Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 18:55:50 Player: ffmpega Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (2061) 2061 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 4559 Bonus ------- Pacifist 200 High Alert Combat Kills 67 Follower Combat Kills 107 Friendly Fire -11 Cogmind --------- Core Integrity 0/550 Matter 223/400 Energy 12/100 System Corruption 11% Temperature Cool (30) Movement Walking (110) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Matter Pod Shield Generator > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Hardened Light Armor Plating Particle Gun Spread Laser Field Laser Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Particle Gun Spread Laser Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 44 | 6 2 12 11 13 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 1 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 16 | 2 . 5 6 3 Treads . | . . . . . Leg 16 | 2 . 5 6 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . 4 5 Device 3 | . . . 1 2 Storage 4 | 1 1 . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 12 | 2 . 5 1 4 Energy Gun 5 | 2 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 1 4 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 8 3 10 Power 3 | . . 1 . 2 Propulsion 9 | . . 4 1 4 Utility 4 | . . . 2 2 Weapon 5 | . . 3 . 2 Highest Loss Streak 5 | . . 5 2 5 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 6 8 9 Power . | . 1 . . 1 Propulsion 2 | . 3 . . 3 Utility . | . . 1 . . Weapon 4 | . 1 4 5 5 Tool/Special . | . . . . . Unused Backups 16 | . 2 7 1 6 Power 1 | . . . . 1 Propulsion 5 | . 2 2 . 1 Utility 1 | . . 1 . . Weapon 9 | . . 4 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 97 88 92 76 Engine 3 | . 14 2 . 3 Core 4 | . . 7 9 3 Leg 30 | . 28 35 31 27 Device 1 | . . . 1 2 Storage 12 | . 24 11 9 11 Processor 1 | . . . 3 3 Protection 6 | . 1 11 11 2 Energy Gun 5 | . 28 9 . . Ballistic Gun 8 | . . . 9 16 Launcher 8 | . . 11 18 4 Peak Build Rating 26 | 6 7 14 26 26 Average Rating 15 | 5 6 11 19 19 On Entrance 10 | . 6 7 12 26 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 32 | 11 12 15 23 32 Greatest Support 52 | 20 20 40 48 52 Greatest Overweight (x) 3 | 2 . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 4 8 8 10 10 Average Carried 7 | 2 6 6 8 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 8 8 10 10 Class Distribution -------------------- 42% | Mutant 22% | Scavenger-Bomber 19% | Bomber 9% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Bomber | -8/Materials Scavenger-Bomber | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1487 | 221 49 107 388 722 Remotely . | . . . . . Salvage Created 1544 | . . 347 384 813 Parts 98 | . . 26 25 47 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 45 | . . 12 14 19 Melee 1 | . . . . 1 Guns 14 | . . 5 . 9 AOE 30 | . . 7 14 9 Classes Destroyed 11 | . . 5 2 4 Worker 4 | . . 1 . 3 Builder 3 | . . . 1 2 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Mechanic 2 | . . . . 2 Watcher 3 | . . 3 . . Swarmer 4 | . . 1 3 . Grunt 30 | . . 9 10 11 Brawler 3 | . . . . 3 Duelist 2 | . . . . 2 Sentry 6 | . . 2 1 3 Best Kill Streak 15 | . . 7 12 15 Combat Bots Only 12 | . . 4 10 12 Max Kills in Single Turn 4 | . . 3 4 4 Gunslinging 1 | . . . . 1 Exploded 3 | . . 2 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 237 | . 6 84 17 130 Missed 61 | . 1 18 3 39 Hits 176 | . 5 66 14 91 Melee 8 | . . . . 8 Projectile 168 | . 5 66 14 83 Critical Strikes 14 | . . 2 . 12 Actively Blocked 1 | . . 1 . . Damage Taken 3210 | . 41 968 391 1810 Core 628 | . 17 60 77 474 Absorbed by Shields 100 | . . . . 100 Redirected to Shielding 28 | . . 11 17 . Core Remaining (%) 92 | 100 93 85 . . Volleys Fired 109 | . 2 40 13 54 Largest 3 | . 2 2 3 3 Hottest 96 | . 90 96 83 76 Shots Fired 238 | . 4 74 37 123 Gun 175 | . 4 54 13 104 Cannon . | . . . . . Launcher 63 | . . 20 24 19 Special . | . . . . . Kinetic 117 | . . . 13 104 Thermal 53 | . 4 49 . . Explosive 63 | . . 20 24 19 Electromagnetic 5 | . . 5 . . Robot Hit Streak 11 | . 2 10 4 11 Robot Miss Streak 6 | . 1 3 1 6 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 109 | . 2 41 7 59 Core Hits 142 | . . 35 34 73 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 . 1 Burn 2 | . . 2 . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5367 | . 34 1258 1233 2842 Guns 1441 | . 34 457 74 876 Cannons . | . . . . . Explosions 3836 | . . 801 1156 1879 Melee . | . . . . . Ramming 90 | . . . 3 87 Kinetic 950 | . . . 74 876 Thermal 433 | . 34 399 . . Explosive 3836 | . . 801 1156 1879 Electromagnetic 58 | . . 58 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 2 11 Average Corruption 7 | . . . 2 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . . 2 27 Message Errors 6 | . . . . 6 Matter Fused 6 | . . . . 6 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . . . 2 Data Loss (minor) 4 | . . . 2 2 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 63 | . . 33 . 30 Projectiles . | . . . . . Explosions 63 | . . 33 . 30 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 367 | . . 25 29 313 Shots 10 | . . 1 1 8 Rammed 1 | . . . . 1 Targets Rammed 24 | . . . 1 23 Kicked 23 | . . . 1 22 Crushed . | . . . . . Highest Temperature 409 | . 60 409 95 240 Average Temperature 70 | . 31 105 39 52 Received Heat Transfer 1271 | . . 357 90 824 Effects 2 | . . 2 . . Short Circuit 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1204 | . 87 1117 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 49 | 100 100 61 37 28 Level 1 29 | . . 38 62 23 Level 2 20 | . . . . 48 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 487 | . . 270 361 487 Initial 139 | . . . 85 139 Average 206 | . . 118 243 322 Influence Increases 1750 | . . 478 416 856 Destroy 0b10 Robot/C 960 | . . 240 280 440 Destroy 0b10 Robot/NC 75 | . . 20 10 45 Destroy Leader 200 | . . 56 52 92 Allied During Kill 20 | . . . . 20 Successful Hack 5 | . . . . 5 Disable Machine 120 | . . 60 . 60 Destroy Structure 265 | . . 87 74 104 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 90 | . . . . 90 Influence Decreases 1263 | . . 274 289 700 Entered New Map 311 | . . . 119 192 Time Decay 742 | . . 234 140 368 Lost Part 170 | . . 40 30 100 Lost Ally 40 | . . . . 40 Squads Dispatched 7 | . . . 3 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 4 24 15 40 Peak Tracking Total 9 | . 2 9 3 7 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . . 4 . 4 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . . 4 Successful 4 | . . . . 4 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Record 2 | . . . . 2 Prototype ID Bank 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 23 | . . . . 23 Total Damage 400 | . . . . 400 Kills 4 | . . . . 4 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 395 | . . . 110 285 Optics 395 | . . . 110 285 Structural 21 | . . . 21 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1987 | 67 221 557 293 849 Spaces Moved 1240 | 47 171 333 193 496 Core 10 | 9 . . . 1 Treads . | . . . . . Legs 1230 | 38 171 333 193 495 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 90 Average Speed 110 | 117 120 120 106 102 Slowest Speed 200 | 150 120 120 180 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 25 | 4 34 38 14 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . . . 14 Terrain Destroyed 394 | . . 130 115 149 Melee . | . . . . . Projectile . | . . . . . AOE 394 | . . 130 115 149 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1649 | 56 183 423 252 735 Wait 159 | . . 13 18 128 Move 1236 | 46 170 332 192 496 Hop . | . . . . . Pick Up 36 | 4 6 15 6 5 Fast Attach 29 | 6 2 3 7 11 Attach 16 | . . 7 3 6 Detach 3 | . . . . 3 Swap 7 | . . 2 4 1 Drop 30 | . 3 11 8 8 Fire 109 | . 2 40 13 54 Melee . | . . . . . Ram 1 | . . . . 1 Kick 23 | . . . 1 22 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Discovered new exit (range 5) 193 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Discovered new exit (range 11) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 376 | -9/Materials | Lost 5 parts (1p1n3w) 827 | -9/Materials | Discovered new exit (range 13) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 996 | -8/Materials | Crushed by falling debris 1011 | -8/Materials | Destroyed 10 combat bots 1110 | -8/Materials | Discovered new exit (range 17) 1139 | -8/Materials | Entered Storage 1282 | -8/Storage | Met a pair of Derelict thieves 1432 | -8/Storage | System corruption reached 10% 1458 | -8/Storage | Core integrity fell below 50% 1462 | -8/Storage | Destroyed 12 combat bots 1476 | -8/Storage | Lost 5 parts (1p2n2u) 1659 | -8/Storage | Core integrity fell below 20% 1966 | -8/Storage | Build established: Scavenger-Bomber 1988 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01956_ K-01 Serf destroyed. 01968_ The unstable cave ceiling collapses. 01970_ System corrupted: Heat flow error (+174). 01973_ U-05 Engineer lays Concrete. 01978_ Terminal disabled. 01981_ Critical hit (Burn: +26). 01983_ System corrupted: Assault Rifle jammed. 01984_ Lgt. Angular Momentum Engine destroyed. 01985_ Compression Vault explodes. 01985_ Hvy. Assault Rifle destroyed. 01985_ Destroyed Hvy. Assault Rifle. 01985_ G-50 Soldier destroyed. 01986_ The unstable cave ceiling collapses. 01986_ Compression Vault explodes. 01986_ Aluminum Leg destroyed. 01986_ Destroyed Aluminum Leg. 01986_ Assault Rifle destroyed. [Achievement: Overwhelming] 01986_ Destroyed Assault Rifle. 01988_ Critical hit (Burn: +37). 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