Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.26 @ 19:41:46 Player: Beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1312) 1312 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-50) -50 TOTAL SCORE: 4022 Bonus ------- Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 290/290 System Corruption 15% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Micro Nuclear Core Large Battery (200) Compact Matter Pod (150) Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Weapon Cycler Transmission Jammer Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Large Battery Compact Matter Pod Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Improved Targeting Computer Weapon Cycler Transmission Jammer Heavy Assault Rifle Flak Cannon Flak Cannon Grenade Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 87 | 7 11 2 20 17 30 Power 14 | 1 4 . 2 3 4 Engine 9 | 1 4 . 2 . 2 Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 23 | 2 1 . 8 4 8 Treads 4 | . . . 1 . 3 Leg 17 | 2 1 . 7 4 3 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 28 | 2 2 1 7 6 10 Device 19 | 1 1 1 5 5 6 Storage 3 | 1 1 . . 1 . Processor 4 | . . . 2 . 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 22 | 2 4 1 3 4 8 Energy Gun 4 | 1 2 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 1 . . 4 5 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 1 . 2 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 31 | . . . 7 . 24 Power 5 | . . . 2 . 3 Propulsion 12 | . . . 3 . 9 Utility 7 | . . . 1 . 6 Weapon 7 | . . . 1 . 6 Highest Loss Streak 15 | . . . 3 . 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 88 80 99 88 Engine 7 | . 13 11 10 1 5 Core 1 | . . . . 7 1 Leg 26 | . 28 22 26 36 21 Device 17 | . 14 22 12 17 19 Storage 9 | . 14 11 11 9 7 Processor 5 | . . . 7 9 7 Protection 1 | . . . . . 5 Energy Gun 4 | . 12 17 . . . Ballistic Gun 9 | . 14 4 . 17 13 Launcher 1 | . 1 . 4 . . Slashing Weapon 1 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 51 | 13 20 22 26 34 51 Greatest Support 67 | 20 20 20 44 67 58 Greatest Overweight (x) 11 | 3 . 1 6 . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 11 | 7 8 10 10 14 15 Most Carried 15 | 6 8 10 10 15 15 Average Carried 11 | 3 7 8 9 14 14 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 6 8 10 10 15 11 Class Distribution -------------------- 42% | Mutant 29% | Scavenger-Skirmisher 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1636 | 203 145 75 328 414 471 Remotely 255 | . . . . 255 . Salvage Created 1556 | 29 317 85 372 182 571 Parts 112 | 5 32 10 15 16 34 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 8 4 8 1 11 Melee 5 | . . . 3 . 2 Guns 21 | . 8 4 . 1 8 AOE 6 | . . . 5 . 1 Classes Destroyed 16 | 1 4 . 5 3 3 Worker 1 | . . . 1 . . Builder 3 | . 1 . . 2 . Tunneler 3 | 2 . . 1 . . Hauler 1 | . . . . 1 . Recycler 1 | . . . 1 . . Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 4 | . 2 2 . . . Swarmer 10 | . 3 4 . . 3 Grunt 12 | . 5 . 6 . 1 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 4 | . . . . 1 3 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Zionite 1 | . . . 1 . . Best Kill Streak 5 | 2 5 2 3 2 3 Combat Bots Only 4 | . 4 2 3 1 3 Max Kills in Single Turn 3 | 1 2 1 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4606 | . 323 126 768 128 3261 Core 941 | . 52 52 116 15 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 79 . 58 97 . Volleys Fired 113 | 4 25 14 7 21 42 Largest 2 | 2 2 2 1 2 2 Hottest 115 | 60 70 115 30 50 53 Shots Fired 218 | 8 50 28 8 42 82 Gun 207 | 8 50 28 . 42 79 Cannon . | . . . . . . Launcher 11 | . . . 8 . 3 Special . | . . . . . . Kinetic 153 | 4 25 3 . 42 79 Thermal 40 | . 15 25 . . . Explosive 11 | . . . 8 . 3 Electromagnetic 14 | 4 10 . . . . Robot Hit Streak 17 | 3 9 5 7 8 17 Robot Miss Streak 5 | 2 4 2 . 5 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 166 | 4 30 15 17 24 76 Core Hits 83 | 2 16 6 14 9 36 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 12 | 1 2 1 2 1 5 Burn 3 | . 2 1 . . . Destroy 2 | . . . . 1 1 Corrupt 1 | 1 . . . . . Sever 6 | . . . 2 . 4 Melee Attacks 24 | . . . 13 . 11 Impact . | . . . . . . Slashing 24 | . . . 13 . 11 Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3879 | 46 450 203 1098 394 1688 Guns 2145 | 46 431 201 . 384 1083 Cannons . | . . . . . . Explosions 739 | . . . 492 . 247 Melee 940 | . . . 587 . 353 Ramming 55 | . 19 2 19 10 5 Kinetic 1677 | 20 155 35 . 384 1083 Thermal 291 | . 125 166 . . . Explosive 739 | . . . 492 . 247 Electromagnetic 177 | 26 151 . . . . Impact . | . . . . . . Slashing 940 | . . . 587 . 353 Piercing . | . . . . . . Highest Corruption 15 | . . . 3 . 15 Average Corruption 4 | . . . 3 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . 12 . 11 Message Errors 4 | . . . 2 . 2 Matter Fused 5 | . . . 2 . 3 Heat Flow Errors 3 | . . . 2 . 1 Energy Discharges 4 | . . . 3 . 1 Data Loss (minor) 6 | . . . 2 . 4 Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 75 | . . . 75 . . Projectiles . | . . . . . . Explosions 18 | . . . 18 . . Melee 57 | . . . 57 . . Knockbacks 2 | . 1 . . . 1 Impact 2 | . 1 . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . . . 139 . 48 Shots 7 | . . . 5 . 2 Rammed 2 | . . . . . 2 Targets Rammed 13 | . 5 1 3 2 2 Kicked 11 | . 5 1 3 2 . Crushed . | . . . . . . Highest Temperature 229 | . 72 180 229 7 178 Average Temperature 40 | . 30 68 99 2 25 Received Heat Transfer 1122 | . 123 . 228 27 744 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1036 | . 518 518 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 186 | 10 161 173 186 174 115 Initial 72 | . 6 35 12 72 14 Average 43 | 2 35 43 47 65 35 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 . . 8 Investigation 4 | . 1 . . . 3 Extermination 2 | . . . . . 2 Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 13 10 8 6 19 Peak Tracking Total 5 | . 5 3 3 3 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . 2 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 19 | . 5 3 1 5 5 Terminals 10 | . 4 2 . 3 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 1 1 . 1 . Scanalyzers 3 | . . . . 1 2 Garrison Access 1 | . . . . . 1 Total Hacks 51 | . 13 7 1 15 15 Successful 28 | . 5 5 1 10 7 Failed 23 | . 8 2 . 5 8 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 35 | . 12 7 . 11 5 Terminals 28 | . 11 5 . 9 3 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 7 | . 2 2 . 3 . Scanalyzers 10 | . . . . 3 7 Garrison Access 3 | . . . . . 3 Terminal Hacks 4 | . . 1 1 2 . Open Door 1 | . . . 1 . . Terminal Index 2 | . . 1 . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 7 | . . . . 2 5 Insert Component 4 | . . . . 1 3 Analyze 3 | . . . . 1 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 5 4 . 5 1 Terminals 11 | . 4 3 . 3 1 Track 1 | . . 1 . . . Botnet 10 | . 4 2 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 1 . 2 . Monitor 1 | . . . . 1 . Mask 3 | . 1 1 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 17 | . 5 3 . 4 5 Full Trace Events 3 | . . . . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 1 2 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating 10 | . . . . . 10 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 1 3 Part Schematics Acquired 3 | . . . . 1 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 38 | . . . 38 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 43 | . . . 43 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4771 | 122 653 638 1138 772 1448 Spaces Moved 2502 | 75 372 310 711 422 612 Core 18 | 11 . . 2 . 5 Treads 6 | . . . . . 6 Legs 2465 | 64 372 310 709 422 588 Wheels 13 | . . . . . 13 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 Average Speed 148 | 125 120 189 146 120 170 Slowest Speed 600 | 200 120 190 350 120 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 37 | 5 50 29 99 28 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . . 80 . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 89 | . . . 80 . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3314 | 91 530 333 772 662 926 Wait 504 | . 101 4 5 174 220 Move 2497 | 74 371 309 710 421 612 Hop . | . . . . . . Pick Up 29 | 6 7 2 3 8 3 Fast Attach 47 | 7 3 1 12 8 16 Attach 15 | . 1 1 4 3 6 Detach 10 | . . 1 3 6 . Swap 25 | . 7 . 4 6 8 Drop 37 | . 10 . 8 13 6 Fire 113 | 4 25 14 7 21 42 Melee 24 | . . . 13 . 11 Ram . | . . . . . . Kick 11 | . 5 1 3 2 . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Discovered new exit (range 14) 1414 | -9/Materials | Entered Mines 1442 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1533 | -9/Mines | Discovered new exit (range 15) 1654 | -9/Mines | Identified exit to Materials 1750 | -9/Mines | Discovered exit to Materials (range 8) 1849 | -9/Mines | Learned Materials stockpile data 2027 | -9/Mines | Learned location of Storage (-8) 2112 | -9/Mines | Lost 3 parts (2n1w) 2387 | -9/Mines | Build established: Scavenger-Mutant 2552 | -9/Mines | Entered Materials 2552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3149 | -8/Materials | Build established: Scavenger-Skirmisher 3240 | -8/Materials | Discovered new exit (range 14) 3324 | -8/Materials | Entered Factory 3324 | -7/Factory | Evolved 2 slots: Utility x2 3517 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 4542 | -7/Factory | Garrison activated, responded to threat 4588 | -7/Factory | Core integrity fell below 50% 4612 | -7/Factory | Crushed by falling debris 4612 | -7/Factory | System corruption reached 10% 4626 | -7/Factory | Core integrity fell below 20% 4644 | -7/Factory | Lost 15 parts (2p4n5u4w) 4772 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04669_ G-47 Trooper destroyed. 04677_ Acquired Imp. Deuterium Engine. 04679_ System corrupted: Component data lost. 04684_ Acquired Carbon-fiber Leg. 04686_ Acquired 42 matter. 04691_ Acquired Aluminum Leg. 04694_ System corrupted: Matter fused (-8). 04694_ Acquired Aluminum Leg. 04698_ Acquired 47 matter. 04699_ Acquired 62 matter. 04711_ Acquired 60 matter. 04715_ Assault Rifle destroyed. 04716_ System corrupted: Matter fused (-5). 04748_ Acquired Shock Absorption System. 04751_ System corrupted: Energy discharge (-72). 04760_ Wheel destroyed. 04762_ Shock Absorption System destroyed. 04762_ Gauss Rifle destroyed. 04770_ Aluminum Leg destroyed. 04772_ S-27 Virus destroyed. 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Light Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingAntimatterBrace Manual? 0 Play Time 00:50:31 Cumulative 72.2 hours Start 2023.01.26 @ 10:39:20 End 2023.01.26 @ 19:41:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1222bc31-78ff-4bbb-b425-4ff9948ea482