Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 21:40:48 Player: Lord Earthfire Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (598) 598 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4278 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Large Battery (200) Structural Scanner Advanced Visual Processing Unit Sensor Array Improved Sensor Array Terrain Scan Processor Transport Network Coupler Particle Charger Weapon Cycler Shock Rifle Heavy Ion Cannon Heavy Ion Cannon Precision Assault Rifle XL Autogun Array Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weight Redist. System Improved Sensor Array Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Large Battery Structural Scanner Advanced Visual Processing Unit Sensor Array Terrain Scan Processor Transport Network Coupler Particle Charger Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Minigun Precision Assault Rifle XL Autogun Array Gauss Cannon Gauss Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 35 | 6 2 . . 2 16 9 Power 6 | 1 . . . 1 3 1 Engine 4 | 1 . . . 1 2 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 9 | 2 . . . 1 5 1 Treads 3 | 2 . . . 1 . . Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover 4 | . . . . . 3 1 Flight . | . . . . . . . Utility 9 | 1 2 . . . 4 2 Device 5 | . 1 . . . 4 . Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 . . . . 4 5 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 4 | . . . . . 1 3 Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 21 | . . . . 2 5 14 Power 5 | . . . . 1 1 3 Propulsion 6 | . . . . 1 1 4 Utility 3 | . . . . . 1 2 Weapon 7 | . . . . . 2 5 Highest Loss Streak 7 | . . . . 1 3 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 99 58 50 Engine 11 | . 14 14 14 13 6 2 Treads 21 | . 28 28 28 27 9 . Hover 2 | . . . . . 6 12 Device 12 | . 14 14 14 14 9 11 Storage 12 | . 14 14 14 14 9 7 Energy Gun 11 | . 14 14 14 14 6 2 Ballistic Gun 10 | . 14 14 14 14 5 . Peak Build Rating 44 | 6 7 7 11 12 40 44 Average Rating 12 | 3 6 7 9 11 16 26 On Entrance 11 | . 6 7 7 11 12 40 Naked Turns . | . . . . . . . Heaviest Build 68 | 13 49 49 49 49 61 68 Greatest Support 46 | 40 40 40 40 40 46 30 Greatest Overweight (x) 15 | 1 1 1 1 1 5 15 Average Overweight (x) 1 | . . 1 1 1 . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 Most Carried 20 | 6 9 9 16 15 20 20 Average Carried 12 | 2 5 9 11 13 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 1 9 9 12 15 19 20 Class Distribution -------------------- 88% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 524 | 261 23 11 . 89 130 10 Remotely 123 | . 23 11 . 89 . . Salvage Created 577 | . 43 135 . 77 258 64 Parts 39 | . 2 6 . 10 19 2 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 15 | . . 2 . 6 4 3 Guns 8 | . . 1 . 6 1 . Cannons 3 | . . . . . . 3 AOE 3 | . . . . . 3 . Classes Destroyed 9 | . 1 2 . 1 4 1 Worker 3 | . . 2 . . 1 . Builder 2 | . . . . . 2 . Hauler 3 | . 1 . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 6 | . . . . 6 . . Grunt 4 | . . 2 . . 2 . Sentry 2 | . . . . . 1 1 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 1 4 . 4 5 2 Combat Bots Only 4 | . . 1 . 4 2 2 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 308 | . . 34 . 33 42 199 Missed 99 | . . 5 . 9 16 69 Damage Taken 2991 | . . 356 . 202 375 2058 Core 915 | . . 30 . 44 135 706 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . . . 70 75 . Volleys Fired 91 | 1 3 21 . 11 33 22 Largest 2 | 2 2 2 . 2 2 2 Hottest 140 | 70 70 70 . 70 130 140 Shots Fired 140 | 2 6 32 . 22 45 33 Gun 101 | 2 6 32 . 22 36 3 Cannon 32 | . . . . . 2 30 Launcher 7 | . . . . . 7 . Special . | . . . . . . . Kinetic 63 | 1 3 14 . 11 24 10 Thermal 70 | 1 3 18 . 11 14 23 Explosive 7 | . . . . . 7 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 2 6 . 4 12 6 Robot Miss Streak 7 | . 1 3 . 5 3 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 82 | . 4 19 . 11 29 19 Core Hits 41 | . 2 7 . 6 23 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . 2 . 1 2 2 Burn 4 | . . 2 . 1 1 . Destroy 1 | . . . . . 1 . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1684 | . 48 249 . 107 764 516 Guns 699 | . 48 249 . 107 238 57 Cannons 459 | . . . . . . 459 Explosions 526 | . . . . . 526 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 448 | . 23 84 . 34 131 176 Thermal 710 | . 25 165 . 73 107 340 Explosive 526 | . . . . . 526 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 242 | . . . . . . 242 Projectiles 45 | . . . . . . 45 Explosions 197 | . . . . . . 197 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 278 | . . . . . 59 219 Shots 6 | . . . . . 4 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 322 | 30 40 322 . 70 63 243 Average Temperature 99 | 19 19 174 . 29 19 120 Received Heat Transfer 708 | . . 198 . . 81 429 Effects 4 | . . 4 . . . . Interference 3 | . . 3 . . . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1850 | . 74 629 . 296 333 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 120 | . 41 60 . 120 120 120 Initial 54 | . . . . . . 54 Average 38 | . 19 31 . 26 48 66 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . . 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 26 | . 2 2 . 7 7 8 Peak Tracking Total 5 | . 5 2 . 4 3 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 2 3 Max in Single Turn 3 | . . . . . 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 11 | . 4 . 5 . . 2 Terminals 4 | . 3 . . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 15 . 50 . . 7 Successful 66 | . 12 . 50 . . 4 Failed 6 | . 3 . . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 19 | . 13 . . . . 6 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 64 | . 10 . 50 . . 4 Record 58 | . 5 . 49 . . 4 Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3683 | 60 459 135 1348 626 579 476 Spaces Moved 1507 | 39 205 36 560 245 269 153 Core 33 | 18 . . . . . 15 Treads 1238 | 21 205 36 560 245 171 . Legs . | . . . . . . . Wheels 8 | . . . . . 8 . Hover 228 | . . . . . 90 138 Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 102 162 Average Speed 222 | 116 215 240 240 240 169 258 Slowest Speed 800 | 160 240 240 240 240 350 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 38 9 89 71 23 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 73 | . . . . . 52 21 Melee . | . . . . . . . Projectile 7 | . . . . . 2 5 AOE 66 | . . . . . 50 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1717 | 51 218 56 566 264 357 205 Wait 15 | . . . . 2 12 1 Move 1501 | 38 204 35 559 244 268 153 Hop . | . . . . . . . Pick Up 48 | 6 9 . 3 5 16 9 Fast Attach 6 | 1 . . . . 3 2 Attach 28 | 5 1 . . 2 13 7 Detach 11 | . . . . . 6 5 Swap 1 | . 1 . . . . . Drop 15 | . . . 3 . 6 6 Fire 91 | 1 3 21 . 11 33 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 481 | -10/Materials | Discovered new exit (range 5) 520 | -10/Materials | Entered Mines 640 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 640 | -10/Mines | Discovered new exit (range 5) 655 | -10/Mines | Entered Exiles 691 | -10/Exiles | Discovered new exit (range 15) 720 | -10/Exiles | Met 8R-AWN 761 | -10/Exiles | Met EX-HEX 877 | -10/Exiles | Met EX-BIN 904 | -10/Exiles | Aligned with FarCom system 906 | -10/Exiles | Given EX-Vault access code 1033 | -10/Exiles | Opened EX-Vault 1043 | -10/Exiles | Found XL Autogun Array 1089 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1188 | -10/Exiles | Met EX-DEC 1205 | -10/Exiles | Learned location of Zion (-7) 1399 | -10/Exiles | Discovered new exit (range 14) 1658 | -10/Exiles | Visited The Gauntlet 2003 | -10/Exiles | Left Exiles lab with XL Autogun Array 2003 | -10/Exiles | Entered Mines 2153 | -9/Mines | Learned location of 1 exit from Proximity Caves 2174 | -9/Mines | Learned location of 1 exit from Materials 2577 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2600 | -9/Mines | Discovered new exit (range 12) 2629 | -9/Mines | Entered Materials 2629 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2630 | -8/Materials | Identified exit to Factory 2976 | -8/Materials | Lost 3 parts (1u2w) 3208 | -8/Materials | Entered Factory 3208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -7/Factory | Build established: Skirmisher 3395 | -7/Factory | Lost 4 parts (2p1u1w) 3461 | -7/Factory | Lost 7 parts (1p3n1u2w) 3653 | -7/Factory | Core integrity fell below 50% 3676 | -7/Factory | Core integrity fell below 20% 3684 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. P-60 Hacker knocked back. U-05 Engineer lays Concrete. P-60 Hacker Shock Rifle blasted off. P-60 Hacker knocked back. Destroyed Shock Rifle. P-60 Hacker suffers critical hit (Blast). Destroyed Remote Datajack. U-05 Engineer builds a Wall. P-60 Hacker destroyed. U-05 Engineer builds a Wall. Acquired Gravmag System. Acquired Shock Rifle. Acquired 10 matter. System corrupted: Matter fused (-6). System corrupted: IFF burst signal emitted. Gauss Cannon destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | # # #?????#####????????? | | # # ###### ####?????? | | # # ## " " #?????? | | ####+######## ###" """"##????? | | # # # [ "#????? | | # " # # #????? | | # # # % #????? | | # # # #????? | | # # # #???? | | # # # " #???? | | # + +% " #???? | | # """""" # # " #???? | | # """""" # # "##???? | | # """""" # # ##????? | | # """""" # # / ???? | | # # # ###???? | | # # #####+########?????? | | ############# u#???? ?????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????#@ #??????????????????? | | ????????????# gggg#??????????????????? | | ????????????# u #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# ?????????????????? | | ????????????# ????????????????? | | ????????????+ ???????????????? | | ????????????# ??????????????? | | ????????????? ?????????????? | | ?????????????####+#######????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Use The Force Challenges ------------ None Game ------ Seed ExoskeletonModifiedBeam Manual? 0 Play Time 00:26:51 Cumulative 2.8 hours Start 2025.01.05 @ 21:15:51 End 2025.01.05 @ 21:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f602d94-dc81-45bf-85e5-d22dbbd5153d