Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 05:21:11 Player: COGMINDER69 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (2708) 2708 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 8370 Bonus ------- High Alert Combat Kills 102 Aligned with FarCom 300 Cogmind --------- Core Integrity 699/850 Matter 228/300 Energy 73/150 System Corruption 0% Temperature Cool (42) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- VTOL Module Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Visual Processing Unit Microactuators Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- VTOL Module Nuclear Pulse Thruster Improved Shield Generator PSU Rigger Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced ECM Suite Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Remote Datajack Flail > --- INVENTORY -------- Nuclear Pulse Thruster Improved Shield Generator PSU Rigger Missile Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 Utility 5 | . . . 1 . . . 1 2 1 Weapon . | . . . . . . . . . . Parts Attached 75 | 8 10 1 22 7 1 1 13 4 8 Power 12 | 1 1 . 6 2 . . 1 . 1 Engine 8 | 1 1 . 4 2 . . . . . Core 4 | . . . 2 . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 25 | 3 2 . 11 2 . . 4 1 2 Treads 9 | 2 1 . 4 2 . . . . . Leg 8 | 1 1 . 6 . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight 7 | . . . 1 . . . 3 1 2 Utility 24 | 2 5 . 3 . . . 8 3 3 Device 10 | . 2 . . . . . 4 2 2 Storage 5 | 2 2 . . . . . 1 . . Processor 2 | . . . 1 . . . 1 . . Hackware 4 | . . . . . . . 2 1 1 Protection 3 | . 1 . 2 . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 2 1 2 3 1 1 . . 2 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . 1 2 . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . Launcher 3 | . . . 1 . . 1 . . 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 25 | . 6 . 7 7 . 1 . . 4 Power 6 | . 1 . 3 2 . . . . . Propulsion 9 | . 2 . 2 2 . 1 . . 2 Utility 4 | . 1 . 1 1 . . . . 1 Weapon 6 | . 2 . 1 2 . . . . 1 Highest Loss Streak 6 | . 3 . 4 6 . 1 . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 11 14 18 18 19 19 5 4 4 Power 1 | . . 1 1 1 2 2 . . . Propulsion 5 | 1 4 6 9 8 7 7 1 1 1 Utility 4 | . 3 4 5 6 6 7 2 2 2 Weapon 1 | . 2 3 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . . . 13 . 1 . 6 3 3 Power 9 | . . . 5 . . . 3 1 . Propulsion 9 | . . . 5 . 1 . 1 1 1 Utility 6 | . . . 1 . . . 2 1 2 Weapon 2 | . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 93 99 97 99 100 94 99 99 99 Engine 7 | . 13 14 5 9 11 11 . . . Core 3 | . . . 5 1 . . 8 7 6 Treads 14 | . 14 . 16 32 33 28 . . . Leg 8 | . 13 28 15 . . . . . . Flight 8 | . . . . . . . 35 29 33 Device 7 | . 6 14 1 2 . . 21 14 12 Storage 9 | . 14 14 11 11 11 11 . . . Processor 7 | . . . 11 11 11 11 8 7 6 Hackware 4 | . . . . . . . 5 23 25 Protection 5 | . 3 . 8 8 11 11 . . . Energy Gun 1 | . 7 4 . . . . . . . Ballistic Gun 4 | . 12 . . 11 1 9 . . . Ballistic Cannon 9 | . 6 23 19 5 . . . . . Impact Weapon 2 | . . . . 4 10 1 8 7 6 Special Melee Weapon 1 | . . . . . 10 1 8 7 . Peak Build Rating 51 | 7 8 8 19 18 20 20 32 39 51 Average Rating 18 | 5 7 7 14 16 19 18 30 34 48 On Entrance 15 | . 6 8 8 15 18 20 18 27 39 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 12 50 50 60 58 58 59 59 15 19 Greatest Support 60 | 40 40 20 60 60 60 60 40 18 25 Greatest Overweight (x) 19 | 3 2 2 19 . . 1 1 . . Average Overweight (x) . | . 1 2 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Average Capacity 15 | 7 17 20 20 20 20 20 5 5 5 Most Carried 20 | 4 14 15 20 20 20 20 20 5 5 Average Carried 13 | 2 11 14 18 19 19 20 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 14 15 20 20 20 20 5 5 5 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 17% | Hacker-Sprinter 6% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Ninja | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3101 | 298 621 22 1473 244 . 111 181 . 151 Remotely . | . . . . . . . . . . Salvage Created 2917 | 97 652 . 1357 171 . 268 189 . 183 Parts 162 | 2 48 . 86 10 . 7 8 . 1 Haulers Intercepted 10 | . 2 . 5 . . . 2 . 1 Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 76 | . 19 . 43 7 . 6 . . 1 Guns 18 | . 14 . 2 1 . 1 . . . Cannons 46 | . 5 . 35 6 . . . . . AOE 12 | . . . 6 . . 5 . . 1 Classes Destroyed 10 | 1 5 . 3 . . 1 . . . Worker 2 | . . . . . . 2 . . . Builder 3 | . 2 . 1 . . . . . . Hauler 10 | . 2 . 5 . . . 2 . 1 Recycler 4 | 1 . . . . . 1 1 . 1 Operator 5 | . 2 . . . . . 2 . 1 Watcher 4 | . . . 4 . . . . . . Swarmer 21 | . 9 . 8 3 . . . . 1 Grunt 43 | . 10 . 24 3 . 6 . . . Duelist 2 | . . . 1 1 . . . . . Sentry 10 | . . . 10 . . . . . . Best Kill Streak 9 | 1 3 . 9 3 . 5 1 . 3 Combat Bots Only 8 | . 3 . 8 3 . 3 . . 1 Max Kills in Single Turn 4 | 1 1 . 4 1 . 1 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 416 | . 154 . 165 48 . 19 6 6 18 Missed 122 | . 38 . 44 13 . 10 4 3 10 Hits 294 | . 116 . 121 35 . 9 2 3 8 Melee 7 | . . . 1 6 . . . . . Projectile 287 | . 116 . 120 29 . 9 2 3 8 Critical Strikes 4 | . 1 . 1 1 . . . . 1 Damage Taken 4105 | . 1128 . 1611 622 . 181 30 42 491 Core 612 | . 181 . 139 111 . 16 14 . 151 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 500 | . . . 432 . . . . 21 47 Core Remaining (%) 71 | 100 . 27 . . . 33 97 100 . Volleys Fired 286 | 3 125 . 119 22 . 12 1 . 4 Largest 2 | 2 2 . 2 2 . 2 1 . 1 Hottest 70 | 40 70 . 60 60 . 56 33 . 36 Shots Fired 516 | 6 222 . 223 37 . 23 1 . 4 Gun 239 | 6 194 . 18 9 . 12 . . . Cannon 254 | . 28 . 198 28 . . . . . Launcher 20 | . . . 7 . . 11 1 . 1 Special 3 | . . . . . . . . . 3 Kinetic 461 | 6 190 . 216 37 . 12 . . . Thermal . | . . . . . . . . . . Explosive 20 | . . . 7 . . 11 1 . 1 Electromagnetic 32 | . 32 . . . . . . . . Robot Hit Streak 23 | 3 11 . 23 14 . 6 . . 5 Robot Miss Streak 5 | . 5 . 4 1 . 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 348 | 3 125 . 154 31 3 15 12 1 4 Core Hits 146 | 2 40 . 67 9 . 21 3 . 4 Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 2 . 7 1 . . 2 . . Blast 10 | . 2 . 7 1 . . . . . Smash 2 | . . . . . . . 2 . . Melee Attacks 81 | . . . . 8 3 . 36 23 11 Impact 73 | . . . . 8 . . 32 22 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . 3 . 8 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7294 | 38 1678 10 3059 586 . 922 460 . 541 Guns 1909 | 38 1434 . 225 94 . 118 . . . Cannons 2962 | . 200 . 2416 346 . . . . . Explosions 1700 | . . . 418 . . 804 . . 478 Melee 657 | . . . . 134 . . 460 . 63 Ramming 66 | . 44 10 . 12 . . . . . Kinetic 4657 | 38 1420 . 2641 440 . 118 . . . Thermal 478 | . . . . . . . . . 478 Explosive 1222 | . . . 418 . . 804 . . . Electromagnetic 214 | . 214 . . . . . . . . Impact 657 | . . . . 134 . . 460 . 63 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 1 . . Average Corruption 1 | . . . . 2 2 2 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . 14 6 4 1 . . Message Errors 6 | . . . . 2 2 2 . . . Matter Fused 6 | . . . . 3 . 2 1 . . Heat Flow Errors 2 | . . . . 1 1 . . . . Energy Discharges 3 | . . . . 3 . . . . . Data Loss (minor) 6 | . . . . 4 2 . . . . Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 338 | . 8 . 14 . . 9 113 . 194 Projectiles 21 | . 8 . 13 . . . . . . Explosions 181 | . . . 1 . . 9 . . 171 Melee 136 | . . . . . . . 113 . 23 Knockbacks 38 | . 3 . 28 6 . . 1 . . Impact 2 | . . . . 1 . . 1 . . Kinetic 27 | . 3 . 22 2 . . . . . Secondary 9 | . . . 6 3 . . . . . Self-Inflicted Damage 415 | . . . 28 . . 15 . . 372 Shots 7 | . . . 1 . . 1 . . 5 Rammed 4 | . 3 . . 1 . . . . . Targets Rammed 13 | . 9 3 . 1 . . . . . Kicked 9 | . 6 3 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 165 | . 42 . 66 94 165 43 . . 50 Average Temperature 17 | . 10 . 16 17 88 21 . . 26 Received Heat Transfer 1182 | . 420 . 519 126 . 81 9 . 27 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . 1 Impact Corruptions 5 | . . . . . . . 3 . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 350 | . . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . 1 . 2 1 . . . . . Low Security (%) 68 | 100 57 100 6 95 . 100 100 100 100 Level 1 22 | . 42 . 55 4 . . . . . Level 2 9 | . . . 37 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 532 | 5 320 96 532 239 . 154 30 31 181 Initial 204 | . . 96 . 204 . . 27 . 7 Average 128 | . 144 8 363 46 . 53 4 3 2 Influence Increases 3082 | 5 735 . 1394 177 . 194 149 115 313 Destroy 0b10 Robot/C 1520 | . 380 . 860 140 . 120 . . 20 Destroy 0b10 Robot/NC 140 | 5 30 . 50 . . 15 25 . 15 Destroy Leader 378 | . 84 . 248 20 . 20 4 . 2 Successful Hack 142 | . 11 . 60 . . . 11 23 37 Disable Machine 195 | . 30 . 15 . . . . . 150 Destroy Structure 197 | . 5 . 56 2 . 39 34 17 44 Partial Spotted 180 | . 15 . . . . . 60 75 30 Lose Combat Pursuer 330 | . 180 . 105 15 . . 15 . 15 Influence Decreases 2901 | 5 486 249 868 703 . 124 219 100 147 Entered New Map 526 | . . 153 . 322 . . 43 . 8 Time Decay 1994 | 5 426 96 648 330 . 114 176 100 99 Lost Part 231 | . 60 . 70 51 . 10 . . 40 Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 28 | . 5 . 8 . . . 4 6 5 Investigation 15 | . 3 . 8 . . . 2 1 1 Extermination 6 | . . . . . . . . 4 2 Reinforcement 6 | . 2 . . . . . 1 1 2 Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 2 . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 166 | . 53 . 58 11 . 6 14 10 14 Peak Tracking Total 9 | . 4 . 9 3 . 3 4 5 5 Tactical Retreats 23 | . 9 . 4 1 . . 5 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . . 4 . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 5 | . . . . . . . 4 1 . Exploded 4 | . . . . . . . 3 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 13 | . 2 . 1 . . . . . 10 Max in Single Turn 10 | . 1 . 1 . . . . . 10 Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 52 | . 5 . 15 1 2 . 7 9 13 Terminals 31 | . 4 . 10 1 . . 5 6 5 Fabricators 2 | . . . . . . . . 1 1 Repair Stations 7 | . . . 2 . . . . 2 3 Recycling Units 4 | . 1 . 1 . . . . . 2 Scanalyzers 4 | . . . 2 . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 157 | . 11 . 59 2 5 . 19 16 45 Successful 111 | . 3 . 42 2 5 . 8 9 42 Failed 45 | . 8 . 16 . . . 11 7 3 Catastrophic 8 | . 4 . 2 . . . . 1 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 76 | . 9 . 33 1 1 . 14 6 12 Terminals 101 | . 10 . 40 2 . . 14 9 26 Fabricators 4 | . . . . . . . . 2 2 Repair Stations 24 | . . . 13 . . . . 5 6 Recycling Units 5 | . 1 . 1 . . . . . 3 Scanalyzers 16 | . . . 5 . . . 4 . 7 Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 52 | . 1 . 15 2 5 . 3 3 23 Record 19 | . . . 5 . 4 . . . 10 Part Schematic 3 | . . . . . . . . 1 2 Prototype ID Bank 7 | . 1 . 3 . . . 1 . 2 Open DSF 1 | . . . . . . . . 1 . Level Access Points 3 | . . . . . . . 1 . 2 Branch Access Points 4 | . . . 2 1 . . . . 1 Terminal Index 1 | . . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 4 | . . . 2 . . . 1 . 1 Disarm Traps 1 | . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . 1 Zone Layout 4 | . . . . 1 . . . 1 2 Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . 1 1 Build 2 | . . . . . . . . 1 1 Repair Station Hacks 21 | . . . 12 . . . . 4 5 Scan Component 11 | . . . 6 . . . . 2 3 Repair 10 | . . . 6 . . . . 2 2 Recycling Unit Hacks 5 | . 1 . 1 . . . . . 3 Process 1 | . 1 . . . . . . . . Report Inventory 3 | . . . 1 . . . . . 2 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer 13 | . . . 4 . . . 2 . 7 Insert Component 6 | . . . 2 . . . 1 . 3 Analyze 7 | . . . 2 . . . 1 . 4 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 14 | . 1 . 10 . . . 2 . 1 Terminals 14 | . 1 . 10 . . . 2 . 1 Botnet 10 | . . . 7 . . . 2 . 1 Operators 4 | . 1 . 3 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 43 | . 5 . 14 1 . . 5 8 10 Full Trace Events 16 | . 4 . 8 . . . 2 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . . 1 5 Parts Built 2 | . . . . . . . . 1 1 Authchips . | . . . . . . . . . . Time 132 | . . . . . . . . 33 99 Total Part Build Rating 4 | . . . . . . . . 2 2 Parts Repaired 10 | . . . 6 . . . . 2 2 Time 278 | . . . 174 . . . . 38 66 Parts Recycled . | . . . . . . . . . . Recycled Matter 118 | . 118 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 1 . 3 Part Schematics Acquired 5 | . . . 2 . . . . . 3 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 8 | . . . . . 3 . 2 . 3 Non-combat 7 | . . . . . 2 . 2 . 3 Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 9 | . . . . . 3 . 3 . 3 parse_system 5 | . . . . . 3 . 1 . 1 no_distress 2 | . . . . . . . 2 . . find_chute 1 | . . . . . . . . . 1 check_alert 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 5847 | . 909 1173 411 402 . . 1118 1025 809 Optics 2833 | . . . . . . . 999 1025 809 Sensors 140 | . . . . . . . 118 22 . Terrain 779 | . . . . . . . 779 . . Seismic 2895 | . 909 1173 411 402 . . . . . ECM 1087 | . . . . . . . 467 588 32 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 12182 | 113 2115 1173 2970 2013 366 451 1147 1025 809 Spaces Moved 7452 | 57 667 385 1184 958 225 150 1131 1342 1353 Core 8 | 7 . . 1 . . . . . . Treads 2419 | 50 326 . 706 958 225 150 4 . . Legs 1203 | . 341 385 477 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3822 | . . . . . . . 1127 1342 1353 Fastest Speed 26 | 50 160 260 160 160 160 160 28 28 26 Average Speed 107 | 156 232 260 176 160 160 200 28 28 26 Slowest Speed 1000 | 200 320 260 1000 160 160 240 240 28 27 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 52 | 5 80 68 74 99 60 37 38 30 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 58 | . . . . 2 . . 33 17 6 Terrain Destroyed 221 | . . . 61 2 . 67 33 17 41 Melee 47 | . . . . 2 . . 22 17 6 Projectile . | . . . . . . . . . . AOE 174 | . . . 61 . . 67 11 . 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 11020 | 72 997 553 1842 1388 231 277 1913 1957 1790 Wait 2918 | . 170 163 435 381 . 114 683 575 397 Move 7441 | 56 666 384 1183 957 224 149 1130 1341 1351 Hop 1 | . . . . . . . . . 1 Pick Up 77 | 3 13 1 30 5 1 . 13 4 7 Fast Attach 41 | 8 4 1 19 2 . . 2 2 3 Attach 36 | . 5 . 10 7 . . 10 2 2 Detach 12 | 1 1 . 7 2 . . 1 . . Swap 36 | . 2 . 10 3 2 2 6 5 6 Drop 73 | 1 2 1 29 . 1 . 27 4 8 Fire 286 | 3 125 . 119 22 . 12 1 . 4 Melee 81 | . . . . 8 3 . 36 23 11 Ram . | . . . . . . . . . . Kick 9 | . 6 3 . . . . . . . Crush 4 | . 3 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 5 | . . . . . . . 4 1 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -6/Factory (discovered 6 exits: Fac x4 / *Low x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 14) 815 | -10/Materials | Discovered new exit (range 3) 1053 | -10/Materials | Lost 3 parts (1p1u1w) 1115 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Core integrity fell below 50% 2004 | -10/Materials | Discovered new exit (range 8) 2229 | -10/Materials | Entered Mines 2457 | -10/Mines | Discovered new exit (range 11) 2632 | -10/Mines | Learned 8 Materials zone layouts 3402 | -10/Mines | Entered Materials 3402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3403 | -9/Materials | Identified exit to Mines 3403 | -9/Materials | Identified exit to Materials 3844 | -9/Materials | Lost 4 parts (2p1n1w) 3858 | -9/Materials | Destroyed 8 combat bots 4015 | -9/Materials | Discovered exit to Materials (range 8) 4130 | -9/Materials | Repaired Grenade Launcher 4213 | -9/Materials | Repaired Lgt. Cannon 4240 | -9/Materials | Repaired Lgt. Cannon 4274 | -9/Materials | Repaired Med. Armor Plating 4322 | -9/Materials | Repaired Imp. Aluminum Leg 4834 | -9/Materials | Central database locked down 5091 | -9/Materials | Repaired Med. Armor Plating 5945 | -9/Materials | Discovered exit to Materials (range 10) 6117 | -9/Materials | Build established: Scavenger-Mutant 6372 | -9/Materials | Entered Mines 6511 | -9/Mines | Discovered exit to Materials (range 14) 6626 | -9/Mines | Assembled infested the area 7055 | -9/Mines | Crushed by falling debris 7055 | -9/Mines | Core integrity fell below 50% 7101 | -9/Mines | Lost 6 parts (1p2n1u2w) 7226 | -9/Mines | Learned location of Storage (-8) 7262 | -9/Mines | Met a Derelict testing a Signal Generator 7270 | -9/Mines | Found Signal Generator 7403 | -9/Mines | Discovered exit to Materials (range 15) 7475 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7537 | -9/Mines | Learned Materials non-interactive machine intel 7726 | -9/Mines | Discovered new exit (range 5) 8295 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8385 | -9/Mines | Entered Exiles 8433 | -9/Exiles | Met 8R-AWN 8473 | -9/Exiles | Met EX-HEX 8526 | -9/Exiles | Met EX-BIN 8547 | -9/Exiles | Aligned with FarCom system 8548 | -9/Exiles | Given EX-Vault access code 8587 | -9/Exiles | Opened EX-Vault 8597 | -9/Exiles | Found PSU Rigger 8633 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8679 | -9/Exiles | Met EX-DEC 8689 | -9/Exiles | Learned location of Zion (-6) 8693 | -9/Exiles | Build established: Mutant 8737 | -9/Exiles | Discovered new exit (range 10) 8751 | -9/Exiles | Left Exiles lab with PSU Rigger 8751 | -9/Exiles | Entered Mines 9108 | -8/Mines | Discovered exit to Materials (range 8) 9202 | -8/Mines | Entered Materials 9202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9202 | -8/Materials | Discovered new exit (range 7) 9203 | -8/Materials | Loaded intel: 42 non-interactive machine locations 9359 | -8/Materials | Discovered new exit (range 8) 9359 | -8/Materials | Discovered new exit (range 12) 9504 | -8/Materials | Build established: Ninja 10023 | -8/Materials | Identified exit to Factory 10280 | -8/Materials | Build established: Hacker-Sprinter 10349 | -8/Materials | Entered Factory 10349 | -7/Factory | Evolved 2 slots: Utility x2 10431 | -7/Factory | Repaired Imp. Flight Unit 10645 | -7/Factory | Repaired Flight Unit 10985 | -7/Factory | Fabricated Imp. Flight Unit? 11371 | -7/Factory | Discovered new exit (range 12) 11374 | -7/Factory | Entered another Factory area 11374 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11461 | -6/Factory | Identified exit to Factory 11507 | -6/Factory | Repaired Imp. Shield Generator 11742 | -6/Factory | Repaired Remote Datajack 11764 | -6/Factory | Spotted B-75 Beast 11795 | -6/Factory | Discovered new exit (range 11) 11824 | -6/Factory | Identified exit to Lower Caves 11983 | -6/Factory | Fabricated Imp. Flight Unit? 12183 | -6/Factory | Self-destructed Last Messages --------------- ALERT: Cargo convoy en route, clear transfer corridor. Slug penetrates Wall. Power Conduit explodes. Hacking Suite destroyed. Destroyed Hacking Suite. Imp. Flight Unit destroyed. Destroyed Imp. Flight Unit. Power Conduit explodes. Destroyed Imp. Ion Engine. Imp. Flight Unit destroyed. Destroyed Imp. Flight Unit. Power Conduit explodes. Missile Launcher destroyed. Destroyed Missile Launcher. Power Conduit explodes. A-15 Conveyor destroyed. Power Conduit explodes. S-27 Virus destroyed. R-10 Processor destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #???????# """"""" """"""" #???? | | #???????# """"""" """"""" #???? | | #???????# """"""" """"""" #???? | | #???????# """"""" """"""" #???? | | ##???????# #???? | | ?????????# #???? | | ?????????# ######## #???? | | ?????????# #???? ?# #???? | | ?????????# # ??" ?# #???? | | ?????????# # """ ?# #???? | | ?????????# # """ ## ###???? | | ?????????# # ;; #?????? | | ?????????# #;; #?????? | | ?????????# #?????? | | ?????????# !%!;##+######? | | ?????????# ! #? | | ?????????# #? | | ?????????# #? | | ?????????# [ [ #? | | ?????????# [ ########? | | ?????????# * #? | | ?????????# s s #? | | ?????????# !#? | | ?????????# *!! s #? | | ?????????# [! """""" #? | | ?????????# !! @ """""" #? | | ?????????# """""" #? | | ?????????# """""" ?? | | ?????????# #####???? | | ?????????# ??????? | | ?????????# ?????? | | ?????????# ????? | | ?????????# ???? | | ?????????# ??? | | ?????????# ?? | | ?????????? #? | | ?????????? #? | | ?????????? +########? | | ??????????? % ????????? | | ???????????k [ ????????? | | ????????????? ????????? | | ???????????????? ##+????????? | | ?????????????????? #???????????? | | ????????????????????? ????????????? | | ??????????????????????? ????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Flight Unit | -6/Factory | Hacked Hacking Suite | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Repaired ---------- Grenade Launcher | 41% | -9/Materials Lgt. Cannon | 23% | -9/Materials Lgt. Cannon | 24% | -9/Materials Med. Armor Plating | 26% | -9/Materials Imp. Aluminum Leg | 74% | -9/Materials Med. Armor Plating | 16% | -9/Materials Imp. Flight Unit | 60% | -7/Factory Flight Unit | 75% | -7/Factory Imp. Shield Generator | 30% | -6/Factory Remote Datajack | 72% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed CarbideZhirovMicroactuators Manual? 0 Play Time 02:56:17 Cumulative 14.4 hours Start 2025.07.25 @ 23:59:59 End 2025.07.26 @ 05:21:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2484e355-cdfa-43e6-bf10-a71b0b26fc75