Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 19:24:09 Player: BatSpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (2393) 2393 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2437) 2437 TOTAL SCORE: 9425 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 1754 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -518 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 37/600 System Corruption 15% Temperature Cool (19) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Energy Well Relay Coupler [Swarmer] (47) Relay Coupler [Hunter] (23) Relay Coupler [Heavy] (18) > --- WEAPON (2) ------- Heavy Laser Improved Remote Datajack > --- INVENTORY (5) ---- Small Storage Unit Experimental Thermal Shield Relay Coupler [Demolisher] (18) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Hacking Suite Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Hunter] [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . . . . Utility 2 | . . 1 . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | 6 4 9 21 6 3 15 25 6 4 3 . 16 Power 16 | 1 . 1 2 2 . 1 4 . 2 . . 3 Engine 10 | 1 . 1 2 2 . 1 . . 1 . . 2 Core 6 | . . . . . . . 4 . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 47 | 2 2 6 10 2 . 11 6 4 . . . 4 Treads . | . . . . . . . . . . . . . Leg 8 | . . . . . . . 5 . . . . 3 Wheel 2 | 2 . . . . . . . . . . . . Hover 13 | . 2 1 3 . . 1 1 4 . . . 1 Flight 24 | . . 5 7 2 . 10 . . . . . . Utility 28 | 1 2 . 5 1 . 2 5 . 2 2 . 8 Device 7 | . 1 . 2 . . 1 1 . . . . 2 Storage 4 | 1 . . . . . . . . 1 1 . 1 Processor 4 | . 1 . 3 . . . . . . . . . Hackware 10 | . . . . 1 . 1 2 . 1 1 . 4 Protection 3 | . . . . . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . 2 4 1 3 1 10 2 . 1 . 1 Energy Gun 12 | 1 . 1 . 1 2 1 4 1 . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 9 | 1 . 1 3 . . . 2 1 . 1 . . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . Launcher 2 | . . . . . . . 2 . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . 2 . . . . . 2 Parts Lost 44 | . . 1 11 4 . 4 11 . 1 1 . 11 Power 9 | . . . 1 . . 1 3 . . 1 . 3 Propulsion 28 | . . 1 8 3 . 2 6 . 1 . . 7 Utility 1 | . . . . . . . 1 . . . . . Weapon 6 | . . . 2 1 . 1 1 . . . . 1 Highest Loss Streak 8 | . . 1 7 4 . 4 8 . 1 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 81 80 90 89 95 84 97 93 87 85 84 Engine 3 | . 14 10 5 11 15 15 . . . . 1 4 Core 7 | . . . . . . . 10 15 15 10 7 4 Leg 9 | . . . . . . . 20 16 1 . . 7 Hover 10 | . 3 . 11 5 . 1 2 18 30 30 30 19 Flight 8 | . . 29 22 27 30 34 3 . . . . . Storage 7 | . 14 11 9 7 7 7 7 7 5 6 7 7 Processor 4 | . . 11 13 15 15 9 4 . . . . . Hackware 12 | . . . . 7 7 7 9 23 24 23 23 21 Protection 2 | . . . . . . . 5 . . . . . Energy Gun 5 | . 14 6 1 5 11 12 8 . . . . 3 Ballistic Gun 4 | . 14 11 16 7 . . 1 7 7 7 7 3 Special Weapon 3 | . . . . . . . 2 7 7 7 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 39 | 14 15 14 16 18 21 21 39 24 24 24 21 28 Greatest Support 65 | 32 32 12 20 16 16 25 65 50 36 36 36 45 Greatest Overweight (x) 5 | . 1 1 3 2 1 1 5 2 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 7 8 7 Most Carried 8 | 3 8 7 8 8 8 8 8 8 8 8 7 8 Average Carried 6 | 1 3 4 4 5 7 6 5 8 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 5 6 6 6 7 4 8 8 8 7 7 3 Class Distribution -------------------- 41% | Bothacker-Mutant 37% | Scavenger-Mutant 13% | Scavenger-Sprinter 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Matter Collected 2446 | 244 50 144 421 164 30 110 493 58 108 371 . 253 Remotely 10 | . . . . . . . . . . . . 10 Salvage Created 2074 | . 71 215 469 251 . 98 359 87 41 92 . 391 Parts 114 | . 11 14 30 11 . 8 16 7 1 5 . 11 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 1 9 . 35 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 39 | . 3 5 13 1 . 1 7 1 . 2 . 6 Guns 37 | . 3 5 13 1 . 1 6 1 . 2 . 5 Classes Destroyed 9 | . 2 2 3 . . 1 . . . 1 . . Worker 1 | . . . 1 . . . . . . . . . Recycler 4 | . . 1 . 3 . . . . . . . . Watcher 9 | . 1 1 2 1 . 3 . 1 . . . . Swarmer 18 | . 3 4 7 1 . . 1 . . 1 . 1 Grunt 10 | . . . 4 . . . 1 1 . . . 4 Brawler 1 | . . . . . . . . . . 1 . . Sentry 4 | . . 1 1 . . . 1 . . . . 1 Hunter 1 | . . . 1 . . . . . . . . . Programmer 4 | . . . . . . 1 3 . . . . . Thug 3 | . . . . . . . 2 . . . . 1 Best Kill Streak 6 | . 3 6 4 3 . 1 3 1 . 1 . 3 Combat Bots Only 5 | . 3 5 3 1 . 1 3 1 . 1 . 3 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Hostile Shots Fired 476 | . 8 27 107 24 . 1 141 10 6 24 . 128 Missed 165 | . 3 11 34 9 . 1 51 6 2 5 . 43 Damage Taken 4956 | . 41 156 845 255 . 207 1408 57 73 302 . 1612 Core 960 | . 10 23 215 62 . 98 208 . . 18 . 326 Absorbed by Shields 19 | . . . . . . . 19 . . . . . Regen/Repaired (Parts) 910 | . . 13 . . 49 22 362 28 6 86 . 344 Core Remaining (%) 87 | 100 96 94 60 . . . . . . . . . Volleys Fired 272 | . 8 15 46 12 . 15 62 10 23 25 . 56 Largest 2 | . 2 2 2 2 . 2 2 1 1 1 . 1 Hottest 115 | . 60 60 60 100 . 115 81 33 33 33 . 69 Shots Fired 381 | . 16 27 89 19 . 29 86 10 25 25 . 55 Gun 333 | . 16 27 89 19 . 29 81 10 3 13 . 46 Cannon 2 | . . . . . . . 2 . . . . . Launcher 3 | . . . . . . . 3 . . . . . Special 43 | . . . . . . . . . 22 12 . 9 Kinetic 208 | . 8 19 82 7 . . 44 10 3 13 . 22 Thermal 104 | . . . . 12 . 29 39 . . . . 24 Explosive . | . . . . . . . . . . . . . Electromagnetic 26 | . 8 8 7 . . . 3 . . . . . Robot Hit Streak 24 | . 3 7 9 7 . 3 11 3 5 6 . 24 Robot Miss Streak 5 | . 2 3 3 4 . 3 4 3 5 4 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 9 | . 1 2 6 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 205 | . 8 15 53 14 . 12 31 5 16 13 . 38 Core Hits 104 | . 4 8 27 19 . 7 18 4 1 3 . 13 Critical Kills 2 | . . 1 . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 5 | . . 1 1 . . . . 1 . 1 . 1 Burn 1 | . . . . . . . . . . . . 1 Destroy 3 | . . 1 . . . . . 1 . 1 . . Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3703 | . 122 198 979 258 . 214 1104 117 25 101 . 585 Guns 3399 | . 122 198 871 258 . 214 908 117 25 101 . 585 Cannons 67 | . . . . . . . 67 . . . . . Explosions 229 | . . . 108 . . . 121 . . . . . Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . . . . 8 . . . . . Kinetic 2387 | . 55 118 821 72 . . 793 117 25 101 . 285 Thermal 1005 | . . . 108 186 . 214 197 . . . . 300 Explosive . | . . . . . . . . . . . . . Electromagnetic 303 | . 67 80 50 . . . 106 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 15 15 15 15 15 15 Average Corruption 9 | . . . . . . 2 7 15 15 15 15 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 151 | . . . . . . 4 71 6 25 17 2 26 Message Errors 42 | . . . . . . 1 22 1 9 5 1 3 Matter Fused 25 | . . . . . . . 13 1 5 1 . 5 Heat Flow Errors 20 | . . . . . . . 8 1 4 4 . 3 Energy Discharges 23 | . . . . . . . 11 1 4 2 1 4 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 13 | . . . . . . . 7 . 1 3 . 2 Data Loss (major) 8 | . . . . . . . 4 2 . 1 . 1 Misfires 9 | . . . . . . 3 3 . 2 . . 1 Alerts 1 | . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . 1 . . . . 4 Weapon Failures 3 | . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 28 | . . . 28 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 28 | . . . 28 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . 21 . . . 86 . . . . . Shots 5 | . . . 1 . . . 4 . . . . . Rammed 4 | . . . . . . . 4 . . . . . Targets Rammed 4 | . . . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 501 | . . 6 37 196 . 501 266 123 305 252 . 202 Average Temperature 98 | . . 6 9 77 . 151 58 63 154 86 . 39 Received Heat Transfer 1223 | . . 9 189 9 . 6 326 . . . . 684 Effects 13 | . . . . . . 11 1 . 1 . . . Shutdowns 3 | . . . . . . 3 . . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . Interference 6 | . . . . . . 6 . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . . 2 4 . . . . 3 Heat Transferred 2001 | . . . 150 160 . 444 396 . . . . 851 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Peak Influence 1638 | . 118 221 512 385 134 321 1638 984 . . . . Initial 859 | . . 49 92 232 134 93 41 859 . . . . Average 539 | . 68 144 336 279 134 151 749 904 . . . . Maximum Alert Level 5 | . . 1 2 1 . 1 5 3 . . . . Low Security (%) 43 | 100 100 62 26 . 100 56 38 . . . . . Level 1 13 | . . 37 34 100 . 43 . . . . . . Level 2 10 | . . . 38 . . . 11 . . . . . Level 3 11 | . . . . . . . 11 100 . . . . Level 4 18 | . . . . . . . 32 . . . . . Level 5 2 | . . . . . . . 5 . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 3 . . 3 . . . . . 1 Investigation 2 | . . . . . . 1 . . . . . 1 Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 5 | . 1 . 3 . . 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Distress Signals 7 | . . 1 3 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 6 6 25 8 . 8 32 4 1 8 . 31 Peak Tracking Total 9 | . 3 4 7 7 . 4 9 3 1 4 . 6 Tactical Retreats 9 | . . . 4 . . . 1 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Traps Triggered 7 | . . . . 2 . 3 2 . . . . . Indirectly 1 | . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Machines Disabled 9 | . . . . . . 2 4 1 . 1 . 1 Max in Single Turn 1 | . . . . . . 1 1 1 . 1 . . Garrison Relay 4 | . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Machines Accessed 26 | . 2 5 2 1 . 5 3 . 2 1 4 1 Terminals 13 | . 2 2 2 . . 3 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 1 . 1 . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 82 | . 7 15 5 2 . 10 5 . 4 1 30 3 Successful 62 | . 4 10 1 1 . 6 2 . 4 1 30 3 Failed 20 | . 3 5 4 1 . 4 3 . . . . . Catastrophic 4 | . 1 1 . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 6 5 3 . . 3 . . . . . . Terminals 33 | . 7 7 5 . . 6 5 . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . 3 . 2 . 3 . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 47 | . 3 1 1 . . 2 2 . 4 1 30 3 Record 17 | . . . . . . . . . 3 . 11 3 Part Schematic 10 | . . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . 6 . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . . . . 3 . Open Door 3 | . . . . . . . 1 . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . 1 . 2 . . . . . . Scan Component 3 | . . 1 . 1 . 1 . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 1 3 . . . 1 . . . . . . Terminals 4 | . 1 2 . . . 1 . . . . . . Botnet 4 | . 1 2 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 3 2 1 . 3 2 . . . . 1 Full Trace Events 3 | . . . . . . 1 1 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . Time 82 | . . 26 . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 8 | . . . . . . . . . 2 3 . 3 Non-combat 1 | . . . . . . . . . 1 . . . Combat 7 | . . . . . . . . . 1 3 . 3 Robot Hacks Applied 14 | . . . . . . . . . 5 5 . 4 parse_system 4 | . . . . . . . . . 1 3 . . spike_heat 1 | . . . . . . . . . 1 . . . disable_weapons 3 | . . . . . . . . . 2 . . 1 reboot_system 1 | . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . . 1 . 1 streamctrl_high 1 | . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . 1 . . Relay Couplers Released 20 | . . . . . . . 20 . . . . . Machine Destruction 17 | . . . . . . . 17 . . . . . Programmers 3 | . . . . . . . 3 . . . . . Attached 7 | . . . . . . . 2 . 1 1 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . Allies Hacked 5 | . . . . . . 2 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Total Allies 36 | . . . . 3 20 . 1 . 3 6 . 3 Largest Group 23 | . . . . 3 23 23 13 4 7 8 8 9 Highest-Rated Group 599 | . . . . 93 599 599 391 108 201 232 232 264 Highest-Rated Ally 96 | . . . . 31 35 35 35 31 31 32 31 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 333 | . . . . 28 . 72 121 3 4 24 . 81 Total Damage 7392 | . . . . 295 . 1162 3008 66 99 383 . 2379 Kills 66 | . . . . 3 . 9 27 2 1 4 . 20 Allies Corrupted 2 | . . . . . . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Turns Passed 5556 | 43 183 159 349 142 172 482 2211 198 655 374 57 531 Spaces Moved 5707 | 33 142 239 345 239 247 1051 953 172 1023 656 88 519 Core 8 | 4 . . . . . . 4 . . . . . Treads . | . . . . . . . . . . . . . Legs 977 | . . . . . . . 800 57 . . . 120 Wheels 152 | 29 123 . . . . . . . . . . . Hover 2482 | . 19 . 116 . . . 66 115 1023 656 88 399 Flight 2088 | . . 239 229 239 247 1051 83 . . . . . Fastest Speed 23 | 50 100 34 28 28 28 23 26 58 48 48 48 48 Average Speed 59 | 93 102 37 51 42 60 27 113 80 49 48 48 67 Slowest Speed 300 | 100 116 117 280 197 108 108 300 220 58 48 48 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . 1 1 . 1 1 . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 45 | 3 26 29 31 8 97 26 79 5 94 73 68 48 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 1 Known Exits Taken 5 | . 1 1 1 . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 . . . . . . . 1 . 1 1 . Scrap Searched 6 | . . . . . . . . . 2 3 . 1 Spaces Dug 6 | . . . . . . . 6 . . . . . Terrain Destroyed 16 | . . . 4 . . . 9 3 . . . . Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . . . 9 3 . . . . AOE 4 | . . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Dat Pro Total 7538 | 45 164 279 454 263 271 1221 2002 220 1165 701 102 651 Wait 1261 | . . 7 25 . 14 108 904 28 107 10 15 43 Move 5687 | 32 141 238 342 237 246 1048 949 171 1022 655 87 519 Hop 4 | . . . 1 1 . 1 1 . . . . . Pick Up 103 | 7 8 7 17 5 3 8 29 1 5 5 . 8 Fast Attach 23 | . . . 1 . 3 3 5 4 2 . . 5 Attach 56 | 6 1 6 14 5 . 6 10 . 2 3 . 3 Detach 2 | . . . . 1 . . . . . . . 1 Swap 39 | . 3 3 6 1 . 6 10 2 . . . 8 Drop 68 | . 3 3 2 1 4 11 25 4 4 3 . 8 Fire 272 | . 8 15 46 12 . 15 62 10 23 25 . 56 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . 4 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 15 2 . . . . . Rewire 2 | . . . . . 1 . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Identified exit to Materials 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 365 | -9/Materials | Discovered new exit (range 16) 372 | -9/Materials | Repaired Flight Unit 385 | -9/Materials | Identified exit to Materials 386 | -9/Materials | Entered another Materials area 386 | -8/Materials | Evolved 2 slots: Propulsion x2 470 | -8/Materials | Lost 7 parts (5n2w) 731 | -8/Materials | Discovered new exit (range 16) 735 | -8/Materials | Identified exit to Factory 735 | -8/Materials | Entered Factory 735 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 831 | -7/Factory | Allied Derelicts emerged from ambush trap array 876 | -7/Factory | Lost 4 parts (3n1w) 877 | -7/Factory | Sucked down chute 877 | -7/Factory | Entered Waste 878 | -7/Waste | Joined by Warlord forces that had cleared the area 917 | -7/Waste | 3 allies followed down the chute 1010 | -7/Waste | Discovered new exit (range 14) 1030 | -7/Waste | Identified exit to Factory 1049 | -7/Waste | Entered Factory 1049 | -7/Factory | Accompanied by 23 allies 1138 | -7/Factory | Lost 5 allies 1290 | -7/Factory | Repaired Adv. Hacking Suite? 1399 | -7/Factory | Build established: Scavenger-Sprinter 1441 | -7/Factory | Lost 4 parts (1p2n1w) 1523 | -7/Factory | Identified exit to Garrison 1531 | -7/Factory | Entered Garrison 1531 | -7/Garrison | Accompanied by 13 allies 1615 | -7/Garrison | Lost 3 allies 1621 | -7/Garrison | Lost 8 parts (2p4n1u1w) 1975 | -7/Garrison | Build established: Scavenger-Mutant 2371 | -7/Garrison | Triggered checkpoint 2387 | -7/Garrison | Triggered checkpoint 2393 | -7/Garrison | Triggered checkpoint 2531 | -7/Garrison | Rescued a captive Derelict 2649 | -7/Garrison | Triggered checkpoint 2743 | -7/Garrison | Garrison Relay disabled 2771 | -7/Garrison | Discovered new exit (range 9) 2793 | -7/Garrison | Installed Relay Interface Framework 2818 | -7/Garrison | Identified exit to Factory 2881 | -7/Garrison | Triggered checkpoint 2939 | -7/Garrison | Discovered exit to Factory (range 12) 3015 | -7/Garrison | Triggered checkpoint 3104 | -7/Garrison | Garrison Relay disabled 3242 | -7/Garrison | Crushed by falling debris 3242 | -7/Garrison | Core integrity fell below 50% 3242 | -7/Garrison | System corruption reached 10% 3298 | -7/Garrison | P-60 Hacker assimilated allied ZP-LAZ(g) 3520 | -7/Garrison | Discovered exit to Factory (range 10) 3524 | -7/Garrison | Build established: Bothacker-Mutant 3742 | -7/Garrison | Entered Factory 3742 | -7/Factory | Accompanied by 4 allies 3855 | -7/Factory | Discovered new exit (range 14) 3940 | -7/Factory | Entered Lower Caves 3940 | -7/Lower Caves | Accompanied by 4 allies 4180 | -7/Lower Caves | Learned Extension trap positions 4180 | -7/Lower Caves | Learned Factory stockpile data 4180 | -7/Lower Caves | Learned Factory terminal intel 4181 | -7/Lower Caves | A Commander dispatched an escort 4220 | -7/Lower Caves | Identified exit to Lower Caves 4221 | -7/Lower Caves | Learned Factory interactive machine intel 4595 | -7/Lower Caves | Entered another Lower Caves area 4595 | -7/Lower Caves | Accompanied by 7 allies 4596 | -7/Lower Caves | Commander's escort returned to base 4596 | -7/Lower Caves | Commander's escort returned to base 4596 | -7/Lower Caves | Commander's escort returned to base 4624 | -7/Lower Caves | Discovered new exit (range 8) 4750 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4936 | -7/Lower Caves | Discovered new exit (range 13) 4969 | -7/Lower Caves | Entered Data Miner 4969 | -7/Data Miner | Accompanied by 8 allies 4969 | -7/Data Miner | Discovered new exit (range 6) 4979 | -7/Data Miner | Met Data Miner 4987 | -7/Data Miner | Learned location of Section 7 (-2) 4987 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4995 | -7/Data Miner | Received God Mode back door access code from Data Miner 5026 | -7/Data Miner | Entered Proximity Caves 5026 | -6/Proximity Caves | Accompanied by 8 allies 5165 | -6/Proximity Caves | Lost 3 allies 5213 | -6/Proximity Caves | Spotted B-75 Beast 5298 | -6/Proximity Caves | Escorted by Enhanced Grunt 5349 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 5367 | -6/Proximity Caves | Learned location of Armory (-3) 5367 | -6/Proximity Caves | Learned Extension emergency access door positions 5385 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5447 | -6/Proximity Caves | Found Prototype Device 5448 | -6/Proximity Caves | Identified Exp. Thermal Shield 5453 | -6/Proximity Caves | Lost 4 parts (2p2n) 5465 | -6/Proximity Caves | Core integrity fell below 20% 5557 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05451_ System corrupted: Heat flow error (+148). 05451_ Identified Imp. Medium Armor Plating. 05453_ Acquired Prototype Storage. 05454_ Acquired 20 matter. 05469_ Critical hit (Burn: +37). 05491_ System corrupted: Component data lost. 05507_ System corrupted: Energy discharge (-20). 05524_ Identified Relay Coupler [Swarmer]. 05525_ Dropped Relay Coupler [Specialist]. 05526_ Acquired Relay Coupler [Specialist]. 05527_ Dropped Relay Coupler [Demolisher]. 05527_ Acquired Relay Coupler [Demolisher]. 05530_ Discarded Adv. Hacking Suite. 05532_ Identified Adv. Energy Well. 05535_ Discarded Relay Coupler [Specialist]. 05543_ YUB:RHLQFARB:3A2HEA 05548_ Discarded Imp. System Shield. 05548_ Carbon-fiber Leg destroyed. 05548_ Critical hit (Burn: +37). 05556_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ???????????#????????#####????? #?????????????? | | ???????????# ####?### #####? #?????#???????? | | ???????????? ## ## #????? #???????? | | ?????????????? % ##### #???????? | | ????????????????# ?# #???????? | | ??????????####### ### #???????? | | ??????????# #######??????? | | ??????????# % #??????? | | ?????????????#######//####### #??????? | | ?????????????#" #""""# #??????? | | ?????????????#"" #""""# ## #??????? | | ?????????????#" ####/#"" # #?? #??????? | | ?????????????#"" #""" %[ # #???? ?????? | | ?????????????#" %# % # ##???? ??????? | | ?????????????+ # """ # "#?????? ??????? | | ?????????????+ " """ # ##????????????????? | | ?????????????+ """ # #?????????????????? | | ?????????????+ """ # #?????????????????? | | ?????????????# % # ####??????????????? | | ?????????????# %% """ # # ##?????????????? | | ?????????????#" ####+#""""# #?????????????? | | ?????????????#"" !=*! #????# ##????????????? | | ??????????# ?# ! %[ #????# g ##???????????? | | ??????????# #######++####### g ##?????????? | | ??????????# ## ##???????? | | #####?????# @ g ### #??????? | | """"#?????######% ### #### ## ######## ? | | " ""####?## ##% ## #?## ## ##?# ? | | " ""# #?# %% ##?# !!##??# ? | | " "# ### % ##?# ##???# #?# | | " "# #?# #????# #?# | | " "" #; #?# #????# #?# ? | | ##### ####### #?##### #????# #?# ? | | ## ##???# ##??????# ##?????## #????# #?# #? | | ## #???# #????????##???????# #????# #?# #? | | ## ###### ##?????????####????## #????# #?# ## | | ## ## #######????###???# ##????######## #?# ## | | ## ##????????# ##??# ##?????## ## ### | | ## ##???????# ##### ####### # ## | | ##?????## ## ## | | #????## | | % ###### #### | | ## ## %!%* #??# ## | | %### ## ##%[! #?# ######### | | ## #####=! % ## #??????## | | # ##### % ### ######??# ### | | ## #### !%= ##?##### #?## ##?? | | # #### % ##????## #?# ## #??? | | #### ##?????# #??# ## ##??? | | # #?# #?????# #???## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 27 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Evasion (%) 65 Core Analysis 6 Offensive Hacking 14 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 88 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed ChainMultinovaCorpse Manual? 0 Play Time 01:12:50 Cumulative 40.2 hours Start 2024.06.16 @ 19:40:07 End 2024.06.17 @ 19:24:09 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 154b3a83-6921-45b4-b8b5-2c801db34af4