Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.18 @ 16:08:52 Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (3847) 3847 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 8693 Bonus ------- High Alert Combat Kills 731 Aligned with FarCom 300 Cogmind --------- Core Integrity 517/550 Matter 204/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (5) ------ High-capacity Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Reactive Plating > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (5) ---- Light Deuterium Engine Spread Laser Rocket Launcher Rocket Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Targeting Computer Medium Armor Plating Splice Drone Bay > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Large Matter Pod Improved Terrain Scanner Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Spread Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 41 | 4 9 . 16 1 2 5 4 Power 3 | . 2 . 1 . . . . Engine 3 | . 2 . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 6 . . 1 1 Treads 9 | 2 . . 6 . . . 1 Leg 1 | . . . . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 4 . 6 1 1 2 1 Device 5 | . 1 . 2 1 . 1 . Storage 4 | . 2 . . . 1 . 1 Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 4 . . 1 . Artifact . | . . . . . . . . Weapon 13 | 2 3 . 3 . 1 2 2 Energy Gun 3 | 1 . . . . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 2 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . 2 . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 9 | . . . 5 3 . 1 . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . . 4 2 . . . Weapon 2 | . . . 1 . . 1 . Highest Loss Streak 3 | . . . 2 3 . 1 . To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 6 5 4 5 5 4 4 Power . | . 2 . . . . . . Propulsion . | . . . . . . . . Utility 2 | 1 3 3 2 2 2 2 . Weapon 1 | . . 1 2 3 2 1 2 Tool/Special . | . . . . . . . . Unused Backups 16 | 1 6 1 3 . 1 . 4 Power 4 | 1 1 1 . . . . 1 Propulsion 1 | . 1 . . . . . . Utility 7 | . 3 . 3 . 1 . . Weapon 3 | . 1 . . . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 98 100 94 81 4 42 66 Engine 11 | . 13 14 11 10 . . . Treads 26 | . 27 28 32 31 . . 4 Device 10 | . 6 14 12 8 . 7 18 Storage 2 | . 7 . . . . . 8 Processor 11 | . 13 14 11 10 . . . Protection 3 | . . . 6 10 . 7 9 Ballistic Gun 9 | . 13 14 6 . . . 4 Launcher 13 | . 13 14 14 10 4 10 9 Peak Build Rating 21 | 4 9 9 18 21 2 12 18 Average Rating 11 | 3 8 9 14 18 . 9 16 On Entrance 6 | . 4 9 9 15 . 2 12 Naked Turns 95 | . . . . 17 78 . . Heaviest Build 24 | 3 21 13 18 24 3 14 19 Greatest Support 69 | 20 40 40 69 69 3 10 20 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 10 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 Most Carried 10 | 5 10 5 5 5 5 5 5 Average Carried 5 | 2 6 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 4 5 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2252 | 246 386 19 915 56 500 38 92 Remotely . | . . . . . . . . Salvage Created 2546 | 82 558 72 1416 56 . 65 297 Parts 203 | 5 53 12 100 5 . 2 26 Haulers Intercepted 5 | . 1 . 4 . . . . Recyclers Shooed 3 | . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 102 | . 27 6 54 . . 3 12 Guns 1 | . . . 1 . . . . AOE 101 | . 27 6 53 . . 3 12 Classes Destroyed 15 | 2 6 . 6 . . . 1 Worker 10 | . 4 . 4 . . . 2 Builder 10 | . 4 . 2 . . . 4 Tunneler 3 | 1 . . 1 1 . . . Hauler 5 | . 1 . 4 . . . . Recycler 4 | 1 . 1 1 1 . . . Mechanic 3 | . . . 3 . . . . Operator 2 | . . . 2 . . . . Watcher 8 | . 3 . 4 . . . 1 Swarmer 19 | . 6 6 3 . . . 4 Grunt 62 | . 21 . 34 . . 3 4 Brawler 2 | . . . 2 . . . . Duelist 5 | . . . 5 . . . . Protector 1 | . . . 1 . . . . Sentry 12 | . . . 9 . . . 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 21 | 2 8 3 21 1 . 2 13 Combat Bots Only 8 | . 6 3 8 . . 2 8 Max Kills in Single Turn 3 | 1 2 3 3 1 . 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 3 . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 275 | . 47 7 136 30 . 20 35 Missed 101 | . 19 4 50 11 . 4 13 Hits 174 | . 28 3 86 19 . 16 22 Melee 1 | . . . 1 . . . . Projectile 173 | . 28 3 85 19 . 16 22 AOE 27 | . . . . 27 . . . Critical Strikes 3 | . . 1 2 . . . . Damage Taken 2389 | . 258 23 1001 647 . 272 188 Core 375 | . 30 . 116 12 . 184 33 Absorbed by Shields 170 | . 15 10 145 . . . . Ignored by Resistances 831 | . 89 10 337 183 . 81 131 Regen/Repaired (Parts) 129 | . 129 . . . . . . Core Remaining (%) 70 | 100 . 88 . . . 22 . Volleys Fired 198 | 2 55 4 97 8 . 8 24 Largest 2 | 2 1 1 2 1 . 1 1 Hottest 60 | 60 30 30 60 30 . 30 30 Shots Fired 213 | 4 55 4 109 8 . 9 24 Gun 5 | 4 . . 1 . . . . Cannon . | . . . . . . . . Launcher 208 | . 55 4 108 8 . 9 24 Special . | . . . . . . . . Kinetic 3 | 2 . . 1 . . . . Thermal 2 | 2 . . . . . . . Explosive 208 | . 55 4 108 8 . 9 24 Electromagnetic . | . . . . . . . . Robot Hit Streak 41 | 4 9 4 41 10 . 13 9 Robot Miss Streak 2 | . 1 . 2 . . 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 138 | 4 29 4 75 8 . 6 12 Core Hits 257 | 3 62 8 142 4 . 7 31 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | 1 . . . . . . . Destroy 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10972 | 50 2723 374 5822 122 . 461 1420 Guns 72 | 50 . . 22 . . . . Cannons . | . . . . . . . . Explosions 10706 | . 2660 327 5760 78 . 461 1420 Melee . | . . . . . . . . Ramming 194 | . 63 47 40 44 . . . Kinetic 48 | 26 . . 22 . . . . Thermal 24 | 24 . . . . . . . Explosive 10706 | . 2660 327 5760 78 . 461 1420 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . Average Corruption 1 | . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . 7 2 3 2 . Message Errors 3 | . . . 2 . 1 . . Matter Fused 4 | . . . 2 2 . . . Heat Flow Errors 2 | . . . . . 1 1 . Data Loss (minor) 1 | . . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . . . 1 . . 1 . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 140 | . 22 . 76 . . 9 33 Projectiles . | . . . . . . . . Explosions 140 | . 22 . 76 . . 9 33 Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 419 | . 39 15 290 . . 75 . Shots 25 | . 3 1 17 . . 4 . Rammed 58 | . 23 12 12 11 . . . Targets Rammed 66 | . 25 13 14 13 . 1 . Kicked 1 | . . . . . . 1 . Crushed 7 | . 2 1 2 2 . . . Highest Temperature 145 | . 10 . 46 . 124 145 . Average Temperature 19 | . 2 . 11 . 68 53 . Received Heat Transfer 725 | . 132 . 431 . . 144 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | 50 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 4 | . 1 . 4 1 . . 1 Low Security (%) 51 | 100 59 100 7 33 . 100 88 Level 1 19 | . 40 . 2 66 . . 11 Level 2 6 | . . . 20 . . . . Level 3 14 | . . . 46 . . . . Level 4 7 | . . . 22 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Peak Influence 1224 | 10 380 95 1224 348 . 70 395 Initial 348 | . . 36 11 348 . . . Average 340 | 2 167 15 820 229 . 27 99 Influence Increases 3826 | 10 1015 180 2015 10 . 101 495 Destroy 0b10 Robot/C 2020 | . 540 120 1060 . . 60 240 Destroy 0b10 Robot/NC 230 | 10 60 5 110 10 . . 35 Destroy Leader 476 | . 108 20 266 . . 10 72 Successful Hack 47 | . 28 . 19 . . . . Select Force Hacks 90 | . 30 . 60 . . . . Disable Machine 126 | . 27 . 72 . . . 27 Destroy Structure 837 | . 222 35 428 . . 31 121 Influence Decreases 3431 | 10 904 256 995 1027 38 101 100 Entered New Map 844 | . . 75 24 707 38 . . Time Decay 2437 | 10 904 181 921 230 . 91 100 Lost Part 90 | . . . 50 30 . 10 . Lost Ally 60 | . . . . 60 . . . Squads Dispatched 20 | . 7 . 11 . . . 2 Investigation 11 | . 7 . 4 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 4 . . . 1 Assault 3 | . . . 3 . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 3 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 36 6 65 1 . 3 14 Peak Tracking Total 5 | . 4 3 5 1 . 3 4 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . 3 . 8 . . . 3 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 21 | . 10 . 6 1 2 . 2 Terminals 12 | . 7 . 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 81 | . 49 . 22 1 2 . 7 Successful 55 | . 34 . 16 1 2 . 2 Failed 25 | . 14 . 6 . . . 5 Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 50 | . 35 . 11 . 1 . 3 Terminals 56 | . 37 . 12 . . . 7 Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 16 | . 7 . 9 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 9 . 6 1 2 . 1 Record 1 | . . . . . 1 . . Robot Analysis 5 | . 2 . 3 . . . . Prototype ID Bank 7 | . 4 . 3 . . . . Open Door 1 | . . . . 1 . . . Locate Traps 4 | . 3 . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 9 | . 4 . 5 . . . . Process 3 | . 1 . 2 . . . . Report Inventory 4 | . 2 . 2 . . . . Retrieve Matter 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 23 | . 17 . 5 . . . 1 Terminals 18 | . 15 . 2 . . . 1 Track 2 | . 2 . . . . . . Botnet 8 | . 6 . 1 . . . 1 Disrupt 3 | . 2 . 1 . . . . Sabotage 1 | . 1 . . . . . . Search 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Recyclers 1 | . . . 1 . . . . Mask 1 | . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 8 . 4 . . . 2 Full Trace Events 3 | . 1 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 179 | . 72 . 107 . . . . Retrieved Matter 206 | . 180 . 26 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 6 . . . Total Damage 41 | . . . . 41 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1679 | . . . 1363 . . . 316 Terrain 412 | . . . 96 . . . 316 Structural 1363 | . . . 1363 . . . . Robot Analysis Total 5 | . 2 . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 7 | . . . . 7 . . . Drone Recoveries 4 | . . . . 4 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6074 | 43 1890 1094 1878 479 140 234 316 Spaces Moved 3491 | 43 1040 664 907 296 271 126 144 Core 393 | 42 44 . . 35 271 1 . Treads 2897 | 1 996 664 907 261 . . 68 Legs 201 | . . . . . . 125 76 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 160 160 50 50 50 160 Average Speed 148 | 52 155 160 160 146 50 166 175 Slowest Speed 190 | 160 160 160 160 160 50 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 3 99 97 86 57 65 16 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 43 | . 9 . 34 . . . . Terrain Destroyed 985 | . 241 38 523 10 . 54 119 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 985 | . 241 38 523 10 . 54 119 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4128 | 57 1249 684 1218 323 276 140 181 Wait 276 | 2 97 2 165 4 . 1 5 Move 3484 | 42 1039 663 906 295 270 125 144 Hop . | . . . . . . . . Pick Up 30 | 6 10 1 8 1 2 . 2 Fast Attach 17 | 4 4 . 1 1 1 4 2 Attach 11 | . 3 . 4 . 1 1 2 Detach . | . . . . . . . . Swap 17 | . 4 . 12 . . . 1 Drop 29 | 1 12 1 11 1 2 . 1 Fire 198 | 2 55 4 97 8 . 8 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 65 | . 25 13 14 13 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 13) 617 | -10/Materials | Central database locked down 1112 | -10/Materials | Discovered new exit (range 5) 1508 | -10/Materials | Repaired Grenade Launcher 1535 | -10/Materials | Repaired Lgt. Treads 1615 | -10/Materials | Discovered new exit (range 10) 1934 | -10/Materials | Entered Mines 1957 | -10/Mines | Met a Derelict bent on vengeance 2206 | -10/Mines | Discovered new exit (range 5) 2238 | -10/Mines | Learned location of 1 exit from Materials 2346 | -10/Mines | Discovered new exit (range 5) 2518 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2865 | -10/Mines | Discovered new exit (range 7) 3028 | -10/Mines | Entered Materials 3028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3029 | -9/Materials | Identified exit to Mines 3169 | -9/Materials | Discovered exit to Mines (range 13) 3182 | -9/Materials | Destroyed 7 combat bots 3242 | -9/Materials | Destroyed 8 combat bots 3428 | -9/Materials | First assault squad dispatched 3627 | -9/Materials | Discovered new exit (range 13) 4418 | -9/Materials | Discovered new exit (range 16) 4490 | -9/Materials | Sterilization system engaged 4490 | -9/Materials | Non-combat units ordered to evacuate 4590 | -9/Materials | Combat units ordered to evacuate 4790 | -9/Materials | Ambient heat levels rising (+10) 4906 | -9/Materials | Entered Mines 4909 | -9/Mines | Assembled infested the area 4909 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4979 | -9/Mines | Found the Drone Emporium 4992 | -9/Mines | Found Prototype Device 4992 | -9/Mines | Identified Splice Drone Bay 5108 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5150 | -9/Mines | Discovered new exit (range 6) 5225 | -9/Mines | Discovered new exit (range 6) 5359 | -9/Mines | Lost 3 allies 5368 | -9/Mines | Released all parts (5) 5385 | -9/Mines | Entered Exiles 5398 | -9/Exiles | Lost 3 parts (1n2u) 5398 | -9/Exiles | Met 8R-AWN 5406 | -9/Exiles | Met EX-HEX 5444 | -9/Exiles | Met EX-BIN 5449 | -9/Exiles | Aligned with FarCom system 5450 | -9/Exiles | Given EX-Vault access code 5461 | -9/Exiles | Opened EX-Vault 5466 | -9/Exiles | Found Field Lobotomy Kit 5477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5492 | -9/Exiles | Met EX-DEC 5494 | -9/Exiles | Learned location of Zion (-7) 5521 | -9/Exiles | Discovered new exit (range 10) 5525 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5525 | -9/Exiles | Entered Mines 5532 | -8/Mines | Core integrity fell below 50% 5576 | -8/Mines | Discovered new exit (range 9) 5759 | -8/Mines | Entered Materials 5759 | -8/Materials | Evolved 2 slots: Utility x2 6040 | -8/Materials | Garrison activated, responded to threat 6075 | -8/Materials | Self-destructed Last Messages --------------- 06040_ S-10 Pest destroyed. 06040_ Backup Laser I tumbles out of repair station. 06040_ Destroyed Flight Unit. 06040_ Destroyed Lgt. Ion Engine. 06040_ ALERT: Activating Garrison Access M001. 06040_ S-10 Pest destroyed. 06040_ U-05 Engineer lays Concrete. 06043_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06044_ Destroyed Flight Unit. 06044_ U-05 Engineer destroyed. 06044_ S-10 Pest destroyed. 06052_ K-01 Serf destroyed. 06054_ U-05 Engineer destroyed. 06054_ G-47 Trooper destroyed. 06060_ The unstable cave ceiling collapses. 06071_ G-47 Trooper destroyed. 06073_ The unstable cave ceiling collapses. 06073_ G-47 Trooper destroyed. [Achievement: Launcher Specialist] 06073_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????# # #####+###?#?????????????????? | | ??????????# """ # # #???????????????????? | | ??????????# """ + + T #???????????????????? | | ??#???????# """ # # #???????????????????? | | ??????????# # #########????????#??????????? | | ?#?????########### # #?????????????????????? | | ????????# # #?????????????????????? | | ????????? """" # # " ##????????????????????? | | ????????# """" # # """ +?????????????????????? | | ????????# """" # # """ ##????????????????????? | | ????????# [ """ #?????????????????????? | | ????????# """" [ "" #?????????????????????? | | ???????# """" """ #?####?#??????????????? | | ???#????? """" # # # "" # ???????????????? | | ?????????? # ### """ # ????????????????? | | ?????????######### #?? " # ???????????????? | | ????????????##?#?# #??? # ???????????????? | | ?????????????????# ####### ???????????????? | | ?????????????????# ## """ !%" " "????????????? | | ################## ## """ "G" """??????????? | | # / # # "" =!""" ??????????? | | "" # """ ## # %=% ??? ????????? | | "" [# """ ## # [ [= ??????????????? | | "" # """ # ?????????????????? | | # * == # #????????????????? | | "" # """ @% ####???????????????? | | "" # """ ] = ! +??????????????? | | "" [ # "" [ # ###### ?????????????? | | # #???????????????? | | ###+##### # """ !#???????????????? | | ?# = """ #???????????????? | | ?# """ ?#???????????????? | | ?# ###+# ## # # # !????????????????? | | ?# # # ^ """ #???? ??????????? | | ?# # ##""" # [ """ ????????????????? | | ##### #""" /# ""???????????????????? | | #???# """ "" ##""" # ? ?????????????????? | | ????# """ T" ## #######??????????????????? | | ????# """ "" #? #????????#???????????????? | | ????# #?#######????????????????????????? | | ????##############???????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 382 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Terrain Scanner | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 28% | -10/Materials Lgt. Treads | 38% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Launcher Specialist Challenges ------------ None Game ------ Seed AblativeNeutronFlamer Manual? 0 Play Time 00:46:59 Cumulative 379.7 hours Start 2025.05.18 @ 15:13:25 End 2025.05.18 @ 16:08:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 109 Rogue 80 Adventurer 29 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 69 Gallery% 82 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ca72a6b-df8d-4c49-bae5-19df148a58e5