Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 01:44:53 Player: WazdakkaGutsmek Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2597) 2597 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 7403 Bonus ------- High Alert Combat Kills 449 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -283 Cogmind --------- Core Integrity 850/850 Matter 270/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (6) --- Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Target Analyzer > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Armor Plating Relay Coupler [NC] (36) Relay Coupler [NC] (34) Relay Coupler [Swarmer] (56) Relay Coupler [Grunt] (37) Relay Coupler [Grunt] (36) Relay Coupler [Duelist] (40) Drone Bay (2/2) Improved EM Shotgun Shock Rifle Shock Rifle Arc Projector Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Drone Bay > --- WEAPON ----------- Improved EM Shotgun Minigun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Drone Bay Drone Bay Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Minigun Minigun Rocket Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . 2 . . . . 6 Power . | . . . . . . . . Propulsion 4 | . . 1 . . . . 3 Utility 4 | . . 1 . . . . 3 Weapon . | . . . . . . . . Parts Attached 60 | . 2 16 26 12 2 2 . Power 6 | . . 3 3 . . . . Engine 5 | . . 2 3 . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 18 | . 2 3 7 4 . 2 . Treads 18 | . 2 3 7 4 . 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . . 4 6 1 . . . Device 5 | . . 2 3 . . . . Storage 2 | . . 1 1 . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 3 | . . 1 2 . . . . Artifact . | . . . . . . . . Weapon 25 | . . 6 10 7 2 . . Energy Gun 6 | . . 1 2 3 . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 12 | . . 4 5 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 1 2 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . . Parts Lost 15 | . . 6 4 4 1 . . Power . | . . . . . . . . Propulsion 4 | . . 1 1 2 . . . Utility 5 | . . 2 1 1 1 . . Weapon 6 | . . 3 2 1 . . . Highest Loss Streak 2 | . . 2 2 2 1 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 85 88 97 95 90 88 . Engine 10 | . 14 9 11 11 11 11 . Treads 31 | . 1 28 32 31 33 33 . Device 8 | . . 13 14 17 2 . . Storage 11 | . 14 11 11 11 11 11 . Processor 4 | . . . . 1 11 11 . Protection 1 | . . 4 5 . . . . Energy Gun 3 | . . 6 6 4 4 . . Ballistic Gun 9 | . 28 12 14 17 . . . Launcher 8 | . . . . . 17 22 . Peak Build Rating 25 | . 6 16 25 22 21 20 . Average Rating 17 | . 5 10 19 20 17 18 . On Entrance 13 | 6 6 6 16 17 21 17 20 Naked Turns . | . . . . . . . . Heaviest Build 104 | 13 13 24 104 103 98 98 . Greatest Support 68 | 20 40 60 60 60 60 68 . Greatest Overweight (x) 2 | . . . 1 2 1 1 . Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 25 | . 8 10 25 25 25 25 . Average Capacity 21 | . 8 8 22 25 25 25 . Most Carried 20 | . 8 10 17 17 17 20 . Average Carried 13 | . 6 3 11 13 17 18 . Final Capacity 25 | 8 8 10 25 25 25 25 25 Final Carried 20 | 6 6 10 15 17 17 20 20 Class Distribution -------------------- 94% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Matter Collected 1858 | 200 57 329 797 326 4 145 . Remotely . | . . . . . . . . Salvage Created 3020 | . 221 625 1738 417 19 . . Parts 188 | . 17 38 99 31 3 . . Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 7 | . 1 1 5 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 76 | . 7 17 33 17 2 . . Guns 60 | . 6 14 27 13 . . . AOE 16 | . 1 3 6 4 2 . . Classes Destroyed 13 | . 5 2 5 1 . . . Worker 3 | . 1 1 1 . . . . Builder 2 | . . . 1 . 1 . . Tunneler 1 | . 1 . . . . . . Hauler 3 | . . . 3 . . . . Recycler 2 | . . . 2 . . . . Drone 2 | . . . 2 . . . . Watcher 1 | . 1 . . . . . . Swarmer 22 | . 3 4 4 11 . . . Grunt 31 | . 4 9 17 1 . . . Brawler 3 | . . 1 2 . . . . Duelist 1 | . . . 1 . . . . Sentry 16 | . . 3 9 2 2 . . Programmer 3 | . . . . 3 . . . Best Kill Streak 9 | . 7 4 7 9 2 . . Combat Bots Only 9 | . 4 4 6 9 2 . . Max Kills in Single Turn 5 | . 4 2 4 5 1 . . Gunslinging 1 | . . 1 . 1 . . . Exploded 4 | . 1 1 3 4 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Hostile Shots Fired 336 | . 40 101 107 76 12 . . Missed 76 | . 14 22 25 13 2 . . Damage Taken 3404 | . 257 1007 1230 753 157 . . Core 388 | . 47 128 100 113 . . . Absorbed by Shields 43 | . . . . 43 . . . Core Remaining (%) 65 | 100 81 . . . . 14 . Volleys Fired 227 | . 27 74 88 34 4 . . Largest 2 | . 2 2 2 2 2 . . Hottest 100 | . 40 70 70 100 66 . . Shots Fired 424 | . 54 126 167 68 9 . . Gun 406 | . 54 122 163 67 . . . Cannon . | . . . . . . . . Launcher 18 | . . 4 4 1 9 . . Special . | . . . . . . . . Kinetic 325 | . 54 81 129 61 . . . Thermal 41 | . . 41 . . . . . Explosive 18 | . . 4 4 1 9 . . Electromagnetic 40 | . . . 34 6 . . . Robot Hit Streak 24 | . 12 15 24 12 7 . . Robot Miss Streak 4 | . 3 3 4 3 1 . . Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 2 2 5 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 280 | . 36 78 118 41 7 . . Core Hits 149 | . 13 41 68 22 5 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5732 | . 626 1028 2793 1010 275 . . Guns 4220 | . 395 770 2249 806 . . . Cannons . | . . . . . . . . Explosions 1456 | . 231 251 495 204 275 . . Melee . | . . . . . . . . Ramming 56 | . . 7 49 . . . . Kinetic 3251 | . 395 521 1580 755 . . . Thermal 548 | . . 249 299 . . . . Explosive 1157 | . 231 251 196 204 275 . . Electromagnetic 720 | . . . 669 51 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 . . Average Corruption 1 | . . . . 1 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . 6 6 . . Message Errors 5 | . . . . 2 3 . . Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 2 | . . . . . 2 . . Data Loss (minor) 1 | . . . . 1 . . . Misfires 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 51 | . 33 . 18 . . . . Projectiles . | . . . . . . . . Explosions 51 | . 33 . 18 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 122 | . . . 105 . 17 . . Shots 4 | . . . 3 . 1 . . Rammed 10 | . . 2 8 . . . . Targets Rammed 12 | . . 3 9 . . . . Kicked . | . . . . . . . . Crushed 2 | . . 1 1 . . . . Highest Temperature 270 | . 12 23 32 13 270 . . Average Temperature 34 | . 7 8 7 7 101 . . Received Heat Transfer 1181 | . 114 480 435 89 63 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 975 | . . 575 400 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 6 . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Peak Influence 808 | . 333 514 690 808 420 . . Initial 443 | . . 140 173 443 363 . . Average 464 | . 222 332 462 678 370 . . Maximum Alert Level 3 | . 1 2 2 3 2 . . Low Security (%) 6 | . 21 13 6 . . . . Level 1 25 | . 78 61 10 . 38 . . Level 2 51 | . . 25 82 30 61 . . Level 3 17 | . . . . 69 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 5 . . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault 1 | . . . 1 . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 9 21 44 18 2 . . Peak Tracking Total 8 | . 4 4 5 8 2 . . Tactical Retreats 4 | . . 1 1 2 . . . Traps | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Traps Triggered 12 | . 1 . 2 9 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Machines Disabled 11 | . 8 1 2 . . . . Max in Single Turn 6 | . 6 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Machines Accessed 12 | . . 4 6 1 . 1 . Terminals 9 | . . 3 5 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 35 | . . 6 17 2 . 10 . Successful 22 | . . 2 10 . . 10 . Failed 13 | . . 4 7 2 . . . Catastrophic 2 | . . 2 . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . . 3 9 . . . . Terminals 21 | . . 3 16 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 18 | . . 1 7 . . 10 . Record 10 | . . . . . . 10 . Robot Analysis 3 | . . . 3 . . . . Open Door 3 | . . . 3 . . . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 2 | . . . 2 . . . . Terminals 2 | . . . 2 . . . . Botnet 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 3 4 1 . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . 1 . . . . EXPLORE 1 | . . . 1 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Robot Analysis Total 3 | . . . 3 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 12 | . . . 12 . . . . Drone Recoveries 2 | . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Turns Passed 5213 | . 164 737 1307 873 481 1651 . Spaces Moved 1949 | 1 66 301 404 302 194 681 . Core . | . . . . . . . . Treads 1887 | . 5 301 404 302 194 681 . Legs 62 | 1 61 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 240 . Average Speed 221 | 120 123 160 221 247 240 240 . Slowest Speed 320 | 120 160 160 240 320 240 240 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 29 40 90 45 49 50 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 126 | . 25 10 61 . 30 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 126 | . 25 10 61 . 30 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Total 2469 | . 101 440 659 370 201 698 . Wait 145 | . 3 31 93 1 2 15 . Move 1943 | . 65 300 404 301 193 680 . Hop . | . . . . . . . . Pick Up 31 | . 2 8 14 6 . 1 . Fast Attach 10 | . . 7 2 1 . . . Attach 12 | . 2 1 4 5 . . . Detach 1 | . . . 1 . . . . Swap 38 | . . 8 20 6 2 2 . Drop 25 | . 2 8 15 . . . . Fire 227 | . 27 74 88 34 4 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | . . 3 9 . . . . Escape Stasis 20 | . . . 4 16 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . . 5 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -9/Scraptown -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 9) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 590 | -9/Materials | Build established: Scavenger-Mutant 602 | -9/Materials | Identified exit to Mines 602 | -9/Materials | Identified exit to Storage 666 | -9/Materials | Discovered new exit (range 16) 902 | -9/Materials | Entered Storage 1742 | -9/Storage | Core integrity fell below 50% 1749 | -9/Storage | Discovered new exit (range 13) 1979 | -9/Storage | Lost 4 allies 2102 | -9/Storage | First assault squad dispatched 2115 | -9/Storage | Garrison activated, responded to threat 2209 | -9/Storage | Identified exit to Garrison 2209 | -9/Storage | Entered Garrison 2209 | -9/Garrison | Accompanied by 1 ally 2252 | -9/Garrison | Installed Relay Interface Framework 2411 | -9/Garrison | Triggered checkpoint 2449 | -9/Garrison | Destroyed 9 combat bots 2593 | -9/Garrison | Discovered new exit (range 12) 2823 | -9/Garrison | Triggered checkpoint 2846 | -9/Garrison | Core integrity fell below 20% 3082 | -9/Garrison | Entered Recycling 3505 | -9/Recycling | Scanned before Scraplab entrance 3539 | -9/Recycling | Entered Scraplab 3558 | -9/Recycling | Discovered new exit (range 2) 3563 | -9/Recycling | Entered Scraptown 3563 | -9/Scraptown | System corruption cleaned by C-Scrubber 3655 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3801 | -9/Scraptown | Turned away by UFD registrar 3844 | -9/Scraptown | Visited Assassins FH 3931 | -9/Scraptown | Visited Cyclists 4014 | -9/Scraptown | Visited Awakened 5195 | -9/Scraptown | Discovered new exit (range 5) 5214 | -9/Scraptown | Entered Factory 5214 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 5214 | -6/Factory | Self-destructed Last Messages --------------- 04412_ Searching scrap... 04412_ Found Sml. Battery. 04412_ Found Sml. Storage Unit. 04412_ Found Flamer. 04412_ Found Med. Battery. 04412_ Found 68 Matter. 04413_ Acquired 68 matter. 04469_ Searching scrap... 04469_ Found Hcp. Storage Unit. 04469_ Found Seismic Detector. 04469_ Found Lgt. Treads. 04469_ Found Wheel. 04469_ Found 32 Matter. 04470_ Acquired 32 matter. 04547_ Acquired Arc Projector. 04766_ LOCAL NARROWCAST: Closed for remodeling. 05195_ EXIT=FOUND PARAMETERS=PROPULSION+3,UTILITY+3 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ???????????? | | ????????????????????????? #??????????? | | ????????????????????????? #??????????? | | ????????????????????????? #??????????? | | ????????????????????????? #??????????? | | ????????????????????????? #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????+ #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ??????????????????????### #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# @ #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????####+####??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicExoskeletonCorpse Manual? 0 Play Time 00:24:10 Cumulative 135.8 hours Start 2024.11.23 @ 00:56:18 End 2024.11.23 @ 01:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 94 Adventurer 16 Explorer 3 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 29 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4019ec00-682b-46fb-bd38-562c0de8e337