Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.25 @ 21:56:30 Player: alice_fexa Result: Destroyed by 4S-PVO(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (555) 555 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 1399 Bonus ------- Follower Combat Kills 114 Cogmind --------- Core Integrity 0/250 Matter 190/300 Energy 170/170 System Corruption 4% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Nuclear Core Light Treads Light Treads Wheel Wheel Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Subdweller Optics Targeting Computer Hardened Medium Armor Plating Long-range Tractor Beam Medium Laser Medium Laser Medium Laser Particle Gun Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Nuclear Core Light Treads Light Treads Light Treads Wheel Wheel Improved Heat Sink Medium Matter Pod Structural Scanner Targeting Computer Hardened Medium Armor Plating Long-range Tractor Beam Medium Laser Medium Laser Medium Laser Particle Gun Grenade Launcher Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 6 14 8 9 Power 7 | 1 3 1 2 Engine 6 | 1 3 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 4 2 1 Treads 5 | 1 2 1 1 Leg . | . . . . Wheel 4 | 1 2 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 4 | . 2 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 5 4 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 8 | 2 3 3 . Ballistic Cannon . | . . . . Launcher 5 | . 1 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 4 . 2 Power 2 | . 2 . . Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 99 Engine 13 | . 13 14 13 Treads 14 | . 14 14 18 Wheel 12 | . 13 14 8 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 3 | . . 5 8 Ballistic Gun 22 | . 27 21 9 Launcher 2 | . . . 10 Naked Turns . | . . . . Heaviest Build 52 | 12 47 52 52 Greatest Support 40 | 10 16 10 40 Greatest Overweight (x) 5 | 1 4 5 5 Average Overweight (x) 3 | . 2 4 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 14 20 20 Most Carried 20 | 5 20 20 20 Average Carried 15 | 2 11 20 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 20 20 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Sub Matter Collected 962 | 258 406 218 80 Remotely . | . . . . Salvage Created 781 | 71 549 44 117 Parts 61 | 2 47 3 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Combat Hostiles Destroyed 14 | . 10 . 4 Guns 8 | . 8 . . AOE 6 | . 2 . 4 Classes Destroyed 10 | 1 7 1 1 Worker 4 | . 3 1 . Builder 2 | . 2 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 2 | . 2 . . Grunt 8 | . 8 . . Subdweller 4 | . . . 4 Best Kill Streak 5 | 1 5 1 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Damage Taken 1103 | . 698 11 394 Core 260 | . 145 . 115 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 74 | 1 62 4 7 Largest 2 | 2 2 2 2 Hottest 60 | 40 40 40 60 Shots Fired 138 | 2 118 7 11 Gun 125 | 2 114 6 3 Cannon . | . . . . Launcher 13 | . 4 1 8 Special . | . . . . Kinetic 125 | 2 114 6 3 Thermal . | . . . . Explosive 13 | . 4 1 8 Electromagnetic . | . . . . Robot Hit Streak 21 | 1 21 10 4 Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | 1 84 4 3 Core Hits 48 | 1 39 3 5 Critical Kills 2 | 1 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1517 | 15 1116 32 354 Guns 911 | 15 864 32 . Cannons . | . . . . Explosions 606 | . 252 . 354 Melee . | . . . . Ramming . | . . . . Kinetic 911 | 15 864 32 . Thermal . | . . . . Explosive 606 | . 252 . 354 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 2 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . 1 19 10 Message Errors 6 | . . 5 1 Matter Fused 10 | . 1 6 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 6 | . . 3 3 Data Loss (major) 1 | . . 1 . Misfires 1 | . . . 1 Alerts 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 159 | . 17 . 159 Average Temperature 57 | . 9 . 105 Received Heat Transfer 414 | . 357 6 51 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Peak Influence 156 | 5 156 150 . Initial 3 | . 3 1 . Average 49 | 2 48 54 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 16 4 6 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Machines Accessed 9 | . 7 2 . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 5 . Successful 8 | . 6 2 . Failed 15 | . 12 3 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 21 | . 17 4 . Terminals 21 | . 17 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Open Door 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 71 | . . 71 71 Highest-Rated Ally 31 | . . 31 31 Total Orders 2 | . . 2 . STAY 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks 39 | . . 27 12 Total Damage 396 | . . 253 143 Kills 6 | . . 5 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Sub Turns Passed 2090 | 58 969 713 350 Spaces Moved 1252 | 45 583 447 177 Core 3 | 3 . . . Treads 44 | . . . 44 Legs . | . . . . Wheels 1205 | 42 583 447 133 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 140 Average Speed 133 | 89 117 142 176 Slowest Speed 320 | 95 140 155 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 76 74 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . . 13 . Terrain Destroyed 54 | . 20 13 21 Melee . | . . . . Projectile . | . . . . AOE 54 | . 20 13 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Total 1539 | 57 758 524 200 Wait 130 | 1 76 51 2 Move 1249 | 44 582 446 177 Hop . | . . . . Pick Up 30 | 5 18 5 2 Fast Attach 11 | 6 2 2 1 Attach 5 | . 3 . 2 Detach . | . . . . Swap 21 | . 9 6 6 Drop 19 | . 6 10 3 Fire 74 | 1 62 4 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 20) 654 | -10/Materials | Discovered new exit (range 11) 832 | -10/Materials | Core integrity fell below 50% 1028 | -10/Materials | Entered Mines 1074 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1157 | -10/Mines | Discovered new exit (range 14) 1215 | -10/Mines | Discovered new exit (range 14) 1437 | -10/Mines | Met a Derelict shopkeep closing up shop 1606 | -10/Mines | Learned Materials interactive machine intel 1622 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1667 | -10/Mines | Received a Mining Laser from a helpful Derelict 1725 | -10/Mines | Discovered new exit (range 8) 1741 | -10/Mines | Entered Subcaves 1741 | -10/Subcaves | Accompanied by 4 allies 1783 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1846 | -10/Subcaves | Discovered new exit (range 15) 1956 | -10/Subcaves | Build established: Scavenger-Mutant 1973 | -10/Subcaves | Core integrity fell below 20% 2091 | -10/Subcaves | Destroyed by 4S-PVO(R) with Subdweller Laser Last Messages --------------- 01912_ Dropped Heat Sink. 01915_ Dropped Ion Engine. 01915_ Acquired Unknown Power Core. 01915_ Identified Lgt. Nuclear Core. 01924_ Acquired 8 matter. 01932_ Acquired 12 matter. 01935_ Dropped Lgt. Nuclear Core. 01938_ YM-JIO(g): "You look like you can take it from here!" 01938_ YM-JIO(g) slips back into the shadows. 01939_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 01939_ System corrupted: Hvy. Assault Rifle misfires. 01957_ The unstable cave ceiling collapses. 01968_ Wheel destroyed. 01977_ 31-UFX(R) destroyed. 01980_ LK-02W(R) destroyed. 01995_ Acquired Sub. Optics. 01996_ Acquired 7 matter. 02015_ System corrupted: Matter fused (-9). 02054_ System corrupted: Component data lost. 02081_ 73-XI3(R) destroyed. 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