Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 19:30:01 Player: Nika Jay Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (276) 1380 Value Destroyed (14312) 14312 Prototype IDs (54) 1080 Alien Tech Used (5) 1000 Bonus (12000) 12000 TOTAL SCORE: 39272 Bonus ------- High Alert Combat Kills 1403 Follower Combat Kills 427 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Friendly Fire -230 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 99/100 System Corruption 38% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) GOLEM Unit Potential Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Enhanced Optical Array Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Deep Network Scanner GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Fusion Reactor Zionite Light DM Reactor Advanced Particle Charger Makeshift Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Medium Regenerative Plating Heavy Regenerative Plating Graphene Brace Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Transdimensional Reconstructor Potential Cannon [Rating: 235] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Wheel Wheel Hover Unit Aerolev Unit Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Assembled Alloy Armor Artifact LC Capacitor Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 17 | . . . 2 . . . 2 2 2 . . . . . 2 . . . . 2 . . 2 2 1 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 . . . 1 2 2 . . . . . 2 . . . . 2 . . 2 2 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 325 | 7 17 4 14 1 . . 22 30 35 2 4 7 60 1 12 1 1 3 . 6 . 9 30 17 42 Power 52 | 1 5 1 . . . . 2 6 4 . 1 1 4 1 4 1 . . . . . 1 6 7 7 Engine 15 | 1 . . . . . . 2 5 2 . 1 . 3 . 1 . . . . . . . . . . Core 14 | . 5 1 . . . . . 1 2 . . 1 . . 3 1 . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 6 7 7 Propulsion 34 | 2 5 1 2 1 . . 6 4 3 . . . 8 . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Wheel 28 | 2 5 1 2 1 . . 5 4 3 . . . 5 . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 2 4 . 6 . . . 10 10 17 2 2 1 29 . 8 . 1 3 . 6 . 4 24 10 26 Device 95 | 1 2 . 2 . . . 7 4 12 2 2 1 10 . 7 . 1 1 . 6 . . 21 5 11 Storage 15 | 1 2 . 1 . . . 1 1 . . . . 3 . 1 . . 1 . . . . 1 3 . Processor 6 | . . . . . . . . 2 1 . . . . . . . . . . . . . 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 47 | . . . 3 . . . 2 3 4 . . . 16 . . . . 1 . . . 2 . 2 14 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 74 | 2 3 2 6 . . . 4 10 11 . 1 5 19 . . . . . . . . 4 . . 7 Energy Gun 12 | . . . 6 . . . . 1 . . . . 2 . . . . . . . . 2 . . 1 Energy Cannon 25 | . . . . . . . 2 3 5 . . 3 9 . . . . . . . . 1 . . 2 Ballistic Gun 25 | 2 3 2 . . . . 2 4 5 . 1 2 3 . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . 1 1 . . . 5 . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . . . 1 2 3 1 . . 16 . . . . 2 . . 1 9 3 3 1 Parts Lost 59 | . 2 2 . . . . 2 7 5 . 1 . 2 1 3 . 1 . . . . 1 4 . 28 Power 7 | . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . 3 Propulsion 4 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Utility 36 | . 1 . . . . . 1 3 4 . 1 . 1 1 1 . 1 . . . . 1 4 . 17 Weapon 12 | . . 1 . . . . 1 2 1 . . . . . . . . . . . . . . . 7 Highest Loss Streak 11 | . 2 2 . . . . 1 6 2 . 1 . 1 1 2 . 1 . . . . 1 3 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 97 96 100 100 100 97 99 96 97 98 96 87 87 87 88 88 71 86 89 90 85 85 87 81 Engine 4 | . 6 . . . . . 14 13 10 . 5 6 6 1 . . . . . . . . . . . Core 3 | . 6 14 11 11 11 11 1 1 2 12 12 12 3 . 2 5 5 5 5 5 5 1 . . . Reactor 3 | . . . . . . . . . . . . . 5 10 7 5 5 5 5 5 5 8 7 8 6 Leg 4 | . . . . . . . . . . . . . 6 12 11 11 11 11 11 10 10 9 8 8 6 Wheel 7 | . 28 26 22 22 22 22 18 14 13 12 12 12 5 . . . . . . . . . . . . Device 23 | . 11 14 11 11 11 11 18 14 23 25 24 25 20 25 32 33 33 30 26 29 30 26 27 26 27 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 8 12 11 11 11 12 16 14 15 12 8 12 10 Processor 4 | . . . . . . . . 7 7 12 12 11 3 . . . . . . . . . 2 4 2 Protection 8 | . . . 9 11 11 11 7 14 9 6 6 6 9 6 5 5 5 5 5 9 10 9 13 13 10 Energy Gun 1 | . . . 28 33 33 33 5 . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . 13 15 13 12 12 9 13 18 16 16 16 . 15 15 15 13 12 12 8 Ballistic Gun 3 | . 27 28 3 . . . 8 6 5 6 6 4 2 . . . . . . . . . . . . Peak Build Rating 235 | 7 11 11 20 20 20 20 29 37 60 58 63 69 147 149 167 161 161 152 161 179 178 207 208 224 235 Average Rating 110 | 6 8 10 18 20 20 20 25 31 50 57 60 61 106 148 163 159 160 132 159 177 173 182 206 222 207 On Entrance 94 | . 7 11 11 20 20 20 20 26 25 58 58 61 66 146 149 157 161 161 134 161 179 178 192 207 224 Naked Turns 82 | . . . . . . . . . . . . . . . . . . . . . . . . . 82 Heaviest Build 203 | 13 50 49 100 100 100 100 119 125 138 129 133 143 188 188 190 158 158 115 161 164 164 174 183 187 203 Greatest Support 80 | 26 26 20 20 20 20 20 26 26 26 20 20 20 60 60 80 80 80 80 80 80 60 80 80 80 80 Greatest Overweight (x) 11 | . 2 2 4 4 4 4 5 6 6 6 6 7 11 3 3 1 1 1 2 2 2 2 2 2 4 Average Overweight (x) 3 | . . 2 3 4 4 4 4 4 5 6 6 5 4 3 1 1 1 1 1 1 2 1 1 2 1 Largest Inventory Capacity 40 | 8 20 20 25 25 25 25 25 25 25 25 25 25 40 25 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 22 | 7 15 20 22 25 25 25 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 8 19 19 22 23 22 22 25 25 25 25 25 25 25 25 25 20 20 20 20 20 19 20 20 20 20 Average Carried 22 | 3 12 17 19 22 22 22 24 24 24 25 24 24 24 25 22 19 19 19 20 19 19 19 19 19 16 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 8 18 17 22 22 22 22 25 23 25 25 25 25 25 25 19 20 20 20 20 20 19 20 20 20 18 Class Distribution -------------------- 27% | Golem 21% | Tank 20% | Alien-Golem 17% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Alien-Golem | -4/Lab Alien-Golem | -3/Research Alien-Golem | -2/Research Alien-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 5140 | 336 418 86 86 41 29 . 344 427 628 55 113 54 813 10 105 48 21 . 85 83 . 76 426 170 686 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14507 | 214 512 134 410 . . . 1267 1115 1194 . 210 . 1183 114 729 635 222 . 346 289 . 76 1467 816 3574 Parts 622 | 19 36 9 13 . . . 45 38 59 . 11 . 12 9 41 27 10 . 17 15 . 5 87 43 126 Haulers Intercepted 6 | . 1 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . 1 . . . 2 . 2 . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . 10 . . 9 . 26 10 . 17 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 239 | . 11 5 2 . . . 13 10 19 . 3 . 49 5 9 10 4 . 8 4 . 1 21 14 51 Guns 34 | . 11 5 2 . . . 7 . 4 . 3 . 2 . . . . . . . . . . . . Cannons 145 | . . . . . . . 5 6 15 . . . 4 5 9 10 4 . 8 4 . 1 21 14 39 AOE 49 | . . . . . . . . 3 . . . . 36 . . . . . . . . . . . 10 Classes Destroyed 22 | 3 5 . 1 . . . 2 2 2 . . . 4 . . 2 . . . . . . . . 1 Worker 15 | 2 . . . . . . 2 6 2 . . . . . . . . . . . . . 1 . 2 Builder 13 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . 2 . 7 Tunneler 10 | 5 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 Hauler 6 | . 1 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . Recycler 15 | 1 . . 3 . . . 4 5 . . . . . . 1 . . . . . . . . . 1 Mechanic 5 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . . . . . 3 3 2 . . . . . . . . . . . . . 1 . 4 Swarmer 33 | . 6 3 . . . . . 3 3 . . . . 5 . . . . 5 . . . 4 4 . Grunt 54 | . 5 2 2 . . . 7 1 6 . 3 . . . 2 4 . . . 1 . . 4 3 14 Brawler 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Duelist 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . . . . . 5 2 1 . . . . . 1 . . . 1 2 . . 1 . . Hunter 13 | . . . . . . . 1 1 . . . . . . 1 . 2 . 2 . . . . . 6 Programmer 47 | . . . . . . . . 3 7 . . . . . 5 3 2 . . 1 . . 7 6 13 Heavy 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tracker 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . 41 . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Best Kill Streak 39 | 4 7 3 3 . . . 4 5 5 . 3 . 39 5 2 3 2 . 5 3 . 1 4 6 22 Combat Bots Only 38 | . 6 3 2 . . . 3 3 4 . 3 . 38 5 2 3 2 . 5 3 . 1 4 6 11 Max Kills in Single Turn 24 | 1 1 1 1 . . . 2 2 2 . 1 . 24 2 2 1 1 . 1 1 . 1 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . . . . . . . 1 . . . . 24 . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 1524 | . 50 27 6 . . . 59 109 99 . 15 . 73 17 35 21 34 . 39 28 . 29 128 63 692 Missed 458 | . 14 5 3 . . . 10 37 30 . 2 . 29 4 16 8 13 . 18 7 . 2 46 21 193 Damage Taken 20704 | . 381 241 34 . . . 761 1200 1076 . 165 . 1150 155 484 261 256 . 297 561 . 576 1627 1264 10215 Core 2425 | . 66 56 . . . . 124 52 31 . 38 . 11 . 19 43 17 . 29 19 . 66 93 229 1532 Absorbed by Shields 229 | . . . . . . . . . 129 . 60 . 40 . . . . . . . . . . . . Redirected to Shielding 825 | . . . . . . . . . . . . . 156 . . . . . . . . . . . 669 Ignored by Resistances 2745 | . . . . . . . . 2 62 . 29 . 256 35 96 50 55 . 64 116 . 118 324 180 1358 Regen/Repaired (Parts) 3103 | . . . . . . . 108 . . . . . . . 13 . . . . . . 46 649 713 1574 Core Remaining (%) 86 | 100 . 51 . . . 100 77 92 . . . . . 90 . . . . 89 . . 85 92 84 . Volleys Fired 758 | 11 43 16 14 . . 1 65 54 84 17 10 3 56 4 49 25 7 . 13 17 . 26 56 50 137 Largest 3 | 2 2 2 3 . . 3 3 3 3 1 3 1 3 3 3 3 3 . 3 3 . 3 3 3 3 Hottest 225 | 40 40 40 168 . . 168 168 173 225 85 208 105 203 75 75 75 75 . 75 75 . 75 75 75 200 Shots Fired 1681 | 22 86 32 39 . . 3 192 141 205 19 26 3 100 12 81 57 22 . 39 37 . 50 138 89 288 Gun 419 | 22 86 32 39 . . 3 135 38 51 . 8 . 5 . . . . . . . . . . . . Cannon 1233 | . . . . . . . 57 99 154 19 18 3 83 12 81 57 22 . 39 37 . 50 138 89 275 Launcher 29 | . . . . . . . . 4 . . . . 12 . . . . . . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 291 | 22 86 32 6 . . . 43 38 51 . 8 . 5 . . . . . . . . . . . . Thermal 1314 | . . . 33 . . 3 149 99 154 19 18 3 36 12 81 57 22 . 39 37 . 50 138 89 275 Explosive 29 | . . . . . . . . 4 . . . . 12 . . . . . . . . . . . 13 Electromagnetic 47 | . . . . . . . . . . . . . 47 . . . . . . . . . . . . Robot Hit Streak 31 | 7 8 13 13 . . 1 25 16 19 . 23 . 31 2 9 12 12 . 8 23 . 7 11 19 18 Robot Miss Streak 7 | 1 3 2 2 . . 1 4 3 4 . 1 . 3 1 2 2 1 . 2 1 . 2 2 2 7 Penetration Max 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1019 | 13 61 25 27 . . 1 125 81 128 . 22 . 66 6 30 37 11 . 22 19 . 32 80 41 192 Core Hits 538 | 9 25 11 12 . . . 42 36 52 . 9 . 97 5 15 18 5 . 11 7 . 9 39 19 117 Critical Kills 5 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Critical Strikes 23 | . . . 4 . . . 8 . 3 . 4 . 3 . . . . . . . . . . . 1 Burn 12 | . . . 4 . . . 8 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 7 | . . . . . . . . . 3 . 4 . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43057 | 149 782 253 357 . . 14 2222 2257 3410 . 465 . 4579 292 1562 1901 530 . 1026 898 . 1015 4069 2224 15052 Guns 4061 | 149 782 253 357 . . 14 1306 356 709 . 54 . 81 . . . . . . . . . . . . Cannons 30937 | . . . . . . . 916 1720 2701 . 411 . 1442 292 1562 1901 530 . 1026 898 . 1015 4017 2224 10282 Explosions 8016 | . . . . . . . . 181 . . . . 3056 . . . . . . . . . 52 . 4727 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 Kinetic 2745 | 149 782 253 42 . . . 319 356 709 . 54 . 81 . . . . . . . . . . . . Thermal 32237 | . . . 315 . . 14 1903 1720 2701 . 411 . 664 292 1562 1901 530 . 1026 898 . 1015 4017 2224 11044 Explosive 7038 | . . . . . . . . 181 . . . . 2912 . . . . . . . . . 52 . 3893 Electromagnetic 994 | . . . . . . . . . . . . . 922 . . . . . . . . . . . 72 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . 4 5 5 5 5 . . . 3 3 3 3 . . 7 3 1 37 Average Corruption 5 | . . . . . . . . 3 2 5 5 5 . . . 2 3 3 3 . . 6 2 1 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 297 | . . . . . . . . 26 55 25 12 7 . . . 10 12 5 24 . . 12 18 6 85 Message Errors 76 | . . . . . . . . 6 16 6 5 2 . . . 3 2 . 5 . . 1 4 3 23 Matter Fused 66 | . . . . . . . . 5 9 3 3 . . . . 3 2 1 8 . . 6 6 . 20 Heat Flow Errors 35 | . . . . . . . . 5 9 4 . . . . . 2 3 1 2 . . . 1 . 8 Energy Discharges 39 | . . . . . . . . 3 6 4 1 2 . . . . 2 1 4 . . 2 3 1 10 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Fused 6 | . . . . . . . . . 2 . . . . . . 1 1 . 1 . . . . . 1 Data Loss (minor) 34 | . . . . . . . . 5 4 3 1 3 . . . 1 1 2 3 . . 1 2 1 7 Data Loss (major) 12 | . . . . . . . . 1 6 . 1 . . . . . . . . . . . . 1 3 Misfires 9 | . . . . . . . . . 1 2 . . . . . . 1 . 1 . . 1 1 . 2 Alerts 9 | . . . . . . . . . 1 3 1 . . . . . . . . . . 1 1 . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Overload Shots 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Overflow Damage 1767 | . . . . . . . 3 70 56 . . . 199 15 90 3 56 . 13 . . 23 154 195 890 Projectiles 1302 | . . . . . . . 3 70 56 . . . 40 15 90 3 56 . 13 . . 23 154 195 584 Explosions 462 | . . . . . . . . . . . . . 159 . . . . . . . . . . . 303 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 942 | . . . . . . . . . . . . . 89 . . . . . . 133 . . . . 720 Shots 16 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . . 11 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 3 1 244 . . 78 384 298 444 180 164 . 144 . . 189 170 186 212 . . . 64 284 190 Average Temperature 73 | . 1 1 92 . . 44 96 46 73 125 88 . 42 . . 95 84 121 122 . . . 64 162 55 Received Heat Transfer 1857 | . 150 99 18 . . . 351 99 244 . 63 . 206 . 96 48 . . 18 99 . . 51 81 234 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 7 . . . . . . . . . . . 1 Combat Hostiles 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Parts Melted 56 | . . . 4 . . . 17 8 5 . 1 . 1 . 2 2 . . . 1 . . 5 3 7 Heat Transferred 25406 | . . . 1110 . . 37 4514 2442 3550 . 518 . 571 175 825 975 275 . 550 475 . 697 2075 1125 5492 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Peak Influence 1441 | 40 248 155 157 61 . . 255 140 367 . . . . . 157 . . . . 137 66 . 346 289 1441 Initial 153 | . 26 55 60 61 . . . . 22 . . . . . . . . . . . 66 . . 153 109 Average 157 | 17 116 118 135 61 . . 110 65 135 . . . . . 76 . . . . 39 66 . 166 158 433 Maximum Alert Level 4 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 4 Low Security (%) 73 | 100 75 100 100 100 . 100 90 100 61 . . . . . 100 . . . . 100 100 . 50 83 36 Level 1 20 | . 24 . . . . . 9 . 38 . . . . . . . . . . . . . 49 16 19 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 . 1 . . . 4 6 7 . . . . . 4 . . . . 1 . . 8 4 28 Investigation 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Extermination 25 | . . . . . . . . 2 6 . . . . . 2 . . . . 1 . . 4 3 7 Reinforcement 12 | . . . 1 . . . 2 4 1 . . . . . 1 . . . . . . . 1 . 2 Assault 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Intercept 16 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 12 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 7 | . . . . . . . 3 1 1 . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 16 5 2 . . . 22 20 28 . 4 . 94 5 13 10 4 . 8 5 . 1 20 15 92 Peak Tracking Total 37 | . 3 3 2 . . . 3 4 4 . 3 . 37 5 4 3 2 . 5 6 . 1 4 6 13 Tactical Retreats 18 | . . . . . . . . . 5 . 1 . 6 . . . . . . 1 . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 12 | . 4 . 3 . . . 1 . 3 . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 37 | . . . . . . . . 1 5 . . 2 3 . 3 1 . . . 3 . 7 2 2 8 Max in Single Turn 2 | . . . . . . . . 1 2 . . 1 1 . 1 1 . . . 2 . 1 1 1 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 50 | . 6 . 1 . 1 . 5 6 8 . . 1 . . 4 . . 6 . 1 . 3 3 3 2 Terminals 18 | . 5 . 1 . . . 3 4 5 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . 2 1 Recycling Units 4 | . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . 2 1 1 Total Hacks 146 | . 12 . 3 . 4 . 22 13 19 . . 4 . . 10 . . 19 . 1 . 23 6 6 4 Successful 86 | . 3 . 1 . 4 . 10 5 6 . . 4 . . 6 . . 19 . 1 . 23 2 2 . Failed 60 | . 9 . 2 . . . 12 8 13 . . . . . 4 . . . . . . . 4 4 4 Catastrophic 15 | . 2 . 1 . . . 2 1 7 . . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 12 . 3 . . . 10 9 9 . . 1 . . 4 . . . . 1 . 1 . . . Terminals 49 | . 10 . 3 . . . 11 10 14 . . . . . 1 . . . . . . . . . . Fabricators 6 | . . . . . . . . . 2 . . . . . 4 . . . . . . . . . . Repair Stations 13 | . . . . . . . 5 . 2 . . . . . 2 . . . . . . . . 3 1 Recycling Units 7 | . 2 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Garrison Access 19 | . . . . . . . 6 . 1 . . . . . 1 . . . . . . . 5 3 3 Terminal Hacks 55 | . . . . . 4 . 1 1 3 . . 4 . . . . . 19 . . . 23 . . . Record 34 | . . . . . 4 . . . 1 . . . . . . . . 7 . . . 22 . . . Part Schematic 8 | . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 4 . 1 . . . . . 2 . . . . . . . . 1 . Scan Component 5 | . . . . . . . 2 . 1 . . . . . 1 . . . . . . . . 1 . Repair 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . Seal Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . Unauthorized Hacks 18 | . 3 . 1 . . . 4 4 2 . . . . . 3 . . . . 1 . . . . . Terminals 12 | . 1 . 1 . . . 4 3 2 . . . . . 1 . . . . . . . . . . Assimilate 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . Botnet 8 | . 1 . 1 . . . 2 2 2 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 1 . . . 5 6 8 . . . . . 3 . . . . . . . 2 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . . 18 . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Time 96 | . . . . . . . 52 . . . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 19 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 16 Largest Group 15 | . . . . . . . . . . . . 2 2 . . . . . . . . . . 1 15 Highest-Rated Group 266 | . . . . . . . . . . . . 192 192 . . . . . . . . . . 10 266 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 96 . . . . . . . . . . 10 65 Total Orders 30 | . . . . . . . . . 4 1 . . . . 6 . . . . 3 . . 7 6 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 6 | . . . . . . . . . 3 1 . . . . . . . . . . . . 1 1 . RETURN 23 | . . . . . . . . . 1 . . . . . 6 . . . . 3 . . 5 5 3 Ally Attacks 113 | . . . . . . . . . . . . . 41 . . . . . . . . . . . 72 Total Damage 2441 | . . . . . . . . . . . . . 1170 . . . . . . . . . . . 1271 Kills 16 | . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 1 1 . . . 1 . . . . . . . . . Drone Launches 29 | . . . . . . . . . 3 1 1 . . . 6 . . . . 3 . . 7 5 3 Drone Recoveries 23 | . . . . . . . . . . 1 . . . . 6 . . . . 3 . . 5 5 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 31675 | 131 716 219 332 72 366 97 1731 2353 4495 1070 475 1857 4567 557 1881 883 457 287 1410 901 2 465 2216 1529 2606 Spaces Moved 14371 | 81 476 146 196 51 262 67 799 1175 2292 576 254 1095 1696 227 698 404 234 154 354 337 1 176 853 606 1161 Core 167 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 165 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5792 | . . . . . . . . . . . . . 752 227 698 404 234 154 354 337 1 176 853 606 996 Wheels 8412 | 79 476 146 196 51 262 67 799 1175 2292 576 254 1095 944 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 140 140 140 135 150 150 170 170 155 155 240 180 180 180 180 180 180 210 180 180 210 50 Average Speed 173 | 88 101 110 128 140 140 140 150 154 165 170 170 167 201 240 199 180 180 180 180 209 210 203 209 210 162 Slowest Speed 255 | 90 110 110 140 140 140 140 155 170 170 170 170 185 255 240 240 180 180 180 210 210 210 210 210 210 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 41 | 5 62 25 15 20 59 24 40 24 48 74 48 85 79 42 17 56 47 62 54 9 . 97 21 11 23 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . . . . . 1 . . . . . 1 1 . . . 1 . 3 . . . . . . . Known Exits Taken 9 | . . . . . . . . . 1 1 1 . . 1 1 . . . 1 1 . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . . . 1 1 . . 1 1 1 . . 1 1 . . . Scrap Searched 12 | . . . . 1 . . . . . 1 . 5 . . . 2 2 . 1 . . . . . . Spaces Dug 150 | . . . . . . . . . 10 8 1 . 1 . 33 3 . . . 60 . . 11 20 3 Terrain Destroyed 642 | . . . . . . . 11 12 32 18 3 1 51 5 43 17 9 . 17 71 . . 54 37 261 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 320 | . . . . . . . 11 . 31 18 3 1 5 5 43 17 9 . 17 17 . . 46 37 60 AOE 321 | . . . . . . . . 12 . . . . 46 . . . . . . 54 . . 8 . 201 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 19714 | 118 623 176 244 52 261 68 1195 1606 2834 649 277 1121 2757 231 1120 515 255 166 1101 505 1 246 1171 787 1635 Wait 3784 | 6 59 8 5 . . 1 260 317 366 54 7 7 839 . 342 84 10 . 728 136 . 13 205 101 236 Move 14346 | 80 475 145 195 50 261 66 798 1174 2291 575 253 1094 1695 226 697 403 233 153 353 336 . 175 852 605 1161 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 11 16 1 9 . . . 22 10 25 . 1 3 29 . 5 . 1 2 . . . 2 1 . 7 Fast Attach 78 | 7 8 . 8 . . . 9 5 12 1 2 3 8 . . . . 2 . . . 5 3 . 5 Attach 49 | . . 2 . . . . 2 7 8 . 1 . 10 . 2 . . 1 . 1 . . . . 15 Detach 126 | . . . . . . . . 1 1 . 1 . 26 . 7 2 1 6 7 7 . 11 12 10 34 Swap 205 | . 9 2 6 1 . . 11 18 15 2 1 4 42 1 10 1 1 1 . 5 1 7 27 17 23 Drop 209 | 3 13 2 7 1 . . 28 20 24 . 1 7 52 . 8 . 2 1 . 3 . 7 15 4 11 Fire 758 | 11 43 16 14 . . 1 65 54 84 17 10 3 56 4 49 25 7 . 13 17 . 26 56 50 137 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 8 . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 14) 601 | -10/Materials | Discovered new exit (range 12) 848 | -10/Materials | Entered Mines 855 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1050 | -10/Mines | Discovered new exit (range 7) 1067 | -10/Mines | Entered Materials 1067 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1201 | -9/Materials | Discovered new exit (range 12) 1351 | -9/Materials | Discovered new exit (range 12) 1399 | -9/Materials | Entered Mines 1402 | -9/Mines | Build established: Scavenger-Tank 1464 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1466 | -9/Mines | Discovered new exit (range 5) 1471 | -9/Mines | Entered Exiles 1490 | -9/Exiles | Discovered new exit (range 15) 1506 | -9/Exiles | Met 8R-AWN 1529 | -9/Exiles | Met EX-HEX 1585 | -9/Exiles | Met EX-DEC 1590 | -9/Exiles | Learned location of Zion (-6) 1620 | -9/Exiles | Met EX-BIN 1697 | -9/Exiles | Aligned with FarCom system 1698 | -9/Exiles | Given EX-Vault access code 1715 | -9/Exiles | Build established: Tank 1826 | -9/Exiles | Discovered new exit (range 10) 1837 | -9/Exiles | Entered Mines 1923 | -8/Mines | Discovered new exit (range 7) 1934 | -8/Mines | Entered Materials 1934 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2163 | -8/Materials | Garrison activated, responded to threat 2423 | -8/Materials | Build established: Scavenger-Skirmisher 3155 | -8/Materials | Repaired Lgt. Armor Plating 3182 | -8/Materials | Repaired Lgt. Armor Plating 3435 | -8/Materials | Discovered new exit (range 10) 3665 | -8/Materials | Entered Factory 3665 | -7/Factory | Evolved 2 slots: Utility x2 3968 | -7/Factory | Build established: Scavenger-Tank 5378 | -7/Factory | Cargo convoy interrupted 5980 | -7/Factory | Discovered new exit (range 11) 5998 | -7/Factory | Build established: Tank 6018 | -7/Factory | Entered another Factory area 6018 | -6/Factory | Evolved 2 slots: Utility x2 6041 | -6/Factory | Lost 6 parts (1p1n3u1w) 9286 | -6/Factory | Discovered new exit (range 8) 9298 | -6/Factory | Identified exit to Factory 10480 | -6/Factory | Discovered new exit (range 3) 10482 | -6/Factory | Identified exit to Lower Caves 10513 | -6/Factory | Entered Lower Caves 10549 | -6/Lower Caves | Learned Factory emergency access door positions 11217 | -6/Lower Caves | Found Alien Artifact 11217 | -6/Lower Caves | Identified Core Expander 11217 | -6/Lower Caves | Installed Core Expander, added new Power slot 11521 | -6/Lower Caves | Identified exit to Lower Caves 11583 | -6/Lower Caves | Entered another Lower Caves area 11698 | -6/Lower Caves | Discovered exit to Factory (range 12) 12050 | -6/Lower Caves | Discovered new exit (range 6) 12056 | -6/Lower Caves | Identified exit to Zion 12058 | -6/Lower Caves | Entered Zion 12080 | -6/Zion | Learned Factory trap positions 12153 | -6/Zion | Discovered new exit (range 12) 12169 | -6/Zion | Identified exit to Proximity Caves 12345 | -6/Zion | System corruption cleaned by Quarantine Array 12361 | -6/Zion | Build established: Mutant 12672 | -6/Zion | Given the Hacking Drone Bay 12673 | -6/Zion | Found Prototype Device 12691 | -6/Zion | Given A8's code to call for help 12731 | -6/Zion | Build established: Scavenger-Tank 12895 | -6/Zion | Learned location of Warlord (-4) 13628 | -6/Zion | Rebuked by Imprinter 13821 | -6/Zion | Discovered new exit (range 4) 13823 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13851 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13856 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13915 | -6/Zion | Entered Deep Caves 13915 | -6/Deep Caves | Accompanied by 2 allies 14136 | -6/Deep Caves | Attacked by Z-Imprinter 14144 | -6/Deep Caves | Allies destroyed Z-Imprinter 14301 | -6/Deep Caves | Found Prototype Protection 14301 | -6/Deep Caves | Identified Zio. Weapon Casing 14306 | -6/Deep Caves | Z-Facility disabled 14342 | -6/Deep Caves | Found Zio. Weapon Casing 14372 | -6/Deep Caves | Found Prototype Protection 14372 | -6/Deep Caves | Identified Zio. Heavy Carapace 14794 | -6/Deep Caves | Discovered new exit (range 6) 15109 | -6/Deep Caves | Found Prototype Device 15109 | -6/Deep Caves | Identified Exp. Thermal Shield 15519 | -6/Deep Caves | Spotted AG-38778 15549 | -6/Deep Caves | Destroyed AG-38778 15559 | -6/Deep Caves | Found GOLEM Unit 15719 | -6/Deep Caves | Spotted AG-20709 15764 | -6/Deep Caves | Destroyed AG-20709 15819 | -6/Deep Caves | Triggered Deep Caves wall 15819 | -6/Deep Caves | Spotted AS-48202 15819 | -6/Deep Caves | Spotted AS-54874 15823 | -6/Deep Caves | Exposed GOLEM chamber 15823 | -6/Deep Caves | Destroyed AS-54874 15852 | -6/Deep Caves | Destroyed AS-48202 15896 | -6/Deep Caves | Destroyed 38 combat bots 15939 | -6/Deep Caves | Found GOLEM Unit 16517 | -6/Deep Caves | Build established: Golem 16661 | -6/Deep Caves | Found GOLEM Unit 16669 | -6/Deep Caves | Found GOLEM Unit 16676 | -6/Deep Caves | Found GOLEM Unit 16684 | -6/Deep Caves | Found GOLEM Unit 16702 | -6/Deep Caves | Found GOLEM Unit 16716 | -6/Deep Caves | Found GOLEM Unit 16892 | -6/Deep Caves | Identified Hacking Drone Bay 17407 | -6/Deep Caves | Found Prototype Storage 17407 | -6/Deep Caves | Identified Lightpack 2.0 17436 | -6/Deep Caves | Found GOLEM Unit 17799 | -6/Deep Caves | Found Zio. Weapon Casing 18482 | -6/Deep Caves | Entered Proximity Caves 18967 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19039 | -5/Proximity Caves | Entered Factory 19039 | -5/Factory | Evolved 2 slots: Utility x2 19040 | -5/Factory | Loaded intel: 101 trap records 19085 | -5/Factory | Identified exit to Factory 19086 | -5/Factory | Identified exit to Upper Caves 20075 | -5/Factory | Repaired Imp. Shield Generator 20920 | -5/Factory | Entered Upper Caves 21297 | -5/Upper Caves | Spotted B-75 Beast 21302 | -5/Upper Caves | Destroyed B-75 Beast 21792 | -5/Upper Caves | Discovered new exit (range 6) 21803 | -5/Upper Caves | Entered another Upper Caves area 22240 | -5/Upper Caves | Discovered new exit (range 12) 22260 | -5/Upper Caves | Entered Zhirov 22262 | -5/Zhirov | Discovered new exit (range 3) 22294 | -5/Zhirov | Met Zhirov 22329 | -5/Zhirov | Learned location of Quarantine (-2) 22329 | -5/Zhirov | Learned location of Testing (-3) 22329 | -5/Zhirov | Learned location of Command (-1) 22359 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22392 | -5/Zhirov | Found Alien Artifact 22413 | -5/Zhirov | Found Alien Artifact 22413 | -5/Zhirov | Identified Integrated Dissipator 22413 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22547 | -5/Zhirov | Entered Proximity Caves 23200 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23365 | -4/Proximity Caves | Discovered exit to Factory (range 7) 23957 | -4/Proximity Caves | Entered Factory 23957 | -4/Factory | Evolved 2 slots: Utility x2 24343 | -4/Factory | Identified exit to Upper Caves 24343 | -4/Factory | Identified exit to Armory 24858 | -4/Factory | Entered Armory 24858 | -4/Armory | Identified Transdimensional Reconstructor 24858 | -4/Armory | Warped through subspace to slip node 24858 | -4/Armory | Discovered new exit (range 1) 24860 | -4/Armory | Entered Lab 24865 | -4/Lab | Discovered new exit (range 9) 24890 | -4/Lab | Unable to decrypt terminal 24890 | -4/Lab | Unable to decrypt terminal 24890 | -4/Lab | Opened the door to a hidden lab 24891 | -4/Lab | Gained access to the hidden lab's interior 24898 | -4/Lab | Unable to decrypt terminal 24909 | -4/Lab | Detected by scanners 24911 | -4/Lab | Found Alien Artifact 24911 | -4/Lab | Identified Core Reset Matrix 24911 | -4/Lab | Used Core Reset Matrix 24915 | -4/Lab | Sensed 3 artifacts in vicinity 24918 | -4/Lab | Confronted by A5 24972 | -4/Lab | Destroyed A5 24980 | -4/Lab | Found Prototype Protection 24980 | -4/Lab | Identified Med. Regenerative Plating 25004 | -4/Lab | Found Transdimensional Reconstructor 25020 | -4/Lab | Found Integrated Dissipator 25020 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25036 | -4/Lab | Found Core Expander 25036 | -4/Lab | Installed Core Expander, added new Utility slot 25074 | -4/Lab | Found Prototype Protection 25074 | -4/Lab | Identified Hvy. Regenerative Plating 25082 | -4/Lab | Found Prototype Hackware 25082 | -4/Lab | Identified Deep Network Scanner 25095 | -4/Lab | Found Prototype Energy Cannon 25095 | -4/Lab | Identified Potential Cannon 25101 | -4/Lab | Found Prototype Energy Gun 25101 | -4/Lab | Identified Tachyon Dispersion Ray 25121 | -4/Lab | Unable to decrypt terminal 25167 | -4/Lab | Unable to decrypt terminal 25170 | -4/Lab | Found LC Capacitor 25212 | -4/Lab | Build established: Alien-Golem 25235 | -4/Lab | Found Prototype Special Weapon 25235 | -4/Lab | Identified Gui. Remote Datajack 25281 | -4/Lab | Discovered new exit (range 6) 25325 | -4/Lab | Entered Research 25325 | -3/Research | Evolved 2 slots: Utility x2 26109 | -3/Research | Intercept squad dispatched 26139 | -3/Research | Spotted Tracker 26141 | -3/Research | Spotted Tracker 26152 | -3/Research | Destroyed Tracker 26168 | -3/Research | Destroyed Tracker 26171 | -3/Research | Spotted Combat Programmer 26181 | -3/Research | Destroyed Combat Programmer 26206 | -3/Research | Lost 3 parts (3u) 26224 | -3/Research | Spotted Combat Programmer 26234 | -3/Research | Destroyed Combat Programmer 26336 | -3/Research | Identified exit to Research 27074 | -3/Research | Identified exit to Testing 27541 | -3/Research | Entered another Research area 27541 | -2/Research | Evolved 2 slots: Utility x2 28183 | -2/Research | Crushed by falling debris 28554 | -2/Research | Discovered new exit (range 4) 28675 | -2/Research | Identified exit to Access 28680 | -2/Research | Identified exit to Quarantine 29059 | -2/Research | Intercept squad dispatched 29070 | -2/Research | Entered Access 29070 | -1/Access | Evolved 1 slot: Utility x1 29687 | -1/Access | Intercept squad dispatched 29724 | -1/Access | Spotted Tracker 29724 | -1/Access | Spotted Tracker 29742 | -1/Access | Destroyed Tracker 29745 | -1/Access | Spotted Combat Programmer 29745 | -1/Access | Destroyed Tracker 29754 | -1/Access | Spotted Combat Programmer 29767 | -1/Access | Destroyed Combat Programmer 29771 | -1/Access | Destroyed Combat Programmer 29797 | -1/Access | Lost 3 parts (2u1w) 29829 | -1/Access | Spotted B-99 Colossus 29834 | -1/Access | Found Prototype Energy Gun 29834 | -1/Access | Identified Immobilizer 30431 | -1/Access | Identified exit to Command 30463 | -1/Access | Intercept squad dispatched 30466 | -1/Access | Spotted Tracker 30467 | -1/Access | Spotted Tracker 30467 | -1/Access | Spotted Tracker 30479 | -1/Access | Spotted Combat Programmer 30480 | -1/Access | Destroyed Tracker 30492 | -1/Access | Destroyed Combat Programmer 30495 | -1/Access | Destroyed Tracker 30497 | -1/Access | System corruption reached 10% 30502 | -1/Access | Destroyed Tracker 30518 | -1/Access | Spotted Combat Programmer 30528 | -1/Access | Spotted Combat Programmer 30534 | -1/Access | Destroyed Combat Programmer 30563 | -1/Access | Destroyed Combat Programmer 30644 | -1/Access | Lost 3 parts (1u2w) 30866 | -1/Access | First assault squad dispatched 31153 | -1/Access | Destroyed 11 combat bots 31190 | -1/Access | Destroyed 7 combat bots 31263 | -1/Access | Intercept squad dispatched 31291 | -1/Access | Spotted Tracker 31292 | -1/Access | Spotted Tracker 31293 | -1/Access | Spotted Tracker 31294 | -1/Access | Spotted Tracker 31298 | -1/Access | Destroyed Tracker 31301 | -1/Access | Destroyed Tracker 31312 | -1/Access | Destroyed Tracker 31314 | -1/Access | Spotted Combat Programmer 31317 | -1/Access | Spotted Combat Programmer 31327 | -1/Access | Destroyed Tracker 31330 | -1/Access | Warped through subspace 31345 | -1/Access | Destroyed B-99 Colossus 31373 | -1/Access | Lost 11 parts (1p1n6u3w) 31381 | -1/Access | System corruption reached 30% 31383 | -1/Access | Destroyed Combat Programmer 31585 | -1/Access | Released all parts (15) 31588 | -1/Access | Core integrity fell below 50% 31593 | -1/Access | Emitted hypermatrix ping 31598 | -1/Access | Assembled emerged from beneath the floor 31599 | -1/Access | Assembled emerged from beneath the floor 31609 | -1/Access | Garrison activated, responded to threat 31648 | -1/Access | Spotted Combat Programmer 31654 | -1/Access | Lost 4 allies 31654 | -1/Access | Core integrity fell below 20% 31676 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 31635_ M-36 Artificer unfolds itself. 31637_ System corrupted: Matter fused (-8). 31649_ Penetrated by EMDS Slug. 31650_ Slug penetrates Wall. 31651_ Penetrated by EMDS Slug. 31657_ System corrupted: Matter fused (-7). 31658_ Penetrated by EMDS Slug. 31667_ Acquired Enh. Optical Array. 31668_ Penetrated by EMDS Slug. 31669_ C-30 ARC bursts open, deploying its payload. 31669_ G-73 Enforcer unfolds itself. 31669_ I-47 Archangel unfolds itself. 31673_ OI:|YV7ACJT|6CXY#X3E40BITTA 31673_ EMDS Slug penetrates Wall. 31673_ Door malfunctions. 31675_ Detected hypermatrix ping. 31676_ Penetrated by EMDS Slug. [Achievement: 30k Club] [Achievement: Torch] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ???? #?????????????????????????????????????? | | ???? #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #??#??????????????????????????????????? | | ???# #? ??????????????????????????????????? | | ???# #? ???????????????????????????????????? | | ???# # ????????????????????????????????????? | | ???# # ????????????????????????????????????? | | ???+ /?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# ######################????????????????? | | ???# #????????????????? | | ???# t #????????????????? | | ???#! #????????????????? | | ???#%| ##########???????? | | ???#* R hh??????? | | ???#!! w A ????????????? | | ???#[= ###########+####?? | | ???#%#########+##???????#@ ## [ #?? | | ???#=#??????????????????# ## #?? | | ???#!#??????????????????# ## #?? | | ???#[#??????????????????# ## """""" #?? | | ???#=##?????????????????# R## """""" #?? | | ???#*##?????????????????# ## """""" #?? | | ???#%###????????????????# ## """""" !#?? | | ???#[# #????????????????# #" """""" #?? | | ???#%###?????""""???????# ## #?? | | ???#!#???????"" #### ##% #?? | | ???#=#???????"" + A ################?? | | ####[#???? #### #!% #???? | | " #%#????????????????# # #%[ #???? | | #%####################g # / #???? | | %# ggg %# #???? | | % # " i #% #???? | | %%# "%" # #???? | | +% " / #???? | | # k# #???? | | # # #???? | | # # ! #???? | | ####+##+############## # ] #???? | | ## #???????????## # #???? | | ## #??????????### #"#### ######???? | | ""### ##?????????# # # # # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 88 Energy Capacity 2440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Particle Charging 25 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix LC Capacitor Achievements -------------- 30k Club Anyone Home? Are We The Baddies? Boltbath Full Golem Help From High Places Hunted Killing Spree Max Potential Overachiever Signs Are For Wimps That's One Door That Should Stay Closed Torch Challenges ------------ None Game ------ Seed SuperquantumHoverInterpreter Manual? 0 Play Time 06:34:51 Cumulative 127.4 hours Start 2025.02.10 @ 04:35:54 End 2025.02.16 @ 19:30:01 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 58 Adventurer 2 Explorer 2 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e906986-28d1-45da-affb-c933eb2e3044