Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 14:26:03 Player: BatSpy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2047) 2047 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4892 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 100/100 System Corruption 15% Temperature Cool (6) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Trap Scanner Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Target Analyzer Target Analyzer Component Analysis Suite Cooled Particle Cannon Mini Assault Cannon Advanced EMP Blaster Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Microactuators Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Flail > --- INVENTORY -------- Medium Storage Unit Trap Scanner Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved Light Armor Plating Component Analysis Suite Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Medium Armor Plating Device Microactuators Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 51 | 6 6 5 12 22 Power 8 | 1 1 1 1 4 Engine 6 | 1 1 1 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | 2 2 3 3 8 Treads 8 | 2 . . 2 4 Leg . | . . . . . Wheel 5 | . 2 2 1 . Hover 1 | . . . . 1 Flight 4 | . . 1 . 3 Utility 14 | 1 1 1 4 7 Device 2 | . . . 1 1 Storage 3 | 1 . 1 . 1 Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 6 | . . . 1 5 Artifact . | . . . . . Weapon 11 | 2 2 . 4 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 8 | . 2 . 4 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Corrupted Parts 4 | . . . 2 2 System Corruption 26 | . . . 18 8 Parts Lost 29 | . . 1 7 21 Power 4 | . . . 1 3 Propulsion 14 | . . 1 4 9 Utility 5 | . . . . 5 Weapon 6 | . . . 2 4 Highest Loss Streak 10 | . . 1 7 10 To Critical Strikes . | . . . . . Average Backups 8 | . 2 6 8 10 Power . | . . 2 2 . Propulsion . | . . 1 . . Utility 3 | . . . 2 6 Weapon 3 | . 2 2 4 4 Tool/Special . | . . . . . Unused Backups 12 | . 2 2 . 8 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon 6 | . 2 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 93 82 82 87 Engine 10 | . 13 11 7 9 Core 1 | . . . . 3 Treads 9 | . 18 . 1 11 Wheel 8 | . 9 27 20 . Flight 4 | . . . . 8 Device 3 | . . . 8 4 Storage 9 | . 14 11 9 8 Processor 9 | . 8 11 18 7 Protection 8 | . . . . 14 Energy Gun 2 | . 19 . . . Launcher 12 | . 8 22 17 9 Impact Weapon 2 | . . . . 4 Peak Build Rating 43 | 6 12 19 29 43 Average Rating 25 | 3 8 14 22 34 On Entrance 10 | . 6 12 16 20 Avg Prop Armor Cover (%) 2 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 64 | 10 12 20 32 64 Greatest Support 88 | 40 40 48 46 88 Greatest Overweight (x) 10 | . . . 10 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 12 | 7 8 8 10 14 Most Carried 15 | 5 6 8 10 15 Average Carried 8 | 1 2 6 8 10 Final Capacity 15 | 8 8 10 10 15 Final Carried 12 | . 6 8 10 12 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1378 | 215 134 279 263 487 Remotely . | . . . . . Salvage Created 1897 | . 4 504 543 846 Parts 130 | . 4 60 28 38 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . . 19 11 16 Melee 6 | . . . 1 5 AOE 38 | . . 19 9 10 Classes Destroyed 13 | . 1 10 . 2 Worker 6 | . . 2 1 3 Builder 10 | . . 4 2 4 Hauler 3 | . . 2 1 . Recycler 4 | . . 1 . 3 Operator 3 | . 1 1 . 1 Watcher 6 | . . 3 2 1 Swarmer 15 | . . 8 3 4 Grunt 16 | . . 5 5 6 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 8 | . . 4 3 1 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 9 | . 1 7 5 9 Combat Bots Only 7 | . . 7 5 6 Max Kills in Single Turn 5 | . 1 5 2 4 Gunslinging . | . . . . . Exploded 4 | . . 4 2 4 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 567 | . . 49 107 411 Missed 176 | . . 15 27 134 Hits 391 | . . 34 80 277 Melee 2 | . . 2 . . Projectile 389 | . . 32 80 277 Critical Strikes 9 | . . 2 4 3 Part Disruptions 2 | . . . . 2 Damage Taken 5054 | . 10 566 1020 3458 Core 1160 | . . 153 301 706 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 100 61 45 . Volleys Fired 67 | . 1 35 13 18 Largest 2 | . 2 2 2 2 Hottest 72 | . 60 60 72 66 Shots Fired 86 | . 2 42 22 20 Gun . | . . . . . Cannon . | . . . . . Launcher 86 | . 2 42 22 20 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 69 | . 2 42 6 19 Electromagnetic 17 | . . . 16 1 Robot Hit Streak 8 | . 1 8 3 3 Robot Miss Streak 3 | . . 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | . 1 20 6 36 Core Hits 108 | . 1 45 23 39 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 7 | . . . . 7 Smash 7 | . . . . 7 Melee Attacks 41 | . . . . 41 Impact 41 | . . . . 41 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6687 | . 40 2098 1335 3214 Guns . | . . . . . Cannons . | . . . . . Explosions 5633 | . 40 2098 1334 2161 Melee 1053 | . . . . 1053 Ramming 1 | . . . 1 . Kinetic . | . . . . . Thermal 22 | . . . 22 . Explosive 4517 | . 40 2098 391 1988 Electromagnetic 1094 | . . . 921 173 Impact 1053 | . . . . 1053 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . . 20 15 Average Corruption 7 | . . . 7 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . 3 28 Message Errors 7 | . . . . 7 Matter Fused 9 | . . . . 9 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 3 | . . . 1 2 Data Loss (minor) 4 | . . . . 4 Misfires 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 618 | . . 65 99 454 Projectiles 29 | . . . . 29 Explosions 250 | . . 65 99 86 Melee 339 | . . . . 339 Knockbacks 4 | . . . . 4 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 374 | . . 83 102 189 Shots 15 | . . 3 6 6 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 255 | . . 7 141 255 Average Temperature 69 | . . 4 35 82 Received Heat Transfer 1365 | . 6 159 324 876 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles 2 | . . . 1 1 Parts Fried 10 | . . . 5 5 Impact Corruptions 13 | . . . . 13 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 6 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 78 | 100 100 57 . 94 Level 1 13 | . . 16 74 5 Level 2 7 | . . 25 25 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 575 | . 14 575 481 320 Initial 239 | . . . 239 214 Average 129 | . . 248 323 86 Influence Increases 1993 | . 14 849 452 678 Destroy 0b10 Robot/C 920 | . . 380 220 320 Destroy 0b10 Robot/NC 160 | . 5 65 30 60 Destroy Leader 238 | . . 90 56 92 Successful Hack 29 | . . 12 5 12 Disable Machine 195 | . . 30 30 135 Destroy Structure 346 | . 9 242 51 44 Lose Combat Pursuer 105 | . . 30 60 15 Influence Decreases 1754 | . 14 282 548 910 Entered New Map 585 | . . . 328 257 Time Decay 890 | . 14 272 150 454 Lost Part 279 | . . 10 70 199 Squads Dispatched 11 | . 1 1 1 8 Investigation . | . . . . . Extermination 4 | . . . . 4 Reinforcement 7 | . 1 1 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 5 24 21 28 Peak Tracking Total 8 | . 2 5 8 8 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . 3 2 9 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 4 1 4 Terminals 9 | . 2 4 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 27 | . 4 12 3 8 Successful 12 | . 3 6 1 2 Failed 15 | . 1 6 2 6 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 14 | . . 11 . 3 Terminals 25 | . 4 12 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 1 . Record 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . 5 . . Terminals 5 | . . 5 . . Assimilate 2 | . . 2 . . Botnet 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 8 | . . 4 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 242 | . . . 242 . Optics 242 | . . . 242 . Traps 231 | . . . 231 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3142 | 48 404 633 303 1754 Spaces Moved 1701 | 36 284 587 223 571 Core 30 | 18 . . 7 5 Treads 684 | 18 145 . 22 499 Legs . | . . . . . Wheels 920 | . 139 587 194 . Hover 20 | . . . . 20 Flight 47 | . . . . 47 Fastest Speed 50 | 50 90 90 87 163 Average Speed 159 | 105 125 90 108 271 Slowest Speed 835 | 160 160 90 550 835 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . 3 . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 40 43 23 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 21 | . . 21 . . Terrain Destroyed 424 | . 17 297 59 51 Melee . | . . . . . Projectile . | . . . . . AOE 424 | . 17 297 59 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1991 | 46 327 651 259 708 Wait 50 | . 18 11 1 20 Move 1692 | 35 278 586 222 571 Hop 2 | . 2 . . . Pick Up 62 | 5 15 9 9 24 Fast Attach 6 | 1 . . 1 4 Attach 38 | 5 5 3 6 19 Detach . | . . . . . Swap 17 | . 2 2 5 8 Drop 15 | . 6 5 1 3 Fire 67 | . 1 35 13 18 Melee 41 | . . . . 41 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 452 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x2 704 | -9/Materials | Discovered new exit (range 15) 737 | -9/Materials | Discovered new exit (range 16) 873 | -9/Materials | Destroyed 7 combat bots 1086 | -9/Materials | Identified exit to Materials 1086 | -9/Materials | Entered another Materials area 1086 | -8/Materials | Evolved 2 slots: Utility x2 1297 | -8/Materials | Discovered new exit (range 10) 1351 | -8/Materials | System corruption reached 10% 1352 | -8/Materials | Lost 7 parts (1p4n2w) 1375 | -8/Materials | Core integrity fell below 50% 1389 | -8/Materials | Entered Factory 1389 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2439 | -7/Factory | Lost 3 parts (1p1u1w) 2826 | -7/Factory | Lost 3 parts (1n2u) 2826 | -7/Factory | System corruption reached 10% 3111 | -7/Factory | Core integrity fell below 50% 3135 | -7/Factory | Core integrity fell below 20% 3143 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03127_ Arm. Treads+ destroyed. 03127_ R-06 Scavenger collects Sml. Matter Pod. 03128_ U-05 Engineer lays Concrete. 03128_ K-01 Serf collects debris. 03129_ U-05 Engineer lays Concrete. 03129_ K-01 Serf cleans the Matter Pump. 03129_ M-13 Machinist repairs G-47 Trooper. 03130_ U-05 Engineer lays Concrete. 03130_ Slug penetrates Matter Pump. 03131_ U-05 Engineer lays Concrete. 03131_ K-01 Serf collects debris. 03132_ U-05 Engineer lays Concrete. 03132_ U-05 Engineer builds a Wall. 03133_ Slug penetrates Matter Pump. 03136_ U-05 Engineer builds a Wall. 03140_ Penetrated by Slug. 03140_ Microactuators destroyed. 03141_ U-05 Engineer lays Concrete. 03143_ G-47 Trooper misfires. 03143_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ? ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##### ?????????????????????????????????????????? | | #????????????????????????????????????????? | | ?????????????????????????????????????????? | | #######??????????????????????????????????? | | ???#???##??????????????????????? | | ? ??? ??????????????????????? | | % ? ?? #?????????????????????? | | " """ "" %% """ "? ?????????????????????? | | " """ "" % """ ?" #?????????????????????? | | " """ " %% """ "? #?????????????????????? | | #?????????????????????? | | " """ " % """ """ #???????? ????????????? | | " """ %"% """ """ #?????? ?????????????? | | " """ """ """ """ #??###+####???????????? | | ### #???????????? | | " " %[ """m""" """ ###?????????? | | """ """ """ ?????????? | | % =% t """ """ """ Y ????????? | | r Ygg h g ????????? | | u g @ ! #???????????? | | ## # ##################t #???????????? | | # # ###??????????????????????##????????????? | | ##### ###??????????????????????????????????????? | | #???##?????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Overwhelming Spot Them First Challenges ------------ None Game ------ Seed DecoderSystemFlightbrick Manual? 0 Play Time 00:30:50 Cumulative 46.7 hours Start 2025.10.24 @ 23:02:46 End 2025.10.31 @ 14:26:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f70e5628-d14f-40a9-a0aa-166c986df8a3