2 6 4 19 AOE 306 | . 5 28 14 . 11 34 15 22 66 . . 83 28 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 9518 | 7 648 607 853 932 945 125 448 710 1298 881 530 990 544 Wait 956 | . 34 5 83 281 124 . 4 24 76 18 35 254 18 Move 7530 | . 525 566 661 621 647 112 348 634 1154 799 365 680 418 Hop . | . . . . . . . . . . . . . . Pick Up 114 | . 17 11 16 3 17 . 11 4 . 4 18 2 11 Fast Attach 43 | . 3 2 5 1 6 . 10 . 1 3 6 . 6 Attach 48 | 2 2 . 3 2 10 . 4 3 . 3 7 3 9 Detach 8 | . . . . . 5 . 2 . . . . . 1 Swap 162 | . 9 5 10 3 15 4 17 12 22 19 17 17 12 Drop 123 | 5 8 4 17 5 13 . 19 4 2 6 26 1 13 Fire 475 | . 50 14 57 14 108 9 33 26 31 24 21 33 55 Melee 50 | . . . 1 2 . . . 3 4 5 35 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 14) 554 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 10) 1097 | -10/Materials | Entered Mines 1655 | -10/Mines | Discovered new exit (range 11) 1675 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1760 | -10/Mines | Learned location of Storage (-7) 2304 | -10/Mines | Discovered new exit (range 8) 2359 | -10/Mines | Entered Materials 2359 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2360 | -9/Materials | Identified exit to Mines 2871 | -9/Materials | Build established: Tank 3230 | -9/Materials | Discovered new exit (range 16) 3305 | -9/Materials | Repaired Lgt. Armor Plating 3713 | -9/Materials | Repaired Lgt. Armor Plating 3754 | -9/Materials | Discovered new exit (range 6) 4173 | -9/Materials | Entered Mines 4268 | -9/Mines | Learned Materials emergency access door positions 4318 | -9/Mines | Assembled infested the area 4323 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4480 | -9/Mines | Build established: Mutant 4806 | -9/Mines | Build established: Scavenger-Mutant 5066 | -9/Mines | Learned Materials terminal intel 5211 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5233 | -9/Mines | Build established: Scavenger-Tank 5390 | -9/Mines | Discovered new exit (range 7) 5697 | -9/Mines | Build established: Mutant 5932 | -9/Mines | Discovered new exit (range 5) 5943 | -9/Mines | Entered Exiles 6004 | -9/Exiles | Met 8R-AWN 6041 | -9/Exiles | Build established: Scavenger-Tank 6043 | -9/Exiles | Met EX-HEX 6172 | -9/Exiles | Met EX-DEC 6209 | -9/Exiles | Learned location of Zion (-6) 6259 | -9/Exiles | Met EX-BIN 6291 | -9/Exiles | Aligned with FarCom system 6294 | -9/Exiles | Given EX-Vault access code 6347 | -9/Exiles | Opened EX-Vault 6395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6650 | -9/Exiles | Attacked by the Exiles 6842 | -9/Exiles | Lost 6 parts (1p2n2u1w) 6857 | -9/Exiles | Destroyed 8R-AWN 6878 | -9/Exiles | Found Prototype Device 6881 | -9/Exiles | Found Prototype Processor 6884 | -9/Exiles | Found Prototype Ballistic Gun 6920 | -9/Exiles | Identified 8R-AWN's Boregun 6978 | -9/Exiles | Core integrity fell below 50% 7203 | -9/Exiles | Build established: Scavenger-Mutant 7465 | -9/Exiles | Destroyed EX-DEC 7535 | -9/Exiles | Found Prototype Device 7535 | -9/Exiles | Identified System Purifier 7541 | -9/Exiles | Destroyed EX-BIN 7556 | -9/Exiles | Found Prototype Processor 7556 | -9/Exiles | Identified Exp. Core Analyzer 7609 | -9/Exiles | Destroyed EX-HEX 7636 | -9/Exiles | Identified Exp. Targeting Computer 7644 | -9/Exiles | Identified AS-neutralizer No. 17b 7890 | -9/Exiles | Discovered new exit (range 14) 7917 | -9/Exiles | Entered Mines 8102 | -8/Mines | Discovered new exit (range 10) 8205 | -8/Mines | Entered Materials 8205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8207 | -8/Materials | Loaded intel: 12 terminal locations 8253 | -8/Materials | Build established: Scavenger-Gunner 8888 | -8/Materials | Identified exit to Factory 9080 | -8/Materials | Entered Factory 9080 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10012 | -7/Factory | Identified exit to Storage 10012 | -7/Factory | Identified exit to Lower Caves 10224 | -7/Factory | Entered Lower Caves 10451 | -7/Lower Caves | Attacked by a faux Warlord 10777 | -7/Lower Caves | Discovered new exit (range 16) 11535 | -7/Lower Caves | Learned 12 Factory zone layouts 11574 | -7/Lower Caves | Encountered a Warlord checkpoint 12048 | -7/Lower Caves | Build established: Scavenger-Mutant 12265 | -7/Lower Caves | Entered another Lower Caves area 12265 | -7/Lower Caves | Accompanied by 1 ally 12342 | -7/Lower Caves | Spotted B-75 Beast 12510 | -7/Lower Caves | Destroyed B-75 Beast 12517 | -7/Lower Caves | Discovered new exit (range 15) 12876 | -7/Lower Caves | Ambushed by wild Derelicts 13159 | -7/Lower Caves | Build established: Scavenger-Gunner 13329 | -7/Lower Caves | Learned Factory emergency access door positions 13347 | -7/Lower Caves | Identified exit to Data Miner 13708 | -7/Lower Caves | Entered Data Miner 13708 | -7/Data Miner | Discovered new exit (range 6) 13740 | -7/Data Miner | Met Data Miner 13768 | -7/Data Miner | Learned location of Section 7 (-2) 13768 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13791 | -7/Data Miner | Received God Mode back door access code from Data Miner 13953 | -7/Data Miner | Destroyed Data Miner 13955 | -7/Data Miner | Found Prototype Hackware 13958 | -7/Data Miner | Found Prototype Hackware 13959 | -7/Data Miner | Interfaced with the Data Conduit 14160 | -7/Data Miner | Found Exp. Thermal Shield 14226 | -7/Data Miner | Found Exp. Thermal Shield 14660 | -7/Data Miner | Entered Proximity Caves 15025 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15293 | -6/Proximity Caves | Learned 4 Factory zone layouts 15552 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15584 | -6/Proximity Caves | Destroyed 7 combat bots 16276 | -6/Proximity Caves | Discovered new exit (range 14) 16307 | -6/Proximity Caves | Entered Factory 16307 | -6/Factory | Evolved 2 slots: Utility x2 16308 | -6/Factory | Identified exit to Lower Caves 16311 | -6/Factory | Loaded intel: 282 machine locations 17071 | -6/Factory | Discovered new exit (range 8) 17088 | -6/Factory | Identified exit to Factory 17288 | -6/Factory | Cargo convoy interrupted 17332 | -6/Factory | Core integrity fell below 50% 17342 | -6/Factory | Core integrity fell below 20% 17344 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17334_ Slug penetrates Earth. 17334_ Penetrated by Slug. 17335_ Extracted 15 energy. 17335_ Penetrated by Slug. 17335_ Imp. Medium Treads destroyed. 17335_ H-66 Slayer destroyed. 17336_ Extracted 25 energy. 17336_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 17337_ Slug penetrates Earth. 17338_ Extracted 25 energy. 17338_ Penetrated by Slug. 17338_ Neutron Cannon destroyed. 17340_ Extracted 15 energy. 17340_ The unstable cave ceiling collapses. 17340_ System corrupted: Neutron Cannon failed to cycle. 17341_ Slug penetrates Earth. 17341_ Penetrated by Slug. 17341_ Construction Platform disabled. 17344_ Extracted 25 energy. 17344_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????"""????? | | ??????????????????????????????????"""????? | | ??????????????????????????????????"""????? | | ??????????# #?#####?# ????????????????? | | ??????????# #?# #?# ??????????"?"???? | | ??????????# #?# ### ??????????"R"???? | | ??????????# #?# # ??????????"""???? | | ########### #?# # ????????????????? | | # ## #?# # ????????????????? | | # """""" ###+#### # ????????????????? | | # """""" # ## # ????????????????? | | # """""" # ###+## ????????????????? | | # """""" + ????????????????? | | # # ### ????????????????? | | # " " # #?# ????????????????? | | # ""G"" ### ###?# "Y"???????????????? | | # ###/##### """???????????????? | | ########## ## ????????????????? | | ????????## / ????????????????? | | ????????#; #########????????????????? | | ????????# !]#?##?????????????????????? | | ?????????# [%## ??#????????""""?""""?? | | ########## h% [/ ## #????????""""?""""?? | | # ## #????????""""?""""?? | | # """ # h ########??""""?""""?? | | # """ # %#%@ ! #???????????? | | # """ + =!%%*% #?""""?""""?? | | # # h! [ [ "" """ #?""""?""""?? | | ??"?"????# |[ p "" """"????""""?""""?? | | ??"R"????#;; "" """"????""""?""""?? | | ??"""????###=## # """" """"??????????????? | | ???????????#=#### """" """"??????????????? | | ???######### + """ """"??????????????? | | ??? # # """"?""""??????????????? | | ??? # # ?????????????????????? | | ???""" """ # + ?????????????????????? | | ? """ """ # # ??????????????"""?"""? | | # """ """ # ######+###????????"""?"""? | | # #= ??????"""?"""? | | # """ """*"[ ?????????????? | | # """ """ "=[ ??????"""?"""? | | # """ """ ** ??????"""?"""? | | # # ???????"""?"""? | | # """ ###"#+#####+### ??????????????? | | # """ " " #? ????????????????????????? | | # """ "T" #? ???????????????????????? | | # """ #? ?????????????????????? | | # #? ????????????????????? | | #######+####? ???????????????????? | | ??????# #???? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: TH 30 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysDeliveryInsulator Manual? 0 Play Time 01:38:20 Cumulative 758.7 hours Start 2023.03.07 @ 23:00:42 End 2023.03.08 @ 01:33:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 662 Rogue 662 Adventurer 0 Explorer 0 Win Type - Total 35 Types 14/5/6/1/1/1/5/1/1 Lore% 93 Gallery% 97 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30bdbe4-ebbb-47f2-b991-2cc5869ede0a