Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 14:18:44 Player: lzrtly Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (96) 480 Value Destroyed (3600) 3600 Prototype IDs (34) 680 Alien Tech Used (5) 1000 Bonus (656) 656 TOTAL SCORE: 15316 Bonus ------- Follower Combat Kills 94 Met Data Miner 300 Met Zhirov 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1600 Matter 56/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Triangulator Enhanced Optical Array Advanced Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Precision Matter Filter Graphene Brace Advanced Hacking Suite Advanced System Shield Experimental System Shield Advanced Corruption Screen > --- WEAPON ----------- Core Cannon Powered Hammer > --- INVENTORY -------- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Advanced Micro-nuke Launcher Improved Remote Datajack [Rating: 168] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Q-thruster Utility Advanced Melee Analysis Suite Device Graphene Brace Storage Compact Battery Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Experimental Power Shielding Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Core Cannon Ballistic Gun Hypervelocity Railgun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . . . 2 . . . . . . . . 1 . . 2 Utility 10 | . . 2 1 1 . . . . 2 . . . . . . . 1 2 1 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 175 | 6 5 17 8 9 6 8 . 17 18 . 1 5 2 1 11 . 1 29 12 7 10 2 Power 13 | 1 . 1 1 . . . . 1 . . . . . . 2 . . 1 2 1 3 . Engine 5 | 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . 1 1 1 3 . Propulsion 50 | 2 2 4 2 3 . . . 5 4 . 1 1 2 . 3 . . 11 1 5 4 . Treads 11 | . . 1 2 3 . . . 2 . . 1 1 1 . . . . . . . . . Leg 12 | . 1 1 . . . . . 3 4 . . . 1 . . . . 2 . . . . Wheel 5 | 2 1 2 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . . . . . . 3 . . 9 1 5 4 . Utility 57 | 1 . 7 2 1 2 3 . 4 12 . . 1 . 1 4 . 1 9 7 . . 2 Device 14 | . . 2 . . 2 2 . 1 . . . . . . . . 1 2 3 . . 1 Storage 3 | 1 . . . . . . . 1 . . . . . . 1 . . . . . . . Processor 29 | . . 5 2 1 . . . 1 11 . . 1 . 1 . . . 3 3 . . 1 Hackware 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . Protection 8 | . . . . . . 1 . 1 1 . . . . . 2 . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 3 5 3 5 4 5 . 7 2 . . 3 . . 2 . . 8 2 1 3 . Energy Gun 5 | 2 1 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Ballistic Gun 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 2 2 1 2 3 3 . 1 1 . . 2 . . . . . 2 1 . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 9 | . . 1 . . . . . . 1 . . 1 . . 2 . . 4 . . . . Slashing Weapon 11 | . . . . 2 1 2 . 6 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . . . . . . 1 . . 4 . . 7 3 2 1 2 Parts Lost 71 | . 5 7 . 1 1 . . 8 10 . . 1 . . . . 1 11 . 1 8 17 Power 6 | . 1 . . . . . . . 1 . . . . . . . . 1 . 1 1 1 Propulsion 26 | . 2 3 . 1 . . . 5 2 . . 1 . . . . 1 4 . . 2 5 Utility 30 | . . 2 . . 1 . . 2 6 . . . . . . . . 6 . . 2 11 Weapon 9 | . 2 2 . . . . . 1 1 . . . . . . . . . . . 3 . Highest Loss Streak 10 | . 5 6 . 1 1 . . 5 7 . . 1 . . . . 1 4 . 1 7 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 60 51 58 73 76 75 69 78 66 70 71 74 70 76 70 82 73 71 68 85 74 60 Engine 1 | . 7 . 2 . . . . 3 2 . . . . . . . . . 2 4 1 . Treads 7 | . . 3 15 22 23 23 23 6 . . 1 7 11 17 7 . . . . . . . Leg 4 | . 3 3 . . . . . 12 13 17 17 12 5 5 2 . . 1 . . . . Wheel 1 | . 17 9 . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . 9 17 12 12 15 17 19 14 Device 5 | . . 5 9 7 5 5 . 6 2 . . . . . . . 5 5 6 13 9 9 Processor 30 | . . 20 26 37 38 38 38 26 27 47 47 47 47 47 40 35 31 24 24 26 22 20 Hackware 3 | . . . . . . . . . . . . . . . 2 5 5 8 8 13 13 10 Protection 1 | . . . . . . . . 3 5 . . . . . 2 5 5 3 . . . . Launcher 1 | . 1 1 1 1 2 1 7 4 2 . . . . . . . . 1 . . . 2 Impact Weapon 2 | . . 5 . . . . . . . 5 5 5 5 5 3 11 7 6 4 4 1 . Slashing Weapon 2 | . . . . 5 5 6 . 11 8 . . . . . . . . . . . . . Naked Turns 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 13 8 9 10 14 14 1 22 36 3 3 11 3 3 12 12 13 39 25 43 35 34 Greatest Support 50 | 26 26 20 20 28 3 3 3 30 30 3 3 3 15 3 27 27 18 39 46 50 50 47 Greatest Overweight (x) 4 | 3 2 2 1 3 4 4 . 3 1 . . 3 . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 2 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 4 5 3 4 4 4 4 5 5 4 2 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 4 5 5 5 4 4 5 5 5 5 2 2 5 5 5 5 5 . Class Distribution -------------------- 54% | Mutant 14% | Hacker-Sprinter 7% | Gladiator 5% | Hacker-Mutant 5% | Sprinter 5% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Matter Collected 2133 | 208 123 217 62 289 121 129 . 244 201 . 50 61 10 20 . 42 26 232 . 46 38 14 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2815 | . 165 377 216 62 89 90 . 439 472 . . 155 46 46 . 18 122 420 . . 98 . Parts 141 | . 11 22 20 7 5 4 . 24 19 . . 3 . 2 . 1 7 13 . . 3 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 20 | . . . . . 4 16 . . . . . . . . . . . . . . . . Retrieved Matter 130 | . . . . . 20 110 . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 6 . . 21 . . . . . 1 . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 83 | . 10 11 10 3 6 4 . 12 8 . . 6 1 1 . 2 2 6 . . 1 . Melee 21 | . . . . 1 . 1 . 5 5 . . 2 1 1 . 1 1 2 . . 1 . Guns 6 | . 3 2 1 . . . . . . . . . . . . . . . . . . . AOE 45 | . 7 6 9 2 6 3 . 7 2 . . 2 . . . . 1 . . . . . Classes Destroyed 15 | . 3 3 1 1 . 2 . . 3 . . . . . . 1 . 1 . . . . Worker 5 | . 1 . 1 1 . . . . . . . . . . . . 1 1 . . . . Builder 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Swarmer 28 | . 3 4 6 . 4 . . 6 . . . 5 . . . . . . . . . . Grunt 22 | . 7 3 3 . 1 . . 4 2 . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 11 | . . 4 1 1 1 . . 1 1 . . 1 . . . . 1 . . . . . Hunter 6 | . . . . 2 . . . . 3 . . . . . . . . 1 . . . . Programmer 8 | . . . . . . . . . 1 . . . 1 1 . . 1 3 . . 1 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 9 7 11 4 3 4 . 4 3 . . 5 1 1 . 2 1 2 . . 2 . Combat Bots Only 9 | . 8 4 9 1 3 4 . 4 2 . . 5 1 1 . 2 1 3 . . 1 . Max Kills in Single Turn 4 | . 3 4 3 1 3 2 . 4 1 . . 2 1 1 . 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 3 1 3 2 . 4 1 . . 2 . . . . 1 . . . . . Melee 1 | . . . . 1 . 1 . 1 1 . . 1 1 1 . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Hostile Shots Fired 1039 | . 71 49 12 93 34 7 . 92 101 . . 22 24 6 . . 29 191 6 24 90 188 Missed 433 | . 21 15 8 36 17 1 . 37 27 . . 8 14 3 . . 18 88 4 10 41 85 Damage Taken 11644 | . 652 629 53 533 211 143 . 850 1382 . . 307 194 62 . . 445 1915 40 676 1476 2076 Core 4314 | . 211 208 23 112 51 60 . 263 490 . . 112 18 . . . 196 438 . 146 535 1451 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 229 | . . . . . . 25 . 3 32 . . . . . . . 72 97 . . . . Core Remaining (%) 59 | 100 15 48 95 . . . . 30 42 . . . . . . 87 82 60 . . 39 . Volleys Fired 92 | . 16 14 13 9 6 4 . 6 11 . . 1 . . . . . . . 11 1 . Largest 2 | . 2 2 1 2 2 2 . 1 1 . . 1 . . . . . . . 1 1 . Hottest 300 | . 95 96 30 60 60 60 . 30 43 . . 43 . . . . . . . 300 30 . Shots Fired 130 | . 30 20 13 18 11 8 . 6 11 . . 1 . . . . . . . 11 1 . Gun 42 | . 23 12 7 . . . . . . . . . . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Launcher 77 | . 7 8 6 18 11 8 . 6 11 . . 1 . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Thermal 33 | . 16 6 . . . . . . . . . . . . . . . . . 11 . . Explosive 75 | . 7 8 6 18 11 8 . 6 10 . . . . . . . . . . . 1 . Electromagnetic 15 | . 7 6 . . . . . . 1 . . 1 . . . . . . . . . . Robot Hit Streak 23 | . 5 5 8 15 20 23 . 5 5 . . 1 . . . . . . . 8 . . Robot Miss Streak 2 | . 2 1 1 1 . 1 . 1 1 . . . . . . . . . . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 211 | . 16 25 11 20 5 7 . 19 35 . . 12 4 3 . 2 3 32 . 11 6 . Core Hits 147 | . 27 15 17 12 11 14 . 17 17 . . 4 1 1 . 1 1 4 . 4 1 . Critical Kills 5 | . . . . . . . . . . . . . 1 . . . 1 2 . . 1 . Critical Parts Destroyed 20 | . . 3 . . . . . . 1 . . 2 . 2 . . 1 6 . 3 2 . Critical Strikes 37 | . . 3 . 1 . . . 2 6 . . 2 1 2 . . 2 8 . 7 3 . Destroy 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Smash 22 | . . 3 . . . . . . 1 . . 2 1 2 . . 2 8 . . 3 . Sever 8 | . . . . 1 . . . 2 5 . . . . . . . . . . . . . Melee Attacks 192 | . . 29 . 5 . 1 . 16 32 . . 19 4 3 . 2 5 51 7 8 10 . Impact 139 | . . 29 . . . . . . 1 . . 19 4 3 . 2 5 51 7 8 10 . Slashing 53 | . . . . 5 . 1 . 16 31 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 . . . . . . 1 1 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 7 | . . . . 1 . . . 1 . . . . . . . . 1 4 . . . . Damage Inflicted 11196 | . 867 855 866 650 439 653 . 1207 1570 . . 825 216 148 . 163 202 1610 . 615 310 . Guns 427 | . 176 128 123 . . . . . . . . . . . . . . . . . . . Cannons 550 | . . . . . . . . . . . . . . . . . . . . 550 . . Explosions 4870 | . 691 492 743 511 439 626 . 576 393 . . 399 . . . . . . . . . . Melee 5349 | . . 235 . 139 . 27 . 631 1177 . . 426 216 148 . 163 202 1610 . 65 310 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 123 | . . . 123 . . . . . . . . . . . . . . . . . . . Thermal 720 | . 99 71 . . . . . . . . . . . . . . . . . 550 . . Explosive 4779 | . 691 492 743 511 439 626 . 576 389 . . 312 . . . . . . . . . . Electromagnetic 225 | . 77 57 . . . . . . 4 . . 87 . . . . . . . . . . Impact 3417 | . . 235 . . . . . . 42 . . 426 216 148 . 163 202 1610 . 65 310 . Slashing 1932 | . . . . 139 . 27 . 631 1135 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 1 . . . . 2 2 2 6 11 . . . . Average Corruption 6 | . . . . . . . . . 1 . . . . 1 2 2 5 10 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . 2 . . 3 5 Effects 23 | . . . . . . . . . 1 . . . . . 2 1 4 15 . . . . Message Errors 5 | . . . . . . . . . . . . . . . 1 1 1 2 . . . . Matter Fused 5 | . . . . . . . . . 1 . . . . . . . 1 3 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . 1 . 1 3 . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1611 | . 12 94 . . 10 22 . 57 132 . . 234 19 93 . 9 111 617 . . 201 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 217 | . 12 17 . . 10 22 . 53 6 . . 97 . . . . . . . . . . Melee 1394 | . . 77 . . . . . 4 126 . . 137 19 93 . 9 111 617 . . 201 . Knockbacks 21 | . . . . . . . . . . . . 1 2 . . 1 . 16 . 1 . . Impact 18 | . . . . . . . . . . . . 1 2 . . 1 . 13 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Self-Inflicted Damage 513 | . 105 90 . . 72 . . 59 187 . . . . . . . . . . . . . Shots 20 | . 5 3 . . 2 . . 2 8 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 305 167 . 10 . . . 2 . . . 354 . . . 48 4 323 . 170 411 253 Average Temperature 123 | . 159 69 . 6 . . . 2 . . . 194 . . . 29 4 127 . 95 148 101 Received Heat Transfer 1356 | . 240 204 36 108 33 45 . 261 138 . . 18 27 . . . 18 75 9 . 90 54 Effects 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . 5 . . . . . . 1 . . 4 . . . 1 1 4 . . 2 . Impact Corruptions 48 | . . 4 . . . . . . 1 . . 6 1 3 . 1 4 22 . . 6 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 444 | . 259 185 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Peak Influence 723 | . 270 336 405 337 . . . . 110 . . 315 . . . . 231 282 158 209 723 637 Initial 427 | . . 113 57 184 . . . . 62 . . . . . . . 6 120 158 60 111 427 Average 178 | . 118 197 194 269 . . . . 58 . . 130 . . . . 55 175 65 144 398 481 Maximum Alert Level 3 | . 1 1 2 1 . . . . . . . 1 . . . . 1 1 . 1 3 2 Low Security (%) 63 | 100 67 63 57 21 . . . . 100 100 100 77 . . . . 84 62 100 62 9 . Level 1 26 | . 32 36 41 78 . . . . . . . 22 . . . . 15 37 . 37 40 . Level 2 9 | . . . 1 . . . . . . . . . . . . . . . . . 48 100 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . . . . . 5 . . 1 . . . . 1 5 . 1 5 2 Investigation 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Extermination 6 | . . . . . . . . . 1 . . . . . . . . 2 . 1 1 1 Reinforcement 14 | . 1 . . . . . . . 4 . . . . . . . 1 3 . . 4 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Distress Signals 11 | . . 1 2 . . . . . 1 . . . . . . . 2 . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 13 11 13 4 6 4 . 15 12 . . 16 13 1 . 1 17 38 4 4 32 47 Peak Tracking Total 19 | . 9 4 6 2 3 4 . 5 4 . . 5 12 1 . 1 9 11 2 2 19 18 Tactical Retreats 28 | . . . . . . . . . 1 . . 3 3 . . . 2 5 2 1 7 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Traps Triggered 7 | . . . 1 . . . . . 2 1 . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Machines Disabled 7 | . 2 . . . . . . . . . . 2 . . . . . . . 2 1 . Max in Single Turn 2 | . 1 . . . . . . . . . . 2 . . . . . . . 1 1 . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Machines Accessed 59 | . 1 5 2 2 . 1 4 . 4 1 . 6 . . 8 1 3 5 1 7 5 3 Terminals 39 | . 1 4 1 2 . . . . 3 1 . 4 . . . 1 2 5 1 7 5 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . 1 Total Hacks 162 | . 2 9 3 5 . 1 32 . 7 1 . 11 . . 43 1 4 7 6 14 8 8 Successful 113 | . . 5 1 3 . 1 32 . 2 . . 5 . . 43 1 1 1 3 7 7 1 Failed 49 | . 2 4 2 2 . . . . 5 1 . 6 . . . . 3 6 3 7 1 7 Catastrophic 17 | . 1 2 1 . . . . . 2 1 . 4 . . . . 1 . 1 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 2 8 1 4 . . . . 6 1 . 8 . . . 1 3 6 7 13 3 5 Terminals 76 | . 2 8 1 5 . . . . 6 1 . 9 . . . 1 3 7 6 14 8 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 2 . . . . . 1 . . 1 . . . . 1 . . . . 3 Terminal Hacks 93 | . . 1 . 2 . 1 32 . 2 . . 2 . . 43 1 . . 2 1 6 . Record 48 | . . . . . . . 11 . . . . . . . 35 1 . . . 1 . . Part Schematic 14 | . . . . . . . 10 . . . . . . . 4 . . . . . . . Robot Schematic 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . Branch Access Points 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . 1 . . . . . . 2 . . . . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 16 | . . 3 . 1 . . . . . . . 2 . . . . 1 1 1 6 1 . Terminals 16 | . . 3 . 1 . . . . . . . 2 . . . . 1 1 1 6 1 . Assimilate 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . Botnet 13 | . . 3 . 1 . . . . . . . 2 . . . . . . 1 5 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 4 1 1 . . . . 4 1 . 5 . . . 1 1 3 1 4 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 10 . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Total Allies 4 | . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . Largest Group 1 | . . . . . . . . 1 1 . 1 . . . . . . 1 . 1 . . Highest-Rated Group 96 | . . . . . . . . 96 96 . 31 . . . . . . 10 . 45 . . Highest-Rated Ally 96 | . . . . . . . . 96 96 . 31 . . . . . . 10 . 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 10 6 . . . . . . . . . . . . . Total Damage 626 | . . . . . . . . 440 186 . . . . . . . . . . . . . Kills 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Turns Passed 6764 | 60 162 435 267 350 197 647 41 497 727 27 51 565 171 216 165 104 159 778 215 332 256 342 Spaces Moved 10041 | 48 133 342 223 374 305 433 82 418 539 53 96 923 304 373 234 330 438 1419 416 659 810 1089 Core 4359 | 25 68 264 167 364 305 433 82 214 333 53 96 923 303 373 231 . . . . . . 125 Treads 150 | . . 76 56 10 . . . 8 . . . . . . . . . . . . . . Legs 408 | . 3 2 . . . . . 196 206 . . . 1 . . . . . . . . . Wheels 85 | 23 62 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 5039 | . . . . . . . . . . . . . . . 3 330 438 1419 416 659 810 964 Fastest Speed 6 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 20 20 26 28 29 18 6 6 Average Speed 50 | 89 71 75 91 53 54 141 50 91 105 50 50 50 50 50 49 28 29 36 34 26 19 24 Slowest Speed 250 | 200 150 160 160 200 250 250 50 200 190 50 50 200 120 50 50 29 32 130 42 32 30 100 Overloaded Moves 386 | . . . . . . . . . . . . . . . 2 26 63 . . 45 141 109 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Exploration Rate (%) 41 | 4 26 28 29 14 58 64 73 65 17 3 82 34 58 64 63 58 20 42 12 53 61 32 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 12 | . . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 3 5 . 1 . . . . 2 1 . 1 . . . . . . Spaces Dug 48 | . . 14 . . . . . . . . . 8 . . . . . 13 7 4 2 . Terrain Destroyed 348 | . 27 70 19 24 46 12 . 36 47 . . 13 . . . . . 13 7 12 22 . Melee 48 | . . 14 . . . . . . . . . 8 . . . . . 13 7 4 2 . Projectile 8 | . . . . . . . . . . . . . . . . . . . . 8 . . AOE 292 | . 27 56 19 24 46 12 . 36 47 . . 5 . . . . . . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Total 11298 | 61 168 450 272 498 324 461 81 505 633 53 97 991 314 396 286 336 460 1599 473 790 885 1165 Wait 634 | 7 8 27 21 95 3 5 . 40 19 . . 21 4 19 23 5 15 81 30 95 48 68 Move 10008 | 47 132 341 222 373 304 432 81 417 538 53 95 922 303 372 233 329 437 1416 415 658 799 1089 Hop 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 . Pick Up 54 | 1 4 9 3 1 . 1 . 4 4 . 1 2 . . 4 . 2 6 2 4 6 . Fast Attach 117 | 6 2 10 5 5 2 2 . 9 16 . 1 2 2 1 8 . 1 24 10 5 4 2 Attach 55 | . 1 6 2 3 3 5 . 7 1 . . 3 . . 3 . . 6 2 2 6 5 Detach 32 | . . 3 1 3 3 7 . 4 1 . . 2 . . 1 . 1 4 . . 2 . Swap 10 | . 2 1 1 1 1 1 . 1 1 . . . . . . . . . . . 1 . Drop 94 | . 3 10 4 4 2 3 . 2 10 . . 4 1 1 14 . . 18 7 7 3 1 Fire 92 | . 16 14 13 9 6 4 . 6 11 . . 1 . . . . . . . 11 1 . Melee 181 | . . 29 . 4 . 1 . 15 32 . . 19 4 3 . 2 4 43 7 8 10 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Core integrity fell below 50% 177 | -10/Materials | Core integrity fell below 20% 197 | -10/Materials | Destroyed 8 combat bots 202 | -10/Materials | Lost 5 parts (1p2n2w) 220 | -10/Materials | Discovered new exit (range 5) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Utility x2 329 | -9/Materials | Build established: Mutant 491 | -9/Materials | Crushed by falling debris 532 | -9/Materials | Core integrity fell below 50% 534 | -9/Materials | Discovered new exit (range 12) 562 | -9/Materials | Lost 6 parts (2n2u2w) 658 | -9/Materials | Entered another Materials area 658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -8/Materials | Destroyed 9 combat bots 911 | -8/Materials | Discovered new exit (range 18) 925 | -8/Materials | Entered Factory 925 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 930 | -7/Factory | Identified exit to Storage 930 | -7/Factory | Identified exit to Lower Caves 1275 | -7/Factory | Entered Lower Caves 1353 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1375 | -7/Lower Caves | Spotted B-75 Beast 1452 | -7/Lower Caves | Discovered new exit (range 12) 1472 | -7/Lower Caves | Entered another Lower Caves area 1503 | -7/Lower Caves | Learned location of 2 exits from Factory 1552 | -7/Lower Caves | Ambushed by wild Derelicts 2090 | -7/Lower Caves | Discovered new exit (range 8) 2119 | -7/Lower Caves | Entered Data Miner 2119 | -7/Data Miner | Discovered new exit (range 6) 2128 | -7/Data Miner | Met Data Miner 2140 | -7/Data Miner | Learned location of Section 7 (-2) 2140 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2148 | -7/Data Miner | Received God Mode back door access code from Data Miner 2160 | -7/Data Miner | Entered Proximity Caves 2168 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2294 | -6/Proximity Caves | Core integrity fell below 50% 2327 | -6/Proximity Caves | Lost 5 parts (3n2u) 2387 | -6/Proximity Caves | Spotted B-75 Beast 2393 | -6/Proximity Caves | Escorted by Enhanced Grunt 2610 | -6/Proximity Caves | Discovered new exit (range 5) 2657 | -6/Proximity Caves | Entered Factory 2657 | -6/Factory | Accompanied by 1 ally 2657 | -6/Factory | Evolved 2 slots: Utility x2 2658 | -6/Factory | Identified exit to Factory 2769 | -6/Factory | Found Hvy. Insulated Plating 3038 | -6/Factory | Lost 7 parts (1p2n3u1w) 3117 | -6/Factory | Core integrity fell below 50% 3384 | -6/Factory | Entered another Factory area 3384 | -5/Factory | Evolved 2 slots: Propulsion x2 3385 | -5/Factory | Identified exit to Upper Caves 3411 | -5/Factory | Sucked down chute 3411 | -5/Factory | Entered Waste 3411 | -5/Waste | The area was eerily silent 3412 | -5/Waste | Met a frightened Derelict 3451 | -5/Waste | Discovered new exit (range 11) 3462 | -5/Waste | Entered Factory 3538 | -5/Factory | Found Prototype Launcher 3539 | -5/Factory | Identified Mni. Smartbomb Launcher 3954 | -5/Factory | Discovered new exit (range 14) 3963 | -5/Factory | Identified exit to Factory 4027 | -5/Factory | Entered Upper Caves 4195 | -5/Upper Caves | Discovered new exit (range 7) 4198 | -5/Upper Caves | Identified exit to Upper Caves 4198 | -5/Upper Caves | Entered another Upper Caves area 4204 | -5/Upper Caves | Discovered exit to Factory (range 11) 4368 | -5/Upper Caves | Discovered new exit (range 20) 4413 | -5/Upper Caves | Identified exit to Zhirov 4414 | -5/Upper Caves | Entered Zhirov 4414 | -5/Zhirov | Discovered new exit (range 3) 4416 | -5/Zhirov | Identified exit to Proximity Caves 4424 | -5/Zhirov | Met Zhirov 4435 | -5/Zhirov | Learned location of Quarantine (-2) 4435 | -5/Zhirov | Learned location of Testing (-3) 4435 | -5/Zhirov | Learned location of Command (-1) 4446 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4544 | -5/Zhirov | Found Alien Artifact 4579 | -5/Zhirov | Entered Proximity Caves 4683 | -4/Proximity Caves | Entered Factory 4683 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4837 | -4/Factory | Discovered new exit (range 14) 4841 | -4/Factory | Identified exit to Research 4842 | -4/Factory | Entered Research 4842 | -3/Research | Evolved 2 slots: Utility x2 4867 | -3/Research | Spotted B-86 Titan 4872 | -3/Research | Build established: Sprinter 4948 | -3/Research | Found Prototype Hackware 4948 | -3/Research | Identified Exp. System Shield 4965 | -3/Research | Found Prototype Launcher 4965 | -3/Research | Identified Adv. Micro-nuke Launcher 4967 | -3/Research | Found Adv. Micro-nuke Launcher 4978 | -3/Research | Found Enh. Force Lance 5054 | -3/Research | Spotted B-86 Titan 5219 | -3/Research | Build established: Hacker-Scout 5293 | -3/Research | System corruption reached 10% 5309 | -3/Research | Lost 4 parts (4u) 5352 | -3/Research | Spotted Executioner 5353 | -3/Research | Cargo convoy interrupted 5393 | -3/Research | Identified Transdimensional Reconstructor 5393 | -3/Research | Warped through subspace 5419 | -3/Research | Lost 3 parts (1p2n) 5619 | -3/Research | Discovered new exit (range 4) 5620 | -3/Research | Identified exit to Research 5620 | -3/Research | Entered another Research area 5620 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5642 | -2/Research | Build established: Hacker-Mutant 5653 | -2/Research | Identified exit to Quarantine 5713 | -2/Research | Spotted B-90 Cyclops 5716 | -2/Research | Found Prototype Processor 5716 | -2/Research | Identified Exp. Core Analyzer 5766 | -2/Research | Found Prototype Launcher 5766 | -2/Research | Identified Tesla Bomb Launcher 5835 | -2/Research | Entered Quarantine 5867 | -2/Quarantine | Found Sigix Corpse 5976 | -2/Quarantine | Build established: Hacker-Sprinter 6013 | -2/Quarantine | Found Alien Energy Cannon 6013 | -2/Quarantine | Identified Core Cannon 6031 | -2/Quarantine | Spotted Fortress 6092 | -2/Quarantine | Discovered new exit (range 6) 6093 | -2/Quarantine | Identified exit to Section 7 6167 | -2/Quarantine | Entered Section 7 6175 | -2/Section 7 | Found Alien Artifact 6178 | -2/Section 7 | Spotted S7 Guard 6261 | -2/Section 7 | Spotted B-90 Cyclops 6269 | -2/Section 7 | Identified Integrated Dissipator 6269 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6292 | -2/Section 7 | Spotted Alpha 7 6294 | -2/Section 7 | Spotted Alpha 7 6295 | -2/Section 7 | Spotted B-99 Colossus 6304 | -2/Section 7 | Lost 7 parts (1p2n2u2w) 6323 | -2/Section 7 | Spotted Executioner 6343 | -2/Section 7 | Spotted Executioner 6352 | -2/Section 7 | Spotted Striker 6352 | -2/Section 7 | Spotted Striker 6370 | -2/Section 7 | Found Alien Artifact 6371 | -2/Section 7 | Found Alien Artifact 6374 | -2/Section 7 | Found Alien Artifact 6377 | -2/Section 7 | Found Transdimensional Reconstructor 6379 | -2/Section 7 | Found Alien Artifact 6383 | -2/Section 7 | Spotted Executioner 6383 | -2/Section 7 | Spotted Executioner 6390 | -2/Section 7 | Core integrity fell below 50% 6402 | -2/Section 7 | Discovered new exit (range 18) 6418 | -2/Section 7 | Spotted S7 Guard 6419 | -2/Section 7 | Identified exit to Access 6423 | -2/Section 7 | Entered Access 6423 | -1/Access | Evolved 2 slots: Propulsion x2 6612 | -1/Access | Spotted B-99 Colossus 6673 | -1/Access | Search patrols dispatched 6676 | -1/Access | Warped through subspace 6677 | -1/Access | Identified Hpw. Transdimensional Reconstructor 6677 | -1/Access | Warped through subspace 6708 | -1/Access | Lost 7 parts (1p4n2u) 6715 | -1/Access | Identified Terrabomb (x3) 6715 | -1/Access | Used Terrabomb 6716 | -1/Access | Used Terrabomb 6722 | -1/Access | Core integrity fell below 50% 6757 | -1/Access | Used Terrabomb 6759 | -1/Access | Core integrity fell below 20% 6765 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06731_ K-01 Serf collects debris. 06732_ Melee Analysis Suite destroyed. 06735_ Adv. Corruption Screen intercepted 1% system corruption. 06747_ Door malfunctions. 06748_ ALERT: Rogue bot located, Programmers report to Access Zone 2U. 06757_ Terrabomb activated. 06758_ Repair Station disabled. 06758_ Backup Plating VII tumbles out of repair station. 06758_ Backup Power VII tumbles out of repair station. 06758_ Exp. System Shield destroyed. 06758_ K-01 Serf cleans the Sealed Freight Elevator. 06758_ Sealed Freight Elevator disabled. 06758_ Graphene Brace destroyed. 06764_ U-05 Engineer builds a Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????? """"" ??????# | | ???????????????????????"" """"" ??????# | | ?????????????????????? ??????# | | ?????????????????????? ??????# | | ????????????????????? ??????# | | ?????????????????????""" """""""####### | | ????????????????????"""" " # | | ??????????????????? " " # | | ??????????????????? " " """""" + | | ?????????????????? ! " " """""" # ^ | | ?????????????????? ; " """""" # | | ????????????????? ; s " """""" " | | ????????????????? ; ; "" "" ! " | | ????????????????? ; ; " | | ????????????????? ; ; ! " | | ?????????????? ??? " + ; "" " / | | ????????????? ? """ ;k ; ""R""* " | | ????????????? """ ; ; """" " | | ????????????? " + ;;;;;""""""""" | | ?????????????#;;;;;;;;;;;;;+;;;;;;; """"""""#+# | | ??????????????# ; ; " ?? | | ??????????????# ; ; " ??? | | ???????????????# ; ; " " ??? | | ???????????????# ; k ; " """???? | | ????????????????# ; "" ; " """????? | | ????????????????# ; @ "" ;;;""" "?????? | | ????????????????## ; """""" ;; + "?????? | | ?????????????????## ; """""" "" # ?????? | | ??????????????????## ; "" "# " ??????? | | ???????????????????##; "" " + ??????? | | ????????????????????## + """""??????? | | ?????????????????????# " " ???????? | | ?????????????????????######;;"""""" " ???????? | | ???????????????????????????###### # # ?????????? | | ?????????????????????????????????## ? #??????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 34 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 30 Corruption Block 20 Armor Coverage 600 Resistance: TH 15 Resistance: EM 30 Core Shielding 20 Power Shielding 90 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 27 Melee Accuracy 22 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 1 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Core Cannon Integrated Dissipator High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Can't Catch Me Rockin' Loadout Speed Demon The Science Guy This Is Interesting... Whoosh! Challenges ------------ None Game ------ Seed EnhancedBiocellDevice Manual? 0 Play Time 02:15:45 Cumulative 26.8 hours Start 2024.04.24 @ 11:19:17 End 2024.04.25 @ 14:18:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 52x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2802d67d-26e1-4197-adb6-962bf4b3e9b9