Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 12:27:31 Player: SelfCookedBird Result: Destroyed by GA-1AD(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (414) 414 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1094 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 40/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Myomer Leg > --- UTILITY (2) ------ Armor Integrity Analyzer Phase Shifter > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (5) ---- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Armor Integrity Analyzer Phase Shifter > --- WEAPON ----------- Subdweller Machine Gun Bore Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Welding Torch Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 10 5 7 7 Power 5 | 4 . 1 . Engine 5 | 4 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg 7 | 2 1 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 1 3 Device 2 | 1 . . 1 Storage 4 | 1 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 1 | . . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 7 6 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 2 | . . 1 1 Weapon 5 | . . 4 1 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 100 85 78 Engine 13 | . 14 13 12 Leg 27 | . 28 27 26 Device 2 | . 5 . . Storage 14 | . 14 18 1 Protection 6 | . 8 2 11 Energy Gun 2 | . . 5 . Energy Cannon 9 | . 13 8 . Ballistic Gun 11 | . 14 7 20 Peak Build Rating 30 | 7 8 8 30 Average Rating 7 | 5 7 7 11 On Entrance 5 | . 7 8 7 Naked Turns . | . . . . Heaviest Build 91 | 15 91 33 27 Greatest Support 50 | 20 20 20 50 Greatest Overweight (x) 4 | 2 4 1 2 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 14 | 7 16 15 5 Most Carried 14 | 6 14 14 11 Average Carried 10 | 5 9 12 5 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 6 14 11 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 549 | 324 85 48 92 Remotely . | . . . . Salvage Created 639 | 161 320 51 107 Parts 38 | 10 12 3 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 5 2 3 Melee 1 | . . 1 . Guns 3 | . 1 . 2 Cannons 6 | . 4 1 1 Classes Destroyed 6 | 3 2 . 1 Worker 1 | 1 . . . Tunneler 2 | 2 . . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Grunt 7 | . 5 2 . Subdweller 3 | . . . 3 Best Kill Streak 4 | 2 4 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 124 | . 12 60 52 Missed 29 | . 5 7 17 Damage Taken 1735 | . 86 929 720 Core 262 | . . 204 58 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | 4 13 23 10 Largest 2 | 2 2 2 2 Hottest 100 | 40 80 100 87 Shots Fired 87 | 8 26 38 15 Gun 52 | 8 13 21 10 Cannon 33 | . 13 15 5 Launcher . | . . . . Special 2 | . . 2 . Kinetic 42 | 8 13 6 15 Thermal 30 | . 13 17 . Explosive . | . . . . Electromagnetic 15 | . . 15 . Robot Hit Streak 14 | 4 5 14 7 Robot Miss Streak 2 | 1 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | 5 15 26 12 Core Hits 30 | 5 10 10 5 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 . 5 Meltdown 1 | . 1 . . Destroy 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 974 | 76 240 416 242 Guns 481 | 76 78 190 137 Cannons 452 | . 158 189 105 Explosions . | . . . . Melee . | . . . . Ramming 37 | . 4 33 . Kinetic 480 | 76 78 84 242 Thermal 351 | . 158 193 . Explosive . | . . . . Electromagnetic 106 | . . 106 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles 6 | . . 6 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 14 | . 1 13 . Kicked 14 | . 1 13 . Crushed . | . . . . Highest Temperature 312 | . 186 312 1 Average Temperature 108 | . 71 134 1 Received Heat Transfer 381 | . 45 222 114 Effects 4 | . . 4 . Energy Bleed 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 765 | . 333 432 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 132 | 20 132 51 . Initial 51 | . 13 51 . Average 30 | 6 39 27 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 5 11 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 4 | . 4 . . Failed 6 | . 6 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1909 | 144 753 845 167 Spaces Moved 809 | 101 259 377 72 Core 15 | 15 . . . Treads . | . . . . Legs 794 | 86 259 377 72 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 187 | 111 214 189 183 Slowest Speed 400 | 190 400 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 32 64 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1095 | 119 428 457 91 Wait 180 | . 143 37 . Move 806 | 100 258 376 72 Hop . | . . . . Pick Up 13 | 5 7 1 . Fast Attach 15 | 7 . 2 6 Attach 4 | . . 4 . Detach . | . . . . Swap 10 | 3 5 1 1 Drop 3 | . 1 . 2 Fire 50 | 4 13 23 10 Melee . | . . . . Ram . | . . . . Kick 14 | . 1 13 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 848 | -10/Materials | Discovered new exit (range 12) 898 | -10/Materials | Entered Mines 1082 | -10/Mines | Lost 3 parts (1n1u1w) 1174 | -10/Mines | Learned Materials interactive machine intel 1215 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1219 | -10/Mines | Found Prototype Device 1259 | -10/Mines | Excavation squad dispatched 1259 | -10/Mines | A large section of the Mines collapsed 1420 | -10/Mines | Core integrity fell below 50% 1449 | -10/Mines | Core integrity fell below 20% 1478 | -10/Mines | Lost 4 parts (1p3w) 1509 | -10/Mines | Excavation squad dispatched 1655 | -10/Mines | Learned location of Zion (-7) 1695 | -10/Mines | Discovered new exit (range 14) 1743 | -10/Mines | Entered Subcaves 1857 | -10/Subcaves | Ambushed by swarm of Subdwellers 1910 | -10/Subcaves | Destroyed by GA-1AD(R) with Subdweller Laser Last Messages --------------- 01894_ TL-4VX(R) affixes Scrap Shield Fragment to Scrap Shield. 01896_ Lgt. Ion Engine destroyed. 01896_ Acquired Armor Integrity Analyzer. 01898_ Acquired 41 matter. 01899_ 62-1R2(R) affixes Scrap Shield Fragment to Scrap Shield. 01900_ Acquired Phase Shifter. 01901_ GA-1AD(R) suffers critical hit (Destroy). 01901_ GA-1AD(R) knocked back. 01904_ Subatomizers dissect the Carbon-fiber Leg. 01904_ Sub. Machine Gun destroyed. 01907_ HV Slug penetrates 62-1R2(R). 01907_ 62-1R2(R) suffers critical hit (Destroy). 01907_ 62-1R2(R) destroyed. 01908_ Myomer Leg destroyed. 01909_ HV Slug penetrates GA-1AD(R). 01909_ GA-1AD(R) suffers critical hit (Destroy). 01909_ GA-1AD(R) knocked back. 01909_ HV Slug penetrates GA-1AD(R). 01909_ HV Slug penetrates Earth. 01910_ 0V-K4Q(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"??????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?" "?????????????????????????????????????????????? | | ?# "?????????????????????????????????????????????? | | ## "#????????????????????????????????????????????? | | "# ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | &[& ?????????????????????????????????????????????? | | #%&##????????????????????????????????????????????? | | "! 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""?????????????? | | # ##????## #????# %%#####"" "??????????????? | | ####??????###????# % &[@ # " #????????????????? | | ?????????????????### #?????????????????? | | ???????????????????# ##?????????????????? | | ???????????????????### ##??????????????????? | | ?????????????????????## ##???????????????????? | | ??????????????????????## ###????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Phase Shifting 5 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityCatalystWarhead Manual? 0 Play Time 00:15:24 Cumulative 2.5 hours Start 2025.04.13 @ 12:12:53 End 2025.04.13 @ 12:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 37d04cf2-0050-4b1d-b63e-b55810481d50