Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 22:23:34 Player: CogMan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (492) 492 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3352 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 486/550 Matter 278/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Seismic Detector Core Shielding > --- WEAPON (4) ------- Medium Laser Small Laser Assault Rifle Flak Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Compact Wheel Weight Redist. System Visual Processing Unit Seismic Detector AWS/Thermal Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Seismic Detector Core Shielding > --- WEAPON ----------- Small Laser AWS/Thermal Assault Rifle > --- INVENTORY -------- Aluminum Leg Compact Wheel Medium Laser Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 26 | 7 6 . 1 3 9 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 1 . . 1 . Treads . | . . . . . . Leg 4 | 2 1 . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . 1 . 3 Device 4 | 1 1 . . . 2 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 4 . . 2 6 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . 2 . . . 3 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 92 Engine 12 | . 14 14 14 14 9 Leg 25 | . 28 28 28 28 18 Device 15 | . 14 14 14 14 18 Storage 12 | . 14 14 14 14 9 Protection 2 | . . . . . 9 Energy Gun 15 | . 14 14 14 14 18 Ballistic Gun 12 | . 13 14 14 11 9 Peak Build Rating 25 | 7 7 7 9 9 25 Average Rating 9 | 5 7 7 8 9 14 On Entrance 6 | . 7 7 7 9 9 Naked Turns . | . . . . . . Heaviest Build 29 | 14 15 14 19 19 29 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 10 | 4 8 8 8 9 10 Average Carried 7 | 1 7 8 7 8 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 4 8 8 8 9 10 Class Distribution -------------------- 71% | Mutant 28% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 735 | 293 204 . . 58 180 Remotely . | . . . . . . Salvage Created 655 | 123 222 . . 33 277 Parts 38 | 10 13 . . 2 13 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . 8 . . 1 4 Guns 10 | . 5 . . 1 4 AOE 3 | . 3 . . . . Classes Destroyed 8 | 3 2 . . . 3 Worker 2 | 2 . . . . . Tunneler 2 | 1 . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | 1 . . . . . Watcher 1 | . . . . . 1 Swarmer 3 | . 3 . . . . Grunt 9 | . 5 . . 1 3 Sentry 1 | . . . . . 1 Best Kill Streak 4 | 2 4 . . 1 3 Combat Bots Only 4 | . 4 . . 1 2 Max Kills in Single Turn 3 | 1 3 . . 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 49 | . 20 . . 6 23 Missed 10 | . 3 . . 2 5 Damage Taken 551 | . 235 . . 44 272 Core 134 | . 59 . . 11 64 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . . . 13 Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 54 | 9 16 . . 13 16 Largest 4 | 2 2 . . 2 4 Hottest 154 | 60 60 . . 100 154 Shots Fired 118 | 18 29 . . 19 52 Gun 100 | 18 26 . . 12 44 Cannon 4 | . . . . . 4 Launcher 7 | . 3 . . . 4 Special 7 | . . . . 7 . Kinetic 48 | 9 13 . . 6 20 Thermal 63 | 9 13 . . 13 28 Explosive 7 | . 3 . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 7 | 4 5 . . 6 7 Robot Miss Streak 4 | 4 2 . . 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | 9 17 . . 7 31 Core Hits 38 | 5 14 . . 2 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1080 | 98 366 . . 80 536 Guns 722 | 98 212 . . 80 332 Cannons 18 | . . . . . 18 Explosions 340 | . 154 . . . 186 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 301 | 36 105 . . 25 135 Thermal 439 | 62 107 . . 55 215 Explosive 340 | . 154 . . . 186 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 23 | . 23 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 329 | . 66 . . 42 329 Average Temperature 79 | . 28 . . 19 145 Received Heat Transfer 291 | . 105 . . 24 162 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1169 | 150 250 . . 125 644 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 264 | 20 264 102 . 21 180 Initial 102 | . 13 102 . . 7 Average 68 | 4 128 102 . 12 66 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 87 | 100 58 100 . 100 100 Level 1 12 | . 41 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 18 | . 11 . . 1 6 Peak Tracking Total 8 | . 8 . . 1 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 . 1 . . Successful 2 | . 1 . 1 . . Failed 1 | . 1 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1751 | 110 375 26 478 273 489 Spaces Moved 1010 | 59 241 22 396 159 133 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 1007 | 56 241 22 396 159 133 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 129 | 116 120 120 120 120 190 Slowest Speed 190 | 120 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 45 6 78 36 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 19 . . 1 28 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 47 | . 19 . . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1333 | 78 296 21 400 206 332 Wait 228 | . 30 . . 32 166 Move 1005 | 58 240 21 395 158 133 Hop . | . . . . . . Pick Up 12 | 4 3 . 1 . 4 Fast Attach 8 | 7 . . . . 1 Attach 5 | . . . . . 5 Detach 2 | . . . . . 2 Swap 13 | . 6 . 1 3 3 Drop 6 | . 1 . 3 . 2 Fire 54 | 9 16 . . 13 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Entered Mines 504 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 506 | -10/Mines | Discovered new exit (range 5) 512 | -10/Mines | Entered Exiles 528 | -10/Exiles | Discovered new exit (range 15) 542 | -10/Exiles | Met 8R-AWN 563 | -10/Exiles | Met EX-HEX 601 | -10/Exiles | Met EX-BIN 618 | -10/Exiles | Aligned with FarCom system 619 | -10/Exiles | Given EX-Vault access code 650 | -10/Exiles | Opened EX-Vault 673 | -10/Exiles | Found AWS/Thermal 747 | -10/Exiles | Warned to stay clear of 0b10 Research branches 780 | -10/Exiles | Met EX-DEC 856 | -10/Exiles | Visited The Gauntlet 978 | -10/Exiles | Discovered new exit (range 10) 990 | -10/Exiles | Left Exiles lab with AWS/Thermal 990 | -10/Exiles | Entered Mines 1018 | -9/Mines | Excavation squad dispatched 1018 | -9/Mines | A large section of the Mines collapsed 1197 | -9/Mines | Discovered new exit (range 11) 1200 | -9/Mines | Discovered new exit (range 15) 1263 | -9/Mines | Entered Materials 1263 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1343 | -8/Materials | Discovered new exit (range 16) 1550 | -8/Materials | Build established: Skirmisher 1752 | -8/Materials | Self-destructed Last Messages --------------- 01678_ U-05 Engineer builds a Wall. 01678_ U-05 Engineer lays Concrete. 01680_ U-05 Engineer builds a Wall. 01680_ K-01 Serf collects debris. 01681_ U-05 Engineer lays Concrete. 01693_ U-05 Engineer builds a Wall. 01693_ Acquired Flak Cannon. 01693_ U-05 Engineer builds a Wall. 01701_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01708_ G-47 Trooper suffers critical hit (Burn). 01708_ G-47 Trooper knocked back. 01715_ Critical hit (Burn: +37). 01715_ G-47 Trooper knocked back. 01718_ Imp. Heat Sink melted. 01718_ G-47 Trooper destroyed. 01724_ Acquired 50 matter. 01733_ K-01 Serf collects debris. 01735_ Acquired 41 matter. 01736_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????#####??????????? | | ??????????????????????????????????# #??????????? | | ????????????????????????#?????????# #??????????? | | ??????????????????????????????????# #?#????????? | | ????????????????????????????#?????# ##?????????? | | ??????????????????????????????????# ##### #??? | | ???????????????????????????#??????# #??# | | ??????????????????????#?########### ##### #??? | | ?????????????????#??###?# # #??????????? | | ?????????????#????????#?# # #?????????? | | ????????????????????#???# """ # #??#?? ????? | | ???????????###?????????## """ /| #????????#?? | | ?????????????????#??#???# "S """=#= #??????????? | | ???????????#???????#????# """ """ # #??????????? | | ?????????? ??##???##???# "" """ # #??????????? | | ????????????????????##?## # #??????????? | | ????????? ? ?#??????????########### #?????? ???? | | ????????#?????#???#?????##??#??#??# #??#?????#?? | | ????????#??#???????????#?#????????# #??????????? | | ???????????##?????#??##????????#??# #???? ?????? | | ??????????????##################### #??????????? | | ??????? ?#?#???## # #???#??????? | | ????????????#???# """ # #??????????? | | ????????????????# """ # #?????? ???? | | ?????????#???#?## """ /@ ####### #???????#??? | | ???????????????## # #????## #??????????? | | ??????????###?### """ # #??#?## #???? ?????? | | ?????????#??????# """ # ##??#?# ##???????##? | | ????????????? ??# """ # #?#??## #??????????? | | ???????????? ? ?# # #??##? * #???? ???? | | ????????????????# # m####?? [%! ?????????? | | ?????????#????? ###+##### ##???? < ???? ????? | | ?????????????? ?### ##### ###??? ???????? | | ??????? #####+### ####?# =##????????? | | ??????? ## #??######?????????? | | ??????# ] #########????????????? | | ??????? g g ]] #! #??????? ????? | | ????????? ###+### ]] # #?#??#???????? | | ???????????? ???# k #???#??? ????? | | ???????? ??????## # #??????????#?? | | ????????????????# " # =#????????????? | | ????????????????# T #########????????????? | | ????????????????# " ![ ^ ?????????? | | ????????????????# [%[ ?????????? | | ????????????????# [ ?????????? | | ???????????????########################??#???????? | | ????????????????????### # ###??????????????????? | | ???????????????????#??#######????????????????????? | | ???????????????????????###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingArchitectThermoblaster Manual? 0 Play Time 00:15:35 Cumulative 37.7 hours Start 2025.05.02 @ 22:05:36 End 2025.05.02 @ 22:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 43 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8e771cf-55d1-406d-aace-3dbd35d10f4e