Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 14:00:19 Player: satan5 Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (148) 740 Value Destroyed (5487) 5487 Prototype IDs (72) 1440 Alien Tech Used (11) 2200 Bonus (6179) 6179 TOTAL SCORE: 24546 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 3554 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -313 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Core Physics Calibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Antigrav Array Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Wardrone Bay Core Physics Calibrator > --- WEAPON ----------- Cooled Plasma Rifle Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Quantum Reactor Antigrav System Antigrav Array Experimental Energy Well Advanced Sensor Array Advanced Terrain Scanner Core Regenerator Integrity Redistributor Core Membrane Subatomic Replicator Core Cannon [Rating: 208] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Shock Maul Energy Gun Cooled Plasma Rifle Energy Cannon Core Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . 2 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . 1 1 . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . . 2 1 1 . . . . 2 . . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 233 | 6 4 4 6 14 17 41 3 2 . 2 14 2 17 8 3 21 8 16 3 5 7 2 1 12 15 Power 18 | 1 . 1 1 1 1 2 1 . . . . 1 . . . 3 . 2 . 1 . . . 1 2 Engine 5 | 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . 1 . . . 2 . 2 . 1 . . . 1 2 Propulsion 41 | 2 . 1 5 1 6 6 . 1 . . . 1 4 2 . . 1 5 . 1 3 . . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | 2 . 1 4 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . 6 6 . 1 . . . 1 4 2 . . 1 5 . 1 3 . . 1 1 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 1 3 . . 4 7 23 . 1 . . 14 . 9 3 1 11 2 7 2 1 4 . . 5 7 Device 46 | . 1 . . 2 2 6 . 1 . . 6 . 5 . 1 7 . 4 2 . 1 . . 3 5 Storage 7 | 1 1 . . 1 . . . . . . 1 . . . . 1 1 . . . 1 . . . . Processor 15 | . . . . 1 . 3 . . . . 1 . 1 2 . 1 1 2 . 1 . . . 1 1 Hackware 6 | . . . . . . 4 . . . . . . . . . . . 1 . . 1 . . . . Protection 29 | . 1 . . . 5 10 . . . . 6 . 3 1 . 2 . . . . 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 69 | 2 1 2 . 8 3 10 2 . . 2 . . 4 3 2 7 5 2 1 2 . 2 1 5 5 Energy Gun 14 | 1 . . . 1 . 1 . . . . . . 2 . . 3 2 . . 1 . . . . 3 Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Ballistic Gun 18 | 1 1 2 . 5 2 4 . . . 1 . . . . 1 . . . . . . 1 . . . Ballistic Cannon 12 | . . . . . . . . . . . . . 2 1 . . 2 1 . 1 . 1 1 2 1 Launcher 12 | . . . . 2 1 3 1 . . 1 . . . 2 . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 2 1 . . . . . . . . 2 . 1 1 . . . . 2 . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 2 1 3 . 1 . . . . 1 . . 4 . . . . 3 . . 4 9 Parts Lost 48 | . . . 2 2 3 8 . . . . 1 . 5 4 . 1 4 3 . . . 2 . 2 11 Power 7 | . . . 1 1 . 1 . . . . . . . . . 1 . 1 . . . . . 1 1 Propulsion 18 | . . . 1 1 1 2 . . . . . . . 2 . . 1 2 . . . . . . 8 Utility 14 | . . . . . 1 4 . . . . 1 . 4 1 . . 2 . . . . 1 . . . Weapon 9 | . . . . . 1 1 . . . . . . 1 1 . . 1 . . . . 1 . 1 2 Highest Loss Streak 10 | . . . 1 1 1 5 . . . . 1 . 2 3 . 1 3 1 . . . 2 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 84 98 82 98 100 100 100 100 96 94 91 80 98 99 93 95 95 96 99 98 86 89 62 Engine 2 | . 14 14 10 9 5 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 3 6 6 6 6 5 . . . . . 5 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . 4 5 5 5 4 . 3 5 5 5 5 4 4 3 Leg 4 | . 28 28 26 35 . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . 25 39 40 41 43 43 38 38 37 31 38 38 37 36 35 36 39 40 36 35 35 Device 8 | . 10 14 11 17 6 3 6 6 6 6 10 16 11 . 4 9 . 10 15 12 10 10 9 9 6 Storage 7 | . 14 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 10 10 10 10 9 10 9 9 4 Processor 8 | . . . . 8 7 6 6 6 6 6 6 5 6 13 22 17 15 9 5 7 10 10 9 10 4 Hackware 9 | . . . . . . 10 20 18 18 18 13 11 11 11 11 11 11 13 15 15 14 10 9 9 . Protection 2 | . . . . . 12 10 . . . . 3 . 1 1 . . . . . . 2 4 . . . Energy Gun 1 | . 5 . . . . 2 . . . . . . 3 . . 8 2 . . . . . . . . Ballistic Gun 5 | . 22 27 22 17 14 5 6 6 6 5 5 5 . . 2 . . . . . . . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 6 5 . 3 8 5 4 5 4 1 2 3 Impact Weapon 2 | . . . . . . 2 4 6 6 6 5 5 4 . . . 3 1 4 5 5 5 4 3 . Peak Build Rating 208 | 6 8 15 17 30 50 72 72 77 77 77 94 96 102 94 96 113 109 122 116 121 131 131 124 163 208 Average Rating 85 | 3 7 14 15 26 39 65 71 75 77 76 87 95 95 79 94 108 100 115 115 116 122 129 122 148 188 On Entrance 79 | . 6 8 15 17 29 50 72 72 77 77 77 94 95 85 94 96 109 103 116 115 121 131 122 124 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 13 21 21 38 47 55 37 34 34 37 53 56 63 63 51 67 46 61 61 52 52 52 51 94 93 Greatest Support 96 | 20 20 20 40 40 56 69 69 81 81 81 81 69 81 84 84 84 84 95 71 94 69 93 69 96 93 Greatest Overweight (x) 10 | 1 . 1 2 1 1 1 . . . . . . . 1 . . . . . . 1 . . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 8 8 8 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 6 7 7 9 12 14 14 14 14 14 14 14 14 14 14 14 14 14 15 15 14 15 15 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 8 8 13 15 15 15 14 14 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 45% | Hacker-Mutant 24% | Mutant 22% | Hacker-Scout 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 5468 | 218 231 55 240 339 308 707 43 43 . 59 154 84 197 411 59 211 122 710 146 164 . 161 . 209 597 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5395 | . 268 . 385 325 349 814 88 50 . 12 437 283 194 278 134 . 239 753 61 70 . 193 . 285 177 Parts 257 | . 22 . 26 18 20 42 . . . 3 14 . 8 13 . . 17 41 . 3 . 8 . 18 4 Haulers Intercepted 12 | . 1 . . 3 . 1 . . . . 2 . . . . . . 3 . . . 1 . . 1 Recyclers Shooed 5 | . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 2 . . 3 . . . 8 . . 10 . . 1 . 6 . . . Prevented 11 | . . . . . . . . . . . . . . . . . 7 . . 1 . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 101 | . 10 . 11 5 7 13 1 1 . 2 5 1 1 9 . . 8 16 . 2 . 3 . 6 . Melee 11 | . . . . . . 1 . . . . 3 . . . . . 2 . . 1 . 3 . 1 . Guns 38 | . 10 . 11 2 7 5 . . . . . 1 1 . . . 1 . . . . . . . . Cannons 10 | . . . . . . . . . . . . . . 2 . . 1 4 . 1 . . . 2 . AOE 34 | . . . . 3 . 7 . . . 1 . . . 7 . . 3 12 . . . . . 1 . Classes Destroyed 18 | . 4 . 1 1 . 6 1 . . 1 2 1 . . . . . . . . . . . 1 . Worker 8 | . . . . 1 . 2 . . . . . . 1 . . . . 4 . . . . . . . Builder 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . 3 . 1 . . . . 2 . . . . . . 3 . . . 1 . . 1 Recycler 5 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . 1 . Swarmer 47 | . 8 . 3 . . 4 . . . . 4 . . 4 . . 6 11 . . . 3 . 4 . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 21 | . 2 . 5 3 3 . 1 1 . . . . 1 4 . . . . . 1 . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Sentry 10 | . . . 3 2 4 1 . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . Programmer 13 | . . . . . . 5 . . . . . . . . . . . 5 . 1 . . . 2 . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 4 . 4 4 4 4 2 1 . 2 5 1 1 5 . . 6 8 . 1 . 3 . 4 1 Combat Bots Only 6 | . 4 . 4 3 4 4 1 1 . 2 4 1 1 5 . . 6 6 . 1 . 3 . 4 . Max Kills in Single Turn 6 | . 1 . 1 3 1 3 1 1 . 1 1 1 2 4 . . 2 6 . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 . 3 . . . 1 . . . 4 . . 2 6 . . . . . 1 . Melee 1 | . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 1069 | . 49 . 50 22 167 168 7 1 . . 62 . 68 39 . 11 41 73 . 14 . 45 2 55 195 Missed 330 | . 11 . 11 8 45 74 6 1 . . 20 . 27 8 . 4 16 28 . 6 . 18 . 15 32 Damage Taken 12849 | . 338 . 431 315 1084 2137 17 . . . 530 81 1031 587 . 343 421 939 . 159 . 599 21 971 2845 Core 2968 | . 59 . 72 30 114 465 17 . . . 78 . 113 68 . 71 52 110 . 113 . 128 21 241 1216 Absorbed by Shields 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Redirected to Core 220 | . . . . . . . . . . . . . . . . . . . . . . . . 220 . Redirected to Shielding 462 | . . . . . 25 155 . . . . 71 . 52 . . . . . . . . 159 . . . Regen/Repaired (Parts) 2256 | . . . . . 129 301 . . . . . 64 203 . . 291 . 359 . . . . . 106 803 Core Remaining (%) 76 | 100 . 76 82 94 83 . . . . 43 . . . . . . 61 . . . . 69 . . . Volleys Fired 388 | . 42 . 25 24 34 43 1 1 . 3 3 13 32 9 . 7 18 50 . 19 . . 1 10 53 Largest 2 | . 2 . 2 2 2 2 1 1 . 1 1 1 2 2 . 2 1 2 . 1 . . 1 2 2 Hottest 300 | . 60 . 50 61 61 116 36 25 . 36 25 25 132 132 . 144 72 132 . 66 . . 66 300 137 Shots Fired 586 | . 84 . 50 45 68 61 1 2 . 3 3 12 42 14 2 10 18 76 1 20 . . 1 15 58 Gun 365 | . 84 . 50 41 65 56 . 2 . . 3 12 24 . . 10 13 . . . . . . . 5 Cannon 196 | . . . . . . . . . . . . . 18 8 1 . 3 76 1 20 . . 1 15 53 Launcher 25 | . . . . 4 3 5 1 . . 3 . . . 6 1 . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 454 | . 64 . 50 41 65 22 . 2 . . 3 12 18 8 1 . 3 76 1 20 . . 1 14 53 Thermal 107 | . 20 . . . . 34 . . . . . . 24 . . 10 13 . . . . . . 1 5 Explosive 25 | . . . . 4 3 5 1 . . 3 . . . 6 1 . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 9 . 10 5 14 17 . . . . . 5 8 7 2 3 3 9 . 3 . . . 6 9 Robot Miss Streak 7 | . 3 . 6 5 2 4 . . . . 3 2 7 2 . 2 2 3 . 4 . . . 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 355 | . 49 . 30 23 52 57 2 1 . 1 10 8 13 8 6 3 6 36 1 9 . 4 . 16 20 Core Hits 187 | . 22 . 16 14 20 36 . . . 1 2 2 9 13 1 2 6 24 . 2 . 3 . 9 5 Critical Kills 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Critical Parts Destroyed 9 | . . . . . . 1 2 . . . 1 . . . . . 2 . . 2 . 1 . . . Critical Strikes 24 | . . . . 1 . 1 2 . . . 3 . 1 . . . 3 3 . 4 . 1 . 1 4 Burn 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 9 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . 1 3 Smash 12 | . . . . . . 1 2 . . . 3 . . . . . 3 . . 2 . 1 . . . Melee Attacks 125 | . . . . . . 32 4 3 . 5 17 1 2 . 5 3 6 7 1 4 . 12 1 22 . Impact 120 | . . . . . . 32 4 3 . 5 17 1 2 . . 3 6 7 1 4 . 12 1 22 . Slashing 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 5 1 1 . . 3 . . . . . 1 . . 1 . 1 . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15043 | . 447 . 532 710 955 2405 141 137 . 116 796 168 890 634 344 82 480 3444 102 562 . 269 . 1088 741 Guns 4146 | . 447 . 532 404 890 1055 . . . . 16 168 362 . . 82 46 . . . . . . . 144 Cannons 3413 | . . . . . . . . . . . . . 192 164 44 . 38 1617 . 361 . . . 400 597 Explosions 3913 | . . . . 306 65 531 . . . 57 . . 336 470 . . 172 1827 . . . . . 149 . Melee 3571 | . . . . . . 819 141 137 . 59 780 . . . 300 . 224 . 102 201 . 269 . 539 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6055 | . 318 . 532 404 890 314 . . . . 16 168 192 164 44 . 38 1617 . 361 . . . 400 597 Thermal 2936 | . 129 . . . . 741 . . . . . . 698 . . 82 46 1096 . . . . . . 144 Explosive 2481 | . . . . 306 65 531 . . . 57 . . . 470 . . 172 731 . . . . . 149 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3271 | . . . . . . 819 141 137 . 59 780 . . . . . 224 . 102 201 . 269 . 539 . Slashing 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 . 4 1 1 1 1 . 15 15 15 15 15 . 8 8 8 . . . . 8 Average Corruption 6 | . . . . 1 . 1 1 1 1 1 . 12 15 15 15 15 . 7 8 8 . . . . 8 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Effects 149 | . . . . 2 . 9 2 4 . 2 . 9 39 17 10 3 . 17 8 7 . . . . 20 Message Errors 37 | . . . . 1 . 5 1 1 . . . . 9 3 2 1 . 2 2 5 . . . . 5 Matter Fused 34 | . . . . . . 2 . 1 . 1 . 2 8 6 2 . . 5 3 1 . . . . 3 Heat Flow Errors 19 | . . . . 1 . . 1 . . . . . 3 4 2 . . 5 . . . . . . 3 Energy Discharges 9 | . . . . . . . . 1 . . . 1 3 1 . . . 1 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . 2 . . . . . 3 7 . . 1 . 1 . . . . . . 1 Data Loss (major) 9 | . . . . . . . . . . . . 1 2 . 1 1 . 2 1 . . . . . 1 Misfires 11 | . . . . . . . . 1 . . . . 3 1 2 . . . 1 1 . . . . 2 Alerts 4 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . 2 Overload Shots 49 | . . . . . . . . . . . . . 22 . . 10 12 . . . . . . . 5 Effects 5 | . . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 2619 | . . . . 23 . 441 141 52 . 19 487 . 114 . 82 . 180 416 85 142 . 145 . 270 22 Projectiles 172 | . . . . . . . . . . . . . . . 4 . . 146 . . . . . . 22 Explosions 407 | . . . . 23 . . . . . . . . 114 . . . . 270 . . . . . . . Melee 2040 | . . . . . . 441 141 52 . 19 487 . . . 78 . 180 . 85 142 . 145 . 270 . Knockbacks 35 | . . . . . . 2 . 1 . . 2 . . 2 . . . 16 . 4 . . . 4 4 Impact 9 | . . . . . . 2 . 1 . . 2 . . . . . . . . 2 . . . 2 . Kinetic 26 | . . . . . . . . . . . . . . 2 . . . 16 . 2 . . . 2 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 865 | . . . . 49 . 463 . . . . . . 169 14 . . . 68 . . . . . 102 . Shots 15 | . . . . 2 . 7 . . . . . . 3 1 . . . 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 64 . 24 177 166 245 245 19 . . 7 6 529 276 260 116 147 397 38 38 . . . 106 236 Average Temperature 95 | . 23 . 8 56 63 60 121 16 . . 7 6 148 93 108 54 34 145 18 15 . . . 56 99 Received Heat Transfer 1374 | . 54 . 141 90 426 243 . . . . 54 . 78 147 . . 27 9 . 39 . 45 . . 21 Effects 22 | . . . . . . . . . . . . . 14 . . . . 8 . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Energy Bleed 6 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . Interference 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (major) 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . 2 1 1 . 1 5 . . . . . 1 . . 1 . 1 . 3 . Combat Hostiles 8 | . . . . . . . 1 1 . 1 2 . . . . . 1 . . . . . . 2 . Parts Fried 20 | . . . . . . 2 1 2 . 3 3 . . . . . 2 . . 1 . 1 . 5 . Impact Corruptions 49 | . . . . . . 11 3 2 . 1 12 . . . . . 2 . 2 4 . 2 . 10 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Heat Transferred 4335 | . 300 . . . . 1525 . . . . . . 1040 . . 160 80 750 . . . . . . 480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 1870 | . 333 13 338 230 304 531 . . . . 574 242 1870 . . . . 1150 . . . . 47 621 1225 Initial 372 | . . 13 . 142 84 79 . . . . 372 128 169 . . . . 182 . . . . 43 26 102 Average 411 | . 129 11 188 164 157 329 . . . . 418 170 1289 . . . . 444 . . . . 44 294 737 Maximum Alert Level 5 | . 1 . 1 1 1 2 . . . . 2 1 5 . . . . 4 . . . . . 2 4 Low Security (%) 31 | 100 66 100 47 65 76 11 . . . . . 71 5 . . . . 9 . . . . 100 25 4 Level 1 37 | . 33 . 52 34 23 73 . . . . 31 28 8 . . . . 34 . . . . . 64 9 Level 2 15 | . . . . . . 14 . . . . 68 . 5 . . . . 40 . . . . . 10 26 Level 3 5 | . . . . . . . . . . . . . 11 . . . . 11 . . . . . . 39 Level 4 5 | . . . . . . . . . . . . . 36 . . . . 4 . . . . . . 19 Level 5 3 | . . . . . . . . . . . . . 32 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 1 2 . 4 6 . . . . 3 . 11 . . . . 5 . . . . 1 1 11 Investigation 15 | . . 1 1 . 2 2 . . . . 2 . 6 . . . . . . . . . 1 . . Extermination 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Reinforcement 15 | . 1 . 1 . . 2 . . . . 1 . 3 . . . . . . . . . . . 7 Assault 6 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . 1 . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 15 | . 1 . . 1 . . . . . . 2 . 2 . . . . 3 . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 408 | . 21 . 11 7 16 33 8 3 . 4 39 6 48 16 . 23 19 36 . 2 . 15 1 21 79 Peak Tracking Total 14 | . 5 . 4 3 8 6 7 4 . 7 8 2 10 10 . 8 5 14 . 1 . 5 2 9 9 Tactical Retreats 58 | . 3 . 1 1 . 7 4 1 . 2 5 . 8 3 . 2 5 5 . . . 6 . 3 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 11 | . . . . 1 . 1 . . . . 2 . 4 . . . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . 1 . . . . . . . . 21 . . . 1 . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 74 | . . . 1 . 1 10 . . . . . . 30 . . . . 16 . . . . . 8 8 Max in Single Turn 8 | . . . 1 . 1 8 . . . . . . 3 . . . . 8 . . . . . 1 1 Garrison Access 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 99 | . 4 1 3 2 2 21 1 2 4 . 5 . 13 1 . 4 . 8 . 1 5 1 2 10 9 Terminals 46 | . 4 . 2 1 . 10 . . . . 2 . 3 . . . . 5 . . . 1 2 9 7 Fabricators 9 | . . . . . 1 2 . . . . 2 . 4 . . . . . . . . . . . . Repair Stations 12 | . . . . . 1 5 . . . . . . 2 . . . . 2 . . . . . 1 1 Recycling Units 5 | . . . 1 . . 3 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 Total Hacks 331 | . 20 1 7 12 7 53 1 2 31 . 16 . 54 1 . 18 . 34 . 1 26 2 5 25 15 Successful 200 | . 7 1 2 9 6 28 1 2 31 . 9 . 19 1 . 18 . 18 . 1 26 2 . 14 5 Failed 131 | . 13 . 5 3 1 25 . . . . 7 . 35 . . . . 16 . . . . 5 11 10 Catastrophic 27 | . 2 . 1 . . 4 . . . . 3 . 8 . . . . 1 . . . . . 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 19 . 5 4 . 25 . . . . 5 . 14 . . 1 . 11 . . . . 5 18 6 Terminals 140 | . 20 . 4 5 . 26 . . . . 8 . 16 . . . . 20 . . . 2 5 23 11 Fabricators 37 | . . . . . 2 8 . . . . 7 . 20 . . . . . . . . . . . . Repair Stations 39 | . . . . . 5 10 . . . . . . 9 . . . . 11 . . . . . 2 2 Recycling Units 12 | . . . 3 . . 8 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 14 | . . . . 7 . . . . . . . . 4 . . . . 3 . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . 1 . 4 . . . . . . . . . . . 2 Terminal Hacks 107 | . 3 1 . 1 . 3 1 2 31 . 2 . 4 1 . 18 . 6 . 1 26 2 . 5 . Record 28 | . . . . . . . . . 11 . . . . . . . . . . . 14 2 . 1 . Part Schematic 16 | . . . . . . 1 . . 10 . . . 1 . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 25 | . . . . . . . . . 3 . . . 1 . . 17 . . . . 4 . . . . Open Door 7 | . . 1 . . . . 1 2 . . . . . 1 . 1 . . . 1 . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 8 | . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Fabricator Hacks 17 | . . . . . 2 5 . . . . 5 . 5 . . . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Load Schematic 8 | . . . . . 1 2 . . . . 2 . 3 . . . . . . . . . . . . Build 6 | . . . . . 1 2 . . . . 2 . 1 . . . . . . . . . . . . Repair Station Hacks 25 | . . . . . 4 6 . . . . . . 5 . . . . 7 . . . . . 2 1 Scan Component 15 | . . . . . 2 3 . . . . . . 4 . . . . 4 . . . . . 1 1 Repair 10 | . . . . . 2 3 . . . . . . 1 . . . . 3 . . . . . 1 . Recycling Unit Hacks 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 6 . . . . . . . . 1 . . . . 1 . . . . . . . Insert Component 4 | . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 Seal Access 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 Unauthorized Hacks 36 | . 4 . 1 2 . 11 . . . . 1 . 3 . . . . 4 . . . . . 7 3 Terminals 31 | . 4 . . 2 . 7 . . . . 1 . 3 . . . . 4 . . . . . 7 3 Track 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Botnet 24 | . 3 . . 1 . 6 . . . . 1 . 2 . . . . 3 . . . . . 5 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Mask 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 . 2 1 2 18 . . . . 4 . 13 . . . . 7 . . . . 2 9 9 Full Trace Events 14 | . 1 . 1 . 2 2 . . . . 2 . 6 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 7 . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . 2 . 1 . . 10 . . . 1 . . . . . . . 4 . . 3 7 Parts Built 9 | . . . . . 2 4 . . . . 2 . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 587 | . . . . . 95 70 . . . . 253 . 169 . . . . . . . . . . . . Total Part Build Rating 48 | . . . . . 10 20 . . . . 12 . 6 . . . . . . . . . . . . Parts Repaired 10 | . . . . . 2 3 . . . . . . 1 . . . . 3 . . . . . 1 . Time 441 | . . . . . 76 95 . . . . . . 70 . . . . 175 . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 19 | . . . . . . . . . . . . 18 . . . . . 1 . . . . . . . Largest Group 18 | . . . . . . . . . . . . 18 5 . . . . 1 . . . . . . . Highest-Rated Group 656 | . . . . . . . . . . . . 656 177 . . . . 10 . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . 50 50 . . . . 10 . . . . . . . Total Orders 54 | . . . . . . . . . . . 7 . 18 . . . . . . . . . . . 29 FOLLOW 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . RETURN 51 | . . . . . . . . . . . 6 . 16 . . . . . . . . . . . 29 Ally Attacks 385 | . . . . . . . . . . . 24 90 191 . . . . . . . . . . . 80 Total Damage 21014 | . . . . . . . . . . . 429 4436 6071 . . . . . . . . . . . 10078 Kills 89 | . . . . . . . . . . . 4 8 40 . . . . . . . . . . . 37 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 2 . . . . 2 . . 2 . . . 1 . . 2 . 2 1 . . . . . Drone Launches 63 | . . . . . . . . . . . 9 . 25 . . . . . . . . . . . 29 Drone Recoveries 56 | . . . . . . . . . . . 7 . 21 . . . . . . . . . . . 28 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 12709 | 48 511 471 390 652 492 1724 337 444 45 386 613 208 847 334 222 1394 387 809 215 379 99 472 70 476 684 Spaces Moved 13961 | 36 320 245 170 423 310 1798 423 506 77 605 764 220 1159 406 333 1192 474 950 345 523 146 749 135 734 918 Core 29 | 16 . . . . . . . . . . . . . . . . . . . . . . . . 13 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1178 | 20 320 245 170 423 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12754 | . . . . . 310 1798 423 506 77 605 764 220 1159 406 333 1192 474 950 345 523 146 749 135 734 905 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 120 120 120 120 56 59 60 58 58 58 58 60 55 55 62 62 62 52 60 52 47 44 47 29 44 Average Speed 65 | 98 120 182 154 120 98 60 60 59 58 58 62 61 56 71 62 62 62 58 60 59 55 46 47 45 45 Slowest Speed 550 | 120 120 190 260 190 129 141 60 60 58 58 63 63 60 138 62 62 65 65 60 60 132 47 47 107 550 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 Exploration Rate (%) 50 | 4 58 60 17 37 10 58 38 66 68 82 17 91 38 62 54 97 60 30 57 62 61 77 5 76 34 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . . 1 . . . 3 . . . . Known Exits Taken 18 | . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . . . 4 3 . 4 . . . 1 1 . 3 . 3 2 . 4 . . . Spaces Dug 220 | . . . . 8 13 42 1 2 . 13 3 1 11 34 . 5 28 31 . 2 . 3 2 5 16 Terrain Destroyed 662 | . . . . 37 32 112 12 2 . 18 3 1 42 82 11 11 41 148 1 11 . 3 2 68 25 Melee 56 | . . . . . . 23 1 2 . 3 3 1 1 . . 3 3 6 . 1 . 3 1 5 . Projectile 130 | . . . . . . . . . . . . . 20 3 . 8 13 31 1 10 . . 1 18 25 AOE 476 | . . . . 37 32 89 11 . . 15 . . 21 79 11 . 25 111 . . . . . 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 16757 | 47 377 272 252 523 444 2301 497 643 76 625 861 282 1306 435 342 1827 534 1106 350 564 163 844 137 815 1134 Wait 1774 | . . 12 46 44 64 330 62 130 . 10 51 45 70 7 . 584 25 70 . 10 . 82 . 25 107 Move 13932 | 35 319 244 169 422 309 1797 422 505 76 604 764 219 1158 405 332 1186 473 949 344 522 145 748 134 733 918 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 136 | 6 9 5 3 12 12 28 2 . . 1 4 1 12 6 1 4 3 6 . . 2 . . 2 17 Fast Attach 91 | 2 . 2 4 3 5 12 . 2 . . 3 1 5 1 1 11 1 10 2 4 7 2 . 11 2 Attach 67 | 4 3 1 1 5 8 12 . 1 . . 2 . 5 5 . 2 3 2 . . 1 . . 1 11 Detach 7 | . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . 1 2 Swap 85 | . 1 1 1 6 4 17 3 . . 2 9 1 7 2 2 8 4 4 1 1 . . 1 2 8 Drop 144 | . 2 7 3 7 8 27 3 1 . . 5 1 11 . 1 21 1 8 2 4 8 . . 8 16 Fire 388 | . 42 . 25 24 34 43 1 1 . 3 3 13 32 9 . 7 18 50 . 19 . . 1 10 53 Melee 125 | . . . . . . 32 4 3 . 5 17 1 2 . 5 3 6 7 1 4 . 12 1 22 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 49 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Entered Mines 566 | -10/Mines | Learned Materials stockpile data 578 | -10/Mines | Met a Derelict shopkeep closing up shop 602 | -10/Mines | Met a Derelict bent on vengeance 619 | -10/Mines | Assembled infested the area 624 | -10/Mines | Assisted by a Guerilla fighting off Assembled 826 | -10/Mines | Identified exit to Materials 1031 | -10/Mines | Entered Materials 1031 | -9/Materials | Evolved 2 slots: Propulsion x2 1417 | -9/Materials | Discovered new exit (range 4) 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Utility x2 1620 | -8/Materials | Discovered new exit (range 16) 1639 | -8/Materials | Build established: Scavenger-Mutant 1952 | -8/Materials | Discovered new exit (range 10) 2073 | -8/Materials | Entered Factory 2073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2201 | -7/Factory | Repaired Imp. Terrain Scanner 2298 | -7/Factory | Repaired Minigun 2419 | -7/Factory | Build established: Mutant 2449 | -7/Factory | Garrison activated, responded to threat 2514 | -7/Factory | Fabricated Cmb. Airjet (x2) 2556 | -7/Factory | Discovered new exit (range 13) 2565 | -7/Factory | Entered another Factory area 2565 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -6/Factory | Spotted B-75 Beast 2680 | -6/Factory | Lost 5 parts (1p1n3u) 3187 | -6/Factory | Discovered new exit (range 20) 3225 | -6/Factory | Identified exit to Factory 3608 | -6/Factory | Found Prototype Processor 3608 | -6/Factory | Identified Exp. Targeting Computer 3650 | -6/Factory | Repaired Cmb. Airjet 3663 | -6/Factory | Fabricated Cmb. Airjet? 3689 | -6/Factory | Build established: Hacker-Mutant 3716 | -6/Factory | Discovered exit to Factory (range 4) 3861 | -6/Factory | Repaired Enh. Autogun 3936 | -6/Factory | Core integrity fell below 50% 3957 | -6/Factory | Fabricated Cmb. Airjet (x2) 4002 | -6/Factory | Identified exit to Lower Caves 4124 | -6/Factory | Repaired Cmb. Airjet 4256 | -6/Factory | Discovered exit to Factory (range 15) 4289 | -6/Factory | Entered Lower Caves 4422 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4428 | -6/Lower Caves | Lost 3 allies 4593 | -6/Lower Caves | Learned Factory terminal intel 4605 | -6/Lower Caves | Discovered new exit (range 11) 4613 | -6/Lower Caves | Learned Factory garrison access intel 4616 | -6/Lower Caves | Identified exit to Lower Caves 4617 | -6/Lower Caves | Found DCF Scrap (13 items) 4626 | -6/Lower Caves | Entered another Lower Caves area 4641 | -6/Lower Caves | Encountered a Warlord checkpoint 4648 | -6/Lower Caves | Discovered exit to Factory (range 8) 4783 | -6/Lower Caves | Found Alien Artifact 4783 | -6/Lower Caves | Identified Core Expander 4783 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 5061 | -6/Lower Caves | Discovered new exit (range 14) 5069 | -6/Lower Caves | Identified exit to Data Miner 5070 | -6/Lower Caves | Entered Data Miner 5070 | -6/Data Miner | Discovered new exit (range 6) 5082 | -6/Data Miner | Met Data Miner 5091 | -6/Data Miner | Learned location of Section 7 (-3) 5091 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5101 | -6/Data Miner | Received God Mode back door access code from Data Miner 5114 | -6/Data Miner | Identified exit to Proximity Caves 5115 | -6/Data Miner | Entered Proximity Caves 5117 | -5/Proximity Caves | Spotter reported a threat 5118 | -5/Proximity Caves | Spotter reported a threat 5166 | -5/Proximity Caves | Learned Factory emergency access door positions 5494 | -5/Proximity Caves | Discovered exit to Factory (range 10) 5501 | -5/Proximity Caves | Entered Factory 5501 | -5/Factory | Evolved 2 slots: Utility x2 5502 | -5/Factory | Identified exit to Upper Caves 5504 | -5/Factory | Loaded intel: 25 terminal locations 5505 | -5/Factory | Loaded intel: 3 garrison access locations 5677 | -5/Factory | Fabricated Combat Drone Bay? 5801 | -5/Factory | Search patrols dispatched 6010 | -5/Factory | Fabricated Combat Drone Bay (x1) 6101 | -5/Factory | Search patrols dispatched 6114 | -5/Factory | Manually triggered Chute Trap 6114 | -5/Factory | Sucked down chute 6114 | -5/Factory | Entered Waste 6119 | -5/Waste | Spotted C-40 Crusher 6129 | -5/Waste | EMP discharged 6129 | -5/Waste | System corruption reached 10% 6172 | -5/Waste | Spotted C-40 Crusher 6206 | -5/Waste | Met Warlord forces unprepared to attack 6211 | -5/Waste | Allies destroyed C-40 Crusher 6229 | -5/Waste | EMP discharged 6230 | -5/Waste | Spotted C-40 Crusher 6232 | -5/Waste | Spotted C-40 Crusher 6235 | -5/Waste | Allies destroyed C-40 Crusher 6242 | -5/Waste | Allies destroyed C-40 Crusher 6256 | -5/Waste | Spotted C-40 Crusher 6260 | -5/Waste | Spotted C-40 Crusher 6264 | -5/Waste | Allies destroyed C-40 Crusher 6273 | -5/Waste | Destroyed C-40 Crusher 6281 | -5/Waste | Allies destroyed C-40 Crusher 6295 | -5/Waste | Lost 3 allies 6301 | -5/Waste | Discovered new exit (range 12) 6312 | -5/Waste | Identified exit to Factory 6322 | -5/Waste | Entered Factory 6322 | -5/Factory | Accompanied by 5 allies 6518 | -5/Factory | Fabricated Combat Drone Bay (x1) 6568 | -5/Factory | Discovered exit to Upper Caves (range 10) 6629 | -5/Factory | Build established: Hacker-Scout 6729 | -5/Factory | Repaired Broken Cmb. Airjet? 6892 | -5/Factory | Discovered new exit (range 26) 6906 | -5/Factory | Identified exit to Factory 6922 | -5/Factory | First assault squad dispatched 6937 | -5/Factory | Build established: Hacker-Mutant 7169 | -5/Factory | Entered Upper Caves 7175 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7228 | -5/Upper Caves | Lost 3 parts (2n1w) 7344 | -5/Upper Caves | Learned location of 1 exit from Factory 7492 | -5/Upper Caves | Discovered new exit (range 16) 7502 | -5/Upper Caves | Identified exit to Upper Caves 7503 | -5/Upper Caves | Entered another Upper Caves area 7557 | -5/Upper Caves | Encountered a Warlord checkpoint 7718 | -5/Upper Caves | Discovered new exit (range 15) 7725 | -5/Upper Caves | Identified exit to Warlord 7725 | -5/Upper Caves | Entered Warlord 7773 | -5/Warlord | Discovered new exit (range 8) 7805 | -5/Warlord | System corruption cleaned by Quarantine Array 7976 | -5/Warlord | Found Prototype Device 8039 | -5/Warlord | Met Warlord 8045 | -5/Warlord | Opened Warlord's prototype stash 8050 | -5/Warlord | Found Exp. Targeting Computer 8055 | -5/Warlord | Found Prototype Device 8055 | -5/Warlord | Identified System Purifier 8064 | -5/Warlord | Warlord's base attacked by MAIN.C 8111 | -5/Warlord | Found Prototype Energy Cannon 8111 | -5/Warlord | Identified Vortex Driver 8414 | -5/Warlord | Warlord forces counterattacked 8739 | -5/Warlord | Warlord base infiltrated, sounded retreat 8740 | -5/Warlord | Enhanced Grunt warped into view 8740 | -5/Warlord | Enhanced Grunt warped into view 8740 | -5/Warlord | Enhanced Grunt warped into view 8740 | -5/Warlord | Enhanced Demolisher warped into view 8740 | -5/Warlord | Enhanced Demolisher warped into view 8740 | -5/Warlord | Enhanced Demolisher warped into view 8755 | -5/Warlord | Spotted Striker 8786 | -5/Warlord | Lost 3 allies 8861 | -5/Warlord | Spotted Striker 8871 | -5/Warlord | Spotted Executioner 8902 | -5/Warlord | Lost 12 allies 8963 | -5/Warlord | Spotted Executioner 9037 | -5/Warlord | Lost 7 allies 9089 | -5/Warlord | Spotted Striker 9118 | -5/Warlord | Identified exit to Proximity Caves 9119 | -5/Warlord | Entered Proximity Caves 9151 | -4/Proximity Caves | Lost 3 parts (1n2u) 9434 | -4/Proximity Caves | Learned location of Quarantine (-3) 9500 | -4/Proximity Caves | Discovered exit to Factory (range 7) 9506 | -4/Proximity Caves | Entered Factory 9506 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9507 | -4/Factory | Identified exit to Upper Caves 9583 | -4/Factory | Identified exit to Extension 9634 | -4/Factory | Repaired Cmb. Airjet 10022 | -4/Factory | Build established: Hacker-Scout 10069 | -4/Factory | Repaired Cmb. Airjet 10144 | -4/Factory | Discovered new exit (range 14) 10170 | -4/Factory | Repaired Broken Shock Maul? 10285 | -4/Factory | First assault squad dispatched 10315 | -4/Factory | Entered Upper Caves 10355 | -4/Upper Caves | Identified exit to Upper Caves 10412 | -4/Upper Caves | Learned Research security intel 10530 | -4/Upper Caves | Entered another Upper Caves area 10704 | -4/Upper Caves | Found DCF Scrap (13 items) 10867 | -4/Upper Caves | Identified exit to Research 10875 | -4/Upper Caves | Discovered new exit (range 9) 10879 | -4/Upper Caves | Identified exit to Zhirov 10909 | -4/Upper Caves | Entered Zhirov 10909 | -4/Zhirov | Discovered new exit (range 3) 10920 | -4/Zhirov | Met Zhirov 10933 | -4/Zhirov | Learned location of Testing (-2) 10933 | -4/Zhirov | Learned location of Command (-1) 10943 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10952 | -4/Zhirov | Found Alien Artifact 10952 | -4/Zhirov | Identified Integrated Dissipator 10952 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11007 | -4/Zhirov | Identified exit to Proximity Caves 11008 | -4/Zhirov | Entered Proximity Caves 11445 | -3/Proximity Caves | Discovered exit to Research (range 15) 11480 | -3/Proximity Caves | Entered Research 11480 | -3/Research | Evolved 2 slots: Utility x2 11481 | -3/Research | Identified exit to Quarantine 11532 | -3/Research | Spotted B-86 Titan 11550 | -3/Research | Entered Quarantine 11570 | -3/Quarantine | Found Alien Energy Cannon 11570 | -3/Quarantine | Identified Core Cannon 11599 | -3/Quarantine | Found Alien Artifact 11599 | -3/Quarantine | Identified Terrabomb 11599 | -3/Quarantine | Used Terrabomb 11616 | -3/Quarantine | Found Alien Artifact 11616 | -3/Quarantine | Identified Subatomic Replicator 11652 | -3/Quarantine | Found Alien Artifact 11652 | -3/Quarantine | Identified Phase Armor 11699 | -3/Quarantine | Repaired Cmb. Airjet 11871 | -3/Quarantine | Discovered new exit (range 4) 11872 | -3/Quarantine | Identified exit to Research 11994 | -3/Quarantine | Spotted Fortress 12024 | -3/Quarantine | Discovered new exit (range 6) 12026 | -3/Quarantine | Identified exit to Section 7 12026 | -3/Quarantine | Entered Section 7 12026 | -3/Section 7 | Spotted S7 Guard 12054 | -3/Section 7 | Identified Wardrone Bay 12131 | -3/Section 7 | Found Exp. Signal Interpreter 12166 | -3/Section 7 | Allies destroyed S7 Guard 12189 | -3/Section 7 | Found Alien Artifact 12244 | -3/Section 7 | Identified Navigation Efficiency Matrix 12244 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 12342 | -3/Section 7 | Build established: Mutant 12350 | -3/Section 7 | Spotted S7 Guard 12353 | -3/Section 7 | Scanned by Researcher 12359 | -3/Section 7 | Allies destroyed S7 Guard 12365 | -3/Section 7 | Found Alien Artifact 12367 | -3/Section 7 | Identified Core Physics Calibrator 12429 | -3/Section 7 | Found Alien Artifact 12446 | -3/Section 7 | Spotted S7 Guard 12465 | -3/Section 7 | Allies destroyed S7 Guard 12473 | -3/Section 7 | Found Alien Artifact 12480 | -3/Section 7 | Spotted B-86 Titan 12489 | -3/Section 7 | Spotted S7 Guard 12500 | -3/Section 7 | Intercept squad dispatched 12549 | -3/Section 7 | Allies destroyed B-86 Titan 12558 | -3/Section 7 | Allies destroyed S7 Guard 12564 | -3/Section 7 | Found Alien Artifact 12636 | -3/Section 7 | Found Integrated Dissipator 12636 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12686 | -3/Section 7 | Intercept squad dispatched 12686 | -3/Section 7 | Spotted Tracker 12686 | -3/Section 7 | Spotted Tracker 12688 | -3/Section 7 | Used Subatomic Replicator to replicate Wardrone Bay 12689 | -3/Section 7 | Spotted Tracker 12689 | -3/Section 7 | Identified Core Regenerator 12689 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 12690 | -3/Section 7 | Identified Integrity Redistributor 12690 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-138) 12691 | -3/Section 7 | Identified Core Membrane 12691 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 12692 | -3/Section 7 | Spotted Tracker 12698 | -3/Section 7 | Spotted Combat Programmer 12698 | -3/Section 7 | Spotted Combat Programmer 12704 | -3/Section 7 | Core integrity fell below 50% 12709 | -3/Section 7 | Core integrity fell below 20% 12710 | -3/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 12705_ U-05 Engineer lays Concrete. 12706_ Cld. Gravmag System destroyed. 12706_ S-43 Plague Xenon Bombardment Thruster temporarily disabled. 12706_ Combat Programmer resets S-43 Plague, system corruption cleaned. 12706_ U-05 Engineer builds a Wall. 12707_ Combat Programmer resets S-43 Plague, system corruption cleaned. 12708_ EMDS Slug penetrates Wall. 12708_ Navigation matrix triggers involuntary quantum shift. 12708_ Penetrated by EMDS Slug. 12708_ Core Membrane filtered system corruption (1). 12709_ U-05 Engineer builds a Wall. 12709_ Cld. Gravmag System destroyed. 12709_ Acquired 14 matter. 12710_ Combat Programmer resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????## !##?????????????????????????????????????? | | ??????##% ##?????????????????????????????????????? | | ???????# !#??????????????????????????????????????? | | ######## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | """"" ## #??????????????????????????????????????? | | ""T"" ## *#??????????????????????????????????????? | | ## #########??????????????????????????????? | | # #??????????????????????????????? | | + #???#####??????????????????????? | | # #??? #??????????????????????? | | # #???" #??????????????????????? | | #### ### # """ #??????????????????????? | | #??# #?# # """ #??????????????????????? | | #??# #?# # ^ #??????????????????????? | | #??# #?# # """ #??????????????????????? | | #######??#%#?# # """ #??????????????????????? | | ##########/### # """ #??????????????????????? | | "" = # # #??????????????????????? | | R" # !# s! #???#######?##?????????? | | *" """ """ # ! # !!! #??## # k#""#?? +????? | | """ """ # !###+#!=#####;;;;;;;T"# #????? | | """ """ # m ssss ! #????? | | % + % % #????? | | """ "" ""! #% % % ss pp | | """ """ """ # %@ k u u u | | """ """ """ ; ##"T#########;;#""#### | | # ##""#???????#######???? | | ############## #####????????????????????/### ? | | *%[ #????????????????????????? ???? | | *=[ ##??????????????????????????#??? | | % #??????????????????????????????? | | #??????????????????????????????? | | ###################??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 29 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 9 Armor Coverage 675 Propulsion Shielding 90 Evasion (%) 56 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Cld. Airjet | -6/Factory | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. System Restoration Module | -5/Factory | Hacked Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Adv. EM Disruption Field | -3/Quarantine | Archive Exp. Flexi-carbon Leg | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Exp. Power Amplifier | -3/Section 7 | Archive Imp. Matter Neutralizer | -3/Section 7 | Archive Exp. Cooling System | -3/Section 7 | Archive Nanosword | -3/Section 7 | Archive Exp. Thermal Generator | -3/Section 7 | Archive Hdn. Centrium Wheel | -3/Section 7 | Archive Thermal Defense Suite | -3/Section 7 | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -3/Section 7 | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Cannon Terrabomb Subatomic Replicator Phase Armor Navigation Efficiency Matrix Core Physics Calibrator Core Regenerator Integrity Redistributor Core Membrane Achievements -------------- Batter Up Signature Confirmed Challenges ------------ None Game ------ Seed AutogunHardlightVibroblade Manual? 0 Play Time 03:14:42 Cumulative 206.8 hours Start 2024.08.10 @ 22:35:55 End 2024.08.11 @ 14:00:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 70 Adventurer 14 Explorer 0 Win Type - Total 14 Types 12/0/0/1/0/0/0/0/1 Lore% 44 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9dd3e99-faff-48fc-bb36-4e29c08c3e87