Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.22 @ 16:33:53 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (271) 1355 Value Destroyed (12169) 12169 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (8316) 8316 TOTAL SCORE: 30900 Bonus ------- High Alert Combat Kills 1974 Follower Combat Kills 513 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -71 Cogmind --------- Core Integrity 1110/1300 Matter 5/300 Energy 180/180 System Corruption 3% Temperature Cool (41) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (5) --- Heavy Treads Heavy Treads Biometal Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Powered Armor Improved Focal Shield Relay Coupler [NC] (11) Relay Coupler [Hunter] (19) > --- WEAPON (3) ------- Heavy Dispersion Rifle Heavy Dispersion Rifle Enhanced Coil Gun > --- INVENTORY (32) --- Advanced Heavy Treads Large Storage Unit Experimental Energy Well (159) Matter Compressor (250) Advanced Terrain Scanner Advanced Terrain Scanner Transmission Jammer Improved Transmission Jammer Advanced Thermal Shield Improved Force Field Relay Coupler [NC] (39) Dynamic Insulation System Long-range Tractor Beam Neutron Cannon Coil Gun Improved Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Weapon Cycler Improved Transmission Jammer Improved Remote Shield Relay Coupler [NC] > --- WEAPON ----------- Heavy Dispersion Rifle Coil Gun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Heavy Treads Heavy Treads Advanced Heavy Treads Large Storage Unit Experimental Energy Well Matter Compressor Advanced Terrain Scanner Advanced Terrain Scanner Transmission Jammer Improved Medium Armor Plating Improved Powered Armor Improved Powered Armor Improved Focal Shield Advanced Thermal Shield Improved Force Field Relay Coupler [NC] Relay Coupler [Hunter] Dynamic Insulation System Long-range Tractor Beam Heavy Dispersion Rifle Neutron Cannon Coil Gun KE Penetrator Enhanced Coil Gun Improved Remote Datajack Great Axe [Rating: 121] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 1 . . . 1 . . . 2 . 1 . . . 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 476 | 7 5 1 18 9 2 7 13 8 25 19 26 33 11 4 38 23 29 20 24 31 29 31 63 Power 35 | 1 1 . 6 . . . . . 1 2 1 1 1 . 2 2 1 1 . 1 2 7 5 Engine 16 | 1 1 . 6 . . . . . . 2 1 1 1 . 1 2 . . . . . . . Core 12 | . . . . . . . . . 1 . . . . . 1 . 1 1 . 1 2 5 . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 2 5 Propulsion 72 | 2 . . 3 2 . 1 2 1 8 3 4 4 4 . 5 4 4 4 3 6 4 1 7 Treads 72 | 2 . . 3 2 . 1 2 1 8 3 4 4 4 . 5 4 4 4 3 6 4 1 7 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 184 | 2 1 . 3 2 2 2 5 1 6 7 12 15 4 3 17 7 8 11 7 17 6 16 30 Device 121 | 1 . . 1 1 . 1 1 1 5 5 6 11 1 2 10 4 5 8 5 17 5 11 20 Storage 15 | 1 1 . 1 . 2 . . . . . 2 . 1 . 1 . . 1 1 . . . 4 Processor 8 | . . . . . . . 2 . . . . . . . 3 . 2 . 1 . . . . Hackware 5 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 2 Protection 35 | . . . 1 1 . 1 2 . 1 2 4 4 1 1 3 3 . 2 . . . 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 185 | 2 3 1 6 5 . 4 6 6 10 7 9 13 2 1 14 10 16 4 14 7 17 7 21 Energy Gun 52 | 1 1 . 2 1 . 2 2 3 3 3 4 2 . . . . 5 3 5 2 6 2 5 Energy Cannon 11 | . 1 . 1 1 . . 1 . 1 . . . . . 1 . . . . 1 3 . 1 Ballistic Gun 56 | 1 . 1 2 1 . 1 1 1 2 3 3 7 1 . 6 6 4 . 1 2 1 5 7 Ballistic Cannon 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . Launcher 21 | . . . 1 2 . 1 . 2 1 1 . 3 . 1 1 4 . 1 1 2 . . . Special Weapon 22 | . 1 . . . . . 2 . 3 . . . 1 . 2 . 4 . 3 . 2 . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . . . . . . . . 4 . 3 . 4 . 5 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . . . . . 3 . . . 2 . 1 . 2 . 1 . 5 Parts Lost 58 | . . . 3 2 . 2 4 2 2 . 1 10 . . 2 1 1 5 1 1 . 8 13 Power 9 | . . . . . . . . . . . . 1 . . . 1 . . . . . 3 4 Propulsion 20 | . . . 1 2 . 1 1 1 . . . 4 . . 1 . 1 4 . . . 1 3 Utility 7 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 3 Weapon 22 | . . . 2 . . 1 2 1 2 . 1 4 . . 1 . . . 1 1 . 3 3 Highest Loss Streak 9 | . . . 1 2 . 2 3 2 2 . 1 4 . . 2 1 1 3 1 1 . 3 9 Average Slot Usage (%) 97 | . 100 100 99 99 100 100 99 99 99 100 99 99 100 100 98 99 99 99 94 93 93 92 94 Engine 4 | . 14 14 10 11 11 11 9 9 . 5 7 7 7 7 1 4 3 . . . . . . Core 3 | . . . . . . . . . 8 3 . . . . 4 1 1 5 5 5 10 6 2 Treads 26 | . 28 28 32 32 33 33 27 27 27 27 30 30 30 30 25 26 29 28 23 22 20 21 18 Device 9 | . 14 14 8 8 11 10 7 9 7 7 6 4 6 6 6 3 10 9 5 10 10 12 18 Storage 20 | . 14 14 22 22 22 22 18 18 18 18 23 23 23 23 20 20 17 17 22 23 21 21 19 Processor 7 | . . . . . . . 9 9 9 9 7 5 . . 10 13 11 11 11 11 10 10 9 Hackware 2 | . . . . . . . . . . . . . 7 7 6 6 5 5 5 . 5 . 4 Energy Gun 6 | . 12 14 10 9 11 11 14 10 4 8 7 3 . . . . 1 12 11 9 6 3 1 Ballistic Gun 11 | . 7 14 10 10 11 10 7 13 16 18 12 18 22 15 14 16 13 3 . 4 3 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 12 25 26 47 50 46 46 52 51 58 56 78 78 86 94 91 95 91 94 101 106 129 137 157 Greatest Support 170 | 40 40 40 60 60 60 60 60 60 63 62 80 89 91 88 97 97 115 130 143 144 150 150 170 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 10 10 16 16 16 16 16 16 16 16 22 22 24 24 24 24 24 30 30 30 30 30 32 Average Capacity 22 | 5 7 10 15 16 16 16 16 16 16 16 21 22 23 24 24 24 24 24 29 30 30 30 31 Most Carried 32 | 5 10 10 16 16 16 16 16 14 16 16 22 22 24 24 24 24 24 24 30 30 30 30 32 Average Carried 20 | 2 6 9 11 15 15 14 14 13 15 15 19 17 22 24 23 23 23 23 28 29 29 28 28 Final Capacity 32 | 6 10 10 16 16 16 16 16 16 16 16 22 22 24 24 24 24 24 24 30 30 30 30 32 Final Carried 30 | 5 9 9 16 14 16 14 15 14 16 16 21 16 24 24 24 24 24 23 30 30 30 29 18 Class Distribution -------------------- 25% | Hauler-Skirmisher 19% | Scavenger-Skirmisher 13% | Hauler-Mutant 12% | Scavenger-Mutant 10% | Mutant 9% | Hauler-Assassin 3% | Bothacker-Mutant 3% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Assassin | -6/Factory Hauler-Skirmisher | -6/Garrison Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Garrison Hauler-Assassin | -5/Factory Hauler-Skirmisher | -5/Garrison Bothacker-Assassin | -4/Factory Hauler-Skirmisher | -4/Garrison Hauler-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 9789 | 300 59 30 231 149 . 83 233 139 394 383 303 830 201 120 1096 558 605 524 105 873 365 929 1279 Remotely 3332 | . . . . . . . . . . 94 103 206 . 47 787 411 . 123 105 389 . 276 791 Salvage Created 11025 | 178 216 48 829 58 . 138 345 215 641 362 345 809 116 319 960 518 265 637 105 845 325 932 1819 Parts 563 | 17 14 9 58 2 . 7 14 13 38 20 17 37 9 14 37 28 9 28 4 49 15 53 71 Haulers Intercepted 7 | . 1 . 2 . . . 1 . 1 . 1 . . . . . 1 . . . . . . Recyclers Shooed 16 | 1 . . 5 . . . 2 . . . 1 . . . 4 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 221 | . 6 . 15 2 . 4 2 9 13 8 6 24 2 14 6 18 2 18 4 22 4 22 20 Guns 128 | . 1 . 11 1 . 1 1 1 6 7 6 11 2 . 5 7 2 9 2 10 3 22 20 Cannons 13 | . 5 . . 1 . . 1 . 4 . . 2 . . . . . . . . . . . AOE 73 | . . . 4 . . 3 . 8 1 1 . 11 . 14 . 10 . 8 2 10 1 . . Classes Destroyed 17 | 2 3 1 2 1 . 1 . 2 . . 1 . . . 1 . 1 . . . . . 2 Worker 5 | . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 Builder 10 | . . 2 . . . . . . 1 . . . . . 4 . . . . . . . 3 Tunneler 5 | 4 . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 1 . 1 . 1 . . . . . 1 . . . . . . Recycler 16 | 1 . . 2 1 . . 2 . . . 1 . . . 4 . . . . . . . 5 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . . . . . . . . . . . . . . 2 . . . 3 . 1 Swarmer 74 | . 3 . 3 . . . . 4 3 . 4 7 . 3 . 11 . 4 3 13 . 13 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 75 | . 3 . 9 . . 3 . 1 8 2 . 13 . 9 5 . 1 10 . 1 . 5 5 Brawler 8 | . . . . . . . . 2 . . . 1 . 2 . 1 . . . . . 1 1 Duelist 6 | . . . . . . . . 1 . . . . . . . 3 . . . . . . 2 Sentry 34 | . . . 3 . . . 2 . 2 6 1 2 1 . . 2 1 1 1 7 2 2 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . 1 . 1 . . . . . . . . . 2 . . . . 3 Programmer 10 | . . . . . . . . . . . 1 1 1 . . 1 . . . . 2 . 4 Behemoth 4 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . Best Kill Streak 15 | 3 5 2 4 3 . 3 4 9 15 3 4 5 2 11 5 8 1 5 4 5 2 13 13 Combat Bots Only 13 | . 5 . 4 2 . 3 1 9 7 3 4 5 2 11 3 8 1 5 4 5 2 13 7 Max Kills in Single Turn 5 | 2 1 1 3 1 . 2 2 4 3 1 2 4 1 3 2 5 1 3 2 2 1 2 2 Gunslinging 1 | . . . 1 . . . . . 1 . 1 1 . . . . . . . . . 1 . Exploded 5 | . . . 3 . . 2 . 4 1 1 . 4 . 3 . 5 . 3 2 2 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Damage Taken 17801 | . 238 . 561 210 . 248 650 118 827 914 561 1548 204 190 1210 752 82 1440 292 1449 546 1987 3774 Core 1223 | . 28 . 26 . . 34 73 . 96 132 81 92 . 18 124 44 . 93 25 78 25 64 190 Absorbed by Shields 579 | . . . . . . . . . . . . . . . . . . . . . . . 579 Reduced by Siege Mode 306 | . . . . . . . . . . . . . . . . . . . . 69 . 36 201 Core Remaining (%) 80 | 100 . 88 . . . 85 . . . 45 . . . 72 . 80 . . . 80 . 92 . Volleys Fired 619 | 10 28 4 42 6 . 9 10 8 41 22 23 47 9 11 38 31 22 36 17 49 26 51 79 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 1 3 3 3 3 3 3 3 3 3 Hottest 230 | 60 100 60 63 91 . 80 131 113 148 115 120 116 74 39 74 82 125 185 220 153 230 230 221 Shots Fired 1413 | 20 44 8 79 12 . 13 22 15 101 62 49 120 26 11 95 78 44 77 27 116 49 136 209 Gun 1242 | 20 22 8 77 6 . 8 19 7 76 59 41 109 25 1 91 68 37 70 18 105 37 136 202 Cannon 58 | . 10 . . 6 . . 1 . 17 . 8 5 . . . . . . . 2 9 . . Launcher 66 | . . . 2 . . 5 . 8 1 3 . 6 . 10 3 10 . 7 2 9 . . . Special 47 | . 12 . . . . . 2 . 7 . . . 1 . 1 . 7 . 7 . 3 . 7 Kinetic 852 | 10 16 4 37 6 . 2 8 4 52 40 28 92 25 1 91 68 32 15 . 34 14 111 162 Thermal 229 | . 22 . . 6 . . 3 . 15 19 21 22 . . . . 1 28 5 2 21 24 40 Explosive 57 | . . . 2 . . 5 . 8 1 3 . 6 . 10 . 4 . 7 2 9 . . . Electromagnetic 249 | 10 6 4 40 . . 6 11 3 33 . . . . . 3 6 4 27 13 71 11 1 . Robot Hit Streak 28 | 9 8 5 7 5 . 10 11 15 11 9 28 18 4 7 23 14 14 16 10 27 15 22 16 Robot Miss Streak 5 | 2 3 1 3 2 . 1 1 1 3 5 5 5 2 1 4 4 2 1 2 5 3 5 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 Secondary Targets 34 | . . . 3 . . . . . 1 2 1 4 . . 1 2 . 2 . 2 . 8 8 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 1 1 . . 1 1 . 1 . 1 . 1 1 Shots Hit Robots 1012 | 13 19 6 56 8 . 9 14 9 73 45 32 87 17 7 71 57 31 57 20 91 30 111 149 Core Hits 592 | 5 8 2 32 3 . 12 6 17 40 25 24 77 6 25 34 34 11 46 8 48 17 46 66 Critical Hits 37 | . . . . 1 . . . . . . . 1 . . 1 . . 1 . 4 . 11 18 Critical Kills 15 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . 5 7 Critical Parts Destroyed 16 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . 3 10 Melee Attacks 53 | . . . . . . . . . . . . . . . 17 . 2 . 9 . 12 . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . . . . . 17 . 2 . 9 . 12 . 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29521 | 186 352 80 1084 163 . 453 281 657 1481 969 599 2107 280 1887 1926 1991 649 2802 459 3072 870 2499 4674 Guns 18790 | 186 152 80 715 49 . 70 163 60 658 613 599 1054 274 . 1392 1133 649 1176 346 1914 799 2499 4209 Cannons 759 | . 141 . . 105 . . 21 . 384 . . 108 . . . . . . . . . . . Explosions 9600 | . 35 . 358 . . 383 84 597 432 356 . 945 . 1887 318 858 . 1626 113 1158 54 . 396 Melee 216 | . . . . . . . . . . . . . . . 216 . . . . . . . . Ramming 132 | . . . 11 9 . . 13 . 7 . . . 6 . . . . . . . 17 . 69 Kinetic 12345 | 77 113 25 349 49 . . 67 12 300 404 334 954 274 . 1392 1133 485 253 . 716 254 1991 3163 Thermal 4044 | . 200 . 81 105 . . 105 . 167 209 265 208 . . . . 24 507 147 165 307 508 1046 Explosive 8439 | . . . 277 . . 383 . 597 386 356 . 945 . 1887 . 492 . 1560 113 993 54 . 396 Electromagnetic 4345 | 109 39 55 366 . . 70 96 48 621 . . . . . 318 366 140 482 199 1198 238 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 216 | . . . . . . . . . . . . . . . 216 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 3 7 7 7 . . . . . . 1 1 3 Average Corruption 2 | . . . . . . . . . . . 2 3 7 7 . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . . . . . . . 4 17 17 5 . . . . . . 3 3 9 Message Errors 14 | . . . . . . . . . . . . 4 6 1 . . . . . . 1 . 2 Matter Fused 13 | . . . . . . . . . . . 1 5 6 1 . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . 2 2 . 2 . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . Data Loss (minor) 7 | . . . . . . . . . . . . 2 2 . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Targeting Errors 10 | . . . . . . . . . . . . 3 1 . . . . . . . . 1 5 Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 427 | . 7 . . . . . . 18 22 . . 22 . 48 74 . . 89 . 95 10 . 42 Projectiles 29 | . 7 . . . . . . . 22 . . . . . . . . . . . . . . Explosions 331 | . . . . . . . . 18 . . . 22 . 48 8 . . 89 . 95 10 . 41 Melee 67 | . . . . . . . . . . . . . . . 66 . . . . . . . 1 Knockbacks 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 585 | . 19 . 57 . . . . . 123 . . 28 . 85 28 . . . . 115 66 . 64 Shots 19 | . 1 . 2 . . . . . 2 . . 1 . 4 3 . . . . 4 1 . 1 Rammed 13 | . 1 . 2 1 . . 4 . 1 . . . . . . . . . . . 1 . 3 Targets Rammed 16 | . 1 . 2 2 . . 4 . 1 . . . 1 . . . . . . . 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Highest Temperature 504 | . 150 . 66 198 . 39 101 36 356 188 258 238 10 242 23 4 8 69 186 258 224 504 363 Average Temperature 76 | . 38 . 16 98 . 18 45 23 95 77 72 58 6 82 11 4 8 22 71 83 54 147 108 Received Heat Transfer 3491 | . 87 . 180 . . 63 243 9 351 345 18 468 30 63 312 12 27 363 18 189 36 219 458 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . 5 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . 3 . 4 6 Total Turns 198 | . . . . . . . . . . . . . . . . . . . . 37 . 62 99 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . 23 . 30 35 Robots Corrupted 7 | . . . . . . . . . 2 . . . . . 1 1 . 1 . 2 . . . Combat Hostiles 7 | . . . . . . . . . 2 . . . . . 1 1 . 1 . 2 . . . Parts Fried 25 | . . 1 . . . 2 2 . 4 . . . . . . 1 3 . 1 9 2 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . 2 1 . . . . . . . . . 2 3 Heat Transferred 5923 | . 396 . 150 185 . . 87 . 200 371 481 289 . . . . 37 679 250 150 475 850 1323 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 2 . . . 1 . 1 . . . . . . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Peak Influence 1087 | 25 286 21 355 179 . 140 171 313 402 831 491 1002 664 691 525 664 400 817 608 1087 673 920 940 Initial 570 | . 16 11 7 124 . . 54 93 152 261 436 291 525 324 362 203 348 184 428 288 570 305 517 Average 427 | 9 135 16 176 109 . 122 99 209 210 668 410 651 555 549 392 500 295 558 437 740 454 675 555 Maximum Alert Level 3 | . 1 . 1 . . . . 1 2 3 2 3 2 2 2 2 2 3 2 3 2 3 3 Low Security (%) 20 | 100 61 100 59 100 . 100 100 45 66 . . . . . . . . 9 . . . . . Level 1 24 | . 38 . 40 . . . . 54 26 13 26 16 . 27 41 27 98 17 . 9 30 17 10 Level 2 40 | . . . . . . . . . 7 21 73 44 100 72 58 72 1 43 100 31 69 39 79 Level 3 14 | . . . . . . . . . . 64 . 38 . . . . . 28 . 59 . 43 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 3 . . . 2 . 1 . 4 . 1 . 3 . . . . . 1 . 5 Investigation 7 | . 3 . 2 . . . . . . . . . . . 2 . . . . . . . . Extermination 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 Reinforcement 8 | . 1 . 1 . . . 1 . 1 . 2 . . . . . . . . . 1 . 1 Assault 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 9 | . 3 . 1 . . . 1 . 2 . . . . . . . . . 2 . . . . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 4 Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 4 Times Spotted 296 | . 16 . 23 3 . 4 12 9 14 21 6 33 3 11 11 17 7 17 5 22 9 22 31 Peak Tracking Total 11 | . 5 . 6 2 . 3 11 4 5 7 4 8 2 7 5 8 2 8 5 5 2 11 6 Tactical Retreats 21 | . 2 . 2 1 . . . 1 . . . 6 . . 1 . . 4 . 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 11 | . 2 . . . . . . . . 2 2 . . . . . . . . 4 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 27 | . 1 . 4 . . 3 . . 2 . . 2 . 1 1 1 1 4 . 3 2 1 1 Max in Single Turn 3 | . 1 . 2 . . 3 . . 1 . . 1 . 1 1 1 1 1 . 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . 1 . . . 2 . 1 Garrison Relay 9 | . . . . . . . . . . . . 2 . . . 1 . 2 . 3 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 52 | . 6 . 3 . 1 . 2 . 3 . 4 . 4 . 8 . 7 . 2 . 8 . 4 Terminals 32 | . 4 . 2 . . . 1 . 2 . 2 . 3 . 6 . 5 . 1 . 4 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 2 . 1 . 3 . 1 Total Hacks 124 | . 19 . 6 . 1 . 3 . 10 . 6 . 14 . 15 . 13 . 7 . 23 . 7 Successful 70 | . 11 . 4 . 1 . 2 . 7 . 4 . 8 . 5 . 6 . 5 . 14 . 3 Failed 52 | . 7 . 2 . . . 1 . 3 . 2 . 6 . 10 . 7 . 2 . 8 . 4 Catastrophic 9 | . 1 . . . . . . . . . . . . . 4 . 1 . . . 2 . 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Manual 82 | . 13 . 4 . 1 . 2 . 9 . 4 . 9 . 8 . 9 . 5 . 13 . 5 Terminals 102 | . 17 . 5 . . . 2 . 9 . 4 . 13 . 12 . 11 . 6 . 18 . 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 2 . 1 . 3 . 1 Terminal Hacks 22 | . 5 . . . 1 . . . 2 . 1 . 4 . . . 1 . 2 . 6 . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . . . . . . . . . 1 . . . 1 . . . 1 . 1 . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 4 | . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 2 . 1 . 3 . 1 Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 5 | . . . . . . . . . . . 1 . . . . . 1 . . . 2 . 1 Unauthorized Hacks 31 | . 6 . 4 . . . 1 . 4 . 1 . 3 . 2 . 3 . 2 . 3 . 2 Terminals 28 | . 4 . 3 . . . 1 . 4 . 1 . 3 . 2 . 3 . 2 . 3 . 2 Track 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 20 | . 2 . 2 . . . 1 . 2 . 1 . 2 . 2 . 2 . 1 . 3 . 2 Operators 4 | . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 2 . . . 1 . 2 . 2 . 4 . 7 . 6 . 1 . 5 . 3 Full Trace Events 5 | . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Time 37 | . . . . . . . . . . . . . . . 19 . . . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Zone Cloak 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 19 | . . . . . . . . . . . . . 1 . 1 . 4 . 6 . 2 . 5 Non-combat 17 | . . . . . . . . . . . . . 1 . 1 . 4 . 6 . 2 . 3 Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 20 | . . . . . . . . . . . . . 1 . 1 . 4 . 7 . 2 . 5 generate_echo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . drop_inventory 8 | . . . . . . . . . . . . . . . . . 2 . 5 . . . 1 map_route 6 | . . . . . . . . . . . . . 1 . . . 2 . 1 . 1 . 1 spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Relay Couplers Released 36 | . . . . . . . . . . . . 8 . . . 3 . 9 . 11 . 5 . Machine Destruction 36 | . . . . . . . . . . . . 8 . . . 3 . 9 . 11 . 5 . Attached 5 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Largest Group 1 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 Highest-Rated Group 56 | . . . 10 10 . . . . . . . . . . . . . . . . 26 . 56 Highest-Rated Ally 56 | . . . 10 10 . . . . . . . . . . . . . . . . 26 . 56 Total Orders 6 | . . . 2 2 . . . . . . . . . . . . . . . . 2 . . STAY 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . FOLLOW 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Ally Attacks 34 | . . . . . . . . . . 33 . . . . . . . . . . . . 1 Total Damage 1782 | . . . . . . . . . . 1767 . . . . . . . . . . . . 15 Kills 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Robot Analysis Total 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 12948 | 116 648 83 526 488 405 241 322 184 780 602 666 778 433 184 917 343 746 532 562 849 778 701 1064 Spaces Moved 6438 | 46 333 43 226 284 251 131 162 95 358 318 339 373 248 109 465 145 407 250 292 424 379 315 445 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 6436 | 44 333 43 226 284 251 131 162 95 358 318 339 373 248 109 465 145 407 250 292 424 379 315 445 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 155 155 160 160 145 145 145 148 154 154 152 152 160 162 152 Average Speed 157 | 155 160 160 160 160 160 160 160 160 158 156 160 160 150 145 148 154 155 158 154 158 160 162 154 Slowest Speed 183 | 160 160 160 160 160 160 160 160 160 160 160 160 160 160 165 165 176 157 159 159 160 162 183 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 63 13 30 73 68 64 17 41 38 51 14 52 9 38 20 37 17 47 17 66 19 61 25 Regions Visited 23 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 83 | . 11 . . . . . 2 . 7 . 3 . . . 15 . 2 . 9 . 21 . 13 Terrain Destroyed 570 | . 13 . 11 1 . . 5 10 50 30 3 27 . 55 16 21 3 61 31 103 42 6 82 Melee 51 | . . . . . . . . . . . . . . . 15 . 2 . 9 . 12 . 13 Projectile 61 | . 11 . . 1 . . 2 . 7 . 3 . . . 1 . 1 2 . . 9 6 18 AOE 458 | . 2 . 11 . . . 3 10 43 30 . 27 . 55 . 21 . 59 22 103 21 . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 8023 | 67 383 49 308 302 256 147 198 111 479 376 420 460 297 122 592 211 487 317 365 534 478 420 644 Wait 99 | . 4 . 2 . . 1 2 . 25 3 11 . 1 . 1 5 4 7 1 5 12 10 5 Move 6407 | 45 332 42 225 283 250 130 161 93 357 316 338 371 247 107 464 143 406 248 291 422 378 313 445 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 5 7 1 11 1 2 . 6 2 13 4 11 6 15 . 16 1 12 5 11 11 10 8 14 Fast Attach 63 | 7 1 . 7 . . . 1 1 2 3 5 1 1 . 5 4 3 . 3 5 2 6 6 Attach 109 | . 2 . 5 2 . 2 4 3 6 . 6 11 1 . 12 4 7 6 5 1 7 7 18 Detach 22 | . 1 . 1 . . . . . 1 . 2 1 1 . 1 4 2 . 5 . . . 3 Swap 304 | . 2 1 6 7 2 5 8 4 17 16 15 21 9 4 21 15 19 14 16 25 20 18 39 Drop 159 | . 5 1 7 1 2 . 2 . 16 12 9 2 12 . 17 4 10 1 7 16 10 7 18 Fire 619 | 10 28 4 42 6 . 9 10 8 41 22 23 47 9 11 38 31 22 36 17 49 26 51 79 Melee 53 | . . . . . . . . . . . . . . . 17 . 2 . 9 . 12 . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 1 . 2 2 . . 4 . 1 . . . 1 . . . . . . . 1 . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 5 exits: *Fac x3 / [Ext] / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: Res x2 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 1 exit: [Tes]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Identified exit to Mines 604 | -10/Materials | Discovered new exit (range 7) 615 | -10/Materials | Central database locked down 765 | -10/Materials | Entered Mines 789 | -10/Mines | Discovered new exit (range 16) 818 | -10/Mines | Learned location of Storage (-9) 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -9/Materials | Discovered new exit (range 16) 1251 | -9/Materials | Discovered new exit (range 13) 1374 | -9/Materials | Entered Mines 1374 | -9/Mines | Accompanied by 1 ally 1375 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1546 | -9/Mines | Build established: Scavenger-Mutant 1643 | -9/Mines | Assembled infested the area 1760 | -9/Mines | Discovered new exit (range 15) 1856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1856 | -9/Mines | Discovered new exit (range 5) 1862 | -9/Mines | Entered Exiles 1902 | -9/Exiles | Met 8R-AWN 1930 | -9/Exiles | Met EX-HEX 1973 | -9/Exiles | Met EX-BIN 1994 | -9/Exiles | Aligned with FarCom system 1995 | -9/Exiles | Given EX-Vault access code 2032 | -9/Exiles | Opened EX-Vault 2040 | -9/Exiles | Found Deploy-a-Sentry 2043 | -9/Exiles | Found Deploy-a-Sentry 2074 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2162 | -9/Exiles | Met EX-DEC 2255 | -9/Exiles | Discovered new exit (range 10) 2267 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2267 | -9/Exiles | Entered Mines 2502 | -8/Mines | Discovered new exit (range 5) 2508 | -8/Mines | Entered Materials 2508 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2724 | -8/Materials | Garrison activated, responded to threat 2829 | -8/Materials | Identified exit to Garrison 2830 | -8/Materials | Entered Garrison 2839 | -8/Garrison | Installed Relay Interface Framework 2861 | -8/Garrison | Lost 3 parts (1n1u1w) 2905 | -8/Garrison | Triggered checkpoint 2908 | -8/Garrison | Triggered checkpoint 2920 | -8/Garrison | Triggered checkpoint 2950 | -8/Garrison | Destroyed 9 combat bots 2993 | -8/Garrison | Discovered new exit (range 12) 3014 | -8/Garrison | Entered Materials 3015 | -8/Materials | Build established: Scavenger-Skirmisher 3277 | -8/Materials | Discovered new exit (range 17) 3603 | -8/Materials | Destroyed 7 combat bots 3792 | -8/Materials | Identified exit to Garrison 3794 | -8/Materials | Entered Garrison 3861 | -8/Garrison | DAS Turret deployed 3862 | -8/Garrison | Triggered checkpoint 3867 | -8/Garrison | DAS Turret deployed 3875 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Spotted B-75 Beast 3974 | -8/Garrison | Triggered checkpoint 3989 | -8/Garrison | Core integrity fell below 50% 3992 | -8/Garrison | Allies destroyed B-75 Beast 4064 | -8/Garrison | Discovered new exit (range 18) 4204 | -8/Garrison | Discovered new exit (range 15) 4319 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4396 | -8/Garrison | Entered Factory 4396 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4597 | -7/Factory | Discovered new exit (range 19) 5060 | -7/Factory | Identified exit to Garrison 5062 | -7/Factory | Entered Garrison 5175 | -7/Garrison | Triggered checkpoint 5228 | -7/Garrison | Lost 3 parts (1p1n1w) 5265 | -7/Garrison | Discovered new exit (range 8) 5316 | -7/Garrison | Triggered checkpoint 5365 | -7/Garrison | Lost 4 parts (3n1w) 5412 | -7/Garrison | Triggered checkpoint 5414 | -7/Garrison | Discovered new exit (range 18) 5465 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5526 | -7/Garrison | Triggered checkpoint 5537 | -7/Garrison | Garrison Relay disabled 5692 | -7/Garrison | Triggered checkpoint 5766 | -7/Garrison | Garrison Relay disabled 5840 | -7/Garrison | Entered Factory 6271 | -7/Factory | Identified exit to Garrison 6273 | -7/Factory | Entered Garrison 6319 | -7/Garrison | Triggered checkpoint 6325 | -7/Garrison | Triggered checkpoint 6354 | -7/Garrison | Destroyed 11 combat bots 6408 | -7/Garrison | Triggered checkpoint 6421 | -7/Garrison | Discovered new exit (range 15) 6450 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 6457 | -7/Garrison | Entered Factory 6457 | -6/Factory | Evolved 2 slots: Utility x2 6530 | -6/Factory | Spotted B-75 Beast 6579 | -6/Factory | Destroyed B-75 Beast 6807 | -6/Factory | First assault squad dispatched 6826 | -6/Factory | Discovered new exit (range 3) 7064 | -6/Factory | Discovered new exit (range 18) 7101 | -6/Factory | Repaired Adv. Terrain Scanner? 7158 | -6/Factory | Build established: Hauler-Assassin 7177 | -6/Factory | Discovered new exit (range 9) 7354 | -6/Factory | Discovered new exit (range 20) 7365 | -6/Factory | Identified exit to Garrison 7374 | -6/Factory | Entered Garrison 7427 | -6/Garrison | Triggered checkpoint 7427 | -6/Garrison | Triggered checkpoint 7431 | -6/Garrison | Triggered checkpoint 7469 | -6/Garrison | Destroyed 8 combat bots 7488 | -6/Garrison | Triggered checkpoint 7520 | -6/Garrison | Destroyed 8 combat bots 7579 | -6/Garrison | Discovered new exit (range 11) 7599 | -6/Garrison | Triggered checkpoint 7651 | -6/Garrison | Garrison Relay disabled 7709 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7717 | -6/Garrison | Entered Factory 7717 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8103 | -5/Factory | Discovered new exit (range 7) 8161 | -5/Factory | Identified exit to Factory 8461 | -5/Factory | Identified exit to Garrison 8463 | -5/Factory | Entered Garrison 8563 | -5/Garrison | Triggered checkpoint 8563 | -5/Garrison | Triggered checkpoint 8565 | -5/Garrison | Triggered checkpoint 8571 | -5/Garrison | Spotted B-75 Beast 8636 | -5/Garrison | Destroyed B-75 Beast 8662 | -5/Garrison | Lost 3 parts (2n1u) 8670 | -5/Garrison | Garrison Relay disabled 8808 | -5/Garrison | Triggered checkpoint 8842 | -5/Garrison | Garrison Relay disabled 8851 | -5/Garrison | Triggered checkpoint 8945 | -5/Garrison | Discovered new exit (range 20) 8987 | -5/Garrison | Expanded RIF knowledge: Program Shield 8995 | -5/Garrison | Entered Factory 9266 | -5/Factory | Discovered exit to Factory (range 32) 9276 | -5/Factory | Identified exit to Upper Caves 9459 | -5/Factory | Found Prototype Processor 9459 | -5/Factory | Identified Exp. Signal Interpreter 9548 | -5/Factory | Identified exit to Garrison 9557 | -5/Factory | Entered Garrison 9613 | -5/Garrison | Spotted B-75 Beast 9634 | -5/Garrison | Destroyed B-75 Beast 9779 | -5/Garrison | Triggered checkpoint 9790 | -5/Garrison | Triggered checkpoint 9842 | -5/Garrison | Discovered exit to Factory (range 11) 9847 | -5/Garrison | Build established: Hauler-Skirmisher 9880 | -5/Garrison | Triggered checkpoint 9900 | -5/Garrison | Garrison Relay disabled 10009 | -5/Garrison | Discovered exit to Factory (range 15) 10054 | -5/Garrison | Triggered checkpoint 10073 | -5/Garrison | Garrison Relay disabled 10146 | -5/Garrison | Triggered checkpoint 10222 | -5/Garrison | Discovered exit to Factory (range 12) 10233 | -5/Garrison | Garrison Relay disabled 10398 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 10406 | -5/Garrison | Entered Factory 10406 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10474 | -4/Factory | Discovered new exit (range 18) 10700 | -4/Factory | Build established: Bothacker-Assassin 10738 | -4/Factory | Central database locked down 10753 | -4/Factory | Discovered new exit (range 16) 10803 | -4/Factory | Repaired Hvy. Treads 11064 | -4/Factory | Found Imp. Powered Armor 11072 | -4/Factory | Found Imp. Powered Armor 11075 | -4/Factory | Found Imp. Powered Armor 11174 | -4/Factory | Identified exit to Garrison 11184 | -4/Factory | Entered Garrison 11243 | -4/Garrison | Spotted B-86 Titan 11257 | -4/Garrison | Triggered checkpoint 11352 | -4/Garrison | Destroyed B-86 Titan 11373 | -4/Garrison | Destroyed 13 combat bots 11383 | -4/Garrison | Lost 3 parts (2p1u) 11452 | -4/Garrison | Discovered new exit (range 8) 11480 | -4/Garrison | Triggered checkpoint 11511 | -4/Garrison | Garrison Relay disabled 11685 | -4/Garrison | Discovered new exit (range 13) 11750 | -4/Garrison | Triggered checkpoint 11837 | -4/Garrison | Discovered new exit (range 21) 11877 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 11885 | -4/Garrison | Entered Research 11885 | -3/Research | Evolved 2 slots: Utility x2 11951 | -3/Research | Build established: Hauler-Skirmisher 12547 | -3/Research | Discovered new exit (range 62) 12635 | -3/Research | First assault squad dispatched 12949 | -3/Research | Self-destructed Last Messages --------------- 12939_ R-10 Processor collects Com. Wheel. 12939_ R-10 Processor inserts Imp. Antigrav System into recycling unit. 12942_ R-10 Processor collects Adv. Signal Interpreter. 12942_ R-10 Processor inserts Imp. Antigrav System into recycling unit. 12943_ Slug penetrates Wall. 12943_ Jacked H-77 Assassin... >>overwrite_iff Rewriting IFF filter. 12944_ Penetrated by Slug. 12944_ Critical hit. 12944_ Jacked H-77 Assassin... >>spike_heat Tweaking power source heat flow. 12944_ H-77 Assassin Lgt. Antimatter Reactor breaks down. 12945_ R-10 Processor inserts Prototype Energy Gun into recycling unit. 12946_ Recycling unit begins recycling process. 12947_ Penetrated by Slug. 12947_ Slug penetrates H-77 Assassin. 12947_ H-77 Assassin destroyed. 12948_ R-10 Processor inserts Adv. Target Analyzer into recycling unit. Map ----- +----------------------------------------------------+ | # ! %### ##############????# #?????????? | | # = ! ###^ ^# """" ###??# #?????????? | | # ! ## # """" ""#??# #?????????? | | # ] # # # """" ""#??# ########### | | #####+###### #= """" T"#??# | | = = = ]% # ""#?## | | ![]!=[ " # ""#??# | | % % "% + #?#??# | | " # ##?### ########### | | #####+###### # ##??## #?????????? | | ?# ? ? ?# # ###?## #?????????? | | ?# ? # # ###### #?????????? | | ## ? # # + ###???????? | | #? # ################### # ? ??????? | | #? ? # ###?###?# ##?###### C+ ???????? | | ?# ? # #?######??#?####?## # ?? ?????? | | ## # ######### ?# # ? ?????? | | #? ? # #####?### # #? ? ?????? | | ############ ######### # # ??? ???? | | ## + ## ? # # ?? ????? | | ## # ## # ##????#???? | | ## ? # ## + # """????? | | ## ? # ## # # ????????? | | ?#? # ## # #?????????? | | #? ? ? # ############ # ? ?? ???? | | #??? ? + u@ =!* u %%% k #?? ??? | | ?? ?? ########## R|%% % %% [ k# ?? ???? | | ???####?#?####?#?#### !=!!=%|= + | ? | | ?????######?##??##""" ! %=![! k # % | | ???? ? ? ?#?###"YR !% u # ????! ? | | ?#?# ? ? ?####"""=% # ?? ????? | | ????? "??""? ######## * #?????????? | | ???????"""???# h # ? ??????? | | ?????????""? # ##"F ""### # ????? | | ???? ????? ? # k u##"""""### #??#??????? | | ??????? ? ? + k ##"""""### #? #??????? | | ?????????? # ####/##########??##### ?#??????? | | ??????#??##?## ?? ? ##?####?#??#?#????????? | | ??????????? ?# # A? ? ##???#?#?##?#?????????? | | ???????????? # ? ? ? ?#??##????? ? ????????? | | ??????????? ?# ?? """ ?#??####?#????????????? | | ?????????????# # """????##?#?##??#???????????? | | ?????????????+ / ??""??#??#???#?#????????????? | | ??????????????????? """??#??#??#???????????????? | | ????????????????? ? ??? ?##???????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 EM Shielding 2 Armor Coverage 1250 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 5 Relay Coupler Types 41 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityScanBlaster Manual? 0 Play Time 03:42:06 Cumulative 369.8 hours Start 2021.11.21 @ 21:41:35 End 2021.11.22 @ 16:33:53 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 66 Adventurer 116 Explorer 2 Win Type - Total 31 Types 28/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce3c2016-08a8-42a9-aa1a-bfbe6c5b2e27