Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 21:42:34 Player: morimori Result: Destroyed by S7 Guard with Long-range Phase Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (194) 970 Value Destroyed (6830) 6830 Prototype IDs (79) 1580 Alien Tech Used (8) 1600 Bonus (6089) 6089 TOTAL SCORE: 26369 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 367 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -769 Cogmind --------- Core Integrity 0/1300 Matter 230/425 Energy 650/650 System Corruption 65% Temperature Cool (9) Movement Immobile (Siege) Location -3/Section 7 Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Heavy Treads Advanced Heavy Treads > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Core Analyzer Experimental Utility Shielding Advanced EM Shield System Mapper > --- WEAPON (3) ------- Railgun Helical Railgun Helical Railgun > --- INVENTORY (27) --- Enhanced Biometal Leg Enhanced Biometal Leg Advanced Energy Well (500) Advanced Energy Well (500) Advanced Energy Well (500) Advanced Matter Compressor (148) Experimental Terrain Scanner Weapon Mount Precision Energy Filter Quantum Capacitor Advanced Weapon Cycler Experimental Utility Shielding Transdimensional Reconstructor Vortex Shotgun (50) Vortex Shotgun (50) Improved Matter Neutralizer Core Cannon Railgun Railgun Railgun Linked Autogun Gamma Bomb Array Gamma Bomb Array Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Core Analyzer Precision Energy Filter Experimental Utility Shielding Advanced EM Shield System Mapper > --- WEAPON ----------- Improved Matter Neutralizer Core Cannon > --- INVENTORY -------- Enhanced Biometal Leg Enhanced Biometal Leg Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Matter Compressor Experimental Terrain Scanner Weapon Mount Precision Energy Filter Quantum Capacitor Advanced Weapon Cycler Experimental Utility Shielding Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Railgun Railgun Railgun Railgun Linked Autogun Helical Railgun Helical Railgun Gamma Bomb Array Gamma Bomb Array Mini Smartbomb Launcher [Rating: 188] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Improved Treads Leg Shield Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Electron Diverter Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Phase Cannon Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Helical Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 200 | 8 17 11 6 27 24 1 . . . 4 . . 6 . 13 . 1 14 2 5 . 10 . . 8 2 8 18 15 Power 25 | 1 4 3 1 3 2 . . . . . . . 1 . . . . 2 . . . 2 . . 1 . . 2 3 Engine 10 | 1 3 . 1 3 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Core 6 | . 1 3 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . 2 3 Propulsion 65 | 3 3 3 2 11 13 . . . . 2 . . 1 . . . . 7 . . . . . . 3 . 6 4 7 Treads 17 | 1 2 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 7 Leg 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 4 . Wheel 12 | 2 1 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . 13 . . . . 2 . . 1 . . . . 5 . . . . . . 3 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 66 | 2 5 2 1 8 4 . . . . 2 . . 3 . 12 . 1 2 . 4 . 6 . . 4 . 1 8 1 Device 20 | 1 3 2 . 1 1 . . . . . . . 2 . 2 . . . . . . 2 . . . . . 5 1 Storage 9 | 1 2 . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . 1 . Processor 8 | . . . . 1 1 . . . . 2 . . 1 . 1 . . . . . . 1 . . . . 1 . . Hackware 15 | . . . . . . . . . . . . . . . 9 . . . . 4 . 2 . . . . . . . Protection 13 | . . . 1 5 1 . . . . . . . . . . . 1 2 . . . 1 . . 1 . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 44 | 2 5 3 2 5 5 1 . . . . . . 1 . 1 . . 3 2 1 . 2 . . . 2 1 4 4 Energy Gun 5 | 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 6 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 2 Ballistic Gun 15 | . 1 3 2 4 . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Launcher 9 | . 1 . . 1 2 . . . . . . . . . . . . . . . . 1 . . . 1 . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 . . 2 3 . . . . . . . 1 . 1 . . 7 1 . . . 1 . 5 . . 2 4 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 System Corruption 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 48 Parts Lost 21 | . 1 1 2 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 12 Power 5 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Utility 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Highest Loss Streak 6 | . 1 1 2 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 10 14 14 15 15 15 15 15 15 15 20 20 16 17 19 20 20 19 19 18 18 17 16 16 18 19 21 21 21 Power 1 | 1 1 . . . 1 1 1 1 1 1 2 2 1 1 1 1 1 1 2 1 1 1 1 1 1 2 1 1 . Propulsion 2 | 1 4 6 5 6 2 1 1 1 1 . 1 1 1 2 1 1 1 . . . . . . . . . 1 1 2 Utility 7 | . 1 2 4 4 8 9 9 9 9 9 12 12 9 10 9 12 12 10 10 8 9 8 7 7 7 9 10 9 7 Weapon 5 | . 2 5 4 3 3 3 4 4 4 4 5 5 3 4 7 6 6 6 7 7 8 8 8 8 8 7 8 8 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 10 7 . 10 4 1 . . . . . . 2 . 5 . . 6 . 4 . . . . . . . 3 10 Power 4 | . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 15 | . 4 1 . 2 1 . . . . . . . . . 2 . . . . 2 . . . . . . . 1 2 Utility 22 | . 1 5 . 1 2 1 . . . . . . . . 3 . . 4 . 1 . . . . . . . . 4 Weapon 20 | . 4 1 . 5 1 . . . . . . . 1 . . . . 2 . 1 . . . . . . . 2 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 99 95 99 100 100 100 100 97 100 100 98 93 93 94 94 94 94 93 94 93 92 94 92 99 99 97 80 Engine 1 | . 5 . 6 9 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . 8 14 7 . 5 7 7 7 7 6 6 6 6 6 5 5 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 4 5 5 5 5 9 8 4 Treads 4 | . 14 14 14 18 . . . . . . . . . . . . . . . . . . . . . . . . 12 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 27 8 Wheel 3 | . 14 14 13 15 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 37 38 38 38 38 40 40 40 38 33 29 29 29 29 29 25 26 25 26 26 29 31 5 . . Device 8 | . 13 14 13 1 6 7 7 7 7 6 6 6 6 13 4 5 5 4 4 4 5 7 15 15 14 15 13 13 17 Storage 7 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 6 Processor 9 | . . . . 8 8 15 15 15 15 22 26 26 24 13 5 5 5 5 5 5 5 7 10 10 10 10 9 14 13 Hackware 10 | . . . . . . . . . . . . . . . 27 29 29 29 29 36 36 30 15 15 15 15 14 7 4 Protection 4 | . . . . 16 13 7 7 7 7 1 . . 2 6 . . . . . . . . 5 5 5 5 4 4 4 Energy Gun 1 | . 25 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 4 7 7 7 5 6 6 5 2 4 5 4 4 3 3 5 5 5 . . . . 3 4 4 Ballistic Gun 5 | . . 19 21 17 4 . . . . . . . . . . . . . . . . . 4 5 . 9 9 7 . Piercing Weapon 2 | . . . . . . 5 7 7 7 6 6 6 9 6 4 5 5 5 5 5 5 5 3 5 1 . . . . Peak Build Rating 188 | 7 16 19 20 37 61 61 61 61 61 75 75 75 76 76 97 97 97 119 123 130 130 154 154 150 160 160 169 173 188 Average Rating 85 | 5 11 17 16 30 55 61 61 61 60 70 74 74 72 75 92 96 96 104 119 128 130 135 148 150 154 154 164 165 152 On Entrance 87 | . 7 16 15 16 36 61 61 61 61 61 75 75 74 76 76 92 92 97 115 119 130 130 154 150 150 155 156 165 162 Avg Prop Armor Cover (%) 12 | 3 12 11 13 13 . . . . . . . . . . . . . 4 . . . 7 . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 13 32 32 33 60 83 45 44 44 44 57 57 57 67 67 67 58 58 64 65 66 66 72 72 68 113 111 133 182 160 Greatest Support 196 | 26 20 23 10 28 48 48 48 48 48 65 65 65 67 67 71 67 71 78 74 74 74 86 74 74 95 95 150 150 196 Greatest Overweight (x) 4 | 1 3 3 3 2 1 . . . . . . . . . . . . . . 1 . 1 . . 1 1 2 1 4 Average Overweight (x) . | . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 27 | 8 15 15 15 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 Average Capacity 18 | 7 10 15 15 15 15 15 15 15 15 18 20 20 19 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 Most Carried 27 | 6 15 15 15 20 20 15 15 15 15 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 Average Carried 18 | 3 10 14 14 15 15 15 15 15 15 15 19 20 16 17 19 20 20 19 20 19 20 19 19 20 21 22 24 24 23 Final Capacity 27 | 8 15 15 15 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 Final Carried 27 | 6 15 15 15 20 15 15 15 15 15 20 20 20 17 17 20 20 20 20 20 20 20 20 20 20 24 25 25 22 27 Class Distribution -------------------- 49% | Mutant 24% | Wizard-Mutant 9% | Hacker-Skirmisher 4% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Quarantine Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 7781 | 280 210 402 229 1267 506 110 . . 186 50 . 24 . 144 168 138 94 260 178 107 . 88 287 41 275 486 63 1118 1070 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8938 | 170 679 484 197 1348 608 14 . . 125 . . 141 20 57 498 . 155 60 315 141 . 132 243 . 291 382 131 1147 1600 Parts 459 | 8 40 28 9 84 35 . . . 13 . . 1 3 . 29 . 4 11 7 8 . 3 12 . 2 13 11 71 67 Haulers Intercepted 9 | . 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 8 | . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 8 . . . . . . 5 1 . 6 . . . 6 . 2 7 . . . Prevented 6 | . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 138 | . 15 17 3 25 8 . . . 8 . . . . 1 5 . 2 1 5 . . . 8 . . 5 2 15 18 Guns 65 | . 15 7 3 23 2 . . . . . . . . . . . . . . . . . . . . 3 2 8 2 Cannons 12 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . 1 8 AOE 49 | . . 9 . 2 5 . . . 8 . . . . 1 5 . 1 . 5 . . . 8 . . 2 . 3 . Classes Destroyed 20 | 3 5 2 1 3 1 1 . . . . . . . 1 . . 1 1 . . . . . . . . . . 1 Worker 8 | 2 . . . 1 3 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Builder 8 | . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 4 Tunneler 5 | 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Recycler 15 | 1 1 2 . 1 4 . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 8 | . 2 . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . Swarmer 54 | . 6 3 . 9 7 . . . 8 . . . . . 5 . 1 . 5 . . . 5 . . 5 . . . Grunt 30 | . 9 4 . 9 . . . . . . . . . . . . . . . . . . 3 . . . . 3 2 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 Programmer 19 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 10 6 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 4 3 1 5 5 . . . 3 . . . 1 1 8 . 1 1 5 1 . 1 5 . . 5 2 3 5 Combat Bots Only 5 | . 3 3 1 5 4 . . . 3 . . . . 1 5 . 1 1 5 . . . 5 . . 5 2 3 4 Max Kills in Single Turn 4 | 1 1 3 1 3 3 1 . . 3 . . . 1 1 4 . 1 1 4 1 . 1 3 . . 2 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 2 . . . 3 . . . . 1 3 . 1 . 4 . . . 3 . . 2 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 569 | . 55 34 8 126 19 . . . 4 . . . . 3 16 1 13 . 5 . . 10 11 . . 30 18 96 120 Missed 183 | . 16 7 . 46 3 . . . 1 . . . . 2 9 1 3 . 1 . . 7 6 . . 6 8 31 36 Deflected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Hits 386 | . 39 27 8 80 16 . . . 3 . . . . 1 7 . 10 . 4 . . 3 5 . . 24 10 65 84 Melee 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 383 | . 39 24 8 80 16 . . . 3 . . . . 1 7 . 10 . 4 . . 3 5 . . 24 10 65 84 Critical Strikes 24 | . 1 1 1 5 1 . . . . . . . . . . . 1 . . . . . . . . . 2 9 3 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 8565 | . 435 467 319 1104 267 . . . 45 . . . . 18 125 . 176 37 89 . . 620 95 . . 541 238 1254 2735 Core 1359 | . 90 79 . 70 16 . . . . . . . . . 39 . 67 . 15 . . 42 19 . . 68 22 23 809 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Redirected to Shielding 360 | . . . . . . . . . . . . . . . . . . . . . . 19 18 . . 119 . 21 183 Ignored by Resistances 583 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385 198 Regen/Repaired (Parts) 361 | . . . . . . . . . . 31 . . . . . . . . . 55 . 141 . . . . . 134 . Core Remaining (%) 84 | 100 . . 32 87 . . . . 97 . . . . 100 . . . . 87 . . . . . . 88 . . . Volleys Fired 845 | 8 57 33 10 118 63 43 18 . 21 28 4 22 7 9 45 19 23 4 33 25 8 74 19 3 . 20 19 52 60 Largest 3 | 2 2 2 2 2 2 1 1 . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 . 2 3 3 3 Hottest 413 | 80 80 112 52 56 108 85 85 . 85 85 85 85 85 85 124 85 85 85 85 90 90 105 55 38 . 80 108 265 413 Shots Fired 1139 | 16 113 55 16 212 73 43 18 . 21 28 4 22 7 9 46 19 23 4 33 25 8 76 19 4 . 39 27 91 88 Gun 553 | 16 112 44 16 210 23 . . . . . . . . . . . . . 7 . . . 11 4 . 37 12 34 27 Cannon 509 | . . . . . 45 43 18 . 12 28 4 21 7 8 42 19 22 2 24 25 8 76 . . . . 15 47 43 Launcher 75 | . 1 11 . 2 5 . . . 9 . . 1 . 1 4 . 1 . 2 . . . 8 . . 2 . 10 18 Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 419 | . . 32 16 210 23 . . . . . . . . . . . . . 13 . . . 11 4 . 37 12 34 27 Thermal 643 | 16 112 12 . . 45 43 18 . 12 28 4 21 7 8 42 19 22 2 18 25 8 76 . . . . 15 47 43 Explosive 46 | . 1 11 . 2 5 . . . 9 . . 1 . 1 4 . 1 . 2 . . . 8 . . 1 . . . Electromagnetic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 18 Robot Hit Streak 18 | 9 11 8 12 16 9 . . . . . . 6 . 7 8 . 1 3 6 6 . . 7 8 . 18 6 15 12 Robot Miss Streak 6 | 1 6 4 3 4 4 . . . 1 . . . . . 1 . 3 1 3 . . 2 . . . 2 2 3 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 Secondary Targets 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 485 | 13 78 38 16 130 31 1 . . . . . 6 1 1 8 . 3 3 10 4 . 1 8 1 5 26 6 41 54 Core Hits 366 | 6 38 38 6 59 26 1 . . 19 . . 3 1 2 16 . 4 1 10 1 . 1 14 . 3 22 3 43 49 Critical Kills 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 9 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Critical Strikes 23 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 17 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 21 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 17 Melee Attacks 107 | . 1 . 21 2 26 2 . 1 1 . . . 5 . 13 . . 6 . 8 . 3 4 6 5 . . 3 . Impact 24 | . 1 . 21 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . 26 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing 56 | . . . . . . 1 . 1 1 . . . 5 . 13 . . 6 . 8 . 3 4 6 5 . . 3 . Sneak Attacks 18 | . . . . 1 7 1 . . . . . . 1 . 3 . . . . 2 . 1 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21884 | 142 851 1032 639 2509 1702 72 . . 1123 . . 193 72 107 815 . 247 32 564 248 . 70 1369 33 393 1120 207 2158 6186 Guns 6932 | 142 851 482 234 2274 191 . . . . . . . . . . . . . 160 . . . 161 33 . 724 207 791 682 Cannons 5819 | . . . . . 176 . . . . . . 179 . 29 121 . 155 32 97 67 . . . . . . . 580 4383 Explosions 6675 | . . 550 . 143 501 . . . 1123 . . 14 . 78 488 . 92 . 307 . . . 1146 . . 396 . 716 1121 Melee 2458 | . . . 405 92 834 72 . . . . . . 72 . 206 . . . . 181 . 70 62 . 393 . . 71 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5909 | . . 355 234 2274 191 . . . . . . . . . . . . . 257 . . . 161 33 . 724 207 791 682 Thermal 6842 | 142 851 127 . . 176 . . . . . . 179 . 29 121 . 155 32 . 67 . . . . . . . 580 4383 Explosive 4821 | . . 550 . 143 501 . . . 1123 . . 14 . 78 488 . 92 . 307 . . . 1146 . . 379 . . . Electromagnetic 1854 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 716 1121 Impact 497 | . . . 405 92 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 906 | . . . . . 834 72 . . . . . . . . . . . . . . . . . . . . . . . Piercing 1055 | . . . . . . . . . . . . . 72 . 206 . . . . 181 . 70 62 . 393 . . 71 . Highest Corruption 65 | . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 2 3 35 65 Average Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 2 2 3 38 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 146 | . . . . . . . . . . . . . . . . . . . . . . 25 5 7 4 7 2 35 61 Message Errors 39 | . . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 3 1 10 17 Matter Fused 34 | . . . . . . . . . . . . . . . . . . . . . . 7 2 2 2 1 1 6 13 Heat Flow Errors 18 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 . 5 7 Energy Discharges 16 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 4 8 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . 5 6 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . 2 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1870 | . . 7 98 62 225 . . . 31 . . 10 . . . . . . 40 45 . . 191 . 116 . . 9 1036 Projectiles 1006 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 9 987 Explosions 319 | . . 7 . . 1 . . . 31 . . . . . . . . . 40 . . . 191 . . . . . 49 Melee 545 | . . . 98 62 224 . . . . . . . . . . . . . . 45 . . . . 116 . . . . Knockbacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 713 | . . 57 . 25 27 . . . . . . . . . . . . . 32 . . 96 14 . . 8 . 151 303 Shots 40 | . . 2 . 1 1 . . . . . . . . . . . . . 1 . . 1 2 . . 1 . 16 15 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 815 | 54 210 159 . 272 433 195 190 . 201 112 91 175 96 96 117 75 161 33 111 149 131 237 147 . 124 242 136 502 815 Average Temperature 73 | 21 68 86 . 58 71 78 58 . 86 36 43 69 45 42 29 36 47 19 43 39 76 55 48 . 68 84 45 105 221 Received Heat Transfer 1014 | . 189 132 30 486 9 . . . . . . . . . . . . . . . . 9 21 . . . . 81 57 Effects 40 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 31 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Energy Bleed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Interference 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Longest Duration 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Total Turns 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Robots Corrupted 14 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 2 8 Combat Hostiles 13 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Parts Fried 32 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 10 20 Impact Corruptions 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 11 | 1 2 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Heat Transferred 4347 | 325 1950 407 . . 185 . . . . . . 222 . 37 148 . 185 37 . 74 . . . . . . . 481 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Maximum Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Low Security (%) 89 | 100 100 100 . 80 91 . . . . 100 . . . . 100 . . . . 100 100 84 . . . . 100 99 48 Level 1 8 | . . . . 19 8 . . . . . . . . . . . . . . . . 15 . . . . . . 34 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 558 | 10 155 74 . 288 232 . . . . 93 . . . . 178 . . . . 20 26 339 . . . . 54 201 558 Initial 166 | . . 17 . . 119 . . . . 90 . . . . 166 . . . . 20 . . . . . . . 18 108 Average 74 | 1 60 15 . 109 125 . . . . 32 . . . . 45 . . . . 2 5 49 . . . . 6 47 220 Influence Increases 6780 | 25 462 289 . 903 679 . 45 . 422 87 . 95 20 85 556 15 70 20 175 87 80 625 210 15 15 110 111 527 1052 Destroy 0b10 Robot/C 2680 | . 300 180 . 500 200 . . . 220 . . . 20 . 100 . 40 20 100 . . 20 160 . . 100 40 300 380 Destroy 0b10 Robot/NC 340 | 25 30 15 . 65 55 . . . . . . 5 . 10 45 . . . 5 10 . 15 . . 15 . . 5 40 Destroy Leader 558 | . 68 30 . 134 42 . . . 40 . . . . . 16 . . . 10 . . 14 20 . . 10 10 60 104 Allied During Kill 140 | . . . . . 5 . . . 117 . . . . . . . . . . . . 18 . . . . . . . Successful Hack 271 | . 50 . . 49 89 . . . . 3 . . . . 20 . . . . 12 . 10 . . . . 12 26 . Disable Machine 285 | . . . . 30 15 . . . . . . . . . 15 . . . . 15 . 75 . . . . 15 45 75 Destroy Structure 1216 | . 14 64 . 20 108 . . . . 24 . . . . 120 . . . . 50 80 188 . . . . 34 76 438 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . 60 . . . . . . . . . 15 . . . . . . 30 . . . . . . . Lose Combat Pursuer 1035 | . . . . 105 105 . 45 . 45 60 . 90 . 75 75 15 30 . 60 . . 255 30 15 . . . 15 15 Influence Decreases 6222 | 25 417 302 32 639 795 148 24 21 278 230 1 31 84 59 448 149 70 12 150 118 82 286 332 232 15 110 77 367 688 Entered New Map 740 | . . 28 17 . 145 56 . 21 . 54 1 . 64 . 10 51 . . 8 13 2 . 126 42 . . . 16 86 Time Decay 5128 | 25 407 264 15 619 610 92 24 . 218 156 . 21 20 59 418 98 70 12 142 105 80 241 206 190 15 100 77 341 503 Lost Part 149 | . 10 . . 20 . . . . . . . . . . . . . . . . . . . . . 10 . 10 99 Lost Ally 205 | . . 10 . . 40 . . . 60 20 . 10 . . 20 . . . . . . 45 . . . . . . . Squads Dispatched 56 | . 2 . . 1 15 . . . . 1 . . . . 8 . . . . 5 . 6 . . . . 4 7 7 Investigation 17 | . 1 . . . 4 . . . . 1 . . . . 4 . . . . 2 . 2 . . . . 1 2 . Extermination 21 | . . . . . 4 . . . . . . . . . 3 . . . . 2 . 4 . . . . 1 4 3 Reinforcement 14 | . 1 . . 1 4 . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 20 | . 2 1 . 5 1 . . . . . . . . . 2 . . 1 . . . 3 1 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 23 18 3 44 31 . 1 . 8 2 . 3 4 5 15 1 6 9 7 3 . 15 5 . . 6 5 21 27 Peak Tracking Total 6 | . 5 4 1 4 6 . 3 . 3 4 . 3 4 3 5 1 3 6 6 1 . 5 2 1 . 5 4 4 5 Tactical Retreats 42 | . . 2 . 6 4 . 1 . 1 1 . 2 . 3 4 1 2 . 2 . . 8 2 1 . . . 1 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 10 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . 3 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 28 | . . 1 . 2 1 . . . . . . . 1 . 1 . . . . 1 . 5 1 . . . 1 3 11 Max in Single Turn 3 | . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . 2 1 . . . 1 1 3 Garrison Access 8 | . . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 114 | . 8 . 3 8 18 1 . . . 7 . . 4 . 16 2 . 6 . 8 . 14 . 1 4 . 4 7 3 Terminals 48 | . 6 . . 6 9 . . . . 2 . . . . 8 . . . . 5 . 5 . . . . 2 3 2 Fabricators 17 | . . . . . 5 . . . . 1 . . . . 4 . . . . 2 . 5 . . . . . . . Repair Stations 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 2 . Recycling Units 7 | . 2 . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . Scanalyzers 8 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 Garrison Access 8 | . . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . Total Hacks 315 | . 25 . 12 25 42 1 . . . 18 . . 26 . 45 6 . 13 . 26 . 31 . 1 17 . 8 15 4 Successful 235 | . 14 . 12 14 25 1 . . . 7 . . 26 . 37 6 . 13 . 21 . 25 . 1 17 . 6 8 2 Failed 77 | . 11 . . 11 16 . . . . 10 . . . . 8 . . . . 4 . 6 . . . . 2 7 2 Catastrophic 8 | . . . . 2 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Database Lockouts 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Manual 111 | . 23 . . 11 16 . . . . 9 . . . . 20 . . 1 . 15 . 10 . . . . 3 3 . Terminals 125 | . 22 . . 17 22 . . . . 7 . . . . 18 . . . . 13 . 14 . . . . 3 6 3 Fabricators 60 | . . . . . 11 . . . . 4 . . . . 23 . . . . 11 . 11 . . . . . . . Repair Stations 13 | . . . . . . . . . . 3 . . . . . . . . . 2 . 2 . . . . . 6 . Recycling Units 8 | . 3 . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . Scanalyzers 22 | . . . . 7 3 . . . . 2 . . . . 1 . . . . . . 2 . . . . 4 2 1 Garrison Access 11 | . . . . 1 5 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . Terminal Hacks 124 | . 7 . 12 5 3 1 . . . 1 . . 26 . 12 6 . 13 . 7 . 8 . 1 17 . 2 1 2 Record 38 | . . . 9 . . . . . . . . . 11 . . 5 . 8 . . . . . . 5 . . . . Part Schematic 26 | . 4 . . 2 . . . . . . . . 9 . 4 . . . . 2 . 1 . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Prototype ID Bank 13 | . . . . 1 1 . . . . . . . 3 . . . . 4 . . . . . . 4 . . . . Open Door 6 | . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Fabricator Index 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 8 | . . . . . 1 . . . . . . . . . 3 . . . . 2 . 2 . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 35 | . . . . . 5 . . . . 2 . . . . 13 . . . . 7 . 8 . . . . . . . Network Status 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Load Schematic 19 | . . . . . 2 . . . . 1 . . . . 8 . . . . 4 . 4 . . . . . . . Build 13 | . . . . . 2 . . . . . . . . . 5 . . . . 2 . 4 . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . 2 . . . . . . . . . 2 . 2 . . . . . 3 . Scan Component 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 2 . Repair 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . Recycling Unit Hacks 5 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Retrieve Components 5 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Scanalyzer 14 | . . . . 5 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . 3 1 . Insert Component 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Retrieve Study 11 | . . . . 4 2 . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . Garrison Access Hacks 8 | . . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . Seal Access 8 | . . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . Unauthorized Hacks 40 | . 5 . . 3 12 . . . . 1 . . . . 8 . . . . 5 . 4 . . . . . 2 . Terminals 22 | . 5 . . 3 7 . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . 2 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 11 | . 2 . . . 5 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Botnet 6 | . 2 . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 18 | . . . . . 5 . . . . . . . . . 6 . . . . 4 . 3 . . . . . . . Prioritize 9 | . . . . . 2 . . . . . . . . . 3 . . . . 2 . 2 . . . . . . . Recompile 9 | . . . . . 3 . . . . . . . . . 3 . . . . 2 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 5 . . 7 15 . . . . 7 . . . . 8 . . . . 6 . 7 . . . . 1 4 1 Full Trace Events 7 | . 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 4 . . 2 . . . 15 . . . . 9 . 3 . . . . 2 . 1 . . 4 . . . . Parts Built 16 | . . . . . 4 . . . . . . . . . 6 . . . . 2 . 4 . . . . . . . Authchips 8 | . . . . . . . . . . . . . . . 4 . . . . 2 . 2 . . . . . . . Time 1053 | . . . . . 94 . . . . . . . . . 308 . . . . 110 . 541 . . . . . . . Total Part Build Rating 97 | . . . . . 20 . . . . . . . . . 34 . . . . 15 . 28 . . . . . . . Part Studies Acquired 11 | . . . . 4 2 . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . Parts Repaired 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . Time 262 | . . . . . . . . . . 60 . . . . . . . . . 54 . 108 . . . . . 40 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 13 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 41 | . 1 3 . . 5 . . 9 . 2 . . . . 2 . . . . . 19 . . . . . . . . Largest Group 19 | . 1 4 . . 3 . . 9 9 1 1 1 . . 1 . . . . . 19 5 . . . . . . . Highest-Rated Group 702 | . 10 50 . . 86 . . 281 281 12 10 10 . . 26 . . . . . 702 125 . . . . . . . Highest-Rated Ally 51 | . 10 16 . . 34 . . 51 51 12 10 10 . . 26 . . . . . 50 25 . . . . . . . Total Orders 15 | . . 13 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . STAY 8 | . . 7 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 7 | . . 6 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 191 | . . 5 . . 5 . . . 26 6 . . . . . . . . . . 105 44 . . . . . . . Total Damage 4602 | . . 61 . . 217 . . . 387 26 . . . . . . . . . . 3342 569 . . . . . . . Kills 16 | . . 1 . . 2 . . . 3 . . . . . . . . . . . 7 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Active Infowar (turns) 21948 | 44 472 70 1335 166 1927 903 699 527 554 491 408 1203 93 679 1432 588 609 854 959 672 331 1676 429 476 152 489 514 1954 1242 Sensors 19607 | . . . . 4 1927 903 699 527 554 491 408 1203 93 679 1432 588 609 854 959 672 331 1667 428 476 145 489 504 1810 1155 Terrain 5477 | . . . . . . . . . . . . . . . . . . . . . . 604 429 476 152 489 445 1920 962 Seismic 2083 | 44 472 70 1335 162 . . . . . . . . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Derelict Logs Recovered 18 | . . 1 3 . . 1 1 2 2 . 2 2 . 1 . . 1 . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 27824 | 121 1284 1682 1397 2478 1999 903 699 527 554 491 408 1203 164 679 1599 590 611 1124 960 691 331 1678 429 476 152 489 514 2156 1435 Spaces Moved 27675 | 55 826 926 1064 1685 2413 1044 1047 881 862 680 798 1154 148 825 1838 965 934 1158 1066 1061 375 2155 614 529 174 417 263 1080 638 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 601 | 37 109 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 454 Legs 1474 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 1080 184 Wheels 4407 | 16 717 925 1064 1685 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21191 | . . . . . 2413 1044 1047 881 862 680 798 1154 148 825 1838 965 934 1158 1066 1061 375 2155 614 529 174 417 53 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 95 110 110 95 40 47 47 47 47 47 48 48 48 56 48 56 48 41 41 41 41 31 41 41 34 77 100 123 128 Average Speed 66 | 137 114 125 118 110 45 47 47 47 47 47 48 48 49 56 55 56 55 53 41 41 41 41 41 41 60 99 125 126 166 Slowest Speed 480 | 160 160 240 125 130 111 47 47 47 47 48 48 48 56 56 56 56 56 56 41 121 41 121 41 41 109 100 280 198 480 Overloaded Moves 54 | . . . . . . . . . . . . . . . 2 . 3 . . . . 35 . . 12 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 95 94 63 74 55 88 92 82 89 16 93 93 77 89 41 93 92 90 76 25 96 37 75 73 60 54 9 85 43 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . . . . . . . . 4 . . 1 . 1 1 . . . . . . . . . . 3 . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 42 | . . 1 5 . . 4 1 5 4 . 3 1 . 3 . 2 4 . 4 . . . 3 . . 2 . . . Spaces Dug 493 | . 1 . 1 1 50 18 12 . 4 20 2 24 5 27 40 7 26 6 9 20 3 89 66 6 . . 11 26 19 Terrain Destroyed 1237 | . 14 85 1 18 104 44 18 . 101 28 4 33 7 30 62 18 35 7 55 28 8 101 171 10 . 55 15 39 146 Melee 49 | . 1 . 1 1 10 1 . . 1 . . . 3 . 8 . . 6 . 6 . 2 2 6 . . . 1 . Projectile 584 | . . . . 1 40 43 18 . 12 28 4 15 4 7 38 18 17 1 24 22 8 72 7 4 . 20 15 38 128 AOE 604 | . 13 85 . 16 54 . . . 88 . . 18 . 23 16 . 18 . 31 . . 27 162 . . 35 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Total 35819 | 81 1064 1402 1141 2126 3204 1410 1235 992 983 815 818 1779 221 1031 2336 993 995 1647 1551 1275 543 2851 765 775 210 452 419 1784 921 Wait 6357 | 5 114 391 22 219 613 319 171 111 94 95 15 603 25 196 384 6 33 425 446 154 161 595 115 238 . 4 119 543 141 Move 27647 | 54 825 925 1063 1684 2412 1043 1046 880 861 679 797 1153 147 824 1837 964 933 1157 1065 1061 374 2154 613 528 173 416 262 1079 638 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 5 23 15 3 25 15 1 . . . 6 1 . 18 . 21 . . 11 . 10 . 5 2 . 8 3 3 11 12 Fast Attach 57 | 8 1 1 . 4 3 . . . . 1 . . 1 . . . . 2 . 1 . 3 2 . 4 1 1 8 16 Attach 68 | . . 1 2 5 5 . . . . 1 . . 2 . 6 . . 2 . 4 . 4 4 . 4 3 2 9 14 Detach 36 | 1 . . . . . . . . . . . . 3 . . . . . . . . 4 2 . 1 3 1 11 10 Swap 299 | . 19 15 15 33 38 1 . . 6 3 . 1 8 2 17 4 6 24 7 4 . 6 1 . 9 1 10 47 22 Drop 200 | . 24 21 4 36 27 1 . . . . 1 . 5 . 13 . . 16 . 8 . 3 3 . 6 1 2 21 8 Fire 845 | 8 57 33 10 118 63 43 18 . 21 28 4 22 7 9 45 19 23 4 33 25 8 74 19 3 . 20 19 52 60 Melee 107 | . 1 . 21 2 26 2 . 1 1 . . . 5 . 13 . . 6 . 8 . 3 4 6 5 . . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: [Arm] / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 900 | -10/Materials | Discovered new exit (range 10) 1002 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Discovered new exit (range 15) 1286 | -10/Materials | Discovered new exit (range 16) 1406 | -10/Materials | Entered Mines 1406 | -10/Mines | Accompanied by 1 ally 1435 | -10/Mines | Core integrity fell below 50% 1484 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1589 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1705 | -10/Mines | Lost 3 allies 1820 | -10/Mines | Assembled infested the area 1825 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2503 | -10/Mines | Discovered new exit (range 6) 2623 | -10/Mines | Learned location of 1 exit from Materials 2628 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2635 | -10/Mines | Found Prototype Device 2691 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2691 | -10/Mines | Discovered new exit (range 5) 2840 | -10/Mines | Discovered new exit (range 6) 2927 | -10/Mines | Discovered new exit (range 10) 3088 | -10/Mines | Entered Subcaves 3089 | -10/Subcaves | Approached by a straggling Scientist 3248 | -10/Subcaves | Build established: Scavenger-Mutant 3596 | -10/Subcaves | Build established: Mutant 3820 | -10/Subcaves | Learned Materials security intel 3834 | -10/Subcaves | Learned Materials garrison access intel 3929 | -10/Subcaves | Discovered new exit (range 9) 3985 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4025 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4070 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4130 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4142 | -10/Subcaves | Discovered new exit (range 12) 4167 | -10/Subcaves | Learned Materials garrison access intel 4180 | -10/Subcaves | Released subatomizers from SUBCON Basin 4354 | -10/Subcaves | Visited 4L-MR0's lab 4485 | -10/Subcaves | Entered Materials 4485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4486 | -8/Materials | Identified exit to Factory 4488 | -8/Materials | Loaded intel: 1 garrison access location 5328 | -8/Materials | Discovered exit to Factory (range 15) 6647 | -8/Materials | Identified Exp. Sensor Array 6963 | -8/Materials | Entered Factory 6963 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7072 | -7/Factory | Central database locked down 7356 | -7/Factory | Discovered new exit (range 8) 7359 | -7/Factory | Identified exit to Factory 7577 | -7/Factory | Fabricated Cmb. Airjet? 7749 | -7/Factory | Fabricated Phase Cannon (x2) 7797 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 7813 | -7/Factory | Garrison activated, responded to threat 8604 | -7/Factory | Discovered exit to Factory (range 9) 8715 | -7/Factory | Identified exit to Storage 8715 | -7/Factory | Identified exit to Lower Caves 8962 | -7/Factory | Entered Lower Caves 8962 | -7/Lower Caves | Spotted B-75 Beast 9770 | -7/Lower Caves | Discovered new exit (range 10) 9865 | -7/Lower Caves | Identified exit to Lower Caves 9865 | -7/Lower Caves | Entered another Lower Caves area 9929 | -7/Lower Caves | Encountered a Warlord checkpoint 9929 | -7/Lower Caves | Discovered exit to Factory (range 5) 10490 | -7/Lower Caves | Discovered new exit (range 11) 10494 | -7/Lower Caves | Identified exit to Zion 10506 | -7/Lower Caves | Learned Factory terminal intel 10564 | -7/Lower Caves | Entered Zion 10582 | -7/Zion | Given the Hacking Drone Bay 10604 | -7/Zion | Gained Derelict followers 10614 | -7/Zion | Discovered new exit (range 14) 10697 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10712 | -7/Zion | Learned location of Quarantine (-3) 10716 | -7/Zion | Learned location of Storage (-7) 10776 | -7/Zion | Learned location of Extension (-4) 10777 | -7/Zion | Learned Factory emergency access door positions 10791 | -7/Zion | Gained Derelict followers 10986 | -7/Zion | Identified exit to Proximity Caves 11091 | -7/Zion | Entered Proximity Caves 11091 | -6/Proximity Caves | Accompanied by 9 allies 11237 | -6/Proximity Caves | Lost 3 allies 11395 | -6/Proximity Caves | Learned Factory security intel 11577 | -6/Proximity Caves | Learned Factory terminal intel 11582 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11645 | -6/Proximity Caves | Entered Factory 11645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11646 | -6/Factory | Identified exit to Lower Caves 11649 | -6/Factory | Loaded intel: 26 terminal locations 11918 | -6/Factory | Repaired Aerolev Unit 12119 | -6/Factory | Central database locked down 12136 | -6/Factory | Entered Lower Caves 12136 | -6/Lower Caves | Accompanied by 1 ally 12171 | -6/Lower Caves | Entered a destroyed Warlord outpost 12500 | -6/Lower Caves | Discovered new exit (range 10) 12504 | -6/Lower Caves | Identified exit to Lower Caves 12515 | -6/Lower Caves | Learned Factory security intel 12544 | -6/Lower Caves | Entered another Lower Caves area 12544 | -6/Lower Caves | Accompanied by 1 ally 12584 | -6/Lower Caves | Discovered new exit (range 13) 12590 | -6/Lower Caves | Identified exit to Factory 12625 | -6/Lower Caves | Learned Factory stockpile data 12932 | -6/Lower Caves | Encountered a Warlord checkpoint 12938 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13742 | -6/Lower Caves | Discovered new exit (range 8) 13745 | -6/Lower Caves | Identified exit to Data Miner 13747 | -6/Lower Caves | Entered Data Miner 13747 | -6/Data Miner | Discovered new exit (range 7) 13757 | -6/Data Miner | Met Data Miner 13765 | -6/Data Miner | Learned location of Section 7 (-3) 13765 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13814 | -6/Data Miner | Received God Mode back door access code from Data Miner 13830 | -6/Data Miner | Destroyed Data Miner 13833 | -6/Data Miner | Found Prototype Hackware 13835 | -6/Data Miner | Found Prototype Hackware 13845 | -6/Data Miner | Data Conduit disabled 13911 | -6/Data Miner | Identified exit to Proximity Caves 13911 | -6/Data Miner | Entered Proximity Caves 14176 | -5/Proximity Caves | Learned location of Warlord (-5) 14452 | -5/Proximity Caves | Spotter reported a threat 14590 | -5/Proximity Caves | Entered Factory 14590 | -5/Factory | Evolved 2 slots: Utility x2 14593 | -5/Factory | Loaded intel: 26 terminal locations 14597 | -5/Factory | Identified System Mapper 14605 | -5/Factory | Identified Ghost Barrier 14814 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 14999 | -5/Factory | Discovered new exit (range 9) 15004 | -5/Factory | Identified exit to Factory 15032 | -5/Factory | Build established: Wizard-Mutant 15074 | -5/Factory | Identified exit to Upper Caves 15280 | -5/Factory | Fabricated Weapon Mount (x2) 15302 | -5/Factory | Fabricated Gamma Bomb Array (x1) 15331 | -5/Factory | Fabricated Prc. Energy Filter (x1) 15668 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 16074 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 16189 | -5/Factory | Entered Upper Caves 16319 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16395 | -5/Upper Caves | Learned Research trap positions 16395 | -5/Upper Caves | Learned Extension trap positions 16570 | -5/Upper Caves | Discovered new exit (range 15) 16776 | -5/Upper Caves | Identified exit to Upper Caves 16779 | -5/Upper Caves | Entered another Upper Caves area 16812 | -5/Upper Caves | Discovered exit to Factory (range 7) 16900 | -5/Upper Caves | Entered a destroyed Warlord outpost 16943 | -5/Upper Caves | Encountered a Warlord checkpoint 17311 | -5/Upper Caves | Learned Factory trap positions 17311 | -5/Upper Caves | Discovered new exit (range 6) 17314 | -5/Upper Caves | Identified exit to Warlord 17390 | -5/Upper Caves | Entered Warlord 17530 | -5/Warlord | Visited the Vortex Lab 17534 | -5/Warlord | Found Prototype Energy Cannon 17534 | -5/Warlord | Identified Vortex Cannon 17537 | -5/Warlord | Found Prototype Energy Gun 17537 | -5/Warlord | Identified Vortex Shotgun 17544 | -5/Warlord | Found Vortex Shotgun 17550 | -5/Warlord | Warlord's base attacked by MAIN.C 17634 | -5/Warlord | Met Warlord 17692 | -5/Warlord | Opened Warlord's prototype stash 17705 | -5/Warlord | Found Prototype Processor 17708 | -5/Warlord | Found Prototype Reactor 17740 | -5/Warlord | Identified Vortex Chain Reactor 17753 | -5/Warlord | Identified Exp. Target Analyzer 17900 | -5/Warlord | Warlord forces counterattacked 18028 | -5/Warlord | Found Prototype Processor 18039 | -5/Warlord | Lost 6 allies 18051 | -5/Warlord | Identified Exp. Targeting Computer 18218 | -5/Warlord | Spotted Executioner 18220 | -5/Warlord | Attached CPS modules to Executioner. 18225 | -5/Warlord | Warlord base infiltrated, sounded retreat 18263 | -5/Warlord | Spotted Striker 18447 | -5/Warlord | Spotted Striker 18465 | -5/Warlord | Spotted Striker 18467 | -5/Warlord | Spotted Executioner 18468 | -5/Warlord | Discovered new exit (range 16) 18469 | -5/Warlord | Attached CPS modules to Executioner. 18478 | -5/Warlord | Destroyed Executioner 18487 | -5/Warlord | Found Prototype Processor 18504 | -5/Warlord | Identified exit to Proximity Caves 18506 | -5/Warlord | Lost 9 allies 18514 | -5/Warlord | Entered Proximity Caves 18683 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19464 | -4/Proximity Caves | Discovered exit to Factory (range 7) 19474 | -4/Proximity Caves | Entered Factory 19474 | -4/Factory | Evolved 2 slots: Utility x2 19475 | -4/Factory | Loaded intel: 116 trap records 19499 | -4/Factory | Central database locked down 19602 | -4/Factory | Fabricated Gamma Bomb Array? 19674 | -4/Factory | Identified Exp. Core Analyzer 19724 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 19768 | -4/Factory | Found Quantum Capacitor 19831 | -4/Factory | Repaired Cld. Antigrav System 19837 | -4/Factory | Discovered new exit (range 8) 19840 | -4/Factory | Identified exit to Upper Caves 20165 | -4/Factory | Discovered new exit (range 15) 20165 | -4/Factory | Manually triggered Chute Trap 20165 | -4/Factory | Sucked down chute 20165 | -4/Factory | Entered Waste 20224 | -4/Waste | Warlord forces began an assault 20416 | -4/Waste | Spotted C-40 Crusher 20442 | -4/Waste | Discovered new exit (range 16) 20495 | -4/Waste | Identified exit to Factory 20496 | -4/Waste | Entered Factory 20496 | -4/Factory | Accompanied by 5 allies 20681 | -4/Factory | Lost 5 allies 21003 | -4/Factory | Repaired Cld. Antigrav System? 21052 | -4/Factory | Identified exit to Extension 21277 | -4/Factory | Fabricated Gui. Micro-nuke Launcher (x1) 21432 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 21513 | -4/Factory | Fabricated Exp. Terrain Scanner? 21716 | -4/Factory | Discovered new exit (range 14) 21846 | -4/Factory | Fabricated Prc. Energy Filter? 21867 | -4/Factory | Build established: Wizard-Scout 22035 | -4/Factory | Fabricated Hvy. Reactive Plating (x1) 22143 | -4/Factory | Identified exit to Research 22174 | -4/Factory | Entered Upper Caves 22341 | -4/Upper Caves | Build established: Hacker-Scout 22430 | -4/Upper Caves | Found Alien Artifact 22430 | -4/Upper Caves | Identified Dimensional Node Initializer 22430 | -4/Upper Caves | Initialized slip node 22548 | -4/Upper Caves | Discovered new exit (range 13) 22594 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22603 | -4/Upper Caves | Identified exit to Upper Caves 22603 | -4/Upper Caves | Entered another Upper Caves area 22608 | -4/Upper Caves | Discovered exit to Research (range 21) 22767 | -4/Upper Caves | Learned Research stockpile data 23041 | -4/Upper Caves | Discovered new exit (range 19) 23079 | -4/Upper Caves | Identified exit to Zhirov 23079 | -4/Upper Caves | Entered Zhirov 23083 | -4/Zhirov | Discovered new exit (range 4) 23091 | -4/Zhirov | Met Zhirov 23100 | -4/Zhirov | Learned location of Testing (-2) 23100 | -4/Zhirov | Learned location of Command (-1) 23103 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23109 | -4/Zhirov | Found Alien Artifact 23109 | -4/Zhirov | Identified Integrated Reactor 23109 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23191 | -4/Zhirov | Found Alien Artifact 23224 | -4/Zhirov | Identified exit to Proximity Caves 23231 | -4/Zhirov | Entered Proximity Caves 23417 | -3/Proximity Caves | Build established: Hacker-Skirmisher 23577 | -3/Proximity Caves | Discovered exit to Research (range 23) 23720 | -3/Proximity Caves | Entered Research 23720 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 23721 | -3/Research | Identified exit to Quarantine 23722 | -3/Research | Loaded intel: 94 trap records 23727 | -3/Research | Discovered new exit (range 20) 24016 | -3/Research | Discovered exit to Quarantine (range 28) 24234 | -3/Research | Entered Quarantine 24259 | -3/Quarantine | Found Alien Artifact 24400 | -3/Quarantine | Found Alien Artifact 24400 | -3/Quarantine | Identified Phase Redirector 24506 | -3/Quarantine | Discovered new exit (range 28) 25096 | -3/Quarantine | Cryocooling Duct disabled 25111 | -3/Quarantine | Ambient heat levels rising (+20) 25111 | -3/Quarantine | Non-combat units ordered to evacuate 25123 | -3/Quarantine | Found Adv. EM Shield 25160 | -3/Quarantine | Repaired Exp. Utility Shielding 25680 | -3/Quarantine | Found Gamma Bomb Array+ 25867 | -3/Quarantine | Found Alien Energy Cannon 26201 | -3/Quarantine | System corruption reached 10% 26210 | -3/Quarantine | System corruption reached 30% 26212 | -3/Quarantine | Identified Core Reset Matrix 26212 | -3/Quarantine | Identified Core Cannon 26212 | -3/Quarantine | Identified Transdimensional Reconstructor 26212 | -3/Quarantine | Used Core Reset Matrix 26216 | -3/Quarantine | Detected hypermatrix surge 26216 | -3/Quarantine | Sensed 2 artifacts in vicinity 26286 | -3/Quarantine | Spotted Fortress 26376 | -3/Quarantine | Discovered new exit (range 5) 26376 | -3/Quarantine | Discovered new exit (range 6) 26379 | -3/Quarantine | Identified exit to Section 7 26390 | -3/Quarantine | Entered Section 7 26391 | -3/Section 7 | Detected hypermatrix surge 26391 | -3/Section 7 | Sensed 19 artifacts in vicinity 26683 | -3/Section 7 | Spotted Executioner 26708 | -3/Section 7 | Spotted Executioner 26711 | -3/Section 7 | Destroyed Executioner 26732 | -3/Section 7 | Destroyed Executioner 26762 | -3/Section 7 | Lost 6 parts (1p3n2w) 27042 | -3/Section 7 | Found Integrated Reactor 27042 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27045 | -3/Section 7 | Found Integrated Reactor 27045 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27114 | -3/Section 7 | Found LRC Matter Compressor 27114 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 27117 | -3/Section 7 | Found LRC Storage 27117 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 27154 | -3/Section 7 | Scanned by Researcher 27179 | -3/Section 7 | Found Core Expander 27179 | -3/Section 7 | Installed Core Expander, added new Utility slot 27423 | -3/Section 7 | Spotted B-99 Colossus 27569 | -3/Section 7 | Intercept squad dispatched 27583 | -3/Section 7 | Core integrity fell below 50% 27588 | -3/Section 7 | Spotted Tracker 27589 | -3/Section 7 | Destroyed Tracker 27591 | -3/Section 7 | Core integrity fell below 20% 27630 | -3/Section 7 | Spotted Combat Programmer 27637 | -3/Section 7 | Destroyed Combat Programmer 27669 | -3/Section 7 | Build established: Alien-Mutant 27694 | -3/Section 7 | Found Prototype Launcher 27694 | -3/Section 7 | Identified Mni. Smartbomb Launcher 27810 | -3/Section 7 | Spotted S7 Guard 27825 | -3/Section 7 | Destroyed by S7 Guard with Long-range Phase Cannon Last Messages --------------- 27815_ P-80 Master destroyed. 27815_ Slug penetrates Wall. 27815_ U-05 Engineer lays Concrete. 27815_ K-01 Serf collects debris. 27817_ U-05 Engineer lays Concrete. 27818_ Slug penetrates P-80 Master. 27818_ Slug penetrates Wall. 27818_ Slug penetrates P-80 Master. 27818_ Slug penetrates Wall. 27818_ Slug penetrates P-80 Master. 27818_ Slug penetrates Wall. 27818_ U-05 Engineer builds a Wall. 27819_ K-01 Serf collects debris. 27820_ U-05 Engineer lays Concrete. 27821_ K-01 Serf collects debris. 27821_ System corrupted: Railgun jammed. 27822_ U-05 Engineer lays Concrete. 27823_ U-05 Engineer builds a Wall. 27823_ K-01 Serf collects debris. 27824_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ########### """ "" ########## ############## | | "" ######## "" """ """########## # ] #### | | "" ########""" """ S"# ##### # ! #### | | "" ########"T """ """# ##### + #### | | "" ########""" """ """# ##### # """"""" #### | | "" ######## "" """ + ##### # """"""" #### | | "" ########### """ # ##### # """"""" #### | | "" ########### # ##### # #### | | #################### ##### # #### | | ### #o ##### ##"" ""####### | | ### """ """ """ # ##### ##""T""# ##### | | ######## """ """ """ ! # ##### ## """ # ##### | | ####### """ """ """ # ##### ############## | | ####### """ """ """ # #####% # #### | | !%= / """ """ """ # ##### # """ #### | | ####### """ """ """ # ##### # ""T"" ### | | ####### """ """ """ !# ##### # "" "" #### | | ####### %! # #####! + #### | | ##################;+#### ##### %# ![[ #### | | !u==# [ #### | | !!%# #### | | #####"############### | | #####]############### | | #################### ;#;;;##################### | | ## # ; uk= !!== ############# | | ## """"""" # ;@ % !!=* ############# | | ## """"""" # # ! * k ############# | | ## """"""" # [ #u Y%= ############ | | ## #=%! # =! =!] ############# | | ###########+##" * ######+################### | | " # p =% | | " + gg g? * ! | | " # p | | # b | | #####?#####"###"################+######+##### | | ?######### ############### ## # | | ######### ################ ## """"""" # | | ###?#######?##?########### """ ## """""""?# | | ###########?#?####??##??####### ""!""## """"""" # | | ######????#######????#?????#### """"""## ?? # | | ##########?########????#??##?##"?""?"??# ??? # | | #####?####?#?######??????#???#?#?????#?? ? ?? ?# | | ? ? #????##??#?????????#???#????????#????? # | | ??? ####?##???????????????#????##?????#????""### | | ??? ????????????????????????????????????????T"?### | | ????????????????????????????????????????????"" ### | | ???????????????????????????????????????????####### | | ??????????????????????????????????????????##??#### | | ?????????????????????????????????????????#?#?##?## | | ?????????????????????????????????????????###?##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 65 Energy Capacity 700 Matter Stores 484 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Armor Coverage 600 Resistance: KI 40 Resistance: EM 50 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 14 Core Analysis 9 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 74 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Preloaded Phase Cannon | x2 | -7/Factory | Preloaded Weapon Mount | x2 | -5/Factory | Authchip Gamma Bomb Array | x1 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Gui. Micro-nuke Launcher | x1 | -4/Factory | Preloaded Exp. Terrain Scanner | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Hvy. Reactive Plating | x1 | -4/Factory Repaired ---------- Aerolev Unit | 61% | -6/Factory Cld. Antigrav System | 63% | -4/Factory Cld. Antigrav System | 6% | -4/Factory Exp. Utility Shielding | 10% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Redirector Core Reset Matrix Core Cannon LRC Matter Compressor LRC Storage Core Expander Achievements -------------- Physics Protects Challenges ------------ None Game ------ Seed VariableSystemShifter Manual? 0 Play Time 05:20:53 Cumulative 511.7 hours Start 2026.03.03 @ 15:55:12 End 2026.03.03 @ 21:42:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/0/0/0/1/0/0/0 Lore% 70 Gallery% 70 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 255b37ee-e7a7-4b4e-b2dc-fc9c5b402a79